battle_anim_mons: Make cast not depend on size of struct

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Sierraffinity authored and huderlem committed 2020-05-27 07:58:48 -05:00
1 parent ec92241d8f
commit 6963c00016
1 file changed
+1 -1
+1 -1
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@@ -1743,7 +1743,7 @@ void PrepareAffineAnimInTaskData(struct Task *task, u8 spriteId, const union Aff
bool8 RunAffineAnimFromTaskData(struct Task *task)
{
gAnimTaskAffineAnim = LoadPointerFromVars(task->data[13], task->data[14]) + (task->data[7] << 3);
gAnimTaskAffineAnim = &((union AffineAnimCmd *)LoadPointerFromVars(task->data[13], task->data[14]))[task->data[7]];
switch (gAnimTaskAffineAnim->type)
{
default: