Clean up some trainer hill

This commit is contained in:
GriffinR
2022-03-04 11:02:19 -05:00
parent eca5233abe
commit 62f3f144ab
9 changed files with 456 additions and 880 deletions

View File

@@ -8,6 +8,12 @@
#define TRAINER_HILL_ROOF 5
#define TRAINER_HILL_ENTRANCE 6
#define HILL_MODE_NORMAL 0
#define HILL_MODE_VARIETY 1
#define HILL_MODE_UNIQUE 2
#define HILL_MODE_EXPERT 3
#define NUM_TRAINER_HILL_MODES 4
#define NUM_TRAINER_HILL_FLOORS 4
#define NUM_TRAINER_HILL_FLOORS_JP 2
@@ -30,20 +36,33 @@
#define TRAINER_HILL_FUNC_SET_GAME_SAVED 14
#define TRAINER_HILL_FUNC_CLEAR_GAME_SAVED 15
#define TRAINER_HILL_FUNC_GET_WON 16
#define TRAINER_HILL_FUNC_SET_TAG 17
#define TRAINER_HILL_FUNC_SET_MODE 17
#define TRAINER_HILL_TEXT_INTRO 2
#define TRAINER_HILL_TEXT_PLAYER_LOST 3
#define TRAINER_HILL_TEXT_PLAYER_WON 4
#define TRAINER_HILL_TEXT_AFTER 5
#define TRAINER_HILL_TRAINERS_PER_FLOOR 2
#define NUM_TRAINER_HILL_TRAINERS (NUM_TRAINER_HILL_FLOORS * TRAINER_HILL_TRAINERS_PER_FLOOR)
#define NUM_TRAINER_HILL_TRAINERS_JP (NUM_TRAINER_HILL_FLOORS_JP * TRAINER_HILL_TRAINERS_PER_FLOOR)
#define HILL_TRAINERS_PER_FLOOR 2
#define NUM_TRAINER_HILL_TRAINERS (NUM_TRAINER_HILL_FLOORS * HILL_TRAINERS_PER_FLOOR)
#define NUM_TRAINER_HILL_TRAINERS_JP (NUM_TRAINER_HILL_FLOORS_JP * HILL_TRAINERS_PER_FLOOR)
// Values returned by TrainerHillGetChallengeStatus
#define TRAINER_HILL_PLAYER_STATUS_LOST 0
#define TRAINER_HILL_PLAYER_STATUS_ECARD_SCANNED 1
#define TRAINER_HILL_PLAYER_STATUS_NORMAL 2
#define HILL_TRAINER_NAME_LENGTH 11
#define TRAINER_HILL_OTID 0x10000000
// The full map of each Trainer Hill floor is 16x21.
// The first 5x21 at the top is the entrance/exit area,
// and the remaining 16x16 is the randomized portion of
// the room where the trainers are.
#define HILL_FLOOR_WIDTH 16
#define HILL_FLOOR_HEIGHT_MAIN 16
#define HILL_FLOOR_HEIGHT_MARGIN 5
#define HILL_FLOOR_HEIGHT (HILL_FLOOR_HEIGHT_MAIN + HILL_FLOOR_HEIGHT_MARGIN)
#endif

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@@ -35,7 +35,7 @@ struct EReaderTrainerHillTrainer
{
u8 trainerNum;
struct TrainerHillTrainer trainer;
struct TrHillDisplay display;
struct TrainerHillFloorMap map;
u32 checksum;
}; // size=0x274

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@@ -14,6 +14,7 @@
#include "constants/maps.h"
#include "constants/pokemon.h"
#include "constants/easy_chat.h"
#include "constants/trainer_hill.h"
// Prevent cross-jump optimization.
#define BLOCK_CROSS_JUMP asm("");
@@ -279,8 +280,6 @@ struct BattleTowerPokemon
u8 friendship;
};
#define NULL_BATTLE_TOWER_POKEMON { .nickname = __("$$$$$$$$$$$") }
struct EmeraldBattleTowerRecord
{
/*0x00*/ u8 lvlMode; // 0 = level 50, 1 = level 100
@@ -808,7 +807,7 @@ struct TrainerNameRecord
u8 trainerName[PLAYER_NAME_LENGTH + 1];
};
struct SaveTrainerHill
struct TrainerHillSave
{
/*0x3D64*/ u32 timer;
/*0x3D68*/ u32 bestTime;
@@ -820,7 +819,7 @@ struct SaveTrainerHill
/*0x3D6E*/ u16 hasLost:1;
/*0x3D6E*/ u16 maybeECardScanDuringChallenge:1;
/*0x3D6E*/ u16 field_3D6E_0f:1;
/*0x3D6E*/ u16 tag:2;
/*0x3D6E*/ u16 mode:2; // HILL_MODE_*
};
struct WonderNewsMetadata
@@ -1003,7 +1002,7 @@ struct SaveBlock1
/*0x31F8*/ struct EnigmaBerry enigmaBerry;
/*0x322C*/ struct MysteryGiftSave mysteryGift;
/*0x3598*/ u8 unused_3598[0x180];
/*0x3718*/ u32 trainerHillTimes[4];
/*0x3718*/ u32 trainerHillTimes[NUM_TRAINER_HILL_MODES];
/*0x3728*/ struct RamScript ramScript;
/*0x3B14*/ struct RecordMixingGift recordMixingGift;
/*0x3B24*/ u8 seen2[NUM_DEX_FLAG_BYTES];
@@ -1011,7 +1010,7 @@ struct SaveBlock1
/*0x3B98*/ struct TrainerNameRecord trainerNameRecords[20];
/*0x3C88*/ u8 registeredTexts[UNION_ROOM_KB_ROW_COUNT][21];
/*0x3D5A*/ u8 unused_3D5A[10];
/*0x3D64*/ struct SaveTrainerHill trainerHill;
/*0x3D64*/ struct TrainerHillSave trainerHill;
/*0x3D70*/ struct WaldaPhrase waldaPhrase;
// sizeof: 0x3D88
};

View File

@@ -1,7 +1,7 @@
#ifndef GUARD_TRAINER_HILL_H
#define GUARD_TRAINER_HILL_H
#define HILL_TRAINER_NAME_LENGTH 11
#define DUMMY_HILL_MON { .nickname = __("$$$$$$$$$$$") }
struct TrainerHillTrainer
{
@@ -15,44 +15,30 @@ struct TrainerHillTrainer
struct BattleTowerPokemon mons[PARTY_SIZE];
};
struct TrHillRoomTrainers
struct TrainerHillFloorMap
{
u8 name[2][HILL_TRAINER_NAME_LENGTH];
u8 facilityClass[2];
u8 metatileData[HILL_FLOOR_WIDTH * HILL_FLOOR_HEIGHT_MAIN]; // Add NUM_METATILES_IN_PRIMARY to the values in this array to get metatile ids.
u16 collisionData[HILL_FLOOR_WIDTH]; // One bit for each tile in column-major order, so every array entry is one row. 1 = impassable, 0 = passable
u8 trainerCoords[HILL_TRAINERS_PER_FLOOR]; // Starting at (0,6). Format is 0bYYYYXXXX.
u8 trainerDirections; // DIR_* - 1, 4 bits per trainer
u8 trainerRanges; // 4 bits per trainer
};
struct TrHillDisplay
{
// Metatile data. Add 0x200 to the values in this array to get metatiles.
// This data then overwrites the metatiles in the map starting at (0,5)
u8 metatileData[0x100];
// Collision data. One bit for each tile in column-major order,
// so every array entry is one row. 1 = impassable, 0 = passable
u16 collisionData[16];
// Trainer coordinates, starting at (0,6). Format is 0bYYYYXXXX.
u8 coords[2];
// Trainer facing directions. Same as (DIR_* - 1).
// Effectively an array of nibbles, one for each trainer.
u8 direction;
// Trainer sight ranges. Effectively an array of nibbles, one for each trainer.
u8 range;
};
struct TrHillFloor
struct TrainerHillFloor
{
u8 trainerNum1;
u8 trainerNum2;
struct TrainerHillTrainer trainers[2];
struct TrHillDisplay display;
struct TrainerHillTrainer trainers[HILL_TRAINERS_PER_FLOOR];
struct TrainerHillFloorMap map;
};
struct TrHillTag
struct TrainerHillChallenge
{
u8 numTrainers;
u8 unused1;
u8 numFloors;
u32 checksum;
struct TrHillFloor floors[0];
u32 checksum; // A byte array sum of the floor data
struct TrainerHillFloor floors[0]; // Floor data is assumed to follow, so this will be intentionally read out of bounds
};
extern u32 *gTrainerHillVBlankCounter;