Cleaned trailing whitespace

This commit is contained in:
Eduardo Quezada
2022-09-11 14:14:49 -04:00
parent 91cba0e648
commit 65108c3192
51 changed files with 204 additions and 204 deletions
+10 -10
View File
@@ -1880,7 +1880,7 @@ static u8 TrySelectBias_Regular(void)
{
s16 rval = Random() & 0xff;
s16 value = sBiasProbabilities_Regular[whichBias][sSlotMachine->machineId];
// Boost odds of BIAS_POWER if it's a lucky game.
if (whichBias == 0 && sSlotMachine->luckyGame == TRUE)
{
@@ -3668,7 +3668,7 @@ static void ReelTime_CheckExplode(struct Task *task)
if (sSlotMachine->reelTimeDraw)
{
if (sSlotMachine->reelTimeSpinsLeft <= task->tExplodeChecks)
task->tState++; // RT_TASK_LAND
task->tState++; // RT_TASK_LAND
}
else if (task->tExplodeChecks > 3)
{
@@ -5309,7 +5309,7 @@ static const u8 sSpecialDrawOdds[NUM_SLOT_MACHINE_IDS][MAX_BET] = {
};
static const u8 sBiasProbabilities_Special[][NUM_SLOT_MACHINE_IDS] = {
{
{
// Probabilities for BIAS_STRAIGHT_7
[SLOT_MACHINE_UNLUCKIEST] = 25,
[SLOT_MACHINE_UNLUCKIER] = 25,
@@ -5318,7 +5318,7 @@ static const u8 sBiasProbabilities_Special[][NUM_SLOT_MACHINE_IDS] = {
[SLOT_MACHINE_LUCKIER] = 40,
[SLOT_MACHINE_LUCKIEST] = 50
},
{
{
// Probabilities for BIAS_REELTIME
[SLOT_MACHINE_UNLUCKIEST] = 25,
[SLOT_MACHINE_UNLUCKIER] = 25,
@@ -5327,7 +5327,7 @@ static const u8 sBiasProbabilities_Special[][NUM_SLOT_MACHINE_IDS] = {
[SLOT_MACHINE_LUCKIER] = 35,
[SLOT_MACHINE_LUCKIEST] = 35
},
{
{
// Probabilities for BIAS_MIXED_7
[SLOT_MACHINE_UNLUCKIEST] = 25,
[SLOT_MACHINE_UNLUCKIER] = 25,
@@ -5339,7 +5339,7 @@ static const u8 sBiasProbabilities_Special[][NUM_SLOT_MACHINE_IDS] = {
};
static const u8 sBiasProbabilities_Regular[][NUM_SLOT_MACHINE_IDS] = {
{
{
// Probabilities for BIAS_POWER
[SLOT_MACHINE_UNLUCKIEST] = 20,
[SLOT_MACHINE_UNLUCKIER] = 25,
@@ -5348,7 +5348,7 @@ static const u8 sBiasProbabilities_Regular[][NUM_SLOT_MACHINE_IDS] = {
[SLOT_MACHINE_LUCKIER] = 25,
[SLOT_MACHINE_LUCKIEST] = 25
},
{
{
// Probabilities for BIAS_AZURILL
[SLOT_MACHINE_UNLUCKIEST] = 12,
[SLOT_MACHINE_UNLUCKIER] = 15,
@@ -5357,7 +5357,7 @@ static const u8 sBiasProbabilities_Regular[][NUM_SLOT_MACHINE_IDS] = {
[SLOT_MACHINE_LUCKIER] = 19,
[SLOT_MACHINE_LUCKIEST] = 22
},
{
{
// Probabilities for BIAS_LOTAD
[SLOT_MACHINE_UNLUCKIEST] = 25,
[SLOT_MACHINE_UNLUCKIER] = 25,
@@ -5366,7 +5366,7 @@ static const u8 sBiasProbabilities_Regular[][NUM_SLOT_MACHINE_IDS] = {
[SLOT_MACHINE_LUCKIER] = 30,
[SLOT_MACHINE_LUCKIEST] = 40
},
{
{
// Probabilities for BIAS_CHERRY
[SLOT_MACHINE_UNLUCKIEST] = 25,
[SLOT_MACHINE_UNLUCKIER] = 25,
@@ -5375,7 +5375,7 @@ static const u8 sBiasProbabilities_Regular[][NUM_SLOT_MACHINE_IDS] = {
[SLOT_MACHINE_LUCKIER] = 15,
[SLOT_MACHINE_LUCKIEST] = 15
},
{
{
// Probabilities for BIAS_REPLAY
[SLOT_MACHINE_UNLUCKIEST] = 40,
[SLOT_MACHINE_UNLUCKIER] = 40,