Document battle_controller_player.c

This commit is contained in:
GriffinR
2021-01-22 20:03:21 -05:00
parent 4eca05ccf5
commit 63a7828772
25 changed files with 747 additions and 648 deletions

View File

@@ -100,7 +100,7 @@ static void DoSwitchOutAnimation(void);
static void RecordedOpponentDoMoveAnimation(void);
static void sub_8189548(u8 taskId);
static void sub_818962C(struct Sprite *sprite);
static void sub_818975C(void);
static void EndDrawPartyStatusSummary(void);
static void (*const sRecordedOpponentBufferCommands[CONTROLLER_CMDS_COUNT])(void) =
{
@@ -208,9 +208,9 @@ static void sub_81865C8(void)
static void sub_8186630(void)
{
if (--gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_9 == 0xFF)
if (--gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].introEndDelay == (u8)-1)
{
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_9 = 0;
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].introEndDelay = 0;
RecordedOpponentBufferExecCompleted();
}
}
@@ -248,11 +248,11 @@ static void sub_8186678(void)
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].finishedShinyMonAnim = FALSE;
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].triedShinyMonAnim = FALSE;
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].finishedShinyMonAnim = FALSE;
FreeSpriteTilesByTag(0x27F9);
FreeSpritePaletteByTag(0x27F9);
FreeSpriteTilesByTag(ANIM_TAG_GOLD_STARS);
FreeSpritePaletteByTag(ANIM_TAG_GOLD_STARS);
}
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_9 = 3;
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].introEndDelay = 3;
gBattlerControllerFuncs[gActiveBattler] = sub_8186630;
}
}
@@ -272,27 +272,27 @@ static void sub_818686C(void)
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].ballAnimActive)
{
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x80)
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].healthboxSlideInStarted)
{
if (IsDoubleBattle() && !(gBattleTypeFlags & BATTLE_TYPE_MULTI))
{
UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler ^ BIT_FLANK], &gEnemyParty[gBattlerPartyIndexes[gActiveBattler ^ BIT_FLANK]], HEALTHBOX_ALL);
sub_8076918(gActiveBattler ^ BIT_FLANK);
StartHealthboxSlideIn(gActiveBattler ^ BIT_FLANK);
SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler ^ BIT_FLANK]);
}
UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler], &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], HEALTHBOX_ALL);
sub_8076918(gActiveBattler);
StartHealthboxSlideIn(gActiveBattler);
SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler]);
}
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x80 = 1;
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].healthboxSlideInStarted = TRUE;
}
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x40
&& gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x80
&& !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].field_1_x40
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].waitForCry
&& gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].healthboxSlideInStarted
&& !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].waitForCry
&& !IsCryPlayingOrClearCrySongs())
{
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x20)
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].bgmRestored)
{
if (gBattleTypeFlags & BATTLE_TYPE_MULTI && gBattleTypeFlags & BATTLE_TYPE_LINK)
{
@@ -304,13 +304,13 @@ static void sub_818686C(void)
m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 0x100);
}
}
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x20 = 1;
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].bgmRestored = TRUE;
r9 = TRUE;
}
if (!IsDoubleBattle())
{
if (gSprites[gUnknown_03005D7C[gActiveBattler]].callback == SpriteCallbackDummy
if (gSprites[gBattleControllerData[gActiveBattler]].callback == SpriteCallbackDummy
&& gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy)
{
r8 = TRUE;
@@ -318,9 +318,9 @@ static void sub_818686C(void)
}
else
{
if (gSprites[gUnknown_03005D7C[gActiveBattler]].callback == SpriteCallbackDummy
if (gSprites[gBattleControllerData[gActiveBattler]].callback == SpriteCallbackDummy
&& gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy
&& gSprites[gUnknown_03005D7C[gActiveBattler ^ BIT_FLANK]].callback == SpriteCallbackDummy
&& gSprites[gBattleControllerData[gActiveBattler ^ BIT_FLANK]].callback == SpriteCallbackDummy
&& gSprites[gBattlerSpriteIds[gActiveBattler ^ BIT_FLANK]].callback == SpriteCallbackDummy)
{
r8 = TRUE;
@@ -331,16 +331,16 @@ static void sub_818686C(void)
{
if (IsDoubleBattle() && !(gBattleTypeFlags & BATTLE_TYPE_MULTI))
{
DestroySprite(&gSprites[gUnknown_03005D7C[gActiveBattler ^ BIT_FLANK]]);
DestroySprite(&gSprites[gBattleControllerData[gActiveBattler ^ BIT_FLANK]]);
SetBattlerShadowSpriteCallback(gActiveBattler ^ BIT_FLANK, GetMonData(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler ^ BIT_FLANK]], MON_DATA_SPECIES));
}
DestroySprite(&gSprites[gUnknown_03005D7C[gActiveBattler]]);
DestroySprite(&gSprites[gBattleControllerData[gActiveBattler]]);
SetBattlerShadowSpriteCallback(gActiveBattler, GetMonData(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES));
gBattleSpritesDataPtr->animationData->field_9_x1 = 0;
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x20 = 0;
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x80 = 0;
gBattleSpritesDataPtr->animationData->introAnimActive = FALSE;
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].bgmRestored = FALSE;
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].healthboxSlideInStarted = FALSE;
gBattlerControllerFuncs[gActiveBattler] = sub_8186678;
}
@@ -361,8 +361,8 @@ static void sub_8186C48(void)
{
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].triedShinyMonAnim = FALSE;
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].finishedShinyMonAnim = FALSE;
FreeSpriteTilesByTag(0x27F9);
FreeSpritePaletteByTag(0x27F9);
FreeSpriteTilesByTag(ANIM_TAG_GOLD_STARS);
FreeSpritePaletteByTag(ANIM_TAG_GOLD_STARS);
RecordedOpponentBufferExecCompleted();
}
}
@@ -464,13 +464,13 @@ static void sub_8186F94(void)
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].triedShinyMonAnim = FALSE;
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].finishedShinyMonAnim = FALSE;
FreeSpriteTilesByTag(0x27F9);
FreeSpritePaletteByTag(0x27F9);
FreeSpriteTilesByTag(ANIM_TAG_GOLD_STARS);
FreeSpritePaletteByTag(ANIM_TAG_GOLD_STARS);
StartSpriteAnim(&gSprites[gBattlerSpriteIds[gActiveBattler]], 0);
UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler], &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], HEALTHBOX_ALL);
sub_8076918(gActiveBattler);
StartHealthboxSlideIn(gActiveBattler);
SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler]);
CopyBattleSpriteInvisibility(gActiveBattler);
gBattlerControllerFuncs[gActiveBattler] = sub_8186EA4;
@@ -483,10 +483,10 @@ static void sub_8187084(void)
&& !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].triedShinyMonAnim)
TryShinyAnimation(gActiveBattler, &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]]);
if (gSprites[gUnknown_03005D7C[gActiveBattler]].callback == SpriteCallbackDummy
if (gSprites[gBattleControllerData[gActiveBattler]].callback == SpriteCallbackDummy
&& !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive)
{
DestroySprite(&gSprites[gUnknown_03005D7C[gActiveBattler]]);
DestroySprite(&gSprites[gBattleControllerData[gActiveBattler]]);
SetBattlerShadowSpriteCallback(gActiveBattler, GetMonData(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES));
gBattlerControllerFuncs[gActiveBattler] = sub_8186F94;
}
@@ -1141,7 +1141,7 @@ static void sub_81885D8(u8 battlerId, bool8 dontClearSubstituteBit)
ClearTemporarySpeciesSpriteData(battlerId, dontClearSubstituteBit);
gBattlerPartyIndexes[battlerId] = gBattleBufferA[battlerId][1];
species = GetMonData(&gEnemyParty[gBattlerPartyIndexes[battlerId]], MON_DATA_SPECIES);
gUnknown_03005D7C[battlerId] = CreateInvisibleSpriteWithCallback(sub_805D714);
gBattleControllerData[battlerId] = CreateInvisibleSpriteWithCallback(SpriteCB_WaitForBattlerBallReleaseAnim);
BattleLoadOpponentMonSpriteGfx(&gEnemyParty[gBattlerPartyIndexes[battlerId]], battlerId);
SetMultiuseSpriteTemplateToPokemon(species, GetBattlerPosition(battlerId));
@@ -1150,8 +1150,8 @@ static void sub_81885D8(u8 battlerId, bool8 dontClearSubstituteBit)
GetBattlerSpriteDefault_Y(battlerId),
GetBattlerSpriteSubpriority(battlerId));
gSprites[gUnknown_03005D7C[battlerId]].data[1] = gBattlerSpriteIds[battlerId];
gSprites[gUnknown_03005D7C[battlerId]].data[2] = battlerId;
gSprites[gBattleControllerData[battlerId]].data[1] = gBattlerSpriteIds[battlerId];
gSprites[gBattleControllerData[battlerId]].data[2] = battlerId;
gSprites[gBattlerSpriteIds[battlerId]].data[0] = battlerId;
gSprites[gBattlerSpriteIds[battlerId]].data[2] = species;
@@ -1162,7 +1162,7 @@ static void sub_81885D8(u8 battlerId, bool8 dontClearSubstituteBit)
gSprites[gBattlerSpriteIds[battlerId]].invisible = TRUE;
gSprites[gBattlerSpriteIds[battlerId]].callback = SpriteCallbackDummy;
gSprites[gUnknown_03005D7C[battlerId]].data[0] = DoPokeballSendOutAnimation(0, POKEBALL_OPPONENT_SENDOUT);
gSprites[gBattleControllerData[battlerId]].data[0] = DoPokeballSendOutAnimation(0, POKEBALL_OPPONENT_SENDOUT);
}
static void RecordedOpponentHandleReturnMonToBall(void)
@@ -1203,6 +1203,8 @@ static void DoSwitchOutAnimation(void)
}
}
#define sSpeedX data[0]
static void RecordedOpponentHandleDrawTrainerPic(void)
{
s16 xPos;
@@ -1248,14 +1250,16 @@ static void RecordedOpponentHandleDrawTrainerPic(void)
GetBattlerSpriteSubpriority(gActiveBattler));
gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x = -240;
gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = 2;
gSprites[gBattlerSpriteIds[gActiveBattler]].sSpeedX = 2;
gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = IndexOfSpritePaletteTag(gTrainerFrontPicPaletteTable[trainerPicId].tag);
gSprites[gBattlerSpriteIds[gActiveBattler]].oam.affineParam = trainerPicId;
gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_805D7AC;
gSprites[gBattlerSpriteIds[gActiveBattler]].callback = SpriteCB_TrainerSlideIn;
gBattlerControllerFuncs[gActiveBattler] = CompleteOnBattlerSpriteCallbackDummy;
}
#undef sSpeedX
static void RecordedOpponentHandleTrainerSlide(void)
{
RecordedOpponentBufferExecCompleted();
@@ -1314,7 +1318,7 @@ static void RecordedOpponentHandlePause(void)
static void RecordedOpponentHandleMoveAnimation(void)
{
if (!mplay_80342A4(gActiveBattler))
if (!IsBattleSEPlaying(gActiveBattler))
{
u16 move = gBattleBufferA[gActiveBattler][1] | (gBattleBufferA[gActiveBattler][2] << 8);
@@ -1356,7 +1360,7 @@ static void RecordedOpponentDoMoveAnimation(void)
case 1:
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive)
{
sub_805EB9C(ST_OAM_AFFINE_OFF);
SetBattlerSpriteAffineMode(ST_OAM_AFFINE_OFF);
DoMoveAnim(move);
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 2;
}
@@ -1365,7 +1369,7 @@ static void RecordedOpponentDoMoveAnimation(void)
gAnimScriptCallback();
if (!gAnimScriptActive)
{
sub_805EB9C(ST_OAM_AFFINE_NORMAL);
SetBattlerSpriteAffineMode(ST_OAM_AFFINE_NORMAL);
if (gBattleSpritesDataPtr->battlerData[gActiveBattler].behindSubstitute && multihit < 2)
{
InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_MON_TO_SUBSTITUTE);
@@ -1478,7 +1482,7 @@ static void RecordedOpponentHandleExpUpdate(void)
static void RecordedOpponentHandleStatusIconUpdate(void)
{
if (!mplay_80342A4(gActiveBattler))
if (!IsBattleSEPlaying(gActiveBattler))
{
u8 battlerId;
@@ -1491,7 +1495,7 @@ static void RecordedOpponentHandleStatusIconUpdate(void)
static void RecordedOpponentHandleStatusAnimation(void)
{
if (!mplay_80342A4(gActiveBattler))
if (!IsBattleSEPlaying(gActiveBattler))
{
InitAndLaunchChosenStatusAnimation(gBattleBufferA[gActiveBattler][1],
gBattleBufferA[gActiveBattler][2] | (gBattleBufferA[gActiveBattler][3] << 8) | (gBattleBufferA[gActiveBattler][4] << 16) | (gBattleBufferA[gActiveBattler][5] << 24));
@@ -1650,7 +1654,7 @@ static void RecordedOpponentHandleIntroTrainerBallThrow(void)
if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].partyStatusSummaryShown)
gTasks[gBattlerStatusSummaryTaskId[gActiveBattler]].func = Task_HidePartyStatusSummary;
gBattleSpritesDataPtr->animationData->field_9_x1 = 1;
gBattleSpritesDataPtr->animationData->introAnimActive = TRUE;
gBattlerControllerFuncs[gActiveBattler] = nullsub_70;
}
@@ -1709,20 +1713,20 @@ static void RecordedOpponentHandleDrawPartyStatusSummary(void)
}
gBattlerStatusSummaryTaskId[gActiveBattler] = CreatePartyStatusSummarySprites(gActiveBattler, (struct HpAndStatus *)&gBattleBufferA[gActiveBattler][4], gBattleBufferA[gActiveBattler][1], gBattleBufferA[gActiveBattler][2]);
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_5 = 0;
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].partyStatusDelayTimer = 0;
if (gBattleBufferA[gActiveBattler][2] != 0)
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_5 = 0x5D;
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].partyStatusDelayTimer = 93;
gBattlerControllerFuncs[gActiveBattler] = sub_818975C;
gBattlerControllerFuncs[gActiveBattler] = EndDrawPartyStatusSummary;
}
}
static void sub_818975C(void)
static void EndDrawPartyStatusSummary(void)
{
if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_5++ > 0x5C)
if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].partyStatusDelayTimer++ > 92)
{
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_5 = 0;
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].partyStatusDelayTimer = 0;
RecordedOpponentBufferExecCompleted();
}
}
@@ -1751,7 +1755,7 @@ static void RecordedOpponentHandleSpriteInvisibility(void)
static void RecordedOpponentHandleBattleAnimation(void)
{
if (!mplay_80342A4(gActiveBattler))
if (!IsBattleSEPlaying(gActiveBattler))
{
u8 animationId = gBattleBufferA[gActiveBattler][1];
u16 argument = gBattleBufferA[gActiveBattler][2] | (gBattleBufferA[gActiveBattler][3] << 8);
@@ -1783,7 +1787,7 @@ static void RecordedOpponentHandleEndLinkBattle(void)
FadeOutMapMusic(5);
BeginFastPaletteFade(3);
RecordedOpponentBufferExecCompleted();
gBattlerControllerFuncs[gActiveBattler] = sub_80587B0;
gBattlerControllerFuncs[gActiveBattler] = SetBattleEndCallbacks;
}
static void RecordedOpponentCmdEnd(void)