Document Battle Dome scripts and some battle_dome.c
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@@ -2395,10 +2395,10 @@ AI_CV_Hail_ScoreDown1:
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AI_CV_Hail_End:
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end
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@ BUG: Facade score is increased if the target is statused, but should be if the user is. Replace AI_TARGET with AI_USER
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AI_CV_Facade:
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if_not_status AI_TARGET, STATUS1_POISON | STATUS1_BURN | STATUS1_PARALYSIS | STATUS1_TOXIC_POISON, AI_CV_Facade_End
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score +1
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AI_CV_Facade_End:
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end
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