label and decomp some pokemon animation stuff
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@@ -1211,7 +1211,7 @@ sub_8186F14: @ 8186F14
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ldr r0, =SpriteCallbackDummy
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cmp r1, r0
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beq _08186F5E
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ldr r0, =nullsub_18
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ldr r0, =SpriteCallbackDummy_2
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cmp r1, r0
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bne _08186F6E
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_08186F5E:
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