Give tileset palettes proper type, name compressed secret base tiles

This commit is contained in:
GriffinR
2022-10-08 01:28:19 -04:00
parent 4f407a1066
commit 65d3944a93
4 changed files with 12 additions and 16 deletions
+2 -6
View File
@@ -746,13 +746,9 @@ static void BuyMenuDrawMapBg(void)
metatileLayerType = METATILE_LAYER_TYPE_COVERED;
if (metatile < NUM_METATILES_IN_PRIMARY)
{
BuyMenuDrawMapMetatile(i, j, (u16 *)mapLayout->primaryTileset->metatiles + metatile * 8, metatileLayerType);
}
BuyMenuDrawMapMetatile(i, j, mapLayout->primaryTileset->metatiles + metatile * 8, metatileLayerType);
else
{
BuyMenuDrawMapMetatile(i, j, (u16 *)mapLayout->secondaryTileset->metatiles + ((metatile - NUM_METATILES_IN_PRIMARY) * 8), metatileLayerType);
}
BuyMenuDrawMapMetatile(i, j, mapLayout->secondaryTileset->metatiles + ((metatile - NUM_METATILES_IN_PRIMARY) * 8), metatileLayerType);
}
}
}