Label move anim data

This commit is contained in:
GriffinR
2020-02-21 12:38:20 -05:00
committed by huderlem
parent efd53d080c
commit 68dc68907b
29 changed files with 945 additions and 933 deletions
+6 -6
View File
@@ -2389,7 +2389,7 @@ void AnimTask_MorningSunLightBeam(u8 taskId)
SetAnimBgAttribute(1, BG_ANIM_CHAR_BASE_BLOCK, 1);
sub_80A6B30(&animBg);
sub_80A6D60(&animBg, &gUnknown_08C2A6EC, 0);
AnimLoadCompressedBgTilemapHandleContest(&animBg, &gBattleAnimMaskTilemap_LightBeam, 0);
if (IsContest())
{
gBattle_BG1_X = -56;
@@ -2405,8 +2405,8 @@ void AnimTask_MorningSunLightBeam(u8 taskId)
gBattle_BG1_Y = 0;
}
AnimLoadCompressedBgGfx(animBg.bgId, gUnknown_08C2A634, animBg.tilesOffset);
LoadCompressedPalette(gUnknown_08C2A6D4, animBg.paletteId * 16, 32);
AnimLoadCompressedBgGfx(animBg.bgId, gBattleAnimMaskImage_LightBeam, animBg.tilesOffset);
LoadCompressedPalette(gBattleAnimMaskPalette_LightBeam, animBg.paletteId * 16, 32);
gTasks[taskId].data[10] = gBattle_BG1_X;
gTasks[taskId].data[11] = gBattle_BG1_Y;
@@ -2570,7 +2570,7 @@ void AnimTask_DoomDesireLightBeam(u8 taskId)
SetAnimBgAttribute(1, BG_ANIM_CHAR_BASE_BLOCK, 1);
sub_80A6B30(&animBg);
sub_80A6D60(&animBg, &gUnknown_08C2A6EC, 0);
AnimLoadCompressedBgTilemapHandleContest(&animBg, &gBattleAnimMaskTilemap_LightBeam, 0);
if (IsContest())
{
gBattle_BG1_X = -56;
@@ -2601,8 +2601,8 @@ void AnimTask_DoomDesireLightBeam(u8 taskId)
gBattle_BG1_Y = 0;
}
AnimLoadCompressedBgGfx(animBg.bgId, gUnknown_08C2A634, animBg.tilesOffset);
LoadCompressedPalette(gUnknown_08C2A6D4, animBg.paletteId * 16, 32);
AnimLoadCompressedBgGfx(animBg.bgId, gBattleAnimMaskImage_LightBeam, animBg.tilesOffset);
LoadCompressedPalette(gBattleAnimMaskPalette_LightBeam, animBg.paletteId * 16, 32);
gTasks[taskId].data[10] = gBattle_BG1_X;
gTasks[taskId].data[11] = gBattle_BG1_Y;
gTasks[taskId].data[0]++;