Removed malloc macro
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+1
-1
@@ -1608,7 +1608,7 @@ void CB2_LinkError(void)
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SetVBlankCallback(VBlankCB_LinkError);
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ResetBgsAndClearDma3BusyFlags(0);
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InitBgsFromTemplates(0, sLinkErrorBgTemplates, ARRAY_COUNT(sLinkErrorBgTemplates));
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sLinkErrorBgTilemapBuffer = tilemapBuffer = malloc(BG_SCREEN_SIZE);
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sLinkErrorBgTilemapBuffer = tilemapBuffer = Alloc(BG_SCREEN_SIZE);
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SetBgTilemapBuffer(1, tilemapBuffer);
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if (InitWindows(sLinkErrorWindowTemplates))
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{
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