More usage of DISPLAY constants

This commit is contained in:
GriffinR
2021-04-15 02:04:01 -04:00
parent c4ef45c161
commit 62abcecc54
47 changed files with 232 additions and 229 deletions

View File

@@ -330,7 +330,7 @@ static const struct SpriteTemplate sHealthbarSpriteTemplates[MAX_BATTLERS_COUNT]
static const struct Subsprite sUnknown_0832C220[] =
{
{
.x = 240,
.x = DISPLAY_WIDTH,
.y = 0,
.shape = SPRITE_SHAPE(64x32),
.size = SPRITE_SIZE(64x32),
@@ -346,7 +346,7 @@ static const struct Subsprite sUnknown_0832C220[] =
.priority = 1
},
{
.x = 240,
.x = DISPLAY_WIDTH,
.y = 32,
.shape = SPRITE_SHAPE(32x8),
.size = SPRITE_SIZE(32x8),
@@ -374,7 +374,7 @@ static const struct Subsprite sUnknown_0832C220[] =
static const struct Subsprite sUnknown_0832C234[] =
{
{
.x = 240,
.x = DISPLAY_WIDTH,
.y = 0,
.shape = SPRITE_SHAPE(64x32),
.size = SPRITE_SIZE(64x32),
@@ -390,7 +390,7 @@ static const struct Subsprite sUnknown_0832C234[] =
.priority = 1
},
{
.x = 240,
.x = DISPLAY_WIDTH,
.y = 32,
.shape = SPRITE_SHAPE(32x8),
.size = SPRITE_SIZE(32x8),
@@ -418,7 +418,7 @@ static const struct Subsprite sUnknown_0832C234[] =
static const struct Subsprite sUnknown_0832C248[] =
{
{
.x = 240,
.x = DISPLAY_WIDTH,
.y = 0,
.shape = SPRITE_SHAPE(64x32),
.size = SPRITE_SIZE(64x32),
@@ -438,7 +438,7 @@ static const struct Subsprite sUnknown_0832C248[] =
static const struct Subsprite sUnknown_0832C250[] =
{
{
.x = 240,
.x = DISPLAY_WIDTH,
.y = 0,
.shape = SPRITE_SHAPE(64x32),
.size = SPRITE_SIZE(64x32),
@@ -458,7 +458,7 @@ static const struct Subsprite sUnknown_0832C250[] =
static const struct Subsprite sUnknown_0832C258[] =
{
{
.x = 240,
.x = DISPLAY_WIDTH,
.y = 0,
.shape = SPRITE_SHAPE(32x8),
.size = SPRITE_SIZE(32x8),
@@ -478,7 +478,7 @@ static const struct Subsprite sUnknown_0832C258[] =
static const struct Subsprite sUnknown_0832C260[] =
{
{
.x = 240,
.x = DISPLAY_WIDTH,
.y = 0,
.shape = SPRITE_SHAPE(32x8),
.size = SPRITE_SIZE(32x8),
@@ -494,7 +494,7 @@ static const struct Subsprite sUnknown_0832C260[] =
.priority = 1
},
{
.x = 224,
.x = DISPLAY_WIDTH - 16,
.y = 0,
.shape = SPRITE_SHAPE(8x8),
.size = SPRITE_SIZE(8x8),
@@ -869,8 +869,8 @@ u8 CreateBattlerHealthboxSprites(u8 battlerId)
{
if (GetBattlerSide(battlerId) == B_SIDE_PLAYER)
{
healthboxLeftSpriteId = CreateSprite(&sHealthboxPlayerSpriteTemplates[0], 240, 160, 1);
healthboxRightSpriteId = CreateSpriteAtEnd(&sHealthboxPlayerSpriteTemplates[0], 240, 160, 1);
healthboxLeftSpriteId = CreateSprite(&sHealthboxPlayerSpriteTemplates[0], DISPLAY_WIDTH, DISPLAY_HEIGHT, 1);
healthboxRightSpriteId = CreateSpriteAtEnd(&sHealthboxPlayerSpriteTemplates[0], DISPLAY_WIDTH, DISPLAY_HEIGHT, 1);
gSprites[healthboxLeftSpriteId].oam.shape = ST_OAM_SQUARE;
@@ -879,8 +879,8 @@ u8 CreateBattlerHealthboxSprites(u8 battlerId)
}
else
{
healthboxLeftSpriteId = CreateSprite(&sHealthboxOpponentSpriteTemplates[0], 240, 160, 1);
healthboxRightSpriteId = CreateSpriteAtEnd(&sHealthboxOpponentSpriteTemplates[0], 240, 160, 1);
healthboxLeftSpriteId = CreateSprite(&sHealthboxOpponentSpriteTemplates[0], DISPLAY_WIDTH, DISPLAY_HEIGHT, 1);
healthboxRightSpriteId = CreateSpriteAtEnd(&sHealthboxOpponentSpriteTemplates[0], DISPLAY_WIDTH, DISPLAY_HEIGHT, 1);
gSprites[healthboxRightSpriteId].oam.tileNum += 32;
@@ -895,8 +895,8 @@ u8 CreateBattlerHealthboxSprites(u8 battlerId)
{
if (GetBattlerSide(battlerId) == B_SIDE_PLAYER)
{
healthboxLeftSpriteId = CreateSprite(&sHealthboxPlayerSpriteTemplates[GetBattlerPosition(battlerId) / 2], 240, 160, 1);
healthboxRightSpriteId = CreateSpriteAtEnd(&sHealthboxPlayerSpriteTemplates[GetBattlerPosition(battlerId) / 2], 240, 160, 1);
healthboxLeftSpriteId = CreateSprite(&sHealthboxPlayerSpriteTemplates[GetBattlerPosition(battlerId) / 2], DISPLAY_WIDTH, DISPLAY_HEIGHT, 1);
healthboxRightSpriteId = CreateSpriteAtEnd(&sHealthboxPlayerSpriteTemplates[GetBattlerPosition(battlerId) / 2], DISPLAY_WIDTH, DISPLAY_HEIGHT, 1);
gSprites[healthboxLeftSpriteId].oam.affineParam = healthboxRightSpriteId;
@@ -908,8 +908,8 @@ u8 CreateBattlerHealthboxSprites(u8 battlerId)
}
else
{
healthboxLeftSpriteId = CreateSprite(&sHealthboxOpponentSpriteTemplates[GetBattlerPosition(battlerId) / 2], 240, 160, 1);
healthboxRightSpriteId = CreateSpriteAtEnd(&sHealthboxOpponentSpriteTemplates[GetBattlerPosition(battlerId) / 2], 240, 160, 1);
healthboxLeftSpriteId = CreateSprite(&sHealthboxOpponentSpriteTemplates[GetBattlerPosition(battlerId) / 2], DISPLAY_WIDTH, DISPLAY_HEIGHT, 1);
healthboxRightSpriteId = CreateSpriteAtEnd(&sHealthboxOpponentSpriteTemplates[GetBattlerPosition(battlerId) / 2], DISPLAY_WIDTH, DISPLAY_HEIGHT, 1);
gSprites[healthboxLeftSpriteId].oam.affineParam = healthboxRightSpriteId;
@@ -946,8 +946,8 @@ u8 CreateSafariPlayerHealthboxSprites(void)
{
u8 healthboxLeftSpriteId, healthboxRightSpriteId;
healthboxLeftSpriteId = CreateSprite(&sHealthboxSafariSpriteTemplate, 240, 160, 1);
healthboxRightSpriteId = CreateSpriteAtEnd(&sHealthboxSafariSpriteTemplate, 240, 160, 1);
healthboxLeftSpriteId = CreateSprite(&sHealthboxSafariSpriteTemplate, DISPLAY_WIDTH, DISPLAY_HEIGHT, 1);
healthboxRightSpriteId = CreateSpriteAtEnd(&sHealthboxSafariSpriteTemplate, DISPLAY_WIDTH, DISPLAY_HEIGHT, 1);
gSprites[healthboxLeftSpriteId].oam.shape = ST_OAM_SQUARE;
gSprites[healthboxRightSpriteId].oam.shape = ST_OAM_SQUARE;