Move balls, shop, link, map popups, and bag out of interface
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+3
-3
@@ -58,14 +58,14 @@ static const struct SpriteTemplate sSpriteTemplate_MoneyLabel =
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static const struct CompressedSpriteSheet sSpriteSheet_MoneyLabel =
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{
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.data = gMenuMoneyGfx,
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.data = gShopMenuMoney_Gfx,
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.size = 256,
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.tag = MONEY_LABEL_TAG,
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};
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static const struct CompressedSpritePalette sSpritePalette_MoneyLabel =
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{
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.data = gMenuMoneyPal,
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.data = gShopMenu_Pal,
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.tag = MONEY_LABEL_TAG
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};
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@@ -146,7 +146,7 @@ void PrintMoneyAmount(u8 windowId, u8 x, u8 y, int amount, u8 speed)
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txtPtr = gStringVar4;
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while (strLength-- > 0)
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*(txtPtr++) = 0x77;
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*(txtPtr++) = CHAR_SPACER;
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StringExpandPlaceholders(txtPtr, gText_PokedollarVar1);
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AddTextPrinterParameterized(windowId, FONT_NORMAL, gStringVar4, x, y, speed, NULL);
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