Cleaned trailing whitespace

This commit is contained in:
Eduardo Quezada
2022-09-11 14:14:49 -04:00
parent 91cba0e648
commit 65108c3192
51 changed files with 204 additions and 204 deletions
+13 -13
View File
@@ -550,38 +550,38 @@
.2byte \param1
.4byte \param2
.endm
@ useful script macros
.macro get_curr_move_type
get_type AI_TYPE_MOVE
.endm
.macro get_user_type1
get_type AI_TYPE1_USER
.endm
.macro get_user_type2
get_type AI_TYPE2_USER
.endm
.macro get_target_type1
get_type AI_TYPE1_TARGET
.endm
.macro get_target_type2
get_type AI_TYPE2_TARGET
.endm
.macro if_ability battler:req, ability:req, ptr:req
check_ability \battler, \ability
if_equal 1, \ptr
.endm
.macro if_no_ability battler:req, ability:req, ptr:req
check_ability \battler, \ability
if_equal 0, \ptr
.endm
.macro if_type battler:req, type:req, ptr:req
is_of_type \battler, \type
if_equal 1, \ptr
@@ -591,20 +591,20 @@
is_of_type \battler, \type
if_equal 0, \ptr
.endm
.macro if_target_faster ptr:req
if_user_goes 1, \ptr
.endm
.macro if_user_faster ptr:req
if_user_goes 0, \ptr
.endm
.macro if_double_battle ptr:req
is_double_battle
if_equal 1, \ptr
.endm
.macro if_not_double_battle ptr:req
is_double_battle
if_equal 0, \ptr
@@ -613,7 +613,7 @@
.macro if_any_move_disabled battler:req, ptr:req
if_any_move_disabled_or_encored \battler, 0, \ptr
.endm
.macro if_any_move_encored battler:req, ptr:req
if_any_move_disabled_or_encored \battler, 1, \ptr
.endm
+3 -3
View File
@@ -270,16 +270,16 @@
.macro stopsound
.byte 0x2f
.endm
@ useful macros
.macro jumpreteq value:req, ptr:req
jumpargeq ARG_RET_ID, \value, \ptr
.endm
.macro jumprettrue ptr:req
jumpreteq TRUE, \ptr
.endm
.macro jumpretfalse ptr:req
jumpreteq FALSE, \ptr
.endm
+50 -50
View File
@@ -410,33 +410,33 @@
.byte \endMode
.byte \endState
.endm
@ Help macros for 5 uses of moveend command
@ All cases
.macro moveendall
setbyte sMOVEEND_STATE, 0
moveend 0, 0
.endm
@ Chosen case
.macro moveendcase case:req
setbyte sMOVEEND_STATE, \case
moveend 1, 0
.endm
@ All cases from (inclusive)
.macro moveendfrom from:req
setbyte sMOVEEND_STATE, \from
moveend 0, 0
.endm
@ All cases from 0 to (not inclusive)
.macro moveendto to:req
setbyte sMOVEEND_STATE, 0
moveend 2, \to
.endm
@ Cases from (inclusive) to (not inclusive)
.macro moveendfromto from:req, to:req
setbyte sMOVEEND_STATE, \from
@@ -1252,165 +1252,165 @@
.byte 0xf8
.byte \position
.endm
@ various command changed to more readable macros
.macro cancelmultiturnmoves battler:req
various \battler, VARIOUS_CANCEL_MULTI_TURN_MOVES
.endm
.macro setmagiccoattarget battler:req
various \battler, VARIOUS_SET_MAGIC_COAT_TARGET
.endm
.macro getifcantrunfrombattle battler:req
various \battler, VARIOUS_IS_RUNNING_IMPOSSIBLE
.endm
.macro getmovetarget battler:req
various \battler, VARIOUS_GET_MOVE_TARGET
.endm
.macro getbattlerfainted battler:req
various \battler, VARIOUS_GET_BATTLER_FAINTED
.endm
.macro resetintimidatetracebits battler:req
various \battler, VARIOUS_RESET_INTIMIDATE_TRACE_BITS
.endm
.macro updatechoicemoveonlvlup battler:req
various \battler, VARIOUS_UPDATE_CHOICE_MOVE_ON_LVL_UP
.endm
.macro resetplayerfainted
various BS_ATTACKER, VARIOUS_RESET_PLAYER_FAINTED
.endm
.macro palaceflavortext battler:req
various \battler, VARIOUS_PALACE_FLAVOR_TEXT
.endm
.macro arenajudgmentwindow
various BS_ATTACKER, VARIOUS_ARENA_JUDGMENT_WINDOW
.endm
.macro arenaopponentmonlost
various BS_ATTACKER, VARIOUS_ARENA_OPPONENT_MON_LOST
.endm
.macro arenaplayermonlost
various BS_ATTACKER, VARIOUS_ARENA_PLAYER_MON_LOST
.endm
.macro arenabothmonlost
various BS_ATTACKER, VARIOUS_ARENA_BOTH_MONS_LOST
.endm
.macro forfeityesnobox battler:req
various \battler, VARIOUS_EMIT_YESNOBOX
.endm
.macro arenadrawreftextbox
various BS_ATTACKER, VARIOUS_DRAW_ARENA_REF_TEXT_BOX
.endm
.macro arenaerasereftextbox
various BS_ATTACKER, VARIOUS_ERASE_ARENA_REF_TEXT_BOX
.endm
.macro arenajudgmentstring id:req
various \id, VARIOUS_ARENA_JUDGMENT_STRING
.endm
.macro arenawaitmessage id:req
various \id, VARIOUS_ARENA_WAIT_STRING
.endm
.macro waitcry battler:req
various \battler, VARIOUS_WAIT_CRY
.endm
.macro returnopponentmon1toball battler:req
various \battler, VARIOUS_RETURN_OPPONENT_MON1
.endm
.macro returnopponentmon2toball battler:req
various \battler, VARIOUS_RETURN_OPPONENT_MON2
.endm
.macro volumedown
various BS_ATTACKER, VARIOUS_VOLUME_DOWN
.endm
.macro volumeup
various BS_ATTACKER, VARIOUS_VOLUME_UP
.endm
.macro setalreadystatusedmoveattempt battler:req
various \battler, VARIOUS_SET_ALREADY_STATUS_MOVE_ATTEMPT
.endm
.macro palacetryescapestatus battler:req
various \battler, VARIOUS_PALACE_TRY_ESCAPE_STATUS
.endm
.macro setoutcomeonteleport battler:req
various \battler, VARIOUS_SET_TELEPORT_OUTCOME
.endm
.macro playtrainerdefeatbgm battler:req
various \battler, VARIOUS_PLAY_TRAINER_DEFEATED_MUSIC
.endm
@ helpful macros
.macro setstatchanger stat:req, stages:req, down:req
setbyte sSTATCHANGER, \stat | \stages << 4 | \down << 7
.endm
.macro setmoveeffect effect:req
setbyte cEFFECT_CHOOSER, \effect
.endm
.macro chosenstatus1animation battler:req, status:req
chosenstatusanimation \battler, 0x0, \status
.endm
.macro chosenstatus2animation battler:req, status:req
chosenstatusanimation \battler, 0x1, \status
.endm
.macro sethword dst:req, value:req
setbyte \dst, (\value) & 0xFF
setbyte \dst + 1, ((\value) >> 8) & 0xFF
.endm
.macro setword dst:req, value:req
setbyte \dst, (\value) & 0xFF
setbyte \dst + 1, ((\value) >> 8) & 0xFF
setbyte \dst + 2, ((\value) >> 16) & 0xFF
setbyte \dst + 3, ((\value) >> 24) & 0xFF
.endm
.macro copybyte dst:req, src:req
copyarray \dst, \src, 0x1
.endm
.macro copyhword dst:req, src:req
copyarray \dst, \src, 0x2
.endm
.macro copyword dst:req, src:req
copyarray \dst, \src, 0x4
.endm
.macro jumpifbytenotequal byte1:req, byte2:req, jumpptr:req
jumpifarraynotequal \byte1, \byte2, 0x1, \jumpptr
.endm
.macro jumpifbyteequal byte1:req, byte2:req, jumpptr:req
jumpifarrayequal \byte1, \byte2, 0x1, \jumpptr
.endm
.macro jumpifmove move:req, jumpptr:req
jumpifhalfword CMP_EQUAL, gCurrentMove, \move, \jumpptr
.endm
@@ -1418,23 +1418,23 @@
.macro jumpifnotmove move:req, jumpptr:req
jumpifhalfword CMP_NOT_EQUAL, gCurrentMove, \move, \jumpptr
.endm
.macro jumpifstatus3 battler:req, status:req, jumpptr:req
jumpifstatus3condition \battler, \status, FALSE, \jumpptr
.endm
.macro jumpifnostatus3 battler:req, status:req, jumpptr:req
jumpifstatus3condition \battler, \status, TRUE, \jumpptr
.endm
.macro jumpifmovehadnoeffect jumpptr:req
jumpifbyte CMP_COMMON_BITS, gMoveResultFlags, MOVE_RESULT_NO_EFFECT, \jumpptr
.endm
.macro jumpifbattletype flags:req, jumpptr:req
jumpifword CMP_COMMON_BITS, gBattleTypeFlags, \flags, \jumpptr
.endm
.macro jumpifnotbattletype flags:req, jumpptr:req
jumpifword CMP_NO_COMMON_BITS, gBattleTypeFlags, \flags, \jumpptr
.endm
+5 -5
View File
@@ -276,7 +276,7 @@
.2byte SPECIAL_\function
.endm
@ Blocks script execution until a command or C code manually unblocks it. Generally used with specific
@ Blocks script execution until a command or C code manually unblocks it. Generally used with specific
@ commands and specials. Calling ScriptContext_Enable for instance will allow execution to continue.
.macro waitstate
.byte 0x27
@@ -985,7 +985,7 @@
.endm
@ Gives the player a Pokémon of the specified species and level, holding the specified item. The trailing 0s are unused parameters.
@ VAR_RESULT will be set to MON_GIVEN_TO_PARTY, MON_GIVEN_TO_PC, or MON_CANT_GIVE depending on the outcome.
@ VAR_RESULT will be set to MON_GIVEN_TO_PARTY, MON_GIVEN_TO_PC, or MON_CANT_GIVE depending on the outcome.
.macro givemon species:req, level:req, item=ITEM_NONE
.byte 0x79
.2byte \species
@@ -997,7 +997,7 @@
.endm
@ Gives the player an Egg of the specified species.
@ VAR_RESULT will be set to MON_GIVEN_TO_PARTY, MON_GIVEN_TO_PC, or MON_CANT_GIVE depending on the outcome.
@ VAR_RESULT will be set to MON_GIVEN_TO_PARTY, MON_GIVEN_TO_PC, or MON_CANT_GIVE depending on the outcome.
.macro giveegg species:req
.byte 0x7a
.2byte \species
@@ -1415,7 +1415,7 @@
.2byte \out
.endm
@ Gives 'count' coins to the player, up to a total of MAX_COINS.
@ Gives 'count' coins to the player, up to a total of MAX_COINS.
@ If the player already has MAX_COINS then VAR_RESULT is set to TRUE, otherwise it is set to FALSE.
.macro addcoins count:req
.byte 0xb4
@@ -1887,7 +1887,7 @@
@ Gives 'amount' of the specified 'item' to the player and prints a message with fanfare.
@ If the player doesn't have space for all the items then as many are added as possible, the
@ message indicates there is no room, and VAR_RESULT is set to FALSE.
@ message indicates there is no room, and VAR_RESULT is set to FALSE.
@ Otherwise VAR_RESULT is set to TRUE, and the message indicates they have received the item(s).
.macro giveitem item:req, amount=1
setorcopyvar VAR_0x8000, \item