More usage of DISPLAY constants

This commit is contained in:
GriffinR
2021-04-15 02:04:01 -04:00
parent c4ef45c161
commit 62abcecc54
47 changed files with 232 additions and 229 deletions

View File

@@ -496,7 +496,7 @@ static void AnimFlyingSandCrescent(struct Sprite *sprite)
{
if (gBattleAnimArgs[3] != 0 && GetBattlerSide(gBattleAnimAttacker) != B_SIDE_PLAYER)
{
sprite->pos1.x = 304;
sprite->pos1.x = DISPLAY_WIDTH + 64;
gBattleAnimArgs[1] = -gBattleAnimArgs[1];
sprite->data[5] = 1;
sprite->oam.matrixNum = ST_OAM_HFLIP;
@@ -523,7 +523,7 @@ static void AnimFlyingSandCrescent(struct Sprite *sprite)
if (sprite->data[5] == 0)
{
if (sprite->pos1.x + sprite->pos2.x > 272)
if (sprite->pos1.x + sprite->pos2.x > DISPLAY_WIDTH + 32)
{
sprite->callback = DestroyAnimSprite;
}