Document atk48

This commit is contained in:
DizzyEggg
2018-07-29 15:33:16 +02:00
parent df4c20f1f8
commit 68145cd002
4 changed files with 54 additions and 45 deletions

View File

@@ -592,7 +592,7 @@ struct BattleScripting
u8 animTurn;
u8 animTargetsHit;
u8 statChanger;
u8 field_1B;
bool8 statAnimPlayed;
u8 atk23_state;
u8 battleStyle;
u8 atk6C_state;

View File

@@ -17,7 +17,7 @@
#define sB_ANIM_TURN gBattleScripting + 0x18
#define sB_ANIM_TARGETS_HIT gBattleScripting + 0x19
#define sSTATCHANGER gBattleScripting + 0x1A
#define sFIELD_1B gBattleScripting + 0x1B
#define sSTAT_ANIM_PLAYED gBattleScripting + 0x1B
#define sGIVEEXP_STATE gBattleScripting + 0x1C
#define sBATTLE_STYLE gBattleScripting + 0x1D
#define sLVLBOX_STATE gBattleScripting + 0x1E
@@ -91,7 +91,16 @@
// atk48
#define ATK48_STAT_NEGATIVE 0x1
#define ATK48_STAT_BY_TWO 0x2
#define ATK48_BIT_x4 0x4
#define ATK48_ONLY_MULTIPLE 0x4
#define ATK48_DONT_CHECK_LOWER 0x8
#define BIT_HP 0x1
#define BIT_ATK 0x2
#define BIT_DEF 0x4
#define BIT_SPEED 0x8
#define BIT_SPATK 0x10
#define BIT_SPDEF 0x20
#define BIT_ACC 0x40
#define BIT_EVASION 0x80
#endif // GUARD_CONSTANTS_BATTLE_SCRIPT_COMMANDS_H