Merge master into ObjEvent rename
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@@ -7,7 +7,7 @@
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#define PC_LOCATION_MAYS_HOUSE 2
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// SS Tidal Locations
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#define SS_TIDAL_LOCATION_OTHER 0
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#define SS_TIDAL_LOCATION_CURRENTS 0
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#define SS_TIDAL_LOCATION_SLATEPORT 1
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#define SS_TIDAL_LOCATION_LILYCOVE 2
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#define SS_TIDAL_LOCATION_ROUTE124 3
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@@ -273,7 +273,9 @@
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#define VAR_UNUSED_0x40FE 0x40FE // Unused Var
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#define VAR_UNUSED_0x40FF 0x40FF // Unused Var
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#define SPECIAL_VARS_START 0x8000
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#define VARS_END 0x40FF
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#define SPECIAL_VARS_START 0x8000
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// special vars
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// They are commonly used as parameters to commands, or return values from commands.
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#define VAR_0x8000 0x8000
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@@ -299,4 +301,6 @@
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#define VAR_UNUSED_0x8014 0x8014
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#define VAR_TRAINER_BATTLE_OPPONENT_A 0x8015 // Alias of gTrainerBattleOpponent_A
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#define SPECIAL_VARS_END 0x8015
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#endif // GUARD_CONSTANTS_VARS_H
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