Add ITEM6_HEAL constants, change move flags to shifts
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@@ -493,7 +493,7 @@ struct BattleScripting
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u8 field_20;
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u8 reshowMainState;
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u8 reshowHelperState;
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u8 field_23;
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u8 levelUpHP;
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u8 windowsType; // 0 - normal, 1 - battle arena
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u8 multiplayerId;
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u8 specialTrainerBattleType;
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