Document battle_controller_player.c

This commit is contained in:
GriffinR
2021-01-22 20:03:21 -05:00
parent 4eca05ccf5
commit 63a7828772
25 changed files with 747 additions and 648 deletions

View File

@@ -385,7 +385,7 @@ struct BattleStruct
u8 chosenMovePositions[MAX_BATTLERS_COUNT];
u8 stateIdAfterSelScript[MAX_BATTLERS_COUNT];
u8 unused_3[3];
u8 field_8B; // related to player's pokemon switching
u8 prevSelectedPartySlot;
u8 unused_4[2];
u8 stringMoveType;
u8 expGetterBattlerId;
@@ -523,7 +523,7 @@ struct BattleAnimationInfo
u8 field_6;
u8 field_7;
u8 ballThrowCaseId;
u8 field_9_x1:1;
u8 introAnimActive:1;
u8 wildMonInvisible:1;
u8 field_9_x1C:3;
u8 field_9_x20:1;
@@ -548,17 +548,17 @@ struct BattleHealthboxInfo
u8 triedShinyMonAnim:1;
u8 finishedShinyMonAnim:1;
u8 field_1_x1E:4;
u8 field_1_x20:1;
u8 field_1_x40:1;
u8 field_1_x80:1;
u8 bgmRestored:1;
u8 waitForCry:1;
u8 healthboxSlideInStarted:1;
u8 healthboxBounceSpriteId;
u8 battlerBounceSpriteId;
u8 animationState;
u8 field_5;
u8 partyStatusDelayTimer;
u8 matrixNum;
u8 shadowSpriteId;
u8 field_8;
u8 field_9;
u8 soundTimer;
u8 introEndDelay;
u8 field_A;
u8 field_B;
};
@@ -714,6 +714,6 @@ extern void (*gBattlerControllerFuncs[MAX_BATTLERS_COUNT])(void);
extern u8 gHealthboxSpriteIds[MAX_BATTLERS_COUNT];
extern u8 gMultiUsePlayerCursor;
extern u8 gNumberOfMovesToChoose;
extern u8 gUnknown_03005D7C[MAX_BATTLERS_COUNT];
extern u8 gBattleControllerData[MAX_BATTLERS_COUNT];
#endif // GUARD_BATTLE_H