finish decompiling battle_ai.c (#16)

* partially decompile battle_ai.c up to tai60_unk

* nonmatching tai60_unk

* decompile more of battle_ai.c

* formatting

* finish porting battle_ai.c

* formatting
This commit is contained in:
ProjectRevoTPP
2017-02-03 21:34:56 -05:00
committed by YamaArashi
parent e2b834d21d
commit 689df5cff8
57 changed files with 6958 additions and 9128 deletions
+5 -5
View File
@@ -868,7 +868,7 @@ sub_8170BB0: @ 8170BB0
ldrh r1, [r0]
movs r0, 0x64
muls r0, r1
ldr r1, =gUnknown_020244EC
ldr r1, =gPlayerParty
b _08170C08
.pool
_08170BF8:
@@ -879,11 +879,11 @@ _08170BF8:
ldrh r1, [r0]
movs r0, 0x64
muls r0, r1
ldr r1, =gUnknown_02024744
ldr r1, =gEnemyParty
_08170C08:
adds r0, r1
movs r1, 0x26
bl pokemon_getattr
bl GetMonData
lsls r0, 16
lsrs r0, 16
bl ball_number_to_ball_processing_index
@@ -5101,11 +5101,11 @@ sub_8172EF0: @ 8172EF0
strb r1, [r0]
adds r0, r4, 0
movs r1, 0x1
bl pokemon_getattr
bl GetMonData
adds r5, r0, 0
adds r0, r4, 0
movs r1, 0
bl pokemon_getattr
bl GetMonData
adds r4, r0, 0
adds r0, r6, 0
bl b_side_obj__get_some_boolean