Merge branch 'master' of https://github.com/pret/pokeemerald into decompile_party_menu

This commit is contained in:
golem galvanize
2018-12-13 00:31:06 -05:00
525 changed files with 76142 additions and 91660 deletions
-2035
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-2882
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-10509
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-2397
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-3251
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+2 -2
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@@ -1368,7 +1368,7 @@ _0810C0E2:
mov r0, sp mov r0, sp
movs r2, 0 movs r2, 0
bl sub_80A6D60 bl sub_80A6D60
ldr r0, =gUnknown_0854C270 ldr r0, =gUnknown_083970E8
mov r1, sp mov r1, sp
ldrb r1, [r1, 0x8] ldrb r1, [r1, 0x8]
lsls r1, 4 lsls r1, 4
@@ -1650,7 +1650,7 @@ _0810C366:
mov r0, sp mov r0, sp
movs r2, 0 movs r2, 0
bl sub_80A6D60 bl sub_80A6D60
ldr r0, =gUnknown_0854C270 ldr r0, =gUnknown_083970E8
mov r1, sp mov r1, sp
ldrb r1, [r1, 0x8] ldrb r1, [r1, 0x8]
lsls r1, 4 lsls r1, 4
+1 -1
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@@ -668,7 +668,7 @@
.4byte \pointer2 @ text .4byte \pointer2 @ text
.4byte \pointer3 @ text .4byte \pointer3 @ text
.4byte \pointer4 @ event script .4byte \pointer4 @ event script
.elseif \type == TRAINER_BATTLE_9 .elseif \type == TRAINER_BATTLE_PYRAMID
.4byte \pointer1 @ text .4byte \pointer1 @ text
.4byte \pointer2 @ text .4byte \pointer2 @ text
.elseif \type == TRAINER_BATTLE_SET_TRAINER_A .elseif \type == TRAINER_BATTLE_SET_TRAINER_A
-1431
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+1 -1
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@@ -80,7 +80,7 @@ RIGHT_ARROW = 7C
'“' = B1 '“' = B1
'”' = B2 '”' = B2
'' = B3 '' = B3
'' = B4 '\'' = B4
'♂' = B5 '♂' = B5
'♀' = B6 '♀' = B6
'¥' = B7 '¥' = B7
-70
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@@ -1,70 +0,0 @@
.set F_EV_SPREAD_HP, 1 << 0
.set F_EV_SPREAD_ATTACK, 1 << 1
.set F_EV_SPREAD_DEFENSE, 1 << 2
.set F_EV_SPREAD_SPEED, 1 << 3
.set F_EV_SPREAD_SP_ATTACK, 1 << 4
.set F_EV_SPREAD_SP_DEFENSE, 1 << 5
.set BATTLE_FRONTIER_ITEM_NONE, 0
.set BATTLE_FRONTIER_ITEM_KINGS_ROCK, 1
.set BATTLE_FRONTIER_ITEM_SITRUS_BERRY, 2
.set BATTLE_FRONTIER_ITEM_ORAN_BERRY, 3
.set BATTLE_FRONTIER_ITEM_CHESTO_BERRY, 4
.set BATTLE_FRONTIER_ITEM_HARD_STONE, 5
.set BATTLE_FRONTIER_ITEM_FOCUS_BAND, 6
.set BATTLE_FRONTIER_ITEM_PERSIM_BERRY, 7
.set BATTLE_FRONTIER_ITEM_MIRACLE_SEED, 8
.set BATTLE_FRONTIER_ITEM_BERRY_JUICE, 9
.set BATTLE_FRONTIER_ITEM_MACHO_BRACE, 10
.set BATTLE_FRONTIER_ITEM_SILVER_POWDER, 11
.set BATTLE_FRONTIER_ITEM_CHERI_BERRY, 12
.set BATTLE_FRONTIER_ITEM_BLACK_GLASSES, 13
.set BATTLE_FRONTIER_ITEM_BLACK_BELT, 14
.set BATTLE_FRONTIER_ITEM_SOUL_DEW, 15
.set BATTLE_FRONTIER_ITEM_CHOICE_BAND, 16
.set BATTLE_FRONTIER_ITEM_MAGNET, 17
.set BATTLE_FRONTIER_ITEM_SILK_SCARF, 18
.set BATTLE_FRONTIER_ITEM_WHITE_HERB, 19
.set BATTLE_FRONTIER_ITEM_DEEP_SEA_SCALE, 20
.set BATTLE_FRONTIER_ITEM_DEEP_SEA_TOOTH, 21
.set BATTLE_FRONTIER_ITEM_MYSTIC_WATER, 22
.set BATTLE_FRONTIER_ITEM_SHARP_BEAK, 23
.set BATTLE_FRONTIER_ITEM_QUICK_CLAW, 24
.set BATTLE_FRONTIER_ITEM_LEFTOVERS, 25
.set BATTLE_FRONTIER_ITEM_RAWST_BERRY, 26
.set BATTLE_FRONTIER_ITEM_LIGHT_BALL, 27
.set BATTLE_FRONTIER_ITEM_POISON_BARB, 28
.set BATTLE_FRONTIER_ITEM_NEVER_MELT_ICE, 29
.set BATTLE_FRONTIER_ITEM_ASPEAR_BERRY, 30
.set BATTLE_FRONTIER_ITEM_SPELL_TAG, 31
.set BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, 32
.set BATTLE_FRONTIER_ITEM_LEPPA_BERRY, 33
.set BATTLE_FRONTIER_ITEM_SCOPE_LENS, 34
.set BATTLE_FRONTIER_ITEM_TWISTED_SPOON, 35
.set BATTLE_FRONTIER_ITEM_METAL_COAT, 36
.set BATTLE_FRONTIER_ITEM_MENTAL_HERB, 37
.set BATTLE_FRONTIER_ITEM_CHARCOAL, 38
.set BATTLE_FRONTIER_ITEM_PECHA_BERRY, 39
.set BATTLE_FRONTIER_ITEM_SOFT_SAND, 40
.set BATTLE_FRONTIER_ITEM_LUM_BERRY, 41
.set BATTLE_FRONTIER_ITEM_DRAGON_SCALE, 42
.set BATTLE_FRONTIER_ITEM_DRAGON_FANG, 43
.set BATTLE_FRONTIER_ITEM_IAPAPA_BERRY, 44
.set BATTLE_FRONTIER_ITEM_WIKI_BERRY, 45
.set BATTLE_FRONTIER_ITEM_SEA_INCENSE, 46
.set BATTLE_FRONTIER_ITEM_SHELL_BELL, 47
.set BATTLE_FRONTIER_ITEM_SALAC_BERRY, 48
.set BATTLE_FRONTIER_ITEM_LANSAT_BERRY, 49
.set BATTLE_FRONTIER_ITEM_APICOT_BERRY, 50
.set BATTLE_FRONTIER_ITEM_STARF_BERRY, 51
.set BATTLE_FRONTIER_ITEM_LIECHI_BERRY, 52
.set BATTLE_FRONTIER_ITEM_STICK, 53
.set BATTLE_FRONTIER_ITEM_LAX_INCENSE, 54
.set BATTLE_FRONTIER_ITEM_AGUAV_BERRY, 55
.set BATTLE_FRONTIER_ITEM_FIGY_BERRY, 56
.set BATTLE_FRONTIER_ITEM_THICK_CLUB, 57
.set BATTLE_FRONTIER_ITEM_MAGO_BERRY, 58
.set BATTLE_FRONTIER_ITEM_METAL_POWDER, 59
.set BATTLE_FRONTIER_ITEM_PETAYA_BERRY, 60
.set BATTLE_FRONTIER_ITEM_LUCKY_PUNCH, 61
.set BATTLE_FRONTIER_ITEM_GANLON_BERRY, 62
-1
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@@ -2,6 +2,5 @@
.include "constants/misc_constants.inc" .include "constants/misc_constants.inc"
.include "constants/contest_constants.inc" .include "constants/contest_constants.inc"
.include "constants/pokemon_data_constants.inc" .include "constants/pokemon_data_constants.inc"
.include "constants/battle_frontier_constants.inc"
.include "constants/berry_constants.inc" .include "constants/berry_constants.inc"
.include "constants/contest_move_effects.inc" .include "constants/contest_move_effects.inc"
@@ -1,65 +0,0 @@
.align 2
gBattleFrontierHeldItems:: @ 85CECB0
.2byte ITEM_NONE
.2byte ITEM_KINGS_ROCK
.2byte ITEM_SITRUS_BERRY
.2byte ITEM_ORAN_BERRY
.2byte ITEM_CHESTO_BERRY
.2byte ITEM_HARD_STONE
.2byte ITEM_FOCUS_BAND
.2byte ITEM_PERSIM_BERRY
.2byte ITEM_MIRACLE_SEED
.2byte ITEM_BERRY_JUICE
.2byte ITEM_MACHO_BRACE
.2byte ITEM_SILVER_POWDER
.2byte ITEM_CHERI_BERRY
.2byte ITEM_BLACK_GLASSES
.2byte ITEM_BLACK_BELT
.2byte ITEM_SOUL_DEW
.2byte ITEM_CHOICE_BAND
.2byte ITEM_MAGNET
.2byte ITEM_SILK_SCARF
.2byte ITEM_WHITE_HERB
.2byte ITEM_DEEP_SEA_SCALE
.2byte ITEM_DEEP_SEA_TOOTH
.2byte ITEM_MYSTIC_WATER
.2byte ITEM_SHARP_BEAK
.2byte ITEM_QUICK_CLAW
.2byte ITEM_LEFTOVERS
.2byte ITEM_RAWST_BERRY
.2byte ITEM_LIGHT_BALL
.2byte ITEM_POISON_BARB
.2byte ITEM_NEVER_MELT_ICE
.2byte ITEM_ASPEAR_BERRY
.2byte ITEM_SPELL_TAG
.2byte ITEM_BRIGHT_POWDER
.2byte ITEM_LEPPA_BERRY
.2byte ITEM_SCOPE_LENS
.2byte ITEM_TWISTED_SPOON
.2byte ITEM_METAL_COAT
.2byte ITEM_MENTAL_HERB
.2byte ITEM_CHARCOAL
.2byte ITEM_PECHA_BERRY
.2byte ITEM_SOFT_SAND
.2byte ITEM_LUM_BERRY
.2byte ITEM_DRAGON_SCALE
.2byte ITEM_DRAGON_FANG
.2byte ITEM_IAPAPA_BERRY
.2byte ITEM_WIKI_BERRY
.2byte ITEM_SEA_INCENSE
.2byte ITEM_SHELL_BELL
.2byte ITEM_SALAC_BERRY
.2byte ITEM_LANSAT_BERRY
.2byte ITEM_APICOT_BERRY
.2byte ITEM_STARF_BERRY
.2byte ITEM_LIECHI_BERRY
.2byte ITEM_STICK
.2byte ITEM_LAX_INCENSE
.2byte ITEM_AGUAV_BERRY
.2byte ITEM_FIGY_BERRY
.2byte ITEM_THICK_CLUB
.2byte ITEM_MAGO_BERRY
.2byte ITEM_METAL_POWDER
.2byte ITEM_PETAYA_BERRY
.2byte ITEM_LUCKY_PUNCH
.2byte ITEM_GANLON_BERRY
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
@@ -1,316 +0,0 @@
.align 2
gFallarborBattleTentMons:: @ 85DF69C
@ 0
.2byte SPECIES_NUMEL
.2byte MOVE_GROWL, MOVE_FLAMETHROWER, MOVE_TACKLE, MOVE_SUNNY_DAY
.byte BATTLE_FRONTIER_ITEM_CHARCOAL
.byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP
.4byte NATURE_QUIET
@ 1
.2byte SPECIES_LINOONE
.2byte MOVE_ODOR_SLEUTH, MOVE_COVET, MOVE_ROCK_SMASH, MOVE_CHARM
.byte BATTLE_FRONTIER_ITEM_SILK_SCARF
.byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE
.4byte NATURE_SASSY
@ 2
.2byte SPECIES_PLUSLE
.2byte MOVE_SPARK, MOVE_GROWL, MOVE_QUICK_ATTACK, MOVE_FAKE_TEARS
.byte BATTLE_FRONTIER_ITEM_MENTAL_HERB
.byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED
.4byte NATURE_MODEST
@ 3
.2byte SPECIES_POOCHYENA
.2byte MOVE_YAWN, MOVE_ODOR_SLEUTH, MOVE_HOWL, MOVE_FRUSTRATION
.byte BATTLE_FRONTIER_ITEM_LEPPA_BERRY
.byte F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK
.4byte NATURE_NAUGHTY
@ 4
.2byte SPECIES_KECLEON
.2byte MOVE_LICK, MOVE_SLASH, MOVE_FAINT_ATTACK, MOVE_PSYBEAM
.byte BATTLE_FRONTIER_ITEM_WIKI_BERRY
.byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK
.4byte NATURE_MODEST
@ 5
.2byte SPECIES_MAGIKARP
.2byte MOVE_SPLASH, MOVE_TACKLE, MOVE_FLAIL, MOVE_NONE
.byte BATTLE_FRONTIER_ITEM_DRAGON_SCALE
.byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP
.4byte NATURE_QUIRKY
@ 6
.2byte SPECIES_SOLROCK
.2byte MOVE_ROCK_THROW, MOVE_FLASH, MOVE_SANDSTORM, MOVE_PSYWAVE
.byte BATTLE_FRONTIER_ITEM_HARD_STONE
.byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP
.4byte NATURE_SASSY
@ 7
.2byte SPECIES_MAKUHITA
.2byte MOVE_DETECT, MOVE_ARM_THRUST, MOVE_FAKE_OUT, MOVE_SMELLING_SALT
.byte BATTLE_FRONTIER_ITEM_BLACK_BELT
.byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP
.4byte NATURE_ADAMANT
@ 8
.2byte SPECIES_MACHOKE
.2byte MOVE_COUNTER, MOVE_REVENGE, MOVE_BULK_UP, MOVE_FOCUS_ENERGY
.byte BATTLE_FRONTIER_ITEM_SCOPE_LENS
.byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK
.4byte NATURE_NAIVE
@ 9
.2byte SPECIES_NINCADA
.2byte MOVE_FURY_SWIPES, MOVE_ENDURE, MOVE_MUD_SLAP, MOVE_DIG
.byte BATTLE_FRONTIER_ITEM_LUM_BERRY
.byte F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK
.4byte NATURE_SERIOUS
@ 10
.2byte SPECIES_BEAUTIFLY
.2byte MOVE_FLASH, MOVE_MORNING_SUN, MOVE_HARDEN, MOVE_MEGA_DRAIN
.byte BATTLE_FRONTIER_ITEM_BRIGHT_POWDER
.byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SPEED | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK
.4byte NATURE_QUIRKY
@ 11
.2byte SPECIES_DUSTOX
.2byte MOVE_MOONLIGHT, MOVE_HARDEN, MOVE_POISON_STING, MOVE_PSYBEAM
.byte BATTLE_FRONTIER_ITEM_FOCUS_BAND
.byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SPEED | F_EV_SPREAD_DEFENSE
.4byte NATURE_DOCILE
@ 12
.2byte SPECIES_ILLUMISE
.2byte MOVE_METRONOME, MOVE_FLATTER, MOVE_WISH, MOVE_ATTRACT
.byte BATTLE_FRONTIER_ITEM_SALAC_BERRY
.byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK
.4byte NATURE_ADAMANT
@ 13
.2byte SPECIES_VOLBEAT
.2byte MOVE_TACKLE, MOVE_MOONLIGHT, MOVE_SIGNAL_BEAM, MOVE_TAIL_GLOW
.byte BATTLE_FRONTIER_ITEM_LEPPA_BERRY
.byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP
.4byte NATURE_ADAMANT
@ 14
.2byte SPECIES_NINJASK
.2byte MOVE_DOUBLE_TEAM, MOVE_PROTECT, MOVE_DIG, MOVE_SAND_ATTACK
.byte BATTLE_FRONTIER_ITEM_PETAYA_BERRY
.byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SPEED | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP
.4byte NATURE_TIMID
@ 15
.2byte SPECIES_NINJASK
.2byte MOVE_SWORDS_DANCE, MOVE_CUT, MOVE_FURY_CUTTER, MOVE_LEECH_LIFE
.byte BATTLE_FRONTIER_ITEM_SILVER_POWDER
.byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP
.4byte NATURE_ADAMANT
@ 16
.2byte SPECIES_ARON
.2byte MOVE_METAL_CLAW, MOVE_PROTECT, MOVE_SHOCK_WAVE, MOVE_METAL_SOUND
.byte BATTLE_FRONTIER_ITEM_SCOPE_LENS
.byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP
.4byte NATURE_LONELY
@ 17
.2byte SPECIES_ARON
.2byte MOVE_SECRET_POWER, MOVE_METAL_CLAW, MOVE_IRON_DEFENSE, MOVE_MUD_SLAP
.byte BATTLE_FRONTIER_ITEM_SITRUS_BERRY
.byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED
.4byte NATURE_GENTLE
@ 18
.2byte SPECIES_ELECTRIKE
.2byte MOVE_CRUNCH, MOVE_THUNDER_WAVE, MOVE_HOWL, MOVE_QUICK_ATTACK
.byte BATTLE_FRONTIER_ITEM_SEA_INCENSE
.byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK
.4byte NATURE_HASTY
@ 19
.2byte SPECIES_MAGNEMITE
.2byte MOVE_THUNDER_WAVE, MOVE_SUPERSONIC, MOVE_ENDURE, MOVE_SPARK
.byte BATTLE_FRONTIER_ITEM_MAGNET
.byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP
.4byte NATURE_QUIET
@ 20
.2byte SPECIES_VOLTORB
.2byte MOVE_CHARGE, MOVE_SPARK, MOVE_SCREECH, MOVE_SONIC_BOOM
.byte BATTLE_FRONTIER_ITEM_ASPEAR_BERRY
.byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED
.4byte NATURE_MODEST
@ 21
.2byte SPECIES_WHISMUR
.2byte MOVE_REST, MOVE_SLEEP_TALK, MOVE_HYPER_VOICE, MOVE_ATTRACT
.byte BATTLE_FRONTIER_ITEM_LAX_INCENSE
.byte F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP
.4byte NATURE_ADAMANT
@ 22
.2byte SPECIES_LOUDRED
.2byte MOVE_STOMP, MOVE_REST, MOVE_SCREECH, MOVE_UPROAR
.byte BATTLE_FRONTIER_ITEM_CHESTO_BERRY
.byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP
.4byte NATURE_ADAMANT
@ 23
.2byte SPECIES_LINOONE
.2byte MOVE_FURY_SWIPES, MOVE_SAND_ATTACK, MOVE_SHOCK_WAVE, MOVE_GROWL
.byte BATTLE_FRONTIER_ITEM_MAGNET
.byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP
.4byte NATURE_MODEST
@ 24
.2byte SPECIES_MIGHTYENA
.2byte MOVE_SAND_ATTACK, MOVE_HOWL, MOVE_SWAGGER, MOVE_SECRET_POWER
.byte BATTLE_FRONTIER_ITEM_KINGS_ROCK
.byte F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP
.4byte NATURE_JOLLY
@ 25
.2byte SPECIES_SWABLU
.2byte MOVE_TAKE_DOWN, MOVE_SING, MOVE_GROWL, MOVE_SAFEGUARD
.byte BATTLE_FRONTIER_ITEM_FOCUS_BAND
.byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP
.4byte NATURE_QUIRKY
@ 26
.2byte SPECIES_SKARMORY
.2byte MOVE_AGILITY, MOVE_STEEL_WING, MOVE_SAND_ATTACK, MOVE_TORMENT
.byte BATTLE_FRONTIER_ITEM_METAL_COAT
.byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP
.4byte NATURE_BOLD
@ 27
.2byte SPECIES_GOLBAT
.2byte MOVE_CONFUSE_RAY, MOVE_BITE, MOVE_DOUBLE_TEAM, MOVE_SUBSTITUTE
.byte BATTLE_FRONTIER_ITEM_PETAYA_BERRY
.byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP
.4byte NATURE_BOLD
@ 28
.2byte SPECIES_WINGULL
.2byte MOVE_WING_ATTACK, MOVE_HAIL, MOVE_DOUBLE_TEAM, MOVE_SUPERSONIC
.byte BATTLE_FRONTIER_ITEM_RAWST_BERRY
.byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED
.4byte NATURE_MODEST
@ 29
.2byte SPECIES_PELIPPER
.2byte MOVE_TWISTER, MOVE_ICY_WIND, MOVE_DOUBLE_TEAM, MOVE_WATER_GUN
.byte BATTLE_FRONTIER_ITEM_DRAGON_FANG
.byte F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK
.4byte NATURE_ADAMANT
@ 30
.2byte SPECIES_BARBOACH
.2byte MOVE_SPARK, MOVE_WATER_GUN, MOVE_EARTHQUAKE, MOVE_WATER_SPORT
.byte BATTLE_FRONTIER_ITEM_LIECHI_BERRY
.byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP
.4byte NATURE_MODEST
@ 31
.2byte SPECIES_WAILMER
.2byte MOVE_WATER_PULSE, MOVE_RAIN_DANCE, MOVE_SPLASH, MOVE_CURSE
.byte BATTLE_FRONTIER_ITEM_KINGS_ROCK
.byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK
.4byte NATURE_QUIET
@ 32
.2byte SPECIES_MARILL
.2byte MOVE_DEFENSE_CURL, MOVE_ROLLOUT, MOVE_BUBBLE_BEAM, MOVE_ATTRACT
.byte BATTLE_FRONTIER_ITEM_HARD_STONE
.byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP
.4byte NATURE_ADAMANT
@ 33
.2byte SPECIES_GOLDEEN
.2byte MOVE_WATERFALL, MOVE_RAIN_DANCE, MOVE_FLAIL, MOVE_PROTECT
.byte BATTLE_FRONTIER_ITEM_GANLON_BERRY
.byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK
.4byte NATURE_HASTY
@ 34
.2byte SPECIES_GOLDEEN
.2byte MOVE_SLEEP_TALK, MOVE_HORN_DRILL, MOVE_REST, MOVE_SUPERSONIC
.byte BATTLE_FRONTIER_ITEM_MENTAL_HERB
.byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP
.4byte NATURE_CAREFUL
@ 35
.2byte SPECIES_TRAPINCH
.2byte MOVE_RETURN, MOVE_SAND_ATTACK, MOVE_ATTRACT, MOVE_STRENGTH
.byte BATTLE_FRONTIER_ITEM_MAGO_BERRY
.byte F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK
.4byte NATURE_ADAMANT
@ 36
.2byte SPECIES_BALTOY
.2byte MOVE_SELF_DESTRUCT, MOVE_SANDSTORM, MOVE_RAPID_SPIN, MOVE_MIMIC
.byte BATTLE_FRONTIER_ITEM_SCOPE_LENS
.byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK
.4byte NATURE_JOLLY
@ 37
.2byte SPECIES_GRAVELER
.2byte MOVE_ROCK_BLAST, MOVE_DEFENSE_CURL, MOVE_MAGNITUDE, MOVE_MUD_SPORT
.byte BATTLE_FRONTIER_ITEM_HARD_STONE
.byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP
.4byte NATURE_ADAMANT
@ 38
.2byte SPECIES_SANDSHREW
.2byte MOVE_SAND_TOMB, MOVE_SANDSTORM, MOVE_DOUBLE_TEAM, MOVE_FOCUS_PUNCH
.byte BATTLE_FRONTIER_ITEM_SOFT_SAND
.byte F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK
.4byte NATURE_JOLLY
@ 39
.2byte SPECIES_SWALOT
.2byte MOVE_YAWN, MOVE_ENCORE, MOVE_BULLET_SEED, MOVE_SLUDGE
.byte BATTLE_FRONTIER_ITEM_SCOPE_LENS
.byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP
.4byte NATURE_BRAVE
@ 40
.2byte SPECIES_SHROOMISH
.2byte MOVE_HEADBUTT, MOVE_SPORE, MOVE_SWAGGER, MOVE_LEECH_SEED
.byte BATTLE_FRONTIER_ITEM_QUICK_CLAW
.byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP
.4byte NATURE_IMPISH
@ 41
.2byte SPECIES_KIRLIA
.2byte MOVE_HYPNOSIS, MOVE_GROWL, MOVE_ATTRACT, MOVE_DREAM_EATER
.byte BATTLE_FRONTIER_ITEM_SITRUS_BERRY
.byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK
.4byte NATURE_ADAMANT
@ 42
.2byte SPECIES_LOMBRE
.2byte MOVE_NATURE_POWER, MOVE_WATER_GUN, MOVE_RAIN_DANCE, MOVE_FLASH
.byte BATTLE_FRONTIER_ITEM_LEFTOVERS
.byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP
.4byte NATURE_BASHFUL
@ 43
.2byte SPECIES_NUZLEAF
.2byte MOVE_NATURE_POWER, MOVE_TORMENT, MOVE_SWAGGER, MOVE_REST
.byte BATTLE_FRONTIER_ITEM_CHESTO_BERRY
.byte F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK
.4byte NATURE_ADAMANT
@ 44
.2byte SPECIES_CACNEA
.2byte MOVE_SANDSTORM, MOVE_NEEDLE_ARM, MOVE_TEETER_DANCE, MOVE_LEECH_SEED
.byte BATTLE_FRONTIER_ITEM_BRIGHT_POWDER
.byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SPEED | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP
.4byte NATURE_ADAMANT
@@ -1,257 +0,0 @@
.align 1
gFallarborBattleTentTrainerMons_Amber:: @ 85DEEF8
.2byte 39
.2byte 40
.2byte 41
.2byte 42
.2byte 43
.2byte 44
.2byte -1
gFallarborBattleTentTrainerMons_Javier:: @ 85DEF06
.2byte 6
.2byte 35
.2byte 36
.2byte 37
.2byte 38
.2byte 44
.2byte -1
gFallarborBattleTentTrainerMons_Natalie:: @ 85DEF14
.2byte 5
.2byte 29
.2byte 30
.2byte 32
.2byte 34
.2byte -1
gFallarborBattleTentTrainerMons_Treve:: @ 85DEF20
.2byte 28
.2byte 29
.2byte 30
.2byte 32
.2byte 33
.2byte -1
gFallarborBattleTentTrainerMons_Arianna:: @ 85DEF2C
.2byte 18
.2byte 23
.2byte 24
.2byte 27
.2byte 44
.2byte -1
gFallarborBattleTentTrainerMons_Jadyn:: @ 85DEF38
.2byte 0
.2byte 22
.2byte 24
.2byte 27
.2byte 32
.2byte 39
.2byte -1
gFallarborBattleTentTrainerMons_Gerardo:: @ 85DEF46
.2byte 6
.2byte 18
.2byte 23
.2byte 24
.2byte 29
.2byte -1
gFallarborBattleTentTrainerMons_Jonn:: @ 85DEF52
.2byte 16
.2byte 17
.2byte 21
.2byte 22
.2byte 37
.2byte -1
gFallarborBattleTentTrainerMons_Esteban:: @ 85DEF5E
.2byte 5
.2byte 28
.2byte 30
.2byte 33
.2byte 42
.2byte -1
gFallarborBattleTentTrainerMons_Jameson:: @ 85DEF6A
.2byte 1
.2byte 2
.2byte 3
.2byte 5
.2byte 9
.2byte -1
gFallarborBattleTentTrainerMons_Alanzo:: @ 85DEF76
.2byte 9
.2byte 10
.2byte 11
.2byte 12
.2byte 13
.2byte 14
.2byte 15
.2byte -1
gFallarborBattleTentTrainerMons_Howard:: @ 85DEF86
.2byte 18
.2byte 23
.2byte 31
.2byte 38
.2byte 43
.2byte -1
gFallarborBattleTentTrainerMons_Conrad:: @ 85DEF92
.2byte 18
.2byte 19
.2byte 20
.2byte 21
.2byte 22
.2byte -1
gFallarborBattleTentTrainerMons_Makenna:: @ 85DEF9E
.2byte 4
.2byte 21
.2byte 25
.2byte 36
.2byte 40
.2byte -1
gFallarborBattleTentTrainerMons_Brayan:: @ 85DEFAA
.2byte 0
.2byte 4
.2byte 6
.2byte 12
.2byte 19
.2byte 23
.2byte 28
.2byte -1
gFallarborBattleTentTrainerMons_Mariana:: @ 85DEFBA
.2byte 0
.2byte 4
.2byte 13
.2byte 19
.2byte 28
.2byte 30
.2byte 37
.2byte -1
gFallarborBattleTentTrainerMons_Sheldon:: @ 85DEFCA
.2byte 2
.2byte 3
.2byte 21
.2byte 31
.2byte 39
.2byte -1
gFallarborBattleTentTrainerMons_Gianna:: @ 85DEFD6
.2byte 1
.2byte 2
.2byte 30
.2byte 32
.2byte 41
.2byte -1
gFallarborBattleTentTrainerMons_Yahir:: @ 85DEFE2
.2byte 4
.2byte 8
.2byte 15
.2byte 17
.2byte 22
.2byte 24
.2byte -1
gFallarborBattleTentTrainerMons_Britney:: @ 85DEFF0
.2byte 4
.2byte 7
.2byte 14
.2byte 20
.2byte 23
.2byte 43
.2byte -1
gFallarborBattleTentTrainerMons_Hecter:: @ 85DEFFE
.2byte 0
.2byte 1
.2byte 2
.2byte 5
.2byte 9
.2byte 35
.2byte -1
gFallarborBattleTentTrainerMons_Tannor:: @ 85DF00C
.2byte 5
.2byte 30
.2byte 31
.2byte 33
.2byte 34
.2byte -1
gFallarborBattleTentTrainerMons_Benji:: @ 85DF018
.2byte 25
.2byte 26
.2byte 27
.2byte 28
.2byte 29
.2byte -1
gFallarborBattleTentTrainerMons_Rory:: @ 85DF024
.2byte 9
.2byte 11
.2byte 14
.2byte 15
.2byte 27
.2byte 39
.2byte -1
gFallarborBattleTentTrainerMons_Eleanor:: @ 85DF032
.2byte 23
.2byte 28
.2byte 31
.2byte 36
.2byte 38
.2byte 42
.2byte 44
.2byte -1
gFallarborBattleTentTrainerMons_Evelyn:: @ 85DF042
.2byte 29
.2byte 31
.2byte 32
.2byte 33
.2byte 34
.2byte -1
gFallarborBattleTentTrainerMons_Arielle:: @ 85DF04E
.2byte 1
.2byte 3
.2byte 38
.2byte 39
.2byte 41
.2byte -1
gFallarborBattleTentTrainerMons_Connar:: @ 85DF05A
.2byte 7
.2byte 8
.2byte 28
.2byte 29
.2byte 31
.2byte 32
.2byte -1
gFallarborBattleTentTrainerMons_Maurice:: @ 85DF068
.2byte 4
.2byte 5
.2byte 6
.2byte 12
.2byte 13
.2byte -1
gFallarborBattleTentTrainerMons_Kianna:: @ 85DF074
.2byte 22
.2byte 24
.2byte 26
.2byte 27
.2byte 34
.2byte 37
.2byte -1
@@ -1,781 +0,0 @@
.align 2
gFallarborBattleTentTrainers:: @ 85DF084
@ 0
.4byte FACILITY_CLASS_AROMA_LADY
.string "AMBER$", 8
@ pre-battle speech
.2byte EC_WORD_I
.2byte EC_WORD_HAVE
.2byte EC_WORD_TO
.2byte EC_WORD_DIET
.2byte EC_WORD_EVERY
.2byte EC_WORD_DAY
@ win speech
.2byte EC_WORD_A
.2byte EC_MOVE(NIGHTMARE)
.2byte EC_WORD_OF
.2byte EC_WORD_SWEETS
.2byte EC_WORD_SHOCKED
.2byte EC_WORD_ME
@ loss speech
.2byte EC_WORD_IF
.2byte EC_WORD_YOU
.2byte EC_WORD_GIVE_UP
.2byte EC_WORD_YOU
.2byte EC_WORD_WILL
.2byte EC_WORD_LOSE
.4byte gFallarborBattleTentTrainerMons_Amber
@ 1
.4byte FACILITY_CLASS_RUIN_MANIAC
.string "JAVIER$", 8
@ pre-battle speech
.2byte EC_WORD_I
.2byte EC_WORD_NEVER
.2byte EC_WORD_EVER
.2byte EC_WORD_HAVE
.2byte EC_WORD_ENOUGH
.2byte EC_WORD_MONEY
@ win speech
.2byte EC_WORD_I
.2byte EC_WORD_WON
.2byte EC_WORD_BUT
.2byte EC_WORD_I
.2byte EC_WORD_NEED
.2byte EC_WORD_MONEY
@ loss speech
.2byte EC_WORD_I
.2byte EC_WORD_NEED
.2byte EC_WORD_MONEY
.2byte EC_WORD_FOR
.2byte EC_WORD_A
.2byte EC_WORD_BIKE
.4byte gFallarborBattleTentTrainerMons_Javier
@ 2
.4byte FACILITY_CLASS_TUBER_F
.string "NATALIE$", 8
@ pre-battle speech
.2byte EC_WORD_THE
.2byte EC_WORD_WAY
.2byte EC_WORD_I
.2byte EC_WORD_BATTLE
.2byte EC_WORD_IS
.2byte EC_WORD_WEIRD
@ win speech
.2byte EC_WORD_YOU_RE
.2byte EC_WORD_MUCH
.2byte EC_WORD_TOO_WEAK
.2byte EC_WORD_FOR
.2byte EC_WORD_THIS
.2byte EC_WORD_PLACE
@ loss speech
.2byte EC_WORD_GIVE_ME
.2byte EC_WORD_AN
.2byte EC_WORD_EASY
.2byte EC_WORD_MATCH
.2byte EC_WORD_NEXT
.2byte EC_WORD_TIME
.4byte gFallarborBattleTentTrainerMons_Natalie
@ 3
.4byte FACILITY_CLASS_TUBER_M
.string "TREVE$", 8
@ pre-battle speech
.2byte EC_WORD_LOOK
.2byte EC_WORD_AT
.2byte EC_WORD_MY
.2byte EC_MOVE2(METRONOME)
.2byte EC_WORD_AND
.2byte EC_WORD_SLEEP
@ win speech
.2byte EC_WORD_YEAH
.2byte EC_WORD_EXCL
.2byte EC_MOVE(HYPNOSIS)
.2byte EC_WORD_IS
.2byte EC_WORD_TOTALLY
.2byte EC_WORD_GREAT
@ loss speech
.2byte EC_WORD_MY
.2byte EC_MOVE(HYPNOSIS)
.2byte EC_WORD_DIDN_T
.2byte EC_WORD_WORK
.2byte EC_WORD_ELLIPSIS
.2byte -1
.4byte gFallarborBattleTentTrainerMons_Treve
@ 4
.4byte FACILITY_CLASS_LADY
.string "ARIANNA$", 8
@ pre-battle speech
.2byte EC_WORD_IF_I_WIN
.2byte EC_WORD_GIVE_ME
.2byte EC_WORD_POKEMON
.2byte EC_WORD_FOR
.2byte EC_WORD_MY
.2byte EC_WORD_COLLECTION
@ win speech
.2byte EC_WORD_YOUR
.2byte EC_WORD_POKEMON
.2byte EC_WORD_ARE
.2byte EC_WORD_TOO_WEAK
.2byte EC_WORD_TO
.2byte EC_WORD_COLLECT
@ loss speech
.2byte EC_WORD_YOUR
.2byte EC_WORD_POKEMON
.2byte EC_WORD_ARE
.2byte EC_WORD_SOMETHING
.2byte EC_WORD_ELSE
.2byte EC_WORD_ELLIPSIS
.4byte gFallarborBattleTentTrainerMons_Arianna
@ 5
.4byte FACILITY_CLASS_BEAUTY
.string "JADYN$", 8
@ pre-battle speech
.2byte EC_WORD_MY
.2byte EC_WORD_NAME
.2byte EC_WORD_IS
.2byte EC_WORD_REALLY
.2byte EC_WORD_A
.2byte EC_WORD_MYSTERY
@ win speech
.2byte EC_WORD_MY
.2byte EC_WORD_NAME
.2byte EC_WORD_GOES
.2byte EC_WORD_ON
.2byte EC_WORD_A
.2byte EC_WORD_MYSTERY
@ loss speech
.2byte EC_WORD_MY
.2byte EC_WORD_NAME
.2byte EC_WORD_QUES
.2byte EC_WORD_I_AM
.2byte EC_WORD_YOUR
.2byte EC_WORD_MOTHER
.4byte gFallarborBattleTentTrainerMons_Jadyn
@ 6
.4byte FACILITY_CLASS_RICH_BOY
.string "GERARDO$", 8
@ pre-battle speech
.2byte EC_WORD_I_AM
.2byte EC_WORD_THE
.2byte EC_WORD_BEST
.2byte EC_WORD_HERO
.2byte EC_WORD_EVER
.2byte EC_WORD_EXCL
@ win speech
.2byte EC_WORD_SEE
.2byte EC_WORD_WHAT
.2byte EC_WORD_I
.2byte EC_WORD_MEAN
.2byte EC_WORD_QUES
.2byte -1
@ loss speech
.2byte EC_WORD_HUH_QUES
.2byte EC_WORD_YOU
.2byte EC_WORD_WERE
.2byte EC_WORD_RIGHT
.2byte EC_WORD_QUES
.2byte -1
.4byte gFallarborBattleTentTrainerMons_Gerardo
@ 7
.4byte FACILITY_CLASS_POKEMANIAC
.string "JONN$", 8
@ pre-battle speech
.2byte EC_WORD_THE
.2byte EC_WORD_WORLD
.2byte EC_MOVE2(SUPERPOWER)
.2byte EC_MOVE2(STOMP)
.2byte EC_WORD_CONTEST
.2byte EC_WORD_EXCL_EXCL
@ win speech
.2byte EC_WORD_I_AM
.2byte EC_WORD_NO_1
.2byte EC_WORD_EXCL_EXCL
.2byte EC_WORD_HEAR
.2byte EC_WORD_ME
.2byte EC_MOVE2(ROAR)
@ loss speech
.2byte EC_WORD_I
.2byte EC_WORD_GIVE_UP
.2byte EC_WORD_EXCL
.2byte EC_WORD_YOU_RE
.2byte EC_WORD_NO_1
.2byte EC_WORD_EXCL
.4byte gFallarborBattleTentTrainerMons_Jonn
@ 8
.4byte FACILITY_CLASS_SWIMMER_M
.string "ESTEBAN$", 8
@ pre-battle speech
.2byte EC_WORD_YOU_RE
.2byte EC_WORD_A
.2byte EC_WORD_GOOD
.2byte EC_WORD_TRAINER
.2byte EC_WORD_QUES
.2byte EC_WORD_UNBELIEVABLE
@ win speech
.2byte EC_WORD_YOU_RE
.2byte EC_WORD_SOME
.2byte EC_WORD_PUSHOVER
.2byte EC_WORD_OF
.2byte EC_WORD_A
.2byte EC_WORD_TRAINER
@ loss speech
.2byte EC_WORD_YOU_RE
.2byte EC_WORD_MUCH
.2byte EC_WORD_TOO
.2byte EC_WORD_MUCH
.2byte EC_WORD_FOR
.2byte EC_WORD_ME
.4byte gFallarborBattleTentTrainerMons_Esteban
@ 9
.4byte FACILITY_CLASS_CAMPER
.string "JAMESON$", 8
@ pre-battle speech
.2byte EC_WORD_MY
.2byte EC_WORD_POKEMON
.2byte EC_WORD_ARE
.2byte EC_WORD_SILKY
.2byte EC_WORD_SMOOTH
.2byte EC_WORD_EXCL
@ win speech
.2byte EC_WORD_MY
.2byte EC_WORD_SILKY
.2byte EC_WORD_SMOOTH
.2byte EC_WORD_POKEMON
.2byte EC_WORD_RULE
.2byte EC_WORD_EXCL
@ loss speech
.2byte EC_WORD_MY
.2byte EC_WORD_POKEMON
.2byte EC_MOVE2(STRUGGLE)
.2byte EC_WORD_IN
.2byte EC_WORD_YOUR
.2byte EC_WORD_STICKY_HOLD
.4byte gFallarborBattleTentTrainerMons_Jameson
@ 10
.4byte FACILITY_CLASS_BUG_MANIAC
.string "ALANZO$", 8
@ pre-battle speech
.2byte EC_MOVE2(FORESIGHT)
.2byte EC_WORD_IS
.2byte EC_WORD_A
.2byte EC_WORD_POWER
.2byte EC_WORD_I
.2byte EC_WORD_HAVE
@ win speech
.2byte EC_WORD_YOU_RE
.2byte EC_WORD_OBLIVIOUS
.2byte EC_WORD_ABOUT
.2byte EC_MOVE2(FORESIGHT)
.2byte EC_WORD_EXCL
.2byte -1
@ loss speech
.2byte EC_WORD_MY
.2byte EC_MOVE2(FORESIGHT)
.2byte EC_WORD_IS
.2byte EC_WORD_ALWAYS
.2byte EC_WORD_RIGHT
.2byte EC_WORD_EXCL
.4byte gFallarborBattleTentTrainerMons_Alanzo
@ 11
.4byte FACILITY_CLASS_GENTLEMAN
.string "HOWARD$", 8
@ pre-battle speech
.2byte EC_WORD_YOUR
.2byte EC_WORD_POKEMON
.2byte EC_WORD_CAN_T
.2byte EC_WORD_BEAT
.2byte EC_WORD_ME
.2byte -1
@ win speech
.2byte EC_WORD_YOU
.2byte EC_WORD_COULDN_T
.2byte EC_WORD_WIN
.2byte EC_WORD_COULD
.2byte EC_WORD_YOU
.2byte EC_WORD_QUES
@ loss speech
.2byte EC_WORD_YOU
.2byte EC_WORD_WOULD
.2byte EC_WORD_GO
.2byte EC_WORD_ALL
.2byte EC_WORD_OUT
.2byte EC_WORD_ELLIPSIS
.4byte gFallarborBattleTentTrainerMons_Howard
@ 12
.4byte FACILITY_CLASS_GUITARIST
.string "CONRAD$", 8
@ pre-battle speech
.2byte EC_WORD_YOUR
.2byte EC_WORD_POKEMON
.2byte EC_WORD_ARE
.2byte EC_WORD_PRETTY
.2byte EC_WORD_WILD
.2byte EC_WORD_EXCL
@ win speech
.2byte EC_WORD_WHOAH
.2byte EC_WORD_EXCL_EXCL
.2byte -1
.2byte EC_WORD_LET_S
.2byte EC_WORD_DANCE
.2byte EC_WORD_EXCL
@ loss speech
.2byte EC_WORD_MY
.2byte EC_WORD_MUSIC
.2byte EC_WORD_WILL
.2byte EC_WORD_PLAY
.2byte EC_WORD_ON
.2byte EC_WORD_ELLIPSIS
.4byte gFallarborBattleTentTrainerMons_Conrad
@ 13
.4byte FACILITY_CLASS_SCHOOL_KID_F
.string "MAKENNA$", 8
@ pre-battle speech
.2byte EC_WORD_SHOW
.2byte EC_WORD_ME
.2byte EC_WORD_THAT
.2byte EC_WORD_YOU
.2byte EC_WORD_MEAN
.2byte EC_WORD_IT
@ win speech
.2byte EC_WORD_THAT_S
.2byte EC_WORD_WHY
.2byte EC_WORD_I
.2byte EC_WORD_STUDY
.2byte EC_WORD_EVERY
.2byte EC_WORD_DAY
@ loss speech
.2byte EC_WORD_AWW
.2byte EC_WORD_I
.2byte EC_WORD_STUDY
.2byte EC_WORD_EVERY
.2byte EC_WORD_DAY
.2byte EC_WORD_TOO
.4byte gFallarborBattleTentTrainerMons_Makenna
@ 14
.4byte FACILITY_CLASS_COOLTRAINER_M
.string "BRAYAN$", 8
@ pre-battle speech
.2byte EC_WORD_CAN
.2byte EC_WORD_YOU
.2byte EC_WORD_SEE
.2byte EC_WORD_MY
.2byte EC_WORD_POWER
.2byte EC_WORD_QUES
@ win speech
.2byte EC_WORD_HOW
.2byte EC_WORD_BORING
.2byte EC_WORD_ELLIPSIS
.2byte EC_WORD_THIS
.2byte EC_WORD_IS
.2byte EC_WORD_GOOD_BYE
@ loss speech
.2byte EC_WORD_AM
.2byte EC_WORD_I
.2byte EC_WORD_THE
.2byte EC_WORD_WEAK
.2byte EC_WORD_TRAINER
.2byte EC_WORD_QUES
.4byte gFallarborBattleTentTrainerMons_Brayan
@ 15
.4byte FACILITY_CLASS_COOLTRAINER_F
.string "MARIANA$", 8
@ pre-battle speech
.2byte EC_WORD_A
.2byte EC_WORD_LIE
.2byte EC_WORD_CAN
.2byte EC_WORD_BE
.2byte EC_WORD_KIND
.2byte EC_WORD_ELLIPSIS
@ win speech
.2byte EC_WORD_THIS
.2byte EC_WORD_IS
.2byte EC_WORD_LIKE
.2byte EC_WORD_THE
.2byte EC_WORD_SUNDAY
.2byte EC_WORD_COMICS
@ loss speech
.2byte EC_WORD_THIS
.2byte EC_WORD_IS
.2byte EC_WORD_LIKE
.2byte EC_WORD_FROM
.2byte EC_WORD_A
.2byte EC_WORD_MOVIE
.4byte gFallarborBattleTentTrainerMons_Mariana
@ 16
.4byte FACILITY_CLASS_POKEFAN_M
.string "SHELDON$", 8
@ pre-battle speech
.2byte EC_WORD_A
.2byte EC_WORD_POKEMON
.2byte EC_WORD_TEACHER
.2byte EC_WORD_GETS
.2byte EC_WORD_NO
.2byte EC_MOVE2(REST)
@ win speech
.2byte EC_WORD_MY
.2byte EC_WORD_SMARTNESS
.2byte EC_WORD_GETS
.2byte EC_WORD_ME
.2byte EC_WORD_EASY
.2byte EC_WORD_WINS
@ loss speech
.2byte EC_WORD_I
.2byte EC_WORD_HAVE
.2byte EC_WORD_TO
.2byte EC_WORD_GO
.2byte EC_WORD_WORK
.2byte EC_WORD_BYE_BYE
.4byte gFallarborBattleTentTrainerMons_Sheldon
@ 17
.4byte FACILITY_CLASS_POKEFAN_F
.string "GIANNA$", 8
@ pre-battle speech
.2byte EC_WORD_AHAHA
.2byte EC_WORD_YES
.2byte EC_WORD_EXCL
.2byte EC_WORD_LOVEY_DOVEY
.2byte EC_WORD_POKEMON
.2byte EC_WORD_WORLD
@ win speech
.2byte EC_WORD_MY
.2byte EC_WORD_SHINE
.2byte EC_WORD_IS
.2byte EC_WORD_MAKING
.2byte EC_WORD_THINGS
.2byte EC_WORD_BETTER
@ loss speech
.2byte EC_WORD_DO
.2byte EC_WORD_YOU
.2byte EC_WORD_DISLIKE
.2byte EC_WORD_POKEMON
.2byte EC_WORD_QUES
.2byte -1
.4byte gFallarborBattleTentTrainerMons_Gianna
@ 18
.4byte FACILITY_CLASS_EXPERT_M
.string "YAHIR$", 8
@ pre-battle speech
.2byte EC_WORD_YOU
.2byte EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS
.2byte EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS
.2byte EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS
.2byte EC_WORD_COME_ON
.2byte EC_WORD_EXCL
@ win speech
.2byte EC_WORD_YOU
.2byte EC_WORD_NEED
.2byte EC_WORD_TO
.2byte EC_WORD_TRAIN
.2byte EC_WORD_A_LOT
.2byte EC_WORD_MORE
@ loss speech
.2byte EC_WORD_NOT
.2byte EC_WORD_ENOUGH
.2byte EC_WORD_ELLIPSIS
.2byte EC_WORD_JUST
.2byte EC_WORD_NOT
.2byte EC_WORD_ENOUGH
.4byte gFallarborBattleTentTrainerMons_Yahir
@ 19
.4byte FACILITY_CLASS_EXPERT_F
.string "BRITNEY$", 8
@ pre-battle speech
.2byte EC_WORD_IT
.2byte EC_WORD_SEEMS
.2byte EC_WORD_THAT
.2byte EC_WORD_YOU_RE
.2byte EC_WORD_QUITE
.2byte EC_WORD_GOOD
@ win speech
.2byte EC_WORD_YOU_RE
.2byte EC_WORD_A
.2byte EC_WORD_LUKEWARM
.2byte EC_WORD_TALENT
.2byte EC_WORD_AT
.2byte EC_WORD_BEST
@ loss speech
.2byte EC_WORD_YOU_RE
.2byte EC_WORD_A
.2byte EC_WORD_COOL
.2byte EC_WORD_HERO
.2byte EC_WORD_AT
.2byte EC_WORD_THIS
.4byte gFallarborBattleTentTrainerMons_Britney
@ 20
.4byte FACILITY_CLASS_YOUNGSTER
.string "HECTER$", 8
@ pre-battle speech
.2byte EC_WORD_MY
.2byte EC_MOVE2(HIDDEN_POWER)
.2byte EC_WORD_IS
.2byte EC_WORD_EXCITING
.2byte EC_WORD_ME
.2byte EC_WORD_EXCL
@ win speech
.2byte EC_WORD_YEEHAW_EXCL
.2byte EC_WORD_LET_S
.2byte EC_WORD_HAVE
.2byte EC_WORD_A
.2byte EC_MOVE2(HIDDEN_POWER)
.2byte EC_WORD_PARTY
@ loss speech
.2byte EC_WORD_WAAAH
.2byte EC_WORD_EXCL
.2byte EC_WORD_DON_T
.2byte EC_WORD_YOU
.2byte EC_MOVE2(MIMIC)
.2byte EC_WORD_ME
.4byte gFallarborBattleTentTrainerMons_Hecter
@ 21
.4byte FACILITY_CLASS_FISHERMAN
.string "TANNOR$", 8
@ pre-battle speech
.2byte EC_WORD_YOU
.2byte EC_WORD_HAVE
.2byte EC_WORD_GOT
.2byte EC_WORD_TO
.2byte EC_WORD_BE
.2byte EC_WORD_JOKING
@ win speech
.2byte EC_WORD_YOU_RE
.2byte EC_WORD_THE
.2byte EC_WORD_BEST
.2byte EC_WORD_AT
.2byte EC_WORD_BEING
.2byte EC_WORD_FUNNY
@ loss speech
.2byte EC_WORD_YOU
.2byte EC_WORD_WEREN_T
.2byte EC_WORD_BEING
.2byte EC_WORD_FUNNY
.2byte EC_WORD_AT
.2byte EC_WORD_ALL
.4byte gFallarborBattleTentTrainerMons_Tannor
@ 22
.4byte FACILITY_CLASS_BIRD_KEEPER
.string "BENJI$", 8
@ pre-battle speech
.2byte EC_WORD_YOU
.2byte EC_WORD_DON_T
.2byte EC_WORD_THINK
.2byte EC_WORD_VERY
.2byte EC_WORD_FAST
.2byte EC_WORD_HUH_QUES
@ win speech
.2byte EC_WORD_SORRY
.2byte EC_WORD_EXCL
.2byte EC_WORD_I
.2byte EC_WORD_DIDN_T
.2byte EC_WORD_MEAN
.2byte EC_WORD_YOU
@ loss speech
.2byte EC_WORD_YOU
.2byte EC_WORD_LEFT
.2byte EC_WORD_ME
.2byte EC_WORD_FEELING
.2byte EC_WORD_SAD
.2byte EC_WORD_ELLIPSIS
.4byte gFallarborBattleTentTrainerMons_Benji
@ 23
.4byte FACILITY_CLASS_NINJA_BOY
.string "RORY$", 8
@ pre-battle speech
.2byte EC_WORD_DON_T
.2byte EC_WORD_CAUSE
.2byte EC_WORD_AN
.2byte EC_MOVE(UPROAR)
.2byte EC_WORD_YOU
.2byte EC_WORD_EXCL
@ win speech
.2byte EC_WORD_I
.2byte EC_WORD_DON_T
.2byte EC_WORD_NEED
.2byte EC_WORD_AN
.2byte EC_MOVE(UPROAR)
.2byte EC_WORD_EXCL
@ loss speech
.2byte EC_WORD_I_AM
.2byte EC_WORD_GOING
.2byte EC_WORD_TO
.2byte EC_WORD_CAUSE
.2byte EC_WORD_AN
.2byte EC_MOVE(UPROAR)
.4byte gFallarborBattleTentTrainerMons_Rory
@ 24
.4byte FACILITY_CLASS_PARASOL_LADY
.string "ELEANOR$", 8
@ pre-battle speech
.2byte EC_WORD_I
.2byte EC_WORD_REALLY
.2byte EC_WORD_WANT
.2byte EC_WORD_TO
.2byte EC_WORD_PARTY
.2byte -1
@ win speech
.2byte EC_WORD_A
.2byte EC_WORD_TRENDY
.2byte EC_WORD_PARTY
.2byte EC_WORD_WOULD
.2byte EC_WORD_BE
.2byte EC_WORD_REFRESHING
@ loss speech
.2byte EC_WORD_DON_T
.2byte EC_WORD_YOU
.2byte EC_WORD_LIKE
.2byte EC_WORD_TO
.2byte EC_WORD_PARTY
.2byte EC_WORD_QUES
.4byte gFallarborBattleTentTrainerMons_Eleanor
@ 25
.4byte FACILITY_CLASS_SWIMMER_F
.string "EVELYN$", 8
@ pre-battle speech
.2byte EC_WORD_MY
.2byte EC_WORD_PC
.2byte EC_WORD_IS
.2byte EC_WORD_MY
.2byte EC_WORD_SECRET_BASE
.2byte EC_WORD_EXCL
@ win speech
.2byte EC_WORD_IT_S
.2byte EC_WORD_ALL
.2byte EC_WORD_SECRET
.2byte EC_WORD_ON
.2byte EC_WORD_MY
.2byte EC_WORD_PC
@ loss speech
.2byte EC_WORD_NO
.2byte EC_WORD_EXCL
.2byte -1
.2byte EC_WORD_I
.2byte EC_WORD_REJECT
.2byte EC_WORD_THIS
.4byte gFallarborBattleTentTrainerMons_Evelyn
@ 26
.4byte FACILITY_CLASS_PICNICKER
.string "ARIELLE$", 8
@ pre-battle speech
.2byte EC_WORD_IT_S
.2byte EC_WORD_NOT_VERY
.2byte EC_WORD_PRETTY
.2byte EC_WORD_BUT
.2byte EC_WORD_I
.2byte EC_WORD_TRY
@ win speech
.2byte EC_WORD_WE_RE
.2byte EC_WORD_NOT_VERY
.2byte EC_WORD_PRETTY
.2byte EC_WORD_BUT
.2byte EC_WORD_WE_RE
.2byte EC_WORD_GREAT
@ loss speech
.2byte EC_WORD_THAT_WAS
.2byte EC_WORD_PRETTY
.2byte EC_WORD_MEAN
.2byte EC_WORD_OF
.2byte EC_WORD_YOU
.2byte EC_WORD_EXCL
.4byte gFallarborBattleTentTrainerMons_Arielle
@ 27
.4byte FACILITY_CLASS_SAILOR
.string "CONNAR$", 8
@ pre-battle speech
.2byte EC_WORD_I_AM
.2byte EC_WORD_NOT
.2byte EC_WORD_STRONG
.2byte EC_WORD_ENOUGH
.2byte EC_WORD_FOR
.2byte EC_WORD_THIS
@ win speech
.2byte EC_WORD_DO
.2byte EC_WORD_YOU
.2byte EC_WORD_THINK
.2byte EC_WORD_YOU_RE
.2byte EC_WORD_OK_QUES
.2byte -1
@ loss speech
.2byte EC_WORD_GOOD_BYE
.2byte EC_WORD_AND
.2byte EC_WORD_THANK_YOU
.2byte -1
.2byte -1
.2byte -1
.4byte gFallarborBattleTentTrainerMons_Connar
@ 28
.4byte FACILITY_CLASS_COLLECTOR
.string "MAURICE$", 8
@ pre-battle speech
.2byte EC_WORD_THERE
.2byte EC_WORD_IS
.2byte EC_WORD_NO
.2byte EC_WORD_RADIO
.2byte EC_WORD_OR
.2byte EC_WORD_TELEVISION
@ win speech
.2byte EC_WORD_BUT
.2byte EC_WORD_THERE
.2byte EC_WORD_IS
.2byte EC_WORD_A_LOT
.2byte EC_WORD_OF
.2byte EC_WORD_POKEMON
@ loss speech
.2byte EC_WORD_I
.2byte EC_WORD_CAN_T
.2byte EC_WORD_ENJOY
.2byte EC_WORD_MYSELF
.2byte EC_WORD_WITHOUT
.2byte EC_WORD_MONEY
.4byte gFallarborBattleTentTrainerMons_Maurice
@ 29
.4byte FACILITY_CLASS_LASS
.string "KIANNA$", 8
@ pre-battle speech
.2byte EC_WORD_I
.2byte EC_WORD_WANT
.2byte EC_WORD_TO
.2byte EC_WORD_GO
.2byte EC_WORD_DEPT_STORE
.2byte EC_WORD_SHOPPING
@ win speech
.2byte EC_WORD_I
.2byte EC_WORD_DISLIKE
.2byte EC_WORD_SHOPPING
.2byte EC_WORD_ALONE
.2byte -1
.2byte -1
@ loss speech
.2byte EC_WORD_WANT
.2byte EC_WORD_TO
.2byte EC_WORD_GO
.2byte EC_WORD_SHOPPING
.2byte EC_WORD_TOGETHER
.2byte EC_WORD_QUES
.4byte gFallarborBattleTentTrainerMons_Kianna
@@ -1,491 +0,0 @@
.align 2
gSlateportBattleTentMons:: @ 85DE02C
@ 0
.2byte SPECIES_ZIGZAGOON
.2byte MOVE_TACKLE, MOVE_CHARM, MOVE_ODOR_SLEUTH, MOVE_PIN_MISSILE
.byte BATTLE_FRONTIER_ITEM_CHOICE_BAND
.byte F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK
.4byte NATURE_JOLLY
@ 1
.2byte SPECIES_ZIGZAGOON
.2byte MOVE_DIG, MOVE_MUD_SPORT, MOVE_TAIL_WHIP, MOVE_REST
.byte BATTLE_FRONTIER_ITEM_LUM_BERRY
.byte F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK
.4byte NATURE_JOLLY
@ 2
.2byte SPECIES_BEAUTIFLY
.2byte MOVE_STUN_SPORE, MOVE_MEGA_DRAIN, MOVE_GUST, MOVE_HARDEN
.byte BATTLE_FRONTIER_ITEM_NONE
.byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED
.4byte NATURE_MODEST
@ 3
.2byte SPECIES_DUSTOX
.2byte MOVE_POISON_STING, MOVE_MOONLIGHT, MOVE_PROTECT, MOVE_GUST
.byte BATTLE_FRONTIER_ITEM_ORAN_BERRY
.byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP
.4byte NATURE_MODEST
@ 4
.2byte SPECIES_WAILMER
.2byte MOVE_ROLLOUT, MOVE_CURSE, MOVE_GROWL, MOVE_WHIRLPOOL
.byte BATTLE_FRONTIER_ITEM_RAWST_BERRY
.byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP
.4byte NATURE_ADAMANT
@ 5
.2byte SPECIES_WAILMER
.2byte MOVE_ROLLOUT, MOVE_GROWL, MOVE_WHIRLPOOL, MOVE_WATER_PULSE
.byte BATTLE_FRONTIER_ITEM_SITRUS_BERRY
.byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP
.4byte NATURE_MODEST
@ 6
.2byte SPECIES_MARILL
.2byte MOVE_ROLLOUT, MOVE_DEFENSE_CURL, MOVE_TAIL_WHIP, MOVE_BUBBLE_BEAM
.byte BATTLE_FRONTIER_ITEM_WHITE_HERB
.byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP
.4byte NATURE_IMPISH
@ 7
.2byte SPECIES_WINGULL
.2byte MOVE_SUPERSONIC, MOVE_GROWL, MOVE_WING_ATTACK, MOVE_STEEL_WING
.byte BATTLE_FRONTIER_ITEM_METAL_COAT
.byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK
.4byte NATURE_NAIVE
@ 8
.2byte SPECIES_PELIPPER
.2byte MOVE_TWISTER, MOVE_WATER_SPORT, MOVE_GROWL, MOVE_WING_ATTACK
.byte BATTLE_FRONTIER_ITEM_DRAGON_FANG
.byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE
.4byte NATURE_MODEST
@ 9
.2byte SPECIES_CACNEA
.2byte MOVE_SANDSTORM, MOVE_LEER, MOVE_LEECH_SEED, MOVE_PIN_MISSILE
.byte BATTLE_FRONTIER_ITEM_LAX_INCENSE
.byte F_EV_SPREAD_SPEED
.4byte NATURE_JOLLY
@ 10
.2byte SPECIES_LOMBRE
.2byte MOVE_ASTONISH, MOVE_WATER_GUN, MOVE_FAKE_OUT, MOVE_ABSORB
.byte BATTLE_FRONTIER_ITEM_MIRACLE_SEED
.byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP
.4byte NATURE_MODEST
@ 11
.2byte SPECIES_LOTAD
.2byte MOVE_SYNTHESIS, MOVE_NATURE_POWER, MOVE_RAIN_DANCE, MOVE_MEGA_DRAIN
.byte BATTLE_FRONTIER_ITEM_MYSTIC_WATER
.byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP
.4byte NATURE_DOCILE
@ 12
.2byte SPECIES_SEEDOT
.2byte MOVE_SUNNY_DAY, MOVE_SYNTHESIS, MOVE_LEECH_SEED, MOVE_BIDE
.byte BATTLE_FRONTIER_ITEM_SALAC_BERRY
.byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP
.4byte NATURE_TIMID
@ 13
.2byte SPECIES_NUZLEAF
.2byte MOVE_FAKE_OUT, MOVE_NATURE_POWER, MOVE_HARDEN, MOVE_ATTRACT
.byte BATTLE_FRONTIER_ITEM_NONE
.byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP
.4byte NATURE_LONELY
@ 14
.2byte SPECIES_NINJASK
.2byte MOVE_FURY_CUTTER, MOVE_SCREECH, MOVE_SWORDS_DANCE, MOVE_DOUBLE_TEAM
.byte BATTLE_FRONTIER_ITEM_NONE
.byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP
.4byte NATURE_QUIRKY
@ 15
.2byte SPECIES_NINJASK
.2byte MOVE_FURY_CUTTER, MOVE_DOUBLE_TEAM, MOVE_SCREECH, MOVE_SAND_ATTACK
.byte BATTLE_FRONTIER_ITEM_SILVER_POWDER
.byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK
.4byte NATURE_NAUGHTY
@ 16
.2byte SPECIES_GRAVELER
.2byte MOVE_MUD_SPORT, MOVE_BLOCK, MOVE_ROCK_TOMB, MOVE_MAGNITUDE
.byte BATTLE_FRONTIER_ITEM_NONE
.byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP
.4byte NATURE_BRAVE
@ 17
.2byte SPECIES_BALTOY
.2byte MOVE_SELF_DESTRUCT, MOVE_ANCIENT_POWER, MOVE_PSYBEAM, MOVE_REFLECT
.byte BATTLE_FRONTIER_ITEM_NONE
.byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK
.4byte NATURE_NAIVE
@ 18
.2byte SPECIES_MIGHTYENA
.2byte MOVE_BITE, MOVE_ROAR, MOVE_SWAGGER, MOVE_TACKLE
.byte BATTLE_FRONTIER_ITEM_BLACK_GLASSES
.byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_HP
.4byte NATURE_CALM
@ 19
.2byte SPECIES_MIGHTYENA
.2byte MOVE_ODOR_SLEUTH, MOVE_HOWL, MOVE_SAND_ATTACK, MOVE_POISON_FANG
.byte BATTLE_FRONTIER_ITEM_SHELL_BELL
.byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP
.4byte NATURE_LONELY
@ 20
.2byte SPECIES_LINOONE
.2byte MOVE_HEADBUTT, MOVE_TICKLE, MOVE_TAIL_WHIP, MOVE_REST
.byte BATTLE_FRONTIER_ITEM_MENTAL_HERB
.byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP
.4byte NATURE_JOLLY
@ 21
.2byte SPECIES_GOLDEEN
.2byte MOVE_WATER_SPORT, MOVE_HORN_ATTACK, MOVE_WATERFALL, MOVE_SUPERSONIC
.byte BATTLE_FRONTIER_ITEM_SCOPE_LENS
.byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE
.4byte NATURE_CALM
@ 22
.2byte SPECIES_ELECTRIKE
.2byte MOVE_BITE, MOVE_SPARK, MOVE_ROAR, MOVE_FLASH
.byte BATTLE_FRONTIER_ITEM_MAGNET
.byte F_EV_SPREAD_SPEED | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK
.4byte NATURE_MODEST
@ 23
.2byte SPECIES_VOLTORB
.2byte MOVE_SPARK, MOVE_ROLLOUT, MOVE_CHARGE, MOVE_SCREECH
.byte BATTLE_FRONTIER_ITEM_NONE
.byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK
.4byte NATURE_MILD
@ 24
.2byte SPECIES_ARON
.2byte MOVE_DIG, MOVE_METAL_CLAW, MOVE_IRON_DEFENSE, MOVE_ENDEAVOR
.byte BATTLE_FRONTIER_ITEM_NONE
.byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP
.4byte NATURE_NAUGHTY
@ 25
.2byte SPECIES_ARON
.2byte MOVE_MUD_SLAP, MOVE_IRON_TAIL, MOVE_HARDEN, MOVE_ROAR
.byte BATTLE_FRONTIER_ITEM_LEPPA_BERRY
.byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP
.4byte NATURE_MODEST
@ 26
.2byte SPECIES_TRAPINCH
.2byte MOVE_BODY_SLAM, MOVE_FOCUS_ENERGY, MOVE_SAND_TOMB, MOVE_SAND_ATTACK
.byte BATTLE_FRONTIER_ITEM_NONE
.byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP
.4byte NATURE_BRAVE
@ 27
.2byte SPECIES_CACNEA
.2byte MOVE_INGRAIN, MOVE_SANDSTORM, MOVE_POISON_STING, MOVE_DESTINY_BOND
.byte BATTLE_FRONTIER_ITEM_BRIGHT_POWDER
.byte F_EV_SPREAD_SPEED | F_EV_SPREAD_HP
.4byte NATURE_TIMID
@ 28
.2byte SPECIES_TAILLOW
.2byte MOVE_GROWL, MOVE_AERIAL_ACE, MOVE_AGILITY, MOVE_ENDEAVOR
.byte BATTLE_FRONTIER_ITEM_SHARP_BEAK
.byte F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK
.4byte NATURE_ADAMANT
@ 29
.2byte SPECIES_SWELLOW
.2byte MOVE_SUPERSONIC, MOVE_GROWL, MOVE_FOCUS_ENERGY, MOVE_PECK
.byte BATTLE_FRONTIER_ITEM_NONE
.byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP
.4byte NATURE_IMPISH
@ 30
.2byte SPECIES_GOLBAT
.2byte MOVE_ASTONISH, MOVE_GUST, MOVE_MEAN_LOOK, MOVE_CONFUSE_RAY
.byte BATTLE_FRONTIER_ITEM_SPELL_TAG
.byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SPEED | F_EV_SPREAD_DEFENSE
.4byte NATURE_TIMID
@ 31
.2byte SPECIES_LOUDRED
.2byte MOVE_ASTONISH, MOVE_SCREECH, MOVE_UPROAR, MOVE_SUPERSONIC
.byte BATTLE_FRONTIER_ITEM_NONE
.byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP
.4byte NATURE_ADAMANT
@ 32
.2byte SPECIES_SPINDA
.2byte MOVE_DIZZY_PUNCH, MOVE_FAINT_ATTACK, MOVE_HYPNOSIS, MOVE_REST
.byte BATTLE_FRONTIER_ITEM_CHESTO_BERRY
.byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK
.4byte NATURE_ADAMANT
@ 33
.2byte SPECIES_MAGNEMITE
.2byte MOVE_METAL_SOUND, MOVE_SUPERSONIC, MOVE_THUNDER_WAVE, MOVE_SPARK
.byte BATTLE_FRONTIER_ITEM_QUICK_CLAW
.byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED
.4byte NATURE_SERIOUS
@ 34
.2byte SPECIES_WHISMUR
.2byte MOVE_REST, MOVE_SLEEP_TALK, MOVE_HOWL, MOVE_BODY_SLAM
.byte BATTLE_FRONTIER_ITEM_SILK_SCARF
.byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP
.4byte NATURE_ADAMANT
@ 35
.2byte SPECIES_MAKUHITA
.2byte MOVE_SAND_ATTACK, MOVE_KNOCK_OFF, MOVE_ARM_THRUST, MOVE_BELLY_DRUM
.byte BATTLE_FRONTIER_ITEM_FOCUS_BAND
.byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP
.4byte NATURE_ADAMANT
@ 36
.2byte SPECIES_NUMEL
.2byte MOVE_EMBER, MOVE_TAKE_DOWN, MOVE_GROWL, MOVE_FOCUS_ENERGY
.byte BATTLE_FRONTIER_ITEM_NONE
.byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK
.4byte NATURE_MODEST
@ 37
.2byte SPECIES_BARBOACH
.2byte MOVE_MAGNITUDE, MOVE_MUD_SPORT, MOVE_WATER_SPORT, MOVE_WATER_GUN
.byte BATTLE_FRONTIER_ITEM_SEA_INCENSE
.byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP
.4byte NATURE_JOLLY
@ 38
.2byte SPECIES_TENTACOOL
.2byte MOVE_SCREECH, MOVE_BUBBLE_BEAM, MOVE_ACID, MOVE_BARRIER
.byte BATTLE_FRONTIER_ITEM_POISON_BARB
.byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP
.4byte NATURE_ADAMANT
@ 39
.2byte SPECIES_VIGOROTH
.2byte MOVE_FOCUS_ENERGY, MOVE_FURY_SWIPES, MOVE_ENDURE, MOVE_YAWN
.byte BATTLE_FRONTIER_ITEM_AGUAV_BERRY
.byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP
.4byte NATURE_ADAMANT
@ 40
.2byte SPECIES_MAGIKARP
.2byte MOVE_TACKLE, MOVE_FLAIL, MOVE_SPLASH, MOVE_NONE
.byte BATTLE_FRONTIER_ITEM_DRAGON_SCALE
.byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP
.4byte NATURE_ADAMANT
@ 41
.2byte SPECIES_SEVIPER
.2byte MOVE_LICK, MOVE_POISON_FANG, MOVE_GLARE, MOVE_WRAP
.byte BATTLE_FRONTIER_ITEM_NONE
.byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP
.4byte NATURE_ADAMANT
@ 42
.2byte SPECIES_SOLROCK
.2byte MOVE_ROCK_THROW, MOVE_HARDEN, MOVE_PSYWAVE, MOVE_TACKLE
.byte BATTLE_FRONTIER_ITEM_HARD_STONE
.byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK
.4byte NATURE_ADAMANT
@ 43
.2byte SPECIES_KECLEON
.2byte MOVE_PSYBEAM, MOVE_SUBSTITUTE, MOVE_THIEF, MOVE_TAIL_WHIP
.byte BATTLE_FRONTIER_ITEM_NONE
.byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_HP
.4byte NATURE_MODEST
@ 44
.2byte SPECIES_KECLEON
.2byte MOVE_FAINT_ATTACK, MOVE_ASTONISH, MOVE_LICK, MOVE_SCREECH
.byte BATTLE_FRONTIER_ITEM_IAPAPA_BERRY
.byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP
.4byte NATURE_CALM
@ 45
.2byte SPECIES_SHROOMISH
.2byte MOVE_STUN_SPORE, MOVE_TACKLE, MOVE_LEECH_SEED, MOVE_MEGA_DRAIN
.byte BATTLE_FRONTIER_ITEM_PERSIM_BERRY
.byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED
.4byte NATURE_MODEST
@ 46
.2byte SPECIES_SHROOMISH
.2byte MOVE_ABSORB, MOVE_STUN_SPORE, MOVE_SPORE, MOVE_LEECH_SEED
.byte BATTLE_FRONTIER_ITEM_FIGY_BERRY
.byte F_EV_SPREAD_ATTACK
.4byte NATURE_BRAVE
@ 47
.2byte SPECIES_LOMBRE
.2byte MOVE_NATURE_POWER, MOVE_ASTONISH, MOVE_GROWL, MOVE_ABSORB
.byte BATTLE_FRONTIER_ITEM_NONE
.byte F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK
.4byte NATURE_LONELY
@ 48
.2byte SPECIES_NUMEL
.2byte MOVE_EMBER, MOVE_GROWL, MOVE_EARTHQUAKE, MOVE_SUNNY_DAY
.byte BATTLE_FRONTIER_ITEM_CHARCOAL
.byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE
.4byte NATURE_MODEST
@ 49
.2byte SPECIES_TRAPINCH
.2byte MOVE_FAINT_ATTACK, MOVE_DIG, MOVE_BITE, MOVE_QUICK_ATTACK
.byte BATTLE_FRONTIER_ITEM_ASPEAR_BERRY
.byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP
.4byte NATURE_BRAVE
@ 50
.2byte SPECIES_PELIPPER
.2byte MOVE_WING_ATTACK, MOVE_SUPERSONIC, MOVE_MIST, MOVE_AGILITY
.byte BATTLE_FRONTIER_ITEM_WIKI_BERRY
.byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SPEED | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP
.4byte NATURE_ADAMANT
@ 51
.2byte SPECIES_WINGULL
.2byte MOVE_WATER_GUN, MOVE_SUPERSONIC, MOVE_GROWL, MOVE_ICY_WIND
.byte BATTLE_FRONTIER_ITEM_NEVER_MELT_ICE
.byte F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK
.4byte NATURE_ADAMANT
@ 52
.2byte SPECIES_MARILL
.2byte MOVE_DOUBLE_EDGE, MOVE_RAIN_DANCE, MOVE_TAIL_WHIP, MOVE_WATER_GUN
.byte BATTLE_FRONTIER_ITEM_GANLON_BERRY
.byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP
.4byte NATURE_MODEST
@ 53
.2byte SPECIES_SKITTY
.2byte MOVE_ASSIST, MOVE_ATTRACT, MOVE_SING, MOVE_CHARM
.byte BATTLE_FRONTIER_ITEM_PETAYA_BERRY
.byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP
.4byte NATURE_CAREFUL
@ 54
.2byte SPECIES_SEVIPER
.2byte MOVE_SWAGGER, MOVE_WRAP, MOVE_POISON_TAIL, MOVE_HAZE
.byte BATTLE_FRONTIER_ITEM_NONE
.byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE
.4byte NATURE_BRAVE
@ 55
.2byte SPECIES_GOLBAT
.2byte MOVE_BITE, MOVE_TORMENT, MOVE_SCREECH, MOVE_POISON_FANG
.byte BATTLE_FRONTIER_ITEM_LEFTOVERS
.byte F_EV_SPREAD_SPEED | F_EV_SPREAD_HP
.4byte NATURE_HARDY
@ 56
.2byte SPECIES_RALTS
.2byte MOVE_HYPNOSIS, MOVE_IMPRISON, MOVE_PSYCHIC, MOVE_DREAM_EATER
.byte BATTLE_FRONTIER_ITEM_MAGO_BERRY
.byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED
.4byte NATURE_TIMID
@ 57
.2byte SPECIES_SANDSHREW
.2byte MOVE_SLASH, MOVE_SAND_ATTACK, MOVE_SAND_TOMB, MOVE_DEFENSE_CURL
.byte BATTLE_FRONTIER_ITEM_SOFT_SAND
.byte 0
.4byte NATURE_HARDY
@ 58
.2byte SPECIES_SWALOT
.2byte MOVE_YAWN, MOVE_SLUDGE, MOVE_ENCORE, MOVE_POUND
.byte BATTLE_FRONTIER_ITEM_NONE
.byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK
.4byte NATURE_IMPISH
@ 59
.2byte SPECIES_VOLBEAT
.2byte MOVE_TACKLE, MOVE_CONFUSE_RAY, MOVE_QUICK_ATTACK, MOVE_DOUBLE_TEAM
.byte BATTLE_FRONTIER_ITEM_NONE
.byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK
.4byte NATURE_HARDY
@ 60
.2byte SPECIES_ILLUMISE
.2byte MOVE_CHARM, MOVE_TACKLE, MOVE_ENCORE, MOVE_MOONLIGHT
.byte BATTLE_FRONTIER_ITEM_CHERI_BERRY
.byte F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP
.4byte NATURE_ADAMANT
@ 61
.2byte SPECIES_KADABRA
.2byte MOVE_DISABLE, MOVE_CONFUSION, MOVE_REFLECT, MOVE_RECOVER
.byte BATTLE_FRONTIER_ITEM_NONE
.byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED
.4byte NATURE_QUIRKY
@ 62
.2byte SPECIES_KIRLIA
.2byte MOVE_CALM_MIND, MOVE_CONFUSION, MOVE_DOUBLE_TEAM, MOVE_GROWL
.byte BATTLE_FRONTIER_ITEM_TWISTED_SPOON
.byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP
.4byte NATURE_CAREFUL
@ 63
.2byte SPECIES_BRELOOM
.2byte MOVE_ABSORB, MOVE_TACKLE, MOVE_STUN_SPORE, MOVE_MEGA_DRAIN
.byte BATTLE_FRONTIER_ITEM_NONE
.byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP
.4byte NATURE_NAIVE
@ 64
.2byte SPECIES_PLUSLE
.2byte MOVE_SPARK, MOVE_ENCORE, MOVE_THUNDER_WAVE, MOVE_GROWL
.byte BATTLE_FRONTIER_ITEM_LIECHI_BERRY
.byte F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK
.4byte NATURE_LONELY
@ 65
.2byte SPECIES_PLUSLE
.2byte MOVE_SPARK, MOVE_FAKE_TEARS, MOVE_SUBSTITUTE, MOVE_QUICK_ATTACK
.byte BATTLE_FRONTIER_ITEM_PECHA_BERRY
.byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP
.4byte NATURE_MILD
@ 66
.2byte SPECIES_ELECTRIKE
.2byte MOVE_SPARK, MOVE_CHARGE, MOVE_ROAR, MOVE_THUNDER_WAVE
.byte BATTLE_FRONTIER_ITEM_APICOT_BERRY
.byte F_EV_SPREAD_SPEED
.4byte NATURE_TIMID
@ 67
.2byte SPECIES_SWABLU
.2byte MOVE_SING, MOVE_PECK, MOVE_STEEL_WING, MOVE_SAFEGUARD
.byte BATTLE_FRONTIER_ITEM_NONE
.byte F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK
.4byte NATURE_JOLLY
@ 68
.2byte SPECIES_MACHOP
.2byte MOVE_FOCUS_ENERGY, MOVE_VITAL_THROW, MOVE_SEISMIC_TOSS, MOVE_FORESIGHT
.byte BATTLE_FRONTIER_ITEM_BLACK_BELT
.byte F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK
.4byte NATURE_ADAMANT
@ 69
.2byte SPECIES_MACHOKE
.2byte MOVE_FOCUS_ENERGY, MOVE_LEER, MOVE_KARATE_CHOP, MOVE_FORESIGHT
.byte BATTLE_FRONTIER_ITEM_NONE
.byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP
.4byte NATURE_MODEST
@@ -1,448 +0,0 @@
.align 1
gSlateportBattleTentTrainerMons_Jolie:: @ 85DD70C
.2byte 9
.2byte 10
.2byte 13
.2byte 27
.2byte 35
.2byte 37
.2byte 42
.2byte 44
.2byte 45
.2byte 46
.2byte 63
.2byte -1
gSlateportBattleTentTrainerMons_Malachi:: @ 85DD724
.2byte 9
.2byte 16
.2byte 17
.2byte 27
.2byte 36
.2byte 39
.2byte 42
.2byte 45
.2byte 48
.2byte 49
.2byte 53
.2byte -1
gSlateportBattleTentTrainerMons_Kelsie:: @ 85DD73C
.2byte 4
.2byte 5
.2byte 6
.2byte 11
.2byte 28
.2byte 34
.2byte 35
.2byte 37
.2byte 43
.2byte 51
.2byte 53
.2byte -1
gSlateportBattleTentTrainerMons_Davon:: @ 85DD754
.2byte 4
.2byte 5
.2byte 6
.2byte 12
.2byte 26
.2byte 36
.2byte 37
.2byte 38
.2byte 40
.2byte 44
.2byte 46
.2byte 50
.2byte -1
gSlateportBattleTentTrainerMons_Glenda:: @ 85DD76E
.2byte 0
.2byte 1
.2byte 17
.2byte 18
.2byte 19
.2byte 22
.2byte 23
.2byte 33
.2byte 42
.2byte 61
.2byte 64
.2byte 65
.2byte 66
.2byte -1
gSlateportBattleTentTrainerMons_Helena:: @ 85DD78A
.2byte 18
.2byte 19
.2byte 21
.2byte 38
.2byte 39
.2byte 41
.2byte 42
.2byte 52
.2byte 54
.2byte 58
.2byte 63
.2byte -1
gSlateportBattleTentTrainerMons_Rodolfo:: @ 85DD7A2
.2byte 0
.2byte 1
.2byte 4
.2byte 5
.2byte 7
.2byte 8
.2byte 18
.2byte 20
.2byte 21
.2byte 37
.2byte 38
.2byte 40
.2byte 62
.2byte -1
gSlateportBattleTentTrainerMons_Davion:: @ 85DD7BE
.2byte 17
.2byte 23
.2byte 24
.2byte 25
.2byte 31
.2byte 32
.2byte 33
.2byte 34
.2byte 39
.2byte 43
.2byte 44
.2byte 49
.2byte 57
.2byte 69
.2byte -1
gSlateportBattleTentTrainerMons_Kendall:: @ 85DD7DC
.2byte 4
.2byte 7
.2byte 8
.2byte 9
.2byte 11
.2byte 12
.2byte 13
.2byte 27
.2byte 38
.2byte 40
.2byte 45
.2byte 46
.2byte 47
.2byte 63
.2byte -1
gSlateportBattleTentTrainerMons_Colten:: @ 85DD7FA
.2byte 0
.2byte 2
.2byte 12
.2byte 22
.2byte 28
.2byte 30
.2byte 35
.2byte 38
.2byte 43
.2byte 44
.2byte 56
.2byte 57
.2byte -1
gSlateportBattleTentTrainerMons_Irvin:: @ 85DD814
.2byte 0
.2byte 1
.2byte 2
.2byte 3
.2byte 14
.2byte 15
.2byte 24
.2byte 25
.2byte 32
.2byte 34
.2byte 39
.2byte 59
.2byte 60
.2byte -1
gSlateportBattleTentTrainerMons_Shaun:: @ 85DD830
.2byte 17
.2byte 18
.2byte 19
.2byte 22
.2byte 29
.2byte 36
.2byte 42
.2byte 48
.2byte 61
.2byte 62
.2byte 66
.2byte 68
.2byte 69
.2byte -1
gSlateportBattleTentTrainerMons_Kyler:: @ 85DD84C
.2byte 22
.2byte 23
.2byte 28
.2byte 29
.2byte 31
.2byte 32
.2byte 34
.2byte 39
.2byte 55
.2byte 64
.2byte 65
.2byte 67
.2byte -1
gSlateportBattleTentTrainerMons_Maggie:: @ 85DD866
.2byte 10
.2byte 13
.2byte 17
.2byte 27
.2byte 45
.2byte 46
.2byte 53
.2byte 56
.2byte 61
.2byte 62
.2byte 63
.2byte -1
gSlateportBattleTentTrainerMons_Stephon:: @ 85DD87E
.2byte 8
.2byte 10
.2byte 16
.2byte 23
.2byte 29
.2byte 43
.2byte 44
.2byte 60
.2byte 62
.2byte 63
.2byte 68
.2byte -1
gSlateportBattleTentTrainerMons_Rebecca:: @ 85DD896
.2byte 8
.2byte 13
.2byte 21
.2byte 29
.2byte 33
.2byte 41
.2byte 48
.2byte 54
.2byte 59
.2byte 61
.2byte 68
.2byte -1
gSlateportBattleTentTrainerMons_Reggie:: @ 85DD8AE
.2byte 6
.2byte 7
.2byte 17
.2byte 23
.2byte 24
.2byte 26
.2byte 32
.2byte 36
.2byte 52
.2byte 53
.2byte 57
.2byte 65
.2byte -1
gSlateportBattleTentTrainerMons_Janae:: @ 85DD8C8
.2byte 0
.2byte 1
.2byte 27
.2byte 28
.2byte 32
.2byte 34
.2byte 36
.2byte 37
.2byte 52
.2byte 53
.2byte 57
.2byte 65
.2byte -1
gSlateportBattleTentTrainerMons_Caiden:: @ 85DD8E2
.2byte 10
.2byte 14
.2byte 15
.2byte 16
.2byte 20
.2byte 21
.2byte 25
.2byte 30
.2byte 35
.2byte 47
.2byte 48
.2byte 50
.2byte 69
.2byte -1
gSlateportBattleTentTrainerMons_Kirsten:: @ 85DD8FE
.2byte 10
.2byte 16
.2byte 18
.2byte 19
.2byte 20
.2byte 21
.2byte 25
.2byte 30
.2byte 35
.2byte 39
.2byte 41
.2byte 48
.2byte 69
.2byte -1
gSlateportBattleTentTrainerMons_Kurtis:: @ 85DD91A
.2byte 0
.2byte 1
.2byte 36
.2byte 37
.2byte 40
.2byte 46
.2byte 49
.2byte 51
.2byte 64
.2byte 67
.2byte 68
.2byte -1
gSlateportBattleTentTrainerMons_Stefan:: @ 85DD932
.2byte 4
.2byte 5
.2byte 21
.2byte 33
.2byte 37
.2byte 38
.2byte 40
.2byte 51
.2byte 52
.2byte 64
.2byte 65
.2byte -1
gSlateportBattleTentTrainerMons_Avery:: @ 85DD94A
.2byte 2
.2byte 3
.2byte 7
.2byte 8
.2byte 22
.2byte 23
.2byte 28
.2byte 29
.2byte 30
.2byte 51
.2byte 67
.2byte -1
gSlateportBattleTentTrainerMons_Dwane:: @ 85DD962
.2byte 14
.2byte 15
.2byte 30
.2byte 43
.2byte 44
.2byte 45
.2byte 46
.2byte 55
.2byte 58
.2byte 59
.2byte 63
.2byte -1
gSlateportBattleTentTrainerMons_Mckenna:: @ 85DD97A
.2byte 27
.2byte 29
.2byte 30
.2byte 32
.2byte 36
.2byte 48
.2byte 51
.2byte 52
.2byte 53
.2byte 57
.2byte 67
.2byte -1
gSlateportBattleTentTrainerMons_Camryn:: @ 85DD992
.2byte 5
.2byte 6
.2byte 7
.2byte 8
.2byte 10
.2byte 16
.2byte 17
.2byte 20
.2byte 21
.2byte 37
.2byte 43
.2byte 44
.2byte -1
gSlateportBattleTentTrainerMons_Natasha:: @ 85DD9AC
.2byte 1
.2byte 3
.2byte 4
.2byte 5
.2byte 9
.2byte 11
.2byte 12
.2byte 20
.2byte 21
.2byte 22
.2byte 51
.2byte -1
gSlateportBattleTentTrainerMons_Austyn:: @ 85DD9C4
.2byte 25
.2byte 31
.2byte 35
.2byte 37
.2byte 38
.2byte 39
.2byte 50
.2byte 51
.2byte 52
.2byte 58
.2byte 68
.2byte 69
.2byte -1
gSlateportBattleTentTrainerMons_Donovan:: @ 85DD9DE
.2byte 10
.2byte 16
.2byte 17
.2byte 24
.2byte 25
.2byte 43
.2byte 44
.2byte 47
.2byte 49
.2byte 53
.2byte 59
.2byte 60
.2byte 64
.2byte 65
.2byte -1
gSlateportBattleTentTrainerMons_Tamia:: @ 85DD9FC
.2byte 2
.2byte 6
.2byte 9
.2byte 13
.2byte 17
.2byte 19
.2byte 20
.2byte 24
.2byte 27
.2byte 29
.2byte 30
.2byte -1
@@ -1,781 +0,0 @@
.align 2
gSlateportBattleTentTrainers:: @ 85DDA14
@ 0
.4byte FACILITY_CLASS_AROMA_LADY
.string "JOLIE$", 8
@ pre-battle speech
.2byte EC_WORD_WHAT
.2byte EC_WORD_WILL
.2byte EC_WORD_I
.2byte EC_WORD_BE
.2byte EC_WORD_TOMORROW
.2byte EC_WORD_QUES
@ win speech
.2byte EC_WORD_I_AM
.2byte EC_WORD_FEELING
.2byte EC_WORD_LIKE
.2byte EC_WORD_IT_S
.2byte EC_WORD_FRIDAY
.2byte EC_WORD_EXCL
@ loss speech
.2byte EC_WORD_I_AM
.2byte EC_WORD_FEELING
.2byte EC_WORD_LIKE
.2byte EC_WORD_IT_S
.2byte EC_WORD_MONDAY
.2byte EC_WORD_ELLIPSIS
.4byte gSlateportBattleTentTrainerMons_Jolie
@ 1
.4byte FACILITY_CLASS_RUIN_MANIAC
.string "MALACHI$", 8
@ pre-battle speech
.2byte EC_WORD_BAD
.2byte EC_WORD_NEWS
.2byte EC_WORD_EXCL
.2byte EC_WORD_IT_S
.2byte EC_WORD_A
.2byte EC_MOVE(SAND_TOMB)
@ win speech
.2byte EC_WORD_YEEHAW_EXCL
.2byte -1
.2byte -1
.2byte EC_WORD_I_VE
.2byte EC_WORD_DONE
.2byte EC_WORD_IT
@ loss speech
.2byte EC_WORD_I_VE
.2byte EC_WORD_LOST
.2byte EC_WORD_IN
.2byte EC_WORD_THIS
.2byte EC_MOVE(SAND_TOMB)
.2byte EC_WORD_ELLIPSIS
.4byte gSlateportBattleTentTrainerMons_Malachi
@ 2
.4byte FACILITY_CLASS_TUBER_F
.string "KELSIE$", 8
@ pre-battle speech
.2byte EC_WORD_GO
.2byte EC_WORD_EXCL_EXCL
.2byte EC_WORD_MY
.2byte EC_WORD_BATH
.2byte EC_WORD_POKEMON
.2byte EC_WORD_EXCL_EXCL
@ win speech
.2byte EC_WORD_YAHOO
.2byte EC_WORD_EXCL_EXCL
.2byte EC_WORD_MY
.2byte EC_WORD_BATH
.2byte EC_WORD_POKEMON
.2byte EC_WORD_EXCL_EXCL
@ loss speech
.2byte EC_WORD_GWAH
.2byte EC_WORD_EXCL_EXCL
.2byte EC_WORD_MY
.2byte EC_WORD_BATH
.2byte EC_WORD_POKEMON
.2byte EC_WORD_EXCL_EXCL
.4byte gSlateportBattleTentTrainerMons_Kelsie
@ 3
.4byte FACILITY_CLASS_TUBER_M
.string "DAVON$", 8
@ pre-battle speech
.2byte EC_WORD_YEAH_YEAH
.2byte EC_WORD_EXCL_EXCL
.2byte -1
.2byte EC_WORD_GREAT
.2byte EC_MOVE(WHIRLPOOL)
.2byte EC_WORD_ISN_T_IT_QUES
@ win speech
.2byte EC_WORD_THAT_WAS
.2byte EC_WORD_LIKE
.2byte EC_WORD_A
.2byte EC_MOVE(WHIRLPOOL)
.2byte EC_WORD_YEAH_YEAH
.2byte EC_WORD_EXCL_EXCL
@ loss speech
.2byte EC_WORD_DON_T
.2byte EC_WORD_GET
.2byte EC_MOVE2(BEAT_UP)
.2byte EC_WORD_IN
.2byte EC_WORD_THAT
.2byte EC_MOVE(WHIRLPOOL)
.4byte gSlateportBattleTentTrainerMons_Davon
@ 4
.4byte FACILITY_CLASS_LADY
.string "GLENDA$", 8
@ pre-battle speech
.2byte EC_WORD_CONVERSATION
.2byte EC_WORD_CAN
.2byte EC_WORD_WAIT
.2byte EC_WORD_UNTIL
.2byte EC_WORD_I
.2byte EC_WORD_WIN
@ win speech
.2byte EC_WORD_FABULOUS
.2byte EC_WORD_EXCL
.2byte EC_WORD_I_AM
.2byte EC_WORD_GOING
.2byte EC_WORD_TO
.2byte EC_WORD_ROCK
@ loss speech
.2byte EC_WORD_NO
.2byte EC_WORD_EXCL
.2byte -1
.2byte EC_WORD_I
.2byte EC_WORD_WASN_T
.2byte EC_WORD_SERIOUS
.4byte gSlateportBattleTentTrainerMons_Glenda
@ 5
.4byte FACILITY_CLASS_BEAUTY
.string "HELENA$", 8
@ pre-battle speech
.2byte EC_WORD_DOES
.2byte EC_WORD_MY
.2byte EC_WORD_BEAUTY
.2byte EC_WORD_INTIMIDATE
.2byte EC_WORD_YOU
.2byte EC_WORD_QUES
@ win speech
.2byte EC_WORD_I_AM
.2byte EC_WORD_SO
.2byte EC_WORD_SORRY
.2byte EC_WORD_BUT
.2byte EC_WORD_YOU_RE
.2byte EC_WORD_BORING
@ loss speech
.2byte EC_WORD_I
.2byte EC_WORD_DO
.2byte EC_WORD_SO
.2byte EC_WORD_ENJOY
.2byte EC_WORD_THIS
.2byte EC_WORD_EXCL
.4byte gSlateportBattleTentTrainerMons_Helena
@ 6
.4byte FACILITY_CLASS_RICH_BOY
.string "RODOLFO$", 8
@ pre-battle speech
.2byte EC_WORD_GO
.2byte EC_WORD_GET
.2byte EC_WORD_A
.2byte EC_POKEMON(WHISCASH)
.2byte EC_WORD_FOR
.2byte EC_WORD_ME
@ win speech
.2byte EC_WORD_AWW
.2byte EC_WORD_YOU
.2byte EC_WORD_DON_T
.2byte EC_WORD_HAVE
.2byte EC_WORD_A
.2byte EC_POKEMON(WHISCASH)
@ loss speech
.2byte EC_WORD_PLEASE
.2byte EC_WORD_I
.2byte EC_WORD_NEED
.2byte EC_WORD_A
.2byte EC_POKEMON(WHISCASH)
.2byte EC_WORD_BADLY
.4byte gSlateportBattleTentTrainerMons_Rodolfo
@ 7
.4byte FACILITY_CLASS_POKEMANIAC
.string "DAVION$", 8
@ pre-battle speech
.2byte EC_WORD_GRAAAH
.2byte EC_WORD_GRAAAH
.2byte EC_WORD_EXCL_EXCL
.2byte EC_WORD_GRAAAH
.2byte EC_WORD_GRAAAH
.2byte EC_WORD_EXCL_EXCL
@ win speech
.2byte EC_MOVE2(ROAR)
.2byte EC_WORD_EXCL
.2byte -1
.2byte EC_MOVE2(ROAR)
.2byte EC_WORD_EXCL_EXCL
.2byte -1
@ loss speech
.2byte EC_WORD_URGH
.2byte EC_WORD_WAAAH
.2byte EC_WORD_EXCL_EXCL
.2byte -1
.2byte -1
.2byte -1
.4byte gSlateportBattleTentTrainerMons_Davion
@ 8
.4byte FACILITY_CLASS_SWIMMER_M
.string "KENDALL$", 8
@ pre-battle speech
.2byte EC_WORD_A_LITTLE
.2byte EC_MOVE2(PETAL_DANCE)
.2byte EC_WORD_TO
.2byte EC_WORD_PLEASE
.2byte EC_WORD_YOU
.2byte EC_WORD_EXCL
@ win speech
.2byte EC_WORD_I
.2byte EC_WORD_DO
.2byte EC_WORD_THIS
.2byte EC_WORD_ONLY
.2byte EC_WORD_FOR
.2byte EC_WORD_WORK
@ loss speech
.2byte EC_WORD_HOW
.2byte EC_WORD_COULD
.2byte EC_WORD_YOU
.2byte EC_MOVE2(POUND)
.2byte EC_WORD_ME
.2byte EC_WORD_QUES
.4byte gSlateportBattleTentTrainerMons_Kendall
@ 9
.4byte FACILITY_CLASS_CAMPER
.string "COLTEN$", 8
@ pre-battle speech
.2byte EC_WORD_I
.2byte EC_WORD_WANT
.2byte EC_WORD_TO
.2byte EC_WORD_GO
.2byte EC_WORD_RUN
.2byte EC_WORD_AROUND
@ win speech
.2byte EC_WORD_YAY
.2byte EC_WORD_EXCL
.2byte EC_WORD_WANT
.2byte EC_WORD_TO
.2byte EC_WORD_RUN
.2byte EC_WORD_QUES
@ loss speech
.2byte EC_WORD_A
.2byte EC_WORD_SWIFT_SWIM
.2byte EC_WORD_WOULD
.2byte EC_WORD_BE
.2byte EC_WORD_GOOD
.2byte EC_WORD_TOO
.4byte gSlateportBattleTentTrainerMons_Colten
@ 10
.4byte FACILITY_CLASS_BUG_MANIAC
.string "IRVIN$", 8
@ pre-battle speech
.2byte EC_WORD_HAVE
.2byte EC_WORD_A
.2byte EC_WORD_LOOK
.2byte EC_WORD_AT
.2byte EC_WORD_MY
.2byte EC_MOVE(CONFUSE_RAY)
@ win speech
.2byte EC_WORD_YAHOO
.2byte EC_WORD_MY
.2byte EC_MOVE(CONFUSE_RAY)
.2byte EC_WORD_IS
.2byte EC_WORD_THE
.2byte EC_WORD_BEST
@ loss speech
.2byte EC_WORD_GWAH
.2byte EC_WORD_EXCL_EXCL
.2byte -1
.2byte EC_WORD_I_AM
.2byte EC_WORD_SORRY
.2byte EC_WORD_EXCL
.4byte gSlateportBattleTentTrainerMons_Irvin
@ 11
.4byte FACILITY_CLASS_GENTLEMAN
.string "SHAUN$", 8
@ pre-battle speech
.2byte EC_WORD_LISTEN
.2byte EC_WORD_ELLIPSIS
.2byte EC_WORD_YOU
.2byte EC_WORD_AREN_T
.2byte EC_WORD_VERY
.2byte EC_WORD_GOOD
@ win speech
.2byte EC_WORD_YOU
.2byte EC_WORD_SEE
.2byte EC_WORD_QUES
.2byte EC_WORD_I
.2byte EC_WORD_WAS
.2byte EC_WORD_RIGHT
@ loss speech
.2byte EC_WORD_YES
.2byte EC_WORD_YES
.2byte EC_WORD_ELLIPSIS
.2byte EC_WORD_YOU_RE
.2byte EC_WORD_QUITE
.2byte EC_WORD_SOMETHING
.4byte gSlateportBattleTentTrainerMons_Shaun
@ 12
.4byte FACILITY_CLASS_GUITARIST
.string "KYLER$", 8
@ pre-battle speech
.2byte EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS
.2byte EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS
.2byte EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS
.2byte EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS
.2byte EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS
.2byte EC_WORD_QUES
@ win speech
.2byte EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS
.2byte EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS
.2byte EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS
.2byte EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS
.2byte EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS
.2byte EC_WORD_YAY
@ loss speech
.2byte EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS
.2byte EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS
.2byte EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS
.2byte EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS
.2byte EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS
.2byte EC_WORD_WOW
.4byte gSlateportBattleTentTrainerMons_Kyler
@ 13
.4byte FACILITY_CLASS_SCHOOL_KID_F
.string "MAGGIE$", 8
@ pre-battle speech
.2byte EC_POKEMON(VULPIX)
.2byte EC_POKEMON(XATU)
.2byte EC_POKEMON2(UMBREON)
.2byte EC_WORD_ELLIPSIS
.2byte EC_WORD_UM
.2byte EC_WORD_ELLIPSIS
@ win speech
.2byte EC_POKEMON(NOSEPASS)
.2byte EC_WORD_ELLIPSIS
.2byte EC_WORD_UM
.2byte EC_POKEMON(SEVIPER)
.2byte EC_WORD_EXCL
.2byte -1
@ loss speech
.2byte EC_POKEMON(NOSEPASS)
.2byte EC_WORD_ELLIPSIS
.2byte EC_WORD_UM
.2byte EC_POKEMON2(SNORLAX)
.2byte EC_WORD_ELLIPSIS
.2byte EC_WORD_UH_OH
.4byte gSlateportBattleTentTrainerMons_Maggie
@ 14
.4byte FACILITY_CLASS_COOLTRAINER_M
.string "STEPHON$", 8
@ pre-battle speech
.2byte EC_WORD_I_AM
.2byte EC_WORD_GOING
.2byte EC_WORD_TO
.2byte EC_WORD_ENJOY
.2byte EC_WORD_AN
.2byte EC_WORD_EGG
@ win speech
.2byte EC_WORD_I
.2byte EC_WORD_WILL
.2byte EC_WORD_ENJOY
.2byte EC_WORD_THIS
.2byte EC_WORD_TASTY
.2byte EC_WORD_VICTORY
@ loss speech
.2byte EC_WORD_AWFUL
.2byte EC_WORD_EXCL_EXCL
.2byte -1
.2byte EC_WORD_JUST
.2byte EC_WORD_AWFUL
.2byte EC_WORD_EXCL_EXCL
.4byte gSlateportBattleTentTrainerMons_Stephon
@ 15
.4byte FACILITY_CLASS_COOLTRAINER_F
.string "REBECCA$", 8
@ pre-battle speech
.2byte EC_WORD_THAT
.2byte EC_WORD_EGG
.2byte EC_WORD_HAS
.2byte EC_WORD_A
.2byte EC_WORD_TASTY
.2byte EC_WORD_SHINE
@ win speech
.2byte EC_WORD_I
.2byte EC_WORD_CAN_T
.2byte EC_WORD_EXCL
.2byte EC_WORD_SMELL
.2byte EC_WORD_THAT
.2byte EC_WORD_STENCH
@ loss speech
.2byte EC_WORD_YOU
.2byte EC_WORD_CAN_T
.2byte EC_WORD_MAKE
.2byte EC_WORD_ME
.2byte EC_WORD_STOP
.2byte EC_WORD_ELLIPSIS
.4byte gSlateportBattleTentTrainerMons_Rebecca
@ 16
.4byte FACILITY_CLASS_POKEFAN_M
.string "REGGIE$", 8
@ pre-battle speech
.2byte EC_WORD_POKEMON
.2byte EC_WORD_COME
.2byte EC_WORD_BEFORE
.2byte EC_WORD_MONEY
.2byte EC_WORD_OR
.2byte EC_WORD_FAMILY
@ win speech
.2byte EC_WORD_THAT_S
.2byte EC_WORD_WHAT
.2byte EC_WORD_IS
.2byte EC_WORD_MAKING
.2byte EC_WORD_ME
.2byte EC_WORD_STRONG
@ loss speech
.2byte EC_WORD_THAT_S
.2byte EC_WORD_WHY
.2byte EC_WORD_I_AM
.2byte EC_WORD_SO
.2byte EC_WORD_THICK
.2byte EC_WORD_ELLIPSIS
.4byte gSlateportBattleTentTrainerMons_Reggie
@ 17
.4byte FACILITY_CLASS_POKEFAN_F
.string "JANAE$", 8
@ pre-battle speech
.2byte EC_WORD_I
.2byte EC_WORD_JUST
.2byte EC_WORD_ADORE
.2byte EC_WORD_YOUR
.2byte EC_WORD_TOUGH
.2byte EC_WORD_LOOK
@ win speech
.2byte EC_WORD_I
.2byte EC_WORD_LIKE
.2byte EC_WORD_HOW
.2byte EC_WORD_YOU
.2byte EC_MOVE2(STRUGGLE)
.2byte -1
@ loss speech
.2byte EC_WORD_YOU_RE
.2byte EC_WORD_A
.2byte EC_WORD_MEAN
.2byte EC_WORD_AND
.2byte EC_WORD_AWFUL
.2byte EC_WORD_TRAINER
.4byte gSlateportBattleTentTrainerMons_Janae
@ 18
.4byte FACILITY_CLASS_EXPERT_M
.string "CAIDEN$", 8
@ pre-battle speech
.2byte EC_WORD_MY
.2byte EC_MOVE2(CURSE)
.2byte EC_WORD_WILL
.2byte EC_WORD_BREAK
.2byte EC_WORD_YOUR
.2byte EC_WORD_SPIRIT
@ win speech
.2byte EC_MOVE2(CURSE)
.2byte EC_WORD_QUES
.2byte EC_WORD_IT_S
.2byte EC_WORD_A
.2byte EC_WORD_LIE
.2byte EC_WORD_ELLIPSIS
@ loss speech
.2byte EC_WORD_MY
.2byte EC_MOVE2(CURSE)
.2byte EC_WORD_WILL
.2byte EC_WORD_LAST
.2byte EC_WORD_FOREVER
.2byte -1
.4byte gSlateportBattleTentTrainerMons_Caiden
@ 19
.4byte FACILITY_CLASS_EXPERT_F
.string "KIRSTEN$", 8
@ pre-battle speech
.2byte EC_WORD_HUH_QUES
.2byte EC_WORD_A
.2byte EC_WORD_BATTLE
.2byte EC_WORD_YOU
.2byte EC_WORD_SAID
.2byte EC_WORD_QUES
@ win speech
.2byte EC_WORD_HUH_QUES
.2byte EC_WORD_STRONG
.2byte EC_WORD_BUT
.2byte EC_WORD_NOT
.2byte EC_WORD_STRONG
.2byte EC_WORD_ENOUGH
@ loss speech
.2byte EC_WORD_HUH_QUES
.2byte EC_WORD_I
.2byte EC_WORD_SURRENDER
.2byte EC_WORD_TO
.2byte EC_WORD_YOUR
.2byte EC_MOVE(STRENGTH)
.4byte gSlateportBattleTentTrainerMons_Kirsten
@ 20
.4byte FACILITY_CLASS_YOUNGSTER
.string "KURTIS$", 8
@ pre-battle speech
.2byte EC_WORD_SORRY
.2byte EC_WORD_YOU_RE
.2byte EC_WORD_GOING
.2byte EC_WORD_TO
.2byte EC_WORD_GET
.2byte EC_MOVE2(BEAT_UP)
@ win speech
.2byte EC_WORD_I
.2byte EC_WORD_SAID
.2byte EC_WORD_WE
.2byte EC_WORD_WOULD
.2byte EC_MOVE2(POUND)
.2byte EC_WORD_YOU
@ loss speech
.2byte EC_WORD_HOW
.2byte EC_WORD_DID
.2byte EC_WORD_I
.2byte EC_WORD_GET
.2byte EC_MOVE2(BEAT_UP)
.2byte EC_WORD_QUES
.4byte gSlateportBattleTentTrainerMons_Kurtis
@ 21
.4byte FACILITY_CLASS_FISHERMAN
.string "STEFAN$", 8
@ pre-battle speech
.2byte EC_WORD_I
.2byte EC_WORD_ONLY
.2byte EC_WORD_WANT
.2byte EC_WORD_CUTE
.2byte EC_WORD_POKEMON
.2byte -1
@ win speech
.2byte EC_WORD_WHAT
.2byte EC_WORD_IS
.2byte EC_WORD_IT
.2byte EC_WORD_TO
.2byte EC_WORD_YOU
.2byte EC_WORD_QUES
@ loss speech
.2byte EC_WORD_YOU_RE
.2byte EC_WORD_KIND
.2byte EC_WORD_OF
.2byte EC_WORD_AWESOME
.2byte EC_WORD_ELLIPSIS
.2byte -1
.4byte gSlateportBattleTentTrainerMons_Stefan
@ 22
.4byte FACILITY_CLASS_BIRD_KEEPER
.string "AVERY$", 8
@ pre-battle speech
.2byte EC_WORD_TOYS
.2byte EC_WORD_EXCL
.2byte EC_WORD_I
.2byte EC_WORD_NEED
.2byte EC_WORD_MORE
.2byte EC_WORD_TOYS
@ win speech
.2byte EC_WORD_I
.2byte EC_WORD_NEED
.2byte EC_WORD_SOME
.2byte EC_WORD_EASY
.2byte EC_WORD_MONEY
.2byte EC_WORD_FAST
@ loss speech
.2byte EC_WORD_I
.2byte EC_WORD_NEED
.2byte EC_WORD_TO
.2byte EC_WORD_WORK
.2byte EC_WORD_FOR
.2byte EC_WORD_MONEY
.4byte gSlateportBattleTentTrainerMons_Avery
@ 23
.4byte FACILITY_CLASS_NINJA_BOY
.string "DWANE$", 8
@ pre-battle speech
.2byte EC_WORD_MMM
.2byte EC_WORD_TASTY
.2byte EC_WORD_ELLIPSIS
.2byte EC_WORD_WONDER
.2byte EC_WORD_WHAT
.2byte EC_WORD_QUES
@ win speech
.2byte EC_WORD_MMM
.2byte EC_WORD_MMM
.2byte EC_WORD_ELLIPSIS
.2byte EC_WORD_YOU
.2byte EC_WORD_DON_T
.2byte EC_WORD_KNOW
@ loss speech
.2byte EC_WORD_MMM
.2byte EC_WORD_MMM
.2byte EC_WORD_ELLIPSIS
.2byte EC_WORD_OH_YEAH
.2byte EC_WORD_THIS_IS_IT_EXCL
.2byte -1
.4byte gSlateportBattleTentTrainerMons_Dwane
@ 24
.4byte FACILITY_CLASS_PARASOL_LADY
.string "MCKENNA$", 8
@ pre-battle speech
.2byte EC_WORD_I
.2byte EC_WORD_DISLIKE
.2byte EC_WORD_SMALL
.2byte EC_WORD_TALK
.2byte EC_WORD_LET_S
.2byte EC_WORD_GO
@ win speech
.2byte EC_WORD_YUP
.2byte EC_WORD_THAT_S
.2byte EC_WORD_THAT
.2byte -1
.2byte -1
.2byte -1
@ loss speech
.2byte EC_WORD_KTHX_BYE
.2byte -1
.2byte -1
.2byte -1
.2byte -1
.2byte -1
.4byte gSlateportBattleTentTrainerMons_Mckenna
@ 25
.4byte FACILITY_CLASS_SWIMMER_F
.string "CAMRYN$", 8
@ pre-battle speech
.2byte EC_WORD_MR
.2byte EC_WORD_JUDGE
.2byte EC_WORD_YOU
.2byte EC_WORD_HAVE
.2byte EC_WORD_OUR
.2byte EC_WORD_TRUST
@ win speech
.2byte EC_WORD_YES_SIR_EXCL
.2byte EC_WORD_WE_RE
.2byte EC_WORD_NO_1
.2byte EC_WORD_IN
.2byte EC_WORD_THIS
.2byte EC_WORD_CONTEST
@ loss speech
.2byte EC_WORD_I
.2byte EC_WORD_WON_T
.2byte EC_WORD_GIVE_UP
.2byte EC_WORD_MY
.2byte EC_WORD_IDOL
.2byte EC_WORD_DREAM
.4byte gSlateportBattleTentTrainerMons_Camryn
@ 26
.4byte FACILITY_CLASS_PICNICKER
.string "NATASHA$", 8
@ pre-battle speech
.2byte EC_WORD_COME_OVER
.2byte EC_WORD_TO
.2byte EC_WORD_MY
.2byte EC_WORD_PLACE
.2byte EC_WORD_OK_QUES
.2byte -1
@ win speech
.2byte EC_WORD_COME_ON
.2byte EC_WORD_OVER
.2byte EC_WORD_IT
.2byte EC_WORD_WILL
.2byte EC_WORD_BE
.2byte EC_WORD_GREAT
@ loss speech
.2byte EC_WORD_AWW
.2byte EC_WORD_WON_T
.2byte EC_WORD_YOU
.2byte EC_WORD_COME_OVER
.2byte EC_WORD_QUES
.2byte -1
.4byte gSlateportBattleTentTrainerMons_Natasha
@ 27
.4byte FACILITY_CLASS_SAILOR
.string "AUSTYN$", 8
@ pre-battle speech
.2byte EC_WORD_I
.2byte EC_WORD_DON_T
.2byte EC_WORD_CARE
.2byte EC_WORD_HOW
.2byte EC_WORD_WE
.2byte EC_WORD_MATCH_UP
@ win speech
.2byte EC_WORD_HAH
.2byte EC_WORD_BACK
.2byte EC_WORD_TO
.2byte EC_WORD_SCHOOL
.2byte EC_WORD_FOR
.2byte EC_WORD_YOU
@ loss speech
.2byte EC_WORD_I
.2byte EC_WORD_NEED
.2byte EC_WORD_TO
.2byte EC_WORD_STUDY
.2byte EC_WORD_MY
.2byte EC_WORD_LESSONS
.4byte gSlateportBattleTentTrainerMons_Austyn
@ 28
.4byte FACILITY_CLASS_COLLECTOR
.string "DONOVAN$", 8
@ pre-battle speech
.2byte EC_WORD_OH
.2byte EC_WORD_I_AM
.2byte EC_WORD_FEELING
.2byte EC_WORD_SLIMY
.2byte EC_WORD_ALL
.2byte EC_WORD_OVER
@ win speech
.2byte EC_WORD_YOU_RE
.2byte EC_WORD_GOING
.2byte EC_WORD_DOWN
.2byte EC_WORD_THE
.2byte EC_MOVE2(MEGA_DRAIN)
.2byte EC_WORD_HAHAHA
@ loss speech
.2byte EC_WORD_I_AM
.2byte EC_WORD_NATURALLY
.2byte EC_WORD_SLIMY
.2byte EC_WORD_THAT_S
.2byte EC_WORD_WHAT
.2byte EC_WORD_I_AM
.4byte gSlateportBattleTentTrainerMons_Donovan
@ 29
.4byte FACILITY_CLASS_LASS
.string "TAMIA$", 8
@ pre-battle speech
.2byte EC_WORD_I_AM
.2byte EC_WORD_ANGRY
.2byte EC_WORD_WITH
.2byte EC_WORD_MY
.2byte EC_WORD_FATHER
.2byte EC_WORD_ELLIPSIS
@ win speech
.2byte EC_WORD_I
.2byte EC_WORD_REALLY
.2byte EC_WORD_DISLIKE
.2byte EC_WORD_MY
.2byte EC_WORD_FATHER
.2byte EC_WORD_EXCL
@ loss speech
.2byte EC_WORD_I
.2byte EC_WORD_JUST
.2byte EC_WORD_SO
.2byte EC_WORD_ADORE
.2byte EC_WORD_MY
.2byte EC_WORD_FATHER
.4byte gSlateportBattleTentTrainerMons_Tamia
@@ -1,316 +0,0 @@
.align 2
gVerdanturfBattleTentMons:: @ 85DEC28
@ 0
.2byte SPECIES_POOCHYENA
.2byte MOVE_ROAR, MOVE_THIEF, MOVE_BITE, MOVE_HOWL
.byte BATTLE_FRONTIER_ITEM_BLACK_GLASSES
.byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SPEED | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP
.4byte NATURE_NAUGHTY
@ 1
.2byte SPECIES_ZIGZAGOON
.2byte MOVE_COVET, MOVE_GROWL, MOVE_PIN_MISSILE, MOVE_MUD_SPORT
.byte BATTLE_FRONTIER_ITEM_SITRUS_BERRY
.byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP
.4byte NATURE_ADAMANT
@ 2
.2byte SPECIES_DUSTOX
.2byte MOVE_CONFUSION, MOVE_MOONLIGHT, MOVE_PROTECT, MOVE_FLASH
.byte BATTLE_FRONTIER_ITEM_SILVER_POWDER
.byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_DEFENSE
.4byte NATURE_MODEST
@ 3
.2byte SPECIES_TAILLOW
.2byte MOVE_AGILITY, MOVE_DOUBLE_TEAM, MOVE_WING_ATTACK, MOVE_GROWL
.byte BATTLE_FRONTIER_ITEM_ORAN_BERRY
.byte F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP
.4byte NATURE_RELAXED
@ 4
.2byte SPECIES_SHROOMISH
.2byte MOVE_HEADBUTT, MOVE_STUN_SPORE, MOVE_LEECH_SEED, MOVE_FLASH
.byte BATTLE_FRONTIER_ITEM_LUM_BERRY
.byte F_EV_SPREAD_SPEED | F_EV_SPREAD_HP
.4byte NATURE_RASH
@ 5
.2byte SPECIES_MACHOP
.2byte MOVE_LOW_KICK, MOVE_LEER, MOVE_FOCUS_ENERGY, MOVE_ENCORE
.byte BATTLE_FRONTIER_ITEM_PERSIM_BERRY
.byte F_EV_SPREAD_SPEED | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK
.4byte NATURE_LONELY
@ 6
.2byte SPECIES_MAGIKARP
.2byte MOVE_SPLASH, MOVE_FLAIL, MOVE_TACKLE, MOVE_NONE
.byte BATTLE_FRONTIER_ITEM_SILK_SCARF
.byte F_EV_SPREAD_ATTACK
.4byte NATURE_HARDY
@ 7
.2byte SPECIES_BARBOACH
.2byte MOVE_MUD_SLAP, MOVE_WATER_GUN, MOVE_RAIN_DANCE, MOVE_SPARK
.byte BATTLE_FRONTIER_ITEM_ASPEAR_BERRY
.byte F_EV_SPREAD_SPEED
.4byte NATURE_HASTY
@ 8
.2byte SPECIES_WINGULL
.2byte MOVE_ATTRACT, MOVE_TWISTER, MOVE_WING_ATTACK, MOVE_SUPERSONIC
.byte BATTLE_FRONTIER_ITEM_DRAGON_FANG
.byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK
.4byte NATURE_IMPISH
@ 9
.2byte SPECIES_ARON
.2byte MOVE_ENDEAVOR, MOVE_METAL_CLAW, MOVE_TACKLE, MOVE_ATTRACT
.byte BATTLE_FRONTIER_ITEM_PECHA_BERRY
.byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK
.4byte NATURE_HARDY
@ 10
.2byte SPECIES_NUMEL
.2byte MOVE_EMBER, MOVE_ROCK_SLIDE, MOVE_ROLLOUT, MOVE_GROWL
.byte BATTLE_FRONTIER_ITEM_CHARCOAL
.byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK
.4byte NATURE_SASSY
@ 11
.2byte SPECIES_SWALOT
.2byte MOVE_YAWN, MOVE_SLUDGE, MOVE_ACID_ARMOR, MOVE_AMNESIA
.byte BATTLE_FRONTIER_ITEM_POISON_BARB
.byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP
.4byte NATURE_BOLD
@ 12
.2byte SPECIES_KECLEON
.2byte MOVE_SUBSTITUTE, MOVE_FAINT_ATTACK, MOVE_DOUBLE_TEAM, MOVE_BIND
.byte BATTLE_FRONTIER_ITEM_LAX_INCENSE
.byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED
.4byte NATURE_QUIET
@ 13
.2byte SPECIES_BALTOY
.2byte MOVE_SANDSTORM, MOVE_FLASH, MOVE_SELF_DESTRUCT, MOVE_HARDEN
.byte BATTLE_FRONTIER_ITEM_LEFTOVERS
.byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK
.4byte NATURE_NAUGHTY
@ 14
.2byte SPECIES_NINJASK
.2byte MOVE_DIG, MOVE_SCREECH, MOVE_SWORDS_DANCE, MOVE_LEECH_LIFE
.byte BATTLE_FRONTIER_ITEM_PETAYA_BERRY
.byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP
.4byte NATURE_SASSY
@ 15
.2byte SPECIES_MAKUHITA
.2byte MOVE_BULK_UP, MOVE_ARM_THRUST, MOVE_SMELLING_SALT, MOVE_SAND_ATTACK
.byte BATTLE_FRONTIER_ITEM_SALAC_BERRY
.byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK
.4byte NATURE_NAUGHTY
@ 16
.2byte SPECIES_SWABLU
.2byte MOVE_REFRESH, MOVE_SAFEGUARD, MOVE_ATTRACT, MOVE_MIRROR_MOVE
.byte BATTLE_FRONTIER_ITEM_BRIGHT_POWDER
.byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED
.4byte NATURE_MILD
@ 17
.2byte SPECIES_GOLDEEN
.2byte MOVE_WATERFALL, MOVE_MUD_SPORT, MOVE_SUPERSONIC, MOVE_DOUBLE_TEAM
.byte BATTLE_FRONTIER_ITEM_MYSTIC_WATER
.byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED
.4byte NATURE_GENTLE
@ 18
.2byte SPECIES_LOTAD
.2byte MOVE_GROWL, MOVE_WATER_GUN, MOVE_MEGA_DRAIN, MOVE_PROTECT
.byte BATTLE_FRONTIER_ITEM_IAPAPA_BERRY
.byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP
.4byte NATURE_QUIRKY
@ 19
.2byte SPECIES_NUMEL
.2byte MOVE_MAGNITUDE, MOVE_EMBER, MOVE_GROWL, MOVE_DEFENSE_CURL
.byte BATTLE_FRONTIER_ITEM_CHARCOAL
.byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK
.4byte NATURE_RELAXED
@ 20
.2byte SPECIES_LINOONE
.2byte MOVE_HEADBUTT, MOVE_TICKLE, MOVE_PROTECT, MOVE_REST
.byte BATTLE_FRONTIER_ITEM_QUICK_CLAW
.byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP
.4byte NATURE_IMPISH
@ 21
.2byte SPECIES_SEVIPER
.2byte MOVE_WRAP, MOVE_GLARE, MOVE_POISON_FANG, MOVE_SWAGGER
.byte BATTLE_FRONTIER_ITEM_ASPEAR_BERRY
.byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP
.4byte NATURE_LONELY
@ 22
.2byte SPECIES_SKARMORY
.2byte MOVE_AIR_CUTTER, MOVE_SANDSTORM, MOVE_LEER, MOVE_AGILITY
.byte BATTLE_FRONTIER_ITEM_MACHO_BRACE
.byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK
.4byte NATURE_BASHFUL
@ 23
.2byte SPECIES_SWELLOW
.2byte MOVE_AGILITY, MOVE_WING_ATTACK, MOVE_DOUBLE_TEAM, MOVE_SUPERSONIC
.byte BATTLE_FRONTIER_ITEM_SHARP_BEAK
.byte F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK
.4byte NATURE_NAUGHTY
@ 24
.2byte SPECIES_GOLDEEN
.2byte MOVE_PECK, MOVE_SUPERSONIC, MOVE_PSYBEAM, MOVE_RAIN_DANCE
.byte BATTLE_FRONTIER_ITEM_KINGS_ROCK
.byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_HP
.4byte NATURE_GENTLE
@ 25
.2byte SPECIES_ELECTRIKE
.2byte MOVE_SHOCK_WAVE, MOVE_TACKLE, MOVE_CHARGE, MOVE_THUNDER_WAVE
.byte BATTLE_FRONTIER_ITEM_FOCUS_BAND
.byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP
.4byte NATURE_MILD
@ 26
.2byte SPECIES_NUZLEAF
.2byte MOVE_SUNNY_DAY, MOVE_TORMENT, MOVE_FAKE_OUT, MOVE_THIEF
.byte BATTLE_FRONTIER_ITEM_BLACK_GLASSES
.byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP
.4byte NATURE_BOLD
@ 27
.2byte SPECIES_ARON
.2byte MOVE_TAKE_DOWN, MOVE_METAL_CLAW, MOVE_IRON_DEFENSE, MOVE_ATTRACT
.byte BATTLE_FRONTIER_ITEM_QUICK_CLAW
.byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP
.4byte NATURE_MODEST
@ 28
.2byte SPECIES_MIGHTYENA
.2byte MOVE_HOWL, MOVE_TAKE_DOWN, MOVE_ODOR_SLEUTH, MOVE_SAND_ATTACK
.byte BATTLE_FRONTIER_ITEM_KINGS_ROCK
.byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP
.4byte NATURE_QUIRKY
@ 29
.2byte SPECIES_SOLROCK
.2byte MOVE_HARDEN, MOVE_FIRE_SPIN, MOVE_MIMIC, MOVE_PSYWAVE
.byte BATTLE_FRONTIER_ITEM_TWISTED_SPOON
.byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK
.4byte NATURE_ADAMANT
@ 30
.2byte SPECIES_GRAVELER
.2byte MOVE_ROLLOUT, MOVE_ROCK_SMASH, MOVE_SANDSTORM, MOVE_BLOCK
.byte BATTLE_FRONTIER_ITEM_FOCUS_BAND
.byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK
.4byte NATURE_IMPISH
@ 31
.2byte SPECIES_KADABRA
.2byte MOVE_ENCORE, MOVE_PSYBEAM, MOVE_DISABLE, MOVE_KINESIS
.byte BATTLE_FRONTIER_ITEM_FOCUS_BAND
.byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_HP
.4byte NATURE_QUIET
@ 32
.2byte SPECIES_VOLTORB
.2byte MOVE_PROTECT, MOVE_SELF_DESTRUCT, MOVE_SPARK, MOVE_SCREECH
.byte BATTLE_FRONTIER_ITEM_SCOPE_LENS
.byte F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK
.4byte NATURE_BASHFUL
@ 33
.2byte SPECIES_MAGNEMITE
.2byte MOVE_METAL_SOUND, MOVE_SUPERSONIC, MOVE_THUNDER_WAVE, MOVE_SHOCK_WAVE
.byte BATTLE_FRONTIER_ITEM_MAGNET
.byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP
.4byte NATURE_SERIOUS
@ 34
.2byte SPECIES_PELIPPER
.2byte MOVE_WING_ATTACK, MOVE_MIST, MOVE_AGILITY, MOVE_PROTECT
.byte BATTLE_FRONTIER_ITEM_FIGY_BERRY
.byte 0
.4byte NATURE_BRAVE
@ 35
.2byte SPECIES_LOUDRED
.2byte MOVE_HOWL, MOVE_UPROAR, MOVE_REST, MOVE_SCREECH
.byte BATTLE_FRONTIER_ITEM_LEFTOVERS
.byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP
.4byte NATURE_CALM
@ 36
.2byte SPECIES_MARILL
.2byte MOVE_ROLLOUT, MOVE_DEFENSE_CURL, MOVE_TAIL_WHIP, MOVE_BUBBLE_BEAM
.byte BATTLE_FRONTIER_ITEM_RAWST_BERRY
.byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP
.4byte NATURE_JOLLY
@ 37
.2byte SPECIES_TRAPINCH
.2byte MOVE_DIG, MOVE_ROCK_TOMB, MOVE_SANDSTORM, MOVE_FAINT_ATTACK
.byte BATTLE_FRONTIER_ITEM_NONE
.byte F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP
.4byte NATURE_NAUGHTY
@ 38
.2byte SPECIES_TENTACOOL
.2byte MOVE_SCREECH, MOVE_CONFUSE_RAY, MOVE_WRAP, MOVE_ATTRACT
.byte BATTLE_FRONTIER_ITEM_BRIGHT_POWDER
.byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP
.4byte NATURE_RELAXED
@ 39
.2byte SPECIES_VIGOROTH
.2byte MOVE_ENCORE, MOVE_SLACK_OFF, MOVE_YAWN, MOVE_SECRET_POWER
.byte BATTLE_FRONTIER_ITEM_MENTAL_HERB
.byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK
.4byte NATURE_QUIRKY
@ 40
.2byte SPECIES_WAILMER
.2byte MOVE_WATER_PULSE, MOVE_ROLLOUT, MOVE_CURSE, MOVE_PROTECT
.byte BATTLE_FRONTIER_ITEM_WHITE_HERB
.byte F_EV_SPREAD_HP
.4byte NATURE_RELAXED
@ 41
.2byte SPECIES_ILLUMISE
.2byte MOVE_TACKLE, MOVE_SWEET_SCENT, MOVE_WISH, MOVE_ENCORE
.byte BATTLE_FRONTIER_ITEM_BRIGHT_POWDER
.byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP
.4byte NATURE_QUIRKY
@ 42
.2byte SPECIES_MACHOKE
.2byte MOVE_LEER, MOVE_KARATE_CHOP, MOVE_BULK_UP, MOVE_REST
.byte BATTLE_FRONTIER_ITEM_CHESTO_BERRY
.byte F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK
.4byte NATURE_CALM
@ 43
.2byte SPECIES_WHISMUR
.2byte MOVE_SECRET_POWER, MOVE_SUPERSONIC, MOVE_STOMP, MOVE_ROAR
.byte BATTLE_FRONTIER_ITEM_RAWST_BERRY
.byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED
.4byte NATURE_QUIRKY
@ 44
.2byte SPECIES_CACNEA
.2byte MOVE_INGRAIN, MOVE_LEECH_SEED, MOVE_NEEDLE_ARM, MOVE_GROWTH
.byte BATTLE_FRONTIER_ITEM_SCOPE_LENS
.byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP
.4byte NATURE_SERIOUS
@@ -1,254 +0,0 @@
.align 1
gVerdanturfBattleTentTrainerMons_Brenna:: @ 85DE48C
.2byte 4
.2byte 11
.2byte 13
.2byte 18
.2byte 26
.2byte -1
gVerdanturfBattleTentTrainerMons_Dilan:: @ 85DE498
.2byte 30
.2byte 37
.2byte 13
.2byte 29
.2byte 42
.2byte -1
gVerdanturfBattleTentTrainerMons_Eliana:: @ 85DE4A4
.2byte 6
.2byte 7
.2byte 17
.2byte 18
.2byte 40
.2byte -1
gVerdanturfBattleTentTrainerMons_Markus:: @ 85DE4B0
.2byte 6
.2byte 7
.2byte 18
.2byte 24
.2byte 38
.2byte -1
gVerdanturfBattleTentTrainerMons_Caitlyn:: @ 85DE4BC
.2byte 0
.2byte 12
.2byte 25
.2byte 28
.2byte 22
.2byte 44
.2byte -1
gVerdanturfBattleTentTrainerMons_Desiree:: @ 85DE4CA
.2byte 8
.2byte 12
.2byte 21
.2byte 22
.2byte 31
.2byte -1
gVerdanturfBattleTentTrainerMons_Ronald:: @ 85DE4D6
.2byte 1
.2byte 20
.2byte 23
.2byte 25
.2byte 32
.2byte -1
gVerdanturfBattleTentTrainerMons_Ashten:: @ 85DE4E2
.2byte 9
.2byte 12
.2byte 27
.2byte 37
.2byte 43
.2byte -1
gVerdanturfBattleTentTrainerMons_Gerard:: @ 85DE4EE
.2byte 36
.2byte 7
.2byte 34
.2byte 6
.2byte 40
.2byte -1
gVerdanturfBattleTentTrainerMons_Bradly:: @ 85DE4FA
.2byte 26
.2byte 3
.2byte 0
.2byte 2
.2byte 17
.2byte -1
gVerdanturfBattleTentTrainerMons_Dennis:: @ 85DE506
.2byte 14
.2byte 37
.2byte 2
.2byte 38
.2byte 27
.2byte -1
gVerdanturfBattleTentTrainerMons_Prestin:: @ 85DE512
.2byte 31
.2byte 28
.2byte 22
.2byte 25
.2byte 44
.2byte 43
.2byte 41
.2byte -1
gVerdanturfBattleTentTrainerMons_Ernesto:: @ 85DE522
.2byte 33
.2byte 32
.2byte 25
.2byte 35
.2byte 34
.2byte -1
gVerdanturfBattleTentTrainerMons_Nala:: @ 85DE52E
.2byte 1
.2byte 4
.2byte 8
.2byte 11
.2byte 17
.2byte 40
.2byte 34
.2byte -1
gVerdanturfBattleTentTrainerMons_Darnell:: @ 85DE53E
.2byte 0
.2byte 29
.2byte 35
.2byte 37
.2byte 39
.2byte 43
.2byte -1
gVerdanturfBattleTentTrainerMons_Ashlyn:: @ 85DE54C
.2byte 29
.2byte 36
.2byte 32
.2byte 30
.2byte 17
.2byte 6
.2byte 44
.2byte -1
gVerdanturfBattleTentTrainerMons_Addison:: @ 85DE55C
.2byte 0
.2byte 1
.2byte 16
.2byte 31
.2byte 6
.2byte -1
gVerdanturfBattleTentTrainerMons_Justine:: @ 85DE568
.2byte 0
.2byte 1
.2byte 16
.2byte 36
.2byte 18
.2byte -1
gVerdanturfBattleTentTrainerMons_Tyson:: @ 85DE574
.2byte 5
.2byte 15
.2byte 22
.2byte 30
.2byte 16
.2byte 39
.2byte 43
.2byte -1
gVerdanturfBattleTentTrainerMons_Laila:: @ 85DE584
.2byte 5
.2byte 15
.2byte 19
.2byte 24
.2byte 41
.2byte 43
.2byte -1
gVerdanturfBattleTentTrainerMons_Waren:: @ 85DE592
.2byte 0
.2byte 9
.2byte 10
.2byte 11
.2byte 23
.2byte -1
gVerdanturfBattleTentTrainerMons_Tobias:: @ 85DE59E
.2byte 6
.2byte 7
.2byte 24
.2byte 38
.2byte 40
.2byte -1
gVerdanturfBattleTentTrainerMons_Josiah:: @ 85DE5AA
.2byte 8
.2byte 16
.2byte 23
.2byte 34
.2byte 3
.2byte -1
gVerdanturfBattleTentTrainerMons_Dion:: @ 85DE5B6
.2byte 14
.2byte 2
.2byte 11
.2byte 39
.2byte 21
.2byte 38
.2byte -1
gVerdanturfBattleTentTrainerMons_Kenzie:: @ 85DE5C4
.2byte 18
.2byte 10
.2byte 16
.2byte 26
.2byte 25
.2byte 27
.2byte -1
gVerdanturfBattleTentTrainerMons_Lillian:: @ 85DE5D2
.2byte 24
.2byte 34
.2byte 36
.2byte 38
.2byte 5
.2byte -1
gVerdanturfBattleTentTrainerMons_Lesley:: @ 85DE5DE
.2byte 26
.2byte 0
.2byte 18
.2byte 13
.2byte 25
.2byte -1
gVerdanturfBattleTentTrainerMons_Marquis:: @ 85DE5EA
.2byte 24
.2byte 34
.2byte 5
.2byte 15
.2byte 7
.2byte 42
.2byte -1
gVerdanturfBattleTentTrainerMons_Freddy:: @ 85DE5F8
.2byte 18
.2byte 21
.2byte 26
.2byte 29
.2byte 41
.2byte -1
gVerdanturfBattleTentTrainerMons_Cecilia:: @ 85DE604
.2byte 23
.2byte 26
.2byte 27
.2byte 28
.2byte 31
.2byte -1
@@ -1,781 +0,0 @@
.align 2
gVerdanturfBattleTentTrainers:: @ 85DE610
@ 0
.4byte FACILITY_CLASS_AROMA_LADY
.string "BRENNA$", 8
@ pre-battle speech
.2byte EC_WORD_NO
.2byte EC_WORD_DAYS
.2byte EC_WORD_GO
.2byte EC_WORD_WITHOUT
.2byte EC_WORD_MY
.2byte EC_MOVE(FAKE_TEARS)
@ win speech
.2byte EC_WORD_OH
.2byte EC_WORD_THAT_WAS
.2byte EC_WORD_SO
.2byte EC_WORD_REFRESHING
.2byte EC_WORD_EXCL
.2byte -1
@ loss speech
.2byte EC_WORD_ALL
.2byte EC_WORD_I
.2byte EC_WORD_EVER
.2byte EC_WORD_GET
.2byte EC_WORD_IS
.2byte EC_MOVE(TORMENT)
.4byte gVerdanturfBattleTentTrainerMons_Brenna
@ 1
.4byte FACILITY_CLASS_RUIN_MANIAC
.string "DILAN$", 8
@ pre-battle speech
.2byte EC_WORD_YOU
.2byte EC_WORD_DON_T
.2byte EC_WORD_KNOW
.2byte EC_WORD_HOW
.2byte EC_WORD_BORED
.2byte EC_WORD_I_AM
@ win speech
.2byte EC_WORD_LOSING
.2byte EC_WORD_ISN_T
.2byte EC_WORD_EXCITING
.2byte EC_WORD_AT
.2byte EC_WORD_ALL
.2byte EC_WORD_ELLIPSIS
@ loss speech
.2byte EC_WORD_EXCITING
.2byte EC_WORD_EXCL_EXCL
.2byte EC_WORD_BYE_BYE
.2byte EC_WORD_TO
.2byte EC_WORD_BEING
.2byte EC_WORD_BORED
.4byte gVerdanturfBattleTentTrainerMons_Dilan
@ 2
.4byte FACILITY_CLASS_TUBER_F
.string "ELIANA$", 8
@ pre-battle speech
.2byte EC_WORD_I_AM
.2byte EC_WORD_GOING
.2byte EC_WORD_ON
.2byte EC_WORD_A
.2byte EC_WORD_VACATION
.2byte EC_WORD_SOON
@ win speech
.2byte EC_WORD_I
.2byte EC_WORD_NEED
.2byte EC_WORD_TO
.2byte EC_WORD_GET
.2byte EC_WORD_SOME
.2byte EC_WORD_MONEY
@ loss speech
.2byte EC_WORD_NO
.2byte EC_WORD_SLEEP
.2byte EC_WORD_UNTIL
.2byte EC_WORD_I
.2byte EC_WORD_GET
.2byte EC_WORD_HOME
.4byte gVerdanturfBattleTentTrainerMons_Eliana
@ 3
.4byte FACILITY_CLASS_TUBER_M
.string "MARKUS$", 8
@ pre-battle speech
.2byte EC_WORD_I_AM
.2byte EC_WORD_SMART
.2byte EC_WORD_EXCL
.2byte EC_WORD_IF_I_LOSE
.2byte EC_WORD_I
.2byte EC_MOVE(SELF_DESTRUCT)
@ win speech
.2byte EC_WORD_IT_S
.2byte EC_WORD_A
.2byte EC_WORD_NON_STOP
.2byte EC_MOVE2(EXPLOSION)
.2byte EC_WORD_OF
.2byte EC_WORD_JOY
@ loss speech
.2byte EC_WORD_I_VE
.2byte EC_WORD_LOST
.2byte EC_WORD_ELLIPSIS
.2byte EC_WORD_TIME
.2byte EC_WORD_TO
.2byte EC_MOVE(SELF_DESTRUCT)
.4byte gVerdanturfBattleTentTrainerMons_Markus
@ 4
.4byte FACILITY_CLASS_LADY
.string "CAITLYN$", 8
@ pre-battle speech
.2byte EC_WORD_I_AM
.2byte EC_WORD_BORED
.2byte EC_WORD_OF
.2byte EC_WORD_BEING
.2byte EC_WORD_AN
.2byte EC_WORD_IDOL
@ win speech
.2byte EC_WORD_A
.2byte EC_WORD_BATTLE
.2byte EC_WORD_IS
.2byte EC_WORD_BEST
.2byte EC_WORD_FOR
.2byte EC_WORD_HAPPINESS
@ loss speech
.2byte EC_WORD_LOSING
.2byte EC_WORD_DOESN_T
.2byte EC_WORD_BUG
.2byte EC_WORD_ME
.2byte EC_WORD_AT
.2byte EC_WORD_ALL
.4byte gVerdanturfBattleTentTrainerMons_Caitlyn
@ 5
.4byte FACILITY_CLASS_BEAUTY
.string "DESIREE$", 8
@ pre-battle speech
.2byte EC_WORD_DOESN_T
.2byte EC_WORD_MY
.2byte EC_WORD_BEAUTY
.2byte EC_MOVE(ASTONISH)
.2byte EC_WORD_YOU
.2byte EC_WORD_QUES
@ win speech
.2byte EC_WORD_DID
.2byte EC_WORD_I
.2byte EC_WORD_INTIMIDATE
.2byte EC_WORD_YOU
.2byte EC_WORD_QUES
.2byte -1
@ loss speech
.2byte EC_WORD_MY
.2byte EC_WORD_BEAUTY
.2byte EC_WORD_DID
.2byte EC_WORD_NOTHING
.2byte EC_WORD_FOR
.2byte EC_WORD_YOU
.4byte gVerdanturfBattleTentTrainerMons_Desiree
@ 6
.4byte FACILITY_CLASS_RICH_BOY
.string "RONALD$", 8
@ pre-battle speech
.2byte EC_WORD_COME_ON
.2byte EC_WORD_I
.2byte EC_WORD_WILL
.2byte EC_WORD_BATTLE
.2byte EC_WORD_SERIOUSLY
.2byte -1
@ win speech
.2byte EC_WORD_GIVE_UP
.2byte EC_WORD_QUES
.2byte -1
.2byte EC_WORD_THAT_S
.2byte EC_WORD_REALLY
.2byte EC_WORD_WEAK
@ loss speech
.2byte EC_WORD_I
.2byte EC_WORD_NEED
.2byte EC_WORD_TO
.2byte EC_WORD_DO
.2byte EC_WORD_A
.2byte EC_MOVE2(BATON_PASS)
.4byte gVerdanturfBattleTentTrainerMons_Ronald
@ 7
.4byte FACILITY_CLASS_POKEMANIAC
.string "ASHTEN$", 8
@ pre-battle speech
.2byte EC_WORD_OH_YEAH
.2byte EC_WORD_ANOTHER
.2byte EC_WORD_EXCITING
.2byte EC_WORD_BATTLE
.2byte EC_WORD_EXCL
.2byte -1
@ win speech
.2byte EC_WORD_YOUR
.2byte EC_WORD_POKEMON
.2byte EC_WORD_ARE
.2byte EC_WORD_WIMPY
.2byte EC_WORD_AND
.2byte EC_WORD_BORING
@ loss speech
.2byte EC_WORD_THAT_WAS
.2byte EC_WORD_AN
.2byte EC_WORD_EXCITING
.2byte EC_WORD_LOSS
.2byte EC_WORD_WOW
.2byte EC_WORD_EXCL
.4byte gVerdanturfBattleTentTrainerMons_Ashten
@ 8
.4byte FACILITY_CLASS_SWIMMER_M
.string "GERARD$", 8
@ pre-battle speech
.2byte EC_WORD_LOOK
.2byte EC_WORD_AT
.2byte EC_WORD_MY
.2byte EC_WORD_SUPER
.2byte EC_MOVE2(TEETER_DANCE)
.2byte EC_WORD_EXCL
@ win speech
.2byte EC_WORD_THAT_WAS
.2byte EC_WORD_HARD
.2byte EC_WORD_ELLIPSIS
.2byte EC_WORD_AM
.2byte EC_WORD_I
.2byte EC_WORD_OK_QUES
@ loss speech
.2byte EC_WORD_I
.2byte EC_WORD_WON_T
.2byte EC_WORD_FORGIVE
.2byte EC_WORD_YOU
.2byte EC_WORD_FOR
.2byte EC_WORD_THAT
.4byte gVerdanturfBattleTentTrainerMons_Gerard
@ 9
.4byte FACILITY_CLASS_CAMPER
.string "BRADLY$", 8
@ pre-battle speech
.2byte EC_WORD_IT_S
.2byte EC_WORD_LONESOME
.2byte EC_WORD_BUT
.2byte EC_WORD_I
.2byte EC_WORD_VACATION
.2byte EC_WORD_ALONE
@ win speech
.2byte EC_WORD_I
.2byte EC_WORD_WILL
.2byte EC_MOVE(WITHDRAW)
.2byte EC_WORD_INSIDE
.2byte EC_WORD_MY
.2byte EC_WORD_SHELL_ARMOR
@ loss speech
.2byte EC_WORD_OH
.2byte EC_WORD_ELLIPSIS
.2byte -1
.2byte EC_WORD_ALONE
.2byte EC_WORD_AS
.2byte EC_WORD_ALWAYS
.4byte gVerdanturfBattleTentTrainerMons_Bradly
@ 10
.4byte FACILITY_CLASS_BUG_MANIAC
.string "DENNIS$", 8
@ pre-battle speech
.2byte EC_WORD_ARE
.2byte EC_WORD_YOU
.2byte EC_WORD_REALLY
.2byte EC_WORD_STRONG
.2byte EC_WORD_QUES
.2byte -1
@ win speech
.2byte EC_WORD_WAHAHAHA
.2byte EC_WORD_EXCL
.2byte -1
.2byte EC_WORD_WAHAHAHA
.2byte EC_WORD_EXCL_EXCL
.2byte -1
@ loss speech
.2byte EC_WORD_NICE
.2byte EC_WORD_GOING
.2byte EC_WORD_EXCL
.2byte EC_WORD_I
.2byte EC_WORD_WAS
.2byte EC_WORD_CHILD_S_PLAY
.4byte gVerdanturfBattleTentTrainerMons_Dennis
@ 11
.4byte FACILITY_CLASS_GENTLEMAN
.string "PRESTIN$", 8
@ pre-battle speech
.2byte EC_WORD_THIS
.2byte EC_WORD_IS
.2byte EC_WORD_A
.2byte EC_MOVE(NIGHTMARE)
.2byte EC_WORD_FOR
.2byte EC_WORD_YOU
@ win speech
.2byte EC_WORD_FORGIVE
.2byte EC_WORD_ME
.2byte EC_WORD_ELLIPSIS
.2byte EC_WORD_IT_S
.2byte EC_WORD_A
.2byte EC_WORD_DREAM
@ loss speech
.2byte EC_WORD_I
.2byte EC_WORD_WANT
.2byte EC_WORD_TO
.2byte EC_WORD_WAKE_UP
.2byte EC_WORD_FROM
.2byte EC_WORD_THIS
.4byte gVerdanturfBattleTentTrainerMons_Prestin
@ 12
.4byte FACILITY_CLASS_GUITARIST
.string "ERNESTO$", 8
@ pre-battle speech
.2byte EC_WORD_THIS
.2byte EC_WORD_PARTY
.2byte EC_WORD_GOES
.2byte EC_WORD_ON
.2byte EC_WORD_FOREVER
.2byte EC_WORD_EXCL
@ win speech
.2byte EC_WORD_THE
.2byte EC_WORD_MUSIC
.2byte EC_WORD_PLAYS
.2byte EC_WORD_ON
.2byte EC_WORD_WITHOUT
.2byte EC_WORD_END
@ loss speech
.2byte EC_WORD_NO
.2byte EC_WORD_EXCL
.2byte EC_WORD_THE
.2byte EC_WORD_MUSIC
.2byte EC_WORD_CAN_T
.2byte EC_WORD_STOP
.4byte gVerdanturfBattleTentTrainerMons_Ernesto
@ 13
.4byte FACILITY_CLASS_SCHOOL_KID_F
.string "NALA$", 8
@ pre-battle speech
.2byte EC_WORD_I
.2byte EC_WORD_WANT
.2byte EC_WORD_THE
.2byte EC_WORD_WORLD
.2byte EC_WORD_MOVIE
.2byte EC_WORD_COLLECTION
@ win speech
.2byte EC_WORD_I
.2byte EC_WORD_DON_T
.2byte EC_WORD_LIKE
.2byte EC_WORD_RADIO
.2byte EC_WORD_VERY
.2byte EC_WORD_MUCH
@ loss speech
.2byte EC_WORD_I
.2byte EC_WORD_REFUSE
.2byte EC_WORD_TO
.2byte EC_WORD_BELIEVE
.2byte EC_WORD_THIS
.2byte EC_WORD_EXCL
.4byte gVerdanturfBattleTentTrainerMons_Nala
@ 14
.4byte FACILITY_CLASS_COOLTRAINER_M
.string "DARNELL$", 8
@ pre-battle speech
.2byte EC_WORD_I
.2byte EC_WORD_WILL
.2byte EC_WORD_GO_EASY
.2byte EC_WORD_ON
.2byte EC_WORD_YOU
.2byte -1
@ win speech
.2byte EC_WORD_YOUR
.2byte EC_MOVE2(FRUSTRATION)
.2byte EC_WORD_SHOULD
.2byte EC_WORD_BE
.2byte EC_WORD_HIDDEN
.2byte EC_WORD_AWAY
@ loss speech
.2byte EC_WORD_YOU_RE
.2byte EC_WORD_TOO
.2byte EC_WORD_MUCH
.2byte EC_WORD_TO
.2byte EC_WORD_TAKE
.2byte EC_WORD_ELLIPSIS
.4byte gVerdanturfBattleTentTrainerMons_Darnell
@ 15
.4byte FACILITY_CLASS_COOLTRAINER_F
.string "ASHLYN$", 8
@ pre-battle speech
.2byte EC_WORD_I
.2byte EC_WORD_LOOK
.2byte EC_WORD_TOUGH
.2byte EC_WORD_DO
.2byte EC_WORD_I
.2byte EC_WORD_QUES
@ win speech
.2byte EC_WORD_I_AM
.2byte EC_WORD_NOT
.2byte EC_WORD_OVER
.2byte EC_WORD_YOUR
.2byte EC_MOVE2(TAUNT)
.2byte EC_WORD_YET
@ loss speech
.2byte EC_WORD_YOU_RE
.2byte EC_WORD_MEAN
.2byte EC_WORD_EXCL_EXCL
.2byte -1
.2byte -1
.2byte -1
.4byte gVerdanturfBattleTentTrainerMons_Ashlyn
@ 16
.4byte FACILITY_CLASS_POKEFAN_M
.string "ADDISON$", 8
@ pre-battle speech
.2byte EC_WORD_YES
.2byte EC_WORD_EXCL
.2byte -1
.2byte EC_WORD_MY
.2byte EC_WORD_POKEMON
.2byte EC_WORD_EXCL
@ win speech
.2byte EC_WORD_WELL
.2byte EC_WORD_WASN_T
.2byte EC_WORD_THAT
.2byte EC_WORD_EASY
.2byte EC_WORD_QUES
.2byte -1
@ loss speech
.2byte EC_WORD_WAAAH
.2byte EC_WORD_EXCL
.2byte -1
.2byte EC_WORD_BUT
.2byte EC_WORD_WHY
.2byte EC_WORD_QUES
.4byte gVerdanturfBattleTentTrainerMons_Addison
@ 17
.4byte FACILITY_CLASS_POKEFAN_F
.string "JUSTINE$", 8
@ pre-battle speech
.2byte EC_WORD_YES
.2byte EC_WORD_EXCL
.2byte -1
.2byte EC_WORD_COME_ON
.2byte EC_WORD_I_AM
.2byte EC_WORD_READY
@ win speech
.2byte EC_WORD_YOU_RE
.2byte EC_WORD_JUST
.2byte EC_WORD_NOT
.2byte EC_WORD_GOOD
.2byte EC_WORD_ENOUGH
.2byte EC_WORD_EXCL
@ loss speech
.2byte EC_WORD_WOWEE
.2byte EC_WORD_EXCL_EXCL
.2byte -1
.2byte -1
.2byte -1
.2byte -1
.4byte gVerdanturfBattleTentTrainerMons_Justine
@ 18
.4byte FACILITY_CLASS_EXPERT_M
.string "TYSON$", 8
@ pre-battle speech
.2byte EC_WORD_YOU_RE
.2byte EC_WORD_GOING
.2byte EC_WORD_TO
.2byte EC_WORD_PRESSURE
.2byte EC_WORD_ME
.2byte EC_WORD_QUES
@ win speech
.2byte EC_WORD_WHAT
.2byte EC_WORD_QUES
.2byte EC_WORD_YOU_RE
.2byte EC_WORD_MUCH
.2byte EC_WORD_TOO_WEAK
.2byte EC_WORD_EXCL
@ loss speech
.2byte EC_WORD_THIS
.2byte EC_WORD_DOESN_T
.2byte EC_WORD_MAKE
.2byte EC_WORD_ME
.2byte EC_WORD_HAPPY
.2byte EC_WORD_EXCL
.4byte gVerdanturfBattleTentTrainerMons_Tyson
@ 19
.4byte FACILITY_CLASS_EXPERT_F
.string "LAILA$", 8
@ pre-battle speech
.2byte EC_WORD_A
.2byte EC_MOVE2(STRUGGLE)
.2byte EC_WORD_ISN_T
.2byte EC_WORD_VERY
.2byte EC_WORD_COOL
.2byte -1
@ win speech
.2byte EC_WORD_NOPE
.2byte EC_WORD_NOT_VERY
.2byte EC_WORD_COOL
.2byte EC_WORD_AT
.2byte EC_WORD_ALL
.2byte EC_WORD_EXCL
@ loss speech
.2byte EC_WORD_YOU_RE
.2byte EC_WORD_NOT
.2byte EC_WORD_COOL
.2byte EC_WORD_BUT
.2byte EC_WORD_YOU
.2byte EC_WORD_WON
.4byte gVerdanturfBattleTentTrainerMons_Laila
@ 20
.4byte FACILITY_CLASS_YOUNGSTER
.string "WAREN$", 8
@ pre-battle speech
.2byte EC_WORD_DANGER
.2byte EC_WORD_EXCL
.2byte -1
.2byte EC_WORD_I
.2byte EC_WORD_SENSE
.2byte EC_WORD_DANGER
@ win speech
.2byte EC_WORD_DID
.2byte EC_WORD_YOU
.2byte EC_WORD_BELIEVE
.2byte EC_WORD_MY
.2byte EC_WORD_LIE
.2byte EC_WORD_QUES_EXCL
@ loss speech
.2byte EC_WORD_I
.2byte EC_WORD_REALLY
.2byte EC_WORD_DID
.2byte EC_WORD_SENSE
.2byte EC_WORD_DANGER
.2byte EC_WORD_ELLIPSIS
.4byte gVerdanturfBattleTentTrainerMons_Waren
@ 21
.4byte FACILITY_CLASS_FISHERMAN
.string "TOBIAS$", 8
@ pre-battle speech
.2byte EC_MOVE2(BARRIER)
.2byte EC_WORD_EXCL_EXCL
.2byte -1
.2byte EC_WORD_NOW
.2byte EC_WORD_COME_ON
.2byte EC_WORD_EXCL
@ win speech
.2byte EC_WORD_HUH_QUES
.2byte EC_WORD_YOU
.2byte EC_WORD_MEAN
.2byte EC_WORD_I
.2byte EC_WORD_WON
.2byte EC_WORD_QUES
@ loss speech
.2byte EC_WORD_I
.2byte EC_WORD_SHOULD
.2byte EC_WORD_KNOW
.2byte EC_WORD_THAT
.2byte EC_WORD_IT_S
.2byte EC_WORD_HOPELESS
.4byte gVerdanturfBattleTentTrainerMons_Tobias
@ 22
.4byte FACILITY_CLASS_BIRD_KEEPER
.string "JOSIAH$", 8
@ pre-battle speech
.2byte EC_WORD_I
.2byte EC_WORD_PROMISE
.2byte EC_WORD_TO
.2byte EC_MOVE(FLY)
.2byte EC_WORD_IF_I_LOSE
.2byte -1
@ win speech
.2byte EC_WORD_TOO_WEAK
.2byte EC_WORD_ELLIPSIS
.2byte -1
.2byte EC_WORD_YOU
.2byte EC_MOVE(FLY)
.2byte EC_WORD_INSTEAD
@ loss speech
.2byte EC_WORD_I
.2byte EC_WORD_PROMISE
.2byte EC_WORD_TO
.2byte EC_MOVE(FLY)
.2byte EC_WORD_SOMETIME
.2byte EC_WORD_SOON
.4byte gVerdanturfBattleTentTrainerMons_Josiah
@ 23
.4byte FACILITY_CLASS_NINJA_BOY
.string "DION$", 8
@ pre-battle speech
.2byte EC_WORD_IT_S
.2byte EC_WORD_TRENDY
.2byte EC_WORD_UM
.2byte EC_WORD_BATTLE
.2byte EC_WORD_SOMETHING
.2byte -1
@ win speech
.2byte EC_WORD_WAS
.2byte EC_WORD_IT
.2byte EC_WORD_ELLIPSIS
.2byte EC_WORD_BATTLE
.2byte EC_WORD_DATE
.2byte EC_WORD_QUES
@ loss speech
.2byte EC_WORD_WAS
.2byte EC_WORD_IT
.2byte EC_WORD_ELLIPSIS
.2byte EC_WORD_BATTLE
.2byte EC_WORD_GOURMET
.2byte EC_WORD_QUES
.4byte gVerdanturfBattleTentTrainerMons_Dion
@ 24
.4byte FACILITY_CLASS_PARASOL_LADY
.string "KENZIE$", 8
@ pre-battle speech
.2byte EC_WORD_THE
.2byte EC_MOVE(MORNING_SUN)
.2byte EC_WORD_GIVES
.2byte EC_WORD_ME
.2byte EC_MOVE(STRENGTH)
.2byte -1
@ win speech
.2byte EC_WORD_BUT
.2byte EC_WORD_I
.2byte EC_WORD_LIKE
.2byte EC_MOVE2(MOONLIGHT)
.2byte EC_WORD_TOO
.2byte -1
@ loss speech
.2byte EC_WORD_YOU_RE
.2byte EC_WORD_LIKE
.2byte EC_WORD_A
.2byte EC_WORD_TERRIBLE
.2byte EC_MOVE(SANDSTORM)
.2byte EC_WORD_ELLIPSIS
.4byte gVerdanturfBattleTentTrainerMons_Kenzie
@ 25
.4byte FACILITY_CLASS_SWIMMER_F
.string "LILLIAN$", 8
@ pre-battle speech
.2byte EC_WORD_I
.2byte EC_WORD_DO
.2byte EC_WORD_THINGS
.2byte EC_WORD_AT
.2byte EC_WORD_MY
.2byte EC_WORD_OWN_TEMPO
@ win speech
.2byte EC_WORD_I
.2byte EC_WORD_WON
.2byte EC_WORD_QUES
.2byte EC_WORD_WHAT
.2byte EC_WORD_A
.2byte EC_WORD_SURPRISE
@ loss speech
.2byte EC_WORD_AWW
.2byte EC_WORD_ELLIPSIS
.2byte EC_WORD_I
.2byte EC_WORD_NEED
.2byte EC_WORD_A
.2byte EC_WORD_NAP
.4byte gVerdanturfBattleTentTrainerMons_Lillian
@ 26
.4byte FACILITY_CLASS_PICNICKER
.string "LESLEY$", 8
@ pre-battle speech
.2byte EC_WORD_YOU
.2byte EC_WORD_SHOULD
.2byte EC_WORD_NOT
.2byte EC_WORD_BE
.2byte EC_WORD_LOLLING
.2byte EC_WORD_ABOUT
@ win speech
.2byte EC_WORD_YOU
.2byte EC_WORD_SHOULD
.2byte EC_WORD_GET
.2byte EC_WORD_UP
.2byte EC_WORD_EARLIER
.2byte -1
@ loss speech
.2byte EC_WORD_THIS
.2byte EC_WORD_SHOULD
.2byte EC_WORD_NOT
.2byte EC_WORD_BE
.2byte EC_WORD_HAPPENING
.2byte EC_WORD_EXCL
.4byte gVerdanturfBattleTentTrainerMons_Lesley
@ 27
.4byte FACILITY_CLASS_SAILOR
.string "MARQUIS$", 8
@ pre-battle speech
.2byte EC_WORD_NONE
.2byte EC_WORD_OF
.2byte EC_WORD_THIS
.2byte EC_WORD_IS
.2byte EC_WORD_MAKING
.2byte EC_WORD_SENSE
@ win speech
.2byte EC_WORD_SEE
.2byte EC_WORD_QUES
.2byte EC_WORD_THIS
.2byte EC_WORD_JUST
.2byte EC_WORD_ISN_T
.2byte EC_WORD_NORMAL
@ loss speech
.2byte EC_WORD_SHOULD
.2byte EC_WORD_I
.2byte EC_WORD_CAUSE
.2byte EC_WORD_AN
.2byte EC_MOVE(UPROAR)
.2byte EC_WORD_QUES
.4byte gVerdanturfBattleTentTrainerMons_Marquis
@ 28
.4byte FACILITY_CLASS_COLLECTOR
.string "FREDDY$", 8
@ pre-battle speech
.2byte EC_WORD_I
.2byte EC_WORD_ADORE
.2byte EC_WORD_THIS
.2byte EC_WORD_CUTE
.2byte EC_WORD_TELEVISION
.2byte EC_WORD_IDOL
@ win speech
.2byte EC_WORD_YOU_RE
.2byte EC_WORD_SO
.2byte EC_WORD_FUNNY
.2byte EC_WORD_WHEN
.2byte EC_WORD_YOU_RE
.2byte EC_WORD_ANGRY
@ loss speech
.2byte EC_WORD_LATE
.2byte EC_WORD_NIGHT
.2byte EC_WORD_TELEVISION
.2byte EC_WORD_IS
.2byte EC_WORD_MY
.2byte EC_WORD_LIFE
.4byte gVerdanturfBattleTentTrainerMons_Freddy
@ 29
.4byte FACILITY_CLASS_LASS
.string "CECILIA$", 8
@ pre-battle speech
.2byte EC_WORD_MY
.2byte EC_WORD_FABULOUS
.2byte EC_WORD_CUTENESS
.2byte EC_WORD_IS
.2byte EC_WORD_IN
.2byte EC_WORD_FASHION
@ win speech
.2byte EC_WORD_YOU_RE
.2byte EC_WORD_NO
.2byte EC_WORD_MATCH
.2byte EC_WORD_FOR
.2byte EC_WORD_MY
.2byte EC_WORD_CUTE_CHARM
@ loss speech
.2byte EC_WORD_DON_T
.2byte EC_WORD_YOU
.2byte EC_WORD_HAVE
.2byte EC_WORD_FASHION
.2byte EC_WORD_SENSE
.2byte EC_WORD_QUES
.4byte gVerdanturfBattleTentTrainerMons_Cecilia
-679
View File
@@ -1,679 +0,0 @@
#include "constants/easy_chat.h"
#include "constants/items.h"
#include "constants/moves.h"
#include "constants/species.h"
#include "constants/trainers.h"
#include "constants/pokemon.h"
.include "asm/macros.inc"
.include "constants/constants.inc"
.section .rodata
@ 85CECB0
.include "data/battle_frontier/battle_frontier_held_items.inc"
@ 85CED2E
.include "data/battle_frontier/battle_frontier_trainer_mons.inc"
@ 85D5ACC
.include "data/battle_frontier/battle_frontier_trainers.inc"
@ 85D97BC
.include "data/battle_frontier/battle_frontier_mons.inc"
gTowerMaleFacilityClasses:: @ 85DCEDC
.byte 0x0e, 0x11, 0x03, 0x15, 0x17, 0x07, 0x0a, 0x19, 0x1a, 0x1b, 0x1d, 0x1e, 0x20, 0x26, 0x29, 0x09, 0x2b, 0x2d, 0x2e, 0x30, 0x32, 0x34, 0x04, 0x35, 0x3a, 0x05, 0x42, 0x44, 0x43, 0x00
gTowerFemaleFacilityClasses:: @ 85DCEFA
.byte 0x0d, 0x10, 0x12, 0x0c, 0x13, 0x14, 0x1f, 0x27, 0x2a, 0x16, 0x2f, 0x31, 0x33, 0x36, 0x37, 0x38, 0x1c, 0x02, 0x45, 0x47
gTowerMaleTrainerGfxIds:: @ 85DCF0E
.byte 0x37, 0x36, 0x21, 0x0f, 0x27, 0x33, 0x2c, 0x42, 0x42, 0x1f, 0x27, 0x25, 0x30, 0x26, 0x19, 0x15, 0x23, 0x32, 0x38, 0x33, 0x33, 0x21, 0x42, 0x05, 0x31, 0x27, 0x41, 0x1f, 0x24, 0x37
gTowerFemaleTrainerGfxIds:: @ 85DCF2C
.byte 0x14, 0x35, 0x22, 0x28, 0x14, 0x2d, 0x2f, 0x0e, 0x12, 0x16, 0x39, 0x34, 0x34, 0x0e, 0x22, 0x34, 0x20, 0x14, 0x20, 0x2f
sRubyFacilityClassToEmerald:: @ 85DCF40
.byte 0x00, 0x0b, 0x01, 0x01, 0x02, 0x06, 0x03, 0x0d, 0x04, 0x0e, 0x05, 0x0f, 0x06, 0x10, 0x07, 0x11, 0x08, 0x03, 0x09, 0x12, 0x0a, 0x0c, 0x0b, 0x13, 0x0c, 0x14, 0x0d, 0x15, 0x0e, 0x17, 0x0f, 0x07
.byte 0x10, 0x0a, 0x11, 0x19, 0x12, 0x1a, 0x13, 0x1b, 0x14, 0x1d, 0x15, 0x1e, 0x16, 0x1f, 0x17, 0x20, 0x18, 0x21, 0x19, 0x22, 0x1a, 0x23, 0x1b, 0x24, 0x1c, 0x25, 0x1d, 0x26, 0x1e, 0x27, 0x1f, 0x28
.byte 0x20, 0x29, 0x21, 0x2a, 0x22, 0x09, 0x23, 0x16, 0x24, 0x2b, 0x25, 0x2c, 0x26, 0x2d, 0x27, 0x2e, 0x28, 0x2f, 0x29, 0x30, 0x2a, 0x31, 0x2b, 0x32, 0x2c, 0x33, 0x2d, 0x34, 0x2e, 0x04, 0x2f, 0x35
.byte 0x30, 0x36, 0x31, 0x37, 0x32, 0x38, 0x33, 0x1c, 0x34, 0x39, 0x35, 0x3a, 0x38, 0x05, 0x39, 0x3b, 0x3a, 0x3c, 0x3b, 0x3d, 0x3c, 0x3e, 0x3d, 0x3f, 0x3e, 0x40, 0x3f, 0x41, 0x40, 0x42, 0x41, 0x02
.byte 0x42, 0x44, 0x43, 0x45, 0x44, 0x46, 0x45, 0x08, 0x46, 0x18, 0x47, 0x47, 0x48, 0x43, 0x49, 0x00, 0x4a, 0x48, 0x4b, 0x49, 0x4c, 0x4a, 0x00, 0x00
.align 2
gUnknown_085DCFD8:: @ 85DCFD8
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_244383
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_2443E7
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_244413
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_24444B
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_2444D6
.align 2
gUnknown_085DCFEC:: @ 85DCFEC
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_2444EF
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_24451E
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_244549
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_24459B
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_2445C5
.align 2
gUnknown_085DD000:: @ 85DD000
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_2445E8
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_244618
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_244643
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_24468F
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_2446B4
.align 2
gUnknown_085DD014:: @ 85DD014
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_2446E5
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_24474D
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_24479E
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_24480C
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_2448A7
.align 2
gUnknown_085DD028:: @ 85DD028
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_2448CD
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_2448F5
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_244939
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_244989
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_2449E6
.align 2
gUnknown_085DD03C:: @ 85DD03C
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_244A23
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_244AA9
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_244AD6
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_244B52
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_244B93
.align 2
gUnknown_085DD050:: @ 85DD050
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_244BD2
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_244C18
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_244C6E
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_244CD6
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_244D07
.align 2
gUnknown_085DD064:: @ 85DD064
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_244D36
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_244D82
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_244DC6
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_244DFE
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_244E5B
.align 2
gUnknown_085DD078:: @ 85DD078
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_244E7E
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_244ECA
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_244EF4
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_244F4F
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_244F98
.align 2
gUnknown_085DD08C:: @ 85DD08C
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_244FD3
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_245013
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_24503D
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_245087
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_2450C0
.align 2
gUnknown_085DD0A0:: @ 85DD0A0
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_2450E6
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_245196
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_2451BD
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_24522F
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_24529A
.align 2
gUnknown_085DD0B4:: @ 85DD0B4
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_2452EF
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_2453B4
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_245406
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_245464
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_2454A3
.align 2
gUnknown_085DD0C8:: @ 85DD0C8
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_2454D6
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_245535
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_24555F
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_2455EC
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_245656
.align 2
gUnknown_085DD0DC:: @ 85DD0DC
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_24568A
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_2456F5
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_245740
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_2457D9
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_24581F
.align 2
gUnknown_085DD0F0:: @ 85DD0F0
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_245851
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_24589C
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_2458CE
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_245923
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_24597F
.align 2
gUnknown_085DD104:: @ 85DD104
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_2459BE
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_2459F7
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_245A5F
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_245AB4
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_245B3E
.align 2
gUnknown_085DD118:: @ 85DD118
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_245B79
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_245B91
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_245BBD
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_245C05
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_245C2D
.align 2
gUnknown_085DD12C:: @ 85DD12C
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_245C66
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_245C7F
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_245CAC
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_245CE6
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_245D07
.align 2
gUnknown_085DD140:: @ 85DD140
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_245D4B
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_245D60
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_245D8D
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_245DC7
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_245DF0
.align 2
gUnknown_085DD154:: @ 85DD154
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_245E20
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_245E41
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_245E78
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_245EBD
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_245EEC
.align 2
gUnknown_085DD168:: @ 85DD168
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_245F2B
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_245F58
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_245F87
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_245FC6
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_246002
.align 2
gUnknown_085DD17C:: @ 85DD17C
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_246020
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_246051
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_246082
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_2460D5
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_24610D
.align 2
gUnknown_085DD190:: @ 85DD190
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_24614A
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_24615D
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_24617D
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_2461C7
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_2461F5
.align 2
gUnknown_085DD1A4:: @ 85DD1A4
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_24622A
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_246244
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_24626E
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_2462AA
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_2462E4
.align 2
gUnknown_085DD1B8:: @ 85DD1B8
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_24631F
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_24633C
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_24636B
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_2463C5
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_2463FF
.align 2
gUnknown_085DD1CC:: @ 85DD1CC
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_246449
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_246478
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_24649D
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_2464EE
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_246529
.align 2
gUnknown_085DD1E0:: @ 85DD1E0
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_246571
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_24658C
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_2465B5
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_246605
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_24662A
.align 2
gUnknown_085DD1F4:: @ 85DD1F4
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_246662
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_246686
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_2466B4
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_2466E6
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_24670A
.align 2
gUnknown_085DD208:: @ 85DD208
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_246741
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_246760
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_246791
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_2467C4
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_2467E6
.align 2
gUnknown_085DD21C:: @ 85DD21C
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_2467FF
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_246831
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_246864
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_2468A7
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_2468FE
.align 2
gUnknown_085DD230:: @ 85DD230
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_24692B
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_24694B
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_24697C
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_2469B4
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_2469F1
.align 2
gUnknown_085DD244:: @ 85DD244
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_246A22
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_246A4E
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_246A85
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_246ACF
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_246AF7
.align 2
gUnknown_085DD258:: @ 85DD258
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_246B2B
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_246B3F
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_246B6B
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_246BB2
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_246BE9
.align 2
gUnknown_085DD26C:: @ 85DD26C
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_246C22
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_246C35
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_246C6C
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_246CB3
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_246CE9
.align 2
gUnknown_085DD280:: @ 85DD280
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_246D2D
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_246D3F
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_246D6A
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_246D9E
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_246DD3
.align 2
gUnknown_085DD294:: @ 85DD294
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_246E1A
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_246E39
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_246E64
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_246EB6
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_246EEE
.align 2
gUnknown_085DD2A8:: @ 85DD2A8
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_246F21
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_246F4C
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_246F7B
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_246FCC
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_247013
.align 2
gUnknown_085DD2BC:: @ 85DD2BC
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_24705B
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_24707D
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_2470B2
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_2470FD
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_24712A
.align 2
gUnknown_085DD2D0:: @ 85DD2D0
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_24716C
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_24718D
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_2471C7
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_2471FB
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_247238
.align 2
gUnknown_085DD2E4:: @ 85DD2E4
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_247268
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_247291
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_2472C7
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_247313
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_247348
.align 2
gUnknown_085DD2F8:: @ 85DD2F8
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_24737A
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_24738F
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_2473C6
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_2473FB
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_247438
.align 2
gUnknown_085DD30C:: @ 85DD30C
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_247470
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_247484
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_2474AF
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_2474EC
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_24751D
.align 2
gUnknown_085DD320:: @ 85DD32
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_24754A
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_24755C
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_24758B
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_2475BC
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_2475D5
.align 2
gUnknown_085DD334:: @ 85DD334
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_24760D
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_247629
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_247655
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_24769B
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_2476ED
.align 2
gUnknown_085DD348:: @ 85DD348
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_247724
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_247749
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_24777A
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_2477CE
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_247807
.align 2
gUnknown_085DD35C:: @ 85DD35C
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_247838
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_247854
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_247889
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_2478DD
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_24790D
.align 2
gUnknown_085DD370:: @ 85DD370
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_247942
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_24795F
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_247991
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_2479CE
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_247A18
.align 2
gUnknown_085DD384:: @ 85DD384
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_247A51
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_247A76
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_247AA1
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_247AE3
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_247B16
.align 2
gUnknown_085DD398:: @ 85DD398
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_247B3E
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_247B62
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_247B9B
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_247BE7
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_247C23
.align 2
gUnknown_085DD3AC:: @ 85DD3AC
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_247C4E
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_247C8C
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_247CB2
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_247D07
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_247D4E
.align 2
gUnknown_085DD3C0:: @ 85DD3C0
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_247D97
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_247DC7
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_247DFE
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_247E3E
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_247E7E
.align 2
gUnknown_085DD3D4:: @ 85DD3D4
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_247EA1
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_247EB5
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_247EE9
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_247F3F
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_247F6D
.align 2
gUnknown_085DD3E8:: @ 85DD3E8
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_247FA3
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_247FB7
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_247FE9
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_248031
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_24805E
.align 2
gUnknown_085DD3FC:: @ 85DD3FC
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_24808D
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_2480AB
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_2480DC
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_248128
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_248151
.align 2
gUnknown_085DD410:: @ 85DD410
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_24818E
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_2481A9
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_2481E1
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_248221
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_24824F
.align 2
gUnknown_085DD424:: @ 85DD424
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_248297
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_2482B1
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_2482DC
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_248321
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_24833D
.align 2
gUnknown_085DD438:: @ 85DD438
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_248369
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_24838D
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_2483C1
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_248401
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_248431
.align 2
gUnknown_085DD44C:: @ 85DD44C
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_248467
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_248477
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_2484AC
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_2484E7
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_248517
.align 2
gUnknown_085DD460:: @ 85DD460
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_248553
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_24856A
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_24857D
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_2485E5
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_248614
.align 2
gUnknown_085DD474:: @ 85DD474
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_24864E
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_248661
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_248671
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_2486C6
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_2486FF
.align 2
gUnknown_085DD488:: @ 85DD488
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_248725
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_248751
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_248781
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_2487C9
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_2487F7
.align 2
gUnknown_085DD49C:: @ 85DD49C
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_248829
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_24885B
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_248892
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_2488D8
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_248908
.align 2
gUnknown_085DD4B0:: @ 85DD4B0
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_24894B
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_24895F
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_24896F
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_2489BD
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_2489E7
.align 2
gUnknown_085DD4C4:: @ 85DD4C4
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_248A10
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_248A40
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_248A72
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_248AC0
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_248AEB
.align 2
gUnknown_085DD4D8:: @ 85DD4D8
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_248B22
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_248B39
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_248B4C
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_248BB4
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_248BEE
.align 2
gUnknown_085DD4EC:: @ 85DD4EC
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_248C2E
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_248C5B
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_248C90
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_248CCF
.4byte BattleFrontier_BattleTowerMultiBattleRoom_Text_248D04
.align 2
gUnknown_085DD500:: @ 85DD500
.4byte 0x00000047, gUnknown_085DD118
.4byte 0x0000002b, gUnknown_085DD12C
.4byte 0x00000000, gUnknown_085DD140
.4byte 0x00000014, gUnknown_085DD154
.4byte 0x0000002d, gUnknown_085DD168
.4byte 0x00000013, gUnknown_085DD17C
.4byte 0x0000002f, gUnknown_085DD190
.4byte 0x00000043, gUnknown_085DD1A4
.4byte 0x00000026, gUnknown_085DD1B8
.4byte 0x00000015, gUnknown_085DD1CC
.4byte 0x0000000a, gUnknown_085DD1E0
.4byte 0x00000010, gUnknown_085DD1F4
.4byte 0x0000000c, gUnknown_085DD208
.4byte 0x00000042, gUnknown_085DD21C
.4byte 0x00000031, gUnknown_085DD230
.4byte 0x00000030, gUnknown_085DD244
.4byte 0x00000036, gUnknown_085DD258
.4byte 0x0000002e, gUnknown_085DD26C
.4byte 0x00000011, gUnknown_085DD280
.4byte 0x00000019, gUnknown_085DD294
.4byte 0x00000020, gUnknown_085DD2A8
.4byte 0x00000029, gUnknown_085DD2BC
.4byte 0x00000009, gUnknown_085DD2D0
.4byte 0x00000016, gUnknown_085DD2E4
.4byte 0x00000034, gUnknown_085DD2F8
.4byte 0x00000004, gUnknown_085DD30C
.4byte 0x00000035, gUnknown_085DD320
.4byte 0x00000037, gUnknown_085DD334
.4byte 0x0000001d, gUnknown_085DD348
.4byte 0x0000003a, gUnknown_085DD35C
.4byte 0x00000005, gUnknown_085DD370
.4byte 0x00000044, gUnknown_085DD384
.4byte 0x00000045, gUnknown_085DD398
.4byte 0x0000000d, gUnknown_085DD3AC
.4byte 0x0000000e, gUnknown_085DD3C0
.4byte 0x00000003, gUnknown_085DD3D4
.4byte 0x00000012, gUnknown_085DD3E8
.4byte 0x00000017, gUnknown_085DD3FC
.4byte 0x0000001a, gUnknown_085DD410
.4byte 0x0000001b, gUnknown_085DD424
.4byte 0x0000001c, gUnknown_085DD438
.4byte 0x0000001e, gUnknown_085DD44C
.4byte 0x0000001f, gUnknown_085DD460
.4byte 0x00000027, gUnknown_085DD474
.4byte 0x00000002, gUnknown_085DD488
.4byte 0x0000002a, gUnknown_085DD49C
.4byte 0x00000038, gUnknown_085DD4B0
.4byte 0x00000032, gUnknown_085DD4C4
.4byte 0x00000033, gUnknown_085DD4D8
.4byte 0x00000007, gUnknown_085DD4EC
.align 2
gUnknown_085DD690:: @ 85DD690
.4byte gUnknown_085DCFD8
.4byte gUnknown_085DCFEC
.4byte gUnknown_085DD000
.4byte gUnknown_085DD014
.4byte gUnknown_085DD028
.4byte gUnknown_085DD03C
.4byte gUnknown_085DD050
.4byte gUnknown_085DD064
.4byte gUnknown_085DD078
.4byte gUnknown_085DD08C
.4byte gUnknown_085DD0A0
.4byte gUnknown_085DD0B4
.4byte gUnknown_085DD0C8
.4byte gUnknown_085DD0DC
.4byte gUnknown_085DD0F0
.4byte gUnknown_085DD104
sStevenMons:: @ 85DD6D0
.byte 0x8f, 0x01, 0x1f, 0x2a, 0x02
gUnknown_085DD6D5:: @ 85DD6D5
.byte 0x00, 0xfc, 0xfc, 0x00, 0x06, 0x00, 0x00
.align 1
gUnknown_085DD6DC:: @ 85DD6DC
.2byte 0x0071, 0x005e, 0x0073, 0x00e8, 0x00e3, 0x2b1f, 0xfc08, 0x0000, 0x0600, 0x00fc, 0x005c, 0x014c, 0x00b6, 0x00d3, 0x0180, 0x2c1f
.2byte 0x0003, 0x00fc, 0xfc00, 0x0006, 0x0057, 0x00b6, 0x004c, 0x0151
@ 85DD70C
.include "data/battle_frontier/slateport_battle_tent_trainer_mons.inc"
@ 85DDA14
.include "data/battle_frontier/slateport_battle_tent_trainers.inc"
@ 85DE02C
.include "data/battle_frontier/slateport_battle_tent_mons.inc"
@ 85DE48C
.include "data/battle_frontier/verdanturf_battle_tent_trainer_mons.inc"
@ 85DE610
.include "data/battle_frontier/verdanturf_battle_tent_trainers.inc"
@ 85DEC28
.include "data/battle_frontier/verdanturf_battle_tent_mons.inc"
@ 85DEEF8
.include "data/battle_frontier/fallarbor_battle_tent_trainer_mons.inc"
@ 85DF084
.include "data/battle_frontier/fallarbor_battle_tent_trainers.inc"
@ 85DF69C
.include "data/battle_frontier/fallarbor_battle_tent_mons.inc"
-106
View File
@@ -1,106 +0,0 @@
#include "constants/event_objects.h"
.include "asm/macros.inc"
.include "constants/constants.inc"
.section .rodata
.align 2
gUnknown_085CD66C:: @ 85CD66C
.4byte 0x000011c0, 0x000021d1, 0x000031e2, 0x000001f3
.align 2
gCableCarMtChimneyTilemap:: @ 85CD67C
.incbin "graphics/misc/cable_car_mt_chimney_map.bin.lz"
.align 2
gCableCarTreeTilemap:: @ 85CD7D4
.incbin "graphics/misc/cable_car_tree_map.bin.lz"
.align 2
gCableCarMountainTilemap:: @ 85CD958
.incbin "graphics/misc/cable_car_mountain_map.bin.lz"
.align 2
gCableCarPylonHookTilemapEntries:: @ 85CDB1C
.2byte 0x3000
.2byte 0x3001
.2byte 0x3002
.2byte 0x3003
.2byte 0x3004
.2byte 0x3005
.2byte 0x3006
.2byte 0x3007
.2byte 0x3008
.2byte 0x3009
.align 2
gCableCarPylonStemTilemap:: @ 85CDB30
.incbin "graphics/misc/cable_car_pylon_stem_map.bin.lz"
.align 2
gUnknown_085CDB54:: @ 85CDB54
obj_tiles gCableCar_Gfx, 0x800, 1
obj_tiles gCableCarDoor_Gfx, 0x40, 2
obj_tiles gCableCarCord_Gfx, 0x80, 3
null_obj_tiles
.align 2
gUnknown_085CDB74:: @ 85CDB74
obj_pal gCableCar_Pal, 1
null_obj_pal
.align 2
gOamData_85CDB84:: @ 85CDB84
.2byte 0x0300
.2byte 0xC000
.2byte 0x0800
.align 2
gOamData_85CDB8C:: @ 85CDB8C
.2byte 0x4300
.2byte 0x0000
.2byte 0x0800
.align 2
gOamData_85CDB94:: @ 85CDB94
.2byte 0x0300
.2byte 0x4000
.2byte 0x0800
.align 2
gSpriteTemplate_85CDB9C:: @ 85CDB9C
spr_template 1, 1, gOamData_85CDB84, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_8150868
.align 2
gSpriteTemplate_85CDBB4:: @ 85CDBB4
spr_template 2, 1, gOamData_85CDB8C, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_8150868
.align 2
gSpriteTemplate_85CDBCC:: @ 85CDBCC
spr_template 3, 1, gOamData_85CDB94, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, nullsub_58
gCableCarPlayerGraphicsIDs:: @ 85CDBE4
.byte EVENT_OBJ_GFX_RIVAL_BRENDAN_NORMAL
.byte EVENT_OBJ_GFX_RIVAL_MAY_NORMAL
gMtChimneyHikerGraphicsIDs:: @ 85CDBE6
.byte EVENT_OBJ_GFX_HIKER
.byte EVENT_OBJ_GFX_CAMPER
.byte EVENT_OBJ_GFX_PICNICKER
.byte EVENT_OBJ_GFX_ZIGZAGOON_1 @ not used
.align 1
gMtChimneyHikerCoords:: @ 85CDBEA
.2byte 0, 80
.2byte 240, 146
gMtChimneyHikerMovementDelayTable:: @ 85CDBF2
.byte 0
.byte 60
.byte 120
.byte 170
.align 2
gUnknown_085CDBF8:: @ 85CDBF8
.4byte sub_8150A68
.4byte sub_8150AF4
+4 -1
View File
@@ -9,10 +9,13 @@
.section .rodata .section .rodata
.align 2 .align 2
gUnknown_0831AC70:: @ 831AC70 gBattleIntroSlideScanlineEffectParams:: @ 831AC70
.4byte REG_BG3HOFS .4byte REG_BG3HOFS
.4byte ((DMA_ENABLE | DMA_START_HBLANK | DMA_REPEAT | DMA_DEST_RELOAD) << 16) | 1 .4byte ((DMA_ENABLE | DMA_START_HBLANK | DMA_REPEAT | DMA_DEST_RELOAD) << 16) | 1
.4byte 1 .4byte 1
.align 2
gUnknown_0831AC7C:: @ 831AC7C
.4byte REG_BG3HOFS .4byte REG_BG3HOFS
.4byte ((DMA_ENABLE | DMA_START_HBLANK | DMA_32BIT | DMA_REPEAT | DMA_DEST_RELOAD) << 16) | 1 .4byte ((DMA_ENABLE | DMA_START_HBLANK | DMA_32BIT | DMA_REPEAT | DMA_DEST_RELOAD) << 16) | 1
.4byte 1 .4byte 1
+757 -2005
View File
File diff suppressed because it is too large Load Diff
-492
View File
@@ -1,492 +0,0 @@
.include "asm/macros.inc"
.include "constants/constants.inc"
.section .rodata
.align 2
gUnknown_0854014C:: @ 854014C
.incbin "graphics/misc/sunny_day/0.gbapal"
.incbin "graphics/misc/sunny_day/1.gbapal"
.incbin "graphics/misc/sunny_day/2.gbapal"
.incbin "graphics/misc/sunny_day/3.gbapal"
.incbin "graphics/misc/sunny_day/4.gbapal"
.incbin "graphics/misc/sunny_day/5.gbapal"
.incbin "graphics/misc/sunny_day/6.gbapal"
.incbin "graphics/misc/sunny_day/7.gbapal"
.incbin "graphics/misc/sunny_day/8.gbapal"
.incbin "graphics/misc/sunny_day/9.gbapal"
.incbin "graphics/misc/sunny_day/10.gbapal"
.incbin "graphics/misc/sunny_day/11.gbapal"
.incbin "graphics/misc/sunny_day/12.gbapal"
.incbin "graphics/misc/sunny_day/13.gbapal"
.incbin "graphics/misc/sunny_day/14.gbapal"
.incbin "graphics/misc/sunny_day/15.gbapal"
.incbin "graphics/misc/sunny_day/16.gbapal"
.incbin "graphics/misc/sunny_day/17.gbapal"
.incbin "graphics/misc/sunny_day/18.gbapal"
.incbin "graphics/misc/sunny_day/19.gbapal"
.incbin "graphics/misc/sunny_day/20.gbapal"
.incbin "graphics/misc/sunny_day/21.gbapal"
.incbin "graphics/misc/sunny_day/22.gbapal"
.incbin "graphics/misc/sunny_day/23.gbapal"
.incbin "graphics/misc/sunny_day/24.gbapal"
.incbin "graphics/misc/sunny_day/25.gbapal"
.incbin "graphics/misc/sunny_day/26.gbapal"
.incbin "graphics/misc/sunny_day/27.gbapal"
.incbin "graphics/misc/sunny_day/28.gbapal"
.incbin "graphics/misc/sunny_day/29.gbapal"
.incbin "graphics/misc/sunny_day/30.gbapal"
.incbin "graphics/misc/sunny_day/31.gbapal"
.incbin "graphics/misc/sunny_day/32.gbapal"
.incbin "graphics/misc/sunny_day/33.gbapal"
.incbin "graphics/misc/sunny_day/34.gbapal"
.incbin "graphics/misc/sunny_day/35.gbapal"
.incbin "graphics/misc/sunny_day/36.gbapal"
.incbin "graphics/misc/sunny_day/37.gbapal"
.incbin "graphics/misc/sunny_day/38.gbapal"
.incbin "graphics/misc/sunny_day/39.gbapal"
.incbin "graphics/misc/sunny_day/40.gbapal"
.incbin "graphics/misc/sunny_day/41.gbapal"
.incbin "graphics/misc/sunny_day/42.gbapal"
.incbin "graphics/misc/sunny_day/43.gbapal"
.incbin "graphics/misc/sunny_day/44.gbapal"
.incbin "graphics/misc/sunny_day/45.gbapal"
.incbin "graphics/misc/sunny_day/46.gbapal"
.incbin "graphics/misc/sunny_day/47.gbapal"
.incbin "graphics/misc/sunny_day/48.gbapal"
.incbin "graphics/misc/sunny_day/49.gbapal"
.incbin "graphics/misc/sunny_day/50.gbapal"
.incbin "graphics/misc/sunny_day/51.gbapal"
.incbin "graphics/misc/sunny_day/52.gbapal"
.incbin "graphics/misc/sunny_day/53.gbapal"
.incbin "graphics/misc/sunny_day/54.gbapal"
.incbin "graphics/misc/sunny_day/55.gbapal"
.incbin "graphics/misc/sunny_day/56.gbapal"
.incbin "graphics/misc/sunny_day/57.gbapal"
.incbin "graphics/misc/sunny_day/58.gbapal"
.incbin "graphics/misc/sunny_day/59.gbapal"
.incbin "graphics/misc/sunny_day/60.gbapal"
.incbin "graphics/misc/sunny_day/61.gbapal"
.incbin "graphics/misc/sunny_day/62.gbapal"
.incbin "graphics/misc/sunny_day/63.gbapal"
.incbin "graphics/misc/sunny_day/64.gbapal"
.incbin "graphics/misc/sunny_day/65.gbapal"
.incbin "graphics/misc/sunny_day/66.gbapal"
.incbin "graphics/misc/sunny_day/67.gbapal"
.incbin "graphics/misc/sunny_day/68.gbapal"
.incbin "graphics/misc/sunny_day/69.gbapal"
.incbin "graphics/misc/sunny_day/70.gbapal"
.incbin "graphics/misc/sunny_day/71.gbapal"
.incbin "graphics/misc/sunny_day/72.gbapal"
.incbin "graphics/misc/sunny_day/73.gbapal"
.incbin "graphics/misc/sunny_day/74.gbapal"
.incbin "graphics/misc/sunny_day/75.gbapal"
.incbin "graphics/misc/sunny_day/76.gbapal"
.incbin "graphics/misc/sunny_day/77.gbapal"
.incbin "graphics/misc/sunny_day/78.gbapal"
.incbin "graphics/misc/sunny_day/79.gbapal"
.incbin "graphics/misc/sunny_day/80.gbapal"
.incbin "graphics/misc/sunny_day/81.gbapal"
.incbin "graphics/misc/sunny_day/82.gbapal"
.incbin "graphics/misc/sunny_day/83.gbapal"
.incbin "graphics/misc/sunny_day/84.gbapal"
.incbin "graphics/misc/sunny_day/85.gbapal"
.incbin "graphics/misc/sunny_day/86.gbapal"
.incbin "graphics/misc/sunny_day/87.gbapal"
.incbin "graphics/misc/sunny_day/88.gbapal"
.incbin "graphics/misc/sunny_day/89.gbapal"
.incbin "graphics/misc/sunny_day/90.gbapal"
.incbin "graphics/misc/sunny_day/91.gbapal"
.incbin "graphics/misc/sunny_day/92.gbapal"
.incbin "graphics/misc/sunny_day/93.gbapal"
.incbin "graphics/misc/sunny_day/94.gbapal"
.incbin "graphics/misc/sunny_day/95.gbapal"
.align 2
gUnknown_0854C14C:: @ 854C14C
.4byte gUnknown_02038454
.align 2
gUnknown_0854C150:: @ 854C150
.4byte sub_80AB26C
.4byte nullsub_36
.4byte sub_80AB26C
.4byte sub_80AB290
.4byte sub_80AC438
.4byte sub_80AC4B4
.4byte sub_80AC484
.4byte sub_80AC514
.4byte sub_80AC55C
.4byte nullsub_95
.4byte sub_80AC580
.4byte sub_80AC590
.4byte sub_80AC928
.4byte sub_80AC9C4
.4byte sub_80AC994
.4byte sub_80ACA24
.4byte sub_80ACF8C
.4byte snowflakes_progress2
.4byte sub_80ACFDC
.4byte sub_80AD084
.4byte sub_80AD444
.4byte sub_80AD584
.4byte sub_80AD4B8
.4byte sub_80AD910
.4byte sub_80ADA60
.4byte sub_80ADAF0
.4byte sub_80ADAC0
.4byte sub_80ADBB0
.4byte sub_80ADDBC
.4byte sub_80ADE48
.4byte sub_80ADE18
.4byte sub_80ADEF4
.4byte sub_80AE45C
.4byte sub_80AE50C
.4byte sub_80AE4DC
.4byte sub_80AE588
.4byte sub_80AE0E4
.4byte sub_80AE198
.4byte sub_80AE168
.4byte sub_80AE1FC
.4byte sub_80ADA60
.4byte sub_80ADAF0
.4byte sub_80ADAC0
.4byte sub_80ADBB0
.4byte sub_80AE9F0
.4byte nullsub_96
.4byte sub_80AEA20
.4byte sub_80AEA30
.4byte sub_80AC6D0
.4byte sub_80AC734
.4byte sub_80AC704
.4byte sub_80AC818
.4byte sub_80AD4E8
.4byte sub_80AD584
.4byte sub_80AD554
.4byte sub_80AD910
.4byte sub_80AEA34
.4byte sub_80AEAB8
.4byte sub_80AEA88
.4byte sub_80AEB2C
.align 2
gUnknown_0854C240:: @ 854C240
.4byte sub_80AB3A8
.4byte sub_80AB434
.4byte nullsub_94
.4byte nullsub_94
.align 2
gUnknown_0854C250:: @ 854C250
.byte 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x02, 0x01, 0x02, 0x02, 0x02, 0x02, 0x01, 0x01, 0x01, 0x01, 0x02, 0x01, 0x01, 0x01, 0x01, 0x01
.align 2
gUnknown_0854C270:: @ 854C270
.incbin "graphics/weather/0.gbapal"
.align 2
gUnknown_0854C290:: @ 854C290
.incbin "graphics/weather/1.gbapal"
.align 2
gUnknown_0854C2B0:: @ 854C2B0
.incbin "graphics/weather/2.gbapal"
.align 2
gWeatherFog2Tiles:: @ 854C2D0
.incbin "graphics/weather/fog2.4bpp"
.align 2
gWeatherFog1Tiles:: @ 854CAD0
.incbin "graphics/weather/fog1.4bpp"
.align 2
gWeatherCloudTiles:: @ 854D2D0
.incbin "graphics/weather/cloud.4bpp"
.align 2
gWeatherSnow1Tiles:: @ 854DAD0
.incbin "graphics/weather/snow0.4bpp"
.align 2
gWeatherSnow2Tiles:: @ 854DAF0
.incbin "graphics/weather/snow1.4bpp"
.align 2
gWeatherBubbleTiles:: @ 854DB10
.incbin "graphics/weather/bubble.4bpp"
.align 2
gWeatherAshTiles:: @ 854DB50
.incbin "graphics/weather/ash.4bpp"
.align 2
gWeatherRainTiles:: @ 854EB50
.incbin "graphics/weather/rain.4bpp"
.align 2
gWeatherSandstormTiles:: @ 854F150
.incbin "graphics/weather/sandstorm.4bpp"
.align 1
gUnknown_0854FB50:: @ 854FB50
.2byte 0x0000, 0x0042, 0x0005, 0x0049, 0x000a, 0x004e
.align 2
sCloudSpriteSheet:: @ 854FB5C
obj_tiles gWeatherCloudTiles, 0x0800, 0x1200
.align 2
gOamData_854FB64:: @ 854FB64
.2byte 0x0400, 0xc000, 0x0c00, 0x0000
.align 2
gSpriteAnim_854FB6C:: @ 854FB6C
.2byte 0x0000, 0x0010, 0xffff, 0x0000
.align 2
gSpriteAnimTable_854FB74:: @ 854FB74
.4byte gSpriteAnim_854FB6C
.align 2
sCloudSpriteTemplate:: @ 854FB78
spr_template 0x1200, 0x1201, gOamData_854FB64, gSpriteAnimTable_854FB74, NULL, gDummySpriteAffineAnimTable, sub_80AC6B4
.align 2
gUnknown_0854FB90:: @ 854FB90
.2byte 0x0000, 0x0000, 0x0000, 0x00a0, 0x0000, 0x0040, 0x0090, 0x00e0, 0x0090, 0x0080, 0x0020, 0x0020, 0x0020, 0x00c0, 0x0020, 0x0060
.2byte 0x0048, 0x0080, 0x0048, 0x0020, 0x0048, 0x00c0, 0x00d8, 0x0060, 0x00d8, 0x0000, 0x0068, 0x00a0, 0x0068, 0x0040, 0x0068, 0x00e0
.2byte 0x0090, 0x0000, 0x0090, 0x00a0, 0x0090, 0x0040, 0x0020, 0x00e0, 0x0020, 0x0080, 0x0048, 0x0020, 0x0048, 0x00c0, 0x0030, 0x0060
.align 2
gOamData_854FBF0:: @ 854FBF0
.2byte 0x8000, 0x8000, 0x2400, 0x0000
.align 2
gSpriteAnim_854FBF8:: @ 854FBF8
.2byte 0x0000, 0x0010, 0xfffe, 0x0000
.align 2
gSpriteAnim_854FC00:: @ 854FC00
.2byte 0x0008, 0x0003, 0x0020, 0x0002, 0x0028, 0x0002, 0xffff, 0x0000
.align 2
gSpriteAnim_854FC10:: @ 854FC10
.2byte 0x0008, 0x0003, 0x0010, 0x0003, 0x0018, 0x0004, 0xffff, 0x0000
.align 2
gSpriteAnimTable_854FC20:: @ 854FC20
.4byte gSpriteAnim_854FBF8
.4byte gSpriteAnim_854FC00
.4byte gSpriteAnim_854FC10
.align 2
gSpriteTemplate_854FC2C:: @ 854FC2C
spr_template 0x1206, 0x1200, gOamData_854FBF0, gSpriteAnimTable_854FC20, NULL, gDummySpriteAffineAnimTable, sub_80ACB84
.align 1
gUnknown_0854FC44:: @ 854FC44
.2byte 0xff98, 0x00d0, 0xff60, 0x0140
.align 1
gUnknown_0854FC4C:: @ 854FC4C
.2byte 0x0012, 0x0007, 0x000c, 0x000a
.align 2
gUnknown_0854FC54:: @ 854FC54
obj_tiles gWeatherRainTiles, 0x0600, 0x1206
.align 2
gOamData_854FC5C:: @ 854FC5C
.2byte 0x0000, 0x0000, 0x0400, 0x0000
.align 2
gUnknown_0854FC64:: @ 854FC64
obj_frame_tiles gWeatherSnow1Tiles, 0x0020
obj_frame_tiles gWeatherSnow2Tiles, 0x0020
.align 2
gSpriteAnim_854FC74:: @ 854FC74
.2byte 0x0000, 0x0010, 0xffff, 0x0000
.align 2
gSpriteAnim_854FC7C:: @ 854FC7C
.2byte 0x0001, 0x0010, 0xffff, 0x0000
.align 2
gSpriteAnimTable_854FC84:: @ 854FC84
.4byte gSpriteAnim_854FC74
.4byte gSpriteAnim_854FC7C
.align 2
gUnknown_0854FC8C:: @ 854FC8C
spr_template 0xffff, 0x1200, gOamData_854FC5C, gSpriteAnimTable_854FC84, gUnknown_0854FC64, gDummySpriteAffineAnimTable, sub_80AD30C
.align 2
gUnknown_0854FCA4:: @ 854FCA4
.2byte 0x0000, 0x0006, 0x0006, 0x000c, 0x0012, 0x002a, 0x012c, 0x012c
.align 2
gOamData_854FCB4:: @ 854FCB4
.2byte 0x0400, 0xc000, 0x0800, 0x0000
.align 2
gSpriteAnim_854FCBC:: @ 854FCBC
.2byte 0x0000, 0x0010, 0xffff, 0x0000
.align 2
gSpriteAnim_854FCC4:: @ 854FCC4
.2byte 0x0020, 0x0010, 0xffff, 0x0000
.align 2
gSpriteAnim_854FCCC:: @ 854FCCC
.2byte 0x0040, 0x0010, 0xffff, 0x0000
.align 2
gSpriteAnim_854FCD4:: @ 854FCD4
.2byte 0x0060, 0x0010, 0xffff, 0x0000
.align 2
gSpriteAnim_854FCDC:: @ 854FCDC
.2byte 0x0080, 0x0010, 0xffff, 0x0000
.align 2
gSpriteAnim_854FCE4:: @ 854FCE4
.2byte 0x00a0, 0x0010, 0xffff, 0x0000
.align 2
gSpriteAnimTable_854FCEC:: @ 854FCEC
.4byte gSpriteAnim_854FCBC
.4byte gSpriteAnim_854FCC4
.4byte gSpriteAnim_854FCCC
.4byte gSpriteAnim_854FCD4
.4byte gSpriteAnim_854FCDC
.4byte gSpriteAnim_854FCE4
.align 2
gSpriteAffineAnim_854FD04:: @ 854FD04
.2byte 0x0200, 0x0200, 0x0000, 0x0000, 0x7fff, 0x0000, 0x0000, 0x0000
.align 2
gSpriteAffineAnimTable_854FD14:: @ 854FD14
.4byte gSpriteAffineAnim_854FD04
.align 2
gSpriteTemplate_854FD18:: @ 854FD18
spr_template 0x1201, 0x1200, gOamData_854FCB4, gSpriteAnimTable_854FCEC, NULL, gSpriteAffineAnimTable_854FD14, sub_80ADC4C
.align 2
gUnknown_0854FD30:: @ 854FD30
obj_tiles gWeatherFog1Tiles, 0x0800, 0x1201
.align 2
gUnknown_0854FD38:: @ 854FD38
obj_tiles gWeatherAshTiles, 0x1000, 0x1202
.align 2
gOamData_854FD40:: @ 854FD40
.2byte 0x0400, 0xc000, 0xf400, 0x0000
.align 2
gSpriteAnim_854FD48:: @ 854FD48
.2byte 0x0000, 0x003c, 0x0040, 0x003c, 0xfffe, 0x0000
.align 2
gSpriteAnimTable_854FD54:: @ 854FD54
.4byte gSpriteAnim_854FD48
.align 2
gSpriteTemplate_854FD58:: @ 854FD58
spr_template 0x1202, 0x1200, gOamData_854FD40, gSpriteAnimTable_854FD54, NULL, gDummySpriteAffineAnimTable, sub_80AE068
.align 2
gUnknown_0854FD70:: @ 854FD70
obj_tiles gWeatherFog2Tiles, 0x0800, 0x1203
.align 2
gOamData_854FD78:: @ 854FD78
.2byte 0x0400, 0xc000, 0x0800, 0x0000
.align 2
gSpriteAnim_854FD80:: @ 854FD80
.2byte 0x0000, 0x0010, 0xffff, 0x0000
.align 2
gSpriteAnimTable_854FD88:: @ 854FD88
.4byte gSpriteAnim_854FD80
.align 2
gSpriteTemplate_854FD8C:: @ 854FD8C
spr_template 0x1203, 0x1200, gOamData_854FD78, gSpriteAnimTable_854FD88, NULL, gDummySpriteAffineAnimTable, sub_80AE3FC
.align 2
gOamData_854FDA4:: @ 854FDA4
.2byte 0x0400, 0xc000, 0x0400, 0x0000
.align 2
gSpriteAnim_854FDAC:: @ 854FDAC
.2byte 0x0000, 0x0003, 0xffff, 0x0000
.align 2
gSpriteAnim_854FDB4:: @ 854FDB4
.2byte 0x0040, 0x0003, 0xffff, 0x0000
.align 2
gSpriteAnimTable_854FDBC:: @ 854FDBC
.4byte gSpriteAnim_854FDAC
.4byte gSpriteAnim_854FDB4
.align 2
gSpriteTemplate_854FDC4:: @ 854FDC4
spr_template 0x1204, 0x1201, gOamData_854FDA4, gSpriteAnimTable_854FDBC, NULL, gDummySpriteAffineAnimTable, sub_80AE8F8
.align 2
gUnknown_0854FDDC:: @ 854FDDC
obj_tiles gWeatherSandstormTiles, 0x0a00, 0x1204
.align 1
gUnknown_0854FDE4:: @ 854FDE4
.2byte 0x0000, 0x0078, 0x0050, 0x00a0, 0x0028, 0x0000
gUnknown_0854FDF0:: @ 854FDF0
.byte 0x28, 0x5a, 0x3c, 0x5a, 0x02, 0x3c, 0x28, 0x1e
.align 2
gUnknown_0854FDF8:: @ 854FDF8
obj_tiles gWeatherBubbleTiles, 0x0040, 0x1205
.align 1
gUnknown_0854FE00:: @ 854FE00
.2byte 0x0078, 0x00a0, 0x0178, 0x00a0, 0x0028, 0x008c, 0x0128, 0x008c, 0x00b4, 0x0082, 0x01b4, 0x0082, 0x003c, 0x00a0, 0x01b4, 0x00a0
.2byte 0x00dc, 0x00b4, 0x01dc, 0x00b4, 0x000a, 0x005a, 0x010a, 0x005a, 0x0100, 0x00a0
.align 2
gSpriteAnim_854FE34:: @ 854FE34
.2byte 0x0000, 0x0010, 0x0001, 0x0010, 0xffff, 0x0000
.align 2
gSpriteAnimTable_854FE40:: @ 854FE40
.4byte gSpriteAnim_854FE34
.align 2
gSpriteTemplate_854FE44:: @ 854FE44
spr_template 0x1205, 0x1200, gUnknown_08524904, gSpriteAnimTable_854FE40, NULL, gDummySpriteAffineAnimTable, sub_80AEC34
gUnknown_0854FE5C:: @ 854FE5C
.byte 0x02, 0x03, 0x05, 0x03
gUnknown_0854FE60:: @ 854FE60
.byte 0x02, 0x02, 0x03, 0x02
.align 1
gUnknown_0854FE64:: @ 854FE64
.2byte 0x00c8, 0x0048, 0x0040, 0x0038, 0x0030, 0x0028, 0x0020, 0x0018, 0x0000, 0x0000
.align 2
gMaxFlashLevel:: @ 854FE78
.4byte 0x00000008
.align 2
gUnknown_0854FE7C:: @ 854FE7C
.4byte 0x04000040, 0xa2600001, 0x00000001
+103
View File
@@ -0,0 +1,103 @@
.include "asm/macros.inc"
.include "constants/constants.inc"
.section .rodata
.align 2
gUnknown_0854014C:: @ 854014C
.incbin "graphics/misc/sunny_day/0.gbapal"
.incbin "graphics/misc/sunny_day/1.gbapal"
.incbin "graphics/misc/sunny_day/2.gbapal"
.incbin "graphics/misc/sunny_day/3.gbapal"
.incbin "graphics/misc/sunny_day/4.gbapal"
.incbin "graphics/misc/sunny_day/5.gbapal"
.incbin "graphics/misc/sunny_day/6.gbapal"
.incbin "graphics/misc/sunny_day/7.gbapal"
.incbin "graphics/misc/sunny_day/8.gbapal"
.incbin "graphics/misc/sunny_day/9.gbapal"
.incbin "graphics/misc/sunny_day/10.gbapal"
.incbin "graphics/misc/sunny_day/11.gbapal"
.incbin "graphics/misc/sunny_day/12.gbapal"
.incbin "graphics/misc/sunny_day/13.gbapal"
.incbin "graphics/misc/sunny_day/14.gbapal"
.incbin "graphics/misc/sunny_day/15.gbapal"
.incbin "graphics/misc/sunny_day/16.gbapal"
.incbin "graphics/misc/sunny_day/17.gbapal"
.incbin "graphics/misc/sunny_day/18.gbapal"
.incbin "graphics/misc/sunny_day/19.gbapal"
.incbin "graphics/misc/sunny_day/20.gbapal"
.incbin "graphics/misc/sunny_day/21.gbapal"
.incbin "graphics/misc/sunny_day/22.gbapal"
.incbin "graphics/misc/sunny_day/23.gbapal"
.incbin "graphics/misc/sunny_day/24.gbapal"
.incbin "graphics/misc/sunny_day/25.gbapal"
.incbin "graphics/misc/sunny_day/26.gbapal"
.incbin "graphics/misc/sunny_day/27.gbapal"
.incbin "graphics/misc/sunny_day/28.gbapal"
.incbin "graphics/misc/sunny_day/29.gbapal"
.incbin "graphics/misc/sunny_day/30.gbapal"
.incbin "graphics/misc/sunny_day/31.gbapal"
.incbin "graphics/misc/sunny_day/32.gbapal"
.incbin "graphics/misc/sunny_day/33.gbapal"
.incbin "graphics/misc/sunny_day/34.gbapal"
.incbin "graphics/misc/sunny_day/35.gbapal"
.incbin "graphics/misc/sunny_day/36.gbapal"
.incbin "graphics/misc/sunny_day/37.gbapal"
.incbin "graphics/misc/sunny_day/38.gbapal"
.incbin "graphics/misc/sunny_day/39.gbapal"
.incbin "graphics/misc/sunny_day/40.gbapal"
.incbin "graphics/misc/sunny_day/41.gbapal"
.incbin "graphics/misc/sunny_day/42.gbapal"
.incbin "graphics/misc/sunny_day/43.gbapal"
.incbin "graphics/misc/sunny_day/44.gbapal"
.incbin "graphics/misc/sunny_day/45.gbapal"
.incbin "graphics/misc/sunny_day/46.gbapal"
.incbin "graphics/misc/sunny_day/47.gbapal"
.incbin "graphics/misc/sunny_day/48.gbapal"
.incbin "graphics/misc/sunny_day/49.gbapal"
.incbin "graphics/misc/sunny_day/50.gbapal"
.incbin "graphics/misc/sunny_day/51.gbapal"
.incbin "graphics/misc/sunny_day/52.gbapal"
.incbin "graphics/misc/sunny_day/53.gbapal"
.incbin "graphics/misc/sunny_day/54.gbapal"
.incbin "graphics/misc/sunny_day/55.gbapal"
.incbin "graphics/misc/sunny_day/56.gbapal"
.incbin "graphics/misc/sunny_day/57.gbapal"
.incbin "graphics/misc/sunny_day/58.gbapal"
.incbin "graphics/misc/sunny_day/59.gbapal"
.incbin "graphics/misc/sunny_day/60.gbapal"
.incbin "graphics/misc/sunny_day/61.gbapal"
.incbin "graphics/misc/sunny_day/62.gbapal"
.incbin "graphics/misc/sunny_day/63.gbapal"
.incbin "graphics/misc/sunny_day/64.gbapal"
.incbin "graphics/misc/sunny_day/65.gbapal"
.incbin "graphics/misc/sunny_day/66.gbapal"
.incbin "graphics/misc/sunny_day/67.gbapal"
.incbin "graphics/misc/sunny_day/68.gbapal"
.incbin "graphics/misc/sunny_day/69.gbapal"
.incbin "graphics/misc/sunny_day/70.gbapal"
.incbin "graphics/misc/sunny_day/71.gbapal"
.incbin "graphics/misc/sunny_day/72.gbapal"
.incbin "graphics/misc/sunny_day/73.gbapal"
.incbin "graphics/misc/sunny_day/74.gbapal"
.incbin "graphics/misc/sunny_day/75.gbapal"
.incbin "graphics/misc/sunny_day/76.gbapal"
.incbin "graphics/misc/sunny_day/77.gbapal"
.incbin "graphics/misc/sunny_day/78.gbapal"
.incbin "graphics/misc/sunny_day/79.gbapal"
.incbin "graphics/misc/sunny_day/80.gbapal"
.incbin "graphics/misc/sunny_day/81.gbapal"
.incbin "graphics/misc/sunny_day/82.gbapal"
.incbin "graphics/misc/sunny_day/83.gbapal"
.incbin "graphics/misc/sunny_day/84.gbapal"
.incbin "graphics/misc/sunny_day/85.gbapal"
.incbin "graphics/misc/sunny_day/86.gbapal"
.incbin "graphics/misc/sunny_day/87.gbapal"
.incbin "graphics/misc/sunny_day/88.gbapal"
.incbin "graphics/misc/sunny_day/89.gbapal"
.incbin "graphics/misc/sunny_day/90.gbapal"
.incbin "graphics/misc/sunny_day/91.gbapal"
.incbin "graphics/misc/sunny_day/92.gbapal"
.incbin "graphics/misc/sunny_day/93.gbapal"
.incbin "graphics/misc/sunny_day/94.gbapal"
.incbin "graphics/misc/sunny_day/95.gbapal"
@@ -26,13 +26,13 @@ AbandonedShip_CaptainsOffice_EventScript_23881A:: @ 823881A
end end
AbandonedShip_CaptainsOffice_Text_238824: @ 8238824 AbandonedShip_CaptainsOffice_Text_238824: @ 8238824
.string "Im investigating this ship on behalf\n" .string "I'm investigating this ship on behalf\n"
.string "of CAPT. STERN.\p" .string "of CAPT. STERN.\p"
.string "He also asked me to find a SCANNER,\n" .string "He also asked me to find a SCANNER,\n"
.string "but I havent had any success…$" .string "but I haven't had any success…$"
AbandonedShip_CaptainsOffice_Text_23889D: @ 823889D AbandonedShip_CaptainsOffice_Text_23889D: @ 823889D
.string "Oh! Thats a SCANNER!\p" .string "Oh! That's a SCANNER!\p"
.string "Listen, can I get you to deliver that\n" .string "Listen, can I get you to deliver that\n"
.string "to CAPT. STERN?\p" .string "to CAPT. STERN?\p"
.string "I want to investigate this ship a\n" .string "I want to investigate this ship a\n"
@@ -11,16 +11,16 @@ AbandonedShip_Corridors_1F_EventScript_2379AE:: @ 82379AE
end end
AbandonedShip_Corridors_1F_Text_2379C5: @ 82379C5 AbandonedShip_Corridors_1F_Text_2379C5: @ 82379C5
.string "Whats so funny about having my inner\n" .string "What's so funny about having my inner\n"
.string "tube aboard the ship?$" .string "tube aboard the ship?$"
AbandonedShip_Corridors_1F_Text_237A01: @ 8237A01 AbandonedShip_Corridors_1F_Text_237A01: @ 8237A01
.string "Whoa, you overwhelmed me!$" .string "Whoa, you overwhelmed me!$"
AbandonedShip_Corridors_1F_Text_237A1B: @ 8237A1B AbandonedShip_Corridors_1F_Text_237A1B: @ 8237A1B
.string "Its not easy throwing POKé BALLS\n" .string "It's not easy throwing POKé BALLS\n"
.string "while hanging on to an inner tube!$" .string "while hanging on to an inner tube!$"
AbandonedShip_Corridors_1F_Text_237A60: @ 8237A60 AbandonedShip_Corridors_1F_Text_237A60: @ 8237A60
.string "Isnt it fun here?\n" .string "Isn't it fun here?\n"
.string "I get excited just being here!$" .string "I get excited just being here!$"
@@ -63,17 +63,17 @@ AbandonedShip_Corridors_B1F_Text_237E2A: @ 8237E2A
.string "How about a quick battle?$" .string "How about a quick battle?$"
AbandonedShip_Corridors_B1F_Text_237E80: @ 8237E80 AbandonedShip_Corridors_B1F_Text_237E80: @ 8237E80
.string "Whoops, Im sunk!$" .string "Whoops, I'm sunk!$"
AbandonedShip_Corridors_B1F_Text_237E92: @ 8237E92 AbandonedShip_Corridors_B1F_Text_237E92: @ 8237E92
.string "The ships bottom has sunk into the\n" .string "The ship's bottom has sunk into the\n"
.string "depths.\p" .string "depths.\p"
.string "If a POKéMON knew how to go underwater,\n" .string "If a POKéMON knew how to go underwater,\n"
.string "we might make some progress…$" .string "we might make some progress…$"
AbandonedShip_Corridors_B1F_Text_237F03: @ 8237F03 AbandonedShip_Corridors_B1F_Text_237F03: @ 8237F03
.string "Yay!\n" .string "Yay!\n"
.string "Its a ship!$" .string "It's a ship!$"
AbandonedShip_Corridors_B1F_Text_237F15: @ 8237F15 AbandonedShip_Corridors_B1F_Text_237F15: @ 8237F15
.string "The door is locked.\p" .string "The door is locked.\p"
@@ -143,6 +143,6 @@ AbandonedShip_HiddenFloorRooms_EventScript_238DF3:: @ 8238DF3
end end
AbandonedShip_HiddenFloorRooms_Text_238DFE: @ 8238DFE AbandonedShip_HiddenFloorRooms_Text_238DFE: @ 8238DFE
.string "Its bright and shiny!\n" .string "It's bright and shiny!\n"
.string "But its just trash…$" .string "But it's just trash…$"
+20 -20
View File
@@ -56,16 +56,16 @@ AbandonedShip_Rooms2_1F_Text_23819D: @ 823819D
.string "we discovered a TRAINER!$" .string "we discovered a TRAINER!$"
AbandonedShip_Rooms2_1F_Text_2381DA: @ 82381DA AbandonedShip_Rooms2_1F_Text_2381DA: @ 82381DA
.string "DAN: We couldnt win even though\n" .string "DAN: We couldn't win even though\n"
.string "we worked together…$" .string "we worked together…$"
AbandonedShip_Rooms2_1F_Text_23820F: @ 823820F AbandonedShip_Rooms2_1F_Text_23820F: @ 823820F
.string "DAN: We cant find any treasures…\n" .string "DAN: We can't find any treasures…\n"
.string "I wonder if someone got them already?$" .string "I wonder if someone got them already?$"
AbandonedShip_Rooms2_1F_Text_238257: @ 8238257 AbandonedShip_Rooms2_1F_Text_238257: @ 8238257
.string "DAN: You dont even have two POKéMON.\n" .string "DAN: You don't even have two POKéMON.\n"
.string "You cant expect to beat us like that.$" .string "You can't expect to beat us like that.$"
AbandonedShip_Rooms2_1F_Text_2382A4: @ 82382A4 AbandonedShip_Rooms2_1F_Text_2382A4: @ 82382A4
.string "KIRA: Oh?\n" .string "KIRA: Oh?\n"
@@ -77,39 +77,39 @@ AbandonedShip_Rooms2_1F_Text_2382F4: @ 82382F4
AbandonedShip_Rooms2_1F_Text_23830A: @ 823830A AbandonedShip_Rooms2_1F_Text_23830A: @ 823830A
.string "KIRA: Where could the treasures be?\p" .string "KIRA: Where could the treasures be?\p"
.string "Ive already decided what Im buying\n" .string "I've already decided what I'm buying\n"
.string "when we find the treasures!$" .string "when we find the treasures!$"
AbandonedShip_Rooms2_1F_Text_23836F: @ 823836F AbandonedShip_Rooms2_1F_Text_23836F: @ 823836F
.string "KIRA: Oh, you dont have two POKéMON?\n" .string "KIRA: Oh, you don't have two POKéMON?\n"
.string "Well have to battle some other time!$" .string "We'll have to battle some other time!$"
AbandonedShip_Rooms2_1F_Text_2383BB: @ 82383BB AbandonedShip_Rooms2_1F_Text_2383BB: @ 82383BB
.string "KIRA: Oh, you make me so angry!\n" .string "KIRA: Oh, you make me so angry!\n"
.string "Im going to register you for that!$" .string "I'm going to register you for that!$"
AbandonedShip_Rooms2_1F_Text_2383FF: @ 82383FF AbandonedShip_Rooms2_1F_Text_2383FF: @ 82383FF
.string "DAN: Weve been searching for\n" .string "DAN: We've been searching for\n"
.string "treasures all this time.\p" .string "treasures all this time.\p"
.string "Our POKéMON have grown stronger, too.\n" .string "Our POKéMON have grown stronger, too.\n"
.string "Let us show you, okay?$" .string "Let us show you, okay?$"
AbandonedShip_Rooms2_1F_Text_238473: @ 8238473 AbandonedShip_Rooms2_1F_Text_238473: @ 8238473
.string "DAN: Youre strong, as usual!$" .string "DAN: You're strong, as usual!$"
AbandonedShip_Rooms2_1F_Text_238491: @ 8238491 AbandonedShip_Rooms2_1F_Text_238491: @ 8238491
.string "DAN: We cant find any treasures,\n" .string "DAN: We can't find any treasures,\n"
.string "we lose at POKéMON…\p" .string "we lose at POKéMON…\p"
.string "I want to go home… But if I say that,\n" .string "I want to go home… But if I say that,\n"
.string "she gets all angry with me…$" .string "she gets all angry with me…$"
AbandonedShip_Rooms2_1F_Text_238509: @ 8238509 AbandonedShip_Rooms2_1F_Text_238509: @ 8238509
.string "DAN: You dont even have two POKéMON.\n" .string "DAN: You don't even have two POKéMON.\n"
.string "You cant expect to beat us like that.$" .string "You can't expect to beat us like that.$"
AbandonedShip_Rooms2_1F_Text_238556: @ 8238556 AbandonedShip_Rooms2_1F_Text_238556: @ 8238556
.string "KIRA: Oh? We meet again!\p" .string "KIRA: Oh? We meet again!\p"
.string "Just like us, you still havent given up\n" .string "Just like us, you still haven't given up\n"
.string "searching for treasures, have you?\p" .string "searching for treasures, have you?\p"
.string "Want to make it so the loser has\n" .string "Want to make it so the loser has\n"
.string "to give up searching?$" .string "to give up searching?$"
@@ -118,21 +118,21 @@ AbandonedShip_Rooms2_1F_Text_2385F2: @ 82385F2
.string "KIRA: Oh, we lost again…$" .string "KIRA: Oh, we lost again…$"
AbandonedShip_Rooms2_1F_Text_23860B: @ 823860B AbandonedShip_Rooms2_1F_Text_23860B: @ 823860B
.string "KIRA: Were not leaving until we raise\n" .string "KIRA: We're not leaving until we raise\n"
.string "our POKéMON some more and we find\l" .string "our POKéMON some more and we find\l"
.string "the treasures here!$" .string "the treasures here!$"
AbandonedShip_Rooms2_1F_Text_238668: @ 8238668 AbandonedShip_Rooms2_1F_Text_238668: @ 8238668
.string "KIRA: Oh, you dont have two POKéMON?\n" .string "KIRA: Oh, you don't have two POKéMON?\n"
.string "Well have to battle some other time!$" .string "We'll have to battle some other time!$"
AbandonedShip_Rooms2_1F_Text_2386B4: @ 82386B4 AbandonedShip_Rooms2_1F_Text_2386B4: @ 82386B4
.string "Im not good at swimming,\n" .string "I'm not good at swimming,\n"
.string "but I am good at battles!$" .string "but I am good at battles!$"
AbandonedShip_Rooms2_1F_Text_2386E8: @ 82386E8 AbandonedShip_Rooms2_1F_Text_2386E8: @ 82386E8
.string "Oops.\n" .string "Oops.\n"
.string "That didnt go very well.$" .string "That didn't go very well.$"
AbandonedShip_Rooms2_1F_Text_238708: @ 8238708 AbandonedShip_Rooms2_1F_Text_238708: @ 8238708
.string "Walking around barefoot in this ship\n" .string "Walking around barefoot in this ship\n"
@@ -140,7 +140,7 @@ AbandonedShip_Rooms2_1F_Text_238708: @ 8238708
AbandonedShip_Rooms2_1F_Text_23873F: @ 823873F AbandonedShip_Rooms2_1F_Text_23873F: @ 823873F
.string "Strength and compassion…\n" .string "Strength and compassion…\n"
.string "Those are a TRAINERs treasures!$" .string "Those are a TRAINER's treasures!$"
AbandonedShip_Rooms2_1F_Text_238779: @ 8238779 AbandonedShip_Rooms2_1F_Text_238779: @ 8238779
.string "Ah, there is something about you\n" .string "Ah, there is something about you\n"
@@ -7,7 +7,7 @@ AbandonedShip_Rooms2_B1F_EventScript_238025:: @ 8238025
AbandonedShip_Rooms2_B1F_Text_23802E: @ 823802E AbandonedShip_Rooms2_B1F_Text_23802E: @ 823802E
.string "This is a perfect place to go exploring!\n" .string "This is a perfect place to go exploring!\n"
.string "Its exciting here!\p" .string "It's exciting here!\p"
.string "I bet therere amazing treasures on\n" .string "I bet there're amazing treasures on\n"
.string "board.$" .string "board.$"
+9 -9
View File
@@ -33,7 +33,7 @@ AbandonedShip_Rooms_1F_EventScript_237AFE:: @ 8237AFE
end end
AbandonedShip_Rooms_1F_Text_237B15: @ 8237B15 AbandonedShip_Rooms_1F_Text_237B15: @ 8237B15
.string "Ships of this sort are rare, so Im\n" .string "Ships of this sort are rare, so I'm\n"
.string "taking a look around.\p" .string "taking a look around.\p"
.string "Hmhm…\n" .string "Hmhm…\n"
.string "There appear to be other cabins…$" .string "There appear to be other cabins…$"
@@ -47,11 +47,11 @@ AbandonedShip_Rooms_1F_Text_237BB8: @ 8237BB8
AbandonedShip_Rooms_1F_Text_237BDB: @ 8237BDB AbandonedShip_Rooms_1F_Text_237BDB: @ 8237BDB
.string "The man next door…\p" .string "The man next door…\p"
.string "He says hes just sightseeing,\n" .string "He says he's just sightseeing,\n"
.string "but I dont know about that.$" .string "but I don't know about that.$"
AbandonedShip_Rooms_1F_Text_237C2A: @ 8237C2A AbandonedShip_Rooms_1F_Text_237C2A: @ 8237C2A
.string "Youre such a tough TRAINER!\n" .string "You're such a tough TRAINER!\n"
.string "Let me register you as a memento!$" .string "Let me register you as a memento!$"
AbandonedShip_Rooms_1F_Text_237C69: @ 8237C69 AbandonedShip_Rooms_1F_Text_237C69: @ 8237C69
@@ -59,20 +59,20 @@ AbandonedShip_Rooms_1F_Text_237C69: @ 8237C69
.string "come back? You must really be curious!$" .string "come back? You must really be curious!$"
AbandonedShip_Rooms_1F_Text_237CB2: @ 8237CB2 AbandonedShip_Rooms_1F_Text_237CB2: @ 8237CB2
.string "Arent you too strong?$" .string "Aren't you too strong?$"
AbandonedShip_Rooms_1F_Text_237CC9: @ 8237CC9 AbandonedShip_Rooms_1F_Text_237CC9: @ 8237CC9
.string "Im sure that mans up to something!\n" .string "I'm sure that man's up to something!\n"
.string "He just acts so suspiciously!$" .string "He just acts so suspiciously!$"
AbandonedShip_Rooms_1F_Text_237D0C: @ 8237D0C AbandonedShip_Rooms_1F_Text_237D0C: @ 8237D0C
.string "Waaah!\n" .string "Waaah!\n"
.string "Ive been found! …Huh?$" .string "I've been found! …Huh?$"
AbandonedShip_Rooms_1F_Text_237D2A: @ 8237D2A AbandonedShip_Rooms_1F_Text_237D2A: @ 8237D2A
.string "Oh, youre not my mom.$" .string "Oh, you're not my mom.$"
AbandonedShip_Rooms_1F_Text_237D41: @ 8237D41 AbandonedShip_Rooms_1F_Text_237D41: @ 8237D41
.string "Im in trouble with my mom, so I ran.\n" .string "I'm in trouble with my mom, so I ran.\n"
.string "Keep it a secret where I am!$" .string "Keep it a secret where I am!$"
@@ -12,7 +12,7 @@ AbandonedShip_Rooms_B1F_EventScript_237FC6:: @ 8237FC6
AbandonedShip_Rooms_B1F_Text_237FCF: @ 8237FCF AbandonedShip_Rooms_B1F_Text_237FCF: @ 8237FCF
.string "Urrrrppp…\p" .string "Urrrrppp…\p"
.string "Im getting queasy just being aboard\n" .string "I'm getting queasy just being aboard\n"
.string "this ship…\p" .string "this ship…\p"
.string "Its not even moving, but…$" .string "It's not even moving, but…$"
+10 -10
View File
@@ -56,11 +56,11 @@ AquaHideout_1F_EventScript_233513:: @ 8233513
AquaHideout_1F_Text_23351D: @ 823351D AquaHideout_1F_Text_23351D: @ 823351D
.string "What? What? What do you want with \n" .string "What? What? What do you want with \n"
.string "TEAM AQUA?\p" .string "TEAM AQUA?\p"
.string "Our BOSS isnt here! Hes gone off to\n" .string "Our BOSS isn't here! He's gone off to\n"
.string "snatch something important!\p" .string "snatch something important!\p"
.string "… …\n" .string "… …\n"
.string "Where did he go?\p" .string "Where did he go?\p"
.string "Wahaha! Do you really think Id tell\n" .string "Wahaha! Do you really think I'd tell\n"
.string "you something that crucial?$" .string "you something that crucial?$"
AquaHideout_1F_Text_2335E3: @ 82335E3 AquaHideout_1F_Text_2335E3: @ 82335E3
@@ -74,21 +74,21 @@ AquaHideout_1F_Text_2335E3: @ 82335E3
AquaHideout_1F_Text_23367D: @ 823367D AquaHideout_1F_Text_23367D: @ 823367D
.string "What? What? What do you want with \n" .string "What? What? What do you want with \n"
.string "TEAM AQUA?\p" .string "TEAM AQUA?\p"
.string "Our BOSS isnt here!\n" .string "Our BOSS isn't here!\n"
.string "Hes gone off to jack a submarine!\p" .string "He's gone off to jack a submarine!\p"
.string "… …\n" .string "… …\n"
.string "Where did he go?\p" .string "Where did he go?\p"
.string "Wahaha! Do you really think Id tell\n" .string "Wahaha! Do you really think I'd tell\n"
.string "you something that crucial?$" .string "you something that crucial?$"
AquaHideout_1F_Text_233739: @ 8233739 AquaHideout_1F_Text_233739: @ 8233739
.string "What? What? What do you want with \n" .string "What? What? What do you want with \n"
.string "TEAM AQUA?\p" .string "TEAM AQUA?\p"
.string "Our BOSS isnt here! Hes on his way to\n" .string "Our BOSS isn't here! He's on his way to\n"
.string "MT. PYRE on ROUTE 122!\p" .string "MT. PYRE on ROUTE 122!\p"
.string "… …\n" .string "… …\n"
.string "Why did he go?\p" .string "Why did he go?\p"
.string "Wahaha! Do you really think Id tell\n" .string "Wahaha! Do you really think I'd tell\n"
.string "you something that crucial?$" .string "you something that crucial?$"
AquaHideout_1F_Text_2337FA: @ 82337FA AquaHideout_1F_Text_2337FA: @ 82337FA
@@ -101,11 +101,11 @@ AquaHideout_1F_Text_2337FA: @ 82337FA
AquaHideout_1F_Text_233884: @ 8233884 AquaHideout_1F_Text_233884: @ 8233884
.string "What? What? What do you want with\n" .string "What? What? What do you want with\n"
.string "TEAM AQUA?\p" .string "TEAM AQUA?\p"
.string "Our BOSS isnt here!\n" .string "Our BOSS isn't here!\n"
.string "Hes on his way to SLATEPORT CITY!\p" .string "He's on his way to SLATEPORT CITY!\p"
.string "… …\n" .string "… …\n"
.string "Why did he go?\p" .string "Why did he go?\p"
.string "Wahaha! Do you really think Id tell\n" .string "Wahaha! Do you really think I'd tell\n"
.string "you something that crucial?$" .string "you something that crucial?$"
AquaHideout_1F_Text_23393D: @ 823393D AquaHideout_1F_Text_23393D: @ 823393D
+7 -7
View File
@@ -121,12 +121,12 @@ AquaHideout_B1F_Text_233B03: @ 8233B03
.string "our HIDEOUT, you have me to beat!$" .string "our HIDEOUT, you have me to beat!$"
AquaHideout_B1F_Text_233B4A: @ 8233B4A AquaHideout_B1F_Text_233B4A: @ 8233B4A
.string "I cant win at all…$" .string "I can't win at all…$"
AquaHideout_B1F_Text_233B5E: @ 8233B5E AquaHideout_B1F_Text_233B5E: @ 8233B5E
.string "Our HIDEOUTs secret?\p" .string "Our HIDEOUT's secret?\p"
.string "Well, lets just say…\n" .string "Well, let's just say…\n"
.string "Theres a submarine at the far end!\p" .string "There's a submarine at the far end!\p"
.string "But, by now…\n" .string "But, by now…\n"
.string "Kekekeke…$" .string "Kekekeke…$"
@@ -146,7 +146,7 @@ AquaHideout_B1F_Text_233C41: @ 8233C41
AquaHideout_B1F_Text_233C89: @ 8233C89 AquaHideout_B1F_Text_233C89: @ 8233C89
.string "Yawn… Keeping watch over the\n" .string "Yawn… Keeping watch over the\n"
.string "HIDEOUT bores me. Ill take you on.$" .string "HIDEOUT bores me. I'll take you on.$"
AquaHideout_B1F_Text_233CCA: @ 8233CCA AquaHideout_B1F_Text_233CCA: @ 8233CCA
.string "Yawn…\n" .string "Yawn…\n"
@@ -160,12 +160,12 @@ AquaHideout_B1F_Text_233D1B: @ 8233D1B
.string "Hey!\n" .string "Hey!\n"
.string "You there!\p" .string "You there!\p"
.string "Which do you think is cooler?\n" .string "Which do you think is cooler?\n"
.string "TEAM AQUAs uniform or TEAM MAGMAs?$" .string "TEAM AQUA's uniform or TEAM MAGMA's?$"
AquaHideout_B1F_Text_233D6E: @ 8233D6E AquaHideout_B1F_Text_233D6E: @ 8233D6E
.string "I lost in a cool way…$" .string "I lost in a cool way…$"
AquaHideout_B1F_Text_233D84: @ 8233D84 AquaHideout_B1F_Text_233D84: @ 8233D84
.string "If you have a cool uniform, you look\n" .string "If you have a cool uniform, you look\n"
.string "good even in a loss, dont you think?$" .string "good even in a loss, don't you think?$"
+12 -12
View File
@@ -91,10 +91,10 @@ AquaHideout_B2F_Text_233EDD: @ 8233EDD
.string "Got here already, did you?\n" .string "Got here already, did you?\n"
.string "We underestimated you!\p" .string "We underestimated you!\p"
.string "But this is it!\p" .string "But this is it!\p"
.string "Im a cut above the GRUNTS youve seen\n" .string "I'm a cut above the GRUNTS you've seen\n"
.string "so far.\p" .string "so far.\p"
.string "Im not stalling for time.\n" .string "I'm not stalling for time.\n"
.string "Im going to pulverize you!$" .string "I'm going to pulverize you!$"
AquaHideout_B2F_Text_233F8D: @ 8233F8D AquaHideout_B2F_Text_233F8D: @ 8233F8D
.string "Hehehe…\n" .string "Hehehe…\n"
@@ -109,7 +109,7 @@ AquaHideout_B2F_Text_233FF2: @ 8233FF2
.string "Hehehe!\p" .string "Hehehe!\p"
.string "Our BOSS has already gone on his way to\n" .string "Our BOSS has already gone on his way to\n"
.string "some cave under the sea!\p" .string "some cave under the sea!\p"
.string "If youre going to give chase, youd\n" .string "If you're going to give chase, you'd\n"
.string "better search the big, wide sea beyond\l" .string "better search the big, wide sea beyond\l"
.string "LILYCOVE.\p" .string "LILYCOVE.\p"
.string "But will you find it then?\n" .string "But will you find it then?\n"
@@ -128,19 +128,19 @@ AquaHideout_B2F_Text_234112: @ 8234112
.string "Is this good enough?$" .string "Is this good enough?$"
AquaHideout_B2F_Text_23412D: @ 823412D AquaHideout_B2F_Text_23412D: @ 823412D
.string "Warp panels, the HIDEOUTs pride\n" .string "Warp panels, the HIDEOUT's pride\n"
.string "and joy!\p" .string "and joy!\p"
.string "Youre clueless about where you are,\n" .string "You're clueless about where you are,\n"
.string "arent you?\p" .string "aren't you?\p"
.string "Fluster and tire out the enemy, then\n" .string "Fluster and tire out the enemy, then\n"
.string "lower the boom! Thats our plan!$" .string "lower the boom! That's our plan!$"
AquaHideout_B2F_Text_2341CE: @ 82341CE AquaHideout_B2F_Text_2341CE: @ 82341CE
.string "Whats wrong with you?\n" .string "What's wrong with you?\n"
.string "Youre not tired at all!$" .string "You're not tired at all!$"
AquaHideout_B2F_Text_2341FE: @ 82341FE AquaHideout_B2F_Text_2341FE: @ 82341FE
.string "That reminds me… I cant remember\n" .string "That reminds me… I can't remember\n"
.string "where I put the MASTER BALL.\p" .string "where I put the MASTER BALL.\p"
.string "If I fail to guard it, our BOSS will\n" .string "If I fail to guard it, our BOSS will\n"
.string "chew me out…$" .string "chew me out…$"
@@ -155,6 +155,6 @@ AquaHideout_B2F_Text_2342CC: @ 82342CC
.string "the warp panels…$" .string "the warp panels…$"
AquaHideout_B2F_Text_2342FF: @ 82342FF AquaHideout_B2F_Text_2342FF: @ 82342FF
.string "Ill have to learn about how I can\n" .string "I'll have to learn about how I can\n"
.string "battle more effectively…$" .string "battle more effectively…$"
@@ -652,22 +652,22 @@ BattleFrontier_BattleArenaBattleRoom_Text_25804E: @ 825804E
.string "Hmhm…$" .string "Hmhm…$"
BattleFrontier_BattleArenaBattleRoom_Text_258068: @ 8258068 BattleFrontier_BattleArenaBattleRoom_Text_258068: @ 8258068
.string "I dont know how to say it, but…\n" .string "I don't know how to say it, but…\n"
.string "To put it bluntly, you look pretty weak.\l" .string "To put it bluntly, you look pretty weak.\l"
.string "Are you sure youre up for me?\p" .string "Are you sure you're up for me?\p"
.string "Hmm…\p" .string "Hmm…\p"
.string "Well, all right!\n" .string "Well, all right!\n"
.string "Well take things easy to start with!$" .string "We'll take things easy to start with!$"
BattleFrontier_BattleArenaBattleRoom_Text_25810D: @ 825810D BattleFrontier_BattleArenaBattleRoom_Text_25810D: @ 825810D
.string "Okay! Lets see you ignite my passion\n" .string "Okay! Let's see you ignite my passion\n"
.string "for battle!$" .string "for battle!$"
BattleFrontier_BattleArenaBattleRoom_Text_25813F: @ 825813F BattleFrontier_BattleArenaBattleRoom_Text_25813F: @ 825813F
.string "GRETA: Ow, wait a second!\n" .string "GRETA: Ow, wait a second!\n"
.string "You are tough after all!\p" .string "You are tough after all!\p"
.string "I like you!\n" .string "I like you!\n"
.string "Lets see your FRONTIER PASS.$" .string "Let's see your FRONTIER PASS.$"
BattleFrontier_BattleArenaBattleRoom_Text_25819C: @ 825819C BattleFrontier_BattleArenaBattleRoom_Text_25819C: @ 825819C
.string "The Guts Symbol was embossed on\n" .string "The Guts Symbol was embossed on\n"
@@ -675,8 +675,8 @@ BattleFrontier_BattleArenaBattleRoom_Text_25819C: @ 825819C
BattleFrontier_BattleArenaBattleRoom_Text_2581CF: @ 82581CF BattleFrontier_BattleArenaBattleRoom_Text_2581CF: @ 82581CF
.string "Hmm…\p" .string "Hmm…\p"
.string "Its going to be fun the next time!\n" .string "It's going to be fun the next time!\n"
.string "Im looking forward to it!$" .string "I'm looking forward to it!$"
BattleFrontier_BattleArenaBattleRoom_Text_258213: @ 8258213 BattleFrontier_BattleArenaBattleRoom_Text_258213: @ 8258213
.string "GRETA: Hey! Howdy!\n" .string "GRETA: Hey! Howdy!\n"
@@ -690,16 +690,16 @@ BattleFrontier_BattleArenaBattleRoom_Text_2582A2: @ 82582A2
.string "So, are you ready?$" .string "So, are you ready?$"
BattleFrontier_BattleArenaBattleRoom_Text_2582BB: @ 82582BB BattleFrontier_BattleArenaBattleRoom_Text_2582BB: @ 82582BB
.string "I wont allow a halfhearted effort!\n" .string "I won't allow a halfhearted effort!\n"
.string "Be ready for a thrashing!$" .string "Be ready for a thrashing!$"
BattleFrontier_BattleArenaBattleRoom_Text_2582F9: @ 82582F9 BattleFrontier_BattleArenaBattleRoom_Text_2582F9: @ 82582F9
.string "Come on, REFEREE!\n" .string "Come on, REFEREE!\n"
.string "Lets get this started!$" .string "Let's get this started!$"
BattleFrontier_BattleArenaBattleRoom_Text_258323: @ 8258323 BattleFrontier_BattleArenaBattleRoom_Text_258323: @ 8258323
.string "GRETA: Gaaah! Blown away!\n" .string "GRETA: Gaaah! Blown away!\n"
.string "Lets see your FRONTIER PASS!$" .string "Let's see your FRONTIER PASS!$"
BattleFrontier_BattleArenaBattleRoom_Text_25835B: @ 825835B BattleFrontier_BattleArenaBattleRoom_Text_25835B: @ 825835B
.string "The Guts Symbol took on\n" .string "The Guts Symbol took on\n"
@@ -708,5 +708,5 @@ BattleFrontier_BattleArenaBattleRoom_Text_25835B: @ 825835B
BattleFrontier_BattleArenaBattleRoom_Text_258383: @ 8258383 BattleFrontier_BattleArenaBattleRoom_Text_258383: @ 8258383
.string "Arrrgh!\n" .string "Arrrgh!\n"
.string "This is so infuriating!\p" .string "This is so infuriating!\p"
.string "If we ever battle again, I wont lose!\n" .string "If we ever battle again, I won't lose!\n"
.string "Dont you forget it! Bye-bye!$" .string "Don't you forget it! Bye-bye!$"
@@ -440,7 +440,7 @@ BattleFrontier_BattleArenaLobby_Text_25624C: @ 825624C
.string "three turns, it goes to judging.\p" .string "three turns, it goes to judging.\p"
.string "If you wish to interrupt your challenge,\n" .string "If you wish to interrupt your challenge,\n"
.string "please save the game.\p" .string "please save the game.\p"
.string "If you dont save, you will not be able\n" .string "If you don't save, you will not be able\n"
.string "to continue with your challenge.\p" .string "to continue with your challenge.\p"
.string "If you pull off the feat of beating\n" .string "If you pull off the feat of beating\n"
.string "seven TRAINERS in succession,\l" .string "seven TRAINERS in succession,\l"
@@ -541,19 +541,19 @@ BattleFrontier_BattleArenaLobby_Text_256B19: @ 8256B19
.string "match on your FRONTIER PASS?$" .string "match on your FRONTIER PASS?$"
BattleFrontier_BattleArenaLobby_Text_256B5C: @ 8256B5C BattleFrontier_BattleArenaLobby_Text_256B5C: @ 8256B5C
.string "I lost on the REFEREEs decision…\p" .string "I lost on the REFEREE's decision…\p"
.string "I dont think it was a good idea to only\n" .string "I don't think it was a good idea to only\n"
.string "use defensive moves and not attack…$" .string "use defensive moves and not attack…$"
BattleFrontier_BattleArenaLobby_Text_256BCB: @ 8256BCB BattleFrontier_BattleArenaLobby_Text_256BCB: @ 8256BCB
.string "I won in judging!\p" .string "I won in judging!\p"
.string "Landing hits consistently on\n" .string "Landing hits consistently on\n"
.string "the opponents POKéMON worked!$" .string "the opponent's POKéMON worked!$"
BattleFrontier_BattleArenaLobby_Text_256C19: @ 8256C19 BattleFrontier_BattleArenaLobby_Text_256C19: @ 8256C19
.string "Our match was declared a draw.\p" .string "Our match was declared a draw.\p"
.string "When we ran out of time, both my\n" .string "When we ran out of time, both my\n"
.string "POKéMON and the opponents had about\l" .string "POKéMON and the opponent's had about\l"
.string "the same amount of HP left.$" .string "the same amount of HP left.$"
BattleFrontier_BattleArenaLobby_Text_256C9A: @ 8256C9A BattleFrontier_BattleArenaLobby_Text_256C9A: @ 8256C9A
@@ -569,7 +569,7 @@ BattleFrontier_BattleArenaLobby_Text_256C9A: @ 8256C9A
BattleFrontier_BattleArenaLobby_Text_256DB8: @ 8256DB8 BattleFrontier_BattleArenaLobby_Text_256DB8: @ 8256DB8
FallarborTown_BattleTentLobby_Text_256DB8: @ 8256DB8 FallarborTown_BattleTentLobby_Text_256DB8: @ 8256DB8
.string "The Set KO Tourneys rules are listed.$" .string "The Set KO Tourney's rules are listed.$"
BattleFrontier_BattleArenaLobby_Text_256DDF: @ 8256DDF BattleFrontier_BattleArenaLobby_Text_256DDF: @ 8256DDF
FallarborTown_BattleTentLobby_Text_256DDF: @ 8256DDF FallarborTown_BattleTentLobby_Text_256DDF: @ 8256DDF
@@ -586,7 +586,7 @@ FallarborTown_BattleTentLobby_Text_256E02: @ 8256E02
.string "The REFEREE will choose the winner\n" .string "The REFEREE will choose the winner\n"
.string "based on how the POKéMON battled.\p" .string "based on how the POKéMON battled.\p"
.string "Also, a POKéMON cannot be switched out\n" .string "Also, a POKéMON cannot be switched out\n"
.string "until its battles outcome is decided.$" .string "until its battle's outcome is decided.$"
BattleFrontier_BattleArenaLobby_Text_256F43: @ 8256F43 BattleFrontier_BattleArenaLobby_Text_256F43: @ 8256F43
FallarborTown_BattleTentLobby_Text_256F43: @ 8256F43 FallarborTown_BattleTentLobby_Text_256F43: @ 8256F43
@@ -1055,7 +1055,7 @@ BattleFrontier_BattleDomeBattleRoom_Text_24CA86: @ 824CA86
.string "What an unbelievable finish!\n" .string "What an unbelievable finish!\n"
.string "We have a double knockout!\p" .string "We have a double knockout!\p"
.string "In this event, the Battle Tournament\n" .string "In this event, the Battle Tournament\n"
.string "rules call for a REFEREES decision.\p" .string "rules call for a REFEREE'S decision.\p"
.string "Please wait while the judging\n" .string "Please wait while the judging\n"
.string "is under way.$" .string "is under way.$"
@@ -1155,7 +1155,7 @@ BattleFrontier_BattleDomeBattleRoom_Text_24CEBE: @ 824CEBE
BattleFrontier_BattleDomeBattleRoom_Text_24CEDE: @ 824CEDE BattleFrontier_BattleDomeBattleRoom_Text_24CEDE: @ 824CEDE
.string "And now… The TRAINER standing in\n" .string "And now… The TRAINER standing in\n"
.string "{PLAYER}s record-setting path…\p" .string "{PLAYER}'s record-setting path…\p"
.string "Yes! The one and only!\n" .string "Yes! The one and only!\n"
.string "The BATTLE DOME COMMISSIONER!\l" .string "The BATTLE DOME COMMISSIONER!\l"
.string "Our very own DOME ACE!\l" .string "Our very own DOME ACE!\l"
@@ -1168,21 +1168,21 @@ BattleFrontier_BattleDomeBattleRoom_Text_24CF7A: @ 824CF7A
BattleFrontier_BattleDomeBattleRoom_Text_24CFAE: @ 824CFAE BattleFrontier_BattleDomeBattleRoom_Text_24CFAE: @ 824CFAE
.string "TUCKER: Ahahah!\p" .string "TUCKER: Ahahah!\p"
.string "Do you hear it? This crowd!\n" .string "Do you hear it? This crowd!\n"
.string "Theyre all itching to see our match!\p" .string "They're all itching to see our match!\p"
.string "Ahahah!\p" .string "Ahahah!\p"
.string "I bet youre twitching all over from\n" .string "I bet you're twitching all over from\n"
.string "the tension of getting to battle me!\p" .string "the tension of getting to battle me!\p"
.string "But dont you worry about a thing!\p" .string "But don't you worry about a thing!\p"
.string "Im the no. 1 star of the BATTLE DOME!\n" .string "I'm the no. 1 star of the BATTLE DOME!\n"
.string "I, TUCKER the DOME ACE, will bathe you\l" .string "I, TUCKER the DOME ACE, will bathe you\l"
.string "in my brilliant glow!$" .string "in my brilliant glow!$"
BattleFrontier_BattleDomeBattleRoom_Text_24D0D9: @ 824D0D9 BattleFrontier_BattleDomeBattleRoom_Text_24D0D9: @ 824D0D9
.string "Your strategy!\n" .string "Your strategy!\n"
.string "Lets see it!$" .string "Let's see it!$"
BattleFrontier_BattleDomeBattleRoom_Text_24D0F6: @ 824D0F6 BattleFrontier_BattleDomeBattleRoom_Text_24D0F6: @ 824D0F6
.string "Unbelievable! Its incredible!\n" .string "Unbelievable! It's incredible!\n"
.string "The victor is {PLAYER}!$" .string "The victor is {PLAYER}!$"
BattleFrontier_BattleDomeBattleRoom_Text_24D127: @ 824D127 BattleFrontier_BattleDomeBattleRoom_Text_24D127: @ 824D127
@@ -1200,7 +1200,7 @@ BattleFrontier_BattleDomeBattleRoom_Text_24D1AA: @ 824D1AA
BattleFrontier_BattleDomeBattleRoom_Text_24D1E0: @ 824D1E0 BattleFrontier_BattleDomeBattleRoom_Text_24D1E0: @ 824D1E0
.string "… … … … … …\p" .string "… … … … … …\p"
.string "I sorely underestimated you. I wont\n" .string "I sorely underestimated you. I won't\n"
.string "make the same mistake next time…$" .string "make the same mistake next time…$"
BattleFrontier_BattleDomeBattleRoom_Text_24D232: @ 824D232 BattleFrontier_BattleDomeBattleRoom_Text_24D232: @ 824D232
@@ -1214,7 +1214,7 @@ BattleFrontier_BattleDomeBattleRoom_Text_24D26C: @ 824D26C
.string "Finally, the legend has returned!\p" .string "Finally, the legend has returned!\p"
.string "Yes, the name of that legend!\n" .string "Yes, the name of that legend!\n"
.string "Our very own DOME ACE!\l" .string "Our very own DOME ACE!\l"
.string "Its none other than TUCKER!$" .string "It's none other than TUCKER!$"
BattleFrontier_BattleDomeBattleRoom_Text_24D319: @ 824D319 BattleFrontier_BattleDomeBattleRoom_Text_24D319: @ 824D319
.string "TUCKER: Ah…\n" .string "TUCKER: Ah…\n"
@@ -1233,9 +1233,9 @@ BattleFrontier_BattleDomeBattleRoom_Text_24D43E: @ 824D43E
.string "I possess! Right here and now!$" .string "I possess! Right here and now!$"
BattleFrontier_BattleDomeBattleRoom_Text_24D47F: @ 824D47F BattleFrontier_BattleDomeBattleRoom_Text_24D47F: @ 824D47F
.string "TUCKER: Youre genuinely fantastic!\p" .string "TUCKER: You're genuinely fantastic!\p"
.string "Never before! I havent ever lost in the\n" .string "Never before! I haven't ever lost in the\n"
.string "times Ive had to unleash my power.\p" .string "times I've had to unleash my power.\p"
.string "Yes, quite fantastic!\n" .string "Yes, quite fantastic!\n"
.string "Your FRONTIER PASS, please?$" .string "Your FRONTIER PASS, please?$"
@@ -1244,7 +1244,7 @@ BattleFrontier_BattleDomeBattleRoom_Text_24D522: @ 824D522
.string "a golden shine!$" .string "a golden shine!$"
BattleFrontier_BattleDomeBattleRoom_Text_24D54D: @ 824D54D BattleFrontier_BattleDomeBattleRoom_Text_24D54D: @ 824D54D
.string "Youre strong, but above all,\n" .string "You're strong, but above all,\n"
.string "you have a unique charm!\p" .string "you have a unique charm!\p"
.string "In you, I see a definite potential for\n" .string "In you, I see a definite potential for\n"
.string "a superstar like me.\p" .string "a superstar like me.\p"
@@ -1272,6 +1272,6 @@ BattleFrontier_BattleDomeBattleRoom_Text_24D6BE: @ 824D6BE
.string "The winner is…\n" .string "The winner is…\n"
.string "Oh, my goodness!\l" .string "Oh, my goodness!\l"
.string "The winner is our very own DOME ACE!\l" .string "The winner is our very own DOME ACE!\l"
.string "Its TUCKER!\p" .string "It's TUCKER!\p"
.string "Congratulations! And thank you!\n" .string "Congratulations! And thank you!\n"
.string "Lets hear it for the DOME ACE, TUCKER!$" .string "Let's hear it for the DOME ACE, TUCKER!$"
@@ -556,14 +556,14 @@ BattleFrontier_BattleDomeLobby_Text_249F8E: @ 8249F8E
.string "The other two POKéMON can battle\n" .string "The other two POKéMON can battle\n"
.string "one at a time.\p" .string "one at a time.\p"
.string "Choose the two battling POKéMON after\n" .string "Choose the two battling POKéMON after\n"
.string "examining the opponents trio.\p" .string "examining the opponent's trio.\p"
.string "You win the tournament by defeating\n" .string "You win the tournament by defeating\n"
.string "four TRAINERS.\p" .string "four TRAINERS.\p"
.string "Battle Points are awarded to\n" .string "Battle Points are awarded to\n"
.string "the tournament winner.\p" .string "the tournament winner.\p"
.string "If you want to interrupt your\n" .string "If you want to interrupt your\n"
.string "tournament, please save the game.\p" .string "tournament, please save the game.\p"
.string "If you dont save before interrupting,\n" .string "If you don't save before interrupting,\n"
.string "you will be disqualified.$" .string "you will be disqualified.$"
BattleFrontier_BattleDomeLobby_Text_24A1C6: @ 824A1C6 BattleFrontier_BattleDomeLobby_Text_24A1C6: @ 824A1C6
@@ -581,7 +581,7 @@ BattleFrontier_BattleDomeLobby_Text_24A26E: @ 824A26E
BattleFrontier_BattleDomeLobby_Text_24A2AB: @ 824A2AB BattleFrontier_BattleDomeLobby_Text_24A2AB: @ 824A2AB
.string "Excuse me!\p" .string "Excuse me!\p"
.string "You dont have three eligible POKéMON.\p" .string "You don't have three eligible POKéMON.\p"
.string "Also, the POKéMON must be holding\n" .string "Also, the POKéMON must be holding\n"
.string "different kinds of items.\p" .string "different kinds of items.\p"
.string "EGGS{STR_VAR_1} ineligible.\p" .string "EGGS{STR_VAR_1} ineligible.\p"
@@ -589,7 +589,7 @@ BattleFrontier_BattleDomeLobby_Text_24A2AB: @ 824A2AB
BattleFrontier_BattleDomeLobby_Text_24A353: @ 824A353 BattleFrontier_BattleDomeLobby_Text_24A353: @ 824A353
.string "Excuse me!\p" .string "Excuse me!\p"
.string "You dont have three eligible POKéMON.\p" .string "You don't have three eligible POKéMON.\p"
.string "You must have three different POKéMON\n" .string "You must have three different POKéMON\n"
.string "of Level 50 or less to enter.\p" .string "of Level 50 or less to enter.\p"
.string "They also must be holding different\n" .string "They also must be holding different\n"
@@ -603,7 +603,7 @@ BattleFrontier_BattleDomeLobby_Text_24A437: @ 824A437
BattleFrontier_BattleDomeLobby_Text_24A45F: @ 824A45F BattleFrontier_BattleDomeLobby_Text_24A45F: @ 824A45F
.string "Excuse me!\p" .string "Excuse me!\p"
.string "You didnt save before you quit your\n" .string "You didn't save before you quit your\n"
.string "challenge last time.\p" .string "challenge last time.\p"
.string "Because of that, your challenge so far\n" .string "Because of that, your challenge so far\n"
.string "has been disqualified. Sorry!$" .string "has been disqualified. Sorry!$"
@@ -633,7 +633,7 @@ BattleFrontier_BattleDomeLobby_Text_24A5D6: @ 824A5D6
.string "Please wait.$" .string "Please wait.$"
BattleFrontier_BattleDomeLobby_Text_24A5FE: @ 824A5FE BattleFrontier_BattleDomeLobby_Text_24A5FE: @ 824A5FE
.string "Weve been waiting for you!$" .string "We've been waiting for you!$"
BattleFrontier_BattleDomeLobby_Text_24A61A: @ 824A61A BattleFrontier_BattleDomeLobby_Text_24A61A: @ 824A61A
.string "Before I show you to the BATTLE DOME,\n" .string "Before I show you to the BATTLE DOME,\n"
@@ -661,30 +661,30 @@ BattleFrontier_BattleDomeLobby_Text_24A721: @ 824A721
.string "The remaining two POKéMON must take\n" .string "The remaining two POKéMON must take\n"
.string "part in a DOUBLE BATTLE.\p" .string "part in a DOUBLE BATTLE.\p"
.string "Choose the two battling POKéMON after\n" .string "Choose the two battling POKéMON after\n"
.string "examining the opponents trio.\p" .string "examining the opponent's trio.\p"
.string "You win the tournament by defeating\n" .string "You win the tournament by defeating\n"
.string "four TRAINERS.\p" .string "four TRAINERS.\p"
.string "Battle Points are awarded to\n" .string "Battle Points are awarded to\n"
.string "the tournament winner.\p" .string "the tournament winner.\p"
.string "If you want to interrupt your\n" .string "If you want to interrupt your\n"
.string "tournament, please save the game.\p" .string "tournament, please save the game.\p"
.string "If you dont save before interrupting,\n" .string "If you don't save before interrupting,\n"
.string "you will be disqualified.$" .string "you will be disqualified.$"
BattleFrontier_BattleDomeLobby_Text_24A966: @ 824A966 BattleFrontier_BattleDomeLobby_Text_24A966: @ 824A966
.string "Theyre the results of the last\n" .string "They're the results of the last\n"
.string "Level 50 SINGLE BATTLE Tournament.$" .string "Level 50 SINGLE BATTLE Tournament.$"
BattleFrontier_BattleDomeLobby_Text_24A9A9: @ 824A9A9 BattleFrontier_BattleDomeLobby_Text_24A9A9: @ 824A9A9
.string "Theyre the results of the last\n" .string "They're the results of the last\n"
.string "Level 50 DOUBLE BATTLE Tournament.$" .string "Level 50 DOUBLE BATTLE Tournament.$"
BattleFrontier_BattleDomeLobby_Text_24A9EC: @ 824A9EC BattleFrontier_BattleDomeLobby_Text_24A9EC: @ 824A9EC
.string "Theyre the results of the last\n" .string "They're the results of the last\n"
.string "Open Level SINGLE BATTLE Tournament.$" .string "Open Level SINGLE BATTLE Tournament.$"
BattleFrontier_BattleDomeLobby_Text_24AA31: @ 824AA31 BattleFrontier_BattleDomeLobby_Text_24AA31: @ 824AA31
.string "Theyre the results of the last\n" .string "They're the results of the last\n"
.string "Open Level DOUBLE BATTLE Tournament.$" .string "Open Level DOUBLE BATTLE Tournament.$"
BattleFrontier_BattleDomeLobby_Text_24AA76: @ 824AA76 BattleFrontier_BattleDomeLobby_Text_24AA76: @ 824AA76
@@ -697,7 +697,7 @@ BattleFrontier_BattleDomeLobby_Text_24AA76: @ 824AA76
BattleFrontier_OutsideWest_Text_24AB06: @ 824AB06 BattleFrontier_OutsideWest_Text_24AB06: @ 824AB06
.string "The BATTLE FRONTIER…\n" .string "The BATTLE FRONTIER…\n"
.string "Ive long dreamed about a place like it.$" .string "I've long dreamed about a place like it.$"
BattleFrontier_OutsideWest_Text_24AB44: @ 824AB44 BattleFrontier_OutsideWest_Text_24AB44: @ 824AB44
.string "The BATTLE DOME\n" .string "The BATTLE DOME\n"
@@ -722,9 +722,9 @@ BattleFrontier_BattleDomeLobby_Text_24AC76: @ 824AC76
.string "Of course I got trashed…$" .string "Of course I got trashed…$"
BattleFrontier_BattleDomeLobby_Text_24ACD3: @ 824ACD3 BattleFrontier_BattleDomeLobby_Text_24ACD3: @ 824ACD3
.string "I wouldve won if Id kept this POKéMON\n" .string "I would've won if I'd kept this POKéMON\n"
.string "held in reserve.\p" .string "held in reserve.\p"
.string "You need to check your opponents\n" .string "You need to check your opponent's\n"
.string "POKéMON carefully before choosing\l" .string "POKéMON carefully before choosing\l"
.string "your battling POKéMON.$" .string "your battling POKéMON.$"
@@ -764,7 +764,7 @@ BattleFrontier_BattleDomeLobby_Text_24AF4C: @ 824AF4C
.string "The Tournament Tree will provide\n" .string "The Tournament Tree will provide\n"
.string "several kinds of data.\p" .string "several kinds of data.\p"
.string "The data on view includes the previous\n" .string "The data on view includes the previous\n"
.string "tournaments results, the POKéMON held\l" .string "tournament's results, the POKéMON held\l"
.string "by TRAINERS, and the battle styles of\l" .string "by TRAINERS, and the battle styles of\l"
.string "TRAINERS.$" .string "TRAINERS.$"
@@ -325,7 +325,7 @@ BattleFrontier_BattleDomePreBattleRoom_Text_24B748: @ 824B748
BattleFrontier_BattleDomePreBattleRoom_Text_24B760: @ 824B760 BattleFrontier_BattleDomePreBattleRoom_Text_24B760: @ 824B760
.string "Thank you for competing!\p" .string "Thank you for competing!\p"
.string "Ill restore your POKéMON to\n" .string "I'll restore your POKéMON to\n"
.string "full health.$" .string "full health.$"
BattleFrontier_BattleDomePreBattleRoom_Text_24B7A3: @ 824B7A3 BattleFrontier_BattleDomePreBattleRoom_Text_24B7A3: @ 824B7A3
@@ -358,11 +358,11 @@ BattleFrontier_BattleDomePreBattleRoom_Text_24B8E6: @ 824B8E6
BattleFrontier_BattleDomePreBattleRoom_Text_24B94E: @ 824B94E BattleFrontier_BattleDomePreBattleRoom_Text_24B94E: @ 824B94E
.string "Congratulations for advancing\n" .string "Congratulations for advancing\n"
.string "to the final match.\p" .string "to the final match.\p"
.string "Youre one win from the championship.\n" .string "You're one win from the championship.\n"
.string "Are you ready?$" .string "Are you ready?$"
BattleFrontier_BattleDomePreBattleRoom_Text_24B9B5: @ 824B9B5 BattleFrontier_BattleDomePreBattleRoom_Text_24B9B5: @ 824B9B5
.string "{PLAYER}s next opponent\n" .string "{PLAYER}'s next opponent\n"
.string "is this TRAINER.$" .string "is this TRAINER.$"
BattleFrontier_BattleDomePreBattleRoom_Text_24B9D9: @ 824B9D9 BattleFrontier_BattleDomePreBattleRoom_Text_24B9D9: @ 824B9D9
@@ -318,21 +318,21 @@ BattleFrontier_BattleFactoryBattleRoom_Text_25B1E2: @ 825B1E2
.string "Get a move on!$" .string "Get a move on!$"
BattleFrontier_BattleFactoryBattleRoom_Text_25B1FB: @ 825B1FB BattleFrontier_BattleFactoryBattleRoom_Text_25B1FB: @ 825B1FB
.string "Hey, my names NOLAND!\n" .string "Hey, my name's NOLAND!\n"
.string "Im basically in charge of this place,\l" .string "I'm basically in charge of this place,\l"
.string "which is why Im the FACTORY HEAD!\p" .string "which is why I'm the FACTORY HEAD!\p"
.string "I had a look at your Battle Swap data.\p" .string "I had a look at your Battle Swap data.\p"
.string "You seem to have the right idea,\n" .string "You seem to have the right idea,\n"
.string "but youre still square in your head!\p" .string "but you're still square in your head!\p"
.string "Listen up, okay? Knowledge isnt only\n" .string "Listen up, okay? Knowledge isn't only\n"
.string "about reading books or doing desk work.\p" .string "about reading books or doing desk work.\p"
.string "Just doing that sort of thing…\n" .string "Just doing that sort of thing…\n"
.string "It may as well be useless!\p" .string "It may as well be useless!\p"
.string "You have to experience things with\n" .string "You have to experience things with\n"
.string "your heart and your body, understand?\p" .string "your heart and your body, understand?\p"
.string "Ill take you on under the same\n" .string "I'll take you on under the same\n"
.string "conditions as you.\p" .string "conditions as you.\p"
.string "Ill be using rental POKéMON, too!$" .string "I'll be using rental POKéMON, too!$"
BattleFrontier_BattleFactoryBattleRoom_Text_25B3F1: @ 825B3F1 BattleFrontier_BattleFactoryBattleRoom_Text_25B3F1: @ 825B3F1
.string "Shake out every last bit of your\n" .string "Shake out every last bit of your\n"
@@ -340,7 +340,7 @@ BattleFrontier_BattleFactoryBattleRoom_Text_25B3F1: @ 825B3F1
BattleFrontier_BattleFactoryBattleRoom_Text_25B42D: @ 825B42D BattleFrontier_BattleFactoryBattleRoom_Text_25B42D: @ 825B42D
.string "NOLAND: Smart going!\n" .string "NOLAND: Smart going!\n"
.string "Lets see your FRONTIER PASS.$" .string "Let's see your FRONTIER PASS.$"
BattleFrontier_BattleFactoryBattleRoom_Text_25B460: @ 825B460 BattleFrontier_BattleFactoryBattleRoom_Text_25B460: @ 825B460
.string "The Knowledge Symbol was embossed\n" .string "The Knowledge Symbol was embossed\n"
@@ -348,19 +348,19 @@ BattleFrontier_BattleFactoryBattleRoom_Text_25B460: @ 825B460
BattleFrontier_BattleFactoryBattleRoom_Text_25B498: @ 825B498 BattleFrontier_BattleFactoryBattleRoom_Text_25B498: @ 825B498
.string "Heh…\n" .string "Heh…\n"
.string "Youre a pretty bright spark…\p" .string "You're a pretty bright spark…\p"
.string "Next time, Ill come after you hard.\n" .string "Next time, I'll come after you hard.\n"
.string "No holds barred, understand?\p" .string "No holds barred, understand?\p"
.string "You keep up your studies!$" .string "You keep up your studies!$"
BattleFrontier_BattleFactoryBattleRoom_Text_25B517: @ 825B517 BattleFrontier_BattleFactoryBattleRoom_Text_25B517: @ 825B517
.string "NOLAND: Hey, hey! Hows it going?\n" .string "NOLAND: Hey, hey! How's it going?\n"
.string "You keeping up with your studies?\p" .string "You keeping up with your studies?\p"
.string "…Oh?\p" .string "…Oh?\p"
.string "Youve taken on a harder look than\n" .string "You've taken on a harder look than\n"
.string "the last time I saw you.\p" .string "the last time I saw you.\p"
.string "Now, this should be fun!\n" .string "Now, this should be fun!\n"
.string "Im getting excited, hey!$" .string "I'm getting excited, hey!$"
BattleFrontier_BattleFactoryBattleRoom_Text_25B5CF: @ 825B5CF BattleFrontier_BattleFactoryBattleRoom_Text_25B5CF: @ 825B5CF
.string "All right!\n" .string "All right!\n"
@@ -368,9 +368,9 @@ BattleFrontier_BattleFactoryBattleRoom_Text_25B5CF: @ 825B5CF
BattleFrontier_BattleFactoryBattleRoom_Text_25B5E7: @ 825B5E7 BattleFrontier_BattleFactoryBattleRoom_Text_25B5E7: @ 825B5E7
.string "NOLAND: What the…\n" .string "NOLAND: What the…\n"
.string "Youre getting out of my league!\p" .string "You're getting out of my league!\p"
.string "Sheesh!\n" .string "Sheesh!\n"
.string "Lets see that FRONTIER PASS!$" .string "Let's see that FRONTIER PASS!$"
BattleFrontier_BattleFactoryBattleRoom_Text_25B640: @ 825B640 BattleFrontier_BattleFactoryBattleRoom_Text_25B640: @ 825B640
.string "The Knowledge Symbol took on\n" .string "The Knowledge Symbol took on\n"
@@ -378,7 +378,7 @@ BattleFrontier_BattleFactoryBattleRoom_Text_25B640: @ 825B640
BattleFrontier_BattleFactoryBattleRoom_Text_25B66D: @ 825B66D BattleFrontier_BattleFactoryBattleRoom_Text_25B66D: @ 825B66D
.string "Pfft, man!\p" .string "Pfft, man!\p"
.string "Thats absolutely the last time\n" .string "That's absolutely the last time\n"
.string "I lose to you!\p" .string "I lose to you!\p"
.string "We have to do this again, hey?$" .string "We have to do this again, hey?$"
@@ -413,7 +413,7 @@ BattleFrontier_BattleFactoryLobby_Text_2589B3: @ 82589B3
.string "a row, you will earn Battle Points.\p" .string "a row, you will earn Battle Points.\p"
.string "If you want to interrupt your\n" .string "If you want to interrupt your\n"
.string "challenge, please save the game.\p" .string "challenge, please save the game.\p"
.string "If you dont save, you will be\n" .string "If you don't save, you will be\n"
.string "disqualified from your challenge.$" .string "disqualified from your challenge.$"
BattleFrontier_BattleFactoryLobby_Text_258BC5: @ 8258BC5 BattleFrontier_BattleFactoryLobby_Text_258BC5: @ 8258BC5
@@ -446,7 +446,7 @@ BattleFrontier_BattleFactoryLobby_Text_258D54: @ 8258D54
.string "for our rental POKéMON.$" .string "for our rental POKéMON.$"
BattleFrontier_BattleFactoryLobby_Text_258D93: @ 8258D93 BattleFrontier_BattleFactoryLobby_Text_258D93: @ 8258D93
.string "Congratulations! Youve won seven\n" .string "Congratulations! You've won seven\n"
.string "straight Battle Swap matches!$" .string "straight Battle Swap matches!$"
BattleFrontier_BattleFactoryLobby_Text_258DD3: @ 8258DD3 BattleFrontier_BattleFactoryLobby_Text_258DD3: @ 8258DD3
@@ -460,18 +460,18 @@ BattleFrontier_BattleFactoryLobby_Text_258E1C: @ 8258E1C
.string "some Battle Points.$" .string "some Battle Points.$"
BattleFrontier_BattleFactoryLobby_Text_258E77: @ 8258E77 BattleFrontier_BattleFactoryLobby_Text_258E77: @ 8258E77
.string "Weve been waiting for you!\p" .string "We've been waiting for you!\p"
.string "Before we resume your challenge,\n" .string "Before we resume your challenge,\n"
.string "I must save the game.$" .string "I must save the game.$"
BattleFrontier_BattleFactoryLobby_Text_258ECA: @ 8258ECA BattleFrontier_BattleFactoryLobby_Text_258ECA: @ 8258ECA
.string "Im sorry to say this, but you didnt\n" .string "I'm sorry to say this, but you didn't\n"
.string "save before you quit playing last time.\p" .string "save before you quit playing last time.\p"
.string "As a result, you have been disqualified\n" .string "As a result, you have been disqualified\n"
.string "from your challenge.$" .string "from your challenge.$"
BattleFrontier_BattleFactoryLobby_Text_258F55: @ 8258F55 BattleFrontier_BattleFactoryLobby_Text_258F55: @ 8258F55
.string "Well return your personal POKéMON.$" .string "We'll return your personal POKéMON.$"
BattleFrontier_BattleFactoryLobby_Text_258F79: @ 8258F79 BattleFrontier_BattleFactoryLobby_Text_258F79: @ 8258F79
.string "{PLAYER} received the prize\n" .string "{PLAYER} received the prize\n"
@@ -503,7 +503,7 @@ BattleFrontier_BattleFactoryLobby_Text_259058: @ 8259058
.string "a row, you will earn Battle Points.\p" .string "a row, you will earn Battle Points.\p"
.string "If you want to interrupt your\n" .string "If you want to interrupt your\n"
.string "challenge, please save the game.\p" .string "challenge, please save the game.\p"
.string "If you dont save before interrupting,\n" .string "If you don't save before interrupting,\n"
.string "you will be disqualified.$" .string "you will be disqualified.$"
BattleFrontier_BattleFactoryLobby_Text_25926A: @ 825926A BattleFrontier_BattleFactoryLobby_Text_25926A: @ 825926A
@@ -531,11 +531,11 @@ BattleFrontier_BattleFactoryLobby_Text_2593D7: @ 82593D7
.string "Hi!\n" .string "Hi!\n"
.string "You, there!\p" .string "You, there!\p"
.string "Are you thinking that the events here\n" .string "Are you thinking that the events here\n"
.string "are easy since you dont need to have\l" .string "are easy since you don't need to have\l"
.string "a raised team of POKéMON?\p" .string "a raised team of POKéMON?\p"
.string "I wouldnt be too sure about winning\n" .string "I wouldn't be too sure about winning\n"
.string "that easily.\p" .string "that easily.\p"
.string "If you dont have thorough knowledge\n" .string "If you don't have thorough knowledge\n"
.string "about POKéMON and their moves,\l" .string "about POKéMON and their moves,\l"
.string "it will be tough to keep winning.$" .string "it will be tough to keep winning.$"
@@ -545,20 +545,20 @@ BattleFrontier_BattleFactoryLobby_Text_2594E5: @ 82594E5
.string "They wiped the floor with us…$" .string "They wiped the floor with us…$"
BattleFrontier_BattleFactoryLobby_Text_259547: @ 8259547 BattleFrontier_BattleFactoryLobby_Text_259547: @ 8259547
.string "Things havent been going my way\n" .string "Things haven't been going my way\n"
.string "at all.\p" .string "at all.\p"
.string "You need to check your opponents\n" .string "You need to check your opponent's\n"
.string "POKéMON during battle to see if\l" .string "POKéMON during battle to see if\l"
.string "theyre any good.$" .string "they're any good.$"
BattleFrontier_BattleFactoryLobby_Text_2595C4: @ 82595C4 BattleFrontier_BattleFactoryLobby_Text_2595C4: @ 82595C4
.string "You know how the staff here give you\n" .string "You know how the staff here give you\n"
.string "a few hints about your next opponent?\p" .string "a few hints about your next opponent?\p"
.string "Well, Im a full-grown man, but I have\n" .string "Well, I'm a full-grown man, but I have\n"
.string "trouble figuring out their hints.$" .string "trouble figuring out their hints.$"
BattleFrontier_BattleFactoryLobby_Text_259658: @ 8259658 BattleFrontier_BattleFactoryLobby_Text_259658: @ 8259658
.string "Like, Im really tough, but I get bored\n" .string "Like, I'm really tough, but I get bored\n"
.string "really easily, so I just kept swapping\l" .string "really easily, so I just kept swapping\l"
.string "and battling over and over.\p" .string "and battling over and over.\p"
.string "So anyway, when I kept entering\n" .string "So anyway, when I kept entering\n"
@@ -589,14 +589,14 @@ BattleFrontier_BattleFactoryLobby_Text_2597FB: @ 82597FB
BattleFrontier_BattleFactoryLobby_Text_25987E: @ 825987E BattleFrontier_BattleFactoryLobby_Text_25987E: @ 825987E
.string "After every battle you win, you may\n" .string "After every battle you win, you may\n"
.string "swap for one of your defeated\l" .string "swap for one of your defeated\l"
.string "opponents POKéMON.\p" .string "opponent's POKéMON.\p"
.string "You will not be able to swap POKéMON\n" .string "You will not be able to swap POKéMON\n"
.string "with the seventh TRAINER in the event.$" .string "with the seventh TRAINER in the event.$"
BattleFrontier_BattleFactoryLobby_Text_259920: @ 8259920 BattleFrontier_BattleFactoryLobby_Text_259920: @ 8259920
.string "There are two key points to be aware\n" .string "There are two key points to be aware\n"
.string "of when swapping POKéMON.\p" .string "of when swapping POKéMON.\p"
.string "First, when swapping, you cant check\n" .string "First, when swapping, you can't check\n"
.string "the stats of the POKéMON you are\l" .string "the stats of the POKéMON you are\l"
.string "about to receive.\p" .string "about to receive.\p"
.string "Second, the POKéMON on your team\n" .string "Second, the POKéMON on your team\n"
@@ -607,5 +607,5 @@ BattleFrontier_BattleFactoryLobby_Text_259920: @ 8259920
BattleFrontier_BattleFactoryLobby_Text_259A5E: @ 8259A5E BattleFrontier_BattleFactoryLobby_Text_259A5E: @ 8259A5E
.string "In the Open Level, the rental POKéMON\n" .string "In the Open Level, the rental POKéMON\n"
.string "and the opposing TRAINERS POKéMON\l" .string "and the opposing TRAINERS' POKéMON\l"
.string "are all Level 100.$" .string "are all Level 100.$"
@@ -567,7 +567,7 @@ SlateportCity_BattleTentCorridor_Text_25A37A: @ 825A37A
.string "Battle Swap challenge?$" .string "Battle Swap challenge?$"
BattleFrontier_BattleFactoryPreBattleRoom_Text_25A3B4: @ 825A3B4 BattleFrontier_BattleFactoryPreBattleRoom_Text_25A3B4: @ 825A3B4
.string "Ive conducted a little investigation\n" .string "I've conducted a little investigation\n"
.string "about your upcoming opponent.$" .string "about your upcoming opponent.$"
BattleFrontier_BattleFactoryPreBattleRoom_Text_25A3F8: @ 825A3F8 BattleFrontier_BattleFactoryPreBattleRoom_Text_25A3F8: @ 825A3F8
@@ -656,7 +656,7 @@ Text_StyleHighRisk: @ 825A94C
Text_StyleDependsOnFlow: @ 825A98C Text_StyleDependsOnFlow: @ 825A98C
.string "The favorite battle style appears to\n" .string "The favorite battle style appears to\n"
.string "depend on the battles flow.$" .string "depend on the battle's flow.$"
Text_StyleTotalPreparation: @ 825A9CE Text_StyleTotalPreparation: @ 825A9CE
.string "The favorite battle style appears to\n" .string "The favorite battle style appears to\n"
@@ -712,9 +712,9 @@ BattleFrontier_BattleFactoryPreBattleRoom_Text_25AC58: @ 825AC58
BattleFrontier_BattleFactoryPreBattleRoom_Text_25AC89: @ 825AC89 BattleFrontier_BattleFactoryPreBattleRoom_Text_25AC89: @ 825AC89
.string "Oh, my…\n" .string "Oh, my…\n"
.string "Sorry to keep you waiting!\p" .string "Sorry to keep you waiting!\p"
.string "I have a message from this facilitys\n" .string "I have a message from this facility's\n"
.string "boss, the FACTORY HEAD.\p" .string "boss, the FACTORY HEAD.\p"
.string "He says, “Were going to do it!\n" .string "He says, “We're going to do it!\n"
.string "Come here right now!”$" .string "Come here right now!”$"
BattleFrontier_BattleFactoryPreBattleRoom_Text_25AD20: @ 825AD20 BattleFrontier_BattleFactoryPreBattleRoom_Text_25AD20: @ 825AD20
@@ -722,5 +722,5 @@ BattleFrontier_BattleFactoryPreBattleRoom_Text_25AD20: @ 825AD20
.string "Are you prepared to face him?$" .string "Are you prepared to face him?$"
BattleFrontier_BattleFactoryPreBattleRoom_Text_25AD61: @ 825AD61 BattleFrontier_BattleFactoryPreBattleRoom_Text_25AD61: @ 825AD61
.string "Im terribly sorry, but I cant tell you\n" .string "I'm terribly sorry, but I can't tell you\n"
.string "anything about the FACTORY HEAD.$" .string "anything about the FACTORY HEAD.$"
@@ -600,26 +600,26 @@ BattleFrontier_BattlePalaceBattleRoom_Text_25036D: @ 825036D
.string "My, my, if only you could maintain that\n" .string "My, my, if only you could maintain that\n"
.string "facade of distinguished authority…\p" .string "facade of distinguished authority…\p"
.string "Here!\n" .string "Here!\n"
.string "Lets see your FRONTIER PASS!$" .string "Let's see your FRONTIER PASS!$"
BattleFrontier_BattlePalaceBattleRoom_Text_2503DC: @ 82503DC BattleFrontier_BattlePalaceBattleRoom_Text_2503DC: @ 82503DC
.string "The Spirits Symbol was embossed on\n" .string "The Spirits Symbol was embossed on\n"
.string "the FRONTIER PASS!$" .string "the FRONTIER PASS!$"
BattleFrontier_BattlePalaceBattleRoom_Text_250412: @ 8250412 BattleFrontier_BattlePalaceBattleRoom_Text_250412: @ 8250412
.string "SPENSER: Your POKéMONs eyes are \n" .string "SPENSER: Your POKéMON's eyes are \n"
.string "truly clear and unclouded.\p" .string "truly clear and unclouded.\p"
.string "I will eagerly await the next\n" .string "I will eagerly await the next\n"
.string "opportunity to see you.$" .string "opportunity to see you.$"
BattleFrontier_BattlePalaceBattleRoom_Text_250485: @ 8250485 BattleFrontier_BattlePalaceBattleRoom_Text_250485: @ 8250485
.string "SPENSER: Gwahahah!\n" .string "SPENSER: Gwahahah!\n"
.string "Youve battled your way up again?\p" .string "You've battled your way up again?\p"
.string "You must have developed a truly\n" .string "You must have developed a truly\n"
.string "formidable bond with your POKéMON.\p" .string "formidable bond with your POKéMON.\p"
.string "So be it!\p" .string "So be it!\p"
.string "This time, I wont bluster or hold back.\n" .string "This time, I won't bluster or hold back.\n"
.string "This time, theres no fooling around.\p" .string "This time, there's no fooling around.\p"
.string "Ready now?\n" .string "Ready now?\n"
.string "Prepare to lose!$" .string "Prepare to lose!$"
@@ -141,18 +141,18 @@ BattleFrontier_BattlePalaceCorridor_Text_24F65B: @ 824F65B
.string "Rather than trying to make a POKéMON\n" .string "Rather than trying to make a POKéMON\n"
.string "do what it dislikes, try to let it do\l" .string "do what it dislikes, try to let it do\l"
.string "what it likes and is good at doing.\p" .string "what it likes and is good at doing.\p"
.string "Put yourself in the POKéMONs position\n" .string "Put yourself in the POKéMON's position\n"
.string "and consider what moves it would like.$" .string "and consider what moves it would like.$"
BattleFrontier_BattlePalaceCorridor_Text_24F718: @ 824F718 BattleFrontier_BattlePalaceCorridor_Text_24F718: @ 824F718
.string "A POKéMONs nature is a remarkable\n" .string "A POKéMON's nature is a remarkable\n"
.string "thing…\p" .string "thing…\p"
.string "Some POKéMON behave in a completely\n" .string "Some POKéMON behave in a completely\n"
.string "different way when they are cornered.$" .string "different way when they are cornered.$"
BattleFrontier_BattlePalaceCorridor_Text_24F78C: @ 824F78C BattleFrontier_BattlePalaceCorridor_Text_24F78C: @ 824F78C
.string "Are you beginning to understand how\n" .string "Are you beginning to understand how\n"
.string "a POKéMONs nature makes it behave?$" .string "a POKéMON's nature makes it behave?$"
BattleFrontier_BattlePalaceCorridor_Text_24F7D4: @ 824F7D4 BattleFrontier_BattlePalaceCorridor_Text_24F7D4: @ 824F7D4
.string "Ah… I see a strong, heartfelt bond\n" .string "Ah… I see a strong, heartfelt bond\n"
@@ -477,7 +477,7 @@ BattleFrontier_BattlePalaceLobby_Text_24DE17: @ 824DE17
.string "we will present you with Battle Points.\p" .string "we will present you with Battle Points.\p"
.string "If you want to interrupt your\n" .string "If you want to interrupt your\n"
.string "challenge, you must save the game.\p" .string "challenge, you must save the game.\p"
.string "If you dont save before interrupting,\n" .string "If you don't save before interrupting,\n"
.string "you will be disqualified.$" .string "you will be disqualified.$"
BattleFrontier_BattlePalaceLobby_Text_24E0D8: @ 824E0D8 BattleFrontier_BattlePalaceLobby_Text_24E0D8: @ 824E0D8
@@ -529,7 +529,7 @@ BattleFrontier_BattlePalaceLobby_Text_24E408: @ 824E408
BattleFrontier_BattlePalaceLobby_Text_24E41E: @ 824E41E BattleFrontier_BattlePalaceLobby_Text_24E41E: @ 824E41E
.string "I feel privileged for having seen\n" .string "I feel privileged for having seen\n"
.string "your POKéMONs exploits.\p" .string "your POKéMON's exploits.\p"
.string "The results will be recorded.\n" .string "The results will be recorded.\n"
.string "I must ask you to briefly wait.$" .string "I must ask you to briefly wait.$"
@@ -578,13 +578,13 @@ BattleFrontier_BattlePalaceLobby_Text_24E6E3: @ 824E6E3
.string "hardy POKéMON are the best.\p" .string "hardy POKéMON are the best.\p"
.string "Offense is the best defense!\n" .string "Offense is the best defense!\n"
.string "A relentless attack is the ultimate!\p" .string "A relentless attack is the ultimate!\p"
.string "But thats not what I wanted to chat\n" .string "But that's not what I wanted to chat\n"
.string "about.\p" .string "about.\p"
.string "Every so often a really cute lady\n" .string "Every so often a really cute lady\n"
.string "swings by here.\p" .string "swings by here.\p"
.string "She says that she can tell what\n" .string "She says that she can tell what\n"
.string "POKéMON are thinking.\p" .string "POKéMON are thinking.\p"
.string "I dont know about that part,\n" .string "I don't know about that part,\n"
.string "but she is really cute.\p" .string "but she is really cute.\p"
.string "Huh?\n" .string "Huh?\n"
.string "Why are you looking at me like that?$" .string "Why are you looking at me like that?$"
@@ -594,7 +594,7 @@ BattleFrontier_BattlePalaceLobby_Text_24E851: @ 824E851
.string "It appears that the nature of POKéMON\n" .string "It appears that the nature of POKéMON\n"
.string "and the moves that they have been\l" .string "and the moves that they have been\l"
.string "taught are the keys to battle here.\p" .string "taught are the keys to battle here.\p"
.string "To be more precise, its how well\n" .string "To be more precise, it's how well\n"
.string "the moves match the nature of\l" .string "the moves match the nature of\l"
.string "the POKéMON.\p" .string "the POKéMON.\p"
.string "If your POKéMON is in trouble and\n" .string "If your POKéMON is in trouble and\n"
@@ -604,18 +604,18 @@ BattleFrontier_BattlePalaceLobby_Text_24E851: @ 824E851
BattleFrontier_BattlePalaceLobby_Text_24E992: @ 824E992 BattleFrontier_BattlePalaceLobby_Text_24E992: @ 824E992
.string "My POKéMON is usually very docile.\p" .string "My POKéMON is usually very docile.\p"
.string "But when its in a BATTLE HALL,\n" .string "But when it's in a BATTLE HALL,\n"
.string "it sometimes seems to become\l" .string "it sometimes seems to become\l"
.string "transformed into something wicked!\p" .string "transformed into something wicked!\p"
.string "It becomes totally intimidating.\n" .string "It becomes totally intimidating.\n"
.string "Its shocking, even.$" .string "It's shocking, even.$"
BattleFrontier_BattlePalaceLobby_Text_24EA4B: @ 824EA4B BattleFrontier_BattlePalaceLobby_Text_24EA4B: @ 824EA4B
.string "I wonder what sort of nature a POKéMON\n" .string "I wonder what sort of nature a POKéMON\n"
.string "would have if it favored enfeebling its\l" .string "would have if it favored enfeebling its\l"
.string "opponents and chipping away slowly.\p" .string "opponents and chipping away slowly.\p"
.string "Id be surprised if it was a LAX nature.\p" .string "I'd be surprised if it was a LAX nature.\p"
.string "But, nah, that cant be right.$" .string "But, nah, that can't be right.$"
BattleFrontier_BattlePalaceLobby_Text_24EB06: @ 824EB06 BattleFrontier_BattlePalaceLobby_Text_24EB06: @ 824EB06
.string "Where the hearts of TRAINERS\n" .string "Where the hearts of TRAINERS\n"
@@ -648,7 +648,7 @@ BattleFrontier_BattlePalaceLobby_Text_24EBC2: @ 824EBC2
.string "we will present you with Battle Points.\p" .string "we will present you with Battle Points.\p"
.string "If you want to interrupt your\n" .string "If you want to interrupt your\n"
.string "challenge, please save the game.\p" .string "challenge, please save the game.\p"
.string "If you dont save before interrupting,\n" .string "If you don't save before interrupting,\n"
.string "you will be disqualified.$" .string "you will be disqualified.$"
BattleFrontier_BattlePalaceLobby_Text_24EE81: @ 824EE81 BattleFrontier_BattlePalaceLobby_Text_24EE81: @ 824EE81
@@ -722,7 +722,7 @@ VerdanturfTown_BattleTentLobby_Text_24F2E8: @ 824F2E8
BattleFrontier_BattlePalaceLobby_Text_24F3F4: @ 824F3F4 BattleFrontier_BattlePalaceLobby_Text_24F3F4: @ 824F3F4
VerdanturfTown_BattleTentLobby_Text_24F3F4: @ 824F3F4 VerdanturfTown_BattleTentLobby_Text_24F3F4: @ 824F3F4
.string "Depending on its nature, a POKéMON may\n" .string "Depending on its nature, a POKéMON may\n"
.string "start using moves that dont match its\l" .string "start using moves that don't match its\l"
.string "nature when it is in trouble.\p" .string "nature when it is in trouble.\p"
.string "If a POKéMON begins behaving oddly\n" .string "If a POKéMON begins behaving oddly\n"
.string "in a pinch, watch it carefully.$" .string "in a pinch, watch it carefully.$"
@@ -352,7 +352,7 @@ BattleFrontier_BattlePikeLobby_Text_25BBF5: @ 825BBF5
.string "simple…\p" .string "simple…\p"
.string "Choose one of three paths and make\n" .string "Choose one of three paths and make\n"
.string "your way to the goal room at the end\l" .string "your way to the goal room at the end\l"
.string "of the BATTLE PIKE. Its that simple.\p" .string "of the BATTLE PIKE. It's that simple.\p"
.string "However, what happens on the chosen\n" .string "However, what happens on the chosen\n"
.string "path depends entirely on the luck\l" .string "path depends entirely on the luck\l"
.string "of the challenger…\p" .string "of the challenger…\p"
@@ -361,7 +361,7 @@ BattleFrontier_BattlePikeLobby_Text_25BBF5: @ 825BBF5
.string "If you want to interrupt your\n" .string "If you want to interrupt your\n"
.string "challenge, please have a word with\l" .string "challenge, please have a word with\l"
.string "our staff in the big rooms on the way.\p" .string "our staff in the big rooms on the way.\p"
.string "If you dont save before interrupting,\n" .string "If you don't save before interrupting,\n"
.string "you will be disqualified.$" .string "you will be disqualified.$"
BattleFrontier_BattlePikeLobby_Text_25BE02: @ 825BE02 BattleFrontier_BattlePikeLobby_Text_25BE02: @ 825BE02
@@ -452,29 +452,29 @@ BattleFrontier_BattlePikeLobby_Text_25C3D9: @ 825C3D9
BattleFrontier_BattlePikeLobby_Text_25C422: @ 825C422 BattleFrontier_BattlePikeLobby_Text_25C422: @ 825C422
.string "Arrgh! I blew my chance!\n" .string "Arrgh! I blew my chance!\n"
.string "I was one room away from the goal!\p" .string "I was one room away from the goal!\p"
.string "In this place, youd better watch out\n" .string "In this place, you'd better watch out\n"
.string "for poison, freezing, and so on.$" .string "for poison, freezing, and so on.$"
BattleFrontier_BattlePikeLobby_Text_25C4A5: @ 825C4A5 BattleFrontier_BattlePikeLobby_Text_25C4A5: @ 825C4A5
.string "Ive completed the challenge 10 times\n" .string "I've completed the challenge 10 times\n"
.string "now, but Ive never had to battle\l" .string "now, but I've never had to battle\l"
.string "a TRAINER once.$" .string "a TRAINER once.$"
BattleFrontier_BattlePikeLobby_Text_25C4FD: @ 825C4FD BattleFrontier_BattlePikeLobby_Text_25C4FD: @ 825C4FD
.string "Listen! Listen!\p" .string "Listen! Listen!\p"
.string "Dont you think that the special\n" .string "Don't you think that the special\n"
.string "abilities of POKéMON will be useful\l" .string "abilities of POKéMON will be useful\l"
.string "here?$" .string "here?$"
BattleFrontier_BattlePikeLobby_Text_25C558: @ 825C558 BattleFrontier_BattlePikeLobby_Text_25C558: @ 825C558
.string "What is this weird place?\n" .string "What is this weird place?\n"
.string "I cant figure it out at all!\p" .string "I can't figure it out at all!\p"
.string "Ive taken the challenge a bunch\n" .string "I've taken the challenge a bunch\n"
.string "of times, but all I ever do is run into\l" .string "of times, but all I ever do is run into\l"
.string "TRAINERS whichever path I choose.$" .string "TRAINERS whichever path I choose.$"
BattleFrontier_BattlePikeLobby_Text_25C5FB: @ 825C5FB BattleFrontier_BattlePikeLobby_Text_25C5FB: @ 825C5FB
.string "The Battle Choices rules are listed.$" .string "The Battle Choice's rules are listed.$"
BattleFrontier_BattlePikeLobby_Text_25C621: @ 825C621 BattleFrontier_BattlePikeLobby_Text_25C621: @ 825C621
.string "Which heading do you want to read?$" .string "Which heading do you want to read?$"
@@ -709,8 +709,8 @@ BattleFrontier_BattlePikeRandomRoom1_Text_25DA13: @ 825DA13
.string "Battle Choice challenge…$" .string "Battle Choice challenge…$"
BattleFrontier_BattlePikeRandomRoom1_Text_25DA51: @ 825DA51 BattleFrontier_BattlePikeRandomRoom1_Text_25DA51: @ 825DA51
.string "Ah, youre a lucky one.\n" .string "Ah, you're a lucky one.\n"
.string "Im in somewhat-good spirits now.\p" .string "I'm in somewhat-good spirits now.\p"
.string "I will restore one of your POKéMON\n" .string "I will restore one of your POKéMON\n"
.string "to full health.$" .string "to full health.$"
@@ -721,7 +721,7 @@ BattleFrontier_BattlePikeRandomRoom1_Text_25DABE: @ 825DABE
BattleFrontier_BattlePikeRandomRoom1_Text_25DAE1: @ 825DAE1 BattleFrontier_BattlePikeRandomRoom1_Text_25DAE1: @ 825DAE1
.string "Excuse me…\p" .string "Excuse me…\p"
.string "Would you care for a battle?\n" .string "Would you care for a battle?\n"
.string "Ill restore your POKéMON if you win.$" .string "I'll restore your POKéMON if you win.$"
BattleFrontier_BattlePikeRandomRoom1_Text_25DB2F: @ 825DB2F BattleFrontier_BattlePikeRandomRoom1_Text_25DB2F: @ 825DB2F
.string "Very well…\n" .string "Very well…\n"
@@ -772,7 +772,7 @@ BattleFrontier_BattlePikeRandomRoom1_Text_25DC97: @ 825DC97
BattleFrontier_BattlePikeRandomRoom1_Text_25DCAF: @ 825DCAF BattleFrontier_BattlePikeRandomRoom1_Text_25DCAF: @ 825DCAF
.string "Look here!\n" .string "Look here!\n"
.string "Thats quite enough!$" .string "That's quite enough!$"
BattleFrontier_BattlePikeRandomRoom1_Text_25DCCF: @ 825DCCF BattleFrontier_BattlePikeRandomRoom1_Text_25DCCF: @ 825DCCF
.string "I must apologize to you…\p" .string "I must apologize to you…\p"
@@ -815,12 +815,12 @@ BattleFrontier_BattlePikeRandomRoom1_Text_25DED2: @ 825DED2
.string "For I am the PIKE QUEEN…\p" .string "For I am the PIKE QUEEN…\p"
.string "You already know it, but to advance,\n" .string "You already know it, but to advance,\n"
.string "you must defeat me…\p" .string "you must defeat me…\p"
.string "…Im not one for idle chatter.\n" .string "…I'm not one for idle chatter.\n"
.string "Hurry. Come on…$" .string "Hurry. Come on…$"
BattleFrontier_BattlePikeRandomRoom1_Text_25DF71: @ 825DF71 BattleFrontier_BattlePikeRandomRoom1_Text_25DF71: @ 825DF71
.string "Your luck…\n" .string "Your luck…\n"
.string "I hope you didnt use it all up here…$" .string "I hope you didn't use it all up here…$"
BattleFrontier_BattlePikeRandomRoom1_Text_25DFA2: @ 825DFA2 BattleFrontier_BattlePikeRandomRoom1_Text_25DFA2: @ 825DFA2
.string "LUCY: … … … … … …\n" .string "LUCY: … … … … … …\n"
@@ -831,18 +831,18 @@ BattleFrontier_BattlePikeRandomRoom1_Text_25DFD0: @ 825DFD0
.string "the FRONTIER PASS!$" .string "the FRONTIER PASS!$"
BattleFrontier_BattlePikeRandomRoom1_Text_25E003: @ 825E003 BattleFrontier_BattlePikeRandomRoom1_Text_25E003: @ 825E003
.string "…Thats all there is…\n" .string "…That's all there is…\n"
.string "Disappear already…$" .string "Disappear already…$"
BattleFrontier_BattlePikeRandomRoom1_Text_25E02C: @ 825E02C BattleFrontier_BattlePikeRandomRoom1_Text_25E02C: @ 825E02C
.string "LUCY: …You again…\p" .string "LUCY: …You again…\p"
.string "… … … … … …\p" .string "… … … … … …\p"
.string "…Ive trampled flowers and braved\n" .string "…I've trampled flowers and braved\n"
.string "storms to get to where I am…\p" .string "storms to get to where I am…\p"
.string "I dont feel any compulsion to keep\n" .string "I don't feel any compulsion to keep\n"
.string "losing to the same opponent…\p" .string "losing to the same opponent…\p"
.string "… … … … … …\n" .string "… … … … … …\n"
.string "Fine… Ill do it…$" .string "Fine… I'll do it…$"
BattleFrontier_BattlePikeRandomRoom1_Text_25E0E8: @ 825E0E8 BattleFrontier_BattlePikeRandomRoom1_Text_25E0E8: @ 825E0E8
.string "Now!\n" .string "Now!\n"
@@ -857,14 +857,14 @@ BattleFrontier_BattlePikeRandomRoom1_Text_25E118: @ 825E118
.string "a golden shine!$" .string "a golden shine!$"
BattleFrontier_BattlePikeRandomRoom1_Text_25E140: @ 825E140 BattleFrontier_BattlePikeRandomRoom1_Text_25E140: @ 825E140
.string "…You, I wont forget…\n" .string "…You, I won't forget…\n"
.string "…Ever…$" .string "…Ever…$"
BattleFrontier_BattlePikeRandomRoom1_Text_25E15D: @ 825E15D BattleFrontier_BattlePikeRandomRoom1_Text_25E15D: @ 825E15D
.string "I welcome you…\p" .string "I welcome you…\p"
.string "Giggle…\n" .string "Giggle…\n"
.string "You seem to be bereft of luck…\p" .string "You seem to be bereft of luck…\p"
.string "If only you hadnt chosen this room,\n" .string "If only you hadn't chosen this room,\n"
.string "your POKéMON could have been healed…$" .string "your POKéMON could have been healed…$"
BattleFrontier_BattlePikeRandomRoom1_Text_25E1DD: @ 825E1DD BattleFrontier_BattlePikeRandomRoom1_Text_25E1DD: @ 825E1DD
@@ -888,8 +888,8 @@ BattleFrontier_BattlePikeRandomRoom1_Text_25E311: @ 825E311
.string "I shall go fetch our master…$" .string "I shall go fetch our master…$"
BattleFrontier_BattlePikeRandomRoom1_Text_25E32E: @ 825E32E BattleFrontier_BattlePikeRandomRoom1_Text_25E32E: @ 825E32E
.string "Ah, youre a lucky one!\n" .string "Ah, you're a lucky one!\n"
.string "Im in good spirits now.\p" .string "I'm in good spirits now.\p"
.string "I will restore two of your POKéMON\n" .string "I will restore two of your POKéMON\n"
.string "to full health!$" .string "to full health!$"
@@ -326,7 +326,7 @@ BattleFrontier_BattlePikeThreePathRoom_Text_25CD3C: @ 825CD3C
.string "Battle Choice challenge?$" .string "Battle Choice challenge?$"
BattleFrontier_BattlePikeThreePathRoom_Text_25CD75: @ 825CD75 BattleFrontier_BattlePikeThreePathRoom_Text_25CD75: @ 825CD75
.string "Weve been awaiting your return…\p" .string "We've been awaiting your return…\p"
.string "Before resuming your Battle Choice\n" .string "Before resuming your Battle Choice\n"
.string "challenge, let me save the game…$" .string "challenge, let me save the game…$"
@@ -485,143 +485,143 @@ BattleFrontier_BattlePointExchangeServiceCorner_Text_25F890: @ 825F890
.string "Please choose a prize from this list.$" .string "Please choose a prize from this list.$"
BattleFrontier_BattlePointExchangeServiceCorner_Text_25F8B6: @ 825F8B6 BattleFrontier_BattlePointExchangeServiceCorner_Text_25F8B6: @ 825F8B6
.string "Youve chosen the KISS POSTER.\n" .string "You've chosen the KISS POSTER.\n"
.string "Is that correct?$" .string "Is that correct?$"
BattleFrontier_BattlePointExchangeServiceCorner_Text_25F8E6: @ 825F8E6 BattleFrontier_BattlePointExchangeServiceCorner_Text_25F8E6: @ 825F8E6
.string "Youve chosen the KISS CUSHION.\n" .string "You've chosen the KISS CUSHION.\n"
.string "Is that correct?$" .string "Is that correct?$"
BattleFrontier_BattlePointExchangeServiceCorner_Text_25F917: @ 825F917 BattleFrontier_BattlePointExchangeServiceCorner_Text_25F917: @ 825F917
.string "Youve chosen the SMOOCHUM DOLL.\n" .string "You've chosen the SMOOCHUM DOLL.\n"
.string "Is that correct?$" .string "Is that correct?$"
BattleFrontier_BattlePointExchangeServiceCorner_Text_25F949: @ 825F949 BattleFrontier_BattlePointExchangeServiceCorner_Text_25F949: @ 825F949
.string "Youve chosen the TOGEPI DOLL.\n" .string "You've chosen the TOGEPI DOLL.\n"
.string "Is that correct?$" .string "Is that correct?$"
BattleFrontier_BattlePointExchangeServiceCorner_Text_25F979: @ 825F979 BattleFrontier_BattlePointExchangeServiceCorner_Text_25F979: @ 825F979
.string "Youve chosen the MEOWTH DOLL.\n" .string "You've chosen the MEOWTH DOLL.\n"
.string "Is that correct?$" .string "Is that correct?$"
BattleFrontier_BattlePointExchangeServiceCorner_Text_25F9A9: @ 825F9A9 BattleFrontier_BattlePointExchangeServiceCorner_Text_25F9A9: @ 825F9A9
.string "Youve chosen the CLEFAIRY DOLL.\n" .string "You've chosen the CLEFAIRY DOLL.\n"
.string "Is that correct?$" .string "Is that correct?$"
BattleFrontier_BattlePointExchangeServiceCorner_Text_25F9DB: @ 825F9DB BattleFrontier_BattlePointExchangeServiceCorner_Text_25F9DB: @ 825F9DB
.string "Youve chosen the DITTO DOLL.\n" .string "You've chosen the DITTO DOLL.\n"
.string "Is that correct?$" .string "Is that correct?$"
BattleFrontier_BattlePointExchangeServiceCorner_Text_25FA0A: @ 825FA0A BattleFrontier_BattlePointExchangeServiceCorner_Text_25FA0A: @ 825FA0A
.string "Youve chosen the CYNDAQUIL DOLL.\n" .string "You've chosen the CYNDAQUIL DOLL.\n"
.string "Is that correct?$" .string "Is that correct?$"
BattleFrontier_BattlePointExchangeServiceCorner_Text_25FA3D: @ 825FA3D BattleFrontier_BattlePointExchangeServiceCorner_Text_25FA3D: @ 825FA3D
.string "Youve chosen the CHIKORITA DOLL.\n" .string "You've chosen the CHIKORITA DOLL.\n"
.string "Is that correct?$" .string "Is that correct?$"
BattleFrontier_BattlePointExchangeServiceCorner_Text_25FA70: @ 825FA70 BattleFrontier_BattlePointExchangeServiceCorner_Text_25FA70: @ 825FA70
.string "Youve chosen the TOTODILE DOLL.\n" .string "You've chosen the TOTODILE DOLL.\n"
.string "Is that correct?$" .string "Is that correct?$"
BattleFrontier_BattlePointExchangeServiceCorner_Text_25FAA2: @ 825FAA2 BattleFrontier_BattlePointExchangeServiceCorner_Text_25FAA2: @ 825FAA2
.string "Youve chosen the LAPRAS DOLL.\n" .string "You've chosen the LAPRAS DOLL.\n"
.string "Is that correct?$" .string "Is that correct?$"
BattleFrontier_BattlePointExchangeServiceCorner_Text_25FAD2: @ 825FAD2 BattleFrontier_BattlePointExchangeServiceCorner_Text_25FAD2: @ 825FAD2
.string "Youve chosen the SNORLAX DOLL.\n" .string "You've chosen the SNORLAX DOLL.\n"
.string "Is that correct?$" .string "Is that correct?$"
BattleFrontier_BattlePointExchangeServiceCorner_Text_25FB03: @ 825FB03 BattleFrontier_BattlePointExchangeServiceCorner_Text_25FB03: @ 825FB03
.string "Youve chosen the VENUSAUR DOLL.\n" .string "You've chosen the VENUSAUR DOLL.\n"
.string "Is that correct?$" .string "Is that correct?$"
BattleFrontier_BattlePointExchangeServiceCorner_Text_25FB35: @ 825FB35 BattleFrontier_BattlePointExchangeServiceCorner_Text_25FB35: @ 825FB35
.string "Youve chosen the CHARIZARD DOLL.\n" .string "You've chosen the CHARIZARD DOLL.\n"
.string "Is that correct?$" .string "Is that correct?$"
BattleFrontier_BattlePointExchangeServiceCorner_Text_25FB68: @ 825FB68 BattleFrontier_BattlePointExchangeServiceCorner_Text_25FB68: @ 825FB68
.string "Youve chosen the BLASTOISE DOLL.\n" .string "You've chosen the BLASTOISE DOLL.\n"
.string "Is that correct?$" .string "Is that correct?$"
BattleFrontier_BattlePointExchangeServiceCorner_Text_25FB9B: @ 825FB9B BattleFrontier_BattlePointExchangeServiceCorner_Text_25FB9B: @ 825FB9B
.string "Youve chosen the PROTEIN.\n" .string "You've chosen the PROTEIN.\n"
.string "Is that correct?$" .string "Is that correct?$"
BattleFrontier_BattlePointExchangeServiceCorner_Text_25FBC7: @ 825FBC7 BattleFrontier_BattlePointExchangeServiceCorner_Text_25FBC7: @ 825FBC7
.string "Youve chosen the CALCIUM.\n" .string "You've chosen the CALCIUM.\n"
.string "Is that correct?$" .string "Is that correct?$"
BattleFrontier_BattlePointExchangeServiceCorner_Text_25FBF3: @ 825FBF3 BattleFrontier_BattlePointExchangeServiceCorner_Text_25FBF3: @ 825FBF3
.string "Youve chosen the IRON.\n" .string "You've chosen the IRON.\n"
.string "Is that correct?$" .string "Is that correct?$"
BattleFrontier_BattlePointExchangeServiceCorner_Text_25FC1C: @ 825FC1C BattleFrontier_BattlePointExchangeServiceCorner_Text_25FC1C: @ 825FC1C
.string "Youve chosen the ZINC.\n" .string "You've chosen the ZINC.\n"
.string "Is that correct?$" .string "Is that correct?$"
BattleFrontier_BattlePointExchangeServiceCorner_Text_25FC45: @ 825FC45 BattleFrontier_BattlePointExchangeServiceCorner_Text_25FC45: @ 825FC45
.string "Youve chosen the CARBOS.\n" .string "You've chosen the CARBOS.\n"
.string "Is that correct?$" .string "Is that correct?$"
BattleFrontier_BattlePointExchangeServiceCorner_Text_25FC70: @ 825FC70 BattleFrontier_BattlePointExchangeServiceCorner_Text_25FC70: @ 825FC70
.string "Youve chosen the HP UP.\n" .string "You've chosen the HP UP.\n"
.string "Is that correct?$" .string "Is that correct?$"
BattleFrontier_BattlePointExchangeServiceCorner_Text_25FC9A: @ 825FC9A BattleFrontier_BattlePointExchangeServiceCorner_Text_25FC9A: @ 825FC9A
.string "Youve chosen the BRIGHTPOWDER.\n" .string "You've chosen the BRIGHTPOWDER.\n"
.string "Is that correct?$" .string "Is that correct?$"
BattleFrontier_BattlePointExchangeServiceCorner_Text_25FCCB: @ 825FCCB BattleFrontier_BattlePointExchangeServiceCorner_Text_25FCCB: @ 825FCCB
.string "Youve chosen the WHITE HERB.\n" .string "You've chosen the WHITE HERB.\n"
.string "Is that correct?$" .string "Is that correct?$"
BattleFrontier_BattlePointExchangeServiceCorner_Text_25FCFA: @ 825FCFA BattleFrontier_BattlePointExchangeServiceCorner_Text_25FCFA: @ 825FCFA
.string "Youve chosen the QUICK CLAW.\n" .string "You've chosen the QUICK CLAW.\n"
.string "Is that correct?$" .string "Is that correct?$"
BattleFrontier_BattlePointExchangeServiceCorner_Text_25FD29: @ 825FD29 BattleFrontier_BattlePointExchangeServiceCorner_Text_25FD29: @ 825FD29
.string "Youve chosen the MENTAL HERB.\n" .string "You've chosen the MENTAL HERB.\n"
.string "Is that correct?$" .string "Is that correct?$"
BattleFrontier_BattlePointExchangeServiceCorner_Text_25FD59: @ 825FD59 BattleFrontier_BattlePointExchangeServiceCorner_Text_25FD59: @ 825FD59
.string "Youve chosen the CHOICE BAND.\n" .string "You've chosen the CHOICE BAND.\n"
.string "Is that correct?$" .string "Is that correct?$"
BattleFrontier_BattlePointExchangeServiceCorner_Text_25FD89: @ 825FD89 BattleFrontier_BattlePointExchangeServiceCorner_Text_25FD89: @ 825FD89
.string "Youve chosen the KINGS ROCK.\n" .string "You've chosen the KING'S ROCK.\n"
.string "Is that correct?$" .string "Is that correct?$"
BattleFrontier_BattlePointExchangeServiceCorner_Text_25FDB9: @ 825FDB9 BattleFrontier_BattlePointExchangeServiceCorner_Text_25FDB9: @ 825FDB9
.string "Youve chosen the FOCUS BAND.\n" .string "You've chosen the FOCUS BAND.\n"
.string "Is that correct?$" .string "Is that correct?$"
BattleFrontier_BattlePointExchangeServiceCorner_Text_25FDE8: @ 825FDE8 BattleFrontier_BattlePointExchangeServiceCorner_Text_25FDE8: @ 825FDE8
.string "Youve chosen the SCOPE LENS.\n" .string "You've chosen the SCOPE LENS.\n"
.string "Is that correct?$" .string "Is that correct?$"
BattleFrontier_BattlePointExchangeServiceCorner_Text_25FE17: @ 825FE17 BattleFrontier_BattlePointExchangeServiceCorner_Text_25FE17: @ 825FE17
.string "Youve chosen the LEFTOVERS.\n" .string "You've chosen the LEFTOVERS.\n"
.string "Is that correct?$" .string "Is that correct?$"
BattleFrontier_BattlePointExchangeServiceCorner_Text_25FE45: @ 825FE45 BattleFrontier_BattlePointExchangeServiceCorner_Text_25FE45: @ 825FE45
.string "Thank you!\n" .string "Thank you!\n"
.string "Well send it to your PC at home.$" .string "We'll send it to your PC at home.$"
BattleFrontier_BattlePointExchangeServiceCorner_Text_25FE72: @ 825FE72 BattleFrontier_BattlePointExchangeServiceCorner_Text_25FE72: @ 825FE72
.string "Here is your prize!$" .string "Here is your prize!$"
BattleFrontier_BattlePointExchangeServiceCorner_Text_25FE86: @ 825FE86 BattleFrontier_BattlePointExchangeServiceCorner_Text_25FE86: @ 825FE86
.string "Im so sorry…\n" .string "I'm so sorry…\n"
.string "You dont have enough Battle Points…$" .string "You don't have enough Battle Points…$"
BattleFrontier_BattlePointExchangeServiceCorner_Text_25FEB9: @ 825FEB9 BattleFrontier_BattlePointExchangeServiceCorner_Text_25FEB9: @ 825FEB9
.string "Im so sorry…\n" .string "I'm so sorry…\n"
.string "Your PC appears to be full…$" .string "Your PC appears to be full…$"
BattleFrontier_BattlePointExchangeServiceCorner_Text_25FEE3: @ 825FEE3 BattleFrontier_BattlePointExchangeServiceCorner_Text_25FEE3: @ 825FEE3
.string "Im so sorry…\n" .string "I'm so sorry…\n"
.string "You dont have space to hold it…$" .string "You don't have space to hold it…$"
BattleFrontier_BattlePointExchangeServiceCorner_Text_25FF12: @ 825FF12 BattleFrontier_BattlePointExchangeServiceCorner_Text_25FF12: @ 825FF12
.string "Thank you very much.\p" .string "Thank you very much.\p"
@@ -629,7 +629,7 @@ BattleFrontier_BattlePointExchangeServiceCorner_Text_25FF12: @ 825FF12
.string "saved up Battle Points.$" .string "saved up Battle Points.$"
BattleFrontier_BattlePointExchangeServiceCorner_Text_25FF5D: @ 825FF5D BattleFrontier_BattlePointExchangeServiceCorner_Text_25FF5D: @ 825FF5D
.string "Oh, theyre so nice!\n" .string "Oh, they're so nice!\n"
.string "I wish I had them!\l" .string "I wish I had them!\l"
.string "Cute cushions!\l" .string "Cute cushions!\l"
.string "Big plush DOLLS!\l" .string "Big plush DOLLS!\l"
@@ -638,7 +638,7 @@ BattleFrontier_BattlePointExchangeServiceCorner_Text_25FF5D: @ 825FF5D
BattleFrontier_BattlePointExchangeServiceCorner_Text_25FFD0: @ 825FFD0 BattleFrontier_BattlePointExchangeServiceCorner_Text_25FFD0: @ 825FFD0
.string "Leave it to your mommy!\p" .string "Leave it to your mommy!\p"
.string "If its anything you want, Ill go\n" .string "If it's anything you want, I'll go\n"
.string "through anything to get it, honey!$" .string "through anything to get it, honey!$"
BattleFrontier_BattlePointExchangeServiceCorner_Text_26002E: @ 826002E BattleFrontier_BattlePointExchangeServiceCorner_Text_26002E: @ 826002E
@@ -650,10 +650,10 @@ BattleFrontier_BattlePointExchangeServiceCorner_Text_26002E: @ 826002E
BattleFrontier_BattlePointExchangeServiceCorner_Text_260099: @ 8260099 BattleFrontier_BattlePointExchangeServiceCorner_Text_260099: @ 8260099
.string "Hah?\n" .string "Hah?\n"
.string "What are you gawking at?\p" .string "What are you gawking at?\p"
.string "I dont like you staring at my plush\n" .string "I don't like you staring at my plush\n"
.string "doll like that.\p" .string "doll like that.\p"
.string "If you want it, go get one yourself!\n" .string "If you want it, go get one yourself!\n"
.string "Isnt that right, SMOOCHUM?$" .string "Isn't that right, SMOOCHUM?$"
BattleFrontier_BattlePointExchangeServiceCorner_Text_26012D: @ 826012D BattleFrontier_BattlePointExchangeServiceCorner_Text_26012D: @ 826012D
.string "Did you know?\p" .string "Did you know?\p"
@@ -748,7 +748,7 @@ BattleFrontier_BattlePointExchangeServiceCorner_Text_260542:: @ 8260542
.string "reduce accuracy.$" .string "reduce accuracy.$"
BattleFrontier_BattlePointExchangeServiceCorner_Text_260575:: @ 8260575 BattleFrontier_BattlePointExchangeServiceCorner_Text_260575:: @ 8260575
.string "Raises a moves power, but permits\n" .string "Raises a move's power, but permits\n"
.string "only that move.$" .string "only that move.$"
BattleFrontier_BattlePointExchangeServiceCorner_Text_2605A8:: @ 82605A8 BattleFrontier_BattlePointExchangeServiceCorner_Text_2605A8:: @ 82605A8
@@ -153,7 +153,7 @@ BattleFrontier_BattlePyramidEmptySquare_EventScript_252C45:: @ 8252C45
end end
BattleFrontier_BattlePyramidEmptySquare_EventScript_252C4F:: @ 8252C4F BattleFrontier_BattlePyramidEmptySquare_EventScript_252C4F:: @ 8252C4F
trainerbattle TRAINER_BATTLE_9, TRAINER_PHILLIP, 0, BattleFrontier_BattlePyramidEmptySquare_Text_252C8D, BattleFrontier_BattlePyramidEmptySquare_Text_252C8D trainerbattle TRAINER_BATTLE_PYRAMID, TRAINER_PHILLIP, 0, BattleFrontier_BattlePyramidEmptySquare_Text_252C8D, BattleFrontier_BattlePyramidEmptySquare_Text_252C8D
setvar VAR_0x8004, 10 setvar VAR_0x8004, 10
special CallBattlePyramidFunction special CallBattlePyramidFunction
waitmessage waitmessage
@@ -190,19 +190,19 @@ gText_BattlePyramidConfirmRetire:: @ 8252CFB
.string "PYRAMID quest?$" .string "PYRAMID quest?$"
BattleFrontier_BattlePyramidEmptySquare_Text_252D2D:: @ 8252D2D BattleFrontier_BattlePyramidEmptySquare_Text_252D2D:: @ 8252D2D
.string "This floors exit is in\n" .string "This floor's exit is in\n"
.string "that direction: {UP_ARROW}$" .string "that direction: {UP_ARROW}$"
BattleFrontier_BattlePyramidEmptySquare_Text_252D57:: @ 8252D57 BattleFrontier_BattlePyramidEmptySquare_Text_252D57:: @ 8252D57
.string "This floors exit is in\n" .string "This floor's exit is in\n"
.string "that direction: {LEFT_ARROW}$" .string "that direction: {LEFT_ARROW}$"
BattleFrontier_BattlePyramidEmptySquare_Text_252D81:: @ 8252D81 BattleFrontier_BattlePyramidEmptySquare_Text_252D81:: @ 8252D81
.string "This floors exit is in\n" .string "This floor's exit is in\n"
.string "that direction: {RIGHT_ARROW}$" .string "that direction: {RIGHT_ARROW}$"
BattleFrontier_BattlePyramidEmptySquare_Text_252DAB:: @ 8252DAB BattleFrontier_BattlePyramidEmptySquare_Text_252DAB:: @ 8252DAB
.string "This floors exit is in\n" .string "This floor's exit is in\n"
.string "that direction: {DOWN_ARROW}$" .string "that direction: {DOWN_ARROW}$"
BattleFrontier_BattlePyramidEmptySquare_Text_252DD5:: @ 8252DD5 BattleFrontier_BattlePyramidEmptySquare_Text_252DD5:: @ 8252DD5
@@ -255,19 +255,19 @@ BattleFrontier_BattlePyramidEmptySquare_Text_252FAC:: @ 8252FAC
BattleFrontier_BattlePyramidEmptySquare_Text_252FE5:: @ 8252FE5 BattleFrontier_BattlePyramidEmptySquare_Text_252FE5:: @ 8252FE5
.string "The exit?\n" .string "The exit?\n"
.string "Its that {UP_ARROW} way.$" .string "It's that {UP_ARROW} way.$"
BattleFrontier_BattlePyramidEmptySquare_Text_253000:: @ 8253000 BattleFrontier_BattlePyramidEmptySquare_Text_253000:: @ 8253000
.string "The exit?\n" .string "The exit?\n"
.string "Its that {LEFT_ARROW} way.$" .string "It's that {LEFT_ARROW} way.$"
BattleFrontier_BattlePyramidEmptySquare_Text_25301B:: @ 825301B BattleFrontier_BattlePyramidEmptySquare_Text_25301B:: @ 825301B
.string "The exit?\n" .string "The exit?\n"
.string "Its that {RIGHT_ARROW} way.$" .string "It's that {RIGHT_ARROW} way.$"
BattleFrontier_BattlePyramidEmptySquare_Text_253036:: @ 8253036 BattleFrontier_BattlePyramidEmptySquare_Text_253036:: @ 8253036
.string "The exit?\n" .string "The exit?\n"
.string "Its that {DOWN_ARROW} way.$" .string "It's that {DOWN_ARROW} way.$"
BattleFrontier_BattlePyramidEmptySquare_Text_253051:: @ 8253051 BattleFrontier_BattlePyramidEmptySquare_Text_253051:: @ 8253051
.string "The exit happens to be in\n" .string "The exit happens to be in\n"
@@ -327,159 +327,159 @@ BattleFrontier_BattlePyramidEmptySquare_Text_2532CC:: @ 82532CC
BattleFrontier_BattlePyramidEmptySquare_Text_25330B:: @ 825330B BattleFrontier_BattlePyramidEmptySquare_Text_25330B:: @ 825330B
.string "Are you looking for items?\p" .string "Are you looking for items?\p"
.string "There isnt anything left to\n" .string "There isn't anything left to\n"
.string "be found!$" .string "be found!$"
BattleFrontier_BattlePyramidEmptySquare_Text_25334D:: @ 825334D BattleFrontier_BattlePyramidEmptySquare_Text_25334D:: @ 825334D
.string "Because you won, Ill tell you\n" .string "Because you won, I'll tell you\n"
.string "a little secret!\p" .string "a little secret!\p"
.string "There are eight items\n" .string "There are eight items\n"
.string "lying around here.$" .string "lying around here.$"
BattleFrontier_BattlePyramidEmptySquare_Text_2533A6:: @ 82533A6 BattleFrontier_BattlePyramidEmptySquare_Text_2533A6:: @ 82533A6
.string "Because you won, Ill tell you\n" .string "Because you won, I'll tell you\n"
.string "a little secret!\p" .string "a little secret!\p"
.string "There are seven items left\n" .string "There are seven items left\n"
.string "lying around here.$" .string "lying around here.$"
BattleFrontier_BattlePyramidEmptySquare_Text_253404:: @ 8253404 BattleFrontier_BattlePyramidEmptySquare_Text_253404:: @ 8253404
.string "Because you won, Ill tell you\n" .string "Because you won, I'll tell you\n"
.string "a little secret!\p" .string "a little secret!\p"
.string "There are six items left\n" .string "There are six items left\n"
.string "lying around here.$" .string "lying around here.$"
BattleFrontier_BattlePyramidEmptySquare_Text_253460:: @ 8253460 BattleFrontier_BattlePyramidEmptySquare_Text_253460:: @ 8253460
.string "Because you won, Ill tell you\n" .string "Because you won, I'll tell you\n"
.string "a little secret!\p" .string "a little secret!\p"
.string "There are five items left\n" .string "There are five items left\n"
.string "lying around here.$" .string "lying around here.$"
BattleFrontier_BattlePyramidEmptySquare_Text_2534BD:: @ 82534BD BattleFrontier_BattlePyramidEmptySquare_Text_2534BD:: @ 82534BD
.string "Because you won, Ill tell you\n" .string "Because you won, I'll tell you\n"
.string "a little secret!\p" .string "a little secret!\p"
.string "There are four items left\n" .string "There are four items left\n"
.string "lying around here.$" .string "lying around here.$"
BattleFrontier_BattlePyramidEmptySquare_Text_25351A:: @ 825351A BattleFrontier_BattlePyramidEmptySquare_Text_25351A:: @ 825351A
.string "Because you won, Ill tell you\n" .string "Because you won, I'll tell you\n"
.string "a little secret!\p" .string "a little secret!\p"
.string "There are three items left\n" .string "There are three items left\n"
.string "lying around here.$" .string "lying around here.$"
BattleFrontier_BattlePyramidEmptySquare_Text_253578:: @ 8253578 BattleFrontier_BattlePyramidEmptySquare_Text_253578:: @ 8253578
.string "Because you won, Ill tell you\n" .string "Because you won, I'll tell you\n"
.string "a little secret!\p" .string "a little secret!\p"
.string "There are two items left\n" .string "There are two items left\n"
.string "lying around here.$" .string "lying around here.$"
BattleFrontier_BattlePyramidEmptySquare_Text_2535D4:: @ 82535D4 BattleFrontier_BattlePyramidEmptySquare_Text_2535D4:: @ 82535D4
.string "Because you won, Ill tell you\n" .string "Because you won, I'll tell you\n"
.string "a little secret!\p" .string "a little secret!\p"
.string "There is just one item\n" .string "There is just one item\n"
.string "lying around here.$" .string "lying around here.$"
BattleFrontier_BattlePyramidEmptySquare_Text_25362E:: @ 825362E BattleFrontier_BattlePyramidEmptySquare_Text_25362E:: @ 825362E
.string "Because you won, Ill tell you\n" .string "Because you won, I'll tell you\n"
.string "a little secret!\p" .string "a little secret!\p"
.string "There isnt anything left\n" .string "There isn't anything left\n"
.string "lying around here.$" .string "lying around here.$"
BattleFrontier_BattlePyramidEmptySquare_Text_25368B:: @ 825368B BattleFrontier_BattlePyramidEmptySquare_Text_25368B:: @ 825368B
.string "Hows your stock of items holding up?\p" .string "How's your stock of items holding up?\p"
.string "I reckon there are eight items left\n" .string "I reckon there are eight items left\n"
.string "waiting to be found on this floor.$" .string "waiting to be found on this floor.$"
BattleFrontier_BattlePyramidEmptySquare_Text_2536F8:: @ 82536F8 BattleFrontier_BattlePyramidEmptySquare_Text_2536F8:: @ 82536F8
.string "Hows your stock of items holding up?\p" .string "How's your stock of items holding up?\p"
.string "I reckon there are seven items left\n" .string "I reckon there are seven items left\n"
.string "waiting to be found on this floor.$" .string "waiting to be found on this floor.$"
BattleFrontier_BattlePyramidEmptySquare_Text_253765:: @ 8253765 BattleFrontier_BattlePyramidEmptySquare_Text_253765:: @ 8253765
.string "Hows your stock of items holding up?\p" .string "How's your stock of items holding up?\p"
.string "I reckon there are six items left\n" .string "I reckon there are six items left\n"
.string "waiting to be found on this floor.$" .string "waiting to be found on this floor.$"
BattleFrontier_BattlePyramidEmptySquare_Text_2537D0:: @ 82537D0 BattleFrontier_BattlePyramidEmptySquare_Text_2537D0:: @ 82537D0
.string "Hows your stock of items holding up?\p" .string "How's your stock of items holding up?\p"
.string "I reckon there are five items left\n" .string "I reckon there are five items left\n"
.string "waiting to be found on this floor.$" .string "waiting to be found on this floor.$"
BattleFrontier_BattlePyramidEmptySquare_Text_25383C:: @ 825383C BattleFrontier_BattlePyramidEmptySquare_Text_25383C:: @ 825383C
.string "Hows your stock of items holding up?\p" .string "How's your stock of items holding up?\p"
.string "I reckon there are four items left\n" .string "I reckon there are four items left\n"
.string "waiting to be found on this floor.$" .string "waiting to be found on this floor.$"
BattleFrontier_BattlePyramidEmptySquare_Text_2538A8:: @ 82538A8 BattleFrontier_BattlePyramidEmptySquare_Text_2538A8:: @ 82538A8
.string "Hows your stock of items holding up?\p" .string "How's your stock of items holding up?\p"
.string "I reckon there are three items left\n" .string "I reckon there are three items left\n"
.string "waiting to be found on this floor.$" .string "waiting to be found on this floor.$"
BattleFrontier_BattlePyramidEmptySquare_Text_253915:: @ 8253915 BattleFrontier_BattlePyramidEmptySquare_Text_253915:: @ 8253915
.string "Hows your stock of items holding up?\p" .string "How's your stock of items holding up?\p"
.string "I reckon there are two items left\n" .string "I reckon there are two items left\n"
.string "waiting to be found on this floor.$" .string "waiting to be found on this floor.$"
BattleFrontier_BattlePyramidEmptySquare_Text_253980:: @ 8253980 BattleFrontier_BattlePyramidEmptySquare_Text_253980:: @ 8253980
.string "Hows your stock of items holding up?\p" .string "How's your stock of items holding up?\p"
.string "I reckon theres but one item left\n" .string "I reckon there's but one item left\n"
.string "waiting to be found on this floor.$" .string "waiting to be found on this floor.$"
BattleFrontier_BattlePyramidEmptySquare_Text_2539EC:: @ 82539EC BattleFrontier_BattlePyramidEmptySquare_Text_2539EC:: @ 82539EC
.string "Hows your stock of items holding up?\p" .string "How's your stock of items holding up?\p"
.string "I reckon there are no more items\n" .string "I reckon there are no more items\n"
.string "waiting to be found on this floor.\l" .string "waiting to be found on this floor.\l"
.string "You take care now!$" .string "You take care now!$"
BattleFrontier_BattlePyramidEmptySquare_Text_253A69:: @ 8253A69 BattleFrontier_BattlePyramidEmptySquare_Text_253A69:: @ 8253A69
.string "Youre strong, so youve earned\n" .string "You're strong, so you've earned\n"
.string "a hint!\p" .string "a hint!\p"
.string "There appear to be eight more\n" .string "There appear to be eight more\n"
.string "items on the ground.$" .string "items on the ground.$"
BattleFrontier_BattlePyramidEmptySquare_Text_253AC4:: @ 8253AC4 BattleFrontier_BattlePyramidEmptySquare_Text_253AC4:: @ 8253AC4
.string "Youre strong, so youve earned\n" .string "You're strong, so you've earned\n"
.string "a hint!\p" .string "a hint!\p"
.string "There appear to be seven more\n" .string "There appear to be seven more\n"
.string "items on the ground.$" .string "items on the ground.$"
BattleFrontier_BattlePyramidEmptySquare_Text_253B1F:: @ 8253B1F BattleFrontier_BattlePyramidEmptySquare_Text_253B1F:: @ 8253B1F
.string "Youre strong, so youve earned\n" .string "You're strong, so you've earned\n"
.string "a hint!\p" .string "a hint!\p"
.string "There appear to be six more\n" .string "There appear to be six more\n"
.string "items on the ground.$" .string "items on the ground.$"
BattleFrontier_BattlePyramidEmptySquare_Text_253B78:: @ 8253B78 BattleFrontier_BattlePyramidEmptySquare_Text_253B78:: @ 8253B78
.string "Youre strong, so youve earned\n" .string "You're strong, so you've earned\n"
.string "a hint!\p" .string "a hint!\p"
.string "There appear to be five more\n" .string "There appear to be five more\n"
.string "items on the ground.$" .string "items on the ground.$"
BattleFrontier_BattlePyramidEmptySquare_Text_253BD2:: @ 8253BD2 BattleFrontier_BattlePyramidEmptySquare_Text_253BD2:: @ 8253BD2
.string "Youre strong, so youve earned\n" .string "You're strong, so you've earned\n"
.string "a hint!\p" .string "a hint!\p"
.string "There appear to be four more\n" .string "There appear to be four more\n"
.string "items on the ground.$" .string "items on the ground.$"
BattleFrontier_BattlePyramidEmptySquare_Text_253C2C:: @ 8253C2C BattleFrontier_BattlePyramidEmptySquare_Text_253C2C:: @ 8253C2C
.string "Youre strong, so youve earned\n" .string "You're strong, so you've earned\n"
.string "a hint!\p" .string "a hint!\p"
.string "There appear to be three more\n" .string "There appear to be three more\n"
.string "items on the ground.$" .string "items on the ground.$"
BattleFrontier_BattlePyramidEmptySquare_Text_253C87:: @ 8253C87 BattleFrontier_BattlePyramidEmptySquare_Text_253C87:: @ 8253C87
.string "Youre strong, so youve earned\n" .string "You're strong, so you've earned\n"
.string "a hint!\p" .string "a hint!\p"
.string "There appear to be two more\n" .string "There appear to be two more\n"
.string "items on the ground.$" .string "items on the ground.$"
BattleFrontier_BattlePyramidEmptySquare_Text_253CE0:: @ 8253CE0 BattleFrontier_BattlePyramidEmptySquare_Text_253CE0:: @ 8253CE0
.string "Youre strong, so youve earned\n" .string "You're strong, so you've earned\n"
.string "a hint!\p" .string "a hint!\p"
.string "There appears to be only one more\n" .string "There appears to be only one more\n"
.string "item on the ground.$" .string "item on the ground.$"
BattleFrontier_BattlePyramidEmptySquare_Text_253D3E:: @ 8253D3E BattleFrontier_BattlePyramidEmptySquare_Text_253D3E:: @ 8253D3E
.string "Youre strong, so youve earned\n" .string "You're strong, so you've earned\n"
.string "a hint!\p" .string "a hint!\p"
.string "There appear to be no more\n" .string "There appear to be no more\n"
.string "items on the ground.$" .string "items on the ground.$"
@@ -597,12 +597,12 @@ BattleFrontier_BattlePyramidEmptySquare_Text_25440B:: @ 825440B
BattleFrontier_BattlePyramidEmptySquare_Text_25445A:: @ 825445A BattleFrontier_BattlePyramidEmptySquare_Text_25445A:: @ 825445A
.string "You were really awesome!\p" .string "You were really awesome!\p"
.string "But theres still one tough\n" .string "But there's still one tough\n"
.string "TRAINER other than me!$" .string "TRAINER other than me!$"
BattleFrontier_BattlePyramidEmptySquare_Text_2544A6:: @ 82544A6 BattleFrontier_BattlePyramidEmptySquare_Text_2544A6:: @ 82544A6
.string "You were really awesome!\p" .string "You were really awesome!\p"
.string "Theres no one left that\n" .string "There's no one left that\n"
.string "can beat you!$" .string "can beat you!$"
BattleFrontier_BattlePyramidEmptySquare_Text_2544E6:: @ 82544E6 BattleFrontier_BattlePyramidEmptySquare_Text_2544E6:: @ 82544E6
@@ -637,8 +637,8 @@ BattleFrontier_BattlePyramidEmptySquare_Text_25467C:: @ 825467C
BattleFrontier_BattlePyramidEmptySquare_Text_2546CC:: @ 82546CC BattleFrontier_BattlePyramidEmptySquare_Text_2546CC:: @ 82546CC
.string "This is so upsetting!\p" .string "This is so upsetting!\p"
.string "But theres one TRAINER left!\n" .string "But there's one TRAINER left!\n"
.string "Im sure you will be humbled!$" .string "I'm sure you will be humbled!$"
BattleFrontier_BattlePyramidEmptySquare_Text_25471E:: @ 825471E BattleFrontier_BattlePyramidEmptySquare_Text_25471E:: @ 825471E
.string "This is so upsetting!\p" .string "This is so upsetting!\p"
@@ -646,43 +646,43 @@ BattleFrontier_BattlePyramidEmptySquare_Text_25471E:: @ 825471E
.string "who can engage you!$" .string "who can engage you!$"
BattleFrontier_BattlePyramidEmptySquare_Text_254767:: @ 8254767 BattleFrontier_BattlePyramidEmptySquare_Text_254767:: @ 8254767
.string "Thats pretty impressive!\p" .string "That's pretty impressive!\p"
.string "But there are seven more TRAINERS\n" .string "But there are seven more TRAINERS\n"
.string "on this floor. Can you beat them all?$" .string "on this floor. Can you beat them all?$"
BattleFrontier_BattlePyramidEmptySquare_Text_2547C9:: @ 82547C9 BattleFrontier_BattlePyramidEmptySquare_Text_2547C9:: @ 82547C9
.string "Thats pretty impressive!\p" .string "That's pretty impressive!\p"
.string "But there are six more TRAINERS\n" .string "But there are six more TRAINERS\n"
.string "on this floor. Can you beat them all?$" .string "on this floor. Can you beat them all?$"
BattleFrontier_BattlePyramidEmptySquare_Text_254829:: @ 8254829 BattleFrontier_BattlePyramidEmptySquare_Text_254829:: @ 8254829
.string "Thats pretty impressive!\p" .string "That's pretty impressive!\p"
.string "But there are five more TRAINERS\n" .string "But there are five more TRAINERS\n"
.string "on this floor. Can you beat them all?$" .string "on this floor. Can you beat them all?$"
BattleFrontier_BattlePyramidEmptySquare_Text_25488A:: @ 825488A BattleFrontier_BattlePyramidEmptySquare_Text_25488A:: @ 825488A
.string "Thats pretty impressive!\p" .string "That's pretty impressive!\p"
.string "But there are four more TRAINERS\n" .string "But there are four more TRAINERS\n"
.string "on this floor. Can you beat them all?$" .string "on this floor. Can you beat them all?$"
BattleFrontier_BattlePyramidEmptySquare_Text_2548EB:: @ 82548EB BattleFrontier_BattlePyramidEmptySquare_Text_2548EB:: @ 82548EB
.string "Thats pretty impressive!\p" .string "That's pretty impressive!\p"
.string "But there are three more TRAINERS\n" .string "But there are three more TRAINERS\n"
.string "on this floor. Can you beat them all?$" .string "on this floor. Can you beat them all?$"
BattleFrontier_BattlePyramidEmptySquare_Text_25494D:: @ 825494D BattleFrontier_BattlePyramidEmptySquare_Text_25494D:: @ 825494D
.string "Thats pretty impressive!\p" .string "That's pretty impressive!\p"
.string "But there are two more TRAINERS\n" .string "But there are two more TRAINERS\n"
.string "on this floor. Can you beat them both?$" .string "on this floor. Can you beat them both?$"
BattleFrontier_BattlePyramidEmptySquare_Text_2549AE:: @ 82549AE BattleFrontier_BattlePyramidEmptySquare_Text_2549AE:: @ 82549AE
.string "Thats pretty impressive!\p" .string "That's pretty impressive!\p"
.string "But theres still one more TRAINER\n" .string "But there's still one more TRAINER\n"
.string "on this floor. Can you prevail?$" .string "on this floor. Can you prevail?$"
BattleFrontier_BattlePyramidEmptySquare_Text_254A0B:: @ 8254A0B BattleFrontier_BattlePyramidEmptySquare_Text_254A0B:: @ 8254A0B
.string "Thats pretty impressive!\p" .string "That's pretty impressive!\p"
.string "Youve gone through all the TRAINERS\n" .string "You've gone through all the TRAINERS\n"
.string "on this floor.$" .string "on this floor.$"
BattleFrontier_BattlePyramidEmptySquare_Text_254A59:: @ 8254A59 BattleFrontier_BattlePyramidEmptySquare_Text_254A59:: @ 8254A59
@@ -714,7 +714,7 @@ BattleFrontier_BattlePyramidEmptySquare_Text_254BF1:: @ 8254BF1
.string "with the one TRAINER left on this floor.$" .string "with the one TRAINER left on this floor.$"
BattleFrontier_BattlePyramidEmptySquare_Text_254C3E:: @ 8254C3E BattleFrontier_BattlePyramidEmptySquare_Text_254C3E:: @ 8254C3E
.string "There isnt a single person left who\n" .string "There isn't a single person left who\n"
.string "can defeat you now…$" .string "can defeat you now…$"
BattleFrontier_BattlePyramidEmptySquare_Text_254C77:: @ 8254C77 BattleFrontier_BattlePyramidEmptySquare_Text_254C77:: @ 8254C77
@@ -779,5 +779,5 @@ BattleFrontier_BattlePyramidEmptySquare_Text_25502F:: @ 825502F
.string "the last remaining TRAINER?$" .string "the last remaining TRAINER?$"
BattleFrontier_BattlePyramidEmptySquare_Text_255068:: @ 8255068 BattleFrontier_BattlePyramidEmptySquare_Text_255068:: @ 8255068
.string "There arent any TRAINERS left that\n" .string "There aren't any TRAINERS left that\n"
.string "can take you on now…$" .string "can take you on now…$"
@@ -626,7 +626,7 @@ BattleFrontier_BattlePyramidLobby_Text_25100C: @ 825100C
.string "If you want to interrupt your\n" .string "If you want to interrupt your\n"
.string "challenge, you must select “REST”\l" .string "challenge, you must select “REST”\l"
.string "and save the game.\p" .string "and save the game.\p"
.string "If you dont save before interrupting,\n" .string "If you don't save before interrupting,\n"
.string "you will be disqualified.$" .string "you will be disqualified.$"
BattleFrontier_BattlePyramidLobby_Text_251248: @ 8251248 BattleFrontier_BattlePyramidLobby_Text_251248: @ 8251248
@@ -696,21 +696,21 @@ BattleFrontier_BattlePyramidLobby_Text_2516D6: @ 82516D6
.string "You did not save before ending\n" .string "You did not save before ending\n"
.string "your challenge the last time.\p" .string "your challenge the last time.\p"
.string "Consequently, your challenge has\n" .string "Consequently, your challenge has\n"
.string "been disqualified, Im sorry to say.\p" .string "been disqualified, I'm sorry to say.\p"
.string "Here is the BAG weve been holding\n" .string "Here is the BAG we've been holding\n"
.string "for you.\p" .string "for you.\p"
.string "{PLAYER} got the BAG back.$" .string "{PLAYER} got the BAG back.$"
BattleFrontier_BattlePyramidLobby_Text_2517B5: @ 82517B5 BattleFrontier_BattlePyramidLobby_Text_2517B5: @ 82517B5
.string "Excellent to see you back!\p" .string "Excellent to see you back!\p"
.string "Youve conquered the PYRAMID!\n" .string "You've conquered the PYRAMID!\n"
.string "How splendid!$" .string "How splendid!$"
BattleFrontier_BattlePyramidLobby_Text_2517FC: @ 82517FC BattleFrontier_BattlePyramidLobby_Text_2517FC: @ 82517FC
.string "Ah, a slight problem.\p" .string "Ah, a slight problem.\p"
.string "At least one POKéMON is holding\n" .string "At least one POKéMON is holding\n"
.string "an item.\p" .string "an item.\p"
.string "Im sorry to say, items obtained in\n" .string "I'm sorry to say, items obtained in\n"
.string "the PYRAMID cannot be taken away.$" .string "the PYRAMID cannot be taken away.$"
BattleFrontier_BattlePyramidLobby_Text_251881: @ 8251881 BattleFrontier_BattlePyramidLobby_Text_251881: @ 8251881
@@ -719,8 +719,8 @@ BattleFrontier_BattlePyramidLobby_Text_251881: @ 8251881
BattleFrontier_BattlePyramidLobby_Text_2518C6: @ 82518C6 BattleFrontier_BattlePyramidLobby_Text_2518C6: @ 82518C6
.string "The BATTLE BAG cannot hold all your\n" .string "The BATTLE BAG cannot hold all your\n"
.string "items, Im sorry to say.\p" .string "items, I'm sorry to say.\p"
.string "Please pick the items youll keep in the\n" .string "Please pick the items you'll keep in the\n"
.string "BATTLE BAG, and with your POKéMON.$" .string "BATTLE BAG, and with your POKéMON.$"
BattleFrontier_BattlePyramidLobby_Text_25194F: @ 825194F BattleFrontier_BattlePyramidLobby_Text_25194F: @ 825194F
@@ -728,7 +728,7 @@ BattleFrontier_BattlePyramidLobby_Text_25194F: @ 825194F
.string "holding an item.$" .string "holding an item.$"
BattleFrontier_BattlePyramidLobby_Text_25197E: @ 825197E BattleFrontier_BattlePyramidLobby_Text_25197E: @ 825197E
.string "Please pick the items youll keep in the\n" .string "Please pick the items you'll keep in the\n"
.string "BATTLE BAG, and with your POKéMON.$" .string "BATTLE BAG, and with your POKéMON.$"
BattleFrontier_BattlePyramidLobby_Text_2519CA: @ 82519CA BattleFrontier_BattlePyramidLobby_Text_2519CA: @ 82519CA
@@ -739,7 +739,7 @@ BattleFrontier_BattlePyramidLobby_Text_2519F8: @ 82519F8
.string "The BATTLE BAG you used will be kept\n" .string "The BATTLE BAG you used will be kept\n"
.string "in readiness for your next challenge.\p" .string "in readiness for your next challenge.\p"
.string "{PLAYER} turned the BATTLE BAG over\n" .string "{PLAYER} turned the BATTLE BAG over\n"
.string "for the BAGs return.$" .string "for the BAG's return.$"
BattleFrontier_BattlePyramidLobby_Text_251A77: @ 8251A77 BattleFrontier_BattlePyramidLobby_Text_251A77: @ 8251A77
.string "I must record your results.\n" .string "I must record your results.\n"
@@ -756,12 +756,12 @@ BattleFrontier_BattlePyramidLobby_Text_251AE2: @ 8251AE2
BattleFrontier_BattlePyramidLobby_Text_251AFC: @ 8251AFC BattleFrontier_BattlePyramidLobby_Text_251AFC: @ 8251AFC
.string "…Ah…\n" .string "…Ah…\n"
.string "Your BAG appears to be filled.\p" .string "Your BAG appears to be filled.\p"
.string "Please return after youve organized\n" .string "Please return after you've organized\n"
.string "your BAGs contents.$" .string "your BAG's contents.$"
BattleFrontier_BattlePyramidLobby_Text_251B5A: @ 8251B5A BattleFrontier_BattlePyramidLobby_Text_251B5A: @ 8251B5A
.string "How disappointing for you…\p" .string "How disappointing for you…\p"
.string "Here is the BAG weve been holding\n" .string "Here is the BAG we've been holding\n"
.string "for you.\p" .string "for you.\p"
.string "{PLAYER} got the BAG back.$" .string "{PLAYER} got the BAG back.$"
@@ -818,7 +818,7 @@ BattleFrontier_BattlePyramidLobby_Text_251EA1: @ 8251EA1
.string "I sense terrific energy rising from\n" .string "I sense terrific energy rising from\n"
.string "the ground below…\p" .string "the ground below…\p"
.string "…And, I see your POKéMON unable to\n" .string "…And, I see your POKéMON unable to\n"
.string "escape the powers clutches…$" .string "escape the power's clutches…$"
BattleFrontier_BattlePyramidLobby_Text_251F17: @ 8251F17 BattleFrontier_BattlePyramidLobby_Text_251F17: @ 8251F17
.string "I see ICE-type POKéMON…\p" .string "I see ICE-type POKéMON…\p"
@@ -908,7 +908,7 @@ BattleFrontier_BattlePyramidLobby_Text_2524DA: @ 82524DA
.string "If you run fast, TRAINERS may notice\n" .string "If you run fast, TRAINERS may notice\n"
.string "and come after you for a battle.\p" .string "and come after you for a battle.\p"
.string "So, if you want to avoid TRAINERS,\n" .string "So, if you want to avoid TRAINERS,\n"
.string "dont catch their eyes, but sneak\l" .string "don't catch their eyes, but sneak\l"
.string "cautiously and quietly past them.$" .string "cautiously and quietly past them.$"
BattleFrontier_BattlePyramidLobby_Text_252595: @ 8252595 BattleFrontier_BattlePyramidLobby_Text_252595: @ 8252595
@@ -919,8 +919,8 @@ BattleFrontier_BattlePyramidLobby_Text_252595: @ 8252595
BattleFrontier_BattlePyramidLobby_Text_2525F4: @ 82525F4 BattleFrontier_BattlePyramidLobby_Text_2525F4: @ 82525F4
.string "Welcome back!\n" .string "Welcome back!\n"
.string "Youve done the unthinkable!\p" .string "You've done the unthinkable!\p"
.string "Youve defeated the PYRAMID KING\n" .string "You've defeated the PYRAMID KING\n"
.string "and conquered the BATTLE PYRAMID!$" .string "and conquered the BATTLE PYRAMID!$"
BattleFrontier_BattlePyramidLobby_Text_252662: @ 8252662 BattleFrontier_BattlePyramidLobby_Text_252662: @ 8252662
@@ -267,7 +267,7 @@ BattleFrontier_BattlePyramidTop_Text_255410: @ 8255410
.string "It is a delight to see you here!\n" .string "It is a delight to see you here!\n"
.string "You have reached the summit of\l" .string "You have reached the summit of\l"
.string "the BATTLE PYRAMID!\p" .string "the BATTLE PYRAMID!\p"
.string "Above here is the PYRAMIDs\n" .string "Above here is the PYRAMID's\n"
.string "lookout point.\p" .string "lookout point.\p"
.string "It is a place open only to those\n" .string "It is a place open only to those\n"
.string "who have conquered the PYRAMID.\p" .string "who have conquered the PYRAMID.\p"
@@ -275,7 +275,7 @@ BattleFrontier_BattlePyramidTop_Text_255410: @ 8255410
.string "Up you go!$" .string "Up you go!$"
BattleFrontier_BattlePyramidTop_Text_2554E8: @ 82554E8 BattleFrontier_BattlePyramidTop_Text_2554E8: @ 82554E8
.string "The PYRAMIDs new conqueror!\n" .string "The PYRAMID's new conqueror!\n"
.string "Let the name {PLAYER} be known!$" .string "Let the name {PLAYER} be known!$"
BattleFrontier_BattlePyramidTop_Text_25551F: @ 825551F BattleFrontier_BattlePyramidTop_Text_25551F: @ 825551F
@@ -293,7 +293,7 @@ BattleFrontier_BattlePyramidTop_Text_25551F: @ 825551F
BattleFrontier_BattlePyramidTop_Text_255669: @ 8255669 BattleFrontier_BattlePyramidTop_Text_255669: @ 8255669
.string "Young adventurer…\p" .string "Young adventurer…\p"
.string "Wouldnt you agree that explorations\n" .string "Wouldn't you agree that explorations\n"
.string "are the grandest of adventures?\p" .string "are the grandest of adventures?\p"
.string "Your own wits!\p" .string "Your own wits!\p"
.string "Your own strength!\p" .string "Your own strength!\p"
@@ -304,9 +304,9 @@ BattleFrontier_BattlePyramidTop_Text_255669: @ 8255669
BattleFrontier_BattlePyramidTop_Text_25573E: @ 825573E BattleFrontier_BattlePyramidTop_Text_25573E: @ 825573E
.string "Aah, yes, indeed this life is grand!\n" .string "Aah, yes, indeed this life is grand!\n"
.string "Grand, it is! Eh?\p" .string "Grand, it is! Eh?\p"
.string "Im BRANDON!\p" .string "I'm BRANDON!\p"
.string "Im the PYRAMID KING, which means\n" .string "I'm the PYRAMID KING, which means\n"
.string "Im in charge here.\p" .string "I'm in charge here.\p"
.string "Most people call me the chief!\p" .string "Most people call me the chief!\p"
.string "You coming here means you have\n" .string "You coming here means you have\n"
.string "that much confidence in yourself,\l" .string "that much confidence in yourself,\l"
@@ -321,7 +321,7 @@ BattleFrontier_BattlePyramidTop_Text_255846: @ 8255846
BattleFrontier_BattlePyramidTop_Text_255873: @ 8255873 BattleFrontier_BattlePyramidTop_Text_255873: @ 8255873
.string "BRANDON: Hahahah! Grand it was!\n" .string "BRANDON: Hahahah! Grand it was!\n"
.string "Grand, yes, indeed!\p" .string "Grand, yes, indeed!\p"
.string "Well done! Youve earned recognition!\n" .string "Well done! You've earned recognition!\n"
.string "Your FRONTIER PASS, please!$" .string "Your FRONTIER PASS, please!$"
BattleFrontier_BattlePyramidTop_Text_2558E9: @ 82558E9 BattleFrontier_BattlePyramidTop_Text_2558E9: @ 82558E9
@@ -333,7 +333,7 @@ BattleFrontier_BattlePyramidTop_Text_25591D: @ 825591D
.string "I look forward to our next meeting!$" .string "I look forward to our next meeting!$"
BattleFrontier_BattlePyramidTop_Text_255951: @ 8255951 BattleFrontier_BattlePyramidTop_Text_255951: @ 8255951
.string "BRANDON: …Youve finally returned,\n" .string "BRANDON: …You've finally returned,\n"
.string "young explorer…\p" .string "young explorer…\p"
.string "Your love of adventure seems to come\n" .string "Your love of adventure seems to come\n"
.string "deep from within your heart…\p" .string "deep from within your heart…\p"
@@ -353,14 +353,14 @@ BattleFrontier_BattlePyramidTop_Text_255A6D: @ 8255A6D
BattleFrontier_BattlePyramidTop_Text_255AA1: @ 8255AA1 BattleFrontier_BattlePyramidTop_Text_255AA1: @ 8255AA1
.string "Everything you have!\n" .string "Everything you have!\n"
.string "Im braced for it all!$" .string "I'm braced for it all!$"
BattleFrontier_BattlePyramidTop_Text_255ACD: @ 8255ACD BattleFrontier_BattlePyramidTop_Text_255ACD: @ 8255ACD
.string "BRANDON: Hahahah!\n" .string "BRANDON: Hahahah!\n"
.string "Remarkable!\l" .string "Remarkable!\l"
.string "Yes, its grand, indeed!\p" .string "Yes, it's grand, indeed!\p"
.string "Young explorer!\p" .string "Young explorer!\p"
.string "Youve bested me through and through!\n" .string "You've bested me through and through!\n"
.string "Here! I want you to have this!$" .string "Here! I want you to have this!$"
BattleFrontier_BattlePyramidTop_Text_255B59: @ 8255B59 BattleFrontier_BattlePyramidTop_Text_255B59: @ 8255B59
@@ -556,7 +556,7 @@ BattleFrontier_BattleTowerBattleRoom_Text_2423A3: @ 82423A3
.string "FRONTIER PASS?$" .string "FRONTIER PASS?$"
BattleFrontier_BattleTowerLobby_Text_2423CD: @ 82423CD BattleFrontier_BattleTowerLobby_Text_2423CD: @ 82423CD
.string "{PLAYER}s battle was recorded\n" .string "{PLAYER}'s battle was recorded\n"
.string "on the FRONTIER PASS.$" .string "on the FRONTIER PASS.$"
BattleFrontier_BattleTowerBattleRoom2_Text_2423FC: @ 82423FC BattleFrontier_BattleTowerBattleRoom2_Text_2423FC: @ 82423FC
@@ -597,7 +597,7 @@ BattleFrontier_BattleTowerBattleRoom_Text_242579: @ 8242579
.string "about you…\p" .string "about you…\p"
.string "In all honesty, what I have heard does\n" .string "In all honesty, what I have heard does\n"
.string "not seem attractive in any way…\p" .string "not seem attractive in any way…\p"
.string "The reason Ive come to see you…\n" .string "The reason I've come to see you…\n"
.string "Well, there is but one reason…$" .string "Well, there is but one reason…$"
BattleFrontier_BattleTowerBattleRoom_Text_24268C: @ 824268C BattleFrontier_BattleTowerBattleRoom_Text_24268C: @ 824268C
@@ -616,7 +616,7 @@ BattleFrontier_BattleTowerBattleRoom_Text_24270E: @ 824270E
BattleFrontier_BattleTowerBattleRoom_Text_242744: @ 8242744 BattleFrontier_BattleTowerBattleRoom_Text_242744: @ 8242744
.string "… … … … … …\p" .string "… … … … … …\p"
.string "You have confidence in your POKéMON\n" .string "You have confidence in your POKéMON\n"
.string "battling talent, dont you?\p" .string "battling talent, don't you?\p"
.string "I urge you to keep battling and\n" .string "I urge you to keep battling and\n"
.string "keep on winning.\p" .string "keep on winning.\p"
.string "I will be waiting for you.\n" .string "I will be waiting for you.\n"
@@ -626,14 +626,14 @@ BattleFrontier_BattleTowerBattleRoom_Text_2427F9: @ 82427F9
.string "ANABEL: You really did come back to\n" .string "ANABEL: You really did come back to\n"
.string "see me…\p" .string "see me…\p"
.string "… … … … … …\p" .string "… … … … … …\p"
.string "Youve won straight matches to see me…\n" .string "You've won straight matches to see me…\n"
.string "I wont have to hold back against you…\p" .string "I won't have to hold back against you…\p"
.string "Its been too long now…\p" .string "It's been too long now…\p"
.string "Too long since Ive been able to battle\n" .string "Too long since I've been able to battle\n"
.string "without thinking about anything…$" .string "without thinking about anything…$"
BattleFrontier_BattleTowerBattleRoom_Text_2428E0: @ 82428E0 BattleFrontier_BattleTowerBattleRoom_Text_2428E0: @ 82428E0
.string "Lets begin, shall we?$" .string "Let's begin, shall we?$"
BattleFrontier_BattleTowerBattleRoom_Text_2428F7: @ 82428F7 BattleFrontier_BattleTowerBattleRoom_Text_2428F7: @ 82428F7
.string "ANABEL: Fufu, congratulations…\n" .string "ANABEL: Fufu, congratulations…\n"
@@ -1117,18 +1117,18 @@ BattleFrontier_BattleTowerLobby_EventScript_23F558:: @ 823F558
end end
BattleFrontier_BattleTowerLobby_EventScript_23F55A: @ 823F55A BattleFrontier_BattleTowerLobby_EventScript_23F55A: @ 823F55A
.string "Ill direct you to your BATTLE ROOM now.$" .string "I'll direct you to your BATTLE ROOM now.$"
BattleFrontier_BattleTowerLobby_Text_23F583: @ 823F583 BattleFrontier_BattleTowerLobby_Text_23F583: @ 823F583
.string "Excuse me!\p" .string "Excuse me!\p"
.string "You didnt save before you quit your\n" .string "You didn't save before you quit your\n"
.string "challenge last time.\p" .string "challenge last time.\p"
.string "Because of that, your challenge so far\n" .string "Because of that, your challenge so far\n"
.string "has been disqualified. Sorry!$" .string "has been disqualified. Sorry!$"
BattleFrontier_BattleTowerLobby_Text_23F60D: @ 823F60D BattleFrontier_BattleTowerLobby_Text_23F60D: @ 823F60D
.string "Congratulations!\n" .string "Congratulations!\n"
.string "Youve beaten all seven TRAINERS!\p" .string "You've beaten all seven TRAINERS!\p"
.string "$" .string "$"
BattleFrontier_BattleTowerLobby_Text_23F641: @ 823F641 BattleFrontier_BattleTowerLobby_Text_23F641: @ 823F641
@@ -1154,7 +1154,7 @@ BattleFrontier_BattleTowerLobby_Text_23F70F: @ 823F70F
.string "Please wait.$" .string "Please wait.$"
BattleFrontier_BattleTowerLobby_Text_23F737: @ 823F737 BattleFrontier_BattleTowerLobby_Text_23F737: @ 823F737
.string "Weve been waiting for you!\p" .string "We've been waiting for you!\p"
.string "$" .string "$"
BattleFrontier_BattleTowerLobby_Text_23F754: @ 823F754 BattleFrontier_BattleTowerLobby_Text_23F754: @ 823F754
@@ -1162,7 +1162,7 @@ BattleFrontier_BattleTowerLobby_Text_23F754: @ 823F754
.string "progress will be saved. Please wait.$" .string "progress will be saved. Please wait.$"
BattleFrontier_BattleTowerLobby_Text_23F79D: @ 823F79D BattleFrontier_BattleTowerLobby_Text_23F79D: @ 823F79D
.string "Youre finally about to face the\n" .string "You're finally about to face the\n"
.string "50th TRAINER.\p" .string "50th TRAINER.\p"
.string "From here on, every time you beat seven\n" .string "From here on, every time you beat seven\n"
.string "TRAINERS in a row, your POKéMON will\l" .string "TRAINERS in a row, your POKéMON will\l"
@@ -1181,16 +1181,16 @@ BattleFrontier_BattleTowerLobby_Text_23F89F: @ 823F89F
BattleFrontier_BattleTowerLobby_Text_23F8CD: @ 823F8CD BattleFrontier_BattleTowerLobby_Text_23F8CD: @ 823F8CD
.string "Excuse me, do you have a moment?\p" .string "Excuse me, do you have a moment?\p"
.string "Can you describe your feelings when\n" .string "Can you describe your feelings when\n"
.string "youre about to begin a BATTLE TOWER\l" .string "you're about to begin a BATTLE TOWER\l"
.string "match, or when youve either won or\l" .string "match, or when you've either won or\l"
.string "lost a match?$" .string "lost a match?$"
BattleFrontier_BattleTowerLobby_Text_23F969: @ 823F969 BattleFrontier_BattleTowerLobby_Text_23F969: @ 823F969
.string "Okay, what are your feelings when\n" .string "Okay, what are your feelings when\n"
.string "youre about to begin a match?$" .string "you're about to begin a match?$"
BattleFrontier_BattleTowerLobby_Text_23F9AA: @ 823F9AA BattleFrontier_BattleTowerLobby_Text_23F9AA: @ 823F9AA
.string "What do you feel when youve won\n" .string "What do you feel when you've won\n"
.string "a match?$" .string "a match?$"
BattleFrontier_BattleTowerLobby_Text_23F9D4: @ 823F9D4 BattleFrontier_BattleTowerLobby_Text_23F9D4: @ 823F9D4
@@ -1198,29 +1198,29 @@ BattleFrontier_BattleTowerLobby_Text_23F9D4: @ 823F9D4
.string "you have lost a match?$" .string "you have lost a match?$"
BattleFrontier_BattleTowerLobby_Text_23FA0F: @ 823FA0F BattleFrontier_BattleTowerLobby_Text_23FA0F: @ 823FA0F
.string "Oh, so you dont think much about it?\n" .string "Oh, so you don't think much about it?\n"
.string "Youre one cool customer.$" .string "You're one cool customer.$"
BattleFrontier_BattleTowerLobby_Text_23FA4F: @ 823FA4F BattleFrontier_BattleTowerLobby_Text_23FA4F: @ 823FA4F
.string "Hunh? You changed your mind?\n" .string "Hunh? You changed your mind?\n"
.string "I guess youre fickle.$" .string "I guess you're fickle.$"
BattleFrontier_BattleTowerLobby_Text_23FA83: @ 823FA83 BattleFrontier_BattleTowerLobby_Text_23FA83: @ 823FA83
.string "Okay, so thats how you feel?\n" .string "Okay, so that's how you feel?\n"
.string "Thats quite original.\p" .string "That's quite original.\p"
.string "Thanks!$" .string "Thanks!$"
BattleFrontier_BattleTowerLobby_Text_23FAC0: @ 823FAC0 BattleFrontier_BattleTowerLobby_Text_23FAC0: @ 823FAC0
.string "The number of matches you win in a row\n" .string "The number of matches you win in a row\n"
.string "is recorded.\p" .string "is recorded.\p"
.string "Id better not get beaten in\n" .string "I'd better not get beaten in\n"
.string "an embarrassing way!$" .string "an embarrassing way!$"
BattleFrontier_BattleTowerLobby_Text_23FB26: @ 823FB26 BattleFrontier_BattleTowerLobby_Text_23FB26: @ 823FB26
.string "Once youve entered the BATTLE TOWER,\n" .string "Once you've entered the BATTLE TOWER,\n"
.string "you cant leave until you either lose\l" .string "you can't leave until you either lose\l"
.string "or you beat seven TRAINERS in a row.\p" .string "or you beat seven TRAINERS in a row.\p"
.string "Youd best be certain that youre up\n" .string "You'd best be certain that you're up\n"
.string "to the challenge.$" .string "to the challenge.$"
BattleFrontier_BattleTowerLobby_Text_23FBCE: @ 823FBCE BattleFrontier_BattleTowerLobby_Text_23FBCE: @ 823FBCE
@@ -1266,7 +1266,7 @@ BattleFrontier_BattleTowerLobby_Text_23FE3C: @ 823FE3C
BattleFrontier_BattleTowerLobby_Text_23FE7F: @ 823FE7F BattleFrontier_BattleTowerLobby_Text_23FE7F: @ 823FE7F
.string "Excuse me!\p" .string "Excuse me!\p"
.string "You dont have {STR_VAR_2} eligible POKéMON.\p" .string "You don't have {STR_VAR_2} eligible POKéMON.\p"
.string "You must have {STR_VAR_2} different POKéMON\n" .string "You must have {STR_VAR_2} different POKéMON\n"
.string "of Level 50 or less to enter.\p" .string "of Level 50 or less to enter.\p"
.string "They also must be holding different\n" .string "They also must be holding different\n"
@@ -1276,7 +1276,7 @@ BattleFrontier_BattleTowerLobby_Text_23FE7F: @ 823FE7F
BattleFrontier_BattleTowerLobby_Text_23FF5D: @ 823FF5D BattleFrontier_BattleTowerLobby_Text_23FF5D: @ 823FF5D
.string "Excuse me!\p" .string "Excuse me!\p"
.string "You dont have {STR_VAR_2} eligible POKéMON.\p" .string "You don't have {STR_VAR_2} eligible POKéMON.\p"
.string "You must have {STR_VAR_2} different POKéMON\n" .string "You must have {STR_VAR_2} different POKéMON\n"
.string "to enter.\p" .string "to enter.\p"
.string "They also must be holding different\n" .string "They also must be holding different\n"
@@ -1286,7 +1286,7 @@ BattleFrontier_BattleTowerLobby_Text_23FF5D: @ 823FF5D
BattleFrontier_BattleTowerLobby_Text_240027: @ 8240027 BattleFrontier_BattleTowerLobby_Text_240027: @ 8240027
.string "Excuse me!\p" .string "Excuse me!\p"
.string "You dont have three eligible POKéMON.\p" .string "You don't have three eligible POKéMON.\p"
.string "You must have three different POKéMON\n" .string "You must have three different POKéMON\n"
.string "of Level 50 or less to enter.\p" .string "of Level 50 or less to enter.\p"
.string "They also must be holding different\n" .string "They also must be holding different\n"
@@ -1296,7 +1296,7 @@ BattleFrontier_BattleTowerLobby_Text_240027: @ 8240027
BattleFrontier_BattleTowerLobby_Text_24010B: @ 824010B BattleFrontier_BattleTowerLobby_Text_24010B: @ 824010B
.string "Excuse me!\p" .string "Excuse me!\p"
.string "You dont have three eligible POKéMON.\p" .string "You don't have three eligible POKéMON.\p"
.string "You must have three different POKéMON\n" .string "You must have three different POKéMON\n"
.string "to enter.\p" .string "to enter.\p"
.string "They also must be holding different\n" .string "They also must be holding different\n"
@@ -1306,7 +1306,7 @@ BattleFrontier_BattleTowerLobby_Text_24010B: @ 824010B
BattleFrontier_BattleTowerLobby_Text_2401DB: @ 82401DB BattleFrontier_BattleTowerLobby_Text_2401DB: @ 82401DB
.string "Excuse me!\p" .string "Excuse me!\p"
.string "You dont have four eligible POKéMON.\p" .string "You don't have four eligible POKéMON.\p"
.string "You must have four different POKéMON\n" .string "You must have four different POKéMON\n"
.string "of Level 50 or less to enter.\p" .string "of Level 50 or less to enter.\p"
.string "They also must be holding different\n" .string "They also must be holding different\n"
@@ -1316,7 +1316,7 @@ BattleFrontier_BattleTowerLobby_Text_2401DB: @ 82401DB
BattleFrontier_BattleTowerLobby_Text_2402BD: @ 82402BD BattleFrontier_BattleTowerLobby_Text_2402BD: @ 82402BD
.string "Excuse me!\p" .string "Excuse me!\p"
.string "You dont have four eligible POKéMON.\p" .string "You don't have four eligible POKéMON.\p"
.string "You must have four different POKéMON\n" .string "You must have four different POKéMON\n"
.string "to enter.\p" .string "to enter.\p"
.string "They also must be holding different\n" .string "They also must be holding different\n"
@@ -1326,7 +1326,7 @@ BattleFrontier_BattleTowerLobby_Text_2402BD: @ 82402BD
BattleFrontier_BattleTowerLobby_Text_24038B: @ 824038B BattleFrontier_BattleTowerLobby_Text_24038B: @ 824038B
.string "Excuse me!\p" .string "Excuse me!\p"
.string "You dont have two eligible POKéMON.\p" .string "You don't have two eligible POKéMON.\p"
.string "You must have two different POKéMON\n" .string "You must have two different POKéMON\n"
.string "of Level 50 or less to enter.\p" .string "of Level 50 or less to enter.\p"
.string "They also must be holding different\n" .string "They also must be holding different\n"
@@ -1336,7 +1336,7 @@ BattleFrontier_BattleTowerLobby_Text_24038B: @ 824038B
BattleFrontier_BattleTowerLobby_Text_24046B: @ 824046B BattleFrontier_BattleTowerLobby_Text_24046B: @ 824046B
.string "Excuse me!\p" .string "Excuse me!\p"
.string "You dont have two eligible POKéMON.\p" .string "You don't have two eligible POKéMON.\p"
.string "You must have two different POKéMON\n" .string "You must have two different POKéMON\n"
.string "to enter.\p" .string "to enter.\p"
.string "They also must be holding different\n" .string "They also must be holding different\n"
@@ -1356,7 +1356,7 @@ BattleFrontier_BattleTowerLobby_Text_2405B3: @ 82405B3
.string "BATTLE ROOM challenge?$" .string "BATTLE ROOM challenge?$"
BattleFrontier_BattleTowerLobby_Text_2405EC: @ 82405EC BattleFrontier_BattleTowerLobby_Text_2405EC: @ 82405EC
.string "The BATTLE TOWERs SINGLE BATTLE\n" .string "The BATTLE TOWER's SINGLE BATTLE\n"
.string "ROOMS are facilities for conducting\l" .string "ROOMS are facilities for conducting\l"
.string "SINGLE BATTLES with three POKéMON.\p" .string "SINGLE BATTLES with three POKéMON.\p"
.string "There are many SINGLE BATTLE ROOMS\n" .string "There are many SINGLE BATTLE ROOMS\n"
@@ -1367,7 +1367,7 @@ BattleFrontier_BattleTowerLobby_Text_2405EC: @ 82405EC
.string "you will earn Battle Points.\p" .string "you will earn Battle Points.\p"
.string "If you want to interrupt your\n" .string "If you want to interrupt your\n"
.string "challenge, please save the game.\p" .string "challenge, please save the game.\p"
.string "If you dont save before interrupting,\n" .string "If you don't save before interrupting,\n"
.string "you will be disqualified.$" .string "you will be disqualified.$"
BattleFrontier_BattleTowerLobby_Text_2407A6: @ 82407A6 BattleFrontier_BattleTowerLobby_Text_2407A6: @ 82407A6
@@ -1386,7 +1386,7 @@ BattleFrontier_BattleTowerLobby_Text_24085E: @ 824085E
.string "BATTLE ROOM challenge?$" .string "BATTLE ROOM challenge?$"
BattleFrontier_BattleTowerLobby_Text_240897: @ 8240897 BattleFrontier_BattleTowerLobby_Text_240897: @ 8240897
.string "The BATTLE TOWERs DOUBLE BATTLE\n" .string "The BATTLE TOWER's DOUBLE BATTLE\n"
.string "ROOMS are facilities for conducting\l" .string "ROOMS are facilities for conducting\l"
.string "DOUBLE BATTLES with four POKéMON.\p" .string "DOUBLE BATTLES with four POKéMON.\p"
.string "There are many DOUBLE BATTLE ROOMS\n" .string "There are many DOUBLE BATTLE ROOMS\n"
@@ -1397,7 +1397,7 @@ BattleFrontier_BattleTowerLobby_Text_240897: @ 8240897
.string "you will earn Battle Points.\p" .string "you will earn Battle Points.\p"
.string "If you want to interrupt your\n" .string "If you want to interrupt your\n"
.string "challenge, please save the game.\p" .string "challenge, please save the game.\p"
.string "If you dont save before interrupting,\n" .string "If you don't save before interrupting,\n"
.string "you will be disqualified.$" .string "you will be disqualified.$"
BattleFrontier_BattleTowerLobby_Text_240A50: @ 8240A50 BattleFrontier_BattleTowerLobby_Text_240A50: @ 8240A50
@@ -1416,7 +1416,7 @@ BattleFrontier_BattleTowerLobby_Text_240B06: @ 8240B06
.string "BATTLE ROOM challenge?$" .string "BATTLE ROOM challenge?$"
BattleFrontier_BattleTowerLobby_Text_240B3E: @ 8240B3E BattleFrontier_BattleTowerLobby_Text_240B3E: @ 8240B3E
.string "The BATTLE TOWERs MULTI BATTLE\n" .string "The BATTLE TOWER's MULTI BATTLE\n"
.string "ROOMS are facilities for conducting\l" .string "ROOMS are facilities for conducting\l"
.string "MULTI BATTLES.\p" .string "MULTI BATTLES.\p"
.string "For MULTI BATTLES, you must partner\n" .string "For MULTI BATTLES, you must partner\n"
@@ -1435,7 +1435,7 @@ BattleFrontier_BattleTowerLobby_Text_240B3E: @ 8240B3E
.string "teams, you will earn Battle Points.\p" .string "teams, you will earn Battle Points.\p"
.string "If you want to interrupt your\n" .string "If you want to interrupt your\n"
.string "challenge, please save the game.\p" .string "challenge, please save the game.\p"
.string "If you dont save before interrupting,\n" .string "If you don't save before interrupting,\n"
.string "you will be disqualified.$" .string "you will be disqualified.$"
BattleFrontier_BattleTowerLobby_Text_240DDB: @ 8240DDB BattleFrontier_BattleTowerLobby_Text_240DDB: @ 8240DDB
@@ -1454,7 +1454,7 @@ BattleFrontier_BattleTowerLobby_Text_240E95: @ 8240E95
.string "BATTLE ROOM challenge?$" .string "BATTLE ROOM challenge?$"
BattleFrontier_BattleTowerLobby_Text_240ED2: @ 8240ED2 BattleFrontier_BattleTowerLobby_Text_240ED2: @ 8240ED2
.string "The BATTLE TOWERs MULTI BATTLE\n" .string "The BATTLE TOWER's MULTI BATTLE\n"
.string "ROOMS are facilities for conducting\l" .string "ROOMS are facilities for conducting\l"
.string "MULTI BATTLES with a friend.\p" .string "MULTI BATTLES with a friend.\p"
.string "You must link with your friend using\n" .string "You must link with your friend using\n"
@@ -1482,7 +1482,7 @@ BattleFrontier_BattleTowerLobby_Text_241198: @ 8241198
.string "You have chosen the same kind of\n" .string "You have chosen the same kind of\n"
.string "POKéMON as your friend.\p" .string "POKéMON as your friend.\p"
.string "Please choose two POKéMON different\n" .string "Please choose two POKéMON different\n"
.string "from your friends, match the level\l" .string "from your friend's, match the level\l"
.string "you wish to enter, and register again.$" .string "you wish to enter, and register again.$"
BattleFrontier_BattleTowerLobby_Text_241240: @ 8241240 BattleFrontier_BattleTowerLobby_Text_241240: @ 8241240
@@ -1515,7 +1515,7 @@ BattleFrontier_BattleTowerLobby_Text_241378: @ 8241378
BattleFrontier_BattleTowerLobby_Text_2413DE: @ 82413DE BattleFrontier_BattleTowerLobby_Text_2413DE: @ 82413DE
.string "Please choose two POKéMON different\n" .string "Please choose two POKéMON different\n"
.string "from your friends, match the level\l" .string "from your friend's, match the level\l"
.string "you wish to enter, and register again.$" .string "you wish to enter, and register again.$"
BattleFrontier_BattleTowerLobby_Text_24144D: @ 824144D BattleFrontier_BattleTowerLobby_Text_24144D: @ 824144D
@@ -1570,7 +1570,7 @@ BattleFrontier_BattleTowerLobby_Text_241777: @ 8241777
.string "find a partner to form a tag team for\l" .string "find a partner to form a tag team for\l"
.string "the MULTI BATTLE ROOM challenge.\p" .string "the MULTI BATTLE ROOM challenge.\p"
.string "Choose the best partner for you by\n" .string "Choose the best partner for you by\n"
.string "examining other TRAINERS\l" .string "examining other TRAINERS'\l"
.string "POKéMON and their moves.\p" .string "POKéMON and their moves.\p"
.string "You may choose a new tag partner\n" .string "You may choose a new tag partner\n"
.string "after winning seven straight matches.$" .string "after winning seven straight matches.$"
File diff suppressed because it is too large Load Diff
+14 -14
View File
@@ -167,13 +167,13 @@ BattleFrontier_Lounge1_Text_25E95F: @ 825E95F
.string "I am the man they revere as\l" .string "I am the man they revere as\l"
.string "the legendary top POKéMON BREEDER!\p" .string "the legendary top POKéMON BREEDER!\p"
.string "If you ever become as seasoned as me,\n" .string "If you ever become as seasoned as me,\n"
.string "youll see the abilities of POKéMON\l" .string "you'll see the abilities of POKéMON\l"
.string "at a glance.\p" .string "at a glance.\p"
.string "Youre a TRAINER. Doesnt it interest\n" .string "You're a TRAINER. Doesn't it interest\n"
.string "you to know your own POKéMONs\l" .string "you to know your own POKéMON's\l"
.string "abilities?\p" .string "abilities?\p"
.string "Here!\n" .string "Here!\n"
.string "Lets have a look at your POKéMON!$" .string "Let's have a look at your POKéMON!$"
BattleFrontier_Lounge1_Text_25EA92: @ 825EA92 BattleFrontier_Lounge1_Text_25EA92: @ 825EA92
.string "…Hmm…\p" .string "…Hmm…\p"
@@ -221,19 +221,19 @@ BattleFrontier_Lounge1_Text_25ED0E: @ 825ED0E
BattleFrontier_Lounge1_Text_25ED4E: @ 825ED4E BattleFrontier_Lounge1_Text_25ED4E: @ 825ED4E
.string "That stat is relatively good.\n" .string "That stat is relatively good.\n"
.string "…Hm… Thats how I call it.$" .string "…Hm… That's how I call it.$"
BattleFrontier_Lounge1_Text_25ED87: @ 825ED87 BattleFrontier_Lounge1_Text_25ED87: @ 825ED87
.string "That stat is quite impressive.\n" .string "That stat is quite impressive.\n"
.string "…Hm… Thats how I call it.$" .string "…Hm… That's how I call it.$"
BattleFrontier_Lounge1_Text_25EDC1: @ 825EDC1 BattleFrontier_Lounge1_Text_25EDC1: @ 825EDC1
.string "That stat is outstanding!\n" .string "That stat is outstanding!\n"
.string "…Hm… Thats how I call it.$" .string "…Hm… That's how I call it.$"
BattleFrontier_Lounge1_Text_25EDF6: @ 825EDF6 BattleFrontier_Lounge1_Text_25EDF6: @ 825EDF6
.string "Its flawless! A thing of perfection!\n" .string "It's flawless! A thing of perfection!\n"
.string "…Hm… Thats how I call it.$" .string "…Hm… That's how I call it.$"
BattleFrontier_Lounge1_Text_25EE37: @ 825EE37 BattleFrontier_Lounge1_Text_25EE37: @ 825EE37
.string "What?\n" .string "What?\n"
@@ -247,23 +247,23 @@ BattleFrontier_Lounge1_Text_25EEA6: @ 825EEA6
.string "Save it for next time!$" .string "Save it for next time!$"
BattleFrontier_Lounge1_Text_25EEF6: @ 825EEF6 BattleFrontier_Lounge1_Text_25EEF6: @ 825EEF6
.string "Ah, youngster! Do your POKéMONs\n" .string "Ah, youngster! Do your POKéMON's\n"
.string "abilities intrigue you?\p" .string "abilities intrigue you?\p"
.string "Here, here!\n" .string "Here, here!\n"
.string "Lets have a look at your POKéMON!$" .string "Let's have a look at your POKéMON!$"
BattleFrontier_Lounge1_Text_25EF5E: @ 825EF5E BattleFrontier_Lounge1_Text_25EF5E: @ 825EF5E
.string "An expert I am, but even I cant tell\n" .string "An expert I am, but even I can't tell\n"
.string "anything about an unhatched POKéMON!\p" .string "anything about an unhatched POKéMON!\p"
.string "Show me a POKéMON!\n" .string "Show me a POKéMON!\n"
.string "A POKéMON is what I need to see!$" .string "A POKéMON is what I need to see!$"
BattleFrontier_Lounge1_Text_25EFDD: @ 825EFDD BattleFrontier_Lounge1_Text_25EFDD: @ 825EFDD
.string "He said my POKéMON is outstanding!\n" .string "He said my POKéMON is outstanding!\n"
.string "Im glad I raised it carefully!$" .string "I'm glad I raised it carefully!$"
BattleFrontier_Lounge1_Text_25F020: @ 825F020 BattleFrontier_Lounge1_Text_25F020: @ 825F020
.string "He said my POKéMON is outstanding!\n" .string "He said my POKéMON is outstanding!\n"
.string "But I didnt do anything special\l" .string "But I didn't do anything special\l"
.string "raising it…$" .string "raising it…$"
+46 -46
View File
@@ -119,12 +119,12 @@ BattleFrontier_Lounge2_EventScript_26075D:: @ 826075D
BattleFrontier_Lounge2_Text_260766:: @ 8260766 BattleFrontier_Lounge2_Text_260766:: @ 8260766
.string "Howdy! When it comes to news about\n" .string "Howdy! When it comes to news about\n"
.string "the BATTLE FRONTIER, Im no. 1.\p" .string "the BATTLE FRONTIER, I'm no. 1.\p"
.string "You can think of me as\n" .string "You can think of me as\n"
.string "the FRONTIER MANIAC.\p" .string "the FRONTIER MANIAC.\p"
.string "Just checking, but you are a TRAINER,\n" .string "Just checking, but you are a TRAINER,\n"
.string "isnt that right?\p" .string "isn't that right?\p"
.string "Ill happily share the hottest news\n" .string "I'll happily share the hottest news\n"
.string "I gathered about the BATTLE FRONTIER.$" .string "I gathered about the BATTLE FRONTIER.$"
BattleFrontier_Lounge2_Text_260857:: @ 8260857 BattleFrontier_Lounge2_Text_260857:: @ 8260857
@@ -133,29 +133,29 @@ BattleFrontier_Lounge2_Text_260857:: @ 8260857
BattleFrontier_Lounge2_Text_2608A1:: @ 82608A1 BattleFrontier_Lounge2_Text_2608A1:: @ 82608A1
.string "Well? Well? Well?\p" .string "Well? Well? Well?\p"
.string "Im sure my informations been\n" .string "I'm sure my information's been\n"
.string "seriously useful to you, right?$" .string "seriously useful to you, right?$"
BattleFrontier_Lounge2_Text_2608F2:: @ 82608F2 BattleFrontier_Lounge2_Text_2608F2:: @ 82608F2
.string "Lets see now…\p" .string "Let's see now…\p"
.string "It sounds like the {STR_VAR_1}\n" .string "It sounds like the {STR_VAR_1}\n"
.string "is the hottest place going.$" .string "is the hottest place going.$"
BattleFrontier_Lounge2_Text_260933:: @ 8260933 BattleFrontier_Lounge2_Text_260933:: @ 8260933
.string "Lets see now…\p" .string "Let's see now…\p"
.string "It sounds like BATTLE TOWER\n" .string "It sounds like BATTLE TOWER\n"
.string "{STR_VAR_1} is the hottest.$" .string "{STR_VAR_1} is the hottest.$"
BattleFrontier_Lounge2_Text_260971:: @ 8260971 BattleFrontier_Lounge2_Text_260971:: @ 8260971
.string "Bet you didnt know this!\p" .string "Bet you didn't know this!\p"
.string "One of those top TRAINERS that SCOTT\n" .string "One of those top TRAINERS that SCOTT\n"
.string "calls the FRONTIER BRAINS is there.\p" .string "calls the FRONTIER BRAINS is there.\p"
.string "Its this mysterious TRAINER called\n" .string "It's this mysterious TRAINER called\n"
.string "the SALON MAIDEN that runs the place.$" .string "the SALON MAIDEN that runs the place.$"
BattleFrontier_Lounge2_Text_260A1E:: @ 8260A1E BattleFrontier_Lounge2_Text_260A1E:: @ 8260A1E
.string "Have you battled the SALON MAIDEN?\p" .string "Have you battled the SALON MAIDEN?\p"
.string "When shes measuring up her opponent,\n" .string "When she's measuring up her opponent,\n"
.string "she apparently uses these POKéMON:\p" .string "she apparently uses these POKéMON:\p"
.string "A PSYCHIC-type PSI POKéMON,\n" .string "A PSYCHIC-type PSI POKéMON,\n"
.string "a FIRE-type VOLCANO POKéMON,\l" .string "a FIRE-type VOLCANO POKéMON,\l"
@@ -163,23 +163,23 @@ BattleFrontier_Lounge2_Text_260A1E:: @ 8260A1E
BattleFrontier_Lounge2_Text_260AE7:: @ 8260AE7 BattleFrontier_Lounge2_Text_260AE7:: @ 8260AE7
.string "Have you battled the SALON MAIDEN\n" .string "Have you battled the SALON MAIDEN\n"
.string "when shes serious?\p" .string "when she's serious?\p"
.string "When shes battling flat out,\n" .string "When she's battling flat out,\n"
.string "she apparently uses these POKéMON:\p" .string "she apparently uses these POKéMON:\p"
.string "A DRAGON & PSYCHIC EON POKéMON,\n" .string "A DRAGON & PSYCHIC EON POKéMON,\n"
.string "an ELECTRIC-type THUNDER POKéMON,\l" .string "an ELECTRIC-type THUNDER POKéMON,\l"
.string "and a NORMAL-type SLEEPING POKéMON.$" .string "and a NORMAL-type SLEEPING POKéMON.$"
BattleFrontier_Lounge2_Text_260BC4:: @ 8260BC4 BattleFrontier_Lounge2_Text_260BC4:: @ 8260BC4
.string "Bet you didnt know this!\p" .string "Bet you didn't know this!\p"
.string "One of those top TRAINERS that SCOTT\n" .string "One of those top TRAINERS that SCOTT\n"
.string "calls the FRONTIER BRAINS is there.\p" .string "calls the FRONTIER BRAINS is there.\p"
.string "Its this flamboyant TRAINER called\n" .string "It's this flamboyant TRAINER called\n"
.string "the DOME ACE that runs the place.$" .string "the DOME ACE that runs the place.$"
BattleFrontier_Lounge2_Text_260C6D:: @ 8260C6D BattleFrontier_Lounge2_Text_260C6D:: @ 8260C6D
.string "Have you battled the DOME ACE?\p" .string "Have you battled the DOME ACE?\p"
.string "When hes treating the opponent\n" .string "When he's treating the opponent\n"
.string "lightly, he uses these three POKéMON:\p" .string "lightly, he uses these three POKéMON:\p"
.string "A DRAGON & FLYING DRAGON POKéMON,\n" .string "A DRAGON & FLYING DRAGON POKéMON,\n"
.string "a WATER & GROUND MUD FISH POKéMON,\l" .string "a WATER & GROUND MUD FISH POKéMON,\l"
@@ -187,8 +187,8 @@ BattleFrontier_Lounge2_Text_260C6D:: @ 8260C6D
BattleFrontier_Lounge2_Text_260D3A:: @ 8260D3A BattleFrontier_Lounge2_Text_260D3A:: @ 8260D3A
.string "Have you battled the DOME ACE\n" .string "Have you battled the DOME ACE\n"
.string "when hes serious?\p" .string "when he's serious?\p"
.string "When hes demonstrating his strategy,\n" .string "When he's demonstrating his strategy,\n"
.string "he uses these three POKéMON:\p" .string "he uses these three POKéMON:\p"
.string "A DRAGON & FLYING EON POKéMON,\n" .string "A DRAGON & FLYING EON POKéMON,\n"
.string "a WATER & GROUND MUD FISH POKéMON,\l" .string "a WATER & GROUND MUD FISH POKéMON,\l"
@@ -196,10 +196,10 @@ BattleFrontier_Lounge2_Text_260D3A:: @ 8260D3A
.string "POKéMON.$" .string "POKéMON.$"
BattleFrontier_Lounge2_Text_260E1E:: @ 8260E1E BattleFrontier_Lounge2_Text_260E1E:: @ 8260E1E
.string "Bet you didnt know this!\p" .string "Bet you didn't know this!\p"
.string "One of those top TRAINERS that SCOTT\n" .string "One of those top TRAINERS that SCOTT\n"
.string "calls the FRONTIER BRAINS is there.\p" .string "calls the FRONTIER BRAINS is there.\p"
.string "Its this freaky TRAINER called\n" .string "It's this freaky TRAINER called\n"
.string "the FACTORY HEAD that runs the place.$" .string "the FACTORY HEAD that runs the place.$"
BattleFrontier_Lounge2_Text_260EC7:: @ 8260EC7 BattleFrontier_Lounge2_Text_260EC7:: @ 8260EC7
@@ -212,23 +212,23 @@ BattleFrontier_Lounge2_Text_260EC7:: @ 8260EC7
BattleFrontier_Lounge2_Text_260F74:: @ 8260F74 BattleFrontier_Lounge2_Text_260F74:: @ 8260F74
.string "Have you battled the FACTORY HEAD\n" .string "Have you battled the FACTORY HEAD\n"
.string "when hes serious?\p" .string "when he's serious?\p"
.string "When he goes seriously to battle,\n" .string "When he goes seriously to battle,\n"
.string "he still gets three rental POKéMON.\p" .string "he still gets three rental POKéMON.\p"
.string "He battles under virtually the same\n" .string "He battles under virtually the same\n"
.string "conditions as you.$" .string "conditions as you.$"
BattleFrontier_Lounge2_Text_261026:: @ 8261026 BattleFrontier_Lounge2_Text_261026:: @ 8261026
.string "Bet you didnt know this!\p" .string "Bet you didn't know this!\p"
.string "One of those top TRAINERS that SCOTT\n" .string "One of those top TRAINERS that SCOTT\n"
.string "calls the FRONTIER BRAINS is there.\p" .string "calls the FRONTIER BRAINS is there.\p"
.string "Its this scary TRAINER called\n" .string "It's this scary TRAINER called\n"
.string "the PIKE QUEEN that runs the place.$" .string "the PIKE QUEEN that runs the place.$"
BattleFrontier_Lounge2_Text_2610CC:: @ 82610CC BattleFrontier_Lounge2_Text_2610CC:: @ 82610CC
.string "Have you battled the PIKE QUEEN\n" .string "Have you battled the PIKE QUEEN\n"
.string "before?\p" .string "before?\p"
.string "When shes in a good mood, they say\n" .string "When she's in a good mood, they say\n"
.string "she uses these three POKéMON:\p" .string "she uses these three POKéMON:\p"
.string "A POISON-type FANG SNAKE POKéMON,\n" .string "A POISON-type FANG SNAKE POKéMON,\n"
.string "a BUG & ROCK MOLD POKéMON,\l" .string "a BUG & ROCK MOLD POKéMON,\l"
@@ -236,8 +236,8 @@ BattleFrontier_Lounge2_Text_2610CC:: @ 82610CC
BattleFrontier_Lounge2_Text_261194:: @ 8261194 BattleFrontier_Lounge2_Text_261194:: @ 8261194
.string "Have you battled the PIKE QUEEN\n" .string "Have you battled the PIKE QUEEN\n"
.string "when shes serious?\p" .string "when she's serious?\p"
.string "When shes seriously annoyed, they say\n" .string "When she's seriously annoyed, they say\n"
.string "she uses these three POKéMON:\p" .string "she uses these three POKéMON:\p"
.string "A POISON-type FANG SNAKE POKéMON,\n" .string "A POISON-type FANG SNAKE POKéMON,\n"
.string "a STEEL & GROUND IRON SNAKE POKéMON,\l" .string "a STEEL & GROUND IRON SNAKE POKéMON,\l"
@@ -245,16 +245,16 @@ BattleFrontier_Lounge2_Text_261194:: @ 8261194
.string "POKéMON.$" .string "POKéMON.$"
BattleFrontier_Lounge2_Text_261282:: @ 8261282 BattleFrontier_Lounge2_Text_261282:: @ 8261282
.string "Bet you didnt know this!\p" .string "Bet you didn't know this!\p"
.string "One of those top TRAINERS that SCOTT\n" .string "One of those top TRAINERS that SCOTT\n"
.string "calls the FRONTIER BRAINS is there.\p" .string "calls the FRONTIER BRAINS is there.\p"
.string "Its this cute TRAINER called\n" .string "It's this cute TRAINER called\n"
.string "the ARENA TYCOON that runs the place.$" .string "the ARENA TYCOON that runs the place.$"
BattleFrontier_Lounge2_Text_261329:: @ 8261329 BattleFrontier_Lounge2_Text_261329:: @ 8261329
.string "Have you battled the ARENA TYCOON\n" .string "Have you battled the ARENA TYCOON\n"
.string "before?\p" .string "before?\p"
.string "When shes assessing the foes ability,\n" .string "When she's assessing the foe's ability,\n"
.string "she supposedly uses these POKéMON:\p" .string "she supposedly uses these POKéMON:\p"
.string "A BUG & FIGHTING SINGLE HORN POKéMON,\n" .string "A BUG & FIGHTING SINGLE HORN POKéMON,\n"
.string "a DARK-type MOONLIGHT POKéMON,\l" .string "a DARK-type MOONLIGHT POKéMON,\l"
@@ -262,7 +262,7 @@ BattleFrontier_Lounge2_Text_261329:: @ 8261329
BattleFrontier_Lounge2_Text_261403:: @ 8261403 BattleFrontier_Lounge2_Text_261403:: @ 8261403
.string "Have you battled the ARENA TYCOON\n" .string "Have you battled the ARENA TYCOON\n"
.string "when shes serious?\p" .string "when she's serious?\p"
.string "When she battles for keeps,\n" .string "When she battles for keeps,\n"
.string "she supposedly uses these POKéMON:\p" .string "she supposedly uses these POKéMON:\p"
.string "A DARK-type MOONLIGHT POKéMON,\n" .string "A DARK-type MOONLIGHT POKéMON,\n"
@@ -271,41 +271,41 @@ BattleFrontier_Lounge2_Text_261403:: @ 8261403
.string "MUSHROOM POKéMON.$" .string "MUSHROOM POKéMON.$"
BattleFrontier_Lounge2_Text_2614E6:: @ 82614E6 BattleFrontier_Lounge2_Text_2614E6:: @ 82614E6
.string "Bet you didnt know this!\p" .string "Bet you didn't know this!\p"
.string "One of those top TRAINERS that SCOTT\n" .string "One of those top TRAINERS that SCOTT\n"
.string "calls the FRONTIER BRAINS is there.\p" .string "calls the FRONTIER BRAINS is there.\p"
.string "Its this sinister TRAINER called\n" .string "It's this sinister TRAINER called\n"
.string "the PALACE MAVEN that runs the place.$" .string "the PALACE MAVEN that runs the place.$"
BattleFrontier_Lounge2_Text_261591:: @ 8261591 BattleFrontier_Lounge2_Text_261591:: @ 8261591
.string "Have you battled the PALACE MAVEN\n" .string "Have you battled the PALACE MAVEN\n"
.string "before?\p" .string "before?\p"
.string "When hes testing the opponents\n" .string "When he's testing the opponent's\n"
.string "spirit, hes said to use these POKéMON:\p" .string "spirit, he's said to use these POKéMON:\p"
.string "A POISON & FLYING-type BAT POKéMON,\n" .string "A POISON & FLYING-type BAT POKéMON,\n"
.string "a NORMAL-type LAZY POKéMON, and a\l" .string "a NORMAL-type LAZY POKéMON, and a\l"
.string "WATER- & ICE-type TRANSPORT POKéMON.$" .string "WATER- & ICE-type TRANSPORT POKéMON.$"
BattleFrontier_Lounge2_Text_26166F:: @ 826166F BattleFrontier_Lounge2_Text_26166F:: @ 826166F
.string "Have you battled the PALACE MAVEN\n" .string "Have you battled the PALACE MAVEN\n"
.string "when hes serious?\p" .string "when he's serious?\p"
.string "When he throws his entire might into\n" .string "When he throws his entire might into\n"
.string "battle, hes said to use these POKéMON:\p" .string "battle, he's said to use these POKéMON:\p"
.string "A FIRE-type LEGENDARY POKéMON,\n" .string "A FIRE-type LEGENDARY POKéMON,\n"
.string "a NORMAL-type LAZY POKéMON,\l" .string "a NORMAL-type LAZY POKéMON,\l"
.string "and a WATER-type AURORA POKéMON.$" .string "and a WATER-type AURORA POKéMON.$"
BattleFrontier_Lounge2_Text_26174D:: @ 826174D BattleFrontier_Lounge2_Text_26174D:: @ 826174D
.string "Bet you didnt know this!\p" .string "Bet you didn't know this!\p"
.string "One of those top TRAINERS that SCOTT\n" .string "One of those top TRAINERS that SCOTT\n"
.string "calls the FRONTIER BRAINS is there.\p" .string "calls the FRONTIER BRAINS is there.\p"
.string "Its this fiery-hot TRAINER called\n" .string "It's this fiery-hot TRAINER called\n"
.string "the PYRAMID KING that runs the place.$" .string "the PYRAMID KING that runs the place.$"
BattleFrontier_Lounge2_Text_2617F9:: @ 82617F9 BattleFrontier_Lounge2_Text_2617F9:: @ 82617F9
.string "Have you battled the PYRAMID KING\n" .string "Have you battled the PYRAMID KING\n"
.string "before?\p" .string "before?\p"
.string "When hes checking the foes power,\n" .string "When he's checking the foe's power,\n"
.string "he apparently uses these POKéMON:\p" .string "he apparently uses these POKéMON:\p"
.string "A ROCK-type ROCK PEAK POKéMON,\n" .string "A ROCK-type ROCK PEAK POKéMON,\n"
.string "an ICE-type ICEBERG POKéMON,\l" .string "an ICE-type ICEBERG POKéMON,\l"
@@ -313,8 +313,8 @@ BattleFrontier_Lounge2_Text_2617F9:: @ 82617F9
BattleFrontier_Lounge2_Text_2618C4:: @ 82618C4 BattleFrontier_Lounge2_Text_2618C4:: @ 82618C4
.string "Have you battled the PYRAMID KING\n" .string "Have you battled the PYRAMID KING\n"
.string "when hes serious?\p" .string "when he's serious?\p"
.string "When hes pumped with hot power,\n" .string "When he's pumped with hot power,\n"
.string "he apparently uses these POKéMON:\p" .string "he apparently uses these POKéMON:\p"
.string "An ICE & FLYING FREEZE POKéMON, an\n" .string "An ICE & FLYING FREEZE POKéMON, an\n"
.string "ELECTRIC & FLYING ELECTRIC POKéMON,\l" .string "ELECTRIC & FLYING ELECTRIC POKéMON,\l"
@@ -326,7 +326,7 @@ BattleFrontier_Lounge2_Text_2619AC:: @ 82619AC
.string "you can enter DOUBLE BATTLES.\p" .string "you can enter DOUBLE BATTLES.\p"
.string "But the DOUBLE BATTLE ROOMS of\n" .string "But the DOUBLE BATTLE ROOMS of\n"
.string "the BATTLE TOWER are, like, basic!\p" .string "the BATTLE TOWER are, like, basic!\p"
.string "Theyre where you should learn about\n" .string "They're where you should learn about\n"
.string "how DOUBLE BATTLES are played here\l" .string "how DOUBLE BATTLES are played here\l"
.string "in the BATTLE FRONTIER.$" .string "in the BATTLE FRONTIER.$"
@@ -337,7 +337,7 @@ BattleFrontier_Lounge2_Text_261A91:: @ 8261A91
.string "DOUBLE BATTLES.$" .string "DOUBLE BATTLES.$"
BattleFrontier_Lounge2_Text_261B0C:: @ 8261B0C BattleFrontier_Lounge2_Text_261B0C:: @ 8261B0C
.string "Once youre confident and comfortable\n" .string "Once you're confident and comfortable\n"
.string "with DOUBLE BATTLES here, you should\l" .string "with DOUBLE BATTLES here, you should\l"
.string "think about challenging other places\l" .string "think about challenging other places\l"
.string "offering DOUBLE BATTLES.$" .string "offering DOUBLE BATTLES.$"
@@ -350,24 +350,24 @@ BattleFrontier_Lounge2_Text_261B95:: @ 8261B95
.string "You should look carefully!$" .string "You should look carefully!$"
BattleFrontier_Lounge2_Text_261C1A:: @ 8261C1A BattleFrontier_Lounge2_Text_261C1A:: @ 8261C1A
.string "If youre with a friend, head for the\n" .string "If you're with a friend, head for the\n"
.string "LINK MULTI BATTLE ROOM.\p" .string "LINK MULTI BATTLE ROOM.\p"
.string "If you play with a strong friend,\n" .string "If you play with a strong friend,\n"
.string "you can expect to see tough foes!$" .string "you can expect to see tough foes!$"
BattleFrontier_Lounge2_Text_261C9C:: @ 8261C9C BattleFrontier_Lounge2_Text_261C9C:: @ 8261C9C
.string "What amazing news-gathering power!\n" .string "What amazing news-gathering power!\n"
.string "My mentors like none other!$" .string "My mentor's like none other!$"
BattleFrontier_Lounge2_Text_261CDC:: @ 8261CDC BattleFrontier_Lounge2_Text_261CDC:: @ 8261CDC
.string "What amazing powers of observation!\n" .string "What amazing powers of observation!\n"
.string "My mentors like none other!$" .string "My mentor's like none other!$"
BattleFrontier_Lounge2_Text_261D1D:: @ 8261D1D BattleFrontier_Lounge2_Text_261D1D:: @ 8261D1D
.string "What amazing power of persuasion!\n" .string "What amazing power of persuasion!\n"
.string "My mentors like none other!$" .string "My mentor's like none other!$"
BattleFrontier_Lounge2_Text_261D5C:: @ 8261D5C BattleFrontier_Lounge2_Text_261D5C:: @ 8261D5C
.string "…What is this place?\n" .string "…What is this place?\n"
.string "Its scaring me…$" .string "It's scaring me…$"
+90 -90
View File
@@ -212,9 +212,9 @@ BattleFrontier_Lounge3_EventScript_261FF1:: @ 8261FF1
end end
BattleFrontier_Lounge3_Text_261FFE:: @ 8261FFE BattleFrontier_Lounge3_Text_261FFE:: @ 8261FFE
.string "…Whats that you want?\p" .string "…What's that you want?\p"
.string "Cant you see were kind of busy here?\n" .string "Can't you see we're kind of busy here?\n"
.string "Cant your business wait till later?$" .string "Can't your business wait till later?$"
BattleFrontier_Lounge3_Text_262061:: @ 8262061 BattleFrontier_Lounge3_Text_262061:: @ 8262061
.string "…Huh?\n" .string "…Huh?\n"
@@ -228,7 +228,7 @@ BattleFrontier_Lounge3_Text_262061:: @ 8262061
.string "First, we pick one of the facilities\n" .string "First, we pick one of the facilities\n"
.string "in the BATTLE FRONTIER.\p" .string "in the BATTLE FRONTIER.\p"
.string "Then, we each pick a different TRAINER\n" .string "Then, we each pick a different TRAINER\n"
.string "whos taking that facilitys challenge,\l" .string "who's taking that facility's challenge,\l"
.string "and bet with our Battle Points.\p" .string "and bet with our Battle Points.\p"
.string "The guy who bet on the TRAINER with\n" .string "The guy who bet on the TRAINER with\n"
.string "the best record takes all the Battle\l" .string "the best record takes all the Battle\l"
@@ -237,99 +237,99 @@ BattleFrontier_Lounge3_Text_262061:: @ 8262061
.string "So, anyway…$" .string "So, anyway…$"
BattleFrontier_Lounge3_Text_262261:: @ 8262261 BattleFrontier_Lounge3_Text_262261:: @ 8262261
.string "What Im looking for is a TRAINER whos\n" .string "What I'm looking for is a TRAINER who's\n"
.string "going to be challenging the BATTLE\l" .string "going to be challenging the BATTLE\l"
.string "TOWERs SINGLE BATTLE ROOMS.\p" .string "TOWER's SINGLE BATTLE ROOMS.\p"
.string "But so far, I havent seen a TRAINER\n" .string "But so far, I haven't seen a TRAINER\n"
.string "that has that winning quality.$" .string "that has that winning quality.$"
BattleFrontier_Lounge3_Text_26230D:: @ 826230D BattleFrontier_Lounge3_Text_26230D:: @ 826230D
.string "What Im looking for is a TRAINER whos\n" .string "What I'm looking for is a TRAINER who's\n"
.string "going to be challenging the BATTLE\l" .string "going to be challenging the BATTLE\l"
.string "TOWERs DOUBLE BATTLE ROOMS.\p" .string "TOWER's DOUBLE BATTLE ROOMS.\p"
.string "But so far, I havent seen a TRAINER\n" .string "But so far, I haven't seen a TRAINER\n"
.string "that has that winning quality.$" .string "that has that winning quality.$"
BattleFrontier_Lounge3_Text_2623B9:: @ 82623B9 BattleFrontier_Lounge3_Text_2623B9:: @ 82623B9
.string "What Im looking for is a TRAINER whos\n" .string "What I'm looking for is a TRAINER who's\n"
.string "going to be challenging the BATTLE\l" .string "going to be challenging the BATTLE\l"
.string "TOWERs MULTI BATTLE ROOMS.\p" .string "TOWER's MULTI BATTLE ROOMS.\p"
.string "But so far, I havent seen a TRAINER\n" .string "But so far, I haven't seen a TRAINER\n"
.string "that has that winning quality.$" .string "that has that winning quality.$"
BattleFrontier_Lounge3_Text_262464:: @ 8262464 BattleFrontier_Lounge3_Text_262464:: @ 8262464
.string "What Im looking for is a TRAINER whos\n" .string "What I'm looking for is a TRAINER who's\n"
.string "going to be entering the BATTLE\l" .string "going to be entering the BATTLE\l"
.string "DOMEs SINGLE BATTLE Tourney.\p" .string "DOME's SINGLE BATTLE Tourney.\p"
.string "But so far, I havent seen a TRAINER\n" .string "But so far, I haven't seen a TRAINER\n"
.string "that has that winning quality.$" .string "that has that winning quality.$"
BattleFrontier_Lounge3_Text_26250E:: @ 826250E BattleFrontier_Lounge3_Text_26250E:: @ 826250E
.string "What Im looking for is a TRAINER whos\n" .string "What I'm looking for is a TRAINER who's\n"
.string "going to be entering the BATTLE\l" .string "going to be entering the BATTLE\l"
.string "DOMEs DOUBLE BATTLE Tourney.\p" .string "DOME's DOUBLE BATTLE Tourney.\p"
.string "But so far, I havent seen a TRAINER\n" .string "But so far, I haven't seen a TRAINER\n"
.string "that has that winning quality.$" .string "that has that winning quality.$"
BattleFrontier_Lounge3_Text_2625B8:: @ 82625B8 BattleFrontier_Lounge3_Text_2625B8:: @ 82625B8
.string "What Im looking for is a TRAINER whos\n" .string "What I'm looking for is a TRAINER who's\n"
.string "going to be entering the BATTLE\l" .string "going to be entering the BATTLE\l"
.string "FACTORYs Battle Swap Single Tourney.\p" .string "FACTORY's Battle Swap Single Tourney.\p"
.string "But so far, I havent seen a TRAINER\n" .string "But so far, I haven't seen a TRAINER\n"
.string "that has that winning quality.$" .string "that has that winning quality.$"
BattleFrontier_Lounge3_Text_26266A:: @ 826266A BattleFrontier_Lounge3_Text_26266A:: @ 826266A
.string "What Im looking for is a TRAINER whos\n" .string "What I'm looking for is a TRAINER who's\n"
.string "going to be entering the BATTLE\l" .string "going to be entering the BATTLE\l"
.string "FACTORYs Battle Swap Double Tourney.\p" .string "FACTORY's Battle Swap Double Tourney.\p"
.string "But so far, I havent seen a TRAINER\n" .string "But so far, I haven't seen a TRAINER\n"
.string "that has that winning quality.$" .string "that has that winning quality.$"
BattleFrontier_Lounge3_Text_26271C:: @ 826271C BattleFrontier_Lounge3_Text_26271C:: @ 826271C
.string "What Im looking for is a TRAINER whos\n" .string "What I'm looking for is a TRAINER who's\n"
.string "going to be challenging the BATTLE\l" .string "going to be challenging the BATTLE\l"
.string "PALACEs SINGLE BATTLE HALLS.\p" .string "PALACE's SINGLE BATTLE HALLS.\p"
.string "But so far, I havent seen a TRAINER\n" .string "But so far, I haven't seen a TRAINER\n"
.string "that has that winning quality.$" .string "that has that winning quality.$"
BattleFrontier_Lounge3_Text_2627C9:: @ 82627C9 BattleFrontier_Lounge3_Text_2627C9:: @ 82627C9
.string "What Im looking for is a TRAINER whos\n" .string "What I'm looking for is a TRAINER who's\n"
.string "going to be challenging the BATTLE\l" .string "going to be challenging the BATTLE\l"
.string "PALACEs DOUBLE BATTLE HALLS.\p" .string "PALACE's DOUBLE BATTLE HALLS.\p"
.string "But so far, I havent seen a TRAINER\n" .string "But so far, I haven't seen a TRAINER\n"
.string "that has that winning quality.$" .string "that has that winning quality.$"
BattleFrontier_Lounge3_Text_262876:: @ 8262876 BattleFrontier_Lounge3_Text_262876:: @ 8262876
.string "What Im looking for is a TRAINER whos\n" .string "What I'm looking for is a TRAINER who's\n"
.string "going to be entering the BATTLE\l" .string "going to be entering the BATTLE\l"
.string "ARENAs Set KO Tourney.\p" .string "ARENA's Set KO Tourney.\p"
.string "But so far, I havent seen a TRAINER\n" .string "But so far, I haven't seen a TRAINER\n"
.string "that has that winning quality.$" .string "that has that winning quality.$"
BattleFrontier_Lounge3_Text_26291A:: @ 826291A BattleFrontier_Lounge3_Text_26291A:: @ 826291A
.string "What Im looking for is a TRAINER whos\n" .string "What I'm looking for is a TRAINER who's\n"
.string "going to be entering the BATTLE PIKEs\l" .string "going to be entering the BATTLE PIKE's\l"
.string "Battle Choice.\p" .string "Battle Choice.\p"
.string "But so far, I havent seen a TRAINER\n" .string "But so far, I haven't seen a TRAINER\n"
.string "that has that winning quality.$" .string "that has that winning quality.$"
BattleFrontier_Lounge3_Text_2629BC:: @ 82629BC BattleFrontier_Lounge3_Text_2629BC:: @ 82629BC
.string "What Im looking for is a TRAINER whos\n" .string "What I'm looking for is a TRAINER who's\n"
.string "going to be entering the BATTLE\l" .string "going to be entering the BATTLE\l"
.string "PYRAMIDs Battle Quest.\p" .string "PYRAMID's Battle Quest.\p"
.string "But so far, I havent seen a TRAINER\n" .string "But so far, I haven't seen a TRAINER\n"
.string "that has that winning quality.$" .string "that has that winning quality.$"
BattleFrontier_Lounge3_Text_262A60:: @ 8262A60 BattleFrontier_Lounge3_Text_262A60:: @ 8262A60
.string "Ill see to it that you benefit, too.\n" .string "I'll see to it that you benefit, too.\n"
.string "So how about it?\l" .string "So how about it?\l"
.string "How about entering that event for me?$" .string "How about entering that event for me?$"
BattleFrontier_Lounge3_Text_262ABD:: @ 8262ABD BattleFrontier_Lounge3_Text_262ABD:: @ 8262ABD
.string "All right, thats perfect.\n" .string "All right, that's perfect.\n"
.string "So, uh… How about spotting me some\l" .string "So, uh… How about spotting me some\l"
.string "of your Battle Points?\p" .string "of your Battle Points?\p"
.string "Trust me, Ill show you my gratitude\n" .string "Trust me, I'll show you my gratitude\n"
.string "afterward.$" .string "afterward.$"
BattleFrontier_Lounge3_Text_262B42:: @ 8262B42 BattleFrontier_Lounge3_Text_262B42:: @ 8262B42
@@ -338,104 +338,104 @@ BattleFrontier_Lounge3_Text_262B42:: @ 8262B42
BattleFrontier_Lounge3_Text_262B6E:: @ 8262B6E BattleFrontier_Lounge3_Text_262B6E:: @ 8262B6E
.string "Oh, no, no, no!\n" .string "Oh, no, no, no!\n"
.string "You dont have enough Battle Points!\p" .string "You don't have enough Battle Points!\p"
.string "I wish you wouldnt monkey around and\n" .string "I wish you wouldn't monkey around and\n"
.string "waste everyones time!$" .string "waste everyone's time!$"
BattleFrontier_Lounge3_Text_262BE0:: @ 8262BE0 BattleFrontier_Lounge3_Text_262BE0:: @ 8262BE0
.string "Heheh! Thanks much!\n" .string "Heheh! Thanks much!\n"
.string "So, off you go!$" .string "So, off you go!$"
BattleFrontier_Lounge3_Text_262C04:: @ 8262C04 BattleFrontier_Lounge3_Text_262C04:: @ 8262C04
.string "Get to the BATTLE TOWERs\n" .string "Get to the BATTLE TOWER's\n"
.string "SINGLE BATTLE ROOMS pronto!\p" .string "SINGLE BATTLE ROOMS pronto!\p"
.string "Its a must-win situation!\n" .string "It's a must-win situation!\n"
.string "Dont blow your chance!\l" .string "Don't blow your chance!\l"
.string "Both of our futures depend on you!$" .string "Both of our futures depend on you!$"
BattleFrontier_Lounge3_Text_262C90:: @ 8262C90 BattleFrontier_Lounge3_Text_262C90:: @ 8262C90
.string "Get to the BATTLE TOWERs\n" .string "Get to the BATTLE TOWER's\n"
.string "DOUBLE BATTLE ROOMS pronto!\p" .string "DOUBLE BATTLE ROOMS pronto!\p"
.string "Its a must-win situation!\n" .string "It's a must-win situation!\n"
.string "Dont blow your chance!\l" .string "Don't blow your chance!\l"
.string "Both of our futures depend on you!$" .string "Both of our futures depend on you!$"
BattleFrontier_Lounge3_Text_262D1C:: @ 8262D1C BattleFrontier_Lounge3_Text_262D1C:: @ 8262D1C
.string "Get to the BATTLE TOWERs\n" .string "Get to the BATTLE TOWER's\n"
.string "MULTI BATTLE ROOMS pronto!\p" .string "MULTI BATTLE ROOMS pronto!\p"
.string "Its a must-win situation!\n" .string "It's a must-win situation!\n"
.string "Dont blow your chance!\l" .string "Don't blow your chance!\l"
.string "Both of our futures depend on you!$" .string "Both of our futures depend on you!$"
BattleFrontier_Lounge3_Text_262DA7:: @ 8262DA7 BattleFrontier_Lounge3_Text_262DA7:: @ 8262DA7
.string "Get to the BATTLE DOMEs\n" .string "Get to the BATTLE DOME's\n"
.string "SINGLE BATTLE Tourney pronto!\p" .string "SINGLE BATTLE Tourney pronto!\p"
.string "Its a must-win situation!\n" .string "It's a must-win situation!\n"
.string "Dont blow your chance!\l" .string "Don't blow your chance!\l"
.string "Both of our futures depend on you!$" .string "Both of our futures depend on you!$"
BattleFrontier_Lounge3_Text_262E34:: @ 8262E34 BattleFrontier_Lounge3_Text_262E34:: @ 8262E34
.string "Get to the BATTLE DOMEs\n" .string "Get to the BATTLE DOME's\n"
.string "DOUBLE BATTLE Tourney pronto!\p" .string "DOUBLE BATTLE Tourney pronto!\p"
.string "Its a must-win situation!\n" .string "It's a must-win situation!\n"
.string "Dont blow your chance!\l" .string "Don't blow your chance!\l"
.string "Both of our futures depend on you!$" .string "Both of our futures depend on you!$"
BattleFrontier_Lounge3_Text_262EC1:: @ 8262EC1 BattleFrontier_Lounge3_Text_262EC1:: @ 8262EC1
.string "Get to the BATTLE FACTORYs\n" .string "Get to the BATTLE FACTORY's\n"
.string "Battle Swap Single Tourney pronto!\p" .string "Battle Swap Single Tourney pronto!\p"
.string "Its a must-win situation!\n" .string "It's a must-win situation!\n"
.string "Dont blow your chance!\l" .string "Don't blow your chance!\l"
.string "Both of our futures depend on you!$" .string "Both of our futures depend on you!$"
BattleFrontier_Lounge3_Text_262F56:: @ 8262F56 BattleFrontier_Lounge3_Text_262F56:: @ 8262F56
.string "Get to the BATTLE FACTORYs\n" .string "Get to the BATTLE FACTORY's\n"
.string "Battle Swap Double Tourney pronto!\p" .string "Battle Swap Double Tourney pronto!\p"
.string "Its a must-win situation!\n" .string "It's a must-win situation!\n"
.string "Dont blow your chance!\l" .string "Don't blow your chance!\l"
.string "Both of our futures depend on you!$" .string "Both of our futures depend on you!$"
BattleFrontier_Lounge3_Text_262FEB:: @ 8262FEB BattleFrontier_Lounge3_Text_262FEB:: @ 8262FEB
.string "Get to the BATTLE PALACEs\n" .string "Get to the BATTLE PALACE's\n"
.string "SINGLE BATTLE HALLS pronto!\p" .string "SINGLE BATTLE HALLS pronto!\p"
.string "Its a must-win situation!\n" .string "It's a must-win situation!\n"
.string "Dont blow your chance!\l" .string "Don't blow your chance!\l"
.string "Both of our futures depend on you!$" .string "Both of our futures depend on you!$"
BattleFrontier_Lounge3_Text_263078:: @ 8263078 BattleFrontier_Lounge3_Text_263078:: @ 8263078
.string "Get to the BATTLE PALACEs\n" .string "Get to the BATTLE PALACE's\n"
.string "DOUBLE BATTLE HALLS pronto!\p" .string "DOUBLE BATTLE HALLS pronto!\p"
.string "Its a must-win situation!\n" .string "It's a must-win situation!\n"
.string "Dont blow your chance!\l" .string "Don't blow your chance!\l"
.string "Both of our futures depend on you!$" .string "Both of our futures depend on you!$"
BattleFrontier_Lounge3_Text_263105:: @ 8263105 BattleFrontier_Lounge3_Text_263105:: @ 8263105
.string "Get to the BATTLE ARENAs\n" .string "Get to the BATTLE ARENA's\n"
.string "Set KO Tourney pronto!\p" .string "Set KO Tourney pronto!\p"
.string "Its a must-win situation!\n" .string "It's a must-win situation!\n"
.string "Dont blow your chance!\l" .string "Don't blow your chance!\l"
.string "Both of our futures depend on you!$" .string "Both of our futures depend on you!$"
BattleFrontier_Lounge3_Text_26318C:: @ 826318C BattleFrontier_Lounge3_Text_26318C:: @ 826318C
.string "Get to the BATTLE PIKEs\n" .string "Get to the BATTLE PIKE's\n"
.string "Battle Choice pronto!\p" .string "Battle Choice pronto!\p"
.string "Its a must-win situation!\n" .string "It's a must-win situation!\n"
.string "Dont blow your chance!\l" .string "Don't blow your chance!\l"
.string "Both of our futures depend on you!$" .string "Both of our futures depend on you!$"
BattleFrontier_Lounge3_Text_263211:: @ 8263211 BattleFrontier_Lounge3_Text_263211:: @ 8263211
.string "Get to the BATTLE PYRAMIDs\n" .string "Get to the BATTLE PYRAMID's\n"
.string "Battle Quest pronto!\p" .string "Battle Quest pronto!\p"
.string "Its a must-win situation!\n" .string "It's a must-win situation!\n"
.string "Dont blow your chance!\l" .string "Don't blow your chance!\l"
.string "Both of our futures depend on you!$" .string "Both of our futures depend on you!$"
BattleFrontier_Lounge3_Text_263298:: @ 8263298 BattleFrontier_Lounge3_Text_263298:: @ 8263298
.string "Oh, its you…\n" .string "Oh, it's you…\n"
.string "Nice try…\p" .string "Nice try…\p"
.string "I hate to break it to you, but I cant\n" .string "I hate to break it to you, but I can't\n"
.string "return your Battle Points…\p" .string "return your Battle Points…\p"
.string "I guess well have to let it motivate\n" .string "I guess we'll have to let it motivate\n"
.string "us to try harder next time!$" .string "us to try harder next time!$"
BattleFrontier_Lounge3_Text_263334:: @ 8263334 BattleFrontier_Lounge3_Text_263334:: @ 8263334
@@ -443,8 +443,8 @@ BattleFrontier_Lounge3_Text_263334:: @ 8263334
.string "Hello there, champ!\p" .string "Hello there, champ!\p"
.string "I knew you could!\n" .string "I knew you could!\n"
.string "I knew you would!\l" .string "I knew you would!\l"
.string "Were both big winners!\p" .string "We're both big winners!\p"
.string "Ill return your Battle Points and,\n" .string "I'll return your Battle Points and,\n"
.string "of course, a little extra from me!$" .string "of course, a little extra from me!$"
BattleFrontier_Lounge3_Text_2633D4:: @ 82633D4 BattleFrontier_Lounge3_Text_2633D4:: @ 82633D4
@@ -452,11 +452,11 @@ BattleFrontier_Lounge3_Text_2633D4:: @ 82633D4
.string "{STR_VAR_1} Battle Points.$" .string "{STR_VAR_1} Battle Points.$"
BattleFrontier_Lounge3_Text_2633F2:: @ 82633F2 BattleFrontier_Lounge3_Text_2633F2:: @ 82633F2
.string "If youre up for another challenge,\n" .string "If you're up for another challenge,\n"
.string "please do think of me!$" .string "please do think of me!$"
BattleFrontier_Lounge3_Text_26342D:: @ 826342D BattleFrontier_Lounge3_Text_26342D:: @ 826342D
.string "Not interested?! You shouldnt be\n" .string "Not interested?! You shouldn't be\n"
.string "so afraid to take a chance!$" .string "so afraid to take a chance!$"
BattleFrontier_Lounge3_Text_26346B:: @ 826346B BattleFrontier_Lounge3_Text_26346B:: @ 826346B
@@ -469,7 +469,7 @@ BattleFrontier_Lounge3_Text_26346F:: @ 826346F
BattleFrontier_Lounge3_Text_2634C9:: @ 82634C9 BattleFrontier_Lounge3_Text_2634C9:: @ 82634C9
.string "That TRAINER…\p" .string "That TRAINER…\p"
.string "Hes good, but he gets rattled too\n" .string "He's good, but he gets rattled too\n"
.string "easily to survive the BATTLE DOME…$" .string "easily to survive the BATTLE DOME…$"
BattleFrontier_Lounge3_Text_26351D:: @ 826351D BattleFrontier_Lounge3_Text_26351D:: @ 826351D
+2 -2
View File
@@ -14,12 +14,12 @@ BattleFrontier_Lounge4_EventScript_26359F:: @ 826359F
end end
BattleFrontier_Lounge4_Text_2635A8: @ 82635A8 BattleFrontier_Lounge4_Text_2635A8: @ 82635A8
.string "I wonder if theyll be airing interviews\n" .string "I wonder if they'll be airing interviews\n"
.string "with tough TRAINERS today?$" .string "with tough TRAINERS today?$"
BattleFrontier_Lounge4_Text_2635EC: @ 82635EC BattleFrontier_Lounge4_Text_2635EC: @ 82635EC
.string "If I opened a restaurant here,\n" .string "If I opened a restaurant here,\n"
.string "itd make money for sure.$" .string "it'd make money for sure.$"
BattleFrontier_Lounge4_Text_263625: @ 8263625 BattleFrontier_Lounge4_Text_263625: @ 8263625
.string "Whew…\p" .string "Whew…\p"
+2 -2
View File
@@ -187,8 +187,8 @@ BattleFrontier_Lounge5_Text_264E8F:: @ 8264E8F
.string "it will turn sneaky!$" .string "it will turn sneaky!$"
BattleFrontier_Lounge5_Text_264EEE:: @ 8264EEE BattleFrontier_Lounge5_Text_264EEE:: @ 8264EEE
.string "Thats silly! An EGG is asleep!\n" .string "That's silly! An EGG is asleep!\n"
.string "I cant talk to it!$" .string "I can't talk to it!$"
BattleFrontier_Lounge5_Text_264F22:: @ 8264F22 BattleFrontier_Lounge5_Text_264F22:: @ 8264F22
.string "How charming!\n" .string "How charming!\n"
+9 -9
View File
@@ -52,31 +52,31 @@ BattleFrontier_Lounge6_EventScript_265083:: @ 8265083
BattleFrontier_Lounge6_Text_26508D: @ 826508D BattleFrontier_Lounge6_Text_26508D: @ 826508D
.string "My POKéMON is a {STR_VAR_2}.\n" .string "My POKéMON is a {STR_VAR_2}.\n"
.string "Do you know it?\l" .string "Do you know it?\l"
.string "Its quite cute and rather nice.\p" .string "It's quite cute and rather nice.\p"
.string "This little one, I could trade with\n" .string "This little one, I could trade with\n"
.string "pride!\p" .string "pride!\p"
.string "Would you like to trade me a {STR_VAR_1}\n" .string "Would you like to trade me a {STR_VAR_1}\n"
.string "for my {STR_VAR_2}?$" .string "for my {STR_VAR_2}?$"
BattleFrontier_Lounge6_Text_265128: @ 8265128 BattleFrontier_Lounge6_Text_265128: @ 8265128
.string "Oh, its adorable!\n" .string "Oh, it's adorable!\n"
.string "Thank you!\l" .string "Thank you!\l"
.string "I promise Ill be good to it!\p" .string "I promise I'll be good to it!\p"
.string "Oh! I hope youll be good to\n" .string "Oh! I hope you'll be good to\n"
.string "my {STR_VAR_2}, too!$" .string "my {STR_VAR_2}, too!$"
BattleFrontier_Lounge6_Text_26518D: @ 826518D BattleFrontier_Lounge6_Text_26518D: @ 826518D
.string "Oh, Im sorry!\n" .string "Oh, I'm sorry!\n"
.string "I dont intend to trade for anything\l" .string "I don't intend to trade for anything\l"
.string "but a {STR_VAR_1}.$" .string "but a {STR_VAR_1}.$"
BattleFrontier_Lounge6_Text_2651CB: @ 82651CB BattleFrontier_Lounge6_Text_2651CB: @ 82651CB
.string "Oh, you wont?\n" .string "Oh, you won't?\n"
.string "Well, thats fine, too.\l" .string "Well, that's fine, too.\l"
.string "Please come visit us again.$" .string "Please come visit us again.$"
BattleFrontier_Lounge6_Text_26520E: @ 826520E BattleFrontier_Lounge6_Text_26520E: @ 826520E
.string "Giggle!\n" .string "Giggle!\n"
.string "A SKITTY is so much cuter than I had\l" .string "A SKITTY is so much cuter than I had\l"
.string "imagined. Im delighted!$" .string "imagined. I'm delighted!$"
+24 -24
View File
@@ -291,19 +291,19 @@ BattleFrontier_Lounge7_EventScript_2656E4:: @ 82656E4
BattleFrontier_Lounge7_Text_2656ED: @ 82656ED BattleFrontier_Lounge7_Text_2656ED: @ 82656ED
.string "Buhahaha!\p" .string "Buhahaha!\p"
.string "You couldnt tell it from looking now,\n" .string "You couldn't tell it from looking now,\n"
.string "but I used to be one tough TRAINER.\p" .string "but I used to be one tough TRAINER.\p"
.string "I had a reputation as the toughest\n" .string "I had a reputation as the toughest\n"
.string "BEAUTY around, I tell you!\p" .string "BEAUTY around, I tell you!\p"
.string "… … … … … …\p" .string "… … … … … …\p"
.string "What is it now?\n" .string "What is it now?\n"
.string "You dont believe me.\p" .string "You don't believe me.\p"
.string "Im not like that blowhard woman over\n" .string "I'm not like that blowhard woman over\n"
.string "there. Im actually talented!\p" .string "there. I'm actually talented!\p"
.string "Let me prove it to you.\n" .string "Let me prove it to you.\n"
.string "I can teach your POKéMON special and\l" .string "I can teach your POKéMON special and\l"
.string "yet cute moves.\p" .string "yet cute moves.\p"
.string "But my lessons dont come free.\n" .string "But my lessons don't come free.\n"
.string "How about paying for the moves I teach\l" .string "How about paying for the moves I teach\l"
.string "with a wee bit of Battle Points?$" .string "with a wee bit of Battle Points?$"
@@ -326,33 +326,33 @@ BattleFrontier_Lounge7_Text_26595A: @ 826595A
BattleFrontier_Lounge7_Text_265997: @ 8265997 BattleFrontier_Lounge7_Text_265997: @ 8265997
.string "What the…\n" .string "What the…\n"
.string "You havent got enough Battle Points!$" .string "You haven't got enough Battle Points!$"
BattleFrontier_Lounge7_Text_2659C7: @ 82659C7 BattleFrontier_Lounge7_Text_2659C7: @ 82659C7
.string "Do you see how skilled I am now?\n" .string "Do you see how skilled I am now?\n"
.string "Ill take your Battle Points, thanks!$" .string "I'll take your Battle Points, thanks!$"
BattleFrontier_Lounge7_Text_265A0E: @ 8265A0E BattleFrontier_Lounge7_Text_265A0E: @ 8265A0E
.string "Whats that?\n" .string "What's that?\n"
.string "You dont want to…\p" .string "You don't want to…\p"
.string "If you want to see how skilled I am,\n" .string "If you want to see how skilled I am,\n"
.string "you come see me anytime!$" .string "you come see me anytime!$"
BattleFrontier_Lounge7_Text_265A6C: @ 8265A6C BattleFrontier_Lounge7_Text_265A6C: @ 8265A6C
.string "Ihihihi!\p" .string "Ihihihi!\p"
.string "I know its hard to see now, but I used\n" .string "I know it's hard to see now, but I used\n"
.string "to be one fantastic TRAINER.\p" .string "to be one fantastic TRAINER.\p"
.string "I had a reputation as the most\n" .string "I had a reputation as the most\n"
.string "invincible SWIMMER around, I tell you!\p" .string "invincible SWIMMER around, I tell you!\p"
.string "… … … … … …\p" .string "… … … … … …\p"
.string "Whats wrong?\n" .string "What's wrong?\n"
.string "You dont believe me.\p" .string "You don't believe me.\p"
.string "Im not like that buffoonish woman over\n" .string "I'm not like that buffoonish woman over\n"
.string "there. Im actually experienced!\p" .string "there. I'm actually experienced!\p"
.string "I can prove it to you.\n" .string "I can prove it to you.\n"
.string "I can teach your POKéMON hard and\l" .string "I can teach your POKéMON hard and\l"
.string "yet pretty moves.\p" .string "yet pretty moves.\p"
.string "But my lessons dont come free.\n" .string "But my lessons don't come free.\n"
.string "How about paying for the moves I teach\l" .string "How about paying for the moves I teach\l"
.string "with a wee bit of Battle Points?$" .string "with a wee bit of Battle Points?$"
@@ -364,31 +364,31 @@ BattleFrontier_Lounge7_Text_265C2C: @ 8265C2C
BattleFrontier_Lounge7_Text_265C6F: @ 8265C6F BattleFrontier_Lounge7_Text_265C6F: @ 8265C6F
.string "Those ladies, the way they bad-mouth\n" .string "Those ladies, the way they bad-mouth\n"
.string "each other, you probably think that\l" .string "each other, you probably think that\l"
.string "they dont get along.\p" .string "they don't get along.\p"
.string "But if that were true, they wouldnt\n" .string "But if that were true, they wouldn't\n"
.string "stay out here together, would they?$" .string "stay out here together, would they?$"
BattleFrontier_Lounge7_Text_265D17: @ 8265D17 BattleFrontier_Lounge7_Text_265D17: @ 8265D17
.string "When I was just a wee YOUNGSTER,\n" .string "When I was just a wee YOUNGSTER,\n"
.string "those ladies were strong and beautiful.\p" .string "those ladies were strong and beautiful.\p"
.string "They were idols among us TRAINERS.\p" .string "They were idols among us TRAINERS.\p"
.string "Even now, age hasnt dulled their\n" .string "Even now, age hasn't dulled their\n"
.string "abilities.\p" .string "abilities.\p"
.string "In fact, their POKéMON moves have\n" .string "In fact, their POKéMON moves have\n"
.string "grown even more polished.\p" .string "grown even more polished.\p"
.string "But… For some reason, I cant help\n" .string "But… For some reason, I can't help\n"
.string "but feel this…\p" .string "but feel this…\p"
.string "Time is so cruel…$" .string "Time is so cruel…$"
BattleFrontier_Lounge7_Text_265E30:: @ 8265E30 BattleFrontier_Lounge7_Text_265E30:: @ 8265E30
.string "Recovers up to\n" .string "Recovers up to\n"
.string "half the users\n" .string "half the user's\n"
.string "maximum HP.$" .string "maximum HP.$"
BattleFrontier_Lounge7_Text_265E5B:: @ 8265E5B BattleFrontier_Lounge7_Text_265E5B:: @ 8265E5B
.string "Inflicts damage\n" .string "Inflicts damage\n"
.string "identical to the\n" .string "identical to the\n"
.string "users level.$" .string "user's level.$"
BattleFrontier_Lounge7_Text_265E8A:: @ 8265E8A BattleFrontier_Lounge7_Text_265E8A:: @ 8265E8A
.string "Recovers half the\n" .string "Recovers half the\n"
@@ -442,7 +442,7 @@ BattleFrontier_Lounge7_Text_26603E:: @ 826603E
BattleFrontier_Lounge7_Text_266070:: @ 8266070 BattleFrontier_Lounge7_Text_266070:: @ 8266070
.string "Hurls mud in the\n" .string "Hurls mud in the\n"
.string "foes face to re-\n" .string "foe's face to re-\n"
.string "duce its accuracy.$" .string "duce its accuracy.$"
BattleFrontier_Lounge7_Text_2660A6:: @ 82660A6 BattleFrontier_Lounge7_Text_2660A6:: @ 82660A6
@@ -453,7 +453,7 @@ BattleFrontier_Lounge7_Text_2660A6:: @ 82660A6
BattleFrontier_Lounge7_Text_2660D0:: @ 82660D0 BattleFrontier_Lounge7_Text_2660D0:: @ 82660D0
.string "A chilling attack\n" .string "A chilling attack\n"
.string "that lowers the\n" .string "that lowers the\n"
.string "foes SPEED.$" .string "foe's SPEED.$"
BattleFrontier_Lounge7_Text_2660FF:: @ 82660FF BattleFrontier_Lounge7_Text_2660FF:: @ 82660FF
.string "Endures any at-\n" .string "Endures any at-\n"
@@ -461,7 +461,7 @@ BattleFrontier_Lounge7_Text_2660FF:: @ 82660FF
.string "leaving 1HP.$" .string "leaving 1HP.$"
BattleFrontier_Lounge7_Text_26612D:: @ 826612D BattleFrontier_Lounge7_Text_26612D:: @ 826612D
.string "Copies the foes\n" .string "Copies the foe's\n"
.string "effect(s) and\n" .string "effect(s) and\n"
.string "gives to the user.$" .string "gives to the user.$"
+6 -6
View File
@@ -22,15 +22,15 @@ BattleFrontier_Lounge8_Text_2676E5: @ 82676E5
.string "Spirit…\l" .string "Spirit…\l"
.string "Bravery…\l" .string "Bravery…\l"
.string "And ability…\p" .string "And ability…\p"
.string "Well, Im all set in every way!\n" .string "Well, I'm all set in every way!\n"
.string "Ill be unstoppable at every building!\p" .string "I'll be unstoppable at every building!\p"
.string "Huh? POKéMON?\n" .string "Huh? POKéMON?\n"
.string "Whats that?$" .string "What's that?$"
BattleFrontier_Lounge8_Text_26779C: @ 826779C BattleFrontier_Lounge8_Text_26779C: @ 826779C
.string "Do you know about the FRONTIER\n" .string "Do you know about the FRONTIER\n"
.string "BRAINS?\p" .string "BRAINS?\p"
.string "Thats what SCOTT calls the seven\n" .string "That's what SCOTT calls the seven\n"
.string "special TRAINERS that run the seven\l" .string "special TRAINERS that run the seven\l"
.string "facilities in the BATTLE FRONTIER.$" .string "facilities in the BATTLE FRONTIER.$"
@@ -39,7 +39,7 @@ BattleFrontier_Lounge8_Text_26782C: @ 826782C
.string "told me that I have a lot of talent\l" .string "told me that I have a lot of talent\l"
.string "for battling!\p" .string "for battling!\p"
.string "I like POKéMON CONTESTS more!\p" .string "I like POKéMON CONTESTS more!\p"
.string "But Im no good at CONTESTS!\p" .string "But I'm no good at CONTESTS!\p"
.string "I guess having talent and liking\n" .string "I guess having talent and liking\n"
.string "something arent the same.$" .string "something aren't the same.$"
+6 -6
View File
@@ -49,18 +49,18 @@ BattleFrontier_Mart_EventScript_267B20:: @ 8267B20
BattleFrontier_Mart_Text_267B29: @ 8267B29 BattleFrontier_Mart_Text_267B29: @ 8267B29
.string "We came here to chaperon our\n" .string "We came here to chaperon our\n"
.string "grandson.\p" .string "grandson.\p"
.string "But since were here, we thought\n" .string "But since we're here, we thought\n"
.string "we should get some souvenirs.$" .string "we should get some souvenirs.$"
BattleFrontier_Mart_Text_267B8F: @ 8267B8F BattleFrontier_Mart_Text_267B8F: @ 8267B8F
.string "Dear, what do you think of this?\n" .string "Dear, what do you think of this?\n"
.string "Wouldnt this make a nice gift?\p" .string "Wouldn't this make a nice gift?\p"
.string "Its…PRO…TE…IN?\n" .string "It's…PRO…TE…IN?\n"
.string "It sounds delicious, doesnt it?$" .string "It sounds delicious, doesn't it?$"
BattleFrontier_Mart_Text_267C01: @ 8267C01 BattleFrontier_Mart_Text_267C01: @ 8267C01
.string "A lot of the BATTLE FRONTIERs\n" .string "A lot of the BATTLE FRONTIER's\n"
.string "facilities dont allow the use of items\l" .string "facilities don't allow the use of items\l"
.string "during battles.\p" .string "during battles.\p"
.string "That rule makes things tougher than\n" .string "That rule makes things tougher than\n"
.string "they already are!$" .string "they already are!$"
@@ -265,22 +265,22 @@ BattleFrontier_OutsideEast_Text_242F4A: @ 8242F4A
BattleFrontier_OutsideEast_Text_242F8C: @ 8242F8C BattleFrontier_OutsideEast_Text_242F8C: @ 8242F8C
.string "Wow!\n" .string "Wow!\n"
.string "Its huge!\p" .string "It's huge!\p"
.string "The BATTLE TOWER feels special.\n" .string "The BATTLE TOWER feels special.\n"
.string "Its different from the others.$" .string "It's different from the others.$"
BattleFrontier_OutsideEast_Text_242FDC: @ 8242FDC BattleFrontier_OutsideEast_Text_242FDC: @ 8242FDC
.string "My grand ambition is to conquer both\n" .string "My grand ambition is to conquer both\n"
.string "the BATTLE FRONTIER and the POKéMON\l" .string "the BATTLE FRONTIER and the POKéMON\l"
.string "LEAGUE.\p" .string "LEAGUE.\p"
.string "And if my dream comes true…\p" .string "And if my dream comes true…\p"
.string "I… Im going to ask MIMI next door\n" .string "I… I'm going to ask MIMI next door\n"
.string "if she will be friends with me!$" .string "if she will be friends with me!$"
BattleFrontier_OutsideEast_Text_24308C: @ 824308C BattleFrontier_OutsideEast_Text_24308C: @ 824308C
.string "The BATTLE PYRAMIDs too harsh!\n" .string "The BATTLE PYRAMID's too harsh!\n"
.string "I just cant make it to the top!\p" .string "I just can't make it to the top!\p"
.string "Since Im out of options, maybe I can\n" .string "Since I'm out of options, maybe I can\n"
.string "climb the outside…$" .string "climb the outside…$"
BattleFrontier_OutsideEast_Text_243106: @ 8243106 BattleFrontier_OutsideEast_Text_243106: @ 8243106
@@ -291,23 +291,23 @@ BattleFrontier_OutsideEast_Text_243106: @ 8243106
.string "and in utter and total desperation?$" .string "and in utter and total desperation?$"
BattleFrontier_OutsideEast_Text_2431A5: @ 82431A5 BattleFrontier_OutsideEast_Text_2431A5: @ 82431A5
.string "I didnt sleep for a week, but then\n" .string "I didn't sleep for a week, but then\n"
.string "I put together the ultimate team!\p" .string "I put together the ultimate team!\p"
.string "I cant see myself losing, no joke.\n" .string "I can't see myself losing, no joke.\n"
.string "Were storming the BATTLE ARENA!$" .string "We're storming the BATTLE ARENA!$"
BattleFrontier_OutsideEast_Text_243230: @ 8243230 BattleFrontier_OutsideEast_Text_243230: @ 8243230
.string "Did SCOTT bring you here, too?\n" .string "Did SCOTT bring you here, too?\n"
.string "What is it with that guy?\p" .string "What is it with that guy?\p"
.string "It sounds like he really does know\n" .string "It sounds like he really does know\n"
.string "how to spot talented TRAINERS, but…\p" .string "how to spot talented TRAINERS, but…\p"
.string "Ive never seen him battling in person\n" .string "I've never seen him battling in person\n"
.string "ever.$" .string "ever.$"
BattleFrontier_OutsideEast_Text_2432DD: @ 82432DD BattleFrontier_OutsideEast_Text_2432DD: @ 82432DD
.string "ZIGG!\n" .string "ZIGG!\n"
.string "I believe in you, little buddy!\p" .string "I believe in you, little buddy!\p"
.string "Ill make my little ZIGG any favorite\n" .string "I'll make my little ZIGG any favorite\n"
.string "tasty treats you like if you win!$" .string "tasty treats you like if you win!$"
BattleFrontier_OutsideEast_Text_24334B: @ 824334B BattleFrontier_OutsideEast_Text_24334B: @ 824334B
@@ -315,11 +315,11 @@ BattleFrontier_OutsideEast_Text_24334B: @ 824334B
BattleFrontier_OutsideEast_Text_243363: @ 8243363 BattleFrontier_OutsideEast_Text_243363: @ 8243363
.string "People call me a busybody,\n" .string "People call me a busybody,\n"
.string "but I cant help it.\p" .string "but I can't help it.\p"
.string "Your hats on crooked!\n" .string "Your hat's on crooked!\n"
.string "Oh, no, trash on the ground!\l" .string "Oh, no, trash on the ground!\l"
.string "Oops, its almost dinnertime!\p" .string "Oops, it's almost dinnertime!\p"
.string "I dont know if I can stand to just\n" .string "I don't know if I can stand to just\n"
.string "watch at the BATTLE PALACE…$" .string "watch at the BATTLE PALACE…$"
BattleFrontier_OutsideEast_Text_243425: @ 8243425 BattleFrontier_OutsideEast_Text_243425: @ 8243425
@@ -329,24 +329,24 @@ BattleFrontier_OutsideEast_Text_243425: @ 8243425
.string "another shot at glory.$" .string "another shot at glory.$"
BattleFrontier_OutsideEast_Text_2434A0: @ 82434A0 BattleFrontier_OutsideEast_Text_2434A0: @ 82434A0
.string "Im fast on my BIKE, and that goes for\n" .string "I'm fast on my BIKE, and that goes for\n"
.string "the way I battle, too.\p" .string "the way I battle, too.\p"
.string "I win matches in the blink of\n" .string "I win matches in the blink of\n"
.string "an eye!$" .string "an eye!$"
BattleFrontier_OutsideEast_Text_243504: @ 8243504 BattleFrontier_OutsideEast_Text_243504: @ 8243504
.string "Im better than my daddy\n" .string "I'm better than my daddy\n"
.string "at POKéMON.$" .string "at POKéMON.$"
BattleFrontier_OutsideEast_Text_243529: @ 8243529 BattleFrontier_OutsideEast_Text_243529: @ 8243529
.string "Go on, my baby sweetie!\n" .string "Go on, my baby sweetie!\n"
.string "Go rack up some wins for Daddy!\p" .string "Go rack up some wins for Daddy!\p"
.string "Youre just like your mother,\n" .string "You're just like your mother,\n"
.string "so youll be dominating!$" .string "so you'll be dominating!$"
BattleFrontier_OutsideEast_Text_243598: @ 8243598 BattleFrontier_OutsideEast_Text_243598: @ 8243598
.string "It wasnt easy getting here,\n" .string "It wasn't easy getting here,\n"
.string "but Id heard about this knockout\l" .string "but I'd heard about this knockout\l"
.string "pretty girl at the BATTLE ARENA.\p" .string "pretty girl at the BATTLE ARENA.\p"
.string "Instead of her, do you know what\n" .string "Instead of her, do you know what\n"
.string "I found?\p" .string "I found?\p"
@@ -365,18 +365,18 @@ BattleFrontier_OutsideEast_Text_2436F2: @ 82436F2
.string "When there comes a confident TRAINER\n" .string "When there comes a confident TRAINER\n"
.string "reaching for the golden pinnacle,\l" .string "reaching for the golden pinnacle,\l"
.string "there shall appear a man among men.\p" .string "there shall appear a man among men.\p"
.string "Dont know that legend?\n" .string "Don't know that legend?\n"
.string "Well, of course not!\l" .string "Well, of course not!\l"
.string "I just made it up!\p" .string "I just made it up!\p"
.string "Whats it supposed to mean?\n" .string "What's it supposed to mean?\n"
.string "That, my friend, I cant say!$" .string "That, my friend, I can't say!$"
BattleFrontier_OutsideEast_Text_243809: @ 8243809 BattleFrontier_OutsideEast_Text_243809: @ 8243809
.string "Man! Oh man!\n" .string "Man! Oh man!\n"
.string "Ive never lost once before!\p" .string "I've never lost once before!\p"
.string "But I got wiped out with no saving\n" .string "But I got wiped out with no saving\n"
.string "grace at all!\p" .string "grace at all!\p"
.string "And then Im told I dont have any\n" .string "And then I'm told I don't have any\n"
.string "talent?! Man!$" .string "talent?! Man!$"
BattleFrontier_OutsideEast_Text_243895: @ 8243895 BattleFrontier_OutsideEast_Text_243895: @ 8243895
@@ -389,14 +389,14 @@ BattleFrontier_OutsideEast_Text_243895: @ 8243895
BattleFrontier_OutsideEast_Text_243943: @ 8243943 BattleFrontier_OutsideEast_Text_243943: @ 8243943
.string "Yes!\n" .string "Yes!\n"
.string "Ive finally got enough Battle Points!\p" .string "I've finally got enough Battle Points!\p"
.string "I guess Ill trade for another giant\n" .string "I guess I'll trade for another giant\n"
.string "plush DOLL!$" .string "plush DOLL!$"
BattleFrontier_OutsideEast_Text_2439A0: @ 82439A0 BattleFrontier_OutsideEast_Text_2439A0: @ 82439A0
.string "Oh, yeah, okay!\n" .string "Oh, yeah, okay!\n"
.string "So this is the RANKING HALL!\p" .string "So this is the RANKING HALL!\p"
.string "Id like to go down in history as\n" .string "I'd like to go down in history as\n"
.string "a super champ and have my name\l" .string "a super champ and have my name\l"
.string "recorded here for posterity.$" .string "recorded here for posterity.$"
@@ -405,8 +405,8 @@ BattleFrontier_OutsideEast_Text_243A2B: @ 8243A2B
BattleFrontier_OutsideEast_Text_243A53: @ 8243A53 BattleFrontier_OutsideEast_Text_243A53: @ 8243A53
.string "Ooh, darling, you are so wonderful!\p" .string "Ooh, darling, you are so wonderful!\p"
.string "Ooh, I just cant wait anymore!\p" .string "Ooh, I just can't wait anymore!\p"
.string "Lets go to a MULTI BATTLE ROOM\n" .string "Let's go to a MULTI BATTLE ROOM\n"
.string "right this instant!\p" .string "right this instant!\p"
.string "If we get together in the BATTLE SALON,\n" .string "If we get together in the BATTLE SALON,\n"
.string "the power of our love will overcome\l" .string "the power of our love will overcome\l"
@@ -415,7 +415,7 @@ BattleFrontier_OutsideEast_Text_243A53: @ 8243A53
.string "will topple like dominoes!$" .string "will topple like dominoes!$"
BattleFrontier_OutsideEast_Text_243B68: @ 8243B68 BattleFrontier_OutsideEast_Text_243B68: @ 8243B68
.string "The BATTLE FRONTIER isnt exclusively\n" .string "The BATTLE FRONTIER isn't exclusively\n"
.string "for tough TRAINERS.\p" .string "for tough TRAINERS.\p"
.string "Many people with special abilities\n" .string "Many people with special abilities\n"
.string "have been invited, it seems.\p" .string "have been invited, it seems.\p"
@@ -329,14 +329,14 @@ BattleFrontier_OutsideWest_Text_23D808: @ 823D808
.string "May I see your TICKET?$" .string "May I see your TICKET?$"
BattleFrontier_OutsideWest_Text_23D842: @ 823D842 BattleFrontier_OutsideWest_Text_23D842: @ 823D842
.string "{PLAYER} doesnt have the TICKET…\p" .string "{PLAYER} doesn't have the TICKET…\p"
.string "Im terribly sorry.\p" .string "I'm terribly sorry.\p"
.string "You must have a TICKET to board\n" .string "You must have a TICKET to board\n"
.string "the ferry.$" .string "the ferry.$"
BattleFrontier_OutsideWest_Text_23D89D: @ 823D89D BattleFrontier_OutsideWest_Text_23D89D: @ 823D89D
.string "{PLAYER} flashed the TICKET.\p" .string "{PLAYER} flashed the TICKET.\p"
.string "Perfect! Thats all you need!\p" .string "Perfect! That's all you need!\p"
.string "And where would you like to go?$" .string "And where would you like to go?$"
BattleFrontier_OutsideWest_Text_23D8F2: @ 823D8F2 BattleFrontier_OutsideWest_Text_23D8F2: @ 823D8F2
@@ -356,13 +356,13 @@ BattleFrontier_OutsideWest_Text_23D97A: @ 823D97A
.string "Then, where would you like to go?$" .string "Then, where would you like to go?$"
BattleFrontier_OutsideWest_Text_23D99C: @ 823D99C BattleFrontier_OutsideWest_Text_23D99C: @ 823D99C
.string "Im the best out of all my friends.\n" .string "I'm the best out of all my friends.\n"
.string "But here…\l" .string "But here…\l"
.string "Ive been useless!$" .string "I've been useless!$"
BattleFrontier_OutsideWest_Text_23D9DD: @ 823D9DD BattleFrontier_OutsideWest_Text_23D9DD: @ 823D9DD
.string "I want to go to the BATTLE TOWER,\n" .string "I want to go to the BATTLE TOWER,\n"
.string "but I cant find it even though I have\l" .string "but I can't find it even though I have\l"
.string "a map of the BATTLE FRONTIER.\p" .string "a map of the BATTLE FRONTIER.\p"
.string "This place is just too big!$" .string "This place is just too big!$"
@@ -373,40 +373,40 @@ BattleFrontier_OutsideWest_Text_23DA60: @ 823DA60
.string "Urrrrp…$" .string "Urrrrp…$"
BattleFrontier_OutsideWest_Text_23DABF: @ 823DABF BattleFrontier_OutsideWest_Text_23DABF: @ 823DABF
.string "Its not as if just anyone can come\n" .string "It's not as if just anyone can come\n"
.string "here, you know?\p" .string "here, you know?\p"
.string "Only those TRAINERS whove been\n" .string "Only those TRAINERS who've been\n"
.string "recognized as tough are brought here.\p" .string "recognized as tough are brought here.\p"
.string "Thats why many TRAINERS dont even\n" .string "That's why many TRAINERS don't even\n"
.string "know about the BATTLE FRONTIER.$" .string "know about the BATTLE FRONTIER.$"
BattleFrontier_OutsideWest_Text_23DB7D: @ 823DB7D BattleFrontier_OutsideWest_Text_23DB7D: @ 823DB7D
.string "Hey, bro…\p" .string "Hey, bro…\p"
.string "Are you sure we can make challenges\n" .string "Are you sure we can make challenges\n"
.string "even if we dont have any POKéMON?$" .string "even if we don't have any POKéMON?$"
BattleFrontier_OutsideWest_Text_23DBCE: @ 823DBCE BattleFrontier_OutsideWest_Text_23DBCE: @ 823DBCE
.string "Uh…\n" .string "Uh…\n"
.string "Im sure itll be okay.\p" .string "I'm sure it'll be okay.\p"
.string "I think…\p" .string "I think…\p"
.string "But remember that big scary guy?\n" .string "But remember that big scary guy?\n"
.string "He said, “Ill lend you POKéMON!”$" .string "He said, “I'll lend you POKéMON!”$"
BattleFrontier_OutsideWest_Text_23DC36: @ 823DC36 BattleFrontier_OutsideWest_Text_23DC36: @ 823DC36
.string "Thats the BATTLE FACTORY.\n" .string "That's the BATTLE FACTORY.\n"
.string "You can rent strong POKéMON there.\p" .string "You can rent strong POKéMON there.\p"
.string "But it makes me wonder.\n" .string "But it makes me wonder.\n"
.string "Whos raising those rental POKéMON?$" .string "Who's raising those rental POKéMON?$"
BattleFrontier_OutsideWest_Text_23DCB0: @ 823DCB0 BattleFrontier_OutsideWest_Text_23DCB0: @ 823DCB0
.string "Im scared of going into the BATTLE\n" .string "I'm scared of going into the BATTLE\n"
.string "PIKE because of SEVIPER…\p" .string "PIKE because of SEVIPER…\p"
.string "B-but I came all the way here, so I will\n" .string "B-but I came all the way here, so I will\n"
.string "try to conquer everything!\l" .string "try to conquer everything!\l"
.string "…Shudder…$" .string "…Shudder…$"
BattleFrontier_OutsideWest_Text_23DD3B: @ 823DD3B BattleFrontier_OutsideWest_Text_23DD3B: @ 823DD3B
.string "Lets play rock, paper, scissors!\n" .string "Let's play rock, paper, scissors!\n"
.string "One, two, three!\p" .string "One, two, three!\p"
.string "… … … … … …$" .string "… … … … … …$"
@@ -417,53 +417,53 @@ BattleFrontier_OutsideWest_Text_23DD7A: @ 823DD7A
BattleFrontier_OutsideWest_Text_23DDAD: @ 823DDAD BattleFrontier_OutsideWest_Text_23DDAD: @ 823DDAD
.string "Oh, no…\n" .string "Oh, no…\n"
.string "I lost.\p" .string "I lost.\p"
.string "I guess Im not very lucky today.\n" .string "I guess I'm not very lucky today.\n"
.string "Ill put off my BATTLE PIKE challenge\l" .string "I'll put off my BATTLE PIKE challenge\l"
.string "until tomorrow.$" .string "until tomorrow.$"
BattleFrontier_OutsideWest_Text_23DE15: @ 823DE15 BattleFrontier_OutsideWest_Text_23DE15: @ 823DE15
.string "I believe Im the only person here who,\n" .string "I believe I'm the only person here who,\n"
.string "for some unknown reason, would choose\l" .string "for some unknown reason, would choose\l"
.string "fishing over battling.\p" .string "fishing over battling.\p"
.string "Huh? You cant catch anything here?\n" .string "Huh? You can't catch anything here?\n"
.string "Thats disappointing…$" .string "That's disappointing…$"
BattleFrontier_OutsideWest_Text_23DEB4: @ 823DEB4 BattleFrontier_OutsideWest_Text_23DEB4: @ 823DEB4
.string "Today, Im going to keep battling, no\n" .string "Today, I'm going to keep battling, no\n"
.string "matter what, until I get a Symbol.$" .string "matter what, until I get a Symbol.$"
BattleFrontier_OutsideWest_Text_23DEFD: @ 823DEFD BattleFrontier_OutsideWest_Text_23DEFD: @ 823DEFD
.string "Oh? Youre off to challenge\n" .string "Oh? You're off to challenge\n"
.string "the BATTLE DOME?\p" .string "the BATTLE DOME?\p"
.string "Ill wish you the best of luck.\n" .string "I'll wish you the best of luck.\n"
.string "Let us both win our way up and meet\l" .string "Let us both win our way up and meet\l"
.string "in challenges.$" .string "in challenges.$"
BattleFrontier_OutsideWest_Text_23DF7D: @ 823DF7D BattleFrontier_OutsideWest_Text_23DF7D: @ 823DF7D
.string "Grandpa, over here!\n" .string "Grandpa, over here!\n"
.string "The BATTLE DOME is here!\l" .string "The BATTLE DOME is here!\l"
.string "Go get em, Grandpa!$" .string "Go get 'em, Grandpa!$"
BattleFrontier_OutsideWest_Text_23DFBF: @ 823DFBF BattleFrontier_OutsideWest_Text_23DFBF: @ 823DFBF
.string "Ah, so this here is the BATTLE DOME?\n" .string "Ah, so this here is the BATTLE DOME?\n"
.string "I wont let GENTLEMEN beat me!\p" .string "I won't let GENTLEMEN beat me!\p"
.string "But where is the entrance?$" .string "But where is the entrance?$"
BattleFrontier_OutsideWest_Text_23E01E: @ 823E01E BattleFrontier_OutsideWest_Text_23E01E: @ 823E01E
.string "There used to be nothing here not all\n" .string "There used to be nothing here not all\n"
.string "that long ago.\p" .string "that long ago.\p"
.string "But, now look at this place! Amazing!\n" .string "But, now look at this place! Amazing!\n"
.string "Ill bring my mother out to see this.$" .string "I'll bring my mother out to see this.$"
BattleFrontier_OutsideWest_Text_23E09F: @ 823E09F BattleFrontier_OutsideWest_Text_23E09F: @ 823E09F
.string "Ive finally arrived at the BATTLE\n" .string "I've finally arrived at the BATTLE\n"
.string "FRONTIER!\p" .string "FRONTIER!\p"
.string "Im sure to grab attention with\n" .string "I'm sure to grab attention with\n"
.string "my looks and ability!$" .string "my looks and ability!$"
BattleFrontier_OutsideWest_Text_23E102: @ 823E102 BattleFrontier_OutsideWest_Text_23E102: @ 823E102
.string "Munch, munch…\p" .string "Munch, munch…\p"
.string "It looks like this squares filled with\n" .string "It looks like this square's filled with\n"
.string "tough people.\p" .string "tough people.\p"
.string "Munch, munch…$" .string "Munch, munch…$"
@@ -482,7 +482,7 @@ BattleFrontier_OutsideWest_Text_23E154: @ 823E154
BattleFrontier_OutsideWest_Text_23E273: @ 823E273 BattleFrontier_OutsideWest_Text_23E273: @ 823E273
.string "Huh? Will you listen to yourself?\n" .string "Huh? Will you listen to yourself?\n"
.string "Thats nothing!\p" .string "That's nothing!\p"
.string "Why, the last time I cheered for him,\n" .string "Why, the last time I cheered for him,\n"
.string "our eyes met and sparks flew!$" .string "our eyes met and sparks flew!$"
@@ -504,7 +504,7 @@ BattleFrontier_OutsideWest_Text_23E37E: @ 823E37E
BattleFrontier_OutsideWest_Text_23E410: @ 823E410 BattleFrontier_OutsideWest_Text_23E410: @ 823E410
.string "Those people squabbling over there…\p" .string "Those people squabbling over there…\p"
.string "Its hard to believe, but they once\n" .string "It's hard to believe, but they once\n"
.string "were TRAINERS, and good ones, too.\p" .string "were TRAINERS, and good ones, too.\p"
.string "They used to be incredibly tough,\n" .string "They used to be incredibly tough,\n"
.string "and they were famous, too.\p" .string "and they were famous, too.\p"
@@ -512,7 +512,7 @@ BattleFrontier_OutsideWest_Text_23E410: @ 823E410
.string "certain TRAINER at a tournament.\p" .string "certain TRAINER at a tournament.\p"
.string "They were so thoroughly whipped,\n" .string "They were so thoroughly whipped,\n"
.string "they became smitten by the TRAINER.\p" .string "they became smitten by the TRAINER.\p"
.string "Now theyre just fans of the TRAINER.\n" .string "Now they're just fans of the TRAINER.\n"
.string "They go cheer for their idol at the\l" .string "They go cheer for their idol at the\l"
.string "BATTLE DOME every day now.$" .string "BATTLE DOME every day now.$"
@@ -520,7 +520,7 @@ BattleFrontier_OutsideWest_Text_23E5A5: @ 823E5A5
.string "I heard a rumor that someone saw\n" .string "I heard a rumor that someone saw\n"
.string "a POKéMON with an unusually long tail\l" .string "a POKéMON with an unusually long tail\l"
.string "somewhere in the BATTLE FRONTIER.\p" .string "somewhere in the BATTLE FRONTIER.\p"
.string "It must be adorable. Im sure of it…\p" .string "It must be adorable. I'm sure of it…\p"
.string "Oh, challenges can wait. I feel driven\n" .string "Oh, challenges can wait. I feel driven\n"
.string "to find the delightful creature!$" .string "to find the delightful creature!$"
@@ -39,19 +39,19 @@ BattleFrontier_PokemonCenter_1F_EventScript_267931:: @ 8267931
BattleFrontier_PokemonCenter_1F_Text_267944: @ 8267944 BattleFrontier_PokemonCenter_1F_Text_267944: @ 8267944
.string "There was someone here using a \n" .string "There was someone here using a \n"
.string "POKéMON Ive never seen before.\p" .string "POKéMON I've never seen before.\p"
.string "I never learned about it at\n" .string "I never learned about it at\n"
.string "TRAINERS SCHOOL at least.\p" .string "TRAINER'S SCHOOL at least.\p"
.string "I wonder where you can catch POKéMON\n" .string "I wonder where you can catch POKéMON\n"
.string "like that.$" .string "like that.$"
BattleFrontier_PokemonCenter_1F_Text_2679EB: @ 82679EB BattleFrontier_PokemonCenter_1F_Text_2679EB: @ 82679EB
.string "Okay! Next stop, the BATTLE ARENA!\n" .string "Okay! Next stop, the BATTLE ARENA!\n"
.string "Id better get the right POKéMON from\l" .string "I'd better get the right POKéMON from\l"
.string "the PC Storage System.$" .string "the PC Storage System.$"
BattleFrontier_PokemonCenter_1F_Text_267A4B: @ 8267A4B BattleFrontier_PokemonCenter_1F_Text_267A4B: @ 8267A4B
.string "Giggle… Im going to go through every\n" .string "Giggle… I'm going to go through every\n"
.string "challenge with just this baby!$" .string "challenge with just this baby!$"
BattleFrontier_PokemonCenter_1F_Text_267A90: @ 8267A90 BattleFrontier_PokemonCenter_1F_Text_267A90: @ 8267A90
@@ -119,17 +119,17 @@ BattleFrontier_RankingHall_Text_25E666: @ 825E666
.string "Hi, is your name on this list?$" .string "Hi, is your name on this list?$"
BattleFrontier_RankingHall_Text_25E685: @ 825E685 BattleFrontier_RankingHall_Text_25E685: @ 825E685
.string "Wow, thats super!\n" .string "Wow, that's super!\n"
.string "Ill have to try harder, too!$" .string "I'll have to try harder, too!$"
BattleFrontier_RankingHall_Text_25E6B6: @ 825E6B6 BattleFrontier_RankingHall_Text_25E6B6: @ 825E6B6
.string "Oh, is that right?\p" .string "Oh, is that right?\p"
.string "If you saw your friends name up here,\n" .string "If you saw your friend's name up here,\n"
.string "I bet it would make you work harder!$" .string "I bet it would make you work harder!$"
BattleFrontier_RankingHall_Text_25E715: @ 825E715 BattleFrontier_RankingHall_Text_25E715: @ 825E715
.string "Hmm…\n" .string "Hmm…\n"
.string "My names not up there…\p" .string "My name's not up there…\p"
.string "Well, its only natural since I havent\n" .string "Well, it's only natural since I haven't\n"
.string "taken any challenges yet.$" .string "taken any challenges yet.$"
@@ -304,7 +304,7 @@ BattleFrontier_ReceptionGate_Text_2665B2: @ 82665B2
BattleFrontier_ReceptionGate_Text_2665F7: @ 82665F7 BattleFrontier_ReceptionGate_Text_2665F7: @ 82665F7
.string "For a first-time visitor, we issue\n" .string "For a first-time visitor, we issue\n"
.string "the FRONTIER PASS.\p" .string "the FRONTIER PASS.\p"
.string "Its for use at all the facilities\n" .string "It's for use at all the facilities\n"
.string "in the BATTLE FRONTIER.\p" .string "in the BATTLE FRONTIER.\p"
.string "Here you are!$" .string "Here you are!$"
@@ -321,7 +321,7 @@ BattleFrontier_ReceptionGate_Text_2666C6: @ 82666C6
.string "FRONTIER has to offer!$" .string "FRONTIER has to offer!$"
BattleFrontier_ReceptionGate_Text_266703: @ 8266703 BattleFrontier_ReceptionGate_Text_266703: @ 8266703
.string "???: Well, if it isnt {PLAYER}{KUN}!\n" .string "???: Well, if it isn't {PLAYER}{KUN}!\n"
.string "You came out here!$" .string "You came out here!$"
BattleFrontier_ReceptionGate_Text_266733: @ 8266733 BattleFrontier_ReceptionGate_Text_266733: @ 8266733
@@ -329,17 +329,17 @@ BattleFrontier_ReceptionGate_Text_266733: @ 8266733
.string "Good day to you, sir!$" .string "Good day to you, sir!$"
BattleFrontier_ReceptionGate_Text_266764: @ 8266764 BattleFrontier_ReceptionGate_Text_266764: @ 8266764
.string "SCOTT: Its great to see you here,\n" .string "SCOTT: It's great to see you here,\n"
.string "it really is!\p" .string "it really is!\p"
.string "I hope youll take your time and\n" .string "I hope you'll take your time and\n"
.string "explore everywhere.\p" .string "explore everywhere.\p"
.string "Naturally, I hope youll also experience\n" .string "Naturally, I hope you'll also experience\n"
.string "the pure essence of battling.\p" .string "the pure essence of battling.\p"
.string "I also have my quarters here, so feel\n" .string "I also have my quarters here, so feel\n"
.string "free to visit if you have time.$" .string "free to visit if you have time.$"
BattleFrontier_ReceptionGate_Text_266857: @ 8266857 BattleFrontier_ReceptionGate_Text_266857: @ 8266857
.string "Im your guide to the various facilities\n" .string "I'm your guide to the various facilities\n"
.string "here in the BATTLE FRONTIER.$" .string "here in the BATTLE FRONTIER.$"
BattleFrontier_ReceptionGate_Text_26689D: @ 826689D BattleFrontier_ReceptionGate_Text_26689D: @ 826689D
@@ -347,7 +347,7 @@ BattleFrontier_ReceptionGate_Text_26689D: @ 826689D
BattleFrontier_ReceptionGate_Text_2668C2: @ 82668C2 BattleFrontier_ReceptionGate_Text_2668C2: @ 82668C2
.string "It is the gigantic tower considered\n" .string "It is the gigantic tower considered\n"
.string "to be the BATTLE FRONTIERs symbol.\p" .string "to be the BATTLE FRONTIER's symbol.\p"
.string "There are four kinds of BATTLE ROOMS\n" .string "There are four kinds of BATTLE ROOMS\n"
.string "in the tower for SINGLE, DOUBLE, MULTI,\l" .string "in the tower for SINGLE, DOUBLE, MULTI,\l"
.string "and LINK MULTI BATTLES.$" .string "and LINK MULTI BATTLES.$"
@@ -412,7 +412,7 @@ BattleFrontier_ReceptionGate_Text_266DCB: @ 8266DCB
.string "for fabulous prizes there.$" .string "for fabulous prizes there.$"
BattleFrontier_ReceptionGate_Text_266E66: @ 8266E66 BattleFrontier_ReceptionGate_Text_266E66: @ 8266E66
.string "Im your guide to the basic rules that\n" .string "I'm your guide to the basic rules that\n"
.string "are common to all the challenges\l" .string "are common to all the challenges\l"
.string "offered by the facilities in the BATTLE\l" .string "offered by the facilities in the BATTLE\l"
.string "FRONTIER.$" .string "FRONTIER.$"
@@ -422,7 +422,7 @@ BattleFrontier_ReceptionGate_Text_266EE0: @ 8266EE0
BattleFrontier_ReceptionGate_Text_266F04: @ 8266F04 BattleFrontier_ReceptionGate_Text_266F04: @ 8266F04
.string "All the challenges at the BATTLE\n" .string "All the challenges at the BATTLE\n"
.string "FRONTIERs facilities come in\l" .string "FRONTIER's facilities come in\l"
.string "two courses--Level 50 and Open Level.$" .string "two courses--Level 50 and Open Level.$"
BattleFrontier_ReceptionGate_Text_266F69: @ 8266F69 BattleFrontier_ReceptionGate_Text_266F69: @ 8266F69
@@ -466,7 +466,7 @@ BattleFrontier_ReceptionGate_Text_267298: @ 8267298
.string "different items.$" .string "different items.$"
BattleFrontier_ReceptionGate_Text_267357: @ 8267357 BattleFrontier_ReceptionGate_Text_267357: @ 8267357
.string "Im your guide to the FRONTIER PASS.$" .string "I'm your guide to the FRONTIER PASS.$"
BattleFrontier_ReceptionGate_Text_26737C: @ 826737C BattleFrontier_ReceptionGate_Text_26737C: @ 826737C
.string "Which would you like to learn about?$" .string "Which would you like to learn about?$"
@@ -480,7 +480,7 @@ BattleFrontier_ReceptionGate_Text_2673A1: @ 82673A1
.string "To earn a symbol, TRAINERS may need\n" .string "To earn a symbol, TRAINERS may need\n"
.string "to defeat other TRAINERS in a row,\l" .string "to defeat other TRAINERS in a row,\l"
.string "and may need to win events repeatedly.\p" .string "and may need to win events repeatedly.\p"
.string "Its certainly not easy to win symbols.\n" .string "It's certainly not easy to win symbols.\n"
.string "I wish you the best of luck!$" .string "I wish you the best of luck!$"
BattleFrontier_ReceptionGate_Text_2674F3: @ 82674F3 BattleFrontier_ReceptionGate_Text_2674F3: @ 82674F3
@@ -274,7 +274,7 @@ BattleFrontier_ScottsHouse_Text_263A3F: @ 8263A3F
.string "Anyway, {PLAYER}{KUN}, let me formally\n" .string "Anyway, {PLAYER}{KUN}, let me formally\n"
.string "welcome you to the BATTLE FRONTIER.\p" .string "welcome you to the BATTLE FRONTIER.\p"
.string "This is my dream come true.\n" .string "This is my dream come true.\n"
.string "It took me years and years, but Ive\l" .string "It took me years and years, but I've\l"
.string "finally given shape to my dream.$" .string "finally given shape to my dream.$"
BattleFrontier_ScottsHouse_Text_263B29: @ 8263B29 BattleFrontier_ScottsHouse_Text_263B29: @ 8263B29
@@ -286,10 +286,10 @@ BattleFrontier_ScottsHouse_Text_263B29: @ 8263B29
.string "or time it took to make this real.$" .string "or time it took to make this real.$"
BattleFrontier_ScottsHouse_Text_263BD4: @ 8263BD4 BattleFrontier_ScottsHouse_Text_263BD4: @ 8263BD4
.string "But thats all in the past.\n" .string "But that's all in the past.\n"
.string "No point dwelling on that!\p" .string "No point dwelling on that!\p"
.string "All I want for you is to enjoy battling\n" .string "All I want for you is to enjoy battling\n"
.string "to your hearts content here.\p" .string "to your heart's content here.\p"
.string "{PLAYER}{KUN}, I want you to have this\n" .string "{PLAYER}{KUN}, I want you to have this\n"
.string "as a memento for all the time our\l" .string "as a memento for all the time our\l"
.string "paths crossed on our journeys.$" .string "paths crossed on our journeys.$"
@@ -308,17 +308,17 @@ BattleFrontier_ScottsHouse_Text_263CD0: @ 8263CD0
.string "see fit, like trading them for items.$" .string "see fit, like trading them for items.$"
BattleFrontier_ScottsHouse_Text_263DB8: @ 8263DB8 BattleFrontier_ScottsHouse_Text_263DB8: @ 8263DB8
.string "Im expecting great things from you!$" .string "I'm expecting great things from you!$"
BattleFrontier_ScottsHouse_Text_263DDD: @ 8263DDD BattleFrontier_ScottsHouse_Text_263DDD: @ 8263DDD
.string "SCOTT: Every TRAINER is an individual.\n" .string "SCOTT: Every TRAINER is an individual.\n"
.string "They all lead lives of their own.\p" .string "They all lead lives of their own.\p"
.string "But when theyre in a battle,\n" .string "But when they're in a battle,\n"
.string "it doesnt matter who they are.\p" .string "it doesn't matter who they are.\p"
.string "Theyre all the same!\p" .string "They're all the same!\p"
.string "I love the purity of battle,\n" .string "I love the purity of battle,\n"
.string "where everyone is equal.\p" .string "where everyone is equal.\p"
.string "Thats why I go everywhere seeking\n" .string "That's why I go everywhere seeking\n"
.string "TRAINERS who are serious about\l" .string "TRAINERS who are serious about\l"
.string "battling, and invite them here.$" .string "battling, and invite them here.$"
@@ -329,11 +329,11 @@ BattleFrontier_ScottsHouse_Text_263F12: @ 8263F12
.string "symbols from them?\p" .string "symbols from them?\p"
.string "I handpicked the FRONTIER BRAINS\n" .string "I handpicked the FRONTIER BRAINS\n"
.string "as the toughest TRAINERS anywhere.\p" .string "as the toughest TRAINERS anywhere.\p"
.string "But Im sure that seeing how tough\n" .string "But I'm sure that seeing how tough\n"
.string "you are will startle even them!$" .string "you are will startle even them!$"
BattleFrontier_ScottsHouse_Text_263FFE: @ 8263FFE BattleFrontier_ScottsHouse_Text_263FFE: @ 8263FFE
.string "SCOTT: You dont just train for battle,\n" .string "SCOTT: You don't just train for battle,\n"
.string "right?\p" .string "right?\p"
.string "I think I remember you working on\n" .string "I think I remember you working on\n"
.string "a POKéDEX as well.\p" .string "a POKéDEX as well.\p"
@@ -348,34 +348,34 @@ BattleFrontier_ScottsHouse_Text_2640BC: @ 82640BC
.string "…Wait a second…\n" .string "…Wait a second…\n"
.string "Oh!\p" .string "Oh!\p"
.string "Your FRONTIER PASS!\n" .string "Your FRONTIER PASS!\n"
.string "Youve collected the full set\l" .string "You've collected the full set\l"
.string "of silver symbols!\p" .string "of silver symbols!\p"
.string "Thats more than impressive!\n" .string "That's more than impressive!\n"
.string "You are tough, just as I suspected!\p" .string "You are tough, just as I suspected!\p"
.string "Normally, I wouldnt do something\n" .string "Normally, I wouldn't do something\n"
.string "like this, but this is a special time!\p" .string "like this, but this is a special time!\p"
.string "I want you to have this.\n" .string "I want you to have this.\n"
.string "Im sure you can put it to proper use.$" .string "I'm sure you can put it to proper use.$"
BattleFrontier_ScottsHouse_Text_264216: @ 8264216 BattleFrontier_ScottsHouse_Text_264216: @ 8264216
.string "SCOTT: I hope youre enjoying\n" .string "SCOTT: I hope you're enjoying\n"
.string "everything in the BATTLE FRONTIER.\p" .string "everything in the BATTLE FRONTIER.\p"
.string "…Wait a second…\n" .string "…Wait a second…\n"
.string "Oh, my disbelieving eyes!\p" .string "Oh, my disbelieving eyes!\p"
.string "Your FRONTIER PASS!\n" .string "Your FRONTIER PASS!\n"
.string "Youve gathered up the full set\l" .string "You've gathered up the full set\l"
.string "of gold symbols!\p" .string "of gold symbols!\p"
.string "Thats more than stupendous!\n" .string "That's more than stupendous!\n"
.string "Youre incredible, just as I suspected!\p" .string "You're incredible, just as I suspected!\p"
.string "… … … … … …\p" .string "… … … … … …\p"
.string "{PLAYER}, youve got to accept this!\p" .string "{PLAYER}, you've got to accept this!\p"
.string "I think you will be able to\n" .string "I think you will be able to\n"
.string "appreciate the value of my gift!$" .string "appreciate the value of my gift!$"
BattleFrontier_ScottsHouse_Text_264373: @ 8264373 BattleFrontier_ScottsHouse_Text_264373: @ 8264373
.string "I must say I have the gift of knowing\n" .string "I must say I have the gift of knowing\n"
.string "a good TRAINER when I see one.\p" .string "a good TRAINER when I see one.\p"
.string "Im so glad I had the foresight to\n" .string "I'm so glad I had the foresight to\n"
.string "bring you here!$" .string "bring you here!$"
BattleFrontier_ScottsHouse_Text_2643EB: @ 82643EB BattleFrontier_ScottsHouse_Text_2643EB: @ 82643EB
@@ -386,18 +386,18 @@ BattleFrontier_ScottsHouse_Text_264412: @ 8264412
.string "SCOTT: Oh, I heard about you!\n" .string "SCOTT: Oh, I heard about you!\n"
.string "How you ruled the BATTLE TOWER!\l" .string "How you ruled the BATTLE TOWER!\l"
.string "You beat over 50 TRAINERS in a row?\p" .string "You beat over 50 TRAINERS in a row?\p"
.string "Thats fantastic!\n" .string "That's fantastic!\n"
.string "I want you to have this!$" .string "I want you to have this!$"
BattleFrontier_ScottsHouse_Text_26449F: @ 826449F BattleFrontier_ScottsHouse_Text_26449F: @ 826449F
.string "SCOTT: Oh, my! I heard about you!\n" .string "SCOTT: Oh, my! I heard about you!\n"
.string "How you overwhelmed the BATTLE TOWER!\l" .string "How you overwhelmed the BATTLE TOWER!\l"
.string "You beat over 100 TRAINERS in a row?\p" .string "You beat over 100 TRAINERS in a row?\p"
.string "Thats ridiculously spectacular!\n" .string "That's ridiculously spectacular!\n"
.string "Youve got to have this!$" .string "You've got to have this!$"
BattleFrontier_ScottsHouse_Text_264546: @ 8264546 BattleFrontier_ScottsHouse_Text_264546: @ 8264546
.string "Ill be expecting to hear even greater\n" .string "I'll be expecting to hear even greater\n"
.string "things about you now!$" .string "things about you now!$"
BattleFrontier_ScottsHouse_Text_264583: @ 8264583 BattleFrontier_ScottsHouse_Text_264583: @ 8264583
+13 -13
View File
@@ -61,27 +61,27 @@ CaveOfOrigin_B1F_EventScript_23584D:: @ 823584D
CaveOfOrigin_B1F_Text_23586E: @ 823586E CaveOfOrigin_B1F_Text_23586E: @ 823586E
.string "Ah, so you are {PLAYER}{KUN}?\n" .string "Ah, so you are {PLAYER}{KUN}?\n"
.string "Ive heard tales of your exploits.\p" .string "I've heard tales of your exploits.\p"
.string "My name is WALLACE.\p" .string "My name is WALLACE.\p"
.string "I was once the GYM LEADER of\n" .string "I was once the GYM LEADER of\n"
.string "SOOTOPOLIS, but something came up.\p" .string "SOOTOPOLIS, but something came up.\p"
.string "So now, Ive entrusted my mentor JUAN\n" .string "So now, I've entrusted my mentor JUAN\n"
.string "with the GYMs operation.\p" .string "with the GYM's operation.\p"
.string "… … … … … …\n" .string "… … … … … …\n"
.string "… … … … … …\p" .string "… … … … … …\p"
.string "GROUDON and KYOGRE, the two POKéMON\n" .string "GROUDON and KYOGRE, the two POKéMON\n"
.string "wreaking havoc here, are considered\l" .string "wreaking havoc here, are considered\l"
.string "to be super-ancient POKéMON.\p" .string "to be super-ancient POKéMON.\p"
.string "But there arent just two super-\n" .string "But there aren't just two super-\n"
.string "ancient POKéMON.\p" .string "ancient POKéMON.\p"
.string "There is one more somewhere.\p" .string "There is one more somewhere.\p"
.string "Somewhere, there is a super-\n" .string "Somewhere, there is a super-\n"
.string "ancient POKéMON named RAYQUAZA.\p" .string "ancient POKéMON named RAYQUAZA.\p"
.string "Its said that it was RAYQUAZA that\n" .string "It's said that it was RAYQUAZA that\n"
.string "becalmed the two combatants in\l" .string "becalmed the two combatants in\l"
.string "the distant past.\p" .string "the distant past.\p"
.string "But even I have no clue as to\n" .string "But even I have no clue as to\n"
.string "RAYQUAZAs whereabouts…$" .string "RAYQUAZA's whereabouts…$"
CaveOfOrigin_B1F_Text_235ACE: @ 8235ACE CaveOfOrigin_B1F_Text_235ACE: @ 8235ACE
.string "WALLACE: {PLAYER}{KUN}, do you perhaps\n" .string "WALLACE: {PLAYER}{KUN}, do you perhaps\n"
@@ -90,7 +90,7 @@ CaveOfOrigin_B1F_Text_235ACE: @ 8235ACE
CaveOfOrigin_B1F_Text_235B23: @ 8235B23 CaveOfOrigin_B1F_Text_235B23: @ 8235B23
.string "WALLACE: The CAVE OF ORIGIN?\p" .string "WALLACE: The CAVE OF ORIGIN?\p"
.string "But thats right here!\n" .string "But that's right here!\n"
.string "I need you to do better than that!\p" .string "I need you to do better than that!\p"
.string "Please, I need you to think about\n" .string "Please, I need you to think about\n"
.string "where RAYQUAZA might be right now.$" .string "where RAYQUAZA might be right now.$"
@@ -105,14 +105,14 @@ CaveOfOrigin_B1F_Text_235BBF: @ 8235BBF
.string "more carefully for me?$" .string "more carefully for me?$"
CaveOfOrigin_B1F_Text_235C99: @ 8235C99 CaveOfOrigin_B1F_Text_235C99: @ 8235C99
.string "WALLACE: Huh? You dont remember?\n" .string "WALLACE: Huh? You don't remember?\n"
.string "Hmm… Thats a problem…\p" .string "Hmm… That's a problem…\p"
.string "Cant you remember somehow?$" .string "Can't you remember somehow?$"
CaveOfOrigin_B1F_Text_235CEE: @ 8235CEE CaveOfOrigin_B1F_Text_235CEE: @ 8235CEE
.string "WALLACE: The SKY PILLAR?\p" .string "WALLACE: The SKY PILLAR?\p"
.string "Thats it!\n" .string "That's it!\n"
.string "It must be the SKY PILLAR!\p" .string "It must be the SKY PILLAR!\p"
.string "{PLAYER}{KUN}, theres not a moment to lose!\n" .string "{PLAYER}{KUN}, there's not a moment to lose!\n"
.string "Well head to the SKY PILLAR right away!$" .string "We'll head to the SKY PILLAR right away!$"
+32 -32
View File
@@ -656,12 +656,12 @@ DewfordTown_Text_1E9A3D: @ 81E9A3D
DewfordTown_Text_1E9A7F: @ 81E9A7F DewfordTown_Text_1E9A7F: @ 81E9A7F
.string "DEWFORD HALL\n" .string "DEWFORD HALL\n"
.string "“Everyones information exchange!”$" .string "“Everyone's information exchange!”$"
Route104_Text_1E9AAF: @ 81E9AAF Route104_Text_1E9AAF: @ 81E9AAF
.string "MR. BRINEY: Ahoy!\n" .string "MR. BRINEY: Ahoy!\n"
.string "Weve hit land in DEWFORD.\p" .string "We've hit land in DEWFORD.\p"
.string "I suppose youre off to deliver that\n" .string "I suppose you're off to deliver that\n"
.string "LETTER to, who was it now, STEVEN!$" .string "LETTER to, who was it now, STEVEN!$"
DewfordTown_Text_1E9B24: @ 81E9B24 DewfordTown_Text_1E9B24: @ 81E9B24
@@ -673,33 +673,33 @@ DewfordTown_Text_1E9B24: @ 81E9B24
DewfordTown_Text_1E9B7F: @ 81E9B7F DewfordTown_Text_1E9B7F: @ 81E9B7F
.string "MR. BRINEY: PETALBURG it is, then!\p" .string "MR. BRINEY: PETALBURG it is, then!\p"
.string "Anchors aweigh!\n" .string "Anchors aweigh!\n"
.string "PEEKO, were setting sail, my darling!$" .string "PEEKO, we're setting sail, my darling!$"
DewfordTown_Text_1E9BD9: @ 81E9BD9 DewfordTown_Text_1E9BD9: @ 81E9BD9
.string "MR. BRINEY: Then you go on and deliver\n" .string "MR. BRINEY: Then you go on and deliver\n"
.string "the LETTER. Ill be waiting.$" .string "the LETTER. I'll be waiting.$"
Route104_Text_1E9C1D: @ 81E9C1D Route104_Text_1E9C1D: @ 81E9C1D
Route109_Text_1E9C1D: @ 81E9C1D Route109_Text_1E9C1D: @ 81E9C1D
.string "MR. BRINEY: Ahoy!\n" .string "MR. BRINEY: Ahoy!\n"
.string "Weve hit land in DEWFORD!\p" .string "We've hit land in DEWFORD!\p"
.string "You just go on and tell me whenever\n" .string "You just go on and tell me whenever\n"
.string "you want to set sail again!$" .string "you want to set sail again!$"
DewfordTown_Text_1E9C8A: @ 81E9C8A DewfordTown_Text_1E9C8A: @ 81E9C8A
.string "MR. BRINEY: Ahoy!\n" .string "MR. BRINEY: Ahoy!\n"
.string "For you, Ill go out to sea anytime!\p" .string "For you, I'll go out to sea anytime!\p"
.string "Now, my friend, where are we bound?$" .string "Now, my friend, where are we bound?$"
DewfordTown_Text_1E9CE5: @ 81E9CE5 DewfordTown_Text_1E9CE5: @ 81E9CE5
.string "MR. BRINEY: PETALBURG, is it?\p" .string "MR. BRINEY: PETALBURG, is it?\p"
.string "Anchors aweigh!\n" .string "Anchors aweigh!\n"
.string "PEEKO, were setting sail, my darling!$" .string "PEEKO, we're setting sail, my darling!$"
DewfordTown_Text_1E9D3A: @ 81E9D3A DewfordTown_Text_1E9D3A: @ 81E9D3A
.string "MR. BRINEY: SLATEPORT, is it?\p" .string "MR. BRINEY: SLATEPORT, is it?\p"
.string "Anchors aweigh!\n" .string "Anchors aweigh!\n"
.string "PEEKO, were setting sail, my darling!$" .string "PEEKO, we're setting sail, my darling!$"
DewfordTown_Text_1E9D8F: @ 81E9D8F DewfordTown_Text_1E9D8F: @ 81E9D8F
.string "MR. BRINEY: You just tell me whenever\n" .string "MR. BRINEY: You just tell me whenever\n"
@@ -711,11 +711,11 @@ DewfordTown_Text_1E9DD1: @ 81E9DD1
DewfordTown_Text_1E9E14: @ 81E9E14 DewfordTown_Text_1E9E14: @ 81E9E14
.string "I hear you, and I like what\n" .string "I hear you, and I like what\n"
.string "youre saying!\p" .string "you're saying!\p"
.string "Ill give you one of my fishing RODS.$" .string "I'll give you one of my fishing RODS.$"
DewfordTown_Text_1E9E65: @ 81E9E65 DewfordTown_Text_1E9E65: @ 81E9E65
.string "And, as an added bonus, Ill even throw\n" .string "And, as an added bonus, I'll even throw\n"
.string "in a little fishing advice!\p" .string "in a little fishing advice!\p"
.string "First, you want to face the water,\n" .string "First, you want to face the water,\n"
.string "then use the ROD.\p" .string "then use the ROD.\p"
@@ -728,19 +728,19 @@ DewfordTown_Text_1E9E65: @ 81E9E65
DewfordTown_Text_1E9F92: @ 81E9F92 DewfordTown_Text_1E9F92: @ 81E9F92
.string "Oh, is that so?\n" .string "Oh, is that so?\n"
.string "Thats too bad, then.$" .string "That's too bad, then.$"
DewfordTown_Text_1E9FB8: @ 81E9FB8 DewfordTown_Text_1E9FB8: @ 81E9FB8
.string "Yo!\n" .string "Yo!\n"
.string "Hows your fishing?$" .string "How's your fishing?$"
DewfordTown_Text_1E9FD0: @ 81E9FD0 DewfordTown_Text_1E9FD0: @ 81E9FD0
.string "Is that right! Thats great!\n" .string "Is that right! That's great!\n"
.string "Haul in some big ones!$" .string "Haul in some big ones!$"
DewfordTown_Text_1EA004: @ 81EA004 DewfordTown_Text_1EA004: @ 81EA004
.string "Oh, hey, dont get down on yourself!\n" .string "Oh, hey, don't get down on yourself!\n"
.string "Ill give you a little fishing advice.\p" .string "I'll give you a little fishing advice.\p"
.string "First, you want to face the water,\n" .string "First, you want to face the water,\n"
.string "then use the ROD.\p" .string "then use the ROD.\p"
.string "Focus your mind…\n" .string "Focus your mind…\n"
@@ -751,49 +751,49 @@ DewfordTown_Text_1EA004: @ 81EA004
.string "to haul them in.$" .string "to haul them in.$"
DewfordTown_Text_1EA136: @ 81EA136 DewfordTown_Text_1EA136: @ 81EA136
.string "I like whats hip, happening, and trendy.\n" .string "I like what's hip, happening, and trendy.\n"
.string "Im always checking it out.\p" .string "I'm always checking it out.\p"
.string "Listen, have you heard about this new\n" .string "Listen, have you heard about this new\n"
.string "{STR_VAR_1}”?\p" .string "{STR_VAR_1}”?\p"
.string "Thats right!\n" .string "That's right!\n"
.string "Of course you know!\p" .string "Of course you know!\p"
.string "I mean, sheesh,\n" .string "I mean, sheesh,\n"
.string "{STR_VAR_1}”…\l" .string "{STR_VAR_1}”…\l"
.string "Its the hottest thing in cool!\p" .string "It's the hottest thing in cool!\p"
.string "Wherever youre from,\n" .string "Wherever you're from,\n"
.string "{STR_VAR_1}”\l" .string "{STR_VAR_1}”\l"
.string "is the biggest happening thing, right?$" .string "is the biggest happening thing, right?$"
DewfordTown_Text_1EA242: @ 81EA242 DewfordTown_Text_1EA242: @ 81EA242
.string "Hunh?\n" .string "Hunh?\n"
.string "Its not the hip and happening thing?\p" .string "It's not the hip and happening thing?\p"
.string "Well, hey, you have to tell me,\n" .string "Well, hey, you have to tell me,\n"
.string "whats new and whats “in”?$" .string "what's new and what's “in”?$"
DewfordTown_Text_1EA2AA: @ 81EA2AA DewfordTown_Text_1EA2AA: @ 81EA2AA
.string "Hunh?\n" .string "Hunh?\n"
.string "{STR_VAR_2}”?\p" .string "{STR_VAR_2}”?\p"
.string "… …\p" .string "… …\p"
.string "…Uh… Yeah! Thats right!\n" .string "…Uh… Yeah! That's right!\n"
.string "Yeah, I knew that! Knew it all along!\p" .string "Yeah, I knew that! Knew it all along!\p"
.string "Of course I know about that!\n" .string "Of course I know about that!\n"
.string "{STR_VAR_2},” right?\p" .string "{STR_VAR_2},” right?\p"
.string "Yeah, thats it, its there!\n" .string "Yeah, that's it, it's there!\n"
.string "Isnt “{STR_VAR_2}”\l" .string "Isn't “{STR_VAR_2}”\l"
.string "the coolest, or what?\p" .string "the coolest, or what?\p"
.string "Its the hippest thing in hip.\n" .string "It's the hippest thing in hip.\n"
.string "You think Id not know about it?\p" .string "You think I'd not know about it?\p"
.string "{STR_VAR_1}”…\n" .string "{STR_VAR_1}”…\n"
.string "Its, like, so five minutes ago.\p" .string "It's, like, so five minutes ago.\p"
.string "Now, “{STR_VAR_2}” is\n" .string "Now, “{STR_VAR_2}” is\n"
.string "whats vital and in tune with the times!$" .string "what's vital and in tune with the times!$"
DewfordTown_Text_1EA3FE: @ 81EA3FE DewfordTown_Text_1EA3FE: @ 81EA3FE
.string "Hmm…\n" .string "Hmm…\n"
.string "{STR_VAR_2},” huh?\p" .string "{STR_VAR_2},” huh?\p"
.string "But personally, I think\n" .string "But personally, I think\n"
.string "{STR_VAR_1}”\l" .string "{STR_VAR_1}”\l"
.string "is whats real in cool.$" .string "is what's real in cool.$"
DewfordTown_Text_1EA443: @ 81EA443 DewfordTown_Text_1EA443: @ 81EA443
.string "Well, if you hear of any happening new\n" .string "Well, if you hear of any happening new\n"
+34 -34
View File
@@ -314,23 +314,23 @@ DewfordTown_Gym_EventScript_1FC9CC:: @ 81FC9CC
end end
DewfordTown_Gym_Text_1FC9D6: @ 81FC9D6 DewfordTown_Gym_Text_1FC9D6: @ 81FC9D6
.string "Hey, hows it going, CHAMPION-\n" .string "Hey, how's it going, CHAMPION-\n"
.string "bound {PLAYER}?\p" .string "bound {PLAYER}?\p"
.string "DEWFORDs GYM LEADER BRAWLY commands\n" .string "DEWFORD's GYM LEADER BRAWLY commands\n"
.string "FIGHTING-type POKéMON.\p" .string "FIGHTING-type POKéMON.\p"
.string "Going against him with NORMAL-type\n" .string "Going against him with NORMAL-type\n"
.string "POKéMON is asking for trouble.\p" .string "POKéMON is asking for trouble.\p"
.string "FIGHTING POKéMON will lay a serious\n" .string "FIGHTING POKéMON will lay a serious\n"
.string "smack down on NORMAL POKéMON,\l" .string "smack down on NORMAL POKéMON,\l"
.string "so be careful!\p" .string "so be careful!\p"
.string "Whats worse, the GYM is as dark as\n" .string "What's worse, the GYM is as dark as\n"
.string "the ocean floor.\p" .string "the ocean floor.\p"
.string "But it will get brighter after defeating\n" .string "But it will get brighter after defeating\n"
.string "the TRAINERS in your way.\p" .string "the TRAINERS in your way.\p"
.string "Hey, okay, go for it!$" .string "Hey, okay, go for it!$"
DewfordTown_Gym_Text_1FCB5C: @ 81FCB5C DewfordTown_Gym_Text_1FCB5C: @ 81FCB5C
.string "Whoah! Its turned too bright in here!\p" .string "Whoah! It's turned too bright in here!\p"
.string "Your future is bright, too!$" .string "Your future is bright, too!$"
DewfordTown_Gym_Text_1FCB9F: @ 81FCB9F DewfordTown_Gym_Text_1FCB9F: @ 81FCB9F
@@ -345,24 +345,24 @@ DewfordTown_Gym_Text_1FCBCA: @ 81FCBCA
.string "Your technique is commendable!$" .string "Your technique is commendable!$"
DewfordTown_Gym_Text_1FCC0A: @ 81FCC0A DewfordTown_Gym_Text_1FCC0A: @ 81FCC0A
.string "Theres no need for BRAWLY to be\n" .string "There's no need for BRAWLY to be\n"
.string "involved!\p" .string "involved!\p"
.string "Ill crush you!$" .string "I'll crush you!$"
DewfordTown_Gym_Text_1FCC45: @ 81FCC45 DewfordTown_Gym_Text_1FCC45: @ 81FCC45
.string "But… How?\n" .string "But… How?\n"
.string "How could I lose so easily?$" .string "How could I lose so easily?$"
DewfordTown_Gym_Text_1FCC6B: @ 81FCC6B DewfordTown_Gym_Text_1FCC6B: @ 81FCC6B
.string "Im not going to waste this loss.\n" .string "I'm not going to waste this loss.\n"
.string "Ill use it to motivate me to train!\p" .string "I'll use it to motivate me to train!\p"
.string "One day Ill become a GYM LEADER…\p" .string "One day I'll become a GYM LEADER…\p"
.string "No, Ill become the POKéMON LEAGUE\n" .string "No, I'll become the POKéMON LEAGUE\n"
.string "CHAMPION!$" .string "CHAMPION!$"
DewfordTown_Gym_Text_1FCD01: @ 81FCD01 DewfordTown_Gym_Text_1FCD01: @ 81FCD01
.string "Dont you dare brush me off!\n" .string "Don't you dare brush me off!\n"
.string "Its not my fault if you cry!$" .string "It's not my fault if you cry!$"
DewfordTown_Gym_Text_1FCD3C: @ 81FCD3C DewfordTown_Gym_Text_1FCD3C: @ 81FCD3C
.string "Waaaaaaah!\n" .string "Waaaaaaah!\n"
@@ -371,8 +371,8 @@ DewfordTown_Gym_Text_1FCD3C: @ 81FCD3C
DewfordTown_Gym_Text_1FCD4F: @ 81FCD4F DewfordTown_Gym_Text_1FCD4F: @ 81FCD4F
.string "I battle in the dark to make my heart\n" .string "I battle in the dark to make my heart\n"
.string "stronger.\p" .string "stronger.\p"
.string "But because its so dark, I can never\n" .string "But because it's so dark, I can never\n"
.string "see BRAWLYs face…$" .string "see BRAWLY's face…$"
DewfordTown_Gym_Text_1FCDB8: @ 81FCDB8 DewfordTown_Gym_Text_1FCDB8: @ 81FCDB8
.string "Ufufu…\n" .string "Ufufu…\n"
@@ -380,22 +380,22 @@ DewfordTown_Gym_Text_1FCDB8: @ 81FCDB8
DewfordTown_Gym_Text_1FCDE5: @ 81FCDE5 DewfordTown_Gym_Text_1FCDE5: @ 81FCDE5
.string "Oh, you…\n" .string "Oh, you…\n"
.string "I dont want to know you!$" .string "I don't want to know you!$"
DewfordTown_Gym_Text_1FCE08: @ 81FCE08 DewfordTown_Gym_Text_1FCE08: @ 81FCE08
.string "You deserve to stay lost and end up\n" .string "You deserve to stay lost and end up\n"
.string "back at the entrance again!$" .string "back at the entrance again!$"
DewfordTown_Gym_Text_1FCE48: @ 81FCE48 DewfordTown_Gym_Text_1FCE48: @ 81FCE48
.string "Ill show you the gumption of\n" .string "I'll show you the gumption of\n"
.string "a sailing man!$" .string "a sailing man!$"
DewfordTown_Gym_Text_1FCE75: @ 81FCE75 DewfordTown_Gym_Text_1FCE75: @ 81FCE75
.string "Howd this happen?\n" .string "How'd this happen?\n"
.string "Its not like me to lose this way!$" .string "It's not like me to lose this way!$"
DewfordTown_Gym_Text_1FCEAB: @ 81FCEAB DewfordTown_Gym_Text_1FCEAB: @ 81FCEAB
.string "Oh, aye! Youre worthy of seeing\n" .string "Oh, aye! You're worthy of seeing\n"
.string "our GYM LEADER.$" .string "our GYM LEADER.$"
DewfordTown_Gym_Text_1FCEDC: @ 81FCEDC DewfordTown_Gym_Text_1FCEDC: @ 81FCEDC
@@ -411,19 +411,19 @@ DewfordTown_Gym_Text_1FCF26: @ 81FCF26
.string "Go after that BADGE!$" .string "Go after that BADGE!$"
DewfordTown_Gym_Text_1FCF44: @ 81FCF44 DewfordTown_Gym_Text_1FCF44: @ 81FCF44
.string "Im BRAWLY!\n" .string "I'm BRAWLY!\n"
.string "DEWFORDs GYM LEADER!\p" .string "DEWFORD's GYM LEADER!\p"
.string "Ive been churned in the rough waves\n" .string "I've been churned in the rough waves\n"
.string "of these parts, and Ive grown tough\l" .string "of these parts, and I've grown tough\l"
.string "in the pitch-black cave!\p" .string "in the pitch-black cave!\p"
.string "So you wanted to challenge me?\n" .string "So you wanted to challenge me?\n"
.string "Let me see what youre made of!$" .string "Let me see what you're made of!$"
DewfordTown_Gym_Text_1FD008: @ 81FD008 DewfordTown_Gym_Text_1FD008: @ 81FD008
.string "Whoah, wow! You made a much bigger\n" .string "Whoah, wow! You made a much bigger\n"
.string "splash than I expected!\p" .string "splash than I expected!\p"
.string "You swamped me!\p" .string "You swamped me!\p"
.string "Okay, youve got me.\n" .string "Okay, you've got me.\n"
.string "Take this GYM BADGE!$" .string "Take this GYM BADGE!$"
DewfordTown_Gym_Text_1FD07D: @ 81FD07D DewfordTown_Gym_Text_1FD07D: @ 81FD07D
@@ -434,14 +434,14 @@ DewfordTown_Gym_Text_1FD0A8: @ 81FD0A8
.string "The KNUCKLE BADGE makes all POKéMON\n" .string "The KNUCKLE BADGE makes all POKéMON\n"
.string "up to Level 30, even those you get in\l" .string "up to Level 30, even those you get in\l"
.string "trades, obey without question.\p" .string "trades, obey without question.\p"
.string "And, youll be able to use the HM move\n" .string "And, you'll be able to use the HM move\n"
.string "FLASH outside of battle.\p" .string "FLASH outside of battle.\p"
.string "If youd like, use this TECHNICAL\n" .string "If you'd like, use this TECHNICAL\n"
.string "MACHINE, too.$" .string "MACHINE, too.$"
DewfordTown_Gym_Text_1FD181: @ 81FD181 DewfordTown_Gym_Text_1FD181: @ 81FD181
.string "That TM08 contains BULK UP.\p" .string "That TM08 contains BULK UP.\p"
.string "Its a move that raises both ATTACK\n" .string "It's a move that raises both ATTACK\n"
.string "and DEFENSE stats.\p" .string "and DEFENSE stats.\p"
.string "… … … … … …$" .string "… … … … … …$"
@@ -459,7 +459,7 @@ DewfordTown_Gym_Text_1FD272: @ 81FD272
DewfordTown_Gym_Text_1FD28B: @ 81FD28B DewfordTown_Gym_Text_1FD28B: @ 81FD28B
.string "DEWFORD TOWN POKéMON GYM\p" .string "DEWFORD TOWN POKéMON GYM\p"
.string "BRAWLYS CERTIFIED TRAINERS:\n" .string "BRAWLY'S CERTIFIED TRAINERS:\n"
.string "{PLAYER}$" .string "{PLAYER}$"
DewfordTown_Gym_Text_1FD2C4: @ 81FD2C4 DewfordTown_Gym_Text_1FD2C4: @ 81FD2C4
@@ -468,16 +468,16 @@ DewfordTown_Gym_Text_1FD2C4: @ 81FD2C4
.string "A giant wave of a talent like you…\n" .string "A giant wave of a talent like you…\n"
.string "I knew you would return!\p" .string "I knew you would return!\p"
.string "Show me how much higher\n" .string "Show me how much higher\n"
.string "youve gone!$" .string "you've gone!$"
DewfordTown_Gym_Text_1FD367: @ 81FD367 DewfordTown_Gym_Text_1FD367: @ 81FD367
.string "Wow!\n" .string "Wow!\n"
.string "Swamped again!$" .string "Swamped again!$"
DewfordTown_Gym_Text_1FD37B: @ 81FD37B DewfordTown_Gym_Text_1FD37B: @ 81FD37B
.string "BRAWLY: Battling is vast and its deep.\n" .string "BRAWLY: Battling is vast and it's deep.\n"
.string "You cant see the bottom.\l" .string "You can't see the bottom.\l"
.string "Its just like the sea of HOENN!$" .string "It's just like the sea of HOENN!$"
DewfordTown_Gym_Text_1FD3DE: @ 81FD3DE DewfordTown_Gym_Text_1FD3DE: @ 81FD3DE
.string "BRAWLY: A wave may draw back, but it\n" .string "BRAWLY: A wave may draw back, but it\n"
@@ -486,6 +486,6 @@ DewfordTown_Gym_Text_1FD3DE: @ 81FD3DE
.string "I knew you would return!\p" .string "I knew you would return!\p"
.string "Oh? You only have one POKéMON\n" .string "Oh? You only have one POKéMON\n"
.string "that can battle.\p" .string "that can battle.\p"
.string "Im sorry, but Id like you to come back\n" .string "I'm sorry, but I'd like you to come back\n"
.string "with at least two POKéMON.$" .string "with at least two POKéMON.$"
+31 -31
View File
@@ -268,46 +268,46 @@ DewfordTown_Hall_EventScript_1FD80E:: @ 81FD80E
end end
DewfordTown_Hall_Text_1FD818: @ 81FD818 DewfordTown_Hall_Text_1FD818: @ 81FD818
.string "Whats in vogue? Why, it has to be\n" .string "What's in vogue? Why, it has to be\n"
.string "{STR_VAR_1}”!\p" .string "{STR_VAR_1}”!\p"
.string "I cant imagine what life would be like\n" .string "I can't imagine what life would be like\n"
.string "without “{STR_VAR_1}”!$" .string "without “{STR_VAR_1}”!$"
DewfordTown_Hall_Text_1FD877: @ 81FD877 DewfordTown_Hall_Text_1FD877: @ 81FD877
.string "Whats in vogue? Why, it has to be\n" .string "What's in vogue? Why, it has to be\n"
.string "{STR_VAR_1}”!\p" .string "{STR_VAR_1}”!\p"
.string "But Im getting kind of bored with it.\p" .string "But I'm getting kind of bored with it.\p"
.string "I should look for the next big thing.$" .string "I should look for the next big thing.$"
DewfordTown_Hall_Text_1FD8ED: @ 81FD8ED DewfordTown_Hall_Text_1FD8ED: @ 81FD8ED
.string "Im teaching my POKéMON about\n" .string "I'm teaching my POKéMON about\n"
.string "{STR_VAR_1},”\l" .string "{STR_VAR_1},”\l"
.string "but its not going well.\p" .string "but it's not going well.\p"
.string "Its a bit too much, I think.$" .string "It's a bit too much, I think.$"
DewfordTown_Hall_Text_1FD948: @ 81FD948 DewfordTown_Hall_Text_1FD948: @ 81FD948
.string "Im studying up on the hip and trendy\n" .string "I'm studying up on the hip and trendy\n"
.string "{STR_VAR_1}” now.\p" .string "{STR_VAR_1}” now.\p"
.string "Is it true that theres a deep link\n" .string "Is it true that there's a deep link\n"
.string "between “{STR_VAR_1}”\l" .string "between “{STR_VAR_1}”\l"
.string "and “{STR_VAR_2}”?$" .string "and “{STR_VAR_2}”?$"
DewfordTown_Hall_Text_1FD9B3: @ 81FD9B3 DewfordTown_Hall_Text_1FD9B3: @ 81FD9B3
.string "Oh!\n" .string "Oh!\n"
.string "So, my hunch was right!\p" .string "So, my hunch was right!\p"
.string "Im one step closer to being hip and\n" .string "I'm one step closer to being hip and\n"
.string "happening, yowza!$" .string "happening, yowza!$"
DewfordTown_Hall_Text_1FDA06: @ 81FDA06 DewfordTown_Hall_Text_1FDA06: @ 81FDA06
.string "What?!\n" .string "What?!\n"
.string "Is that so?!\p" .string "Is that so?!\p"
.string "Its not easy for an older fellow like\n" .string "It's not easy for an older fellow like\n"
.string "me to keep up with trends!$" .string "me to keep up with trends!$"
DewfordTown_Hall_Text_1FDA5C: @ 81FDA5C DewfordTown_Hall_Text_1FDA5C: @ 81FDA5C
.string "This whole business about\n" .string "This whole business about\n"
.string "{STR_VAR_1}”…\l" .string "{STR_VAR_1}”…\l"
.string "Isnt there a TV show on it?$" .string "Isn't there a TV show on it?$"
DewfordTown_Hall_Text_1FDA99: @ 81FDA99 DewfordTown_Hall_Text_1FDA99: @ 81FDA99
.string "Across the sea…\p" .string "Across the sea…\p"
@@ -326,7 +326,7 @@ DewfordTown_Hall_Text_1FDAC4: @ 81FDAC4
.string "{STR_VAR_1}”\l" .string "{STR_VAR_1}”\l"
.string "picture books.\p" .string "picture books.\p"
.string "Heheh, I own!\n" .string "Heheh, I own!\n"
.string "Im not sharing anything with you!$" .string "I'm not sharing anything with you!$"
DewfordTown_Hall_Text_1FDB89: @ 81FDB89 DewfordTown_Hall_Text_1FDB89: @ 81FDB89
.string "IDENTIFYING GOOD\n" .string "IDENTIFYING GOOD\n"
@@ -337,29 +337,29 @@ DewfordTown_Hall_Text_1FDB89: @ 81FDB89
.string "POKéMON…\p" .string "POKéMON…\p"
.string "USEFUL\n" .string "USEFUL\n"
.string "{STR_VAR_1}”…\p" .string "{STR_VAR_1}”…\p"
.string "Its neatly jammed with books about\n" .string "It's neatly jammed with books about\n"
.string "{STR_VAR_1}.”$" .string "{STR_VAR_1}.”$"
DewfordTown_Hall_Text_1FDC05: @ 81FDC05 DewfordTown_Hall_Text_1FDC05: @ 81FDC05
.string "{STR_VAR_1}S\n" .string "{STR_VAR_1}'S\n"
.string "SCREAM” is the title.$" .string "SCREAM” is the title.$"
DewfordTown_Hall_Text_1FDC21: @ 81FDC21 DewfordTown_Hall_Text_1FDC21: @ 81FDC21
.string "{STR_VAR_1}S\n" .string "{STR_VAR_1}'S\n"
.string "SMILE” is the title.$" .string "SMILE” is the title.$"
DewfordTown_Hall_Text_1FDC3C: @ 81FDC3C DewfordTown_Hall_Text_1FDC3C: @ 81FDC3C
.string "Its titled “THE LAST\n" .string "It's titled “THE LAST\n"
.string "{STR_VAR_1}”.$" .string "{STR_VAR_1}”.$"
DewfordTown_Hall_Text_1FDC57: @ 81FDC57 DewfordTown_Hall_Text_1FDC57: @ 81FDC57
.string "Its titled “THE BIRTH OF\n" .string "It's titled “THE BIRTH OF\n"
.string "{STR_VAR_1}”.$" .string "{STR_VAR_1}”.$"
DewfordTown_Hall_Text_1FDC76: @ 81FDC76 DewfordTown_Hall_Text_1FDC76: @ 81FDC76
.string "I saw “{STR_VAR_1}”!\n" .string "I saw “{STR_VAR_1}”!\n"
.string "Cool, huh?\p" .string "Cool, huh?\p"
.string "Its, like, the coolest thing going!\p" .string "It's, like, the coolest thing going!\p"
.string "It was awesome!\n" .string "It was awesome!\n"
.string "It was the real thing, oh yeah!$" .string "It was the real thing, oh yeah!$"
@@ -367,11 +367,11 @@ DewfordTown_Hall_Text_1FDCE2: @ 81FDCE2
.string "Oh, no, no, no.\p" .string "Oh, no, no, no.\p"
.string "That alleged\n" .string "That alleged\n"
.string "{STR_VAR_1}”\l" .string "{STR_VAR_1}”\l"
.string "you claim to have seen--its not.\p" .string "you claim to have seen--it's not.\p"
.string "The authentic article is much…\n" .string "The authentic article is much…\n"
.string "How should I say it?\l" .string "How should I say it?\l"
.string "Sharper, yet more mellow!\p" .string "Sharper, yet more mellow!\p"
.string "Ah, no matter. Its astonishing!$" .string "Ah, no matter. It's astonishing!$"
DewfordTown_Hall_Text_1FDD95: @ 81FDD95 DewfordTown_Hall_Text_1FDD95: @ 81FDD95
.string "Hey, listen, I composed a theme song\n" .string "Hey, listen, I composed a theme song\n"
@@ -409,7 +409,7 @@ DewfordTown_Hall_Text_1FDED8: @ 81FDED8
DewfordTown_Hall_Text_1FDF72: @ 81FDF72 DewfordTown_Hall_Text_1FDF72: @ 81FDF72
.string "I was thinking, though…\p" .string "I was thinking, though…\p"
.string "Wouldnt you agree that\n" .string "Wouldn't you agree that\n"
.string "{STR_VAR_1}” has\l" .string "{STR_VAR_1}” has\l"
.string "grown from being something trendy to\l" .string "grown from being something trendy to\l"
.string "being a part of our daily lives?$" .string "being a part of our daily lives?$"
@@ -417,33 +417,33 @@ DewfordTown_Hall_Text_1FDF72: @ 81FDF72
DewfordTown_Hall_Text_1FDFF1: @ 81FDFF1 DewfordTown_Hall_Text_1FDFF1: @ 81FDFF1
.string "Beg pardon?\n" .string "Beg pardon?\n"
.string "That much, what?\p" .string "That much, what?\p"
.string "However, its true that\n" .string "However, it's true that\n"
.string "{STR_VAR_1}”\l" .string "{STR_VAR_1}”\l"
.string "weighs heavily on your mind, whether\l" .string "weighs heavily on your mind, whether\l"
.string "youre awake or asleep.\p" .string "you're awake or asleep.\p"
.string "Absolutely, youre the\n" .string "Absolutely, you're the\n"
.string "{STR_VAR_1}”\l" .string "{STR_VAR_1}”\l"
.string "PROFESSOR, old sport!$" .string "PROFESSOR, old sport!$"
DewfordTown_Hall_Text_1FE09A: @ 81FE09A DewfordTown_Hall_Text_1FE09A: @ 81FE09A
.string "If you and me team up as a combo,\n" .string "If you and me team up as a combo,\n"
.string "well be invincible when it comes to all\l" .string "we'll be invincible when it comes to all\l"
.string "things “{STR_VAR_1}”!$" .string "things “{STR_VAR_1}”!$"
DewfordTown_Hall_Text_1FE0F2: @ 81FE0F2 DewfordTown_Hall_Text_1FE0F2: @ 81FE0F2
.string "Spot on, my friend!\p" .string "Spot on, my friend!\p"
.string "We shall be the\n" .string "We shall be the\n"
.string "{STR_VAR_1}” DUO!\p" .string "{STR_VAR_1}” DUO!\p"
.string "Isnt that a ripe image?\n" .string "Isn't that a ripe image?\n"
.string "Hahahah!$" .string "Hahahah!$"
DewfordTown_Hall_Text_1FE142: @ 81FE142 DewfordTown_Hall_Text_1FE142: @ 81FE142
.string "For me, SLUDGE BOMB is at the peak\n" .string "For me, SLUDGE BOMB is at the peak\n"
.string "of popularity. Its the one.\p" .string "of popularity. It's the one.\p"
.string "Hunh? Youre telling me that you dont\n" .string "Hunh? You're telling me that you don't\n"
.string "know about SLUDGE BOMB?\p" .string "know about SLUDGE BOMB?\p"
.string "Thats outright pitiful.\n" .string "That's outright pitiful.\n"
.string "Ill give you one.$" .string "I'll give you one.$"
DewfordTown_Hall_Text_1FE1ED: @ 81FE1ED DewfordTown_Hall_Text_1FE1ED: @ 81FE1ED
.string "I love SLUDGE BOMB.\p" .string "I love SLUDGE BOMB.\p"
+2 -2
View File
@@ -20,7 +20,7 @@ DewfordTown_House1_EventScript_1FC3E0:: @ 81FC3E0
end end
DewfordTown_House1_Text_1FC3F3: @ 81FC3F3 DewfordTown_House1_Text_1FC3F3: @ 81FC3F3
.string "Theres a lot to be said for living on\n" .string "There's a lot to be said for living on\n"
.string "a small island like this in harmony with\l" .string "a small island like this in harmony with\l"
.string "POKéMON and the family.$" .string "POKéMON and the family.$"
@@ -29,7 +29,7 @@ DewfordTown_House1_Text_1FC45B: @ 81FC45B
.string "CITY when I married my husband here.\p" .string "CITY when I married my husband here.\p"
.string "Life goes by slowly on this little\n" .string "Life goes by slowly on this little\n"
.string "island. But being surrounded by the\l" .string "island. But being surrounded by the\l"
.string "beautiful sea--thats happiness, too.$" .string "beautiful sea--that's happiness, too.$"
DewfordTown_House1_Text_1FC510: @ 81FC510 DewfordTown_House1_Text_1FC510: @ 81FC510
.string "ZIGZAGOON: Guguuh!$" .string "ZIGZAGOON: Guguuh!$"
+5 -5
View File
@@ -30,15 +30,15 @@ DewfordTown_House2_EventScript_1FE271:: @ 81FE271
DewfordTown_House2_Text_1FE27A: @ 81FE27A DewfordTown_House2_Text_1FE27A: @ 81FE27A
.string "Gorge your eyes on this!\p" .string "Gorge your eyes on this!\p"
.string "Its a SILK SCARF. Its right at the\n" .string "It's a SILK SCARF. It's right at the\n"
.string "cutting edge of fashion, yeah!\p" .string "cutting edge of fashion, yeah!\p"
.string "Oh, I can see your eyes twinkling!\n" .string "Oh, I can see your eyes twinkling!\n"
.string "You appreciate my dazzling style!\p" .string "You appreciate my dazzling style!\p"
.string "Oh, youre a delight!\n" .string "Oh, you're a delight!\n"
.string "Here you go. I want you to have it!$" .string "Here you go. I want you to have it!$"
DewfordTown_House2_Text_1FE356: @ 81FE356 DewfordTown_House2_Text_1FE356: @ 81FE356
.string "Oh, you dont have room?\p" .string "Oh, you don't have room?\p"
.string "Now, listen tight, this SCARF is a must-\n" .string "Now, listen tight, this SCARF is a must-\n"
.string "have! Why, I would sell all my items\l" .string "have! Why, I would sell all my items\l"
.string "in order to get it!$" .string "in order to get it!$"
@@ -46,7 +46,7 @@ DewfordTown_House2_Text_1FE356: @ 81FE356
DewfordTown_House2_Text_1FE3D1: @ 81FE3D1 DewfordTown_House2_Text_1FE3D1: @ 81FE3D1
.string "The SILK SCARF raises the power of\n" .string "The SILK SCARF raises the power of\n"
.string "NORMAL-type moves.\p" .string "NORMAL-type moves.\p"
.string "Its a marvelous SCARF that will go\n" .string "It's a marvelous SCARF that will go\n"
.string "with almost all POKéMON!$" .string "with almost all POKéMON!$"
DewfordTown_House2_Text_1FE444: @ 81FE444 DewfordTown_House2_Text_1FE444: @ 81FE444
@@ -54,6 +54,6 @@ DewfordTown_House2_Text_1FE444: @ 81FE444
.string "to visit DEWFORD?\p" .string "to visit DEWFORD?\p"
.string "Did you maybe come here because you\n" .string "Did you maybe come here because you\n"
.string "heard about BRAWLY?\p" .string "heard about BRAWLY?\p"
.string "Hes so cool…\n" .string "He's so cool…\n"
.string "Everyone idolizes him.$" .string "Everyone idolizes him.$"
@@ -25,13 +25,13 @@ DewfordTown_PokemonCenter_1F_EventScript_1FC54E:: @ 81FC54E
end end
DewfordTown_PokemonCenter_1F_Text_1FC557: @ 81FC557 DewfordTown_PokemonCenter_1F_Text_1FC557: @ 81FC557
.string "Theres a stone cavern at the edge\n" .string "There's a stone cavern at the edge\n"
.string "of town.\p" .string "of town.\p"
.string "Ive heard you can find rare stones\n" .string "I've heard you can find rare stones\n"
.string "there.$" .string "there.$"
DewfordTown_PokemonCenter_1F_Text_1FC5AE: @ 81FC5AE DewfordTown_PokemonCenter_1F_Text_1FC5AE: @ 81FC5AE
.string "Even if a POKéMON faints and cant\n" .string "Even if a POKéMON faints and can't\n"
.string "battle, it can still use a move learned\l" .string "battle, it can still use a move learned\l"
.string "from a HIDDEN MACHINE (HM).$" .string "from a HIDDEN MACHINE (HM).$"
@@ -231,7 +231,7 @@ EverGrandeCity_ChampionsRoom_Text_228C4C: @ 8228C4C
.string "That was superb work, putting an end\l" .string "That was superb work, putting an end\l"
.string "to that crisis all by yourself.\p" .string "to that crisis all by yourself.\p"
.string "Oops!\p" .string "Oops!\p"
.string "It wouldnt be fair to say that you\n" .string "It wouldn't be fair to say that you\n"
.string "alone ended the crisis.\p" .string "alone ended the crisis.\p"
.string "You overcame that difficult situation\n" .string "You overcame that difficult situation\n"
.string "by working as one with your POKéMON.\p" .string "by working as one with your POKéMON.\p"
@@ -274,7 +274,7 @@ EverGrandeCity_ChampionsRoom_Text_228F66: @ 8228F66
EverGrandeCity_ChampionsRoom_Text_2290CA: @ 82290CA EverGrandeCity_ChampionsRoom_Text_2290CA: @ 82290CA
.string "MAY: {PLAYER}{KUN}!\p" .string "MAY: {PLAYER}{KUN}!\p"
.string "Heres some advice before you challenge\n" .string "Here's some advice before you challenge\n"
.string "the CHAMPION…$" .string "the CHAMPION…$"
EverGrandeCity_ChampionsRoom_Text_22910B: @ 822910B EverGrandeCity_ChampionsRoom_Text_22910B: @ 822910B
@@ -282,7 +282,7 @@ EverGrandeCity_ChampionsRoom_Text_22910B: @ 822910B
.string "What, what, what?\p" .string "What, what, what?\p"
.string "{PLAYER}{KUN}…\n" .string "{PLAYER}{KUN}…\n"
.string "Could it be that…\l" .string "Could it be that…\l"
.string "Its already over?$" .string "It's already over?$"
EverGrandeCity_ChampionsRoom_Text_229152: @ 8229152 EverGrandeCity_ChampionsRoom_Text_229152: @ 8229152
.string "BRENDAN: {PLAYER}!\p" .string "BRENDAN: {PLAYER}!\p"
@@ -292,19 +292,19 @@ EverGrandeCity_ChampionsRoom_Text_229152: @ 8229152
EverGrandeCity_ChampionsRoom_Text_2291A2: @ 82291A2 EverGrandeCity_ChampionsRoom_Text_2291A2: @ 82291A2
.string "BRENDAN: {PLAYER}…\p" .string "BRENDAN: {PLAYER}…\p"
.string "Are you trying to tell me…\n" .string "Are you trying to tell me…\n"
.string "Youve beaten the CHAMPION?$" .string "You've beaten the CHAMPION?$"
EverGrandeCity_ChampionsRoom_Text_2291E6: @ 82291E6 EverGrandeCity_ChampionsRoom_Text_2291E6: @ 82291E6
.string "PROF. BIRCH: See?\n" .string "PROF. BIRCH: See?\n"
.string "What did I tell you, {RIVAL}?\p" .string "What did I tell you, {RIVAL}?\p"
.string "Didnt I tell you that you dont need\n" .string "Didn't I tell you that you don't need\n"
.string "to worry about {PLAYER}{KUN}?\p" .string "to worry about {PLAYER}{KUN}?\p"
.string "… … … … … … … …\n" .string "… … … … … … … …\n"
.string "{PLAYER}{KUN}, youve finally done it.\p" .string "{PLAYER}{KUN}, you've finally done it.\p"
.string "When I heard that you defeated your\n" .string "When I heard that you defeated your\n"
.string "own father at the PETALBURG GYM,\l" .string "own father at the PETALBURG GYM,\l"
.string "I thought perhaps you had a chance…\p" .string "I thought perhaps you had a chance…\p"
.string "But to think youve actually become\n" .string "But to think you've actually become\n"
.string "the CHAMPION!\p" .string "the CHAMPION!\p"
.string "Ah, yes!\p" .string "Ah, yes!\p"
.string "What became of your POKéDEX?\n" .string "What became of your POKéDEX?\n"
@@ -322,25 +322,25 @@ EverGrandeCity_ChampionsRoom_Text_229399: @ 8229399
.string "Come with me.$" .string "Come with me.$"
EverGrandeCity_ChampionsRoom_Text_2293EB: @ 82293EB EverGrandeCity_ChampionsRoom_Text_2293EB: @ 82293EB
.string "WALLACE: Im sorry, but…\p" .string "WALLACE: I'm sorry, but…\p"
.string "From here on, only those TRAINERS who\n" .string "From here on, only those TRAINERS who\n"
.string "have become CHAMPIONS may enter.\p" .string "have become CHAMPIONS may enter.\p"
.string "Youll have to wait outside with\n" .string "You'll have to wait outside with\n"
.string "PROF. BIRCH.$" .string "PROF. BIRCH.$"
EverGrandeCity_ChampionsRoom_Text_229479: @ 8229479 EverGrandeCity_ChampionsRoom_Text_229479: @ 8229479
.string "MAY: Groan…\p" .string "MAY: Groan…\p"
.string "… … … … … … … …\n" .string "… … … … … … … …\n"
.string "… … … … … … … …\p" .string "… … … … … … … …\p"
.string "Im just joking! Thats okay!\n" .string "I'm just joking! That's okay!\n"
.string "Thats the rule!\p" .string "That's the rule!\p"
.string "{PLAYER}{KUN}!\n" .string "{PLAYER}{KUN}!\n"
.string "Honestly, congratulations!$" .string "Honestly, congratulations!$"
EverGrandeCity_ChampionsRoom_Text_2294F5: @ 82294F5 EverGrandeCity_ChampionsRoom_Text_2294F5: @ 82294F5
.string "BRENDAN: Whaaaat?! … … … … …\n" .string "BRENDAN: Whaaaat?! … … … … …\n"
.string "… … … … … … … …\p" .string "… … … … … … … …\p"
.string "It cant be helped if thats the rule.\p" .string "It can't be helped if that's the rule.\p"
.string "{PLAYER}, way to go!\n" .string "{PLAYER}, way to go!\n"
.string "Congratulations!$" .string "Congratulations!$"
@@ -73,7 +73,7 @@ EverGrandeCity_DrakesRoom_Text_22873E: @ 822873E
.string "For us to battle with POKéMON as\n" .string "For us to battle with POKéMON as\n"
.string "partners, do you know what it takes?\p" .string "partners, do you know what it takes?\p"
.string "Do you know what is needed?\p" .string "Do you know what is needed?\p"
.string "If you dont, then you will never\n" .string "If you don't, then you will never\n"
.string "prevail over me!$" .string "prevail over me!$"
EverGrandeCity_DrakesRoom_Text_228895: @ 8228895 EverGrandeCity_DrakesRoom_Text_228895: @ 8228895
@@ -64,7 +64,7 @@ EverGrandeCity_GlaciasRoom_EventScript_22849A:: @ 822849A
EverGrandeCity_GlaciasRoom_Text_2284AC: @ 82284AC EverGrandeCity_GlaciasRoom_Text_2284AC: @ 82284AC
.string "Welcome, my name is GLACIA\n" .string "Welcome, my name is GLACIA\n"
.string "of the ELITE FOUR.\p" .string "of the ELITE FOUR.\p"
.string "Ive traveled from afar to HOENN\n" .string "I've traveled from afar to HOENN\n"
.string "so that I may hone my ice skills.\p" .string "so that I may hone my ice skills.\p"
.string "But all I have seen are challenges by\n" .string "But all I have seen are challenges by\n"
.string "weak TRAINERS and their POKéMON.\p" .string "weak TRAINERS and their POKéMON.\p"
@@ -76,7 +76,7 @@ EverGrandeCity_GlaciasRoom_Text_2285B4: @ 82285B4
.string "You and your POKéMON…\n" .string "You and your POKéMON…\n"
.string "How hot your spirits burn!\p" .string "How hot your spirits burn!\p"
.string "The all-consuming heat overwhelms.\p" .string "The all-consuming heat overwhelms.\p"
.string "Its no surprise that my icy skills\n" .string "It's no surprise that my icy skills\n"
.string "failed to harm you.$" .string "failed to harm you.$"
EverGrandeCity_GlaciasRoom_Text_228640: @ 8228640 EverGrandeCity_GlaciasRoom_Text_228640: @ 8228640
@@ -92,7 +92,7 @@ EverGrandeCity_HallOfFame_Text_22990E: @ 822990E
.string "are honored.$" .string "are honored.$"
EverGrandeCity_HallOfFame_Text_2299A3: @ 82299A3 EverGrandeCity_HallOfFame_Text_2299A3: @ 82299A3
.string "WALLACE: Come on, lets record your\n" .string "WALLACE: Come on, let's record your\n"
.string "name as a TRAINER who triumphed over\l" .string "name as a TRAINER who triumphed over\l"
.string "the POKéMON LEAGUE, and the names of\l" .string "the POKéMON LEAGUE, and the names of\l"
.string "the partners who battled with you.$" .string "the partners who battled with you.$"
@@ -63,7 +63,7 @@ EverGrandeCity_PhoebesRoom_EventScript_2281FC:: @ 82281FC
EverGrandeCity_PhoebesRoom_Text_22820E: @ 822820E EverGrandeCity_PhoebesRoom_Text_22820E: @ 822820E
.string "Ahahaha!\p" .string "Ahahaha!\p"
.string "Im PHOEBE of the ELITE FOUR.\n" .string "I'm PHOEBE of the ELITE FOUR.\n"
.string "I did my training on MT. PYRE.\p" .string "I did my training on MT. PYRE.\p"
.string "While I trained, I gained the ability\n" .string "While I trained, I gained the ability\n"
.string "to commune with GHOST-type POKéMON.\p" .string "to commune with GHOST-type POKéMON.\p"
@@ -74,14 +74,14 @@ EverGrandeCity_PhoebesRoom_Text_22820E: @ 822820E
EverGrandeCity_PhoebesRoom_Text_228325: @ 8228325 EverGrandeCity_PhoebesRoom_Text_228325: @ 8228325
.string "Oh, darn.\n" .string "Oh, darn.\n"
.string "Ive gone and lost.$" .string "I've gone and lost.$"
EverGrandeCity_PhoebesRoom_Text_228343: @ 8228343 EverGrandeCity_PhoebesRoom_Text_228343: @ 8228343
.string "Theres a definite bond between you\n" .string "There's a definite bond between you\n"
.string "and your POKéMON, too.\p" .string "and your POKéMON, too.\p"
.string "I didnt recognize it, so its only\n" .string "I didn't recognize it, so it's only\n"
.string "natural that I lost.\p" .string "natural that I lost.\p"
.string "Yup, Id like to see how far your bond\n" .string "Yup, I'd like to see how far your bond\n"
.string "will carry you.\p" .string "will carry you.\p"
.string "Go ahead, move on to the next room.$" .string "Go ahead, move on to the next room.$"
@@ -81,24 +81,24 @@ EverGrandeCity_PokemonCenter_1F_Movement_229AD3: @ 8229AD3
EverGrandeCity_PokemonCenter_1F_Text_229ADA: @ 8229ADA EverGrandeCity_PokemonCenter_1F_Text_229ADA: @ 8229ADA
.string "The POKéMON LEAGUE is only a short\n" .string "The POKéMON LEAGUE is only a short\n"
.string "distance after the VICTORY ROAD.\p" .string "distance after the VICTORY ROAD.\p"
.string "If youve come this far, what choice\n" .string "If you've come this far, what choice\n"
.string "do you have but to keep going?$" .string "do you have but to keep going?$"
EverGrandeCity_PokemonCenter_1F_Text_229B62: @ 8229B62 EverGrandeCity_PokemonCenter_1F_Text_229B62: @ 8229B62
.string "The long and harrowing VICTORY ROAD…\p" .string "The long and harrowing VICTORY ROAD…\p"
.string "Its like reliving the path one has\n" .string "It's like reliving the path one has\n"
.string "traveled in life…\p" .string "traveled in life…\p"
.string "Believe in your POKéMON and give it\n" .string "Believe in your POKéMON and give it\n"
.string "your very best!$" .string "your very best!$"
EverGrandeCity_PokemonCenter_1F_Text_229BF1: @ 8229BF1 EverGrandeCity_PokemonCenter_1F_Text_229BF1: @ 8229BF1
.string "SCOTT: {PLAYER}{KUN}, youve clawed your\n" .string "SCOTT: {PLAYER}{KUN}, you've clawed your\n"
.string "way up to face the POKéMON LEAGUE!\p" .string "way up to face the POKéMON LEAGUE!\p"
.string "Im happy for you!\n" .string "I'm happy for you!\n"
.string "You made my cheering worthwhile!\p" .string "You made my cheering worthwhile!\p"
.string "{PLAYER}{KUN}, if you were to become\n" .string "{PLAYER}{KUN}, if you were to become\n"
.string "the POKéMON LEAGUE CHAMPION…\p" .string "the POKéMON LEAGUE CHAMPION…\p"
.string "Ill get in touch with you then.\p" .string "I'll get in touch with you then.\p"
.string "Okay, {PLAYER}{KUN}.\n" .string "Okay, {PLAYER}{KUN}.\n"
.string "Go for greatness!$" .string "Go for greatness!$"
@@ -132,8 +132,8 @@ EverGrandeCity_PokemonLeague_1F_Text_2296E8: @ 82296E8
.string "all the GYM BADGES.$" .string "all the GYM BADGES.$"
EverGrandeCity_PokemonLeague_1F_Text_229787: @ 8229787 EverGrandeCity_PokemonLeague_1F_Text_229787: @ 8229787
.string "You havent obtained all the BADGES.\p" .string "You haven't obtained all the BADGES.\p"
.string "If youre bound for the POKéMON\n" .string "If you're bound for the POKéMON\n"
.string "LEAGUE, you must return with them.$" .string "LEAGUE, you must return with them.$"
EverGrandeCity_PokemonLeague_1F_Text_2297EF: @ 82297EF EverGrandeCity_PokemonLeague_1F_Text_2297EF: @ 82297EF
@@ -70,22 +70,22 @@ EverGrandeCity_SidneysRoom_EventScript_227F95:: @ 8227F95
EverGrandeCity_SidneysRoom_Text_227FA7: @ 8227FA7 EverGrandeCity_SidneysRoom_Text_227FA7: @ 8227FA7
.string "Welcome, challenger!\n" .string "Welcome, challenger!\n"
.string "Im SIDNEY of the ELITE FOUR.\p" .string "I'm SIDNEY of the ELITE FOUR.\p"
.string "I like that look youre giving me.\n" .string "I like that look you're giving me.\n"
.string "I guess youll give me a good match.\l" .string "I guess you'll give me a good match.\l"
.string "Thats good! Looking real good!\p" .string "That's good! Looking real good!\p"
.string "All right! You and me, lets enjoy\n" .string "All right! You and me, let's enjoy\n"
.string "a battle that can only be staged\l" .string "a battle that can only be staged\l"
.string "here in the POKéMON LEAGUE!$" .string "here in the POKéMON LEAGUE!$"
EverGrandeCity_SidneysRoom_Text_2280A2: @ 82280A2 EverGrandeCity_SidneysRoom_Text_2280A2: @ 82280A2
.string "Well, how do you like that? I lost!\n" .string "Well, how do you like that? I lost!\n"
.string "Eh, it was fun, so it doesnt matter.$" .string "Eh, it was fun, so it doesn't matter.$"
EverGrandeCity_SidneysRoom_Text_2280EC: @ 82280EC EverGrandeCity_SidneysRoom_Text_2280EC: @ 82280EC
.string "Well, listen to what this loser has\n" .string "Well, listen to what this loser has\n"
.string "to say.\p" .string "to say.\p"
.string "Youve got what it takes to go far.\n" .string "You've got what it takes to go far.\n"
.string "Now, go on to the next room and enjoy\l" .string "Now, go on to the next room and enjoy\l"
.string "your next battle!$" .string "your next battle!$"
+9 -9
View File
@@ -53,13 +53,13 @@ FallarborTown_EventScript_1EB262:: @ 81EB262
end end
FallarborTown_Text_1EB26B: @ 81EB26B FallarborTown_Text_1EB26B: @ 81EB26B
.string "Somethings happening,\n" .string "Something's happening,\n"
.string "and I dont like it!\p" .string "and I don't like it!\p"
.string "Ive seen shady characters wandering\n" .string "I've seen shady characters wandering\n"
.string "in and out of PROF. COZMOs home…$" .string "in and out of PROF. COZMO's home…$"
FallarborTown_Text_1EB2DE: @ 81EB2DE FallarborTown_Text_1EB2DE: @ 81EB2DE
.string "This regions been known for meteors\n" .string "This region's been known for meteors\n"
.string "since the olden days.\p" .string "since the olden days.\p"
.string "They say METEOR FALLS was gouged out\n" .string "They say METEOR FALLS was gouged out\n"
.string "by a falling meteorite long ago.$" .string "by a falling meteorite long ago.$"
@@ -67,7 +67,7 @@ FallarborTown_Text_1EB2DE: @ 81EB2DE
FallarborTown_Text_1EB35F: @ 81EB35F FallarborTown_Text_1EB35F: @ 81EB35F
.string "See! Take a look!\n" .string "See! Take a look!\n"
.string "This is my precious AZURILL!\p" .string "This is my precious AZURILL!\p"
.string "Its slick and smooth and plushy, too!$" .string "It's slick and smooth and plushy, too!$"
FallarborTown_Text_1EB3B5: @ 81EB3B5 FallarborTown_Text_1EB3B5: @ 81EB3B5
.string "AZURILL: Rooreelooo.$" .string "AZURILL: Rooreelooo.$"
@@ -75,10 +75,10 @@ FallarborTown_Text_1EB3B5: @ 81EB3B5
FallarborTown_Text_1EB3CA: @ 81EB3CA FallarborTown_Text_1EB3CA: @ 81EB3CA
.string "Have you already challenged FLANNERY,\n" .string "Have you already challenged FLANNERY,\n"
.string "the LEADER of LAVARIDGE GYM?\p" .string "the LEADER of LAVARIDGE GYM?\p"
.string "The girls grandfather was famous.\n" .string "The girl's grandfather was famous.\n"
.string "He was one of the ELITE FOUR in the\l" .string "He was one of the ELITE FOUR in the\l"
.string "POKéMON LEAGUE at one point.\p" .string "POKéMON LEAGUE at one point.\p"
.string "It wouldnt surprise me to see FLANNERY\n" .string "It wouldn't surprise me to see FLANNERY\n"
.string "become a great TRAINER in her own\l" .string "become a great TRAINER in her own\l"
.string "right.$" .string "right.$"
@@ -91,6 +91,6 @@ FallarborTown_Text_1EB4FE: @ 81EB4FE
.string "“A farm community with small gardens.”$" .string "“A farm community with small gardens.”$"
FallarborTown_Text_1EB534: @ 81EB534 FallarborTown_Text_1EB534: @ 81EB534
.string "MOVE TUTORS HOUSE\n" .string "MOVE TUTOR'S HOUSE\n"
.string "“New moves taught to POKéMON.”$" .string "“New moves taught to POKéMON.”$"
@@ -53,10 +53,10 @@ FallarborTown_BattleTentCorridor_Text_200791: @ 8200791
.string "You can check them on your POKéNAV.$" .string "You can check them on your POKéNAV.$"
FallarborTown_BattleTentCorridor_Text_200802: @ 8200802 FallarborTown_BattleTentCorridor_Text_200802: @ 8200802
.string "I cant beat GYM LEADERS…\p" .string "I can't beat GYM LEADERS…\p"
.string "I cant win any CONTESTS…\p" .string "I can't win any CONTESTS…\p"
.string "Ive been here, there, and everywhere,\n" .string "I've been here, there, and everywhere,\n"
.string "and its all for naught…$" .string "and it's all for naught…$"
FallarborTown_BattleTentCorridor_Text_200876: @ 8200876 FallarborTown_BattleTentCorridor_Text_200876: @ 8200876
.string "POKéMON CONTESTS\n" .string "POKéMON CONTESTS\n"
@@ -358,9 +358,9 @@ FallarborTown_BattleTentLobby_EventScript_200302:: @ 8200302
FallarborTown_BattleTentLobby_Text_200304: @ 8200304 FallarborTown_BattleTentLobby_Text_200304: @ 8200304
.string "Fufufufufu.\p" .string "Fufufufufu.\p"
.string "Im going to make everyone think\n" .string "I'm going to make everyone think\n"
.string "Im just a kid and let them play down.\p" .string "I'm just a kid and let them play down.\p"
.string "Then, Ill shock them and grab\n" .string "Then, I'll shock them and grab\n"
.string "the title!$" .string "the title!$"
FallarborTown_BattleTentLobby_Text_200382: @ 8200382 FallarborTown_BattleTentLobby_Text_200382: @ 8200382
@@ -368,16 +368,16 @@ FallarborTown_BattleTentLobby_Text_200382: @ 8200382
.string "different events in different towns?\p" .string "different events in different towns?\p"
.string "My favorite is definitely the BATTLE\n" .string "My favorite is definitely the BATTLE\n"
.string "TENT in FALLARBOR TOWN.\p" .string "TENT in FALLARBOR TOWN.\p"
.string "I think its fantastic how TRAINERS\n" .string "I think it's fantastic how TRAINERS\n"
.string "try to win with all their faith in\l" .string "try to win with all their faith in\l"
.string "their POKéMON.$" .string "their POKéMON.$"
FallarborTown_BattleTentLobby_Text_20045A: @ 820045A FallarborTown_BattleTentLobby_Text_20045A: @ 820045A
.string "I heard something about some tent,\n" .string "I heard something about some tent,\n"
.string "so I came to camp out.\p" .string "so I came to camp out.\p"
.string "I didnt know that tents these days\n" .string "I didn't know that tents these days\n"
.string "are so luxurious!\p" .string "are so luxurious!\p"
.string "Since Im here, I may as well try\n" .string "Since I'm here, I may as well try\n"
.string "my hand at battling!$" .string "my hand at battling!$"
FallarborTown_BattleTentLobby_Text_200501: @ 8200501 FallarborTown_BattleTentLobby_Text_200501: @ 8200501
@@ -385,13 +385,13 @@ FallarborTown_BattleTentLobby_Text_200501: @ 8200501
.string "So you came out to this BATTLE TENT!\p" .string "So you came out to this BATTLE TENT!\p"
.string "The people in these parts tend to be\n" .string "The people in these parts tend to be\n"
.string "easygoing and laid-back.\p" .string "easygoing and laid-back.\p"
.string "But, you see, what Im looking for are\n" .string "But, you see, what I'm looking for are\n"
.string "people with…\p" .string "people with…\p"
.string "How should I say this?\p" .string "How should I say this?\p"
.string "Someone bursting with the desire\n" .string "Someone bursting with the desire\n"
.string "and the drive to win.\p" .string "and the drive to win.\p"
.string "If there were a TRAINER like that,\n" .string "If there were a TRAINER like that,\n"
.string "Id immediately…\p" .string "I'd immediately…\p"
.string "Whoops! Never mind!\n" .string "Whoops! Never mind!\n"
.string "Keep working at it!$" .string "Keep working at it!$"
+7 -7
View File
@@ -78,7 +78,7 @@ FallarborTown_House1_Text_200FEE: @ 8200FEE
.string "conned into telling TEAM MAGMA where\l" .string "conned into telling TEAM MAGMA where\l"
.string "you can find METEORITES…\p" .string "you can find METEORITES…\p"
.string "That METEORITE from METEOR FALLS…\n" .string "That METEORITE from METEOR FALLS…\n"
.string "Its never going to be mine now…$" .string "It's never going to be mine now…$"
FallarborTown_House1_Text_2010A2: @ 82010A2 FallarborTown_House1_Text_2010A2: @ 82010A2
.string "Oh!\n" .string "Oh!\n"
@@ -88,7 +88,7 @@ FallarborTown_House1_Text_2010A2: @ 82010A2
.string "Is it the METEORITE that TEAM MAGMA\n" .string "Is it the METEORITE that TEAM MAGMA\n"
.string "took from METEOR FALLS?\p" .string "took from METEOR FALLS?\p"
.string "Please, may I have it?\p" .string "Please, may I have it?\p"
.string "Im not asking for it for free.\n" .string "I'm not asking for it for free.\n"
.string "How about in exchange for this TM?$" .string "How about in exchange for this TM?$"
FallarborTown_House1_Text_201159: @ 8201159 FallarborTown_House1_Text_201159: @ 8201159
@@ -97,18 +97,18 @@ FallarborTown_House1_Text_201159: @ 8201159
.string "Please use it!$" .string "Please use it!$"
FallarborTown_House1_Text_2011A5: @ 82011A5 FallarborTown_House1_Text_2011A5: @ 82011A5
.string "PROF. COZMO: Oh, I cant believe it.\n" .string "PROF. COZMO: Oh, I can't believe it.\n"
.string "This is really, really great!\p" .string "This is really, really great!\p"
.string "This is really going to help my research!$" .string "This is really going to help my research!$"
FallarborTown_House1_Text_201212: @ 8201212 FallarborTown_House1_Text_201212: @ 8201212
.string "PROF. COZMO: Oh, but…\n" .string "PROF. COZMO: Oh, but…\n"
.string "Im crushed with disappointment…$" .string "I'm crushed with disappointment…$"
FallarborTown_House1_Text_201249: @ 8201249 FallarborTown_House1_Text_201249: @ 8201249
.string "PROF. COZMO: Please, may I have that\n" .string "PROF. COZMO: Please, may I have that\n"
.string "METEORITE?\p" .string "METEORITE?\p"
.string "Im not asking for it for free.\n" .string "I'm not asking for it for free.\n"
.string "How about in exchange for this TM?$" .string "How about in exchange for this TM?$"
FallarborTown_House1_Text_2012BC: @ 82012BC FallarborTown_House1_Text_2012BC: @ 82012BC
@@ -118,9 +118,9 @@ FallarborTown_House1_Text_2012BC: @ 82012BC
FallarborTown_House1_Text_201310: @ 8201310 FallarborTown_House1_Text_201310: @ 8201310
.string "Poor PROF. COZMO…\n" .string "Poor PROF. COZMO…\n"
.string "Hes so depressed… I feel sorry for him.$" .string "He's so depressed… I feel sorry for him.$"
FallarborTown_House1_Text_20134B: @ 820134B FallarborTown_House1_Text_20134B: @ 820134B
.string "Look at PROF. COZMO…\n" .string "Look at PROF. COZMO…\n"
.string "Hes so happy! I think its cute.$" .string "He's so happy! I think it's cute.$"
+7 -7
View File
@@ -63,17 +63,17 @@ FallarborTown_House2_EventScript_201452:: @ 8201452
end end
FallarborTown_House2_Text_20145C: @ 820145C FallarborTown_House2_Text_20145C: @ 820145C
.string "Im the MOVE TUTOR.\p" .string "I'm the MOVE TUTOR.\p"
.string "I know all the moves that POKéMON\n" .string "I know all the moves that POKéMON\n"
.string "learn--every one of them--and I can\l" .string "learn--every one of them--and I can\l"
.string "teach POKéMON those moves.\p" .string "teach POKéMON those moves.\p"
.string "I can teach a move to a POKéMON\n" .string "I can teach a move to a POKéMON\n"
.string "of yours if youd like.\p" .string "of yours if you'd like.\p"
.string "Ill do it for a HEART SCALE.\n" .string "I'll do it for a HEART SCALE.\n"
.string "Im collecting those now.$" .string "I'm collecting those now.$"
FallarborTown_House2_Text_201541: @ 8201541 FallarborTown_House2_Text_201541: @ 8201541
.string "Oh! Thats it! Thats an honest to\n" .string "Oh! That's it! That's an honest to\n"
.string "goodness HEART SCALE!\p" .string "goodness HEART SCALE!\p"
.string "Let me guess, you want me to teach\n" .string "Let me guess, you want me to teach\n"
.string "a move?$" .string "a move?$"
@@ -86,7 +86,7 @@ FallarborTown_House2_Text_2015C3: @ 82015C3
FallarborTown_House2_Text_2015DE: @ 82015DE FallarborTown_House2_Text_2015DE: @ 82015DE
.string "Sorry…\p" .string "Sorry…\p"
.string "It doesnt appear as if I have any move\n" .string "It doesn't appear as if I have any move\n"
.string "I can teach that POKéMON.$" .string "I can teach that POKéMON.$"
FallarborTown_House2_Text_201627: @ 8201627 FallarborTown_House2_Text_201627: @ 8201627
@@ -98,6 +98,6 @@ FallarborTown_House2_Text_201653: @ 8201653
.string "come back with a HEART SCALE.$" .string "come back with a HEART SCALE.$"
FallarborTown_House2_Text_201697: @ 8201697 FallarborTown_House2_Text_201697: @ 8201697
.string "Hunh? There isnt a single move that\n" .string "Hunh? There isn't a single move that\n"
.string "I can teach an EGG.$" .string "I can teach an EGG.$"
+3 -3
View File
@@ -48,10 +48,10 @@ FallarborTown_Mart_EventScript_1FFD06:: @ 81FFD06
end end
FallarborTown_Mart_Text_1FFD19: @ 81FFD19 FallarborTown_Mart_Text_1FFD19: @ 81FFD19
.string "Im having a hard time deciding if I\n" .string "I'm having a hard time deciding if I\n"
.string "should make my SKITTY evolve or not.\p" .string "should make my SKITTY evolve or not.\p"
.string "I only have to use this MOON STONE,\n" .string "I only have to use this MOON STONE,\n"
.string "but its so hard to decide…\p" .string "but it's so hard to decide…\p"
.string "If I make it evolve, it will become\n" .string "If I make it evolve, it will become\n"
.string "much stronger.\p" .string "much stronger.\p"
.string "But it will look so different, too.$" .string "But it will look so different, too.$"
@@ -61,6 +61,6 @@ FallarborTown_Mart_Text_1FFDFA: @ 81FFDFA
FallarborTown_Mart_Text_1FFE09: @ 81FFE09 FallarborTown_Mart_Text_1FFE09: @ 81FFE09
.string "This NUGGET I found here…\n" .string "This NUGGET I found here…\n"
.string "I suppose Ill have to sell it, seeing\l" .string "I suppose I'll have to sell it, seeing\l"
.string "as how it has no other use.$" .string "as how it has no other use.$"
@@ -84,17 +84,17 @@ FallarborTown_PokemonCenter_1F_Movement_200C60: @ 8200C60
FallarborTown_PokemonCenter_1F_Text_200C6B: @ 8200C6B FallarborTown_PokemonCenter_1F_Text_200C6B: @ 8200C6B
.string "Oh, hello.\n" .string "Oh, hello.\n"
.string "You are?\p" .string "You are?\p"
.string "Okay, your names {PLAYER}{KUN}.\n" .string "Okay, your name's {PLAYER}{KUN}.\n"
.string "I can see that youre a TRAINER.\p" .string "I can see that you're a TRAINER.\p"
.string "So that means you use the POKéMON\n" .string "So that means you use the POKéMON\n"
.string "Storage System I developed.\p" .string "Storage System I developed.\p"
.string "How I arrived at that conclusion is\n" .string "How I arrived at that conclusion is\n"
.string "a simple deductive process.\p" .string "a simple deductive process.\p"
.string "You spoke to me because you wanted\n" .string "You spoke to me because you wanted\n"
.string "to access something on this PC.\p" .string "to access something on this PC.\p"
.string "Oh, Im sorry. Im LANETTE.\p" .string "Oh, I'm sorry. I'm LANETTE.\p"
.string "Honestly, Im glad to meet you--its\n" .string "Honestly, I'm glad to meet you--it's\n"
.string "great youre using the Storage System.\p" .string "great you're using the Storage System.\p"
.string "If you could, please visit me at home.\n" .string "If you could, please visit me at home.\n"
.string "My house is on ROUTE 114.$" .string "My house is on ROUTE 114.$"
+6 -6
View File
@@ -101,26 +101,26 @@ FortreeCity_Text_1E2676: @ 81E2676
FortreeCity_Text_1E2738: @ 81E2738 FortreeCity_Text_1E2738: @ 81E2738
.string "I want to go to the POKéMON GYM,\n" .string "I want to go to the POKéMON GYM,\n"
.string "but somethings blocking the way.\p" .string "but something's blocking the way.\p"
.string "After all the bother I went through\n" .string "After all the bother I went through\n"
.string "training on ROUTE 120…$" .string "training on ROUTE 120…$"
FortreeCity_Text_1E27B6: @ 81E27B6 FortreeCity_Text_1E27B6: @ 81E27B6
.string "Ive got my pride-and-joy POKéMON\n" .string "I've got my pride-and-joy POKéMON\n"
.string "with me. This time, Ill beat WINONA.$" .string "with me. This time, I'll beat WINONA.$"
FortreeCity_Text_1E27FE: @ 81E27FE FortreeCity_Text_1E27FE: @ 81E27FE
.string "The ground absorbs rainwater, and\n" .string "The ground absorbs rainwater, and\n"
.string "trees grow by drinking that water…\p" .string "trees grow by drinking that water…\p"
.string "Our FORTREE CITY exists because\n" .string "Our FORTREE CITY exists because\n"
.string "theres both water and soil.$" .string "there's both water and soil.$"
FortreeCity_Text_1E2880: @ 81E2880 FortreeCity_Text_1E2880: @ 81E2880
.string "The CITY consists of homes built on\n" .string "The CITY consists of homes built on\n"
.string "trees.\p" .string "trees.\p"
.string "Perhaps because of that lifestyle,\n" .string "Perhaps because of that lifestyle,\n"
.string "everyone is healthy and lively.\p" .string "everyone is healthy and lively.\p"
.string "Why, even myself--I feel as if Ive\n" .string "Why, even myself--I feel as if I've\n"
.string "grown thirty years younger.$" .string "grown thirty years younger.$"
FortreeCity_Text_1E292E: @ 81E292E FortreeCity_Text_1E292E: @ 81E292E
@@ -131,7 +131,7 @@ FortreeCity_Text_1E292E: @ 81E292E
FortreeCity_Text_1E299D: @ 81E299D FortreeCity_Text_1E299D: @ 81E299D
.string "There are POKéMON that evolve when\n" .string "There are POKéMON that evolve when\n"
.string "you trade them! Thats what I heard.$" .string "you trade them! That's what I heard.$"
FortreeCity_Text_1E29E5: @ 81E29E5 FortreeCity_Text_1E29E5: @ 81E29E5
.string "Something unseeable is in the way.$" .string "Something unseeable is in the way.$"

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