Document Battle Dome scripts and some battle_dome.c

This commit is contained in:
GriffinR
2019-12-18 02:32:52 -05:00
parent f8cef9a6a8
commit 63c8cf97d1
30 changed files with 1269 additions and 1247 deletions
+8 -8
View File
@@ -5085,8 +5085,8 @@ bool8 PokemonUseItemEffects(struct Pokemon *mon, u16 item, u8 partyIndex, u8 mov
}
if (friendship < 0)
friendship = 0;
if (friendship > 255)
friendship = 255;
if (friendship > MAX_FRIENDSHIP)
friendship = MAX_FRIENDSHIP;
SetMonData(mon, MON_DATA_FRIENDSHIP, &friendship);
retVal = FALSE;
}
@@ -5111,8 +5111,8 @@ bool8 PokemonUseItemEffects(struct Pokemon *mon, u16 item, u8 partyIndex, u8 mov
}
if (friendship < 0)
friendship = 0;
if (friendship > 255)
friendship = 255;
if (friendship > MAX_FRIENDSHIP)
friendship = MAX_FRIENDSHIP;
SetMonData(mon, MON_DATA_FRIENDSHIP, &friendship);
retVal = FALSE;
}
@@ -5136,8 +5136,8 @@ bool8 PokemonUseItemEffects(struct Pokemon *mon, u16 item, u8 partyIndex, u8 mov
}
if (friendship < 0)
friendship = 0;
if (friendship > 255)
friendship = 255;
if (friendship > MAX_FRIENDSHIP)
friendship = MAX_FRIENDSHIP;
SetMonData(mon, MON_DATA_FRIENDSHIP, &friendship);
retVal = FALSE;
}
@@ -5786,8 +5786,8 @@ void AdjustFriendship(struct Pokemon *mon, u8 event)
}
if (friendship < 0)
friendship = 0;
if (friendship > 255)
friendship = 255;
if (friendship > MAX_FRIENDSHIP)
friendship = MAX_FRIENDSHIP;
SetMonData(mon, MON_DATA_FRIENDSHIP, &friendship);
}
}