Move balls, shop, link, map popups, and bag out of interface
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@@ -674,9 +674,9 @@ static void BuyMenuInitBgs(void)
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static void BuyMenuDecompressBgGraphics(void)
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{
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DecompressAndCopyTileDataToVram(1, gBuyMenuFrame_Gfx, 0x3A0, 0x3E3, 0);
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LZDecompressWram(gBuyMenuFrame_Tilemap, sShopData->tilemapBuffers[0]);
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LoadCompressedPalette(gMenuMoneyPal, 0xC0, 0x20);
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DecompressAndCopyTileDataToVram(1, gShopMenu_Gfx, 0x3A0, 0x3E3, 0);
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LZDecompressWram(gShopMenu_Tilemap, sShopData->tilemapBuffers[0]);
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LoadCompressedPalette(gShopMenu_Pal, 0xC0, 0x20);
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}
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static void BuyMenuInitWindows(void)
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