label and decomp some pokemon animation stuff
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@@ -89,8 +89,8 @@ _0817F528:
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.pool
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thumb_func_end sub_817F498
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thumb_func_start sub_817F544
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sub_817F544: @ 817F544
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thumb_func_start LaunchAnimationTaskForFrontSprite
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LaunchAnimationTaskForFrontSprite: @ 817F544
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push {r4,r5,lr}
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adds r5, r0, 0
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lsls r4, r1, 24
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@@ -113,7 +113,7 @@ sub_817F544: @ 817F544
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pop {r0}
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bx r0
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.pool
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thumb_func_end sub_817F544
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thumb_func_end LaunchAnimationTaskForFrontSprite
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thumb_func_start sub_817F578
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sub_817F578: @ 817F578
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@@ -130,8 +130,8 @@ sub_817F578: @ 817F578
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.pool
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thumb_func_end sub_817F578
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thumb_func_start sub_817F594
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sub_817F594: @ 817F594
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thumb_func_start LaunchAnimationTaskForBackSprite
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LaunchAnimationTaskForBackSprite: @ 817F594
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push {r4-r6,lr}
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adds r5, r0, 0
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lsls r6, r1, 24
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@@ -178,7 +178,7 @@ sub_817F594: @ 817F594
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pop {r0}
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bx r0
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.pool
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thumb_func_end sub_817F594
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thumb_func_end LaunchAnimationTaskForBackSprite
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thumb_func_start sub_817F60C
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sub_817F60C: @ 817F60C
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