Expand MatchCallStruct defs, use REMATCH_* enum
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@@ -1,10 +1,11 @@
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#ifndef GUARD_BATTLE_SETUP_H
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#define GUARD_BATTLE_SETUP_H
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#include "gym_leader_rematch.h"
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#define REMATCHES_COUNT 5
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#define REMATCH_TABLE_ENTRIES 78
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#define REMATCH_WALLY_ENTRY 64
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#define REMATCH_ELITE_FOUR_ENTRIES 73
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#define REMATCH_ELITE_FOUR_ENTRIES REMATCH_SIDNEY
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struct RematchTrainer
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{
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