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@@ -172,6 +172,10 @@ void oamt_add_pos2_onto_pos1(struct Sprite *sprite);
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u8 GetBattlerSpriteDefault_Y(u8 battlerId);
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u8 GetSubstituteSpriteDefault_Y(u8 battlerId);
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// battle_anim_80A64EC.c
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void sub_80A64EC(struct Sprite *sprite);
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void sub_80A718C(struct Sprite *sprite);
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// battle_anim_80A9C70.s
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#define STAT_ANIM_PLUS1 15
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#define STAT_ANIM_PLUS2 39
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