Document atk48
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@@ -592,7 +592,7 @@ struct BattleScripting
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u8 animTurn;
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u8 animTargetsHit;
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u8 statChanger;
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u8 field_1B;
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bool8 statAnimPlayed;
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u8 atk23_state;
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u8 battleStyle;
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u8 atk6C_state;
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