Cleaned trailing whitespace
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+2
-2
@@ -1211,7 +1211,7 @@ static void ShowDecorationOnMap_(u16 mapX, u16 mapY, u8 decWidth, u8 decHeight,
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{
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x = mapX + i;
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attributes = GetMetatileAttributesById(NUM_TILES_IN_PRIMARY + gDecorations[decoration].tiles[j * decWidth + i]);
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if (MetatileBehavior_IsSecretBaseImpassable(attributes & METATILE_ATTR_BEHAVIOR_MASK) == TRUE
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if (MetatileBehavior_IsSecretBaseImpassable(attributes & METATILE_ATTR_BEHAVIOR_MASK) == TRUE
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|| (gDecorations[decoration].permission != DECORPERM_PASS_FLOOR && (attributes >> METATILE_ATTR_LAYER_SHIFT) != METATILE_LAYER_TYPE_NORMAL))
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impassableFlag = MAPGRID_COLLISION_MASK;
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else
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@@ -1482,7 +1482,7 @@ static bool8 IsSecretBaseTrainerSpot(u8 behaviorAt, u16 layerType)
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// Can't place decoration where the player was standing when they interacted with the PC
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static bool8 IsntInitialPosition(u8 taskId, s16 x, s16 y, u16 layerType)
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{
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if (x == gTasks[taskId].tInitialX + MAP_OFFSET
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if (x == gTasks[taskId].tInitialX + MAP_OFFSET
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&& y == gTasks[taskId].tInitialY + MAP_OFFSET
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&& layerType != METATILE_LAYER_TYPE_NORMAL)
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return FALSE;
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