Label remaining battle_interface symbols
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@@ -3492,7 +3492,7 @@ static void BattleIntroDrawPartySummaryScreens(void)
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if (GetMonData(&gEnemyParty[i], MON_DATA_SPECIES2) == SPECIES_NONE
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|| GetMonData(&gEnemyParty[i], MON_DATA_SPECIES2) == SPECIES_EGG)
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{
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hpStatus[i].hp = 0xFFFF;
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hpStatus[i].hp = HP_EMPTY_SLOT;
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hpStatus[i].status = 0;
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}
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else
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@@ -3510,7 +3510,7 @@ static void BattleIntroDrawPartySummaryScreens(void)
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if (GetMonData(&gPlayerParty[i], MON_DATA_SPECIES2) == SPECIES_NONE
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|| GetMonData(&gPlayerParty[i], MON_DATA_SPECIES2) == SPECIES_EGG)
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{
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hpStatus[i].hp = 0xFFFF;
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hpStatus[i].hp = HP_EMPTY_SLOT;
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hpStatus[i].status = 0;
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}
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else
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@@ -3536,7 +3536,7 @@ static void BattleIntroDrawPartySummaryScreens(void)
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if (GetMonData(&gPlayerParty[i], MON_DATA_SPECIES2) == SPECIES_NONE
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|| GetMonData(&gPlayerParty[i], MON_DATA_SPECIES2) == SPECIES_EGG)
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{
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hpStatus[i].hp = 0xFFFF;
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hpStatus[i].hp = HP_EMPTY_SLOT;
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hpStatus[i].status = 0;
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}
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else
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