More usage of DISPLAY constants
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@@ -442,7 +442,7 @@ static void HandleChooseActionAfterDma3(void)
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if (!IsDma3ManagerBusyWithBgCopy())
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{
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gBattle_BG0_X = 0;
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gBattle_BG0_Y = 160;
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gBattle_BG0_Y = DISPLAY_HEIGHT;
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gBattlerControllerFuncs[gActiveBattler] = HandleInputChooseAction;
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}
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}
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