battle setup file is decompiled
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@@ -1155,7 +1155,7 @@ u8 GetMonsStateToDoubles_2(void)
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s32 aliveCount = 0;
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s32 i;
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for (i = 0; i < 6; i++)
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for (i = 0; i < PARTY_SIZE; i++)
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{
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u32 species = GetMonData(&gPlayerParty[i], MON_DATA_SPECIES2, NULL);
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if (species != SPECIES_EGG && species != SPECIES_NONE
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