evolution files review changes
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@@ -85,7 +85,7 @@ static const struct SpriteTemplate sEvoSparkleSpriteTemplate =
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.callback = EvoSparkle_DummySpriteCb
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};
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static const s16 sEvoSparkleMatricies[] =
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static const s16 sEvoSparkleMatrices[] =
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{
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0x3C0, 0x380, 0x340, 0x300, 0x2C0, 0x280, 0x240, 0x200, 0x1C0,
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0x180, 0x140, 0x100, -4, 0x10, -3, 0x30, -2, 0x50,
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@@ -102,7 +102,7 @@ static void SetEvoSparklesMatrices(void)
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u16 i;
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for (i = 0; i < 12; i++)
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{
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SetOamMatrix(20 + i, sEvoSparkleMatricies[i], 0, 0, sEvoSparkleMatricies[i]);
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SetOamMatrix(20 + i, sEvoSparkleMatrices[i], 0, 0, sEvoSparkleMatrices[i]);
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}
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}
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