Merge branch 'master' of https://github.com/pret/pokeemerald into decompile_party_menu
This commit is contained in:
@@ -1,5 +1,5 @@
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#ifndef GUARD_MALLOC_H
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#define GUARD_MALLOC_H
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#ifndef GUARD_ALLOC_H
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#define GUARD_ALLOC_H
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#define HEAP_SIZE 0x1C000
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#define malloc Alloc
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@@ -19,4 +19,4 @@ void *AllocZeroed(u32 size);
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void Free(void *pointer);
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void InitHeap(void *pointer, u32 size);
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#endif // GUARD_MALLOC_H
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#endif // GUARD_ALLOC_H
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@@ -479,10 +479,10 @@ struct BattleStruct
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u16 changedItems[MAX_BATTLERS_COUNT];
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u8 intimidateBattler;
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u8 switchInItemsCounter;
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u8 field_DA;
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u8 arenaTurnCounter;
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u8 turnSideTracker;
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u8 fillerDC[0xDF-0xDC];
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u8 field_DF;
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u8 givenExpMons; // Bits for enemy party's pokemon that gave exp to player's party.
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u8 lastTakenMoveFrom[MAX_BATTLERS_COUNT * MAX_BATTLERS_COUNT * 2]; // a 3-D array [target][attacker][byte]
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u16 castformPalette[MAX_BATTLERS_COUNT][16];
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u8 field_180;
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@@ -3,16 +3,17 @@
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#include "battle.h"
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#include "constants/battle_anim.h"
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#include "task.h"
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enum
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{
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BG_ANIM_SCREEN_SIZE,
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BG_ANIM_AREA_OVERFLOW_MODE,
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BG_ANIM2,
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BG_ANIM_MOSAIC,
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BG_ANIM_CHAR_BASE_BLOCK,
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BG_ANIM_PRIORITY,
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BG_ANIM_5,
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BG_ANIM_6
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BG_ANIM_PALETTES_MODE,
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BG_ANIM_SCREEN_BASE_BLOCK,
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};
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struct UnknownAnimStruct2
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@@ -66,11 +67,11 @@ s16 CalculatePanIncrement(s16 sourcePan, s16 targetPan, s16 incrementPan);
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void sub_80A4720(u16 a, u16 *b, u32 c, u8 d);
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void sub_80A477C(bool8);
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// battle_anim_80FE840.s
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// battle_intro.s
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void SetAnimBgAttribute(u8 bgId, u8 attributeId, u8 value);
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void sub_8118FBC(u8 arg0, u8 arg1, u8 arg2, u8 battlerPosition, u8 arg4, void *arg5, u16 *arg6, u16 arg7);
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void sub_8118FBC(int bgId, u8 arg1, u8 arg2, u8 battlerPosition, u8 arg4, u8 *arg5, u16 *arg6, u16 arg7);
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void HandleIntroSlide(u8 terrainId);
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u32 GetAnimBgAttribute(u8 bgId, u8 attributeId);
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int GetAnimBgAttribute(u8 bgId, u8 attributeId);
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// battle_anim_80A5C6C.s
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void sub_80A6450(struct Sprite *sprite);
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@@ -124,6 +125,12 @@ void sub_80A6D60(struct UnknownAnimStruct2*, const void*, u32);
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void sub_80A6CC0(u32, const void*, u32);
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void sub_80A6DAC(bool8);
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void sub_80A634C(struct Sprite *);
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void sub_80A653C(struct Sprite *);
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void sub_80A7E6C(u8 spriteId);
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void sub_80A805C(struct Task *task, u8 a2, s16 a3, s16 a4, s16 a5, s16 a6, u16 a7);
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u8 sub_80A80C8(struct Task *task);
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void sub_80A8EE4(struct Sprite *);
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void sub_80A67F4(struct Sprite *);
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enum
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{
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@@ -38,7 +38,7 @@ void ConfigureAndSetUpOneTrainerBattle(u8 trainerEventObjId, const u8 *trainerSc
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void ConfigureTwoTrainersBattle(u8 trainerEventObjId, const u8 *trainerScript);
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void SetUpTwoTrainersBattle(void);
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bool32 GetTrainerFlagFromScriptPointer(const u8 *data);
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void sub_80B16D8(void);
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void SetUpTrainerMovement(void);
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u8 GetTrainerBattleMode(void);
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bool8 GetTrainerFlag(void);
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bool8 HasTrainerBeenFought(u16 trainerId);
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@@ -37,6 +37,11 @@ extern const u8 gTowerMaleFacilityClasses[30];
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extern const u8 gTowerMaleTrainerGfxIds[30];
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extern const u8 gTowerFemaleFacilityClasses[20];
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extern const u8 gTowerFemaleTrainerGfxIds[20];
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extern const u16 gBattleFrontierHeldItems[];
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extern const struct FacilityMon gBattleFrontierMons[];
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extern const struct BattleFrontierTrainer gBattleFrontierTrainers[];
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extern const struct FacilityMon gSlateportBattleTentMons[];
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extern const struct BattleFrontierTrainer gSlateportBattleTentTrainers[];
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extern u16 gUnknown_03006298[];
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@@ -41,4 +41,75 @@
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// For 'ShowFacilityResultsWindow' function which is a part of the 'CallFrontierUtilFunc' special.
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#define RESULTS_LINK_CONTEST 7
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#define F_EV_SPREAD_HP (1 << 0)
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#define F_EV_SPREAD_ATTACK (1 << 1)
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#define F_EV_SPREAD_DEFENSE (1 << 2)
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#define F_EV_SPREAD_SPEED (1 << 3)
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#define F_EV_SPREAD_SP_ATTACK (1 << 4)
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#define F_EV_SPREAD_SP_DEFENSE (1 << 5)
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#define BATTLE_FRONTIER_ITEM_NONE 0
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#define BATTLE_FRONTIER_ITEM_KINGS_ROCK 1
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#define BATTLE_FRONTIER_ITEM_SITRUS_BERRY 2
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#define BATTLE_FRONTIER_ITEM_ORAN_BERRY 3
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#define BATTLE_FRONTIER_ITEM_CHESTO_BERRY 4
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#define BATTLE_FRONTIER_ITEM_HARD_STONE 5
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#define BATTLE_FRONTIER_ITEM_FOCUS_BAND 6
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#define BATTLE_FRONTIER_ITEM_PERSIM_BERRY 7
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#define BATTLE_FRONTIER_ITEM_MIRACLE_SEED 8
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#define BATTLE_FRONTIER_ITEM_BERRY_JUICE 9
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#define BATTLE_FRONTIER_ITEM_MACHO_BRACE 10
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#define BATTLE_FRONTIER_ITEM_SILVER_POWDER 11
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#define BATTLE_FRONTIER_ITEM_CHERI_BERRY 12
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#define BATTLE_FRONTIER_ITEM_BLACK_GLASSES 13
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#define BATTLE_FRONTIER_ITEM_BLACK_BELT 14
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#define BATTLE_FRONTIER_ITEM_SOUL_DEW 15
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#define BATTLE_FRONTIER_ITEM_CHOICE_BAND 16
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#define BATTLE_FRONTIER_ITEM_MAGNET 17
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#define BATTLE_FRONTIER_ITEM_SILK_SCARF 18
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#define BATTLE_FRONTIER_ITEM_WHITE_HERB 19
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#define BATTLE_FRONTIER_ITEM_DEEP_SEA_SCALE 20
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#define BATTLE_FRONTIER_ITEM_DEEP_SEA_TOOTH 21
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#define BATTLE_FRONTIER_ITEM_MYSTIC_WATER 22
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#define BATTLE_FRONTIER_ITEM_SHARP_BEAK 23
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#define BATTLE_FRONTIER_ITEM_QUICK_CLAW 24
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#define BATTLE_FRONTIER_ITEM_LEFTOVERS 25
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#define BATTLE_FRONTIER_ITEM_RAWST_BERRY 26
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#define BATTLE_FRONTIER_ITEM_LIGHT_BALL 27
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#define BATTLE_FRONTIER_ITEM_POISON_BARB 28
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#define BATTLE_FRONTIER_ITEM_NEVER_MELT_ICE 29
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#define BATTLE_FRONTIER_ITEM_ASPEAR_BERRY 30
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#define BATTLE_FRONTIER_ITEM_SPELL_TAG 31
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#define BATTLE_FRONTIER_ITEM_BRIGHT_POWDER 32
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#define BATTLE_FRONTIER_ITEM_LEPPA_BERRY 33
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#define BATTLE_FRONTIER_ITEM_SCOPE_LENS 34
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#define BATTLE_FRONTIER_ITEM_TWISTED_SPOON 35
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#define BATTLE_FRONTIER_ITEM_METAL_COAT 36
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#define BATTLE_FRONTIER_ITEM_MENTAL_HERB 37
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#define BATTLE_FRONTIER_ITEM_CHARCOAL 38
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#define BATTLE_FRONTIER_ITEM_PECHA_BERRY 39
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#define BATTLE_FRONTIER_ITEM_SOFT_SAND 40
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#define BATTLE_FRONTIER_ITEM_LUM_BERRY 41
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#define BATTLE_FRONTIER_ITEM_DRAGON_SCALE 42
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#define BATTLE_FRONTIER_ITEM_DRAGON_FANG 43
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#define BATTLE_FRONTIER_ITEM_IAPAPA_BERRY 44
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#define BATTLE_FRONTIER_ITEM_WIKI_BERRY 45
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#define BATTLE_FRONTIER_ITEM_SEA_INCENSE 46
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#define BATTLE_FRONTIER_ITEM_SHELL_BELL 47
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#define BATTLE_FRONTIER_ITEM_SALAC_BERRY 48
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#define BATTLE_FRONTIER_ITEM_LANSAT_BERRY 49
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#define BATTLE_FRONTIER_ITEM_APICOT_BERRY 50
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#define BATTLE_FRONTIER_ITEM_STARF_BERRY 51
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#define BATTLE_FRONTIER_ITEM_LIECHI_BERRY 52
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#define BATTLE_FRONTIER_ITEM_STICK 53
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#define BATTLE_FRONTIER_ITEM_LAX_INCENSE 54
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#define BATTLE_FRONTIER_ITEM_AGUAV_BERRY 55
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#define BATTLE_FRONTIER_ITEM_FIGY_BERRY 56
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#define BATTLE_FRONTIER_ITEM_THICK_CLUB 57
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#define BATTLE_FRONTIER_ITEM_MAGO_BERRY 58
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#define BATTLE_FRONTIER_ITEM_METAL_POWDER 59
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#define BATTLE_FRONTIER_ITEM_PETAYA_BERRY 60
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#define BATTLE_FRONTIER_ITEM_LUCKY_PUNCH 61
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#define BATTLE_FRONTIER_ITEM_GANLON_BERRY 62
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#endif // GUARD_CONSTANTS_BATTLE_FRONTIER_H
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@@ -10,7 +10,7 @@
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#define TRAINER_BATTLE_CONTINUE_SCRIPT_DOUBLE 6
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#define TRAINER_BATTLE_REMATCH_DOUBLE 7
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#define TRAINER_BATTLE_CONTINUE_SCRIPT_DOUBLE_NO_MUSIC 8
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#define TRAINER_BATTLE_9 9
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#define TRAINER_BATTLE_PYRAMID 9
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#define TRAINER_BATTLE_SET_TRAINER_A 10
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#define TRAINER_BATTLE_SET_TRAINER_B 11
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#define TRAINER_BATTLE_12 12
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@@ -5,382 +5,382 @@
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#define BATTLESTRINGS_ID_ADDER 12 // all battlestrings have its ID + 12, because first 5 are reserved
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#define STRINGID_INTROMSG 0
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#define STRINGID_INTROMSG 0
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#define STRINGID_INTROSENDOUT 1
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#define STRINGID_RETURNMON 2
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#define STRINGID_RETURNMON 2
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#define STRINGID_SWITCHINMON 3
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#define STRINGID_USEDMOVE 4
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#define STRINGID_BATTLEEND 5
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#define STRINGID_USEDMOVE 4
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#define STRINGID_BATTLEEND 5
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// todo: make some of those names less vague: attacker/target vs pkmn, etc.
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#define STRINGID_TRAINER1LOSETEXT 12
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#define STRINGID_PKMNGAINEDEXP 13
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#define STRINGID_PKMNGREWTOLV 14
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#define STRINGID_PKMNLEARNEDMOVE 15
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#define STRINGID_TRYTOLEARNMOVE1 16
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#define STRINGID_TRYTOLEARNMOVE2 17
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#define STRINGID_TRYTOLEARNMOVE3 18
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#define STRINGID_PKMNFORGOTMOVE 19
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#define STRINGID_STOPLEARNINGMOVE 20
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||||
#define STRINGID_DIDNOTLEARNMOVE 21
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||||
#define STRINGID_PKMNLEARNEDMOVE2 22
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#define STRINGID_ATTACKMISSED 23
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||||
#define STRINGID_PKMNPROTECTEDITSELF 24
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#define STRINGID_STATSWONTINCREASE2 25
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||||
#define STRINGID_AVOIDEDDAMAGE 26
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||||
#define STRINGID_ITDOESNTAFFECT 27
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||||
#define STRINGID_ATTACKERFAINTED 28
|
||||
#define STRINGID_TARGETFAINTED 29
|
||||
#define STRINGID_PLAYERGOTMONEY 30
|
||||
#define STRINGID_PLAYERWHITEOUT 31
|
||||
#define STRINGID_PLAYERWHITEOUT2 32
|
||||
#define STRINGID_PREVENTSESCAPE 33
|
||||
#define STRINGID_HITXTIMES 34
|
||||
#define STRINGID_PKMNFELLASLEEP 35
|
||||
#define STRINGID_PKMNMADESLEEP 36
|
||||
#define STRINGID_PKMNALREADYASLEEP 37
|
||||
#define STRINGID_PKMNALREADYASLEEP2 38
|
||||
#define STRINGID_PKMNWASNTAFFECTED 39
|
||||
#define STRINGID_PKMNWASPOISONED 40
|
||||
#define STRINGID_PKMNPOISONEDBY 41
|
||||
#define STRINGID_PKMNHURTBYPOISON 42
|
||||
#define STRINGID_PKMNALREADYPOISONED 43
|
||||
#define STRINGID_PKMNBADLYPOISONED 44
|
||||
#define STRINGID_PKMNENERGYDRAINED 45
|
||||
#define STRINGID_PKMNWASBURNED 46
|
||||
#define STRINGID_PKMNBURNEDBY 47
|
||||
#define STRINGID_PKMNHURTBYBURN 48
|
||||
#define STRINGID_PKMNWASFROZEN 49
|
||||
#define STRINGID_PKMNFROZENBY 50
|
||||
#define STRINGID_PKMNISFROZEN 51
|
||||
#define STRINGID_PKMNWASDEFROSTED 52
|
||||
#define STRINGID_PKMNWASDEFROSTED2 53
|
||||
#define STRINGID_PKMNWASDEFROSTEDBY 54
|
||||
#define STRINGID_PKMNWASPARALYZED 55
|
||||
#define STRINGID_PKMNWASPARALYZEDBY 56
|
||||
#define STRINGID_PKMNISPARALYZED 57
|
||||
#define STRINGID_PKMNISALREADYPARALYZED 58
|
||||
#define STRINGID_PKMNHEALEDPARALYSIS 59
|
||||
#define STRINGID_PKMNDREAMEATEN 60
|
||||
#define STRINGID_STATSWONTINCREASE 61
|
||||
#define STRINGID_STATSWONTDECREASE 62
|
||||
#define STRINGID_TEAMSTOPPEDWORKING 63
|
||||
#define STRINGID_FOESTOPPEDWORKING 64
|
||||
#define STRINGID_PKMNISCONFUSED 65
|
||||
#define STRINGID_PKMNHEALEDCONFUSION 66
|
||||
#define STRINGID_PKMNWASCONFUSED 67
|
||||
#define STRINGID_PKMNALREADYCONFUSED 68
|
||||
#define STRINGID_PKMNFELLINLOVE 69
|
||||
#define STRINGID_PKMNINLOVE 70
|
||||
#define STRINGID_PKMNIMMOBILIZEDBYLOVE 71
|
||||
#define STRINGID_PKMNBLOWNAWAY 72
|
||||
#define STRINGID_PKMNCHANGEDTYPE 73
|
||||
#define STRINGID_PKMNFLINCHED 74
|
||||
#define STRINGID_PKMNREGAINEDHEALTH 75
|
||||
#define STRINGID_PKMNHPFULL 76
|
||||
#define STRINGID_PKMNRAISEDSPDEF 77
|
||||
#define STRINGID_PKMNRAISEDDEF 78
|
||||
#define STRINGID_PKMNCOVEREDBYVEIL 79
|
||||
#define STRINGID_PKMNUSEDSAFEGUARD 80
|
||||
#define STRINGID_PKMNSAFEGUARDEXPIRED 81
|
||||
#define STRINGID_PKMNWENTTOSLEEP 82
|
||||
#define STRINGID_PKMNSLEPTHEALTHY 83
|
||||
#define STRINGID_PKMNWHIPPEDWHIRLWIND 84
|
||||
#define STRINGID_PKMNTOOKSUNLIGHT 85
|
||||
#define STRINGID_PKMNLOWEREDHEAD 86
|
||||
#define STRINGID_PKMNISGLOWING 87
|
||||
#define STRINGID_PKMNFLEWHIGH 88
|
||||
#define STRINGID_PKMNDUGHOLE 89
|
||||
#define STRINGID_PKMNSQUEEZEDBYBIND 90
|
||||
#define STRINGID_PKMNTRAPPEDINVORTEX 91
|
||||
#define STRINGID_PKMNWRAPPEDBY 92
|
||||
#define STRINGID_PKMNCLAMPED 93
|
||||
#define STRINGID_PKMNHURTBY 94
|
||||
#define STRINGID_PKMNFREEDFROM 95
|
||||
#define STRINGID_PKMNCRASHED 96
|
||||
#define STRINGID_PKMNSHROUDEDINMIST 97
|
||||
#define STRINGID_PKMNPROTECTEDBYMIST 98
|
||||
#define STRINGID_PKMNGETTINGPUMPED 99
|
||||
#define STRINGID_PKMNHITWITHRECOIL 100
|
||||
#define STRINGID_PKMNPROTECTEDITSELF2 101
|
||||
#define STRINGID_PKMNBUFFETEDBYSANDSTORM 102
|
||||
#define STRINGID_PKMNPELTEDBYHAIL 103
|
||||
#define STRINGID_PKMNSEEDED 104
|
||||
#define STRINGID_PKMNEVADEDATTACK 105
|
||||
#define STRINGID_PKMNSAPPEDBYLEECHSEED 106
|
||||
#define STRINGID_PKMNFASTASLEEP 107
|
||||
#define STRINGID_PKMNWOKEUP 108
|
||||
#define STRINGID_PKMNUPROARKEPTAWAKE 109
|
||||
#define STRINGID_PKMNWOKEUPINUPROAR 110
|
||||
#define STRINGID_PKMNCAUSEDUPROAR 111
|
||||
#define STRINGID_PKMNMAKINGUPROAR 112
|
||||
#define STRINGID_PKMNCALMEDDOWN 113
|
||||
#define STRINGID_PKMNCANTSLEEPINUPROAR 114
|
||||
#define STRINGID_PKMNSTOCKPILED 115
|
||||
#define STRINGID_PKMNCANTSTOCKPILE 116
|
||||
#define STRINGID_PKMNCANTSLEEPINUPROAR2 117
|
||||
#define STRINGID_UPROARKEPTPKMNAWAKE 118
|
||||
#define STRINGID_PKMNSTAYEDAWAKEUSING 119
|
||||
#define STRINGID_PKMNSTORINGENERGY 120
|
||||
#define STRINGID_PKMNUNLEASHEDENERGY 121
|
||||
#define STRINGID_PKMNFATIGUECONFUSION 122
|
||||
#define STRINGID_PKMNPICKEDUPITEM 123
|
||||
#define STRINGID_PKMNUNAFFECTED 124
|
||||
#define STRINGID_PKMNTRANSFORMEDINTO 125
|
||||
#define STRINGID_PKMNMADESUBSTITUTE 126
|
||||
#define STRINGID_PKMNHASSUBSTITUTE 127
|
||||
#define STRINGID_SUBSTITUTEDAMAGED 128
|
||||
#define STRINGID_PKMNSUBSTITUTEFADED 129
|
||||
#define STRINGID_PKMNMUSTRECHARGE 130
|
||||
#define STRINGID_PKMNRAGEBUILDING 131
|
||||
#define STRINGID_PKMNMOVEWASDISABLED 132
|
||||
#define STRINGID_PKMNMOVEISDISABLED 133
|
||||
#define STRINGID_PKMNMOVEDISABLEDNOMORE 134
|
||||
#define STRINGID_PKMNGOTENCORE 135
|
||||
#define STRINGID_PKMNENCOREENDED 136
|
||||
#define STRINGID_PKMNTOOKAIM 137
|
||||
#define STRINGID_PKMNSKETCHEDMOVE 138
|
||||
#define STRINGID_PKMNTRYINGTOTAKEFOE 139
|
||||
#define STRINGID_PKMNTOOKFOE 140
|
||||
#define STRINGID_PKMNREDUCEDPP 141
|
||||
#define STRINGID_PKMNSTOLEITEM 142
|
||||
#define STRINGID_TARGETCANTESCAPENOW 143
|
||||
#define STRINGID_PKMNFELLINTONIGHTMARE 144
|
||||
#define STRINGID_PKMNLOCKEDINNIGHTMARE 145
|
||||
#define STRINGID_PKMNLAIDCURSE 146
|
||||
#define STRINGID_PKMNAFFLICTEDBYCURSE 147
|
||||
#define STRINGID_SPIKESSCATTERED 148
|
||||
#define STRINGID_PKMNHURTBYSPIKES 149
|
||||
#define STRINGID_PKMNIDENTIFIED 150
|
||||
#define STRINGID_PKMNPERISHCOUNTFELL 151
|
||||
#define STRINGID_PKMNBRACEDITSELF 152
|
||||
#define STRINGID_PKMNENDUREDHIT 153
|
||||
#define STRINGID_MAGNITUDESTRENGTH 154
|
||||
#define STRINGID_PKMNCUTHPMAXEDATTACK 155
|
||||
#define STRINGID_PKMNCOPIEDSTATCHANGES 156
|
||||
#define STRINGID_PKMNGOTFREE 157
|
||||
#define STRINGID_PKMNSHEDLEECHSEED 158
|
||||
#define STRINGID_PKMNBLEWAWAYSPIKES 159
|
||||
#define STRINGID_PKMNFLEDFROMBATTLE 160
|
||||
#define STRINGID_PKMNFORESAWATTACK 161
|
||||
#define STRINGID_PKMNTOOKATTACK 162
|
||||
#define STRINGID_PKMNATTACK 163
|
||||
#define STRINGID_PKMNCENTERATTENTION 164
|
||||
#define STRINGID_PKMNCHARGINGPOWER 165
|
||||
#define STRINGID_NATUREPOWERTURNEDINTO 166
|
||||
#define STRINGID_PKMNSTATUSNORMAL 167
|
||||
#define STRINGID_PKMNHASNOMOVESLEFT 168
|
||||
#define STRINGID_PKMNSUBJECTEDTOTORMENT 169
|
||||
#define STRINGID_PKMNCANTUSEMOVETORMENT 170
|
||||
#define STRINGID_PKMNTIGHTENINGFOCUS 171
|
||||
#define STRINGID_PKMNFELLFORTAUNT 172
|
||||
#define STRINGID_PKMNCANTUSEMOVETAUNT 173
|
||||
#define STRINGID_PKMNREADYTOHELP 174
|
||||
#define STRINGID_PKMNSWITCHEDITEMS 175
|
||||
#define STRINGID_PKMNCOPIEDFOE 176
|
||||
#define STRINGID_PKMNMADEWISH 177
|
||||
#define STRINGID_PKMNWISHCAMETRUE 178
|
||||
#define STRINGID_PKMNPLANTEDROOTS 179
|
||||
#define STRINGID_PKMNABSORBEDNUTRIENTS 180
|
||||
#define STRINGID_PKMNANCHOREDITSELF 181
|
||||
#define STRINGID_PKMNWASMADEDROWSY 182
|
||||
#define STRINGID_PKMNKNOCKEDOFF 183
|
||||
#define STRINGID_PKMNSWAPPEDABILITIES 184
|
||||
#define STRINGID_PKMNSEALEDOPPONENTMOVE 185
|
||||
#define STRINGID_PKMNCANTUSEMOVESEALED 186
|
||||
#define STRINGID_PKMNWANTSGRUDGE 187
|
||||
#define STRINGID_PKMNLOSTPPGRUDGE 188
|
||||
#define STRINGID_PKMNSHROUDEDITSELF 189
|
||||
#define STRINGID_PKMNMOVEBOUNCED 190
|
||||
#define STRINGID_PKMNWAITSFORTARGET 191
|
||||
#define STRINGID_PKMNSNATCHEDMOVE 192
|
||||
#define STRINGID_PKMNMADEITRAIN 193
|
||||
#define STRINGID_PKMNRAISEDSPEED 194
|
||||
#define STRINGID_PKMNPROTECTEDBY 195
|
||||
#define STRINGID_PKMNPREVENTSUSAGE 196
|
||||
#define STRINGID_PKMNRESTOREDHPUSING 197
|
||||
#define STRINGID_PKMNCHANGEDTYPEWITH 198
|
||||
#define STRINGID_PKMNPREVENTSPARALYSISWITH 199
|
||||
#define STRINGID_PKMNPREVENTSROMANCEWITH 200
|
||||
#define STRINGID_PKMNPREVENTSPOISONINGWITH 201
|
||||
#define STRINGID_PKMNPREVENTSCONFUSIONWITH 202
|
||||
#define STRINGID_PKMNRAISEDFIREPOWERWITH 203
|
||||
#define STRINGID_PKMNANCHORSITSELFWITH 204
|
||||
#define STRINGID_PKMNCUTSATTACKWITH 205
|
||||
#define STRINGID_PKMNPREVENTSSTATLOSSWITH 206
|
||||
#define STRINGID_PKMNHURTSWITH 207
|
||||
#define STRINGID_PKMNTRACED 208
|
||||
#define STRINGID_STATSHARPLY 209
|
||||
#define STRINGID_STATROSE 210
|
||||
#define STRINGID_STATHARSHLY 211
|
||||
#define STRINGID_STATFELL 212
|
||||
#define STRINGID_PKMNSSTATCHANGED 213
|
||||
#define STRINGID_PKMNSSTATCHANGED2 214
|
||||
#define STRINGID_PKMNSSTATCHANGED3 215
|
||||
#define STRINGID_PKMNSSTATCHANGED4 216
|
||||
#define STRINGID_CRITICALHIT 217
|
||||
#define STRINGID_ONEHITKO 218
|
||||
#define STRINGID_123POOF 219
|
||||
#define STRINGID_ANDELLIPSIS 220
|
||||
#define STRINGID_NOTVERYEFFECTIVE 221
|
||||
#define STRINGID_SUPEREFFECTIVE 222
|
||||
#define STRINGID_GOTAWAYSAFELY 223
|
||||
#define STRINGID_WILDPKMNFLED 224
|
||||
#define STRINGID_NORUNNINGFROMTRAINERS 225
|
||||
#define STRINGID_CANTESCAPE 226
|
||||
#define STRINGID_DONTLEAVEBIRCH 227
|
||||
#define STRINGID_BUTNOTHINGHAPPENED 228
|
||||
#define STRINGID_BUTITFAILED 229
|
||||
#define STRINGID_ITHURTCONFUSION 230
|
||||
#define STRINGID_MIRRORMOVEFAILED 231
|
||||
#define STRINGID_STARTEDTORAIN 232
|
||||
#define STRINGID_DOWNPOURSTARTED 233
|
||||
#define STRINGID_RAINCONTINUES 234
|
||||
#define STRINGID_DOWNPOURCONTINUES 235
|
||||
#define STRINGID_RAINSTOPPED 236
|
||||
#define STRINGID_SANDSTORMBREWED 237
|
||||
#define STRINGID_SANDSTORMRAGES 238
|
||||
#define STRINGID_SANDSTORMSUBSIDED 239
|
||||
#define STRINGID_SUNLIGHTGOTBRIGHT 240
|
||||
#define STRINGID_SUNLIGHTSTRONG 241
|
||||
#define STRINGID_SUNLIGHTFADED 242
|
||||
#define STRINGID_STARTEDHAIL 243
|
||||
#define STRINGID_HAILCONTINUES 244
|
||||
#define STRINGID_HAILSTOPPED 245
|
||||
#define STRINGID_FAILEDTOSPITUP 246
|
||||
#define STRINGID_FAILEDTOSWALLOW 247
|
||||
#define STRINGID_WINDBECAMEHEATWAVE 248
|
||||
#define STRINGID_STATCHANGESGONE 249
|
||||
#define STRINGID_COINSSCATTERED 250
|
||||
#define STRINGID_TOOWEAKFORSUBSTITUTE 251
|
||||
#define STRINGID_SHAREDPAIN 252
|
||||
#define STRINGID_BELLCHIMED 253
|
||||
#define STRINGID_FAINTINTHREE 254
|
||||
#define STRINGID_NOPPLEFT 255
|
||||
#define STRINGID_BUTNOPPLEFT 256
|
||||
#define STRINGID_PLAYERUSEDITEM 257
|
||||
#define STRINGID_WALLYUSEDITEM 258
|
||||
#define STRINGID_TRAINERBLOCKEDBALL 259
|
||||
#define STRINGID_DONTBEATHIEF 260
|
||||
#define STRINGID_ITDODGEDBALL 261
|
||||
#define STRINGID_YOUMISSEDPKMN 262
|
||||
#define STRINGID_PKMNBROKEFREE 263
|
||||
#define STRINGID_ITAPPEAREDCAUGHT 264
|
||||
#define STRINGID_AARGHALMOSTHADIT 265
|
||||
#define STRINGID_SHOOTSOCLOSE 266
|
||||
#define STRINGID_GOTCHAPKMNCAUGHT 267
|
||||
#define STRINGID_GOTCHAPKMNCAUGHT2 268
|
||||
#define STRINGID_GIVENICKNAMECAPTURED 269
|
||||
#define STRINGID_PKMNSENTTOPC 270
|
||||
#define STRINGID_PKMNDATAADDEDTODEX 271
|
||||
#define STRINGID_ITISRAINING 272
|
||||
#define STRINGID_SANDSTORMISRAGING 273
|
||||
#define STRINGID_CANTESCAPE2 274
|
||||
#define STRINGID_PKMNIGNORESASLEEP 275
|
||||
#define STRINGID_PKMNIGNOREDORDERS 276
|
||||
#define STRINGID_PKMNBEGANTONAP 277
|
||||
#define STRINGID_PKMNLOAFING 278
|
||||
#define STRINGID_PKMNWONTOBEY 279
|
||||
#define STRINGID_PKMNTURNEDAWAY 280
|
||||
#define STRINGID_PKMNPRETENDNOTNOTICE 281
|
||||
#define STRINGID_ENEMYABOUTTOSWITCHPKMN 282
|
||||
#define STRINGID_CREPTCLOSER 283
|
||||
#define STRINGID_CANTGETCLOSER 284
|
||||
#define STRINGID_PKMNWATCHINGCAREFULLY 285
|
||||
#define STRINGID_PKMNCURIOUSABOUTX 286
|
||||
#define STRINGID_PKMNENTHRALLEDBYX 287
|
||||
#define STRINGID_PKMNIGNOREDX 288
|
||||
#define STRINGID_THREWPOKEBLOCKATPKMN 289
|
||||
#define STRINGID_OUTOFSAFARIBALLS 290
|
||||
#define STRINGID_PKMNSITEMCUREDPARALYSIS 291
|
||||
#define STRINGID_PKMNSITEMCUREDPOISON 292
|
||||
#define STRINGID_PKMNSITEMHEALEDBURN 293
|
||||
#define STRINGID_PKMNSITEMDEFROSTEDIT 294
|
||||
#define STRINGID_PKMNSITEMWOKEIT 295
|
||||
#define STRINGID_PKMNSITEMSNAPPEDOUT 296
|
||||
#define STRINGID_PKMNSITEMCUREDPROBLEM 297
|
||||
#define STRINGID_PKMNSITEMRESTOREDHEALTH 298
|
||||
#define STRINGID_PKMNSITEMRESTOREDPP 299
|
||||
#define STRINGID_PKMNSITEMRESTOREDSTATUS 300
|
||||
#define STRINGID_PKMNSITEMRESTOREDHPALITTLE 301
|
||||
#define STRINGID_ITEMALLOWSONLYYMOVE 302
|
||||
#define STRINGID_PKMNHUNGONWITHX 303
|
||||
#define STRINGID_EMPTYSTRING3 304
|
||||
#define STRINGID_PKMNSXPREVENTSBURNS 305
|
||||
#define STRINGID_PKMNSXBLOCKSY 306
|
||||
#define STRINGID_PKMNSXRESTOREDHPALITTLE2 307
|
||||
#define STRINGID_PKMNSXWHIPPEDUPSANDSTORM 308
|
||||
#define STRINGID_PKMNSXPREVENTSYLOSS 309
|
||||
#define STRINGID_PKMNSXINFATUATEDY 310
|
||||
#define STRINGID_PKMNSXMADEYINEFFECTIVE 311
|
||||
#define STRINGID_PKMNSXCUREDYPROBLEM 312
|
||||
#define STRINGID_ITSUCKEDLIQUIDOOZE 313
|
||||
#define STRINGID_PKMNTRANSFORMED 314
|
||||
#define STRINGID_ELECTRICITYWEAKENED 315
|
||||
#define STRINGID_FIREWEAKENED 316
|
||||
#define STRINGID_PKMNHIDUNDERWATER 317
|
||||
#define STRINGID_PKMNSPRANGUP 318
|
||||
#define STRINGID_HMMOVESCANTBEFORGOTTEN 319
|
||||
#define STRINGID_XFOUNDONEY 320
|
||||
#define STRINGID_PLAYERDEFEATEDTRAINER1 321
|
||||
#define STRINGID_SOOTHINGAROMA 322
|
||||
#define STRINGID_ITEMSCANTBEUSEDNOW 323
|
||||
#define STRINGID_FORXCOMMAYZ 324
|
||||
#define STRINGID_USINGXTHEYOFZN 325
|
||||
#define STRINGID_PKMNUSEDXTOGETPUMPED 326
|
||||
#define STRINGID_PKMNSXMADEYUSELESS 327
|
||||
#define STRINGID_PKMNTRAPPEDBYSANDTOMB 328
|
||||
#define STRINGID_EMPTYSTRING4 329
|
||||
#define STRINGID_ABOOSTED 330
|
||||
#define STRINGID_PKMNSXINTENSIFIEDSUN 331
|
||||
#define STRINGID_PKMNMAKESGROUNDMISS 332
|
||||
#define STRINGID_YOUTHROWABALLNOWRIGHT 333
|
||||
#define STRINGID_PKMNSXTOOKATTACK 334
|
||||
#define STRINGID_PKMNCHOSEXASDESTINY 335
|
||||
#define STRINGID_PKMNLOSTFOCUS 336
|
||||
#define STRINGID_USENEXTPKMN 337
|
||||
#define STRINGID_PKMNFLEDUSINGITS 338
|
||||
#define STRINGID_PKMNFLEDUSING 339
|
||||
#define STRINGID_PKMNWASDRAGGEDOUT 340
|
||||
#define STRINGID_PREVENTEDFROMWORKING 341
|
||||
#define STRINGID_PKMNSITEMNORMALIZEDSTATUS 342
|
||||
#define STRINGID_TRAINER1USEDITEM 343
|
||||
#define STRINGID_BOXISFULL 344
|
||||
#define STRINGID_PKMNAVOIDEDATTACK 345
|
||||
#define STRINGID_PKMNSXMADEITINEFFECTIVE 346
|
||||
#define STRINGID_PKMNSXPREVENTSFLINCHING 347
|
||||
#define STRINGID_PKMNALREADYHASBURN 348
|
||||
#define STRINGID_STATSWONTDECREASE2 349
|
||||
#define STRINGID_PKMNSXBLOCKSY2 350
|
||||
#define STRINGID_PKMNSXWOREOFF 351
|
||||
#define STRINGID_PKMNRAISEDDEFALITTLE 352
|
||||
#define STRINGID_PKMNRAISEDSPDEFALITTLE 353
|
||||
#define STRINGID_THEWALLSHATTERED 354
|
||||
#define STRINGID_PKMNSXPREVENTSYSZ 355
|
||||
#define STRINGID_PKMNSXCUREDITSYPROBLEM 356
|
||||
#define STRINGID_ATTACKERCANTESCAPE 357
|
||||
#define STRINGID_PKMNOBTAINEDX 358
|
||||
#define STRINGID_PKMNOBTAINEDX2 359
|
||||
#define STRINGID_PKMNOBTAINEDXYOBTAINEDZ 360
|
||||
#define STRINGID_BUTNOEFFECT 361
|
||||
#define STRINGID_PKMNSXHADNOEFFECTONY 362
|
||||
#define STRINGID_TWOENEMIESDEFEATED 363
|
||||
#define STRINGID_TRAINER2LOSETEXT 364
|
||||
#define STRINGID_PKMNINCAPABLEOFPOWER 365
|
||||
#define STRINGID_GLINTAPPEARSINEYE 366
|
||||
#define STRINGID_PKMNGETTINGINTOPOSITION 367
|
||||
#define STRINGID_PKMNBEGANGROWLINGDEEPLY 368
|
||||
#define STRINGID_PKMNEAGERFORMORE 369
|
||||
#define STRINGID_DEFEATEDOPPONENTBYREFEREE 370
|
||||
#define STRINGID_LOSTTOOPPONENTBYREFEREE 371
|
||||
#define STRINGID_TIEDOPPONENTBYREFEREE 372
|
||||
#define STRINGID_QUESTIONFORFEITMATCH 373
|
||||
#define STRINGID_FORFEITEDMATCH 374
|
||||
#define STRINGID_PKMNTRANSFERREDSOMEONESPC 375
|
||||
#define STRINGID_PKMNTRANSFERREDLANETTESPC 376
|
||||
#define STRINGID_PKMNBOXSOMEONESPCFULL 377
|
||||
#define STRINGID_PKMNBOXLANETTESPCFULL 378
|
||||
#define STRINGID_TRAINER1WINTEXT 379
|
||||
#define STRINGID_TRAINER2WINTEXT 380
|
||||
#define STRINGID_TRAINER1LOSETEXT 12
|
||||
#define STRINGID_PKMNGAINEDEXP 13
|
||||
#define STRINGID_PKMNGREWTOLV 14
|
||||
#define STRINGID_PKMNLEARNEDMOVE 15
|
||||
#define STRINGID_TRYTOLEARNMOVE1 16
|
||||
#define STRINGID_TRYTOLEARNMOVE2 17
|
||||
#define STRINGID_TRYTOLEARNMOVE3 18
|
||||
#define STRINGID_PKMNFORGOTMOVE 19
|
||||
#define STRINGID_STOPLEARNINGMOVE 20
|
||||
#define STRINGID_DIDNOTLEARNMOVE 21
|
||||
#define STRINGID_PKMNLEARNEDMOVE2 22
|
||||
#define STRINGID_ATTACKMISSED 23
|
||||
#define STRINGID_PKMNPROTECTEDITSELF 24
|
||||
#define STRINGID_STATSWONTINCREASE2 25
|
||||
#define STRINGID_AVOIDEDDAMAGE 26
|
||||
#define STRINGID_ITDOESNTAFFECT 27
|
||||
#define STRINGID_ATTACKERFAINTED 28
|
||||
#define STRINGID_TARGETFAINTED 29
|
||||
#define STRINGID_PLAYERGOTMONEY 30
|
||||
#define STRINGID_PLAYERWHITEOUT 31
|
||||
#define STRINGID_PLAYERWHITEOUT2 32
|
||||
#define STRINGID_PREVENTSESCAPE 33
|
||||
#define STRINGID_HITXTIMES 34
|
||||
#define STRINGID_PKMNFELLASLEEP 35
|
||||
#define STRINGID_PKMNMADESLEEP 36
|
||||
#define STRINGID_PKMNALREADYASLEEP 37
|
||||
#define STRINGID_PKMNALREADYASLEEP2 38
|
||||
#define STRINGID_PKMNWASNTAFFECTED 39
|
||||
#define STRINGID_PKMNWASPOISONED 40
|
||||
#define STRINGID_PKMNPOISONEDBY 41
|
||||
#define STRINGID_PKMNHURTBYPOISON 42
|
||||
#define STRINGID_PKMNALREADYPOISONED 43
|
||||
#define STRINGID_PKMNBADLYPOISONED 44
|
||||
#define STRINGID_PKMNENERGYDRAINED 45
|
||||
#define STRINGID_PKMNWASBURNED 46
|
||||
#define STRINGID_PKMNBURNEDBY 47
|
||||
#define STRINGID_PKMNHURTBYBURN 48
|
||||
#define STRINGID_PKMNWASFROZEN 49
|
||||
#define STRINGID_PKMNFROZENBY 50
|
||||
#define STRINGID_PKMNISFROZEN 51
|
||||
#define STRINGID_PKMNWASDEFROSTED 52
|
||||
#define STRINGID_PKMNWASDEFROSTED2 53
|
||||
#define STRINGID_PKMNWASDEFROSTEDBY 54
|
||||
#define STRINGID_PKMNWASPARALYZED 55
|
||||
#define STRINGID_PKMNWASPARALYZEDBY 56
|
||||
#define STRINGID_PKMNISPARALYZED 57
|
||||
#define STRINGID_PKMNISALREADYPARALYZED 58
|
||||
#define STRINGID_PKMNHEALEDPARALYSIS 59
|
||||
#define STRINGID_PKMNDREAMEATEN 60
|
||||
#define STRINGID_STATSWONTINCREASE 61
|
||||
#define STRINGID_STATSWONTDECREASE 62
|
||||
#define STRINGID_TEAMSTOPPEDWORKING 63
|
||||
#define STRINGID_FOESTOPPEDWORKING 64
|
||||
#define STRINGID_PKMNISCONFUSED 65
|
||||
#define STRINGID_PKMNHEALEDCONFUSION 66
|
||||
#define STRINGID_PKMNWASCONFUSED 67
|
||||
#define STRINGID_PKMNALREADYCONFUSED 68
|
||||
#define STRINGID_PKMNFELLINLOVE 69
|
||||
#define STRINGID_PKMNINLOVE 70
|
||||
#define STRINGID_PKMNIMMOBILIZEDBYLOVE 71
|
||||
#define STRINGID_PKMNBLOWNAWAY 72
|
||||
#define STRINGID_PKMNCHANGEDTYPE 73
|
||||
#define STRINGID_PKMNFLINCHED 74
|
||||
#define STRINGID_PKMNREGAINEDHEALTH 75
|
||||
#define STRINGID_PKMNHPFULL 76
|
||||
#define STRINGID_PKMNRAISEDSPDEF 77
|
||||
#define STRINGID_PKMNRAISEDDEF 78
|
||||
#define STRINGID_PKMNCOVEREDBYVEIL 79
|
||||
#define STRINGID_PKMNUSEDSAFEGUARD 80
|
||||
#define STRINGID_PKMNSAFEGUARDEXPIRED 81
|
||||
#define STRINGID_PKMNWENTTOSLEEP 82
|
||||
#define STRINGID_PKMNSLEPTHEALTHY 83
|
||||
#define STRINGID_PKMNWHIPPEDWHIRLWIND 84
|
||||
#define STRINGID_PKMNTOOKSUNLIGHT 85
|
||||
#define STRINGID_PKMNLOWEREDHEAD 86
|
||||
#define STRINGID_PKMNISGLOWING 87
|
||||
#define STRINGID_PKMNFLEWHIGH 88
|
||||
#define STRINGID_PKMNDUGHOLE 89
|
||||
#define STRINGID_PKMNSQUEEZEDBYBIND 90
|
||||
#define STRINGID_PKMNTRAPPEDINVORTEX 91
|
||||
#define STRINGID_PKMNWRAPPEDBY 92
|
||||
#define STRINGID_PKMNCLAMPED 93
|
||||
#define STRINGID_PKMNHURTBY 94
|
||||
#define STRINGID_PKMNFREEDFROM 95
|
||||
#define STRINGID_PKMNCRASHED 96
|
||||
#define STRINGID_PKMNSHROUDEDINMIST 97
|
||||
#define STRINGID_PKMNPROTECTEDBYMIST 98
|
||||
#define STRINGID_PKMNGETTINGPUMPED 99
|
||||
#define STRINGID_PKMNHITWITHRECOIL 100
|
||||
#define STRINGID_PKMNPROTECTEDITSELF2 101
|
||||
#define STRINGID_PKMNBUFFETEDBYSANDSTORM 102
|
||||
#define STRINGID_PKMNPELTEDBYHAIL 103
|
||||
#define STRINGID_PKMNSEEDED 104
|
||||
#define STRINGID_PKMNEVADEDATTACK 105
|
||||
#define STRINGID_PKMNSAPPEDBYLEECHSEED 106
|
||||
#define STRINGID_PKMNFASTASLEEP 107
|
||||
#define STRINGID_PKMNWOKEUP 108
|
||||
#define STRINGID_PKMNUPROARKEPTAWAKE 109
|
||||
#define STRINGID_PKMNWOKEUPINUPROAR 110
|
||||
#define STRINGID_PKMNCAUSEDUPROAR 111
|
||||
#define STRINGID_PKMNMAKINGUPROAR 112
|
||||
#define STRINGID_PKMNCALMEDDOWN 113
|
||||
#define STRINGID_PKMNCANTSLEEPINUPROAR 114
|
||||
#define STRINGID_PKMNSTOCKPILED 115
|
||||
#define STRINGID_PKMNCANTSTOCKPILE 116
|
||||
#define STRINGID_PKMNCANTSLEEPINUPROAR2 117
|
||||
#define STRINGID_UPROARKEPTPKMNAWAKE 118
|
||||
#define STRINGID_PKMNSTAYEDAWAKEUSING 119
|
||||
#define STRINGID_PKMNSTORINGENERGY 120
|
||||
#define STRINGID_PKMNUNLEASHEDENERGY 121
|
||||
#define STRINGID_PKMNFATIGUECONFUSION 122
|
||||
#define STRINGID_PKMNPICKEDUPITEM 123
|
||||
#define STRINGID_PKMNUNAFFECTED 124
|
||||
#define STRINGID_PKMNTRANSFORMEDINTO 125
|
||||
#define STRINGID_PKMNMADESUBSTITUTE 126
|
||||
#define STRINGID_PKMNHASSUBSTITUTE 127
|
||||
#define STRINGID_SUBSTITUTEDAMAGED 128
|
||||
#define STRINGID_PKMNSUBSTITUTEFADED 129
|
||||
#define STRINGID_PKMNMUSTRECHARGE 130
|
||||
#define STRINGID_PKMNRAGEBUILDING 131
|
||||
#define STRINGID_PKMNMOVEWASDISABLED 132
|
||||
#define STRINGID_PKMNMOVEISDISABLED 133
|
||||
#define STRINGID_PKMNMOVEDISABLEDNOMORE 134
|
||||
#define STRINGID_PKMNGOTENCORE 135
|
||||
#define STRINGID_PKMNENCOREENDED 136
|
||||
#define STRINGID_PKMNTOOKAIM 137
|
||||
#define STRINGID_PKMNSKETCHEDMOVE 138
|
||||
#define STRINGID_PKMNTRYINGTOTAKEFOE 139
|
||||
#define STRINGID_PKMNTOOKFOE 140
|
||||
#define STRINGID_PKMNREDUCEDPP 141
|
||||
#define STRINGID_PKMNSTOLEITEM 142
|
||||
#define STRINGID_TARGETCANTESCAPENOW 143
|
||||
#define STRINGID_PKMNFELLINTONIGHTMARE 144
|
||||
#define STRINGID_PKMNLOCKEDINNIGHTMARE 145
|
||||
#define STRINGID_PKMNLAIDCURSE 146
|
||||
#define STRINGID_PKMNAFFLICTEDBYCURSE 147
|
||||
#define STRINGID_SPIKESSCATTERED 148
|
||||
#define STRINGID_PKMNHURTBYSPIKES 149
|
||||
#define STRINGID_PKMNIDENTIFIED 150
|
||||
#define STRINGID_PKMNPERISHCOUNTFELL 151
|
||||
#define STRINGID_PKMNBRACEDITSELF 152
|
||||
#define STRINGID_PKMNENDUREDHIT 153
|
||||
#define STRINGID_MAGNITUDESTRENGTH 154
|
||||
#define STRINGID_PKMNCUTHPMAXEDATTACK 155
|
||||
#define STRINGID_PKMNCOPIEDSTATCHANGES 156
|
||||
#define STRINGID_PKMNGOTFREE 157
|
||||
#define STRINGID_PKMNSHEDLEECHSEED 158
|
||||
#define STRINGID_PKMNBLEWAWAYSPIKES 159
|
||||
#define STRINGID_PKMNFLEDFROMBATTLE 160
|
||||
#define STRINGID_PKMNFORESAWATTACK 161
|
||||
#define STRINGID_PKMNTOOKATTACK 162
|
||||
#define STRINGID_PKMNATTACK 163
|
||||
#define STRINGID_PKMNCENTERATTENTION 164
|
||||
#define STRINGID_PKMNCHARGINGPOWER 165
|
||||
#define STRINGID_NATUREPOWERTURNEDINTO 166
|
||||
#define STRINGID_PKMNSTATUSNORMAL 167
|
||||
#define STRINGID_PKMNHASNOMOVESLEFT 168
|
||||
#define STRINGID_PKMNSUBJECTEDTOTORMENT 169
|
||||
#define STRINGID_PKMNCANTUSEMOVETORMENT 170
|
||||
#define STRINGID_PKMNTIGHTENINGFOCUS 171
|
||||
#define STRINGID_PKMNFELLFORTAUNT 172
|
||||
#define STRINGID_PKMNCANTUSEMOVETAUNT 173
|
||||
#define STRINGID_PKMNREADYTOHELP 174
|
||||
#define STRINGID_PKMNSWITCHEDITEMS 175
|
||||
#define STRINGID_PKMNCOPIEDFOE 176
|
||||
#define STRINGID_PKMNMADEWISH 177
|
||||
#define STRINGID_PKMNWISHCAMETRUE 178
|
||||
#define STRINGID_PKMNPLANTEDROOTS 179
|
||||
#define STRINGID_PKMNABSORBEDNUTRIENTS 180
|
||||
#define STRINGID_PKMNANCHOREDITSELF 181
|
||||
#define STRINGID_PKMNWASMADEDROWSY 182
|
||||
#define STRINGID_PKMNKNOCKEDOFF 183
|
||||
#define STRINGID_PKMNSWAPPEDABILITIES 184
|
||||
#define STRINGID_PKMNSEALEDOPPONENTMOVE 185
|
||||
#define STRINGID_PKMNCANTUSEMOVESEALED 186
|
||||
#define STRINGID_PKMNWANTSGRUDGE 187
|
||||
#define STRINGID_PKMNLOSTPPGRUDGE 188
|
||||
#define STRINGID_PKMNSHROUDEDITSELF 189
|
||||
#define STRINGID_PKMNMOVEBOUNCED 190
|
||||
#define STRINGID_PKMNWAITSFORTARGET 191
|
||||
#define STRINGID_PKMNSNATCHEDMOVE 192
|
||||
#define STRINGID_PKMNMADEITRAIN 193
|
||||
#define STRINGID_PKMNRAISEDSPEED 194
|
||||
#define STRINGID_PKMNPROTECTEDBY 195
|
||||
#define STRINGID_PKMNPREVENTSUSAGE 196
|
||||
#define STRINGID_PKMNRESTOREDHPUSING 197
|
||||
#define STRINGID_PKMNCHANGEDTYPEWITH 198
|
||||
#define STRINGID_PKMNPREVENTSPARALYSISWITH 199
|
||||
#define STRINGID_PKMNPREVENTSROMANCEWITH 200
|
||||
#define STRINGID_PKMNPREVENTSPOISONINGWITH 201
|
||||
#define STRINGID_PKMNPREVENTSCONFUSIONWITH 202
|
||||
#define STRINGID_PKMNRAISEDFIREPOWERWITH 203
|
||||
#define STRINGID_PKMNANCHORSITSELFWITH 204
|
||||
#define STRINGID_PKMNCUTSATTACKWITH 205
|
||||
#define STRINGID_PKMNPREVENTSSTATLOSSWITH 206
|
||||
#define STRINGID_PKMNHURTSWITH 207
|
||||
#define STRINGID_PKMNTRACED 208
|
||||
#define STRINGID_STATSHARPLY 209
|
||||
#define STRINGID_STATROSE 210
|
||||
#define STRINGID_STATHARSHLY 211
|
||||
#define STRINGID_STATFELL 212
|
||||
#define STRINGID_PKMNSSTATCHANGED 213
|
||||
#define STRINGID_PKMNSSTATCHANGED2 214
|
||||
#define STRINGID_PKMNSSTATCHANGED3 215
|
||||
#define STRINGID_PKMNSSTATCHANGED4 216
|
||||
#define STRINGID_CRITICALHIT 217
|
||||
#define STRINGID_ONEHITKO 218
|
||||
#define STRINGID_123POOF 219
|
||||
#define STRINGID_ANDELLIPSIS 220
|
||||
#define STRINGID_NOTVERYEFFECTIVE 221
|
||||
#define STRINGID_SUPEREFFECTIVE 222
|
||||
#define STRINGID_GOTAWAYSAFELY 223
|
||||
#define STRINGID_WILDPKMNFLED 224
|
||||
#define STRINGID_NORUNNINGFROMTRAINERS 225
|
||||
#define STRINGID_CANTESCAPE 226
|
||||
#define STRINGID_DONTLEAVEBIRCH 227
|
||||
#define STRINGID_BUTNOTHINGHAPPENED 228
|
||||
#define STRINGID_BUTITFAILED 229
|
||||
#define STRINGID_ITHURTCONFUSION 230
|
||||
#define STRINGID_MIRRORMOVEFAILED 231
|
||||
#define STRINGID_STARTEDTORAIN 232
|
||||
#define STRINGID_DOWNPOURSTARTED 233
|
||||
#define STRINGID_RAINCONTINUES 234
|
||||
#define STRINGID_DOWNPOURCONTINUES 235
|
||||
#define STRINGID_RAINSTOPPED 236
|
||||
#define STRINGID_SANDSTORMBREWED 237
|
||||
#define STRINGID_SANDSTORMRAGES 238
|
||||
#define STRINGID_SANDSTORMSUBSIDED 239
|
||||
#define STRINGID_SUNLIGHTGOTBRIGHT 240
|
||||
#define STRINGID_SUNLIGHTSTRONG 241
|
||||
#define STRINGID_SUNLIGHTFADED 242
|
||||
#define STRINGID_STARTEDHAIL 243
|
||||
#define STRINGID_HAILCONTINUES 244
|
||||
#define STRINGID_HAILSTOPPED 245
|
||||
#define STRINGID_FAILEDTOSPITUP 246
|
||||
#define STRINGID_FAILEDTOSWALLOW 247
|
||||
#define STRINGID_WINDBECAMEHEATWAVE 248
|
||||
#define STRINGID_STATCHANGESGONE 249
|
||||
#define STRINGID_COINSSCATTERED 250
|
||||
#define STRINGID_TOOWEAKFORSUBSTITUTE 251
|
||||
#define STRINGID_SHAREDPAIN 252
|
||||
#define STRINGID_BELLCHIMED 253
|
||||
#define STRINGID_FAINTINTHREE 254
|
||||
#define STRINGID_NOPPLEFT 255
|
||||
#define STRINGID_BUTNOPPLEFT 256
|
||||
#define STRINGID_PLAYERUSEDITEM 257
|
||||
#define STRINGID_WALLYUSEDITEM 258
|
||||
#define STRINGID_TRAINERBLOCKEDBALL 259
|
||||
#define STRINGID_DONTBEATHIEF 260
|
||||
#define STRINGID_ITDODGEDBALL 261
|
||||
#define STRINGID_YOUMISSEDPKMN 262
|
||||
#define STRINGID_PKMNBROKEFREE 263
|
||||
#define STRINGID_ITAPPEAREDCAUGHT 264
|
||||
#define STRINGID_AARGHALMOSTHADIT 265
|
||||
#define STRINGID_SHOOTSOCLOSE 266
|
||||
#define STRINGID_GOTCHAPKMNCAUGHT 267
|
||||
#define STRINGID_GOTCHAPKMNCAUGHT2 268
|
||||
#define STRINGID_GIVENICKNAMECAPTURED 269
|
||||
#define STRINGID_PKMNSENTTOPC 270
|
||||
#define STRINGID_PKMNDATAADDEDTODEX 271
|
||||
#define STRINGID_ITISRAINING 272
|
||||
#define STRINGID_SANDSTORMISRAGING 273
|
||||
#define STRINGID_CANTESCAPE2 274
|
||||
#define STRINGID_PKMNIGNORESASLEEP 275
|
||||
#define STRINGID_PKMNIGNOREDORDERS 276
|
||||
#define STRINGID_PKMNBEGANTONAP 277
|
||||
#define STRINGID_PKMNLOAFING 278
|
||||
#define STRINGID_PKMNWONTOBEY 279
|
||||
#define STRINGID_PKMNTURNEDAWAY 280
|
||||
#define STRINGID_PKMNPRETENDNOTNOTICE 281
|
||||
#define STRINGID_ENEMYABOUTTOSWITCHPKMN 282
|
||||
#define STRINGID_CREPTCLOSER 283
|
||||
#define STRINGID_CANTGETCLOSER 284
|
||||
#define STRINGID_PKMNWATCHINGCAREFULLY 285
|
||||
#define STRINGID_PKMNCURIOUSABOUTX 286
|
||||
#define STRINGID_PKMNENTHRALLEDBYX 287
|
||||
#define STRINGID_PKMNIGNOREDX 288
|
||||
#define STRINGID_THREWPOKEBLOCKATPKMN 289
|
||||
#define STRINGID_OUTOFSAFARIBALLS 290
|
||||
#define STRINGID_PKMNSITEMCUREDPARALYSIS 291
|
||||
#define STRINGID_PKMNSITEMCUREDPOISON 292
|
||||
#define STRINGID_PKMNSITEMHEALEDBURN 293
|
||||
#define STRINGID_PKMNSITEMDEFROSTEDIT 294
|
||||
#define STRINGID_PKMNSITEMWOKEIT 295
|
||||
#define STRINGID_PKMNSITEMSNAPPEDOUT 296
|
||||
#define STRINGID_PKMNSITEMCUREDPROBLEM 297
|
||||
#define STRINGID_PKMNSITEMRESTOREDHEALTH 298
|
||||
#define STRINGID_PKMNSITEMRESTOREDPP 299
|
||||
#define STRINGID_PKMNSITEMRESTOREDSTATUS 300
|
||||
#define STRINGID_PKMNSITEMRESTOREDHPALITTLE 301
|
||||
#define STRINGID_ITEMALLOWSONLYYMOVE 302
|
||||
#define STRINGID_PKMNHUNGONWITHX 303
|
||||
#define STRINGID_EMPTYSTRING3 304
|
||||
#define STRINGID_PKMNSXPREVENTSBURNS 305
|
||||
#define STRINGID_PKMNSXBLOCKSY 306
|
||||
#define STRINGID_PKMNSXRESTOREDHPALITTLE2 307
|
||||
#define STRINGID_PKMNSXWHIPPEDUPSANDSTORM 308
|
||||
#define STRINGID_PKMNSXPREVENTSYLOSS 309
|
||||
#define STRINGID_PKMNSXINFATUATEDY 310
|
||||
#define STRINGID_PKMNSXMADEYINEFFECTIVE 311
|
||||
#define STRINGID_PKMNSXCUREDYPROBLEM 312
|
||||
#define STRINGID_ITSUCKEDLIQUIDOOZE 313
|
||||
#define STRINGID_PKMNTRANSFORMED 314
|
||||
#define STRINGID_ELECTRICITYWEAKENED 315
|
||||
#define STRINGID_FIREWEAKENED 316
|
||||
#define STRINGID_PKMNHIDUNDERWATER 317
|
||||
#define STRINGID_PKMNSPRANGUP 318
|
||||
#define STRINGID_HMMOVESCANTBEFORGOTTEN 319
|
||||
#define STRINGID_XFOUNDONEY 320
|
||||
#define STRINGID_PLAYERDEFEATEDTRAINER1 321
|
||||
#define STRINGID_SOOTHINGAROMA 322
|
||||
#define STRINGID_ITEMSCANTBEUSEDNOW 323
|
||||
#define STRINGID_FORXCOMMAYZ 324
|
||||
#define STRINGID_USINGXTHEYOFZN 325
|
||||
#define STRINGID_PKMNUSEDXTOGETPUMPED 326
|
||||
#define STRINGID_PKMNSXMADEYUSELESS 327
|
||||
#define STRINGID_PKMNTRAPPEDBYSANDTOMB 328
|
||||
#define STRINGID_EMPTYSTRING4 329
|
||||
#define STRINGID_ABOOSTED 330
|
||||
#define STRINGID_PKMNSXINTENSIFIEDSUN 331
|
||||
#define STRINGID_PKMNMAKESGROUNDMISS 332
|
||||
#define STRINGID_YOUTHROWABALLNOWRIGHT 333
|
||||
#define STRINGID_PKMNSXTOOKATTACK 334
|
||||
#define STRINGID_PKMNCHOSEXASDESTINY 335
|
||||
#define STRINGID_PKMNLOSTFOCUS 336
|
||||
#define STRINGID_USENEXTPKMN 337
|
||||
#define STRINGID_PKMNFLEDUSINGITS 338
|
||||
#define STRINGID_PKMNFLEDUSING 339
|
||||
#define STRINGID_PKMNWASDRAGGEDOUT 340
|
||||
#define STRINGID_PREVENTEDFROMWORKING 341
|
||||
#define STRINGID_PKMNSITEMNORMALIZEDSTATUS 342
|
||||
#define STRINGID_TRAINER1USEDITEM 343
|
||||
#define STRINGID_BOXISFULL 344
|
||||
#define STRINGID_PKMNAVOIDEDATTACK 345
|
||||
#define STRINGID_PKMNSXMADEITINEFFECTIVE 346
|
||||
#define STRINGID_PKMNSXPREVENTSFLINCHING 347
|
||||
#define STRINGID_PKMNALREADYHASBURN 348
|
||||
#define STRINGID_STATSWONTDECREASE2 349
|
||||
#define STRINGID_PKMNSXBLOCKSY2 350
|
||||
#define STRINGID_PKMNSXWOREOFF 351
|
||||
#define STRINGID_PKMNRAISEDDEFALITTLE 352
|
||||
#define STRINGID_PKMNRAISEDSPDEFALITTLE 353
|
||||
#define STRINGID_THEWALLSHATTERED 354
|
||||
#define STRINGID_PKMNSXPREVENTSYSZ 355
|
||||
#define STRINGID_PKMNSXCUREDITSYPROBLEM 356
|
||||
#define STRINGID_ATTACKERCANTESCAPE 357
|
||||
#define STRINGID_PKMNOBTAINEDX 358
|
||||
#define STRINGID_PKMNOBTAINEDX2 359
|
||||
#define STRINGID_PKMNOBTAINEDXYOBTAINEDZ 360
|
||||
#define STRINGID_BUTNOEFFECT 361
|
||||
#define STRINGID_PKMNSXHADNOEFFECTONY 362
|
||||
#define STRINGID_TWOENEMIESDEFEATED 363
|
||||
#define STRINGID_TRAINER2LOSETEXT 364
|
||||
#define STRINGID_PKMNINCAPABLEOFPOWER 365
|
||||
#define STRINGID_GLINTAPPEARSINEYE 366
|
||||
#define STRINGID_PKMNGETTINGINTOPOSITION 367
|
||||
#define STRINGID_PKMNBEGANGROWLINGDEEPLY 368
|
||||
#define STRINGID_PKMNEAGERFORMORE 369
|
||||
#define STRINGID_DEFEATEDOPPONENTBYREFEREE 370
|
||||
#define STRINGID_LOSTTOOPPONENTBYREFEREE 371
|
||||
#define STRINGID_TIEDOPPONENTBYREFEREE 372
|
||||
#define STRINGID_QUESTIONFORFEITMATCH 373
|
||||
#define STRINGID_FORFEITEDMATCH 374
|
||||
#define STRINGID_PKMNTRANSFERREDSOMEONESPC 375
|
||||
#define STRINGID_PKMNTRANSFERREDLANETTESPC 376
|
||||
#define STRINGID_PKMNBOXSOMEONESPCFULL 377
|
||||
#define STRINGID_PKMNBOXLANETTESPCFULL 378
|
||||
#define STRINGID_TRAINER1WINTEXT 379
|
||||
#define STRINGID_TRAINER2WINTEXT 380
|
||||
|
||||
#endif // GUARD_CONSTANTS_BATTLE_STRING_IDS_H
|
||||
|
||||
@@ -117,88 +117,90 @@
|
||||
#define TRAINER_BACK_PIC_WALLY 6
|
||||
#define TRAINER_BACK_PIC_STEVEN 7
|
||||
|
||||
#define FACILITY_CLASS_HIKER 0x0
|
||||
#define FACILITY_CLASS_AQUA_GRUNT_M 0x1
|
||||
#define FACILITY_CLASS_POKEMON_BREEDER_F 0x2
|
||||
#define FACILITY_CLASS_COOLTRAINER_M 0x3
|
||||
#define FACILITY_CLASS_BIRD_KEEPER 0x4
|
||||
#define FACILITY_CLASS_COLLECTOR 0x5
|
||||
#define FACILITY_CLASS_AQUA_GRUNT_F 0x6
|
||||
#define FACILITY_CLASS_SWIMMER_M 0x7
|
||||
#define FACILITY_CLASS_MAGMA_GRUNT_M 0x8
|
||||
#define FACILITY_CLASS_EXPERT_M 0x9
|
||||
#define FACILITY_CLASS_BLACK_BELT 0xa
|
||||
#define FACILITY_CLASS_AQUA_LEADER_ARCHIE 0xb
|
||||
#define FACILITY_CLASS_HEX_MANIAC 0xc
|
||||
#define FACILITY_CLASS_AROMA_LADY 0xd
|
||||
#define FACILITY_CLASS_RUIN_MANIAC 0xe
|
||||
#define FACILITY_CLASS_INTERVIEWER 0xf
|
||||
#define FACILITY_CLASS_TUBER_F 0x10
|
||||
#define FACILITY_CLASS_TUBER_M 0x11
|
||||
#define FACILITY_CLASS_COOLTRAINER_F 0x12
|
||||
#define FACILITY_CLASS_LADY 0x13
|
||||
#define FACILITY_CLASS_BEAUTY 0x14
|
||||
#define FACILITY_CLASS_RICH_BOY 0x15
|
||||
#define FACILITY_CLASS_EXPERT_F 0x16
|
||||
#define FACILITY_CLASS_POKEMANIAC 0x17
|
||||
#define FACILITY_CLASS_MAGMA_GRUNT_F 0x18
|
||||
#define FACILITY_CLASS_GUITARIST 0x19
|
||||
#define FACILITY_CLASS_KINDLER 0x1a
|
||||
#define FACILITY_CLASS_CAMPER 0x1b
|
||||
#define FACILITY_CLASS_PICNICKER 0x1c
|
||||
#define FACILITY_CLASS_BUG_MANIAC 0x1d
|
||||
#define FACILITY_CLASS_PSYCHIC_M 0x1e
|
||||
#define FACILITY_CLASS_PSYCHIC_F 0x1f
|
||||
#define FACILITY_CLASS_GENTLEMAN 0x20
|
||||
#define FACILITY_CLASS_ELITE_FOUR_SIDNEY 0x21
|
||||
#define FACILITY_CLASS_ELITE_FOUR_PHOEBE 0x22
|
||||
#define FACILITY_CLASS_LEADER_ROXANNE 0x23
|
||||
#define FACILITY_CLASS_LEADER_BRAWLY 0x24
|
||||
#define FACILITY_CLASS_LEADER_TATE_AND_LIZA 0x25
|
||||
#define FACILITY_CLASS_SCHOOL_KID_M 0x26
|
||||
#define FACILITY_CLASS_SCHOOL_KID_F 0x27
|
||||
#define FACILITY_CLASS_SR_AND_JR 0x28
|
||||
#define FACILITY_CLASS_POKEFAN_M 0x29
|
||||
#define FACILITY_CLASS_POKEFAN_F 0x2a
|
||||
#define FACILITY_CLASS_YOUNGSTER 0x2b
|
||||
#define FACILITY_CLASS_CHAMPION_WALLACE 0x2c
|
||||
#define FACILITY_CLASS_FISHERMAN 0x2d
|
||||
#define FACILITY_CLASS_CYCLING_TRIATHLETE_M 0x2e
|
||||
#define FACILITY_CLASS_CYCLING_TRIATHLETE_F 0x2f
|
||||
#define FACILITY_CLASS_RUNNING_TRIATHLETE_M 0x30
|
||||
#define FACILITY_CLASS_RUNNING_TRIATHLETE_F 0x31
|
||||
#define FACILITY_CLASS_HIKER 0x0
|
||||
#define FACILITY_CLASS_AQUA_GRUNT_M 0x1
|
||||
#define FACILITY_CLASS_POKEMON_BREEDER_F 0x2
|
||||
#define FACILITY_CLASS_COOLTRAINER_M 0x3
|
||||
#define FACILITY_CLASS_BIRD_KEEPER 0x4
|
||||
#define FACILITY_CLASS_COLLECTOR 0x5
|
||||
#define FACILITY_CLASS_AQUA_GRUNT_F 0x6
|
||||
#define FACILITY_CLASS_SWIMMER_M 0x7
|
||||
#define FACILITY_CLASS_MAGMA_GRUNT_M 0x8
|
||||
#define FACILITY_CLASS_EXPERT_M 0x9
|
||||
#define FACILITY_CLASS_BLACK_BELT 0xa
|
||||
#define FACILITY_CLASS_AQUA_LEADER_ARCHIE 0xb
|
||||
#define FACILITY_CLASS_HEX_MANIAC 0xc
|
||||
#define FACILITY_CLASS_AROMA_LADY 0xd
|
||||
#define FACILITY_CLASS_RUIN_MANIAC 0xe
|
||||
#define FACILITY_CLASS_INTERVIEWER 0xf
|
||||
#define FACILITY_CLASS_TUBER_F 0x10
|
||||
#define FACILITY_CLASS_TUBER_M 0x11
|
||||
#define FACILITY_CLASS_COOLTRAINER_F 0x12
|
||||
#define FACILITY_CLASS_LADY 0x13
|
||||
#define FACILITY_CLASS_BEAUTY 0x14
|
||||
#define FACILITY_CLASS_RICH_BOY 0x15
|
||||
#define FACILITY_CLASS_EXPERT_F 0x16
|
||||
#define FACILITY_CLASS_POKEMANIAC 0x17
|
||||
#define FACILITY_CLASS_MAGMA_GRUNT_F 0x18
|
||||
#define FACILITY_CLASS_GUITARIST 0x19
|
||||
#define FACILITY_CLASS_KINDLER 0x1a
|
||||
#define FACILITY_CLASS_CAMPER 0x1b
|
||||
#define FACILITY_CLASS_PICNICKER 0x1c
|
||||
#define FACILITY_CLASS_BUG_MANIAC 0x1d
|
||||
#define FACILITY_CLASS_PSYCHIC_M 0x1e
|
||||
#define FACILITY_CLASS_PSYCHIC_F 0x1f
|
||||
#define FACILITY_CLASS_GENTLEMAN 0x20
|
||||
#define FACILITY_CLASS_ELITE_FOUR_SIDNEY 0x21
|
||||
#define FACILITY_CLASS_ELITE_FOUR_PHOEBE 0x22
|
||||
#define FACILITY_CLASS_LEADER_ROXANNE 0x23
|
||||
#define FACILITY_CLASS_LEADER_BRAWLY 0x24
|
||||
#define FACILITY_CLASS_LEADER_TATE_AND_LIZA 0x25
|
||||
#define FACILITY_CLASS_SCHOOL_KID_M 0x26
|
||||
#define FACILITY_CLASS_SCHOOL_KID_F 0x27
|
||||
#define FACILITY_CLASS_SR_AND_JR 0x28
|
||||
#define FACILITY_CLASS_POKEFAN_M 0x29
|
||||
#define FACILITY_CLASS_POKEFAN_F 0x2a
|
||||
#define FACILITY_CLASS_YOUNGSTER 0x2b
|
||||
#define FACILITY_CLASS_CHAMPION_WALLACE 0x2c
|
||||
#define FACILITY_CLASS_FISHERMAN 0x2d
|
||||
#define FACILITY_CLASS_CYCLING_TRIATHLETE_M 0x2e
|
||||
#define FACILITY_CLASS_CYCLING_TRIATHLETE_F 0x2f
|
||||
#define FACILITY_CLASS_RUNNING_TRIATHLETE_M 0x30
|
||||
#define FACILITY_CLASS_RUNNING_TRIATHLETE_F 0x31
|
||||
#define FACILITY_CLASS_SWIMMING_TRIATHLETE_M 0x32
|
||||
#define FACILITY_CLASS_SWIMMING_TRIATHLETE_F 0x33
|
||||
#define FACILITY_CLASS_DRAGON_TAMER 0x34
|
||||
#define FACILITY_CLASS_NINJA_BOY 0x35
|
||||
#define FACILITY_CLASS_BATTLE_GIRL 0x36
|
||||
#define FACILITY_CLASS_PARASOL_LADY 0x37
|
||||
#define FACILITY_CLASS_SWIMMER_F 0x38
|
||||
#define FACILITY_CLASS_TWINS 0x39
|
||||
#define FACILITY_CLASS_SAILOR 0x3a
|
||||
#define FACILITY_CLASS_WALLY 0x3b
|
||||
#define FACILITY_CLASS_BRENDAN 0x3c
|
||||
#define FACILITY_CLASS_BRENDAN_2 0x3d
|
||||
#define FACILITY_CLASS_BRENDAN_3 0x3e
|
||||
#define FACILITY_CLASS_MAY 0x3f
|
||||
#define FACILITY_CLASS_MAY_2 0x40
|
||||
#define FACILITY_CLASS_MAY_3 0x41
|
||||
#define FACILITY_CLASS_PKMN_BREEDER_M 0x42
|
||||
#define FACILITY_CLASS_BUG_CATCHER 0x43
|
||||
#define FACILITY_CLASS_PKMN_RANGER_M 0x44
|
||||
#define FACILITY_CLASS_PKMN_RANGER_F 0x45
|
||||
#define FACILITY_CLASS_MAGMA_LEADER_MAXIE 0x46
|
||||
#define FACILITY_CLASS_LASS 0x47
|
||||
#define FACILITY_CLASS_YOUNG_COUPLE 0x48
|
||||
#define FACILITY_CLASS_OLD_COUPLE 0x49
|
||||
#define FACILITY_CLASS_SIS_AND_BRO 0x4a
|
||||
#define FACILITY_CLASS_STEVEN 0x4b
|
||||
#define FACILITY_CLASS_SALON_MAIDEN_ANABEL 0x4c
|
||||
#define FACILITY_CLASS_DOME_ACE_TUCKER 0x4d
|
||||
#define FACILITY_CLASS_RED 0x4e
|
||||
#define FACILITY_CLASS_LEAF 0x4f
|
||||
#define FACILITY_CLASS_RS_BRENDAN 0x50
|
||||
#define FACILITY_CLASS_RS_MAY 0x51
|
||||
#define FACILITY_CLASS_DRAGON_TAMER 0x34
|
||||
#define FACILITY_CLASS_NINJA_BOY 0x35
|
||||
#define FACILITY_CLASS_BATTLE_GIRL 0x36
|
||||
#define FACILITY_CLASS_PARASOL_LADY 0x37
|
||||
#define FACILITY_CLASS_SWIMMER_F 0x38
|
||||
#define FACILITY_CLASS_TWINS 0x39
|
||||
#define FACILITY_CLASS_SAILOR 0x3a
|
||||
#define FACILITY_CLASS_WALLY 0x3b
|
||||
#define FACILITY_CLASS_BRENDAN 0x3c
|
||||
#define FACILITY_CLASS_BRENDAN_2 0x3d
|
||||
#define FACILITY_CLASS_BRENDAN_3 0x3e
|
||||
#define FACILITY_CLASS_MAY 0x3f
|
||||
#define FACILITY_CLASS_MAY_2 0x40
|
||||
#define FACILITY_CLASS_MAY_3 0x41
|
||||
#define FACILITY_CLASS_PKMN_BREEDER_M 0x42
|
||||
#define FACILITY_CLASS_BUG_CATCHER 0x43
|
||||
#define FACILITY_CLASS_PKMN_RANGER_M 0x44
|
||||
#define FACILITY_CLASS_PKMN_RANGER_F 0x45
|
||||
#define FACILITY_CLASS_MAGMA_LEADER_MAXIE 0x46
|
||||
#define FACILITY_CLASS_LASS 0x47
|
||||
#define FACILITY_CLASS_YOUNG_COUPLE 0x48
|
||||
#define FACILITY_CLASS_OLD_COUPLE 0x49
|
||||
#define FACILITY_CLASS_SIS_AND_BRO 0x4a
|
||||
#define FACILITY_CLASS_STEVEN 0x4b
|
||||
#define FACILITY_CLASS_SALON_MAIDEN_ANABEL 0x4c
|
||||
#define FACILITY_CLASS_DOME_ACE_TUCKER 0x4d
|
||||
#define FACILITY_CLASS_RED 0x4e
|
||||
#define FACILITY_CLASS_LEAF 0x4f
|
||||
#define FACILITY_CLASS_RS_BRENDAN 0x50
|
||||
#define FACILITY_CLASS_RS_MAY 0x51
|
||||
|
||||
#define FACILITY_CLASSES_COUNT 0x52
|
||||
|
||||
#define TRAINER_CLASS_PKMN_TRAINER_1 0x0
|
||||
#define TRAINER_CLASS_PKMN_TRAINER_2 0x1
|
||||
|
||||
@@ -16,6 +16,7 @@
|
||||
#define WEATHER_DROUGHT 12
|
||||
#define WEATHER_RAIN_HEAVY 13
|
||||
#define WEATHER_BUBBLES 14
|
||||
#define WEATHER_15 15
|
||||
#define WEATHER_ROUTE119_CYCLE 20
|
||||
#define WEATHER_ROUTE123_CYCLE 21
|
||||
|
||||
|
||||
@@ -10,11 +10,11 @@ extern const u8 EventScript_275D0C[];
|
||||
extern const u8 EventScript_275D1F[];
|
||||
extern const u8 EventScript_275D2E[];
|
||||
extern const u8 EventScript_271354[];
|
||||
extern const u8 EventScript_2713C2[];
|
||||
extern const u8 EventScript_DoTainerBattle[];
|
||||
extern const u8 EventScript_TryDoDoubleTrainerBattle[];
|
||||
extern const u8 EventScript_271362[];
|
||||
extern const u8 EventScript_TryDoNormalTrainerBattle[];
|
||||
extern const u8 EventScript_TryDoDoubleRematchBattle[];
|
||||
extern const u8 EventScript_2713D1[];
|
||||
extern const u8 EventScript_TryDoRematchBattle[];
|
||||
extern const u8 EventScript_SecretPower1[];
|
||||
extern const u8 EventScript_SecretPower2[];
|
||||
|
||||
|
||||
@@ -1,12 +0,0 @@
|
||||
#ifndef GUARD_FIELD_FADETRANSITION_H
|
||||
#define GUARD_FIELD_FADETRANSITION_H
|
||||
|
||||
void sub_80AF734(void);
|
||||
void sp13E_warp_to_last_warp(void);
|
||||
void sub_80AF7D0(void);
|
||||
void sp13F_fall_to_last_warp(void);
|
||||
|
||||
void sub_80AF848(void);
|
||||
void sub_80AF87C(void);
|
||||
|
||||
#endif // GUARD_FIELD_FADETRANSITION_H
|
||||
@@ -1,24 +0,0 @@
|
||||
#ifndef GUARD_FIELD_SCREEN_H
|
||||
#define GUARD_FIELD_SCREEN_H
|
||||
|
||||
// Exported type declarations
|
||||
|
||||
// Exported RAM declarations
|
||||
|
||||
// Exported ROM declarations
|
||||
void pal_fill_black(void);
|
||||
bool8 IsWeatherNotFadingIn(void);
|
||||
void sub_80AF168(void);
|
||||
void sub_80AF2B4(u8 taskId);
|
||||
void UpdateWeatherPerDay(u16 days);
|
||||
void sub_80AC3D0(void);
|
||||
void sub_80AC3E4(void);
|
||||
void PreservePaletteInWeather(u8);
|
||||
void sub_80AF128(void);
|
||||
void sub_80AB104(u8);
|
||||
void sub_80AF80C(u8);
|
||||
void sub_80AF828(void);
|
||||
void sub_80AF838(void);
|
||||
void sub_80B0268(void);
|
||||
|
||||
#endif //GUARD_FIELD_SCREEN_H
|
||||
@@ -1,8 +1,44 @@
|
||||
#ifndef GUARD_FIELD_SCREEN_EFFECT_H
|
||||
#define GUARD_FIELD_SCREEN_EFFECT_H
|
||||
|
||||
void pal_fill_for_maplights(void);
|
||||
void pal_fill_black(void);
|
||||
void WarpFadeScreen(void);
|
||||
void sub_80AF128(void);
|
||||
void sub_80AF168(void);
|
||||
void sub_80AF188(void);
|
||||
void sub_80AF214(void);
|
||||
void sub_80AF2B4(u8 taskId);
|
||||
void sub_80AF314(void);
|
||||
void mapldr_default(void);
|
||||
void sub_80AF3B0(void);
|
||||
void sub_80AF3C8(void);
|
||||
void sub_80AF3E8(void);
|
||||
void sub_80AF40C(void);
|
||||
void sub_80AF688(void);
|
||||
bool8 sub_80AF6A4(void);
|
||||
void sub_80AF6D4(void);
|
||||
void sub_80AF6F0(void);
|
||||
void sub_80AF734(void);
|
||||
void sp13E_warp_to_last_warp(void);
|
||||
void sub_80AF79C(void);
|
||||
void sub_80B009C(u8);
|
||||
void sub_80AF7D0(void);
|
||||
void sp13F_fall_to_last_warp(void);
|
||||
void sub_80AF80C(u8 metatileBehavior);
|
||||
void sub_80AF828(void);
|
||||
void sub_80AF838(void);
|
||||
void sub_80AF848(void);
|
||||
void sub_80AF87C(void);
|
||||
void sub_80AF8B8(void);
|
||||
void sub_80AF948(void);
|
||||
void sub_80AF9F8(void);
|
||||
void sub_80AFC60(void);
|
||||
void sub_80B009C(u8 flashLevel);
|
||||
void door_upload_tiles(void);
|
||||
void sub_80B0244(void);
|
||||
void sub_80B0268(void);
|
||||
void sub_80B0534(void);
|
||||
void sub_80B058C(void);
|
||||
void sub_80B05B4(void);
|
||||
|
||||
#endif // GUARD_FIELD_SCREEN_EFFECT_H
|
||||
|
||||
@@ -4,13 +4,23 @@
|
||||
#include "sprite.h"
|
||||
|
||||
// Controls how the weather should be changing the screen palettes.
|
||||
enum {
|
||||
enum
|
||||
{
|
||||
WEATHER_PAL_STATE_CHANGING_WEATHER,
|
||||
WEATHER_PAL_STATE_SCREEN_FADING_IN,
|
||||
WEATHER_PAL_STATE_SCREEN_FADING_OUT,
|
||||
WEATHER_PAL_STATE_IDLE,
|
||||
};
|
||||
|
||||
// For the FadeScreen function.
|
||||
enum
|
||||
{
|
||||
FADE_FROM_BLACK,
|
||||
FADE_TO_BLACK,
|
||||
FADE_FROM_WHITE,
|
||||
FADE_TO_WHITE,
|
||||
};
|
||||
|
||||
struct Weather
|
||||
{
|
||||
union
|
||||
@@ -38,11 +48,11 @@ struct Weather
|
||||
u8 gammaStepDelay;
|
||||
u8 gammaStepFrameCounter;
|
||||
u16 fadeDestColor;
|
||||
u8 palProcessingState;
|
||||
u8 fadeScreenCounter;
|
||||
bool8 readyForInit;
|
||||
u8 taskId;
|
||||
u8 unknown_6CA;
|
||||
/*0x6C6*/ u8 palProcessingState;
|
||||
/*0x6C7*/ u8 fadeScreenCounter;
|
||||
/*0x6C8*/ bool8 readyForInit;
|
||||
/*0x6C9*/ u8 taskId;
|
||||
/*0x6CA*/ u8 unknown_6CA;
|
||||
u8 unknown_6CB;
|
||||
u16 initStep;
|
||||
u16 finishStep;
|
||||
@@ -121,57 +131,103 @@ struct Weather
|
||||
u8 loadDroughtPalsOffset;
|
||||
};
|
||||
|
||||
void StartWeather(void);
|
||||
void ChangeWeather(u8 weather);
|
||||
void sub_807C988(u8 effect);
|
||||
void sub_807C9B4(u8 effect);
|
||||
void Task_WeatherInit(u8);
|
||||
void Task_WeatherMain(u8);
|
||||
void sub_807CAE8(void);
|
||||
void nullsub_38(void);
|
||||
void SetWeatherScreenFadeOut(void);
|
||||
|
||||
enum
|
||||
{
|
||||
FADE_FROM_BLACK,
|
||||
FADE_TO_BLACK,
|
||||
FADE_FROM_WHITE,
|
||||
FADE_TO_WHITE,
|
||||
};
|
||||
|
||||
void FadeScreen(u8, s8);
|
||||
// ...
|
||||
void UpdateSpritePaletteWithWeather(u8 tag);
|
||||
void ApplyWeatherGammaShiftToPal(u8);
|
||||
// ...
|
||||
void Weather_SetBlendCoeffs(u8, u8);
|
||||
// ...
|
||||
void PlayRainSoundEffect(void);
|
||||
// ...
|
||||
void SetSav1Weather(u32);
|
||||
u8 GetSav1Weather(void);
|
||||
void sub_80AEDBC(void);
|
||||
|
||||
void SetSav1WeatherFromCurrMapHeader(void);
|
||||
// ...
|
||||
void DoCurrentWeather(void);
|
||||
void sub_8080750(void);
|
||||
|
||||
bool8 IsWeatherNotFadingIn(void);
|
||||
bool8 IsWeatherChangeComplete(void);
|
||||
void SetWeather(u32);
|
||||
void UpdateWeatherPerDay(u16);
|
||||
void PreservePaletteInWeather(u8 index);
|
||||
void ResetPreservedPalettesInWeather(void);
|
||||
extern void ResetDroughtWeatherPaletteLoading(void);
|
||||
void ResetDroughtWeatherPaletteLoading(void);
|
||||
bool8 LoadDroughtWeatherPalettes(void);
|
||||
u8 GetCurrentWeather(void);
|
||||
void LoadCustomWeatherSpritePalette(const u16 *palette);
|
||||
|
||||
|
||||
// field_weather.c
|
||||
extern struct Weather gWeather;
|
||||
|
||||
extern struct Weather *const gWeatherPtr;
|
||||
|
||||
void StartWeather(void);
|
||||
void ChangeWeather(u8 weather);
|
||||
void sub_80AB104(u8 weather);
|
||||
void sub_80AB130(u8 weather);
|
||||
void sub_80ABC48(s8 gammaIndex);
|
||||
void sub_80ABC7C(u8 gammaIndex, u8 gammaTargetIndex, u8 gammaStepDelay);
|
||||
void FadeScreen(u8 mode, s8 delay);
|
||||
bool8 IsWeatherNotFadingIn(void);
|
||||
void UpdateSpritePaletteWithWeather(u8 spritePaletteIndex);
|
||||
void ApplyWeatherGammaShiftToPal(u8 paletteIndex);
|
||||
u8 sub_80ABF20(void);
|
||||
void LoadCustomWeatherSpritePalette(const u16 *palette);
|
||||
void ResetDroughtWeatherPaletteLoading(void);
|
||||
bool8 LoadDroughtWeatherPalettes(void);
|
||||
void sub_80ABFE0(s8 gammaIndex);
|
||||
void sub_80ABFF0(void);
|
||||
void sub_80AC01C(void);
|
||||
void Weather_SetBlendCoeffs(u8 eva, u8 evb);
|
||||
void Weather_SetTargetBlendCoeffs(u8 eva, u8 evb, int delay);
|
||||
bool8 Weather_UpdateBlend(void);
|
||||
void sub_80AC274(u8 a);
|
||||
u8 GetCurrentWeather(void);
|
||||
void SetRainStrengthFromSoundEffect(u16 soundEffect);
|
||||
void PlayRainSoundEffect(void);
|
||||
u8 IsWeatherChangeComplete(void);
|
||||
void SetWeatherScreenFadeOut(void);
|
||||
void sub_80AC3E4(void);
|
||||
void PreservePaletteInWeather(u8 preservedPalIndex);
|
||||
void ResetPreservedPalettesInWeather(void);
|
||||
|
||||
// field_weather_effect.c
|
||||
void Clouds_InitVars(void);
|
||||
void Clouds_Main(void);
|
||||
void Clouds_InitAll(void);
|
||||
bool8 Clouds_Finish(void);
|
||||
void Weather2_InitVars(void);
|
||||
void Weather2_Main(void);
|
||||
void Weather2_InitAll(void);
|
||||
bool8 Weather2_Finish(void);
|
||||
void LightRain_InitVars(void);
|
||||
void LightRain_Main(void);
|
||||
void LightRain_InitAll(void);
|
||||
bool8 LightRain_Finish(void);
|
||||
void Snow_InitVars(void);
|
||||
void Snow_Main(void);
|
||||
void Snow_InitAll(void);
|
||||
bool8 Snow_Finish(void);
|
||||
void MedRain_InitVars(void);
|
||||
void Rain_Main(void);
|
||||
void MedRain_InitAll(void);
|
||||
bool8 Rain_Finish(void);
|
||||
void Fog1_InitVars(void);
|
||||
void Fog1_Main(void);
|
||||
void Fog1_InitAll(void);
|
||||
bool8 Fog1_Finish(void);
|
||||
void Ash_InitVars(void);
|
||||
void Ash_Main(void);
|
||||
void Ash_InitAll(void);
|
||||
bool8 Ash_Finish(void);
|
||||
void Sandstorm_InitVars(void);
|
||||
void Sandstorm_Main(void);
|
||||
void Sandstorm_InitAll(void);
|
||||
bool8 Sandstorm_Finish(void);
|
||||
void Fog2_InitVars(void);
|
||||
void Fog2_Main(void);
|
||||
void Fog2_InitAll(void);
|
||||
bool8 Fog2_Finish(void);
|
||||
void Fog1_InitVars(void);
|
||||
void Fog1_Main(void);
|
||||
void Fog1_InitAll(void);
|
||||
bool8 Fog1_Finish(void);
|
||||
void Shade_InitVars(void);
|
||||
void Shade_Main(void);
|
||||
void Shade_InitAll(void);
|
||||
bool8 Shade_Finish(void);
|
||||
void Drought_InitVars(void);
|
||||
void Drought_Main(void);
|
||||
void Drought_InitAll(void);
|
||||
bool8 Drought_Finish(void);
|
||||
void HeavyRain_InitVars(void);
|
||||
void Rain_Main(void);
|
||||
void HeavyRain_InitAll(void);
|
||||
bool8 Rain_Finish(void);
|
||||
void Bubbles_InitVars(void);
|
||||
void Bubbles_Main(void);
|
||||
void Bubbles_InitAll(void);
|
||||
bool8 Bubbles_Finish(void);
|
||||
|
||||
u8 GetSav1Weather(void);
|
||||
void SetSav1Weather(u32 weather);
|
||||
void SetSav1WeatherFromCurrMapHeader(void);
|
||||
void SetWeather(u32 weather);
|
||||
void DoCurrentWeather(void);
|
||||
void UpdateWeatherPerDay(u16 increment);
|
||||
|
||||
#endif // GUARD_WEATHER_H
|
||||
|
||||
@@ -5,7 +5,7 @@
|
||||
#define AGBPrintInit()
|
||||
#define AGBPutc(cChr)
|
||||
#define AGBPrint(pBuf)
|
||||
#define AGBPrintf(pBuf, ...)
|
||||
#define AGBPrintf(pBuf, ...)
|
||||
#define AGBPrintFlush1Block()
|
||||
#define AGBPrintFlush()
|
||||
#define AGBAssert(pFile, nLine, pExpression, nStopProgram)
|
||||
@@ -21,30 +21,30 @@ void AGBAssert(const char *pFile, int nLine, const char *pExpression, int nStopP
|
||||
|
||||
#undef AGB_ASSERT
|
||||
#ifdef NDEBUG
|
||||
#define AGB_ASSERT(exp)
|
||||
#define AGB_ASSERT(exp)
|
||||
#else
|
||||
#define AGB_ASSERT(exp) (exp) ? ((void*)0) : AGBAssert(__FILE__, __LINE__, #exp, 1);
|
||||
#define AGB_ASSERT(exp) (exp) ? ((void*)0) : AGBAssert(__FILE__, __LINE__, #exp, 1);
|
||||
#endif
|
||||
|
||||
#undef AGB_WARNING
|
||||
#ifdef NDEBUG
|
||||
#define AGB_WARNING(exp)
|
||||
#define AGB_WARNING(exp)
|
||||
#else
|
||||
#define AGB_WARNING(exp) (exp) ? ((void*)0) : AGBAssert(__FILE__, __LINE__, #exp, 0);
|
||||
#define AGB_WARNING(exp) (exp) ? ((void*)0) : AGBAssert(__FILE__, __LINE__, #exp, 0);
|
||||
#endif
|
||||
|
||||
// for matching purposes
|
||||
|
||||
#ifdef NDEBUG
|
||||
#define AGB_ASSERT_EX(exp, file, line)
|
||||
#define AGB_ASSERT_EX(exp, file, line)
|
||||
#else
|
||||
#define AGB_ASSERT_EX(exp, file, line) (exp) ? ((void*)0) : AGBAssert(file, line, #exp, 1);
|
||||
#define AGB_ASSERT_EX(exp, file, line) (exp) ? ((void*)0) : AGBAssert(file, line, #exp, 1);
|
||||
#endif
|
||||
|
||||
#ifdef NDEBUG
|
||||
#define AGB_WARNING_EX(exp, file, line)
|
||||
#define AGB_WARNING_EX(exp, file, line)
|
||||
#else
|
||||
#define AGB_WARNING_EX(exp, file, line) (exp) ? ((void*)0) : AGBAssert(file, line, #exp, 0);
|
||||
#define AGB_WARNING_EX(exp, file, line) (exp) ? ((void*)0) : AGBAssert(file, line, #exp, 0);
|
||||
#endif
|
||||
|
||||
#endif // GUARD_GBA_ISAGBPRINT_H
|
||||
|
||||
@@ -32,7 +32,9 @@ struct BgCnt
|
||||
{
|
||||
u16 priority:2;
|
||||
u16 charBaseBlock:2;
|
||||
u16 dummy:4;
|
||||
u16 dummy:2;
|
||||
u16 mosaic:1;
|
||||
u16 palettes:1;
|
||||
u16 screenBaseBlock:5;
|
||||
u16 areaOverflowMode:1;
|
||||
u16 screenSize:2;
|
||||
|
||||
@@ -294,10 +294,10 @@ struct PlayerAvatar
|
||||
/*0x09*/ u8 newDirBackup; // during bike movement, the new direction as opposed to player's direction is backed up here.
|
||||
/*0x0A*/ u8 bikeFrameCounter; // on the mach bike, when this value is 1, the bike is moving but not accelerating yet for 1 tile. on the acro bike, this acts as a timer for acro bike.
|
||||
/*0x0B*/ u8 bikeSpeed;
|
||||
// acro bike only
|
||||
// acro bike only
|
||||
/*0x0C*/ u32 directionHistory; // up/down/left/right history is stored in each nybble, but using the field directions and not the io inputs.
|
||||
/*0x10*/ u32 abStartSelectHistory; // same as above but for A + B + start + select only
|
||||
// these two are timer history arrays which [0] is the active timer for acro bike. every element is backed up to the next element upon update.
|
||||
// these two are timer history arrays which [0] is the active timer for acro bike. every element is backed up to the next element upon update.
|
||||
/*0x14*/ u8 dirTimerHistory[8];
|
||||
/*0x1C*/ u8 abStartSelectTimerHistory[8];
|
||||
};
|
||||
|
||||
@@ -79,6 +79,14 @@
|
||||
#define T2_READ_32(ptr) ((ptr)[0] + ((ptr)[1] << 8) + ((ptr)[2] << 16) + ((ptr)[3] << 24))
|
||||
#define T2_READ_PTR(ptr) (void*) T2_READ_32(ptr)
|
||||
|
||||
#define S16TOPOSFLOAT(val) \
|
||||
({ \
|
||||
s16 v = (val); \
|
||||
float f = (float)v; \
|
||||
if(v < 0) f += 65536.0f; \
|
||||
f; \
|
||||
})
|
||||
|
||||
// Invalid Versions show as "----------" in Gen 4 and Gen 5's summary screen.
|
||||
// In Gens 6 and 7, invalid versions instead show "a distant land" in the summary screen.
|
||||
// In Gen 4 only, migrated Pokemon with Diamond, Pearl, or Platinum's ID show as "----------".
|
||||
@@ -881,7 +889,7 @@ struct SaveBlock1
|
||||
/*0x24*/ struct WarpData warp4;
|
||||
/*0x2C*/ u16 savedMusic;
|
||||
/*0x2E*/ u8 weather;
|
||||
/*0x2F*/ u8 filler_2F;
|
||||
/*0x2F*/ u8 weatherCycleStage;
|
||||
/*0x30*/ u8 flashLevel;
|
||||
/*0x32*/ u16 mapLayoutId;
|
||||
/*0x34*/ u16 mapView[0x100];
|
||||
|
||||
@@ -3360,7 +3360,7 @@ extern const u32 gRaySceneHushBg_Gfx[];
|
||||
extern const u32 gRaySceneHushRing_Gfx[];
|
||||
|
||||
// Pokeballs
|
||||
extern const u32 gItemIcon_MasterBall[];
|
||||
extern const u32 gItemIcon_MasterBall[];
|
||||
extern const u32 gItemIconPalette_MasterBall[];
|
||||
extern const u32 gItemIcon_UltraBall[];
|
||||
extern const u32 gItemIconPalette_UltraBall[];
|
||||
@@ -4745,4 +4745,12 @@ extern const u32 gUnknown_08D8D58C[];
|
||||
extern const u32 gPokedexAreaScreenAreaUnknown_Gfx[];
|
||||
extern const u16 gPokedexAreaScreenAreaUnknown_Pal[];
|
||||
|
||||
// Cable Car
|
||||
extern const u32 gUnknown_08DBA5B8[];
|
||||
extern const u16 gUnknown_08DBA518[];
|
||||
extern const u32 gCableCar_Gfx[];
|
||||
extern const u32 gCableCarDoor_Gfx[];
|
||||
extern const u32 gCableCarCord_Gfx[];
|
||||
extern const u16 gCableCar_Pal[];
|
||||
|
||||
#endif //GUARD_GRAPHICS_H
|
||||
|
||||
@@ -1,6 +1,22 @@
|
||||
#ifndef GUARD_item_menu_H
|
||||
#define GUARD_item_menu_H
|
||||
|
||||
#include "item.h"
|
||||
|
||||
#define RETURN_LOCATION_FIELD 0
|
||||
#define RETURN_LOCATION_BATTLE 1
|
||||
#define RETURN_LOCATION_POKEMON_LIST 2
|
||||
#define RETURN_LOCATION_SHOP 3
|
||||
#define RETURN_LOCATION_FIELD_2 4
|
||||
#define RETURN_LOCATION_FIELD_3 5
|
||||
#define RETURN_LOCATION_PC 6
|
||||
#define RETURN_LOCATION_FIELD_4 7
|
||||
#define RETURN_LOCATION_FIELD_5 8
|
||||
#define RETURN_LOCATION_FIELD_6 9
|
||||
#define RETURN_LOCATION_BATTLE_2 10
|
||||
#define RETURN_LOCATION_PC_2 11
|
||||
#define RETURN_LOCATION_UNCHANGED 12
|
||||
|
||||
// Exported type declarations
|
||||
struct BagStruct
|
||||
{
|
||||
@@ -8,8 +24,8 @@ struct BagStruct
|
||||
u8 location;
|
||||
u8 pocket;
|
||||
u16 unk6;
|
||||
u16 cursorPosition[5];
|
||||
u16 scrollPosition[5];
|
||||
u16 cursorPosition[POCKETS_COUNT];
|
||||
u16 scrollPosition[POCKETS_COUNT];
|
||||
};
|
||||
|
||||
extern struct BagStruct gUnknown_0203CE58;
|
||||
@@ -36,7 +52,7 @@ struct UnkBagStruct
|
||||
u8 unk825;
|
||||
u8 filler[2];
|
||||
u8 unk828;
|
||||
u8 unk829[5];
|
||||
u8 unk829[POCKETS_COUNT];
|
||||
u8 unk82E[6];
|
||||
s16 unk834;
|
||||
u8 filler4[0xE];
|
||||
|
||||
@@ -36,6 +36,7 @@ u32 GetPlayerTextSpeed(void);
|
||||
u8 GetPlayerTextSpeedDelay(void);
|
||||
void sub_81978B0(u16 arg0);
|
||||
void AddTextPrinterWithCallbackForMessage(bool8 a1, void (*callback)(struct TextPrinterTemplate *, u16));
|
||||
void sub_8199DF0(u32 bg, u8 a1, int a2, int a3);
|
||||
void AddTextPrinterParameterized3(u8 windowId, u8 fontId, u8 left, u8 top, const u8 *color, s8 speed, const u8 *str);
|
||||
void sub_8198070(u8 windowId, bool8 copyToVram);
|
||||
void SetWindowTemplateFields(struct WindowTemplate* template, u8 priority, u8 tilemapLeft, u8 tilemapTop, u8 width, u8 height, u8 palNum, u16 baseBlock);
|
||||
|
||||
@@ -91,7 +91,7 @@ void Overworld_ClearSavedMusic(void);
|
||||
void Overworld_ChangeMusicToDefault(void);
|
||||
void Overworld_ChangeMusicTo(u16 newMusic);
|
||||
u8 GetMapMusicFadeoutSpeed(void);
|
||||
void music_something(void);
|
||||
void TryFadeOutOldMapMusic(void);
|
||||
bool8 BGMusicStopped(void);
|
||||
void Overworld_FadeOutMapMusic(void);
|
||||
void UpdateAmbientCry(s16 *state, u16 *delayCounter);
|
||||
|
||||
@@ -17,10 +17,10 @@ enum PokemonSummaryScreenMode
|
||||
|
||||
enum PokemonSummaryScreenPage
|
||||
{
|
||||
PSS_PAGE_INFO,
|
||||
PSS_PAGE_SKILLS,
|
||||
PSS_PAGE_BATTLE_MOVES,
|
||||
PSS_PAGE_CONTEST_MOVES,
|
||||
PSS_PAGE_INFO,
|
||||
PSS_PAGE_SKILLS,
|
||||
PSS_PAGE_BATTLE_MOVES,
|
||||
PSS_PAGE_CONTEST_MOVES,
|
||||
};
|
||||
|
||||
#endif // GUARD_POKEMON_SUMMARY_SCREEN_H
|
||||
|
||||
34
include/roulette.h
Executable file
34
include/roulette.h
Executable file
@@ -0,0 +1,34 @@
|
||||
#ifndef GUARD_ROULETTE_H
|
||||
#define GUARD_ROULETTE_H
|
||||
|
||||
struct UnkStruct1
|
||||
{
|
||||
u16 var00;
|
||||
u16 var02;
|
||||
u8 var04;
|
||||
u8 var05;
|
||||
u8 var06;
|
||||
s8 var07_0:5;
|
||||
s8 var07_5:2;
|
||||
s8 var07_7:1;
|
||||
};
|
||||
|
||||
struct UnkStruct3
|
||||
{
|
||||
u8 var00_0:7;
|
||||
u8 var00_7:1;
|
||||
u8 var01;
|
||||
s8 var02;
|
||||
s8 var03;
|
||||
struct UnkStruct1 var04;
|
||||
};
|
||||
|
||||
struct UnkStruct0
|
||||
{
|
||||
u8 var00;
|
||||
u8 var01;
|
||||
u16 var02; //flag for each UnkStruct3
|
||||
struct UnkStruct3 var04[0x10];
|
||||
};
|
||||
|
||||
#endif // GUARD_ROULETTE_H
|
||||
@@ -1,17 +1,46 @@
|
||||
#ifndef GUARD_ROULETTE_UTIL_H
|
||||
#define GUARD_ROULETTE_UTIL_H
|
||||
|
||||
struct InnerStruct203CF18_3
|
||||
{
|
||||
u16 unk0;
|
||||
u16 unk2;
|
||||
u8 unk4;
|
||||
u8 unk5;
|
||||
u8 unk6;
|
||||
s8 unk7_0:4;
|
||||
s8 unk7_4:2;
|
||||
s8 unk7_6:1;
|
||||
s8 unk7_7:1;
|
||||
};
|
||||
|
||||
struct InnerStruct203CF18_2
|
||||
{
|
||||
u8 unk0;
|
||||
u8 unk1_0:4;
|
||||
u8 unk1_4:1;
|
||||
s8 unk1_5:1;
|
||||
s8 unk1_6:1;
|
||||
u32 unk1_7:1;
|
||||
u8 unk2;
|
||||
u8 unk3;
|
||||
struct InnerStruct203CF18_3 unk4;
|
||||
};
|
||||
|
||||
// structures
|
||||
struct InnerStruct203CF18
|
||||
{
|
||||
u8 filler[0xC4];
|
||||
u16 unk0;
|
||||
struct InnerStruct203CF18_2 unk4[16];
|
||||
};
|
||||
|
||||
void sub_8151B68(struct InnerStruct203CF18 *, const u8*);
|
||||
int sub_8151B68(struct InnerStruct203CF18 *, const struct InnerStruct203CF18_3 *);
|
||||
void sub_8151B3C(struct InnerStruct203CF18 *);
|
||||
void sub_8151CA8(struct InnerStruct203CF18 *, u8, u8);
|
||||
void sub_8151C50(struct InnerStruct203CF18 *, u8, u8);
|
||||
void sub_8151D28(struct InnerStruct203CF18 *, u8, u8);
|
||||
void sub_8151CA8(struct InnerStruct203CF18 *, u16, u8);
|
||||
void sub_8151C50(struct InnerStruct203CF18 *, u16, u8);
|
||||
void sub_8151D28(struct InnerStruct203CF18 *, u16, u8);
|
||||
void sub_8151E50(struct InnerStruct203CF18 *);
|
||||
void sub_8152008(u16 *dest, u16 src, u8 left, u8 top, u8 width, u8 height);
|
||||
void sub_8152058(u16 *dest, u16 *src, u8 left, u8 top, u8 width, u8 height);
|
||||
|
||||
#endif // GUARD_ROULETTE_UTIL_H
|
||||
|
||||
@@ -25,8 +25,8 @@ struct UnkSaveSection
|
||||
|
||||
struct SaveSectionOffsets
|
||||
{
|
||||
u16 toAdd;
|
||||
u16 size;
|
||||
u16 toAdd;
|
||||
u16 size;
|
||||
};
|
||||
|
||||
// Emerald changes this definition to be the sectors per slot.
|
||||
@@ -48,7 +48,7 @@ enum
|
||||
SAVE_NORMAL,
|
||||
SAVE_LINK,
|
||||
//EREADER_SAVE, // deprecated in Emerald
|
||||
SAVE_LINK2, // unknown 2nd link save
|
||||
SAVE_LINK2, // unknown 2nd link save
|
||||
SAVE_HALL_OF_FAME,
|
||||
SAVE_OVERWRITE_DIFFERENT_FILE,
|
||||
SAVE_HALL_OF_FAME_ERASE_BEFORE // unused
|
||||
|
||||
@@ -17,7 +17,7 @@ enum
|
||||
X_COORD,
|
||||
Y_COORD,
|
||||
ANIM_NUM,
|
||||
LAYER_TYPE
|
||||
LAYER_TYPE
|
||||
};
|
||||
|
||||
struct MartInfo
|
||||
@@ -32,16 +32,16 @@ struct MartInfo
|
||||
|
||||
struct ShopData
|
||||
{
|
||||
/*0x0000*/ u16 tilemapBuffers[4][0x400];
|
||||
/*0x2000*/ u32 totalCost;
|
||||
/*0x2004*/ u16 itemsShowed;
|
||||
/*0x2006*/ u16 selectedRow;
|
||||
/*0x2008*/ u16 scrollOffset;
|
||||
/*0x200A*/ u8 maxQuantity;
|
||||
/*0x200B*/ u8 scrollIndicatorsTaskId;
|
||||
/*0x200C*/ u8 iconSlot;
|
||||
/*0x200D*/ u8 itemSpriteIds[2];
|
||||
/*0x2010*/ s16 viewportObjects[16][5];
|
||||
/*0x0000*/ u16 tilemapBuffers[4][0x400];
|
||||
/*0x2000*/ u32 totalCost;
|
||||
/*0x2004*/ u16 itemsShowed;
|
||||
/*0x2006*/ u16 selectedRow;
|
||||
/*0x2008*/ u16 scrollOffset;
|
||||
/*0x200A*/ u8 maxQuantity;
|
||||
/*0x200B*/ u8 scrollIndicatorsTaskId;
|
||||
/*0x200C*/ u8 iconSlot;
|
||||
/*0x200D*/ u8 itemSpriteIds[2];
|
||||
/*0x2010*/ s16 viewportObjects[16][5];
|
||||
};
|
||||
|
||||
void CreatePokemartMenu(const u16 *);
|
||||
|
||||
@@ -1058,7 +1058,7 @@ extern const u8 gText_DexSortAtoZDescription[];
|
||||
extern const u8 gText_DexSortHeaviestDescription[];
|
||||
extern const u8 gText_DexSortLightestDescription[];
|
||||
extern const u8 gText_DexSortTallestDescription[];
|
||||
extern const u8 ggText_DexSortSmallestDescription[];
|
||||
extern const u8 gText_DexSortSmallestDescription[];
|
||||
extern const u8 gText_DexEmptyString[];
|
||||
extern const u8 gText_DexSearchDontSpecify[];
|
||||
extern const u8 gText_DexSearchTypeNone[];
|
||||
@@ -1299,6 +1299,338 @@ extern const u8 gText_082C8589[];
|
||||
extern const u8 gText_082C85AE[];
|
||||
extern const u8 gText_082C877B[];
|
||||
|
||||
// Battle Tower.
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2479CE[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_248297[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2444D6[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24459B[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2448CD[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24529A[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_245CAC[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_245E20[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_245FC6[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_247749[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2453B4[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2476ED[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_246864[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_247F3F[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2484AC[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_248661[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2486FF[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2469B4[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_246D9E[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_244A23[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_246662[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_248321[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_244F4F[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_247B16[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2465B5[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2481E1[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_247E7E[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_244549[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_246244[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2468A7[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2468FE[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_245A5F[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24626E[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_244383[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_246BE9[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2462E4[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_246F7B[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_247268[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_244643[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_247EE9[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_246D3F[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_247AA1[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_246D6A[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_245D4B[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_247348[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24522F[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24617D[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_244989[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2470FD[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_247C4E[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24754A[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_247C8C[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_248467[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2474AF[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_245BBD[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24503D[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_248AC0[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24614A[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_244E5B[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_245F2B[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_248553[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_246741[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_245656[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2480AB[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_248725[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_244939[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2471FB[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_247291[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24589C[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_247B3E[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_248614[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2448F5[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2445C5[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_247B62[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24777A[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2455EC[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_248031[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_244AA9[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_245464[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2484E7[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_247313[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_247470[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_244D82[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_246529[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_247238[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_247A18[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24597F[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_247DFE[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_247FB7[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_246E64[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_247655[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_244E7E[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_245535[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_246FCC[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2482DC[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24808D[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_246AF7[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24864E[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_247991[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_246605[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_248B4C[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2448A7[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_245C05[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2456F5[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_246020[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24670A[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24694B[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2471C7[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_248C5B[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_246449[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2452EF[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_245B91[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_245F87[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_246831[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_247854[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_244D07[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_246051[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2486C6[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_248401[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2450E6[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_248671[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2454D6[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24662A[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_246EB6[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_244FD3[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_247484[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2460D5[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24622A[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_244DC6[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2485E5[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_248BB4[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_246DD3[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_244B52[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24896F[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_247629[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2454A3[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2459BE[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_244413[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_248C90[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2446B4[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_244C18[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24610D[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24838D[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24633C[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24758B[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2458CE[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_246E1A[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_247EA1[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_248369[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_245DC7[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_247D97[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2483C1[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_248892[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2488D8[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_247889[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24895F[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2449E6[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_248781[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_246F21[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24707D[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24818E[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24568A[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_248A10[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_246791[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_246571[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_246A4E[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_248431[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2462AA[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_246B3F[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2473C6[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2473FB[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_245CE6[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2445E8[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2487C9[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_245D60[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24795F[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_245B79[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_247B9B[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_246B2B[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24451E[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_247807[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24636B[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_247DC7[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_246002[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_247838[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_248151[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24718D[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2481A9[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_247942[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_244D36[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_246D2D[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_248751[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_247D07[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_246B6B[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_244F98[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_246BB2[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24705B[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_248BEE[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24716C[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2489BD[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_245D07[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_247724[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_248908[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_244618[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24468F[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_244C6E[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_246E39[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24856A[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24894B[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24824F[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_245C66[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_246C22[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2467C4[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_245406[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24737A[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2474EC[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_247FE9[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_247C23[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2480DC[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24857D[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_248B39[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_245E41[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_245E78[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_247D4E[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24615D[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_248517[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_245087[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2463C5[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_247AE3[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_245EEC[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24885B[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2470B2[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_248B22[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2467E6[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24833D[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_248C2E[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_248221[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_245196[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_245740[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24480C[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_246A22[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24555F[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24712A[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_247A76[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_247CB2[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2457D9[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_248128[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24631F[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_246CE9[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2482B1[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_244DFE[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_247013[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24790D[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24581F[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_247A51[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24479E[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2461C7[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_244ECA[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2466E6[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2477CE[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_245C2D[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2487F7[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2489E7[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2478DD[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_248477[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_244CD6[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2466B4[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24805E[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_247E3E[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_245923[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_248829[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2461F5[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24751D[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2475BC[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_245013[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2475D5[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_246C35[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_246686[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_247438[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_245D8D[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_247EB5[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_246F4C[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2450C0[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_245DF0[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24755C[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24474D[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2444EF[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_246082[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2464EE[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2467FF[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_244EF4[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_247BE7[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_245EBD[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24697C[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_246A85[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_245F58[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_245851[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_248A72[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2459F7[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2443E7[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_245B3E[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_248CCF[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24444B[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_245C7F[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_246C6C[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2472C7[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_245AB4[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24769B[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_248A40[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_244BD2[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_246760[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_246CB3[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_247FA3[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_247F6D[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_248D04[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2463FF[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_246EEE[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_244B93[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2446E5[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2469F1[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2451BD[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_244AD6[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24738F[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_248AEB[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_246478[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24760D[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24658C[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24692B[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_246ACF[];
|
||||
extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24649D[];
|
||||
|
||||
// Battle Pyramid.
|
||||
extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_252D2D[];
|
||||
extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_252D57[];
|
||||
|
||||
@@ -19,7 +19,7 @@ extern u8 gApproachingTrainerId;
|
||||
bool8 CheckForTrainersWantingBattle(void);
|
||||
void sub_80B4578(struct EventObject *var);
|
||||
void EndTrainerApproach(void);
|
||||
void sub_80B45D0(void);
|
||||
void TryPrepareSecondApproachingTrainer(void);
|
||||
u8 FldEff_ExclamationMarkIcon(void);
|
||||
u8 FldEff_QuestionMarkIcon(void);
|
||||
u8 FldEff_HeartIcon(void);
|
||||
|
||||
Reference in New Issue
Block a user