Merge branch 'master' of https://github.com/pret/pokeemerald into decompile_pokedex

This commit is contained in:
golem galvanize
2018-04-25 00:28:57 -04:00
68 changed files with 4728 additions and 8948 deletions

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@@ -47,7 +47,7 @@ extern s16 gBattleAnimArgs[ANIM_ARGS_COUNT];
extern u8 gAnimMoveTurn;
extern u8 gBattleAnimAttacker;
extern u8 gBattleAnimTarget;
extern u16 gAnimSpeciesByBanks[MAX_BATTLERS_COUNT];
extern u16 gAnimBattlerSpecies[MAX_BATTLERS_COUNT];
extern u8 gUnknown_02038440;
void ClearBattleAnimationVars(void);
@@ -61,7 +61,7 @@ void sub_80A438C(u8 battlerId, bool8 toBG_2, bool8 setSpriteInvisible);
bool8 IsContest(void);
s8 BattleAnimAdjustPanning(s8 pan);
s8 BattleAnimAdjustPanning2(s8 pan);
s16 sub_80A52EC(s16 a);
s16 KeepPanInRange(s16 a);
s16 CalculatePanIncrement(s16 sourcePan, s16 targetPan, s16 incrementPan);
// battle_anim_80FE840.s

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@@ -63,6 +63,10 @@ enum
ACRO_TRANS_WHEELIE_LOWERING_MOVING,
};
// Exported RAM declarations
extern bool8 gUnusedBikeCameraAheadPanback;
// Exported ROM declarations
void MovePlayerOnBike(u8 direction, u16 newKeys, u16 heldKeys);
void Bike_TryAcroBikeHistoryUpdate(u16 newKeys, u16 heldKeys);
bool8 RS_IsRunningDisallowed(u8 tile);

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@@ -2,6 +2,10 @@
#define GUARD_BRAILLE_PUZZLES_H
bool8 ShouldDoBrailleFlyEffect(void);
bool8 ShouldDoBrailleStrengthEffect(void);
bool8 ShouldDoBrailleDigEffect(void);
void DoBrailleDigEffect(void);
void sub_8179918(void);
void sub_8179834(void);
#endif // GUARD_BRAILLE_PUZZLES_H

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@@ -35,5 +35,6 @@ bool32 sub_811F8D8(u16 word);
void InitializeEasyChatWordArray(u16 *words, u16 length);
void ConvertEasyChatWordsToString(u8 *dest, const u16 *src, u16 length1, u16 length2);
bool8 ECWord_CheckIfOutsideOfValidRange(u16 word);
u16 sub_811EE38(u16 group);
#endif // GUARD_EASYCHAT_H

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@@ -388,6 +388,7 @@ extern const u8 BattleFrontier_BattlePyramidEmptySquare_EventScript_252C88[];
extern const u8 FieryPath_EventScript_2908FD[];
extern const u8 EventScript_290CAE[];
extern const u8 EventScript_2926F8[];
extern const u8 Route111_EventScript_2907F0[];
//player pc
extern const u8 LittlerootTown_BrendansHouse_2F_EventScript_1F863F[];

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@@ -6,22 +6,19 @@
struct CameraObject
{
void (*callback)(struct CameraObject *);
u32 unk4;
u32 spriteId;
s32 unk8;
s32 unkC;
s32 x;
s32 y;
};
extern struct CameraObject gUnknown_03005DD0;
// Exported RAM declarations
extern struct CameraObject gUnknown_03005DD0;
extern u16 gUnknown_03005DEC;
extern u16 gUnknown_03005DE8;
// Exported ROM declarations
void DrawWholeMapView(void);
void CurrentMapDrawMetatileAt(int x, int y);
void sub_8089C08(s16 *a0, s16 *a1);

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@@ -91,6 +91,8 @@ void sub_808F23C(const struct MapObject *mapObject, u8 movementType);
void sub_808F208(const struct MapObject *mapObject);
void npc_coords_shift_still(struct MapObject *pObject);
void FieldObjectMoveDestCoords(struct MapObject *pObject, u32 unk_19, s16 *pInt, s16 *pInt1);
u8 AddCameraObject(u8 linkedSpriteId);
void UpdateFieldObjectsForCameraUpdate(s16 x, s16 y);
// Exported data declarations

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@@ -27,6 +27,9 @@ void sub_8098044(u8);
void UnfreezeMapObjects(void);
void FreezeMapObjectsExceptOne(u8 mapObjectId);
void sub_8097B78(u8, u8);
void sub_8098074(u8 var1, u8 var2);
void FreezeMapObjects(void);
bool8 FreezeMapObject(struct MapObject *mapObject);
#endif //GUARD_FIELD_MAP_OBJ_HELPERS_H

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@@ -39,5 +39,7 @@ void sub_808BCF4(void);
void sub_808D074(u8);
void GetXYCoordsOneStepInFrontOfPlayer(s16 *xPtr, s16 *yPtr);
u8 GetRivalAvatarGraphicsIdByStateIdAndGender(u8, u8);
void sub_808C114(void);
u8 GetPlayerAvatarGraphicsIdByCurrentState();
#endif // GUARD_FIELD_PLAYER_AVATAR_H

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@@ -16,5 +16,7 @@ s32 GetMapBorderIdAt(s16, s16);
bool32 CanCameraMoveInDirection(u8);
u16 GetBehaviorByMetatileId(u16 metatileId);
void sav1_camera_get_focus_coords(u16 *x, u16 *y);
u8 MapGridGetMetatileLayerTypeAt(s32 x, s32 y);
u8 CameraMove(s32 deltaX, s32 deltaY);
#endif //GUARD_FIELDMAP_H

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@@ -2873,4 +2873,8 @@ extern const u8 gBerryPalette_Enigma[];
//credits
extern const u8 gCreditsCopyrightEnd_Gfx[];
//pokenav condition marker
extern const u8 gPokenavConditionMarker_Gfx[];
extern const u16 gPokenavConditionMarker_Pal[];
#endif //GUARD_GRAPHICS_H

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@@ -7,5 +7,5 @@
// Exported ROM declarations
void HideMapNamePopUpWindow(void);
void ShowMapNamePopup(void);
#endif //GUARD_MAP_NAME_POPUP_H

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@@ -81,5 +81,8 @@ void AddTextPrinterForMessage_2(bool8 allowSkippingDelayWithButtonPress);
void RemoveStartMenuWindow(void);
void sub_8197948(u8 initialCursorPos);
void sub_819A344(u8 a0, u8 *dest, u8 color);
void RemoveMapNamePopUpWindow(void);
u8 GetMapNamePopUpWindowId(void);
u8 AddMapNamePopUpWindow(void);
#endif // GUARD_MENU_H

24
include/mon_markings.h Normal file
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@@ -0,0 +1,24 @@
#ifndef POKEEMERALD_MON_MARKINGS_H
#define POKEEMERALD_MON_MARKINGS_H
struct PokemonMarkMenu
{
/*0x0000*/ u16 baseTileTag;
/*0x0002*/ u16 basePaletteTag;
/*0x0004*/ u8 markings; // bit flags
/*0x0005*/ s8 cursorPos;
/*0x0006*/ bool8 markingsArray[4];
/*0x000A*/ u8 cursorBaseY;
/*0x000B*/ bool8 spriteSheetLoadRequired;
/*0x000C*/ struct Sprite *menuWindowSprites[2]; // upper and lower halves of menu window
/*0x0014*/ struct Sprite *menuMarkingSprites[4];
/*0x0024*/ struct Sprite *unkSprite;
/*0x0028*/ struct Sprite *menuTextSprite;
/*0x002C*/ const u8 *frameTiles;
/*0x0030*/ const u16 *framePalette;
/*0x0034*/ u8 menuWindowSpriteTiles[0x1000];
/*0x1034*/ u8 filler1030[0x80];
/*0x10B4*/ u8 tileLoadState;
}; // 10b8
#endif //POKEEMERALD_MON_MARKINGS_H

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@@ -15,9 +15,15 @@ struct LinkPlayerMapObject
u8 mode;
};
// Exported RAM declarations
extern struct WarpData gUnknown_020322DC;
extern struct LinkPlayerMapObject gLinkPlayerMapObjects[4];
extern u16 *gBGTilemapBuffers1;
extern u16 *gBGTilemapBuffers2;
extern u16 *gBGTilemapBuffers3;
// Exported ROM declarations
extern const struct UCoords32 gUnknown_08339D64[];
void DoWhiteOut(void);

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@@ -1,15 +1,20 @@
#ifndef GUARD_POKEMON_ICON_H
#define GUARD_POKEMON_ICON_H
const u8 *GetMonIconTiles(u16 species, bool32);
const u8 *GetMonIconPtr(u16 speciesId, u32 personality, u32 frameNo);
const u16 *GetValidMonIconPalettePtr(u16 speciesId);
u16 GetUnownLetterByPersonality(u32 personality);
u16 sub_80D2E84(u16 speciesId);
void sub_80D2F04(void);
void sub_80D2F68(u16 iconId);
u8 sub_80D2D78(u16 iconId, void callback(struct Sprite *), u16 x, u16 y, u16 a4, u8 a5);
void sub_80D2FF0(u16 iconId);
void LoadMonIconPalettes(void);
void LoadMonIconPalette(u16 species);
void FreeMonIconPalettes(void);
u8 sub_80D2D78(u16 species, void (*callback)(struct Sprite *), s16 x, s16 y, u8 subpriority, bool32 extra);
void FreeMonIconPalette(u16 species);
void sub_80D2EF8(struct Sprite *sprite);
u8 CreateMonIcon(u16 species, void (*callback)(struct Sprite *), s16 x, s16 y, u8 subpriority, u32 personality, int a7);
u8 CreateMonIcon(u16 species, void (*callback)(struct Sprite *), s16 x, s16 y, u8 subpriority, u32 personality, bool32 extra);
u8 UpdateMonIconFrame(struct Sprite *sprite);
void LoadMonIconPalette(u16 species);
void sub_80D328C(struct Sprite *sprite);
#endif // GUARD_POKEMON_ICON_H

8
include/rotating_gate.h Normal file
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@@ -0,0 +1,8 @@
#ifndef GUARD_ROTATING_GATE_H
#define GUARD_ROTATING_GATE_H
void RotatingGatePuzzleCameraUpdate(s16, s16);
void RotatingGate_InitPuzzleAndGraphics();
u32 CheckForRotatingGatePuzzleCollision(u8, s16, s16);
#endif // GUARD_ROTATING_GATE_H

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@@ -5,11 +5,11 @@
struct TilesPal
{
const u32 *tiles;
const u8 *tiles;
const u16 *pal;
};
extern const u32 gTextWindowFrame1_Gfx[];
extern const u8 gTextWindowFrame1_Gfx[];
extern const u16 gTextWindowFrame1_Pal[];
const struct TilesPal* GetWindowFrameTilesPal(u8 id);