Automatically update nickname buffer sizes
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@@ -92,6 +92,7 @@
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// string lengths
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#define ITEM_NAME_LENGTH 14
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#define POKEMON_NAME_LENGTH 10
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#define POKEMON_NAME_BUFFER_SIZE max(20, POKEMON_NAME_LENGTH + 1) // Frequently used buffer size. Larger than necessary
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#define PLAYER_NAME_LENGTH 7
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#define MAIL_WORDS_COUNT 9
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#define EASY_CHAT_BATTLE_WORDS_COUNT 6
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