Clean up door animation functions

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GriffinR committed 2022-05-17 17:13:29 -04:00
1 parent ef4d99c87e
commit 67d73ee36f
2 files changed
+43 -27

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@@ -212,13 +212,13 @@ void CurrentMapDrawMetatileAt(int x, int y)
}
}
void DrawDoorMetatileAt(int x, int y, u16 *arr)
void DrawDoorMetatileAt(int x, int y, u16 *tiles)
{
int offset = MapPosToBgTilemapOffset(&sFieldCameraOffset, x, y);
if (offset >= 0)
{
DrawMetatile(METATILE_LAYER_TYPE_COVERED, arr, offset);
DrawMetatile(METATILE_LAYER_TYPE_COVERED, tiles, offset);
sFieldCameraOffset.copyBGToVRAM = TRUE;
}
}