Cleaned trailing whitespace

This commit is contained in:
Eduardo Quezada committed 2022-09-11 14:14:49 -04:00
1 parent 91cba0e648
commit 65108c3192
51 files changed
+204 -204

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+9 -9
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@@ -251,7 +251,7 @@ static const struct PacifidlogMetatileOffsets *GetPacifidlogBridgeMetatileOffset
static void TrySetPacifidlogBridgeMetatiles(const struct PacifidlogMetatileOffsets *offsets, s16 x, s16 y, bool32 redrawMap)
{
offsets = GetPacifidlogBridgeMetatileOffsets(offsets, MapGridGetMetatileBehaviorAt(x, y));
// If offsets is NULL, position is not a log (don't set it)
if (offsets)
{
@@ -301,7 +301,7 @@ static bool32 ShouldRaisePacifidlogLogs(s16 newX, s16 newY, s16 oldX, s16 oldY)
}
else if (MetatileBehavior_IsPacifidlogHorizontalLogLeft(oldBehavior))
{
// Still on same one if moved from left to right
// Still on same one if moved from left to right
if (newX > oldX)
return FALSE;
}
@@ -340,13 +340,13 @@ static bool32 ShouldSinkPacifidlogLogs(s16 newX, s16 newY, s16 oldX, s16 oldY)
}
else if (MetatileBehavior_IsPacifidlogHorizontalLogLeft(newBehavior))
{
// Still on same one if moved from right to left
// Still on same one if moved from right to left
if (newX < oldX)
return FALSE;
}
else if (MetatileBehavior_IsPacifidlogHorizontalLogRight(newBehavior))
{
// Still on same one if moved from left to right
// Still on same one if moved from left to right
if (newX > oldX)
return FALSE;
}
@@ -371,7 +371,7 @@ static void PacifidlogBridgePerStepCallback(u8 taskId)
case 0:
tPrevX = x;
tPrevY = y;
// If player is already standing on a log when the callback
// is set then immediately set it to submerged
TrySetLogBridgeFullySubmerged(x, y, TRUE);
@@ -424,7 +424,7 @@ static void PacifidlogBridgePerStepCallback(u8 taskId)
{
// If player's current position is a log submerge it fully.
TrySetLogBridgeFullySubmerged(x, y, TRUE);
// Player's previous position is not the other end of a log
// they're standing on, try to raise their previous position.
if (tToRaiseX != -1 && tToRaiseY != -1)
@@ -499,7 +499,7 @@ static void FortreeBridgePerStepCallback(u8 taskId)
case 0:
tPrevX = x;
tPrevY = y;
// If player is already on bridge when callback is set then lower it immediately.
if (MetatileBehavior_IsFortreeBridge(MapGridGetMetatileBehaviorAt(x, y)))
{
@@ -518,7 +518,7 @@ static void FortreeBridgePerStepCallback(u8 taskId)
isFortreeBridgeCur = MetatileBehavior_IsFortreeBridge(MapGridGetMetatileBehaviorAt(x, y));
isFortreeBridgePrev = MetatileBehavior_IsFortreeBridge(MapGridGetMetatileBehaviorAt(prevX, prevY));
// Make sure player isn't below bridge
elevation = PlayerGetElevation();
onBridgeElevation = FALSE;
@@ -672,7 +672,7 @@ static void SootopolisGymIcePerStepCallback(u8 taskId)
// End if player hasn't moved
if (x == tPrevX && y == tPrevY)
return;
tPrevX = x;
tPrevY = y;
tileBehavior = MapGridGetMetatileBehaviorAt(x, y);