Document battle_controller_player.c
This commit is contained in:
@@ -100,7 +100,7 @@ static void DoSwitchOutAnimation(void);
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static void LinkOpponentDoMoveAnimation(void);
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static void sub_8067618(u8 taskId);
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static void sub_80676FC(struct Sprite *sprite);
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static void sub_806782C(void);
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static void EndDrawPartyStatusSummary(void);
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static void (*const sLinkOpponentBufferCommands[CONTROLLER_CMDS_COUNT])(void) =
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{
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@@ -208,9 +208,9 @@ static void sub_8064470(void)
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static void sub_80644D8(void)
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{
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if (--gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_9 == 0xFF)
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if (--gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].introEndDelay == (u8)-1)
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{
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gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_9 = 0;
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gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].introEndDelay = 0;
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LinkOpponentBufferExecCompleted();
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}
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}
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@@ -250,8 +250,8 @@ static void sub_8064520(void)
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gBattleSpritesDataPtr->healthBoxesData[BATTLE_PARTNER(gActiveBattler)].triedShinyMonAnim = FALSE;
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gBattleSpritesDataPtr->healthBoxesData[BATTLE_PARTNER(gActiveBattler)].finishedShinyMonAnim = FALSE;
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FreeSpriteTilesByTag(0x27F9);
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FreeSpritePaletteByTag(0x27F9);
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FreeSpriteTilesByTag(ANIM_TAG_GOLD_STARS);
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FreeSpritePaletteByTag(ANIM_TAG_GOLD_STARS);
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}
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else
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{
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@@ -263,12 +263,12 @@ static void sub_8064520(void)
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if (GetBattlerPosition(gActiveBattler) == B_POSITION_OPPONENT_RIGHT)
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{
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FreeSpriteTilesByTag(0x27F9);
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FreeSpritePaletteByTag(0x27F9);
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FreeSpriteTilesByTag(ANIM_TAG_GOLD_STARS);
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FreeSpritePaletteByTag(ANIM_TAG_GOLD_STARS);
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}
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}
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gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_9 = 3;
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gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].introEndDelay = 3;
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gBattlerControllerFuncs[gActiveBattler] = sub_80644D8;
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}
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}
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@@ -294,27 +294,27 @@ static void sub_8064734(void)
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if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive && !gBattleSpritesDataPtr->healthBoxesData[BATTLE_PARTNER(gActiveBattler)].ballAnimActive)
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{
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if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x80)
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if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].healthboxSlideInStarted)
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{
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if (IsDoubleBattle() && !(gBattleTypeFlags & BATTLE_TYPE_MULTI))
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{
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UpdateHealthboxAttribute(gHealthboxSpriteIds[BATTLE_PARTNER(gActiveBattler)], &gEnemyParty[gBattlerPartyIndexes[BATTLE_PARTNER(gActiveBattler)]], HEALTHBOX_ALL);
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sub_8076918(BATTLE_PARTNER(gActiveBattler));
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StartHealthboxSlideIn(BATTLE_PARTNER(gActiveBattler));
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SetHealthboxSpriteVisible(gHealthboxSpriteIds[BATTLE_PARTNER(gActiveBattler)]);
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}
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UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler], &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], HEALTHBOX_ALL);
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sub_8076918(gActiveBattler);
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StartHealthboxSlideIn(gActiveBattler);
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SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler]);
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}
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gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x80 = 1;
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gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].healthboxSlideInStarted = TRUE;
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}
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if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x40
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&& gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x80
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&& !gBattleSpritesDataPtr->healthBoxesData[BATTLE_PARTNER(gActiveBattler)].field_1_x40
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if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].waitForCry
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&& gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].healthboxSlideInStarted
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&& !gBattleSpritesDataPtr->healthBoxesData[BATTLE_PARTNER(gActiveBattler)].waitForCry
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&& !IsCryPlayingOrClearCrySongs())
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{
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if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x20)
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if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].bgmRestored)
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{
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if (gBattleTypeFlags & BATTLE_TYPE_MULTI && gBattleTypeFlags & BATTLE_TYPE_LINK)
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{
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@@ -327,35 +327,35 @@ static void sub_8064734(void)
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}
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}
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gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x20 = 1;
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gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].bgmRestored = TRUE;
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r10 = TRUE;
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}
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if (r10)
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{
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if (gSprites[gUnknown_03005D7C[gActiveBattler]].callback == SpriteCallbackDummy
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if (gSprites[gBattleControllerData[gActiveBattler]].callback == SpriteCallbackDummy
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&& gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy)
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{
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if (gBattleTypeFlags & BATTLE_TYPE_MULTI && GetBattlerPosition(gActiveBattler) == B_POSITION_OPPONENT_RIGHT)
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{
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if (++gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_9 == 1)
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if (++gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].introEndDelay == 1)
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return;
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gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_9 = 0;
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gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].introEndDelay = 0;
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}
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if (IsDoubleBattle() && !(gBattleTypeFlags & BATTLE_TYPE_MULTI))
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{
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DestroySprite(&gSprites[gUnknown_03005D7C[BATTLE_PARTNER(gActiveBattler)]]);
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DestroySprite(&gSprites[gBattleControllerData[BATTLE_PARTNER(gActiveBattler)]]);
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SetBattlerShadowSpriteCallback(BATTLE_PARTNER(gActiveBattler), GetMonData(&gEnemyParty[gBattlerPartyIndexes[BATTLE_PARTNER(gActiveBattler)]], MON_DATA_SPECIES));
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}
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DestroySprite(&gSprites[gUnknown_03005D7C[gActiveBattler]]);
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DestroySprite(&gSprites[gBattleControllerData[gActiveBattler]]);
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SetBattlerShadowSpriteCallback(gActiveBattler, GetMonData(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES));
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gBattleSpritesDataPtr->animationData->field_9_x1 = 0;
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gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x20 = 0;
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gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x80 = 0;
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gBattleSpritesDataPtr->animationData->introAnimActive = FALSE;
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gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].bgmRestored = FALSE;
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gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].healthboxSlideInStarted = FALSE;
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gBattlerControllerFuncs[gActiveBattler] = sub_8064520;
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}
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@@ -377,8 +377,8 @@ static void sub_8064B04(void)
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{
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gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].triedShinyMonAnim = FALSE;
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gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].finishedShinyMonAnim = FALSE;
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FreeSpriteTilesByTag(0x27F9);
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FreeSpritePaletteByTag(0x27F9);
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FreeSpriteTilesByTag(ANIM_TAG_GOLD_STARS);
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FreeSpritePaletteByTag(ANIM_TAG_GOLD_STARS);
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LinkOpponentBufferExecCompleted();
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}
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}
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@@ -479,13 +479,13 @@ static void sub_8064E50(void)
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gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].triedShinyMonAnim = FALSE;
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gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].finishedShinyMonAnim = FALSE;
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FreeSpriteTilesByTag(0x27F9);
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FreeSpritePaletteByTag(0x27F9);
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FreeSpriteTilesByTag(ANIM_TAG_GOLD_STARS);
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FreeSpritePaletteByTag(ANIM_TAG_GOLD_STARS);
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StartSpriteAnim(&gSprites[gBattlerSpriteIds[gActiveBattler]], 0);
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UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler], &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], HEALTHBOX_ALL);
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sub_8076918(gActiveBattler);
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StartHealthboxSlideIn(gActiveBattler);
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SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler]);
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CopyBattleSpriteInvisibility(gActiveBattler);
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gBattlerControllerFuncs[gActiveBattler] = sub_8064D60;
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@@ -500,10 +500,10 @@ static void sub_8064F40(void)
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TryShinyAnimation(gActiveBattler, &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]]);
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}
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if (gSprites[gUnknown_03005D7C[gActiveBattler]].callback == SpriteCallbackDummy
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if (gSprites[gBattleControllerData[gActiveBattler]].callback == SpriteCallbackDummy
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&& !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive)
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{
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DestroySprite(&gSprites[gUnknown_03005D7C[gActiveBattler]]);
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DestroySprite(&gSprites[gBattleControllerData[gActiveBattler]]);
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SetBattlerShadowSpriteCallback(gActiveBattler, GetMonData(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES));
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gBattlerControllerFuncs[gActiveBattler] = sub_8064E50;
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}
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@@ -1158,7 +1158,7 @@ static void sub_8066494(u8 battlerId, bool8 dontClearSubstituteBit)
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ClearTemporarySpeciesSpriteData(battlerId, dontClearSubstituteBit);
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gBattlerPartyIndexes[battlerId] = gBattleBufferA[battlerId][1];
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species = GetMonData(&gEnemyParty[gBattlerPartyIndexes[battlerId]], MON_DATA_SPECIES);
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gUnknown_03005D7C[battlerId] = CreateInvisibleSpriteWithCallback(sub_805D714);
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gBattleControllerData[battlerId] = CreateInvisibleSpriteWithCallback(SpriteCB_WaitForBattlerBallReleaseAnim);
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BattleLoadOpponentMonSpriteGfx(&gEnemyParty[gBattlerPartyIndexes[battlerId]], battlerId);
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SetMultiuseSpriteTemplateToPokemon(species, GetBattlerPosition(battlerId));
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@@ -1168,8 +1168,8 @@ static void sub_8066494(u8 battlerId, bool8 dontClearSubstituteBit)
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GetBattlerSpriteDefault_Y(battlerId),
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GetBattlerSpriteSubpriority(battlerId));
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gSprites[gUnknown_03005D7C[battlerId]].data[1] = gBattlerSpriteIds[battlerId];
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gSprites[gUnknown_03005D7C[battlerId]].data[2] = battlerId;
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gSprites[gBattleControllerData[battlerId]].data[1] = gBattlerSpriteIds[battlerId];
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gSprites[gBattleControllerData[battlerId]].data[2] = battlerId;
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gSprites[gBattlerSpriteIds[battlerId]].data[0] = battlerId;
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gSprites[gBattlerSpriteIds[battlerId]].data[2] = species;
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@@ -1180,7 +1180,7 @@ static void sub_8066494(u8 battlerId, bool8 dontClearSubstituteBit)
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gSprites[gBattlerSpriteIds[battlerId]].invisible = TRUE;
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gSprites[gBattlerSpriteIds[battlerId]].callback = SpriteCallbackDummy;
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gSprites[gUnknown_03005D7C[battlerId]].data[0] = DoPokeballSendOutAnimation(0, POKEBALL_OPPONENT_SENDOUT);
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gSprites[gBattleControllerData[battlerId]].data[0] = DoPokeballSendOutAnimation(0, POKEBALL_OPPONENT_SENDOUT);
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}
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static void LinkOpponentHandleReturnMonToBall(void)
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@@ -1221,6 +1221,8 @@ static void DoSwitchOutAnimation(void)
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}
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}
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#define sSpeedX data[0]
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static void LinkOpponentHandleDrawTrainerPic(void)
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{
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s16 xPos;
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@@ -1301,10 +1303,10 @@ static void LinkOpponentHandleDrawTrainerPic(void)
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GetBattlerSpriteSubpriority(gActiveBattler));
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gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x = -240;
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gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = 2;
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gSprites[gBattlerSpriteIds[gActiveBattler]].sSpeedX = 2;
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gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = IndexOfSpritePaletteTag(gTrainerFrontPicPaletteTable[trainerPicId].tag);
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gSprites[gBattlerSpriteIds[gActiveBattler]].oam.affineParam = trainerPicId;
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gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_805D7AC;
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gSprites[gBattlerSpriteIds[gActiveBattler]].callback = SpriteCB_TrainerSlideIn;
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gBattlerControllerFuncs[gActiveBattler] = CompleteOnBattlerSpriteCallbackDummy;
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}
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@@ -1324,15 +1326,17 @@ static void LinkOpponentHandleTrainerSlide(void)
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gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x = 96;
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gSprites[gBattlerSpriteIds[gActiveBattler]].pos1.x += 32;
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gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = -2;
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gSprites[gBattlerSpriteIds[gActiveBattler]].sSpeedX = -2;
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gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = IndexOfSpritePaletteTag(gTrainerFrontPicPaletteTable[trainerPicId].tag);
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gSprites[gBattlerSpriteIds[gActiveBattler]].oam.affineParam = trainerPicId;
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gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_805D7AC;
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gSprites[gBattlerSpriteIds[gActiveBattler]].callback = SpriteCB_TrainerSlideIn;
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gBattlerControllerFuncs[gActiveBattler] = CompleteOnBankSpriteCallbackDummy2; // this line is redundant, because LinkOpponentBufferExecCompleted changes the battle battlerId function
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LinkOpponentBufferExecCompleted();
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}
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#undef sSpeedX
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static void LinkOpponentHandleTrainerSlideBack(void)
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{
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SetSpritePrimaryCoordsFromSecondaryCoords(&gSprites[gBattlerSpriteIds[gActiveBattler]]);
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@@ -1386,7 +1390,7 @@ static void LinkOpponentHandlePause(void)
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static void LinkOpponentHandleMoveAnimation(void)
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{
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if (!mplay_80342A4(gActiveBattler))
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if (!IsBattleSEPlaying(gActiveBattler))
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{
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u16 move = gBattleBufferA[gActiveBattler][1] | (gBattleBufferA[gActiveBattler][2] << 8);
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@@ -1429,7 +1433,7 @@ static void LinkOpponentDoMoveAnimation(void)
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case 1:
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if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive)
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{
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sub_805EB9C(ST_OAM_AFFINE_OFF);
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SetBattlerSpriteAffineMode(ST_OAM_AFFINE_OFF);
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DoMoveAnim(move);
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gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 2;
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}
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@@ -1438,7 +1442,7 @@ static void LinkOpponentDoMoveAnimation(void)
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gAnimScriptCallback();
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if (!gAnimScriptActive)
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{
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sub_805EB9C(ST_OAM_AFFINE_NORMAL);
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SetBattlerSpriteAffineMode(ST_OAM_AFFINE_NORMAL);
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if (gBattleSpritesDataPtr->battlerData[gActiveBattler].behindSubstitute && multihit < 2)
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{
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InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_MON_TO_SUBSTITUTE);
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@@ -1538,7 +1542,7 @@ static void LinkOpponentHandleExpUpdate(void)
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static void LinkOpponentHandleStatusIconUpdate(void)
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{
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if (!mplay_80342A4(gActiveBattler))
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if (!IsBattleSEPlaying(gActiveBattler))
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{
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u8 battlerId;
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@@ -1551,7 +1555,7 @@ static void LinkOpponentHandleStatusIconUpdate(void)
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static void LinkOpponentHandleStatusAnimation(void)
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{
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if (!mplay_80342A4(gActiveBattler))
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if (!IsBattleSEPlaying(gActiveBattler))
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{
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InitAndLaunchChosenStatusAnimation(gBattleBufferA[gActiveBattler][1],
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gBattleBufferA[gActiveBattler][2] | (gBattleBufferA[gActiveBattler][3] << 8) | (gBattleBufferA[gActiveBattler][4] << 16) | (gBattleBufferA[gActiveBattler][5] << 24));
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@@ -1710,7 +1714,7 @@ static void LinkOpponentHandleIntroTrainerBallThrow(void)
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if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].partyStatusSummaryShown)
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gTasks[gBattlerStatusSummaryTaskId[gActiveBattler]].func = Task_HidePartyStatusSummary;
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gBattleSpritesDataPtr->animationData->field_9_x1 = 1;
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gBattleSpritesDataPtr->animationData->introAnimActive = TRUE;
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gBattlerControllerFuncs[gActiveBattler] = nullsub_28;
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}
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@@ -1769,20 +1773,20 @@ static void LinkOpponentHandleDrawPartyStatusSummary(void)
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}
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gBattlerStatusSummaryTaskId[gActiveBattler] = CreatePartyStatusSummarySprites(gActiveBattler, (struct HpAndStatus *)&gBattleBufferA[gActiveBattler][4], gBattleBufferA[gActiveBattler][1], gBattleBufferA[gActiveBattler][2]);
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gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_5 = 0;
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gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].partyStatusDelayTimer = 0;
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if (gBattleBufferA[gActiveBattler][2] != 0)
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gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_5 = 0x5D;
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gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].partyStatusDelayTimer = 93;
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gBattlerControllerFuncs[gActiveBattler] = sub_806782C;
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gBattlerControllerFuncs[gActiveBattler] = EndDrawPartyStatusSummary;
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}
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}
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static void sub_806782C(void)
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static void EndDrawPartyStatusSummary(void)
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{
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if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_5++ > 0x5C)
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if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].partyStatusDelayTimer++ > 92)
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{
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gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_5 = 0;
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gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].partyStatusDelayTimer = 0;
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LinkOpponentBufferExecCompleted();
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}
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}
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@@ -1811,7 +1815,7 @@ static void LinkOpponentHandleSpriteInvisibility(void)
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static void LinkOpponentHandleBattleAnimation(void)
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{
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if (!mplay_80342A4(gActiveBattler))
|
||||
if (!IsBattleSEPlaying(gActiveBattler))
|
||||
{
|
||||
u8 animationId = gBattleBufferA[gActiveBattler][1];
|
||||
u16 argument = gBattleBufferA[gActiveBattler][2] | (gBattleBufferA[gActiveBattler][3] << 8);
|
||||
@@ -1827,7 +1831,7 @@ static void LinkOpponentHandleBattleAnimation(void)
|
||||
|
||||
static void LinkOpponentHandleLinkStandbyMsg(void)
|
||||
{
|
||||
sub_81851A8(&gBattleBufferA[gActiveBattler][2]);
|
||||
RecordedBattle_RecordAllBattlerData(&gBattleBufferA[gActiveBattler][2]);
|
||||
LinkOpponentBufferExecCompleted();
|
||||
}
|
||||
|
||||
@@ -1838,7 +1842,7 @@ static void LinkOpponentHandleResetActionMoveSelection(void)
|
||||
|
||||
static void LinkOpponentHandleEndLinkBattle(void)
|
||||
{
|
||||
sub_81851A8(&gBattleBufferA[gActiveBattler][4]);
|
||||
RecordedBattle_RecordAllBattlerData(&gBattleBufferA[gActiveBattler][4]);
|
||||
|
||||
if (gBattleBufferA[gActiveBattler][1] == B_OUTCOME_DREW)
|
||||
gBattleOutcome = gBattleBufferA[gActiveBattler][1];
|
||||
@@ -1849,7 +1853,7 @@ static void LinkOpponentHandleEndLinkBattle(void)
|
||||
FadeOutMapMusic(5);
|
||||
BeginFastPaletteFade(3);
|
||||
LinkOpponentBufferExecCompleted();
|
||||
gBattlerControllerFuncs[gActiveBattler] = sub_80587B0;
|
||||
gBattlerControllerFuncs[gActiveBattler] = SetBattleEndCallbacks;
|
||||
}
|
||||
|
||||
static void LinkOpponentCmdEnd(void)
|
||||
|
||||
Reference in New Issue
Block a user