Name more unknown vars
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@@ -3580,7 +3580,7 @@ bool32 sub_813B4E0(void)
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bool32 sub_813B514(void)
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{
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if (!VarGet(VAR_0x403F))
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if (!VarGet(VAR_ALWAYS_ZERO_0x403F))
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{
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return FALSE;
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}
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@@ -27,7 +27,7 @@ void ResetLotteryCorner(void)
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u16 rand = Random();
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SetLotteryNumber((Random() << 16) | rand);
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VarSet(VAR_POKELOT_PRIZE, 0);
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VarSet(VAR_POKELOT_PRIZE_ITEM, 0);
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}
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void SetRandomLotteryNumber(u16 i)
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+3
-3
@@ -1018,7 +1018,7 @@ static bool16 ShouldLegendaryMusicPlayAtLocation(struct WarpData *warp)
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case MAP_NUM(ROUTE128):
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return TRUE;
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default:
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if (VarGet(VAR_0x405E) < 4)
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if (VarGet(VAR_RAYQUAZA_STATE) < 4)
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return FALSE;
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switch (warp->mapNum)
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{
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@@ -1059,9 +1059,9 @@ static bool16 IsInfiltratedWeatherInstitute(struct WarpData *warp)
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static bool16 IsInflitratedSpaceCenter(struct WarpData *warp)
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{
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if (VarGet(VAR_0x405D) == 0)
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if (VarGet(VAR_MOSSDEEP_STATE) == 0)
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return FALSE;
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else if (VarGet(VAR_0x405D) > 2)
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else if (VarGet(VAR_MOSSDEEP_STATE) > 2)
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return FALSE;
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else if (warp->mapGroup != MAP_GROUP(MOSSDEEP_CITY_SPACE_CENTER_1F))
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return FALSE;
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+2
-2
@@ -407,7 +407,7 @@ void sub_80E9068(void)
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bool8 sub_80E909C(void)
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{
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if (gMapHeader.mapType == MAP_TYPE_SECRET_BASE && VarGet(VAR_0x4097) == 0)
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if (gMapHeader.mapType == MAP_TYPE_SECRET_BASE && VarGet(VAR_SECRET_BASE_SHOULD_BE_INIT) == 0)
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{
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return FALSE;
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}
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@@ -494,7 +494,7 @@ void sub_80E9238(u8 flagIn)
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sub_80E8CB0(&x, &y, 0x220);
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MapGridSetMetatileIdAt(x + 7, y + 7, 0x221 | 0xc00);
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}
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else if (flagIn == 1 && VarGet(VAR_0x4089) == 1)
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else if (flagIn == 1 && VarGet(VAR_SECRET_BASE_INITIALIZED) == 1)
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{
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sub_80E8CB0(&x, &y, 0x220);
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MapGridSetMetatileIdAt(x + 7, y + 7, 0x20a | 0xc00);
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