Document Battle Dome scripts and some battle_dome.c

This commit is contained in:
GriffinR
2019-12-18 02:32:52 -05:00
parent f8cef9a6a8
commit 63c8cf97d1
30 changed files with 1269 additions and 1247 deletions

View File

@@ -23,13 +23,13 @@
special CallBattleDomeFunction
.endm
@
@ Buffer the name of the current round to gStringVar1
.macro dome_getroundtext
setvar VAR_0x8004, BATTLE_DOME_FUNC_GET_ROUND_TEXT
special CallBattleDomeFunction
.endm
@
@ Buffer the name of the opponent to gStringVar2 and the name of the round to gStringVar1
.macro dome_getopponentname
setvar VAR_0x8004, BATTLE_DOME_FUNC_GET_OPPONENT_NAME
special CallBattleDomeFunction
@@ -41,7 +41,7 @@
special CallBattleDomeFunction
.endm
@
@ Show the page that gives information on the next opponent
.macro dome_showopponentinfo
setvar VAR_0x8004, BATTLE_DOME_FUNC_SHOW_OPPONENT_INFO
special CallBattleDomeFunction
@@ -65,7 +65,7 @@
special CallBattleDomeFunction
.endm
@
@ Set the object event gfx id for the opponent
.macro dome_setopponentgfx
setvar VAR_0x8004, BATTLE_DOME_FUNC_SET_OPPONENT_GFX
special CallBattleDomeFunction
@@ -77,10 +77,10 @@
special CallBattleDomeFunction
.endm
@
.macro dome_resolvewinners arg:req
@ Decides the winners of NPC vs NPC matches, and eliminates either the player or their opponent depending on the playerStatus (DOME_PLAYER_*)
.macro dome_resolvewinners playerStatus:req
setvar VAR_0x8004, BATTLE_DOME_FUNC_RESOLVE_WINNERS
setvar VAR_0x8005, \arg
setvar VAR_0x8005, \playerStatus
special CallBattleDomeFunction
.endm
@@ -109,13 +109,13 @@
special CallBattleDomeFunction
.endm
@
@ Reset the held items of the mons that just battled to what they were prior to battling
.macro dome_restorehelditems
setvar VAR_0x8004, BATTLE_DOME_FUNC_RESTORE_HELD_ITEMS
special CallBattleDomeFunction
.endm
@
@ Reduce the players party to the selected mons, used to reduce down to the 2 selected for battle
.macro dome_reduceparty
setvar VAR_0x8004, BATTLE_DOME_FUNC_REDUCE_PARTY
special CallBattleDomeFunction
@@ -133,9 +133,9 @@
special CallBattleDomeFunction
.endm
@ TODO: Document this macro and its function
.macro dome_21
setvar VAR_0x8004, BATTLE_DOME_FUNC_21
@ Performs a random tourney to initialize the results board before the player has entered a challenge
.macro dome_initresultstree
setvar VAR_0x8004, BATTLE_DOME_FUNC_INIT_RESULTS_TREE
special CallBattleDomeFunction
.endm