start pokeblock feed
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@@ -1,6 +1,8 @@
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#ifndef GUARD_POKEBLOCK_H
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#define GUARD_POKEBLOCK_H
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#define TAG_POKEBLOCK_GFX 0x39E2
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enum
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{
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PBLOCK_CLR_BLACK,
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@@ -22,12 +24,22 @@ enum
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PBLOCK_FEEL,
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};
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// use pokeblock
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void ChooseMonToGivePokeblock(struct Pokeblock *pokeblock, void (*callback)(void));
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// pokeblock feed
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void CB2_PreparePokeblockFeedScene(void);
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// pokeblock
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u8 CreatePokeblockCaseSprite(s16 x, s16 y, u8 subpriority);
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u8 GetPokeblockData(const struct Pokeblock *pokeblock, u8 dataId);
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void ClearPokeblocks(void);
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s8 GetFirstFreePokeblockSlot(void);
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bool32 AddPokeblock(struct Pokeblock *pokeblock);
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u8 GetHighestPokeblocksFlavorLevel(const struct Pokeblock *pokeblock);
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u8 GetPokeblocksFeel(const struct Pokeblock *pokeblock);
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u8 GetPokeblocksFlavor(const struct Pokeblock *pokeblock);
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s16 PokeblockGetGain(u8, const struct Pokeblock *);
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s16 PokeblockGetGain(u8, const struct Pokeblock *pokeblock);
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void PokeblockCopyName(const struct Pokeblock *pokeblock, u8 *dst);
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#endif // GUARD_POKEBLOCK_H
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