Document atk48

This commit is contained in:
DizzyEggg
2018-07-29 15:33:16 +02:00
parent df4c20f1f8
commit 68145cd002
4 changed files with 54 additions and 45 deletions

View File

@@ -2240,34 +2240,34 @@ BattleScript_EffectMemento::
setatkhptozero
attackanimation
waitanimation
jumpifstatus2 BS_TARGET, STATUS2_SUBSTITUTE, BattleScript_82DA148
setbyte sFIELD_1B, 0x0
playstatchangeanimation BS_TARGET, 0x12, 0x7
playstatchangeanimation BS_TARGET, 0x2, 0x3
jumpifstatus2 BS_TARGET, STATUS2_SUBSTITUTE, BattleScript_EffectMementoPrintNoEffect
setbyte sSTAT_ANIM_PLAYED, FALSE
playstatchangeanimation BS_TARGET, BIT_ATK | BIT_SPATK, ATK48_STAT_NEGATIVE | ATK48_STAT_BY_TWO | ATK48_ONLY_MULTIPLE
playstatchangeanimation BS_TARGET, BIT_ATK, ATK48_STAT_NEGATIVE | ATK48_STAT_BY_TWO
setstatchanger STAT_ATK, 2, TRUE
statbuffchange 0x1, BattleScript_82DA119
jumpifbyte CMP_GREATER_THAN, cMULTISTRING_CHOOSER, 0x1, BattleScript_82DA119
statbuffchange 0x1, BattleScript_EffectMementoTrySpAtk
jumpifbyte CMP_GREATER_THAN, cMULTISTRING_CHOOSER, 0x1, BattleScript_EffectMementoTrySpAtk
printfromtable gStatDownStringIds
waitmessage 0x40
BattleScript_82DA119::
playstatchangeanimation BS_TARGET, 0x10, 0x3
BattleScript_EffectMementoTrySpAtk:
playstatchangeanimation BS_TARGET, BIT_SPATK, ATK48_STAT_NEGATIVE | ATK48_STAT_BY_TWO
setstatchanger STAT_SPATK, 2, TRUE
statbuffchange 0x1, BattleScript_82DA13C
jumpifbyte CMP_GREATER_THAN, cMULTISTRING_CHOOSER, 0x1, BattleScript_82DA13C
statbuffchange 0x1, BattleScript_EffectMementoTryFaint
jumpifbyte CMP_GREATER_THAN, cMULTISTRING_CHOOSER, 0x1, BattleScript_EffectMementoTryFaint
printfromtable gStatDownStringIds
waitmessage 0x40
BattleScript_82DA13C::
BattleScript_EffectMementoTryFaint:
tryfaintmon BS_ATTACKER, FALSE, NULL
goto BattleScript_MoveEnd
BattleScript_82DA148::
BattleScript_EffectMementoPrintNoEffect:
printstring STRINGID_BUTNOEFFECT
waitmessage 0x40
goto BattleScript_82DA13C
BattleScript_82DA153::
goto BattleScript_EffectMementoTryFaint
BattleScript_82DA153:
attackstring
ppreduce
jumpifattackandspecialattackcannotfall BattleScript_82DA15A
BattleScript_82DA15A::
BattleScript_82DA15A:
setatkhptozero
pause 0x40
effectivenesssound
@@ -2688,16 +2688,16 @@ BattleScript_TickleDoMoveAnim::
accuracycheck BattleScript_ButItFailed, ACC_CURR_MOVE
attackanimation
waitanimation
setbyte sFIELD_1B, 0x0
playstatchangeanimation BS_TARGET, 0x6, 0x5
playstatchangeanimation BS_TARGET, 0x2, 0x1
setbyte sSTAT_ANIM_PLAYED, FALSE
playstatchangeanimation BS_TARGET, BIT_ATK | BIT_DEF, ATK48_STAT_NEGATIVE | ATK48_ONLY_MULTIPLE
playstatchangeanimation BS_TARGET, BIT_ATK, ATK48_STAT_NEGATIVE
setstatchanger STAT_ATK, 1, TRUE
statbuffchange 0x1, BattleScript_TickleTryLowerDef
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_TickleTryLowerDef
printfromtable gStatDownStringIds
waitmessage 0x40
BattleScript_TickleTryLowerDef::
playstatchangeanimation BS_TARGET, 0x4, 0x1
playstatchangeanimation BS_TARGET, BIT_DEF, ATK48_STAT_NEGATIVE
setstatchanger STAT_DEF, 1, TRUE
statbuffchange 0x1, BattleScript_TickleEnd
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_TickleEnd
@@ -2722,8 +2722,8 @@ BattleScript_EffectCosmicPower::
BattleScript_CosmicPowerDoMoveAnim::
attackanimation
waitanimation
setbyte sFIELD_1B, 0x0
playstatchangeanimation BS_ATTACKER, 0x24, 0x0
setbyte sSTAT_ANIM_PLAYED, FALSE
playstatchangeanimation BS_ATTACKER, BIT_DEF | BIT_SPDEF, 0x0
setstatchanger STAT_DEF, 1, FALSE
statbuffchange MOVE_EFFECT_AFFECTS_USER | 0x1, BattleScript_CosmicPowerTrySpDef
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_CosmicPowerTrySpDef
@@ -2751,8 +2751,8 @@ BattleScript_EffectBulkUp::
BattleScript_BulkUpDoMoveAnim::
attackanimation
waitanimation
setbyte sFIELD_1B, 0x0
playstatchangeanimation BS_ATTACKER, 0x6, 0x0
setbyte sSTAT_ANIM_PLAYED, FALSE
playstatchangeanimation BS_ATTACKER, BIT_ATK | BIT_DEF, 0x0
setstatchanger STAT_ATK, 1, FALSE
statbuffchange MOVE_EFFECT_AFFECTS_USER | 0x1, BattleScript_BulkUpTryDef
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_BulkUpTryDef
@@ -2776,8 +2776,8 @@ BattleScript_EffectCalmMind::
BattleScript_CalmMindDoMoveAnim::
attackanimation
waitanimation
setbyte sFIELD_1B, 0x0
playstatchangeanimation BS_ATTACKER, 0x30, 0x0
setbyte sSTAT_ANIM_PLAYED, FALSE
playstatchangeanimation BS_ATTACKER, BIT_SPATK | BIT_SPDEF, 0x0
setstatchanger STAT_SPATK, 1, FALSE
statbuffchange MOVE_EFFECT_AFFECTS_USER | 0x1, BattleScript_CalmMindTrySpDef
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_CalmMindTrySpDef
@@ -2808,8 +2808,8 @@ BattleScript_EffectDragonDance::
BattleScript_DragonDanceDoMoveAnim::
attackanimation
waitanimation
setbyte sFIELD_1B, 0x0
playstatchangeanimation BS_ATTACKER, 0xA, 0x0
setbyte sSTAT_ANIM_PLAYED, FALSE
playstatchangeanimation BS_ATTACKER, BIT_ATK | BIT_SPEED, 0x0
setstatchanger STAT_ATK, 1, FALSE
statbuffchange MOVE_EFFECT_AFFECTS_USER | 0x1, BattleScript_DragonDanceTrySpeed
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_DragonDanceTrySpeed
@@ -3487,8 +3487,8 @@ BattleScript_AllStatsUp::
jumpifstat BS_ATTACKER, CMP_LESS_THAN, STAT_SPATK, 0xC, BattleScript_AllStatsUpAtk
jumpifstat BS_ATTACKER, CMP_EQUAL, STAT_SPDEF, 0xC, BattleScript_AllStatsUpRet
BattleScript_AllStatsUpAtk::
setbyte sFIELD_1B, 0x0
playstatchangeanimation BS_ATTACKER, 0x3E, 0x0
setbyte sSTAT_ANIM_PLAYED, FALSE
playstatchangeanimation BS_ATTACKER, BIT_ATK | BIT_DEF | BIT_SPEED | BIT_SPATK | BIT_SPDEF, 0x0
setstatchanger STAT_ATK, 1, FALSE
statbuffchange MOVE_EFFECT_AFFECTS_USER | 0x1, BattleScript_AllStatsUpDef
printfromtable gStatUpStringIds
@@ -3655,16 +3655,16 @@ BattleScript_PrintMonIsRooted::
goto BattleScript_MoveEnd
BattleScript_AtkDefDown::
setbyte sFIELD_1B, 0x0
playstatchangeanimation BS_ATTACKER, 0x6, 0xD
playstatchangeanimation BS_ATTACKER, 0x2, 0x9
setbyte sSTAT_ANIM_PLAYED, FALSE
playstatchangeanimation BS_ATTACKER, BIT_DEF | BIT_ATK, ATK48_DONT_CHECK_LOWER | ATK48_STAT_NEGATIVE | ATK48_ONLY_MULTIPLE
playstatchangeanimation BS_ATTACKER, BIT_ATK, ATK48_DONT_CHECK_LOWER | ATK48_STAT_NEGATIVE
setstatchanger STAT_ATK, 1, TRUE
statbuffchange MOVE_EFFECT_AFFECTS_USER | MOVE_EFFECT_CERTAIN | 0x1, BattleScript_82DB144
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_82DB144
printfromtable gStatDownStringIds
waitmessage 0x40
BattleScript_82DB144::
playstatchangeanimation BS_ATTACKER, 0x4, 0x9
playstatchangeanimation BS_ATTACKER, BIT_DEF, ATK48_DONT_CHECK_LOWER | ATK48_STAT_NEGATIVE
setstatchanger STAT_DEF, 1, TRUE
statbuffchange MOVE_EFFECT_AFFECTS_USER | MOVE_EFFECT_CERTAIN | 0x1, BattleScript_82DB167
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_82DB167
@@ -3729,14 +3729,14 @@ BattleScript_OneHitKOMsg::
return
BattleScript_SAtkDown2::
setbyte sFIELD_1B, 0x0
playstatchangeanimation BS_ATTACKER, 0x10, 0xB
setbyte sSTAT_ANIM_PLAYED, FALSE
playstatchangeanimation BS_ATTACKER, BIT_SPATK, ATK48_DONT_CHECK_LOWER | ATK48_STAT_NEGATIVE | ATK48_STAT_BY_TWO
setstatchanger STAT_SPATK, 2, TRUE
statbuffchange MOVE_EFFECT_AFFECTS_USER | MOVE_EFFECT_CERTAIN | 0x1, BattleScript_82DB1FE
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_82DB1FE
statbuffchange MOVE_EFFECT_AFFECTS_USER | MOVE_EFFECT_CERTAIN | 0x1, BattleScript_SAtkDown2End
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_SAtkDown2End
printfromtable gStatDownStringIds
waitmessage 0x40
BattleScript_82DB1FE::
BattleScript_SAtkDown2End::
return
BattleScript_FocusPunchSetUp::