battle setup file is decompiled
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@@ -653,6 +653,7 @@ u8 GetSecretBaseTrainerPicIndex(void);
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bool8 TryIncrementMonLevel(struct Pokemon *mon);
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void BoxMonToMon(struct BoxPokemon *srcMon, struct Pokemon *dstMon);
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u8 GetLevelUpMovesBySpecies(u16 species, u16 *moves);
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u8 GetMonsStateToDoubles_2(void);
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#include "sprite.h"
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