More usage of DISPLAY constants

This commit is contained in:
GriffinR
2021-04-15 02:04:01 -04:00
parent c4ef45c161
commit 62abcecc54
47 changed files with 232 additions and 229 deletions

View File

@@ -532,8 +532,8 @@ static void BattleIntroSlidePartner(u8 taskId)
SetGpuReg(REG_OFFSET_WININ, WININ_WIN1_BG1 | WININ_WIN1_BG2 | WININ_WIN1_BG3 | WININ_WIN1_OBJ | WININ_WIN1_CLR);
SetGpuReg(REG_OFFSET_WINOUT, WINOUT_WIN01_BG_ALL | WINOUT_WIN01_OBJ | WINOUT_WIN01_CLR | WINOUT_WINOBJ_BG_ALL | WINOUT_WINOBJ_OBJ | WINOUT_WINOBJ_CLR);
gBattle_BG0_Y = -48;
gBattle_BG1_X = 240;
gBattle_BG2_X = -240;
gBattle_BG1_X = DISPLAY_WIDTH;
gBattle_BG2_X = -DISPLAY_WIDTH;
}
break;
case 2: