Some script clean up, document secret base secrets show
This commit is contained in:
@@ -2908,13 +2908,13 @@ static void CopyEReaderTrainerFarewellMessage(void)
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FrontierSpeechToString(gSaveBlock2Ptr->frontier.ereaderTrainer.farewellPlayerLost);
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}
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void sub_81653CC(void)
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void TryHideBattleTowerReporter(void)
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{
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if (gSaveBlock2Ptr->frontier.challengeStatus == CHALLENGE_STATUS_SAVING)
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sub_80F01B8();
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HideBattleTowerReporter();
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if (FlagGet(FLAG_CANCEL_BATTLE_ROOM_CHALLENGE) == TRUE)
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{
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sub_80F01B8();
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HideBattleTowerReporter();
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FlagClear(FLAG_CANCEL_BATTLE_ROOM_CHALLENGE);
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}
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}
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@@ -784,7 +784,8 @@ static void sub_80B3220(u8 taskId)
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}
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}
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void sub_80B3254(void)
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// Unused
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void CableClubSaveGame(void)
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{
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SaveGame();
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}
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@@ -1298,10 +1299,10 @@ void sub_80B3AF8(u8 taskId)
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}
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}
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void sub_80B3BC4(void)
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void TrySetBattleTowerLinkType(void)
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{
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if (gWirelessCommType == 0)
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{
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gLinkType = LINKTYPE_0x2288;
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gLinkType = LINKTYPE_BATTLE_TOWER;
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}
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}
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@@ -2154,7 +2154,8 @@ void sub_8129708(void)
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}
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}
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void sub_81297AC(void)
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// Unused
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void GetEventObjectLocalIdByFlag(void)
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{
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u8 i;
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@@ -423,23 +423,23 @@ static const u8 *GetInteractedMetatileScript(struct MapPosition *position, u8 me
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return SecretBase_EventScript_ShieldOrToyTV;
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if (MetatileBehavior_IsMB_C6(metatileBehavior) == TRUE)
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{
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SetSecretBaseSecretsTvFlags_MiscFurnature();
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CheckInteractedWithFriendsFurnitureBottom();
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return NULL;
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}
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if (MetatileBehavior_HoldsLargeDecoration(metatileBehavior) == TRUE)
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{
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SetSecretBaseSecretsTvFlags_LargeDecorationSpot();
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CheckInteractedWithFriendsFurnitureMiddle();
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return NULL;
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}
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if (MetatileBehavior_HoldsSmallDecoration(metatileBehavior) == TRUE)
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{
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SetSecretBaseSecretsTvFlags_SmallDecorationSpot();
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CheckInteractedWithFriendsFurnitureTop();
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return NULL;
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}
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}
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else if (MetatileBehavior_IsSecretBasePoster(metatileBehavior) == TRUE)
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{
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SetSecretBaseSecretsTvFlags_Poster();
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CheckInteractedWithFriendsPosterDecor();
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return NULL;
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}
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@@ -20,9 +20,11 @@
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#include "string_util.h"
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#include "constants/field_effects.h"
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#include "constants/metatile_behaviors.h"
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#include "constants/songs.h"
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#include "constants/vars.h"
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#include "constants/metatile_labels.h"
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#include "constants/songs.h"
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#include "constants/tv.h"
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#include "constants/vars.h"
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EWRAM_DATA struct MapPosition gPlayerFacingPosition = {0};
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@@ -801,16 +803,16 @@ static void Task_SecretBasePCTurnOn(u8 taskId)
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{
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case 4:
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case 12:
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MapGridSetMetatileIdAt(data[0], data[1], 0x224);
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MapGridSetMetatileIdAt(data[0], data[1], METATILE_SecretBase_PC_On);
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CurrentMapDrawMetatileAt(data[0], data[1]);
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break;
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case 8:
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case 16:
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MapGridSetMetatileIdAt(data[0], data[1], 0x220);
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MapGridSetMetatileIdAt(data[0], data[1], METATILE_SecretBase_PC);
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CurrentMapDrawMetatileAt(data[0], data[1]);
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break;
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case 20:
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MapGridSetMetatileIdAt(data[0], data[1], 0x224);
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MapGridSetMetatileIdAt(data[0], data[1], METATILE_SecretBase_PC_On);
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CurrentMapDrawMetatileAt(data[0], data[1]);
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FieldEffectActiveListRemove(FLDEFF_PCTURN_ON);
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EnableBothScriptContexts();
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@@ -829,9 +831,9 @@ void DoSecretBasePCTurnOffEffect(void)
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PlaySE(SE_PC_OFF);
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if (!VarGet(VAR_CURRENT_SECRET_BASE))
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MapGridSetMetatileIdAt(x, y, 0x220 | METATILE_COLLISION_MASK);
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MapGridSetMetatileIdAt(x, y, METATILE_SecretBase_PC | METATILE_COLLISION_MASK);
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else
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MapGridSetMetatileIdAt(x, y, 0x221 | METATILE_COLLISION_MASK);
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MapGridSetMetatileIdAt(x, y, METATILE_SecretBase_RegisterPC | METATILE_COLLISION_MASK);
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CurrentMapDrawMetatileAt(x, y);
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}
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@@ -875,16 +877,16 @@ static void DoBalloonSoundEffect(s16 metatileId)
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{
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switch (metatileId)
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{
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case 824:
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case METATILE_SecretBase_RedBalloon:
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PlaySE(SE_FUUSEN1);
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break;
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case 828:
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case METATILE_SecretBase_BlueBalloon:
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PlaySE(SE_FUUSEN2);
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break;
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case 832:
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case METATILE_SecretBase_YellowBalloon:
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PlaySE(SE_FUUSEN3);
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break;
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case 552:
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case METATILE_SecretBase_MudBall:
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PlaySE(SE_TOY_DANGO);
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break;
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}
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@@ -903,8 +905,8 @@ bool8 FldEff_NopA700(void)
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static void DoSecretBaseBreakableDoorEffect(s16 x, s16 y)
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{
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PlaySE(SE_TOY_KABE);
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MapGridSetMetatileIdAt(x, y, 0x276);
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MapGridSetMetatileIdAt(x, y - 1, 0x26E);
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MapGridSetMetatileIdAt(x, y, METATILE_SecretBase_BreakableDoor_BottomOpen);
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MapGridSetMetatileIdAt(x, y - 1, METATILE_SecretBase_BreakableDoor_TopOpen);
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CurrentMapDrawMetatileAt(x, y);
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CurrentMapDrawMetatileAt(x, y - 1);
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}
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@@ -946,28 +948,28 @@ static void Task_SecretBaseMusicNoteMatSound(u8 taskId)
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{
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switch (gTasks[taskId].tMetatileID)
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{
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case 632:
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case METATILE_SecretBase_NoteMat_C:
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PlaySE(SE_TOY_C);
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break;
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case 633:
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case METATILE_SecretBase_NoteMat_D:
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PlaySE(SE_TOY_D);
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break;
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case 634:
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case METATILE_SecretBase_NoteMat_E:
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PlaySE(SE_TOY_E);
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break;
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case 635:
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case METATILE_SecretBase_NoteMat_F:
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PlaySE(SE_TOY_F);
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break;
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case 636:
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case METATILE_SecretBase_NoteMat_G:
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PlaySE(SE_TOY_G);
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break;
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case 637:
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case METATILE_SecretBase_NoteMat_A:
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PlaySE(SE_TOY_A);
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break;
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case 638:
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case METATILE_SecretBase_NoteMat_B:
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PlaySE(SE_TOY_B);
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break;
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case 691:
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case METATILE_SecretBase_NoteMat_C_Sharp:
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PlaySE(SE_TOY_C1);
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break;
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}
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@@ -1071,12 +1073,12 @@ static void SpriteCB_SandPillar_0(struct Sprite *sprite)
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{
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PlaySE(SE_W088);
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if (MapGridGetMetatileIdAt(gFieldEffectArguments[5], gFieldEffectArguments[6] - 1) == 646)
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MapGridSetMetatileIdAt(gFieldEffectArguments[5], gFieldEffectArguments[6] - 1, 3586);
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if (MapGridGetMetatileIdAt(gFieldEffectArguments[5], gFieldEffectArguments[6] - 1) == METATILE_SecretBase_SandOrnament_TopWall)
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MapGridSetMetatileIdAt(gFieldEffectArguments[5], gFieldEffectArguments[6] - 1, METATILE_SecretBase_Wall_TopMid | METATILE_COLLISION_MASK);
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else
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MapGridSetMetatileIdAt(gFieldEffectArguments[5], gFieldEffectArguments[6] - 1, 644);
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MapGridSetMetatileIdAt(gFieldEffectArguments[5], gFieldEffectArguments[6] - 1, METATILE_SecretBase_SandOrnament_BrokenTop);
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MapGridSetMetatileIdAt(gFieldEffectArguments[5], gFieldEffectArguments[6], 522);
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MapGridSetMetatileIdAt(gFieldEffectArguments[5], gFieldEffectArguments[6], METATILE_SecretBase_Ground);
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CurrentMapDrawMetatileAt(gFieldEffectArguments[5], gFieldEffectArguments[6] - 1);
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CurrentMapDrawMetatileAt(gFieldEffectArguments[5], gFieldEffectArguments[6]);
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@@ -1092,7 +1094,7 @@ static void SpriteCB_SandPillar_1(struct Sprite *sprite)
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}
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else
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{
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MapGridSetMetatileIdAt(gFieldEffectArguments[5], gFieldEffectArguments[6], 3724);
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MapGridSetMetatileIdAt(gFieldEffectArguments[5], gFieldEffectArguments[6], METATILE_SecretBase_SandOrnament_BrokenBase | METATILE_COLLISION_MASK);
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CurrentMapDrawMetatileAt(gFieldEffectArguments[5], gFieldEffectArguments[6]);
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sprite->data[0] = 0;
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sprite->callback = SpriteCB_SandPillar_2;
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@@ -1105,7 +1107,7 @@ static void SpriteCB_SandPillar_2(struct Sprite *sprite)
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EnableBothScriptContexts();
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}
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void GetShieldToyTVDecorationInfo(void)
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void InteractWithShieldOrTVDecoration(void)
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{
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s16 x, y;
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s32 metatileId;
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@@ -1116,7 +1118,7 @@ void GetShieldToyTVDecorationInfo(void)
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switch (metatileId)
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{
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case 822:
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case METATILE_SecretBase_GoldShield_Base1:
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ConvertIntToDecimalStringN(gStringVar1, 100, STR_CONV_MODE_LEFT_ALIGN, 3);
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StringCopy(gStringVar2, gText_Gold);
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@@ -1125,9 +1127,9 @@ void GetShieldToyTVDecorationInfo(void)
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if (!VarGet(VAR_CURRENT_SECRET_BASE))
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return;
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VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, VarGet(VAR_SECRET_BASE_LOW_TV_FLAGS) | 0x10);
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VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, VarGet(VAR_SECRET_BASE_LOW_TV_FLAGS) | SECRET_BASE_USED_GOLD_SHIELD);
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break;
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case 734:
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case METATILE_SecretBase_SilverShield_Base1:
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ConvertIntToDecimalStringN(gStringVar1, 50, STR_CONV_MODE_LEFT_ALIGN, 2);
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StringCopy(gStringVar2, gText_Silver);
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@@ -1136,31 +1138,31 @@ void GetShieldToyTVDecorationInfo(void)
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if (!VarGet(VAR_CURRENT_SECRET_BASE))
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return;
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VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, VarGet(VAR_SECRET_BASE_LOW_TV_FLAGS) | 0x20);
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VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, VarGet(VAR_SECRET_BASE_LOW_TV_FLAGS) | SECRET_BASE_USED_SILVER_SHIELD);
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break;
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case 756:
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case METATILE_SecretBase_TV:
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gSpecialVar_Result = 1;
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if (!VarGet(VAR_CURRENT_SECRET_BASE))
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return;
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VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, VarGet(VAR_SECRET_BASE_LOW_TV_FLAGS) | 0x80);
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VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, VarGet(VAR_SECRET_BASE_LOW_TV_FLAGS) | SECRET_BASE_USED_TV);
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break;
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case 757:
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case METATILE_SecretBase_RoundTV:
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gSpecialVar_Result = 2;
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if (!VarGet(VAR_CURRENT_SECRET_BASE))
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return;
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VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, VarGet(VAR_SECRET_BASE_LOW_TV_FLAGS) | 0x80);
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VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, VarGet(VAR_SECRET_BASE_LOW_TV_FLAGS) | SECRET_BASE_USED_TV);
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break;
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case 758:
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case METATILE_SecretBase_CuteTV:
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gSpecialVar_Result = 3;
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if (!VarGet(VAR_CURRENT_SECRET_BASE))
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return;
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VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, VarGet(VAR_SECRET_BASE_LOW_TV_FLAGS) | 0x80);
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VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, VarGet(VAR_SECRET_BASE_LOW_TV_FLAGS) | SECRET_BASE_USED_TV);
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break;
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}
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}
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@@ -1172,16 +1174,16 @@ bool8 sub_80FADE4(u16 metatileId, u8 arg1)
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if (!arg1)
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{
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if (metatileId == 0x285 || metatileId == 0x286)
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if (metatileId == METATILE_SecretBase_SandOrnament_Top || metatileId == METATILE_SecretBase_SandOrnament_TopWall)
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return TRUE;
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if (metatileId == 0x237)
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if (metatileId == METATILE_SecretBase_BreakableDoor_TopClosed)
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return TRUE;
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}
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else
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{
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if (metatileId == 0x28d)
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if (metatileId == METATILE_SecretBase_SandOrnament_Base1)
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return TRUE;
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if (metatileId == 0x23F)
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if (metatileId == METATILE_SecretBase_BreakableDoor_BottomClosed)
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return TRUE;
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}
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@@ -14,6 +14,7 @@
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#include "battle_pyramid_bag.h"
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#include "constants/items.h"
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#include "constants/hold_effects.h"
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#include "constants/tv.h"
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extern u16 gUnknown_0203CF30[];
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@@ -542,7 +543,7 @@ bool8 RemoveBagItem(u16 itemId, u16 count)
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if (CurMapIsSecretBase() == TRUE)
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{
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VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, VarGet(VAR_SECRET_BASE_LOW_TV_FLAGS) | 0x200);
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VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, VarGet(VAR_SECRET_BASE_LOW_TV_FLAGS) | SECRET_BASE_USED_BAG);
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VarSet(VAR_SECRET_BASE_LAST_ITEM_USED, itemId);
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}
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@@ -1349,7 +1349,7 @@ bool8 sub_800AA60(void)
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{
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if (gLinkPlayers[i].trainerId == gSavedLinkPlayers[i].trainerId)
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{
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if (gLinkType == LINKTYPE_0x2288)
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if (gLinkType == LINKTYPE_BATTLE_TOWER)
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{
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if (gLinkType == gLinkPlayers[i].linkType)
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{
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@@ -1902,7 +1902,8 @@ bool32 sub_800B504(void)
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return FALSE;
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}
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u8 sub_800B518(void)
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// Unused
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u8 GetWirelessCommType(void)
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{
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return gWirelessCommType;
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}
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@@ -53,6 +53,7 @@ void sub_801DBDC(void)
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}
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}
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// Unused
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u16 sub_801DC20(void)
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{
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u16 *r6 = &gSpecialVar_Result;
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@@ -863,7 +863,7 @@ static void mli0_load_map(u32 a1)
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isOutdoors = IsMapTypeOutdoors(gMapHeader.mapType);
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isIndoors = IsMapTypeIndoors(gMapHeader.mapType);
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sub_80EB218();
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CheckLeftFriendsSecretBase();
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TrySetMapSaveWarpStatus();
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ClearTempFieldEventData();
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ResetCyclingRoadChallengeData();
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@@ -52,6 +52,7 @@ void SetContestTrainerGfxIds(void)
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gSaveBlock1Ptr->vars[VAR_OBJ_GFX_ID_2 - VARS_START] = gContestMons[2].trainerGfxId;
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}
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// Unused
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void sub_80F8814(void)
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{
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u16 var1;
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@@ -82,7 +83,8 @@ void BufferContestTrainerAndMonNames(void)
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BufferContestantMonSpecies();
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}
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void sub_80F8864(void)
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// Unused
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void DoesContestCategoryHaveWinner(void)
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{
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int contestWinner;
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switch (gSpecialVar_ContestCategory)
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@@ -105,10 +107,10 @@ void sub_80F8864(void)
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break;
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}
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if (!gSaveBlock1Ptr->contestWinners[contestWinner].species)
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gSpecialVar_0x8004 = 0;
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if (gSaveBlock1Ptr->contestWinners[contestWinner].species == SPECIES_NONE)
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gSpecialVar_0x8004 = FALSE;
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else
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gSpecialVar_0x8004 = 1;
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gSpecialVar_0x8004 = TRUE;
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}
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void SaveMuseumContestPainting(void)
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@@ -144,9 +146,10 @@ u8 CountPlayerContestPaintings(void)
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return count;
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}
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// Unused
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void sub_80F8970(void)
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{
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s16 sp[4];
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s16 conditions[CONTESTANT_COUNT];
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int i, j;
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s16 condition;
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s8 var0;
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@@ -154,28 +157,27 @@ void sub_80F8970(void)
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u8 r8;
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u8 r7;
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for (i = 0; i < 4; i++)
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sp[i] = gContestMonConditions[i];
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for (i = 0; i < CONTESTANT_COUNT; i++)
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conditions[i] = gContestMonConditions[i];
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for (i = 0; i < 3; i++)
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for (i = 0; i < CONTESTANT_COUNT - 1; i++)
|
||||
{
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||||
for (j = 3; j > i; j--)
|
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for (j = CONTESTANT_COUNT - 1; j > i; j--)
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||||
{
|
||||
if (sp[j - 1] < sp[j])
|
||||
if (conditions[j - 1] < conditions[j])
|
||||
{
|
||||
int temp = sp[j];
|
||||
sp[j] = sp[j - 1];
|
||||
sp[j - 1] = temp;
|
||||
int temp;
|
||||
SWAP(conditions[j], conditions[j - 1], temp)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
condition = sp[gSpecialVar_0x8006];
|
||||
condition = conditions[gSpecialVar_0x8006];
|
||||
var0 = 0;
|
||||
r8 = 0;
|
||||
for (i = 0; i < 4; i++)
|
||||
for (i = 0; i < CONTESTANT_COUNT; i++)
|
||||
{
|
||||
if (sp[i] == condition)
|
||||
if (conditions[i] == condition)
|
||||
{
|
||||
var0++;
|
||||
if (i == gSpecialVar_0x8006)
|
||||
@@ -183,15 +185,15 @@ void sub_80F8970(void)
|
||||
}
|
||||
}
|
||||
|
||||
for (i = 0; i < 4; i++)
|
||||
for (i = 0; i < CONTESTANT_COUNT; i++)
|
||||
{
|
||||
if (sp[i] == condition)
|
||||
if (conditions[i] == condition)
|
||||
break;
|
||||
}
|
||||
|
||||
r7 = i;
|
||||
var2 = r8;
|
||||
for (i = 0; i < 4; i++)
|
||||
for (i = 0; i < CONTESTANT_COUNT; i++)
|
||||
{
|
||||
if (condition == gContestMonConditions[i])
|
||||
{
|
||||
|
||||
@@ -41,11 +41,13 @@
|
||||
#include "constants/maps.h"
|
||||
#include "constants/map_types.h"
|
||||
#include "constants/metatile_behaviors.h"
|
||||
#include "constants/metatile_labels.h"
|
||||
#include "constants/moves.h"
|
||||
#include "constants/secret_bases.h"
|
||||
#include "constants/songs.h"
|
||||
#include "constants/species.h"
|
||||
#include "constants/trainers.h"
|
||||
#include "constants/tv.h"
|
||||
|
||||
struct SecretBaseRegistryMenu
|
||||
{
|
||||
@@ -88,13 +90,13 @@ static u8 GetSecretBaseOwnerType(u8 secretBaseId);
|
||||
|
||||
static const struct SecretBaseEntranceMetatiles sSecretBaseEntranceMetatiles[] =
|
||||
{
|
||||
{.closedMetatileId = 0x0026, .openMetatileId = 0x0036},
|
||||
{.closedMetatileId = 0x0027, .openMetatileId = 0x0037},
|
||||
{.closedMetatileId = 0x01a0, .openMetatileId = 0x01a1},
|
||||
{.closedMetatileId = 0x01a8, .openMetatileId = 0x01a9},
|
||||
{.closedMetatileId = 0x01b0, .openMetatileId = 0x01b1},
|
||||
{.closedMetatileId = 0x0208, .openMetatileId = 0x0210},
|
||||
{.closedMetatileId = 0x0271, .openMetatileId = 0x0278},
|
||||
{.closedMetatileId = METATILE_General_SecretBase_TreeLeft, .openMetatileId = METATILE_General_SecretBase_VineLeft},
|
||||
{.closedMetatileId = METATILE_General_SecretBase_TreeRight, .openMetatileId = METATILE_General_SecretBase_VineRight},
|
||||
{.closedMetatileId = METATILE_General_RedCaveIndent, .openMetatileId = METATILE_General_RedCaveOpen},
|
||||
{.closedMetatileId = METATILE_General_YellowCaveIndent, .openMetatileId = METATILE_General_YellowCaveOpen},
|
||||
{.closedMetatileId = METATILE_General_BlueCaveIndent, .openMetatileId = METATILE_General_BlueCaveOpen},
|
||||
{.closedMetatileId = METATILE_Fallarbor_BrownCaveIndent, .openMetatileId = METATILE_Fallarbor_BrownCaveOpen},
|
||||
{.closedMetatileId = METATILE_Fortree_SecretBase_Shrub, .openMetatileId = METATILE_Fortree_SecretBase_ShrubOpen},
|
||||
};
|
||||
|
||||
// mapNum, warpId, x, y
|
||||
@@ -452,10 +454,10 @@ static void EnterNewlyCreatedSecretBase_StartFadeIn(void)
|
||||
|
||||
ScriptContext2_Enable();
|
||||
HideMapNamePopUpWindow();
|
||||
FindMetatileIdMapCoords(&x, &y, 0x220);
|
||||
FindMetatileIdMapCoords(&x, &y, METATILE_SecretBase_PC);
|
||||
x += 7;
|
||||
y += 7;
|
||||
MapGridSetMetatileIdAt(x, y, 0x220 | METATILE_COLLISION_MASK);
|
||||
MapGridSetMetatileIdAt(x, y, METATILE_SecretBase_PC | METATILE_COLLISION_MASK);
|
||||
CurrentMapDrawMetatileAt(x, y);
|
||||
FadeInFromBlack();
|
||||
CreateTask(EnterNewlyCreatedSecretBase_WaitFadeIn, 0);
|
||||
@@ -506,7 +508,7 @@ void InitSecretBaseAppearance(bool8 hidePC)
|
||||
secretBaseId = VarGet(VAR_CURRENT_SECRET_BASE);
|
||||
decorations = gSaveBlock1Ptr->secretBases[secretBaseId].decorations;
|
||||
decorPos = gSaveBlock1Ptr->secretBases[secretBaseId].decorationPositions;
|
||||
for (x = 0; x < 16; x++)
|
||||
for (x = 0; x < DECOR_MAX_SECRET_BASE; x++)
|
||||
{
|
||||
if (decorations[x] > 0 && decorations[x] <= NUM_DECORATIONS && gDecorations[decorations[x]].permission != DECORPERM_SPRITE)
|
||||
ShowDecorationOnMap((decorPos[x] >> 4) + 7, (decorPos[x] & 0xF) + 7, decorations[x]);
|
||||
@@ -515,14 +517,14 @@ void InitSecretBaseAppearance(bool8 hidePC)
|
||||
if (secretBaseId != 0)
|
||||
{
|
||||
// Another player's secret base. Change PC type to the "Register" PC.
|
||||
FindMetatileIdMapCoords(&x, &y, 0x220);
|
||||
MapGridSetMetatileIdAt(x + 7, y + 7, 0x221 | METATILE_COLLISION_MASK);
|
||||
FindMetatileIdMapCoords(&x, &y, METATILE_SecretBase_PC);
|
||||
MapGridSetMetatileIdAt(x + 7, y + 7, METATILE_SecretBase_RegisterPC | METATILE_COLLISION_MASK);
|
||||
}
|
||||
else if (hidePC == TRUE && VarGet(VAR_SECRET_BASE_INITIALIZED) == 1)
|
||||
{
|
||||
// Change PC to regular ground tile.
|
||||
FindMetatileIdMapCoords(&x, &y, 0x220);
|
||||
MapGridSetMetatileIdAt(x + 7, y + 7, 0x20a | METATILE_COLLISION_MASK);
|
||||
FindMetatileIdMapCoords(&x, &y, METATILE_SecretBase_PC);
|
||||
MapGridSetMetatileIdAt(x + 7, y + 7, METATILE_SecretBase_Ground | METATILE_COLLISION_MASK);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1174,48 +1176,60 @@ void SecretBasePerStepCallback(u8 taskId)
|
||||
VarSet(VAR_SECRET_BASE_STEP_COUNTER, VarGet(VAR_SECRET_BASE_STEP_COUNTER) + 1);
|
||||
behavior = MapGridGetMetatileBehaviorAt(x, y);
|
||||
tileId = MapGridGetMetatileIdAt(x, y);
|
||||
if (tileId == 0x234 || tileId == 0x23C)
|
||||
if (tileId == METATILE_SecretBase_Board_Top || tileId == METATILE_SecretBase_Board_Bottom)
|
||||
{
|
||||
if (sInFriendSecretBase == TRUE)
|
||||
{
|
||||
VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | 0x20);
|
||||
VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | SECRET_BASE_USED_SOLID_BOARD);
|
||||
}
|
||||
}
|
||||
else if (tileId == 0x2b8 || tileId == 0x2b9 || tileId == 0x2ba || tileId == 0x2c0 || tileId == 0x2c1 || tileId == 0x2c2 || tileId == 0x2c8 || tileId == 0x2c9 || tileId == 0x2ca)
|
||||
else if (tileId == METATILE_SecretBase_SmallChair
|
||||
|| tileId == METATILE_SecretBase_PokemonChair
|
||||
|| tileId == METATILE_SecretBase_HeavyChair
|
||||
|| tileId == METATILE_SecretBase_PrettyChair
|
||||
|| tileId == METATILE_SecretBase_ComfortChair
|
||||
|| tileId == METATILE_SecretBase_RaggedChair
|
||||
|| tileId == METATILE_SecretBase_BrickChair
|
||||
|| tileId == METATILE_SecretBase_CampChair
|
||||
|| tileId == METATILE_SecretBase_HardChair)
|
||||
{
|
||||
if (sInFriendSecretBase == TRUE)
|
||||
VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, VarGet(VAR_SECRET_BASE_LOW_TV_FLAGS) | 0x01);
|
||||
VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, VarGet(VAR_SECRET_BASE_LOW_TV_FLAGS) | SECRET_BASE_USED_CHAIR);
|
||||
}
|
||||
else if (tileId == 0x239 || tileId == 0x241 || tileId == 0x251 || tileId == 0x259)
|
||||
else if (tileId == METATILE_SecretBase_RedTent_DoorTop
|
||||
|| tileId == METATILE_SecretBase_RedTent_Door
|
||||
|| tileId == METATILE_SecretBase_BlueTent_DoorTop
|
||||
|| tileId == METATILE_SecretBase_BlueTent_Door)
|
||||
{
|
||||
if (sInFriendSecretBase == TRUE)
|
||||
VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, VarGet(VAR_SECRET_BASE_LOW_TV_FLAGS) | 0x04);
|
||||
VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, VarGet(VAR_SECRET_BASE_LOW_TV_FLAGS) | SECRET_BASE_USED_TENT);
|
||||
}
|
||||
else if ((behavior == 0x34 && tileId == 0x26d) || (behavior == 0x35 && MapGridGetMetatileIdAt(x, y) == 0x26a))
|
||||
else if ((behavior == MB_IMPASSABLE_NORTHEAST && tileId == METATILE_SecretBase_Stand_RightCorner)
|
||||
|| (behavior == MB_IMPASSABLE_NORTHWEST && MapGridGetMetatileIdAt(x, y) == METATILE_SecretBase_Stand_LeftCorner))
|
||||
{
|
||||
if (sInFriendSecretBase == TRUE)
|
||||
VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | 0x200);
|
||||
VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | SECRET_BASE_USED_STAND);
|
||||
}
|
||||
else if (behavior == 0xc1 && tileId == 0x23d)
|
||||
else if (behavior == MB_IMPASSABLE_WEST_AND_EAST && tileId == METATILE_SecretBase_Slide_Stairs)
|
||||
{
|
||||
if (sInFriendSecretBase == TRUE)
|
||||
{
|
||||
VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) ^ 0x1000);
|
||||
VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | 0x2000);
|
||||
VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) ^ SECRET_BASE_USED_SLIDE);
|
||||
VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | SECRET_BASE_DECLINED_SLIDE);
|
||||
}
|
||||
}
|
||||
else if (behavior == 0x47 && tileId == 0x23e)
|
||||
else if (behavior == MB_SLIDE_SOUTH && tileId == METATILE_SecretBase_Slide)
|
||||
{
|
||||
if (sInFriendSecretBase == TRUE)
|
||||
{
|
||||
VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | 0x1000);
|
||||
VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) ^ 0x2000);
|
||||
VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | SECRET_BASE_USED_SLIDE);
|
||||
VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) ^ SECRET_BASE_DECLINED_SLIDE);
|
||||
}
|
||||
}
|
||||
else if (MetatileBehavior_IsSecretBaseGlitterMat(behavior) == TRUE)
|
||||
{
|
||||
if (sInFriendSecretBase == TRUE)
|
||||
VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | 0x80);
|
||||
VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | SECRET_BASE_USED_GLITTER_MAT);
|
||||
}
|
||||
else if (MetatileBehavior_IsSecretBaseBalloon(behavior) == TRUE)
|
||||
{
|
||||
@@ -1224,13 +1238,13 @@ void SecretBasePerStepCallback(u8 taskId)
|
||||
{
|
||||
switch ((int)MapGridGetMetatileIdAt(x, y))
|
||||
{
|
||||
case 0x338:
|
||||
case 0x33c:
|
||||
case 0x340:
|
||||
VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, VarGet(VAR_SECRET_BASE_LOW_TV_FLAGS) | 0x02);
|
||||
case METATILE_SecretBase_RedBalloon:
|
||||
case METATILE_SecretBase_BlueBalloon:
|
||||
case METATILE_SecretBase_YellowBalloon:
|
||||
VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, VarGet(VAR_SECRET_BASE_LOW_TV_FLAGS) | SECRET_BASE_USED_BALLOON);
|
||||
break;
|
||||
case 0x228:
|
||||
VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, VarGet(VAR_SECRET_BASE_LOW_TV_FLAGS) | 0x100);
|
||||
case METATILE_SecretBase_MudBall:
|
||||
VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, VarGet(VAR_SECRET_BASE_LOW_TV_FLAGS) | SECRET_BASE_USED_MUD_BALL);
|
||||
break;
|
||||
}
|
||||
}
|
||||
@@ -1238,23 +1252,23 @@ void SecretBasePerStepCallback(u8 taskId)
|
||||
else if (MetatileBehavior_IsSecretBaseBreakableDoor(behavior) == TRUE)
|
||||
{
|
||||
if (sInFriendSecretBase == TRUE)
|
||||
VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | 0x400);
|
||||
VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | SECRET_BASE_USED_BREAKABLE_DOOR);
|
||||
|
||||
ShatterSecretBaseBreakableDoor(x, y);
|
||||
}
|
||||
else if (MetatileBehavior_IsSecretBaseSoundMat(behavior) == TRUE){
|
||||
if (sInFriendSecretBase == TRUE)
|
||||
VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, VarGet(VAR_SECRET_BASE_LOW_TV_FLAGS) | 0x8000);
|
||||
VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, VarGet(VAR_SECRET_BASE_LOW_TV_FLAGS) | SECRET_BASE_USED_NOTE_MAT);
|
||||
}
|
||||
else if (MetatileBehavior_IsSecretBaseJumpMat(behavior) == TRUE)
|
||||
{
|
||||
if (sInFriendSecretBase == TRUE)
|
||||
VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | 0x4000);
|
||||
VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | SECRET_BASE_USED_JUMP_MAT);
|
||||
}
|
||||
else if (MetatileBehavior_IsSecretBaseSpinMat(behavior) == TRUE)
|
||||
{
|
||||
if (sInFriendSecretBase == TRUE)
|
||||
VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | 0x02);
|
||||
VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | SECRET_BASE_USED_SPIN_MAT);
|
||||
}
|
||||
}
|
||||
break;
|
||||
@@ -1417,9 +1431,8 @@ static void SortSecretBasesByRegistryStatus(void)
|
||||
{
|
||||
if ((secretBases[i].registryStatus == 0 && secretBases[j].registryStatus == 1) || (secretBases[i].registryStatus == 2 && secretBases[j].registryStatus != 2))
|
||||
{
|
||||
struct SecretBase temp = secretBases[i];
|
||||
secretBases[i] = secretBases[j];
|
||||
secretBases[j] = temp;
|
||||
struct SecretBase temp;
|
||||
SWAP(secretBases[i], secretBases[j], temp)
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1461,48 +1474,57 @@ bool8 SecretBaseBelongsToPlayer(struct SecretBase *secretBase)
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
#define DELETED_BASE_A (1 << 0)
|
||||
#define DELETED_BASE_B (1 << 1)
|
||||
#define DELETED_BASE_C (1 << 2)
|
||||
|
||||
void DeleteFirstOldBaseFromPlayerInRecordMixingFriendsRecords(struct SecretBase *basesA, struct SecretBase *basesB, struct SecretBase *basesC)
|
||||
{
|
||||
u8 i;
|
||||
u8 sbFlags = 0x0;
|
||||
u8 sbFlags = 0;
|
||||
|
||||
for (i = 0; i < SECRET_BASES_COUNT; i++)
|
||||
{
|
||||
if (!(sbFlags & 0x1)) // 001
|
||||
if (!(sbFlags & DELETED_BASE_A))
|
||||
{
|
||||
if (SecretBaseBelongsToPlayer(&basesA[i]) == TRUE)
|
||||
{
|
||||
ClearSecretBase(&basesA[i]);
|
||||
sbFlags |= 1;
|
||||
sbFlags |= DELETED_BASE_A;
|
||||
}
|
||||
}
|
||||
|
||||
if (!(sbFlags & 0x2)) // 010
|
||||
if (!(sbFlags & DELETED_BASE_B))
|
||||
{
|
||||
if (SecretBaseBelongsToPlayer(&basesB[i]) == TRUE)
|
||||
{
|
||||
ClearSecretBase(&basesB[i]);
|
||||
sbFlags |= 2;
|
||||
sbFlags |= DELETED_BASE_B;
|
||||
}
|
||||
}
|
||||
|
||||
if (!(sbFlags & 0x4)) // 100
|
||||
if (!(sbFlags & DELETED_BASE_C))
|
||||
{
|
||||
if (SecretBaseBelongsToPlayer(&basesC[i]) == TRUE)
|
||||
{
|
||||
ClearSecretBase(&basesC[i]);
|
||||
sbFlags |= 4;
|
||||
sbFlags |= DELETED_BASE_C;
|
||||
}
|
||||
}
|
||||
|
||||
if (sbFlags == 0x7) // 111
|
||||
if (sbFlags == (DELETED_BASE_A | DELETED_BASE_B | DELETED_BASE_C))
|
||||
{
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bool8 sub_80EAD14(struct SecretBase *secretBase, struct SecretBase *secretBases, u8 c)
|
||||
#undef DELETED_BASE_A
|
||||
#undef DELETED_BASE_B
|
||||
#undef DELETED_BASE_C
|
||||
|
||||
// returns TRUE if secretBase was deleted, FALSE otherwise
|
||||
static bool8 ClearDuplicateOwnedSecretBases(struct SecretBase *secretBase, struct SecretBase *secretBases, u8 c)
|
||||
{
|
||||
u8 i;
|
||||
|
||||
@@ -1546,11 +1568,11 @@ void sub_80EAD94(struct SecretBase *basesA, struct SecretBase *basesB, struct Se
|
||||
{
|
||||
basesA[i].sbr_field_1_0 = 1;
|
||||
}
|
||||
if (!sub_80EAD14(&basesA[i], basesB, i))
|
||||
if (!ClearDuplicateOwnedSecretBases(&basesA[i], basesB, i))
|
||||
{
|
||||
if (!sub_80EAD14(&basesA[i], basesC, i))
|
||||
if (!ClearDuplicateOwnedSecretBases(&basesA[i], basesC, i))
|
||||
{
|
||||
sub_80EAD14(&basesA[i], basesD, i);
|
||||
ClearDuplicateOwnedSecretBases(&basesA[i], basesD, i);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1560,9 +1582,9 @@ void sub_80EAD94(struct SecretBase *basesA, struct SecretBase *basesB, struct Se
|
||||
if (basesB[i].secretBaseId)
|
||||
{
|
||||
basesB[i].battledOwnerToday = 0;
|
||||
if (!sub_80EAD14(&basesB[i], basesC, i))
|
||||
if (!ClearDuplicateOwnedSecretBases(&basesB[i], basesC, i))
|
||||
{
|
||||
sub_80EAD14(&basesB[i], basesD, i);
|
||||
ClearDuplicateOwnedSecretBases(&basesB[i], basesD, i);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1571,7 +1593,7 @@ void sub_80EAD94(struct SecretBase *basesA, struct SecretBase *basesB, struct Se
|
||||
if (basesC[i].secretBaseId)
|
||||
{
|
||||
basesC[i].battledOwnerToday = 0;
|
||||
sub_80EAD14(&basesC[i], basesD, i);
|
||||
ClearDuplicateOwnedSecretBases(&basesC[i], basesD, i);
|
||||
}
|
||||
if (basesD[i].secretBaseId)
|
||||
{
|
||||
@@ -1617,6 +1639,17 @@ void sub_80EAEF4(struct SecretBaseRecordMixer *mixers)
|
||||
sub_80EABA4(&mixers[2], 0);
|
||||
}
|
||||
|
||||
#define INIT_SECRET_BASE_RECORD_MIXER(linkId1, linkId2, linkId3) \
|
||||
mixers[0].secretBases = secretBases + linkId1 * recordSize; \
|
||||
mixers[0].version = gLinkPlayers[linkId1].version & 0xFF; \
|
||||
mixers[0].language = gLinkPlayers[linkId1].language; \
|
||||
mixers[1].secretBases = secretBases + linkId2 * recordSize; \
|
||||
mixers[1].version = gLinkPlayers[linkId2].version & 0xFF; \
|
||||
mixers[1].language = gLinkPlayers[linkId2].language; \
|
||||
mixers[2].secretBases = secretBases + linkId3 * recordSize; \
|
||||
mixers[2].version = gLinkPlayers[linkId3].version & 0xFF; \
|
||||
mixers[2].language = gLinkPlayers[linkId3].language;
|
||||
|
||||
void ReceiveSecretBasesData(void *secretBases, size_t recordSize, u8 linkIdx)
|
||||
{
|
||||
struct SecretBaseRecordMixer mixers[3];
|
||||
@@ -1638,48 +1671,16 @@ void ReceiveSecretBasesData(void *secretBases, size_t recordSize, u8 linkIdx)
|
||||
switch (linkIdx)
|
||||
{
|
||||
case 0:
|
||||
mixers[0].secretBases = secretBases + 1 * recordSize;
|
||||
mixers[0].version = gLinkPlayers[1].version & 0xFF;
|
||||
mixers[0].language = gLinkPlayers[1].language;
|
||||
mixers[1].secretBases = secretBases + 2 * recordSize;
|
||||
mixers[1].version = gLinkPlayers[2].version & 0xFF;
|
||||
mixers[1].language = gLinkPlayers[2].language;
|
||||
mixers[2].secretBases = secretBases + 3 * recordSize;
|
||||
mixers[2].version = gLinkPlayers[3].version & 0xFF;
|
||||
mixers[2].language = gLinkPlayers[3].language;
|
||||
INIT_SECRET_BASE_RECORD_MIXER(1, 2, 3)
|
||||
break;
|
||||
case 1:
|
||||
mixers[0].secretBases = secretBases + 2 * recordSize;
|
||||
mixers[0].version = gLinkPlayers[2].version & 0xFF;
|
||||
mixers[0].language = gLinkPlayers[2].language;
|
||||
mixers[1].secretBases = secretBases + 3 * recordSize;
|
||||
mixers[1].version = gLinkPlayers[3].version & 0xFF;
|
||||
mixers[1].language = gLinkPlayers[3].language;
|
||||
mixers[2].secretBases = secretBases + 0 * recordSize;
|
||||
mixers[2].version = gLinkPlayers[0].version & 0xFF;
|
||||
mixers[2].language = gLinkPlayers[0].language;
|
||||
INIT_SECRET_BASE_RECORD_MIXER(2, 3, 0)
|
||||
break;
|
||||
case 2:
|
||||
mixers[0].secretBases = secretBases + 3 * recordSize;
|
||||
mixers[0].version = gLinkPlayers[3].version & 0xFF;
|
||||
mixers[0].language = gLinkPlayers[3].language;
|
||||
mixers[1].secretBases = secretBases + 0 * recordSize;
|
||||
mixers[1].version = gLinkPlayers[0].version & 0xFF;
|
||||
mixers[1].language = gLinkPlayers[0].language;
|
||||
mixers[2].secretBases = secretBases + 1 * recordSize;
|
||||
mixers[2].version = gLinkPlayers[1].version & 0xFF;
|
||||
mixers[2].language = gLinkPlayers[1].language;
|
||||
INIT_SECRET_BASE_RECORD_MIXER(3, 0, 1)
|
||||
break;
|
||||
case 3:
|
||||
mixers[0].secretBases = secretBases + 0 * recordSize;
|
||||
mixers[0].version = gLinkPlayers[0].version & 0xFF;
|
||||
mixers[0].language = gLinkPlayers[0].language;
|
||||
mixers[1].secretBases = secretBases + 1 * recordSize;
|
||||
mixers[1].version = gLinkPlayers[1].version & 0xFF;
|
||||
mixers[1].language = gLinkPlayers[1].language;
|
||||
mixers[2].secretBases = secretBases + 2 * recordSize;
|
||||
mixers[2].version = gLinkPlayers[2].version & 0xFF;
|
||||
mixers[2].language = gLinkPlayers[2].language;
|
||||
INIT_SECRET_BASE_RECORD_MIXER(0, 1, 2)
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -1734,13 +1735,13 @@ void InitSecretBaseVars(void)
|
||||
sInFriendSecretBase = FALSE;
|
||||
}
|
||||
|
||||
void sub_80EB218(void)
|
||||
void CheckLeftFriendsSecretBase(void)
|
||||
{
|
||||
if (VarGet(VAR_SECRET_BASE_IS_NOT_LOCAL) && sInFriendSecretBase == TRUE && !CurMapIsSecretBase())
|
||||
{
|
||||
VarSet(VAR_SECRET_BASE_IS_NOT_LOCAL, FALSE);
|
||||
sInFriendSecretBase = FALSE;
|
||||
sub_80EEA70();
|
||||
TryPutSecretBaseSecretsOnAir();
|
||||
VarSet(VAR_SECRET_BASE_STEP_COUNTER, 0);
|
||||
VarSet(VAR_SECRET_BASE_LAST_ITEM_USED, 0);
|
||||
VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, 0);
|
||||
@@ -1749,252 +1750,245 @@ void sub_80EB218(void)
|
||||
}
|
||||
}
|
||||
|
||||
void sub_80EB290(void)
|
||||
void CheckInteractedWithFriendsDollDecor(void)
|
||||
{
|
||||
if (VarGet(VAR_CURRENT_SECRET_BASE) != 0)
|
||||
VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | 0x800);
|
||||
VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | SECRET_BASE_USED_DOLL);
|
||||
}
|
||||
|
||||
void sub_80EB2C8(void)
|
||||
void CheckInteractedWithFriendsCushionDecor(void)
|
||||
{
|
||||
if (VarGet(VAR_CURRENT_SECRET_BASE) != 0)
|
||||
VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, VarGet(VAR_SECRET_BASE_LOW_TV_FLAGS) | 0x400);
|
||||
VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, VarGet(VAR_SECRET_BASE_LOW_TV_FLAGS) | SECRET_BASE_USED_CUSHION);
|
||||
}
|
||||
|
||||
void sub_80EB300(void)
|
||||
void DeclinedSecretBaseBattle(void)
|
||||
{
|
||||
if (VarGet(VAR_CURRENT_SECRET_BASE) != 0)
|
||||
{
|
||||
VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, VarGet(VAR_SECRET_BASE_LOW_TV_FLAGS) & ~0x3800);
|
||||
VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) & ~0x001);
|
||||
VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, VarGet(VAR_SECRET_BASE_LOW_TV_FLAGS) | 0x2000);
|
||||
VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, VarGet(VAR_SECRET_BASE_LOW_TV_FLAGS) & ~(SECRET_BASE_BATTLED_WON | SECRET_BASE_BATTLED_LOST | SECRET_BASE_DECLINED_BATTLE));
|
||||
VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) & ~(SECRET_BASE_BATTLED_DRAW));
|
||||
VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, VarGet(VAR_SECRET_BASE_LOW_TV_FLAGS) | SECRET_BASE_DECLINED_BATTLE);
|
||||
}
|
||||
}
|
||||
|
||||
void sub_80EB368(void)
|
||||
void WonSecretBaseBattle(void)
|
||||
{
|
||||
if (VarGet(VAR_CURRENT_SECRET_BASE) != 0)
|
||||
{
|
||||
VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, VarGet(VAR_SECRET_BASE_LOW_TV_FLAGS) & ~0x3800);
|
||||
VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) & ~0x001);
|
||||
VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, VarGet(VAR_SECRET_BASE_LOW_TV_FLAGS) | 0x800);
|
||||
VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, VarGet(VAR_SECRET_BASE_LOW_TV_FLAGS) & ~(SECRET_BASE_BATTLED_WON | SECRET_BASE_BATTLED_LOST | SECRET_BASE_DECLINED_BATTLE));
|
||||
VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) & ~(SECRET_BASE_BATTLED_DRAW));
|
||||
VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, VarGet(VAR_SECRET_BASE_LOW_TV_FLAGS) | SECRET_BASE_BATTLED_WON);
|
||||
}
|
||||
}
|
||||
|
||||
void sub_80EB3D0(void)
|
||||
void LostSecretBaseBattle(void)
|
||||
{
|
||||
if (VarGet(VAR_CURRENT_SECRET_BASE) != 0)
|
||||
{
|
||||
VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, VarGet(VAR_SECRET_BASE_LOW_TV_FLAGS) & ~0x3800);
|
||||
VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) & ~0x001);
|
||||
VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, VarGet(VAR_SECRET_BASE_LOW_TV_FLAGS) | 0x1000);
|
||||
VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, VarGet(VAR_SECRET_BASE_LOW_TV_FLAGS) & ~(SECRET_BASE_BATTLED_WON | SECRET_BASE_BATTLED_LOST | SECRET_BASE_DECLINED_BATTLE));
|
||||
VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) & ~(SECRET_BASE_BATTLED_DRAW));
|
||||
VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, VarGet(VAR_SECRET_BASE_LOW_TV_FLAGS) | SECRET_BASE_BATTLED_LOST);
|
||||
}
|
||||
}
|
||||
|
||||
void sub_80EB438(void)
|
||||
void DrewSecretBaseBattle(void)
|
||||
{
|
||||
if (VarGet(VAR_CURRENT_SECRET_BASE) != 0)
|
||||
{
|
||||
VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, VarGet(VAR_SECRET_BASE_LOW_TV_FLAGS) & ~0x3800);
|
||||
VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) & ~0x001);
|
||||
VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | 0x001);
|
||||
VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, VarGet(VAR_SECRET_BASE_LOW_TV_FLAGS) & ~(SECRET_BASE_BATTLED_WON | SECRET_BASE_BATTLED_LOST | SECRET_BASE_DECLINED_BATTLE));
|
||||
VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) & ~(SECRET_BASE_BATTLED_DRAW));
|
||||
VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | SECRET_BASE_BATTLED_DRAW);
|
||||
}
|
||||
}
|
||||
|
||||
void SetSecretBaseSecretsTvFlags_Poster(void)
|
||||
void CheckInteractedWithFriendsPosterDecor(void)
|
||||
{
|
||||
s16 x, y;
|
||||
|
||||
GetXYCoordsOneStepInFrontOfPlayer(&x, &y);
|
||||
switch (MapGridGetMetatileIdAt(x, y))
|
||||
{
|
||||
case 0x31C:
|
||||
case 0x31D:
|
||||
case 0x31E:
|
||||
case 0x31F:
|
||||
case 0x324:
|
||||
case 0x325:
|
||||
case 0x326:
|
||||
case 0x327:
|
||||
case 0x32C:
|
||||
case 0x32D:
|
||||
case 0x330:
|
||||
case 0x331:
|
||||
case 0x332:
|
||||
case 0x333:
|
||||
case 0x334:
|
||||
case METATILE_SecretBase_PikaPoster_Left:
|
||||
case METATILE_SecretBase_PikaPoster_Right:
|
||||
case METATILE_SecretBase_LongPoster_Left:
|
||||
case METATILE_SecretBase_LongPoster_Right:
|
||||
case METATILE_SecretBase_SeaPoster_Left:
|
||||
case METATILE_SecretBase_SeaPoster_Right:
|
||||
case METATILE_SecretBase_SkyPoster_Left:
|
||||
case METATILE_SecretBase_SkyPoster_Right:
|
||||
case METATILE_SecretBase_KissPoster_Left:
|
||||
case METATILE_SecretBase_KissPoster_Right:
|
||||
case METATILE_SecretBase_BallPoster:
|
||||
case METATILE_SecretBase_GreenPoster:
|
||||
case METATILE_SecretBase_RedPoster:
|
||||
case METATILE_SecretBase_BluePoster:
|
||||
case METATILE_SecretBase_CutePoster:
|
||||
if (VarGet(VAR_CURRENT_SECRET_BASE) != 0)
|
||||
VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, VarGet(VAR_SECRET_BASE_LOW_TV_FLAGS) | 0x4000);
|
||||
VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, VarGet(VAR_SECRET_BASE_LOW_TV_FLAGS) | SECRET_BASE_USED_POSTER);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void SetSecretBaseSecretsTvFlags_MiscFurnature(void)
|
||||
void CheckInteractedWithFriendsFurnitureBottom(void)
|
||||
{
|
||||
s16 x, y;
|
||||
|
||||
GetXYCoordsOneStepInFrontOfPlayer(&x, &y);
|
||||
switch (MapGridGetMetatileIdAt(x, y))
|
||||
{
|
||||
case 0x28a:
|
||||
case 0x28b:
|
||||
// Bird Statue
|
||||
case METATILE_SecretBase_GlassOrnament_Base1:
|
||||
case METATILE_SecretBase_GlassOrnament_Base2:
|
||||
if (VarGet(VAR_CURRENT_SECRET_BASE) != 0)
|
||||
VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, VarGet(VAR_SECRET_BASE_LOW_TV_FLAGS) | 0x40);
|
||||
VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, VarGet(VAR_SECRET_BASE_LOW_TV_FLAGS) | SECRET_BASE_USED_GLASS_ORNAMENT);
|
||||
break;
|
||||
case 0x2d8:
|
||||
case 0x2d9:
|
||||
case 0x2da:
|
||||
case 0x2db:
|
||||
case 0x2dc:
|
||||
case 0x2dd:
|
||||
case 0x2e8:
|
||||
case 0x2e9:
|
||||
case 0x2ea:
|
||||
case 0x2eb:
|
||||
case 0x2ec:
|
||||
case 0x2ed:
|
||||
case 0x2ee:
|
||||
case 0x2ef:
|
||||
case 0x2f8:
|
||||
case 0x2f9:
|
||||
case 0x2fa:
|
||||
case 0x2fb:
|
||||
// Plants
|
||||
case METATILE_SecretBase_RedPlant_Base1:
|
||||
case METATILE_SecretBase_RedPlant_Base2:
|
||||
case METATILE_SecretBase_TropicalPlant_Base1:
|
||||
case METATILE_SecretBase_TropicalPlant_Base2:
|
||||
case METATILE_SecretBase_PrettyFlower_Base1:
|
||||
case METATILE_SecretBase_PrettyFlower_Base2:
|
||||
case METATILE_SecretBase_ColorfulFlowers_BaseLeft1:
|
||||
case METATILE_SecretBase_ColorfulFlowers_BaseRight1:
|
||||
case METATILE_SecretBase_ColorfulFlowers_BaseLeft2:
|
||||
case METATILE_SecretBase_ColorfulFlowers_BaseRight2:
|
||||
case METATILE_SecretBase_BigPlant_BaseLeft1:
|
||||
case METATILE_SecretBase_BigPlant_BaseRight1:
|
||||
case METATILE_SecretBase_BigPlant_BaseLeft2:
|
||||
case METATILE_SecretBase_BigPlant_BaseRight2:
|
||||
case METATILE_SecretBase_GorgeousPlant_BaseLeft1:
|
||||
case METATILE_SecretBase_GorgeousPlant_BaseRight1:
|
||||
case METATILE_SecretBase_GorgeousPlant_BaseLeft2:
|
||||
case METATILE_SecretBase_GorgeousPlant_BaseRight2:
|
||||
if (VarGet(VAR_CURRENT_SECRET_BASE) != 0)
|
||||
VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, VarGet(VAR_SECRET_BASE_LOW_TV_FLAGS) | 0x8);
|
||||
VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, VarGet(VAR_SECRET_BASE_LOW_TV_FLAGS) | SECRET_BASE_USED_PLANT);
|
||||
break;
|
||||
case 0x22c:
|
||||
case 0x233:
|
||||
// Fence
|
||||
case METATILE_SecretBase_Fence_Horizontal:
|
||||
case METATILE_SecretBase_Fence_Vertical:
|
||||
if (VarGet(VAR_CURRENT_SECRET_BASE) != 0)
|
||||
VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | 0x40);
|
||||
VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | SECRET_BASE_USED_FENCE);
|
||||
break;
|
||||
case 0x288:
|
||||
case 0x289:
|
||||
// Tire
|
||||
case METATILE_SecretBase_Tire_BottomLeft:
|
||||
case METATILE_SecretBase_Tire_BottomRight:
|
||||
if (VarGet(VAR_CURRENT_SECRET_BASE) != 0)
|
||||
VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | 0x100);
|
||||
VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | SECRET_BASE_USED_TIRE);
|
||||
break;
|
||||
case 0x22d:
|
||||
case 0x22e:
|
||||
case 0x22f:
|
||||
// Bricks
|
||||
case METATILE_SecretBase_RedBrick_Bottom:
|
||||
case METATILE_SecretBase_YellowBrick_Bottom:
|
||||
case METATILE_SecretBase_BlueBrick_Bottom:
|
||||
if (VarGet(VAR_CURRENT_SECRET_BASE) != 0)
|
||||
VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | 0x10);
|
||||
VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | SECRET_BASE_USED_BRICK);
|
||||
break;
|
||||
case 0x287:
|
||||
case 0x28f:
|
||||
case 0x298:
|
||||
case 0x299:
|
||||
case 0x29a:
|
||||
case 0x29b:
|
||||
case 0x29c:
|
||||
case 0x29d:
|
||||
case 0x29e:
|
||||
case 0x29f:
|
||||
case 0x2ab:
|
||||
case 0x2b0:
|
||||
case 0x2b1:
|
||||
case 0x2b2:
|
||||
case 0x2b4:
|
||||
case 0x2b5:
|
||||
case 0x2b6:
|
||||
case 0x2b7:
|
||||
case 0x2cb:
|
||||
case 0x2cc:
|
||||
case 0x2cd:
|
||||
case 0x2ce:
|
||||
case 0x2cf:
|
||||
// Tables
|
||||
case METATILE_SecretBase_SmallDesk:
|
||||
case METATILE_SecretBase_PokemonDesk:
|
||||
case METATILE_SecretBase_HeavyDesk_BottomLeft:
|
||||
case METATILE_SecretBase_HeavyDesk_BottomMid:
|
||||
case METATILE_SecretBase_HeavyDesk_BottomRight:
|
||||
case METATILE_SecretBase_RaggedDesk_BottomLeft:
|
||||
case METATILE_SecretBase_RaggedDesk_BottomMid:
|
||||
case METATILE_SecretBase_RaggedDesk_BottomRight:
|
||||
case METATILE_SecretBase_ComfortDesk_BottomLeft:
|
||||
case METATILE_SecretBase_ComfortDesk_BottomMid:
|
||||
case METATILE_SecretBase_ComfortDesk_BottomRight:
|
||||
case METATILE_SecretBase_BrickDesk_BottomLeft:
|
||||
case METATILE_SecretBase_BrickDesk_BottomMid:
|
||||
case METATILE_SecretBase_BrickDesk_BottomRight:
|
||||
case METATILE_SecretBase_CampDesk_BottomLeft:
|
||||
case METATILE_SecretBase_CampDesk_BottomMid:
|
||||
case METATILE_SecretBase_CampDesk_BottomRight:
|
||||
case METATILE_SecretBase_HardDesk_BottomLeft:
|
||||
case METATILE_SecretBase_HardDesk_BottomMid:
|
||||
case METATILE_SecretBase_HardDesk_BottomRight:
|
||||
case METATILE_SecretBase_PrettyDesk_BottomLeft:
|
||||
case METATILE_SecretBase_PrettyDesk_BottomMid:
|
||||
case METATILE_SecretBase_PrettyDesk_BottomRight:
|
||||
if (VarGet(VAR_CURRENT_SECRET_BASE) != 0)
|
||||
VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | 0x8);
|
||||
VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | SECRET_BASE_USED_DESK);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void SetSecretBaseSecretsTvFlags_LargeDecorationSpot(void)
|
||||
void CheckInteractedWithFriendsFurnitureMiddle(void)
|
||||
{
|
||||
s16 x, y;
|
||||
|
||||
GetXYCoordsOneStepInFrontOfPlayer(&x, &y);
|
||||
switch (MapGridGetMetatileIdAt(x, y))
|
||||
{
|
||||
case 0x291:
|
||||
case 0x294:
|
||||
case 0x297:
|
||||
case 0x2a1:
|
||||
case 0x2a5:
|
||||
case 0x2a9:
|
||||
case 0x2ad:
|
||||
case 0x2bb:
|
||||
case 0x2be:
|
||||
case 0x2c3:
|
||||
case 0x2c6:
|
||||
case METATILE_SecretBase_HeavyDesk_TopMid:
|
||||
case METATILE_SecretBase_RaggedDesk_TopMid:
|
||||
case METATILE_SecretBase_ComfortDesk_TopMid:
|
||||
case METATILE_SecretBase_BrickDesk_TopMid:
|
||||
case METATILE_SecretBase_BrickDesk_Center:
|
||||
case METATILE_SecretBase_CampDesk_TopMid:
|
||||
case METATILE_SecretBase_CampDesk_Center:
|
||||
case METATILE_SecretBase_HardDesk_TopMid:
|
||||
case METATILE_SecretBase_HardDesk_Center:
|
||||
case METATILE_SecretBase_PrettyDesk_TopMid:
|
||||
case METATILE_SecretBase_PrettyDesk_Center:
|
||||
if (VarGet(VAR_CURRENT_SECRET_BASE) != 0)
|
||||
VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | 0x8);
|
||||
VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | SECRET_BASE_USED_DESK);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void SetSecretBaseSecretsTvFlags_SmallDecorationSpot(void)
|
||||
void CheckInteractedWithFriendsFurnitureTop(void)
|
||||
{
|
||||
s16 x, y;
|
||||
|
||||
GetXYCoordsOneStepInFrontOfPlayer(&x, &y);
|
||||
switch (MapGridGetMetatileIdAt(x, y))
|
||||
{
|
||||
case 0x290:
|
||||
case 0x292:
|
||||
case 0x293:
|
||||
case 0x295:
|
||||
case 0x296:
|
||||
case 0x2a0:
|
||||
case 0x2a2:
|
||||
case 0x2a3:
|
||||
case 0x2a4:
|
||||
case 0x2a6:
|
||||
case 0x2a7:
|
||||
case 0x2a8:
|
||||
case 0x2aa:
|
||||
case 0x2ac:
|
||||
case 0x2ae:
|
||||
case 0x2af:
|
||||
case 0x2bc:
|
||||
case 0x2bd:
|
||||
case 0x2bf:
|
||||
case 0x2c4:
|
||||
case 0x2c5:
|
||||
case 0x2c7:
|
||||
case METATILE_SecretBase_HeavyDesk_TopLeft:
|
||||
case METATILE_SecretBase_HeavyDesk_TopRight:
|
||||
case METATILE_SecretBase_RaggedDesk_TopLeft:
|
||||
case METATILE_SecretBase_RaggedDesk_TopRight:
|
||||
case METATILE_SecretBase_ComfortDesk_TopLeft:
|
||||
case METATILE_SecretBase_ComfortDesk_TopRight:
|
||||
case METATILE_SecretBase_BrickDesk_TopLeft:
|
||||
case METATILE_SecretBase_BrickDesk_TopRight:
|
||||
case METATILE_SecretBase_BrickDesk_MidLeft:
|
||||
case METATILE_SecretBase_BrickDesk_MidRight:
|
||||
case METATILE_SecretBase_CampDesk_TopLeft:
|
||||
case METATILE_SecretBase_CampDesk_TopRight:
|
||||
case METATILE_SecretBase_CampDesk_MidLeft:
|
||||
case METATILE_SecretBase_CampDesk_MidRight:
|
||||
case METATILE_SecretBase_HardDesk_TopLeft:
|
||||
case METATILE_SecretBase_HardDesk_TopRight:
|
||||
case METATILE_SecretBase_HardDesk_MidLeft:
|
||||
case METATILE_SecretBase_HardDesk_MidRight:
|
||||
case METATILE_SecretBase_PrettyDesk_TopLeft:
|
||||
case METATILE_SecretBase_PrettyDesk_TopRight:
|
||||
case METATILE_SecretBase_PrettyDesk_MidLeft:
|
||||
case METATILE_SecretBase_PrettyDesk_MidRight:
|
||||
if (VarGet(VAR_CURRENT_SECRET_BASE) != 0)
|
||||
VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | 0x8);
|
||||
VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | SECRET_BASE_USED_DESK);
|
||||
break;
|
||||
case 0x280:
|
||||
case 0x281:
|
||||
case METATILE_SecretBase_Tire_TopLeft:
|
||||
case METATILE_SecretBase_Tire_TopRight:
|
||||
if (VarGet(VAR_CURRENT_SECRET_BASE) != 0)
|
||||
VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | 0x100);
|
||||
VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | SECRET_BASE_USED_TIRE);
|
||||
break;
|
||||
case 0x225:
|
||||
case 0x226:
|
||||
case 0x227:
|
||||
case METATILE_SecretBase_RedBrick_Top:
|
||||
case METATILE_SecretBase_YellowBrick_Top:
|
||||
case METATILE_SecretBase_BlueBrick_Top:
|
||||
if (VarGet(VAR_CURRENT_SECRET_BASE) != 0)
|
||||
VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | 0x10);
|
||||
VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | SECRET_BASE_USED_BRICK);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void SetSecretBaseSecretsTvFlags_SandOrnament(void)
|
||||
void CheckInteractedWithFriendsSandOrnament(void)
|
||||
{
|
||||
s16 x, y;
|
||||
|
||||
GetXYCoordsOneStepInFrontOfPlayer(&x, &y);
|
||||
switch ((int)MapGridGetMetatileIdAt(x, y))
|
||||
{
|
||||
case 0x28d:
|
||||
case 0x28e:
|
||||
// Sand Ornament
|
||||
case METATILE_SecretBase_SandOrnament_Base1:
|
||||
case METATILE_SecretBase_SandOrnament_Base2:
|
||||
if (VarGet(VAR_CURRENT_SECRET_BASE) != 0)
|
||||
VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | 0x4);
|
||||
VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | SECRET_BASE_USED_SAND_ORNAMENT);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
375
src/tv.c
375
src/tv.c
@@ -637,50 +637,51 @@ static const u8 *const sTVWhatsNo1InHoennTodayTextGroup[] = {
|
||||
gTVWhatsNo1InHoennTodayText08
|
||||
};
|
||||
|
||||
static const u8 *const sTVSecretBaseSecretsTextGroup[] = {
|
||||
gTVSecretBaseSecretsText00,
|
||||
gTVSecretBaseSecretsText01,
|
||||
gTVSecretBaseSecretsText02,
|
||||
gTVSecretBaseSecretsText03,
|
||||
gTVSecretBaseSecretsText04,
|
||||
gTVSecretBaseSecretsText05,
|
||||
gTVSecretBaseSecretsText06,
|
||||
gTVSecretBaseSecretsText07,
|
||||
gTVSecretBaseSecretsText08,
|
||||
gTVSecretBaseSecretsText09,
|
||||
gTVSecretBaseSecretsText10,
|
||||
gTVSecretBaseSecretsText11,
|
||||
gTVSecretBaseSecretsText12,
|
||||
gTVSecretBaseSecretsText13,
|
||||
gTVSecretBaseSecretsText14,
|
||||
gTVSecretBaseSecretsText15,
|
||||
gTVSecretBaseSecretsText16,
|
||||
gTVSecretBaseSecretsText17,
|
||||
gTVSecretBaseSecretsText18,
|
||||
gTVSecretBaseSecretsText19,
|
||||
gTVSecretBaseSecretsText20,
|
||||
gTVSecretBaseSecretsText21,
|
||||
gTVSecretBaseSecretsText22,
|
||||
gTVSecretBaseSecretsText23,
|
||||
gTVSecretBaseSecretsText24,
|
||||
gTVSecretBaseSecretsText25,
|
||||
gTVSecretBaseSecretsText26,
|
||||
gTVSecretBaseSecretsText27,
|
||||
gTVSecretBaseSecretsText28,
|
||||
gTVSecretBaseSecretsText29,
|
||||
gTVSecretBaseSecretsText30,
|
||||
gTVSecretBaseSecretsText31,
|
||||
gTVSecretBaseSecretsText32,
|
||||
gTVSecretBaseSecretsText33,
|
||||
gTVSecretBaseSecretsText34,
|
||||
gTVSecretBaseSecretsText35,
|
||||
gTVSecretBaseSecretsText36,
|
||||
gTVSecretBaseSecretsText37,
|
||||
gTVSecretBaseSecretsText38,
|
||||
gTVSecretBaseSecretsText39,
|
||||
gTVSecretBaseSecretsText40,
|
||||
gTVSecretBaseSecretsText41,
|
||||
gTVSecretBaseSecretsText42
|
||||
static const u8 *const sTVSecretBaseSecretsTextGroup[SBSECRETS_NUM_STATES] =
|
||||
{
|
||||
[SBSECRETS_STATE_INTRO] = TVSecretBaseSecrets_Text_Intro,
|
||||
[SBSECRETS_STATE_DO_NEXT1] = TVSecretBaseSecrets_Text_WhatWillPlayerDoNext1,
|
||||
[SBSECRETS_STATE_DO_NEXT2] = TVSecretBaseSecrets_Text_WhatWillPlayerDoNext2,
|
||||
[SBSECRETS_STATE_TOOK_X_STEPS] = TVSecretBaseSecrets_Text_TookXStepsBeforeLeaving,
|
||||
[SBSECRETS_STATE_BASE_INTEREST_LOW] = TVSecretBaseSecrets_Text_BaseFailedToInterestPlayer,
|
||||
[SBSECRETS_STATE_BASE_INTEREST_MED] = TVSecretBaseSecrets_Text_PlayerEnjoyedBase,
|
||||
[SBSECRETS_STATE_BASE_INTEREST_HIGH] = TVSecretBaseSecrets_Text_PlayerHugeFanOfBase,
|
||||
[SBSECRETS_STATE_OUTRO] = TVSecretBaseSecrets_Text_Outro,
|
||||
[SBSECRETS_STATE_NOTHING_USED1] = TVSecretBaseSecrets_Text_StoppedMoving1,
|
||||
[SBSECRETS_STATE_NOTHING_USED2] = TVSecretBaseSecrets_Text_StoppedMoving2,
|
||||
[SBSECRETS_STATE_USED_CHAIR] = TVSecretBaseSecrets_Text_UsedChair,
|
||||
[SBSECRETS_STATE_USED_BALLOON] = TVSecretBaseSecrets_Text_UsedBalloon,
|
||||
[SBSECRETS_STATE_USED_TENT] = TVSecretBaseSecrets_Text_UsedTent,
|
||||
[SBSECRETS_STATE_USED_PLANT] = TVSecretBaseSecrets_Text_UsedPlant,
|
||||
[SBSECRETS_STATE_USED_GOLD_SHIELD] = TVSecretBaseSecrets_Text_UsedGoldShield,
|
||||
[SBSECRETS_STATE_USED_SILVER_SHIELD] = TVSecretBaseSecrets_Text_UsedSilverShield,
|
||||
[SBSECRETS_STATE_USED_GLASS_ORNAMENT] = TVSecretBaseSecrets_Text_UsedGlassOrnament,
|
||||
[SBSECRETS_STATE_USED_TV] = TVSecretBaseSecrets_Text_UsedTV,
|
||||
[SBSECRETS_STATE_USED_MUD_BALL] = TVSecretBaseSecrets_Text_UsedMudBall,
|
||||
[SBSECRETS_STATE_USED_BAG] = TVSecretBaseSecrets_Text_UsedBag,
|
||||
[SBSECRETS_STATE_USED_CUSHION] = TVSecretBaseSecrets_Text_UsedCushion,
|
||||
[SBSECRETS_STATE_HIT_CUSHION] = TVSecretBaseSecrets_Text_HitCushion,
|
||||
[SBSECRETS_STATE_HUGGED_CUSHION] = TVSecretBaseSecrets_Text_HuggedCushion,
|
||||
[SBSECRETS_STATE_BATTLED_WON] = TVSecretBaseSecrets_Text_BattledWon,
|
||||
[SBSECRETS_STATE_BATTLED_LOST] = TVSecretBaseSecrets_Text_BattledLost,
|
||||
[SBSECRETS_STATE_DECLINED_BATTLE] = TVSecretBaseSecrets_Text_DeclinedBattle,
|
||||
[SBSECRETS_STATE_USED_POSTER] = TVSecretBaseSecrets_Text_UsedPoster,
|
||||
[SBSECRETS_STATE_USED_NOTE_MAT] = TVSecretBaseSecrets_Text_UsedNoteMat,
|
||||
[SBSECRETS_STATE_BATTLED_DRAW] = TVSecretBaseSecrets_Text_BattledDraw,
|
||||
[SBSECRETS_STATE_USED_SPIN_MAT] = TVSecretBaseSecrets_Text_UsedSpinMat,
|
||||
[SBSECRETS_STATE_USED_SAND_ORNAMENT] = TVSecretBaseSecrets_Text_UsedSandOrnament,
|
||||
[SBSECRETS_STATE_USED_DESK] = TVSecretBaseSecrets_Text_UsedDesk,
|
||||
[SBSECRETS_STATE_USED_BRICK] = TVSecretBaseSecrets_Text_UsedBrick,
|
||||
[SBSECRETS_STATE_USED_SOLID_BOARD] = TVSecretBaseSecrets_Text_UsedSolidBoard,
|
||||
[SBSECRETS_STATE_USED_FENCE] = TVSecretBaseSecrets_Text_UsedFence,
|
||||
[SBSECRETS_STATE_USED_GLITTER_MAT] = TVSecretBaseSecrets_Text_UsedGlitterMat,
|
||||
[SBSECRETS_STATE_USED_TIRE] = TVSecretBaseSecrets_Text_UsedTire,
|
||||
[SBSECRETS_STATE_USED_STAND] = TVSecretBaseSecrets_Text_UsedStand,
|
||||
[SBSECRETS_STATE_USED_BREAKABLE_DOOR] = TVSecretBaseSecrets_Text_BrokeDoor,
|
||||
[SBSECRETS_STATE_USED_DOLL] = TVSecretBaseSecrets_Text_UsedDoll,
|
||||
[SBSECRETS_STATE_USED_SLIDE] = TVSecretBaseSecrets_Text_UsedSlide,
|
||||
[SBSECRETS_STATE_DECLINED_SLIDE] = TVSecretBaseSecrets_Text_UsedSlideButDidntGoDown,
|
||||
[SBSECRETS_STATE_USED_JUMP_MAT] = TVSecretBaseSecrets_Text_UsedJumpMat
|
||||
};
|
||||
|
||||
static const u8 *const sTVSafariFanClubTextGroup[] = {
|
||||
@@ -709,39 +710,42 @@ static const u8 *const sTVInSearchOfTrainersTextGroup[] = {
|
||||
gTVInSearchOfTrainersText08
|
||||
};
|
||||
|
||||
const u8 sTVSecretBaseSecretsStateLookup[] = {
|
||||
0x0a,
|
||||
0x0b,
|
||||
0x0c,
|
||||
0x0d,
|
||||
0x0e,
|
||||
0x0f,
|
||||
0x10,
|
||||
0x11,
|
||||
0x12,
|
||||
0x13,
|
||||
0x14,
|
||||
0x17,
|
||||
0x18,
|
||||
0x19,
|
||||
0x1a,
|
||||
0x1b,
|
||||
0x1c,
|
||||
0x1d,
|
||||
0x1e,
|
||||
0x1f,
|
||||
0x20,
|
||||
0x21,
|
||||
0x22,
|
||||
0x23,
|
||||
0x24,
|
||||
0x25,
|
||||
0x26,
|
||||
0x27,
|
||||
0x28,
|
||||
0x29,
|
||||
0x2a,
|
||||
0x2b
|
||||
// Secret Base Secrets TV Show states for actions that can be taken in a secret base
|
||||
// The flags that determine whether or not the action was taken are commented
|
||||
const u8 sTVSecretBaseSecretsActions[NUM_SECRET_BASE_FLAGS] =
|
||||
{
|
||||
SBSECRETS_STATE_USED_CHAIR, // SECRET_BASE_USED_CHAIR
|
||||
SBSECRETS_STATE_USED_BALLOON, // SECRET_BASE_USED_BALLOON
|
||||
SBSECRETS_STATE_USED_TENT, // SECRET_BASE_USED_TENT
|
||||
SBSECRETS_STATE_USED_PLANT, // SECRET_BASE_USED_PLANT
|
||||
SBSECRETS_STATE_USED_GOLD_SHIELD, // SECRET_BASE_USED_GOLD_SHIELD
|
||||
SBSECRETS_STATE_USED_SILVER_SHIELD, // SECRET_BASE_USED_SILVER_SHIELD
|
||||
SBSECRETS_STATE_USED_GLASS_ORNAMENT, // SECRET_BASE_USED_GLASS_ORNAMENT
|
||||
SBSECRETS_STATE_USED_TV, // SECRET_BASE_USED_TV
|
||||
SBSECRETS_STATE_USED_MUD_BALL, // SECRET_BASE_USED_MUD_BALL
|
||||
SBSECRETS_STATE_USED_BAG, // SECRET_BASE_USED_BAG
|
||||
SBSECRETS_STATE_USED_CUSHION, // SECRET_BASE_USED_CUSHION
|
||||
SBSECRETS_STATE_BATTLED_WON, // SECRET_BASE_BATTLED_WON
|
||||
SBSECRETS_STATE_BATTLED_LOST, // SECRET_BASE_BATTLED_LOST
|
||||
SBSECRETS_STATE_DECLINED_BATTLE, // SECRET_BASE_DECLINED_BATTLE
|
||||
SBSECRETS_STATE_USED_POSTER, // SECRET_BASE_USED_POSTER
|
||||
SBSECRETS_STATE_USED_NOTE_MAT, // SECRET_BASE_USED_NOTE_MAT
|
||||
SBSECRETS_STATE_BATTLED_DRAW, // SECRET_BASE_BATTLED_DRAW
|
||||
SBSECRETS_STATE_USED_SPIN_MAT, // SECRET_BASE_USED_SPIN_MAT
|
||||
SBSECRETS_STATE_USED_SAND_ORNAMENT, // SECRET_BASE_USED_SAND_ORNAMENT
|
||||
SBSECRETS_STATE_USED_DESK, // SECRET_BASE_USED_DESK
|
||||
SBSECRETS_STATE_USED_BRICK, // SECRET_BASE_USED_BRICK
|
||||
SBSECRETS_STATE_USED_SOLID_BOARD, // SECRET_BASE_USED_SOLID_BOARD
|
||||
SBSECRETS_STATE_USED_FENCE, // SECRET_BASE_USED_FENCE
|
||||
SBSECRETS_STATE_USED_GLITTER_MAT, // SECRET_BASE_USED_GLITTER_MAT
|
||||
SBSECRETS_STATE_USED_TIRE, // SECRET_BASE_USED_TIRE
|
||||
SBSECRETS_STATE_USED_STAND, // SECRET_BASE_USED_STAND
|
||||
SBSECRETS_STATE_USED_BREAKABLE_DOOR, // SECRET_BASE_USED_BREAKABLE_DOOR
|
||||
SBSECRETS_STATE_USED_DOLL, // SECRET_BASE_USED_DOLL
|
||||
SBSECRETS_STATE_USED_SLIDE, // SECRET_BASE_USED_SLIDE
|
||||
SBSECRETS_STATE_DECLINED_SLIDE, // SECRET_BASE_DECLINED_SLIDE
|
||||
SBSECRETS_STATE_USED_JUMP_MAT, // SECRET_BASE_USED_JUMP_MAT
|
||||
SBSECRETS_NUM_STATES // SECRET_BASE_UNUSED_FLAG. Odd that this is included, if it were used it would overflow sTVSecretBaseSecretsTextGroup
|
||||
};
|
||||
|
||||
// .text
|
||||
@@ -2544,7 +2548,7 @@ void TryPutFrontierTVShowOnAir(u16 winStreak, u8 facilityAndMode)
|
||||
}
|
||||
}
|
||||
|
||||
void sub_80EEA70(void)
|
||||
void TryPutSecretBaseSecretsOnAir(void)
|
||||
{
|
||||
TVShow *show;
|
||||
u8 strbuf[32];
|
||||
@@ -3591,7 +3595,7 @@ void GetMomOrDadStringForTVMessage(void)
|
||||
}
|
||||
}
|
||||
|
||||
void sub_80F01B8(void)
|
||||
void HideBattleTowerReporter(void)
|
||||
{
|
||||
VarSet(VAR_BRAVO_TRAINER_BATTLE_TOWER_ON, 0);
|
||||
RemoveEventObjectByLocalIdAndMap(5, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup);
|
||||
@@ -7340,35 +7344,32 @@ static void DoTVShowWhatsNo1InHoennToday(void)
|
||||
ShowFieldMessage(sTVWhatsNo1InHoennTodayTextGroup[state]);
|
||||
}
|
||||
|
||||
u8 TVShowGetFlagCount(TVShow *show)
|
||||
u8 SecretBaseSecrets_GetNumActionsTaken(TVShow *show)
|
||||
{
|
||||
u8 i;
|
||||
u8 tot;
|
||||
u8 flagsSet;
|
||||
|
||||
for (i = 0, tot = 0; i < 32; i ++)
|
||||
for (i = 0, flagsSet = 0; i < NUM_SECRET_BASE_FLAGS; i ++)
|
||||
{
|
||||
if ((show->secretBaseSecrets.flags >> i) & 1)
|
||||
{
|
||||
tot ++;
|
||||
}
|
||||
flagsSet++;
|
||||
}
|
||||
return tot;
|
||||
return flagsSet;
|
||||
}
|
||||
|
||||
static u8 SecretBaseSecrets_GetStateForFlagNumber(TVShow *show, u8 a1)
|
||||
static u8 SecretBaseSecrets_GetStateByFlagNumber(TVShow *show, u8 flagId)
|
||||
{
|
||||
u8 i;
|
||||
u8 tot;
|
||||
u8 flagsSet;
|
||||
|
||||
for (i = 0, tot = 0; i < 32; i ++)
|
||||
for (i = 0, flagsSet = 0; i < NUM_SECRET_BASE_FLAGS; i ++)
|
||||
{
|
||||
if ((show->secretBaseSecrets.flags >> i) & 1)
|
||||
{
|
||||
if (tot == a1)
|
||||
{
|
||||
return sTVSecretBaseSecretsStateLookup[i];
|
||||
}
|
||||
tot ++;
|
||||
if (flagsSet == flagId)
|
||||
return sTVSecretBaseSecretsActions[i];
|
||||
|
||||
flagsSet++;
|
||||
}
|
||||
}
|
||||
return 0;
|
||||
@@ -7378,7 +7379,7 @@ static void DoTVShowSecretBaseSecrets(void)
|
||||
{
|
||||
TVShow *show;
|
||||
u8 state;
|
||||
u8 bitCount;
|
||||
u8 numActions;
|
||||
u16 i;
|
||||
|
||||
show = &gSaveBlock1Ptr->tvShows[gSpecialVar_0x8004];
|
||||
@@ -7386,226 +7387,128 @@ static void DoTVShowSecretBaseSecrets(void)
|
||||
state = sTVShowState;
|
||||
switch (state)
|
||||
{
|
||||
case 0:
|
||||
case SBSECRETS_STATE_INTRO:
|
||||
TVShowConvertInternationalString(gStringVar1, show->secretBaseSecrets.baseOwnersName, show->secretBaseSecrets.baseOwnersNameLanguage);
|
||||
TVShowConvertInternationalString(gStringVar2, show->secretBaseSecrets.playerName, show->secretBaseSecrets.language);
|
||||
bitCount = TVShowGetFlagCount(show);
|
||||
if (bitCount == 0)
|
||||
numActions = SecretBaseSecrets_GetNumActionsTaken(show);
|
||||
if (numActions == 0)
|
||||
{
|
||||
sTVShowState = 8;
|
||||
sTVShowState = SBSECRETS_STATE_NOTHING_USED1;
|
||||
}
|
||||
else
|
||||
{
|
||||
show->secretBaseSecrets.savedState = 1;
|
||||
sTVSecretBaseSecretsRandomValues[0] = Random() % bitCount;
|
||||
sTVShowState = SecretBaseSecrets_GetStateForFlagNumber(show, sTVSecretBaseSecretsRandomValues[0]);
|
||||
show->secretBaseSecrets.savedState = SBSECRETS_STATE_DO_NEXT1;
|
||||
sTVSecretBaseSecretsRandomValues[0] = Random() % numActions;
|
||||
sTVShowState = SecretBaseSecrets_GetStateByFlagNumber(show, sTVSecretBaseSecretsRandomValues[0]);
|
||||
}
|
||||
break;
|
||||
case 1:
|
||||
case SBSECRETS_STATE_DO_NEXT1:
|
||||
TVShowConvertInternationalString(gStringVar2, show->secretBaseSecrets.playerName, show->secretBaseSecrets.language);
|
||||
bitCount = TVShowGetFlagCount(show);
|
||||
switch (bitCount)
|
||||
numActions = SecretBaseSecrets_GetNumActionsTaken(show);
|
||||
switch (numActions)
|
||||
{
|
||||
case 1:
|
||||
sTVShowState = 9;
|
||||
sTVShowState = SBSECRETS_STATE_NOTHING_USED2;
|
||||
break;
|
||||
case 2:
|
||||
show->secretBaseSecrets.savedState = 2;
|
||||
show->secretBaseSecrets.savedState = SBSECRETS_STATE_DO_NEXT2;
|
||||
if (sTVSecretBaseSecretsRandomValues[0] == 0)
|
||||
{
|
||||
sTVShowState = SecretBaseSecrets_GetStateForFlagNumber(show, 1);
|
||||
sTVShowState = SecretBaseSecrets_GetStateByFlagNumber(show, 1);
|
||||
}
|
||||
else
|
||||
{
|
||||
sTVShowState = SecretBaseSecrets_GetStateForFlagNumber(show, 0);
|
||||
sTVShowState = SecretBaseSecrets_GetStateByFlagNumber(show, 0);
|
||||
}
|
||||
break;
|
||||
default:
|
||||
for (i = 0; i < 0xFFFF; i ++)
|
||||
{
|
||||
sTVSecretBaseSecretsRandomValues[1] = Random() % bitCount;
|
||||
sTVSecretBaseSecretsRandomValues[1] = Random() % numActions;
|
||||
if (sTVSecretBaseSecretsRandomValues[1] != sTVSecretBaseSecretsRandomValues[0])
|
||||
{
|
||||
break;
|
||||
}
|
||||
}
|
||||
show->secretBaseSecrets.savedState = 2;
|
||||
sTVShowState = SecretBaseSecrets_GetStateForFlagNumber(show, sTVSecretBaseSecretsRandomValues[1]);
|
||||
show->secretBaseSecrets.savedState = SBSECRETS_STATE_DO_NEXT2;
|
||||
sTVShowState = SecretBaseSecrets_GetStateByFlagNumber(show, sTVSecretBaseSecretsRandomValues[1]);
|
||||
break;
|
||||
}
|
||||
break;
|
||||
case 2:
|
||||
case SBSECRETS_STATE_DO_NEXT2:
|
||||
TVShowConvertInternationalString(gStringVar2, show->secretBaseSecrets.playerName, show->secretBaseSecrets.language);
|
||||
bitCount = TVShowGetFlagCount(show);
|
||||
if (bitCount == 2)
|
||||
numActions = SecretBaseSecrets_GetNumActionsTaken(show);
|
||||
if (numActions == 2)
|
||||
{
|
||||
sTVShowState = 9;
|
||||
sTVShowState = SBSECRETS_STATE_NOTHING_USED2;
|
||||
}
|
||||
else
|
||||
{
|
||||
for (i = 0; i < 0xFFFF; i ++)
|
||||
{
|
||||
sTVSecretBaseSecretsRandomValues[2] = Random() % bitCount;
|
||||
sTVSecretBaseSecretsRandomValues[2] = Random() % numActions;
|
||||
if (sTVSecretBaseSecretsRandomValues[2] != sTVSecretBaseSecretsRandomValues[0] && sTVSecretBaseSecretsRandomValues[2] != sTVSecretBaseSecretsRandomValues[1])
|
||||
{
|
||||
break;
|
||||
}
|
||||
}
|
||||
show->secretBaseSecrets.savedState = 3;
|
||||
sTVShowState = SecretBaseSecrets_GetStateForFlagNumber(show, sTVSecretBaseSecretsRandomValues[2]);
|
||||
show->secretBaseSecrets.savedState = SBSECRETS_STATE_TOOK_X_STEPS;
|
||||
sTVShowState = SecretBaseSecrets_GetStateByFlagNumber(show, sTVSecretBaseSecretsRandomValues[2]);
|
||||
}
|
||||
break;
|
||||
case 3:
|
||||
case SBSECRETS_STATE_TOOK_X_STEPS:
|
||||
TVShowConvertInternationalString(gStringVar1, show->secretBaseSecrets.baseOwnersName, show->secretBaseSecrets.baseOwnersNameLanguage);
|
||||
TVShowConvertInternationalString(gStringVar2, show->secretBaseSecrets.playerName, show->secretBaseSecrets.language);
|
||||
TV_PrintIntToStringVar(2, show->secretBaseSecrets.stepsInBase);
|
||||
if (show->secretBaseSecrets.stepsInBase <= 30)
|
||||
{
|
||||
sTVShowState = 4;
|
||||
sTVShowState = SBSECRETS_STATE_BASE_INTEREST_LOW;
|
||||
}
|
||||
else if (show->secretBaseSecrets.stepsInBase <= 100)
|
||||
{
|
||||
sTVShowState = 5;
|
||||
sTVShowState = SBSECRETS_STATE_BASE_INTEREST_MED;
|
||||
}
|
||||
else
|
||||
{
|
||||
sTVShowState = 6;
|
||||
sTVShowState = SBSECRETS_STATE_BASE_INTEREST_HIGH;
|
||||
}
|
||||
break;
|
||||
case 4:
|
||||
case SBSECRETS_STATE_BASE_INTEREST_LOW ... SBSECRETS_STATE_BASE_INTEREST_HIGH:
|
||||
TVShowConvertInternationalString(gStringVar1, show->secretBaseSecrets.baseOwnersName, show->secretBaseSecrets.baseOwnersNameLanguage);
|
||||
TVShowConvertInternationalString(gStringVar2, show->secretBaseSecrets.playerName, show->secretBaseSecrets.language);
|
||||
sTVShowState = 7;
|
||||
sTVShowState = SBSECRETS_STATE_OUTRO;
|
||||
break;
|
||||
case 5:
|
||||
TVShowConvertInternationalString(gStringVar1, show->secretBaseSecrets.baseOwnersName, show->secretBaseSecrets.baseOwnersNameLanguage);
|
||||
TVShowConvertInternationalString(gStringVar2, show->secretBaseSecrets.playerName, show->secretBaseSecrets.language);
|
||||
sTVShowState = 7;
|
||||
break;
|
||||
case 6:
|
||||
TVShowConvertInternationalString(gStringVar1, show->secretBaseSecrets.baseOwnersName, show->secretBaseSecrets.baseOwnersNameLanguage);
|
||||
TVShowConvertInternationalString(gStringVar2, show->secretBaseSecrets.playerName, show->secretBaseSecrets.language);
|
||||
sTVShowState = 7;
|
||||
break;
|
||||
case 7:
|
||||
case SBSECRETS_STATE_OUTRO:
|
||||
TVShowConvertInternationalString(gStringVar1, show->secretBaseSecrets.baseOwnersName, show->secretBaseSecrets.baseOwnersNameLanguage);
|
||||
TVShowConvertInternationalString(gStringVar2, show->secretBaseSecrets.playerName, show->secretBaseSecrets.language);
|
||||
TVShowDone();
|
||||
break;
|
||||
case 8:
|
||||
sTVShowState = 3;
|
||||
// All below states are descriptions of what the player interacted with while in the secret base
|
||||
case SBSECRETS_STATE_NOTHING_USED1:
|
||||
sTVShowState = SBSECRETS_STATE_TOOK_X_STEPS;
|
||||
break;
|
||||
case 9:
|
||||
sTVShowState = 3;
|
||||
case SBSECRETS_STATE_NOTHING_USED2:
|
||||
sTVShowState = SBSECRETS_STATE_TOOK_X_STEPS;
|
||||
break;
|
||||
case 10:
|
||||
case SBSECRETS_STATE_USED_CHAIR ... SBSECRETS_STATE_USED_MUD_BALL:
|
||||
sTVShowState = show->secretBaseSecrets.savedState;
|
||||
break;
|
||||
case 11:
|
||||
sTVShowState = show->secretBaseSecrets.savedState;
|
||||
break;
|
||||
case 12:
|
||||
sTVShowState = show->secretBaseSecrets.savedState;
|
||||
break;
|
||||
case 13:
|
||||
sTVShowState = show->secretBaseSecrets.savedState;
|
||||
break;
|
||||
case 14:
|
||||
sTVShowState = show->secretBaseSecrets.savedState;
|
||||
break;
|
||||
case 15:
|
||||
sTVShowState = show->secretBaseSecrets.savedState;
|
||||
break;
|
||||
case 16:
|
||||
sTVShowState = show->secretBaseSecrets.savedState;
|
||||
break;
|
||||
case 17:
|
||||
sTVShowState = show->secretBaseSecrets.savedState;
|
||||
break;
|
||||
case 18:
|
||||
sTVShowState = show->secretBaseSecrets.savedState;
|
||||
break;
|
||||
case 19:
|
||||
case SBSECRETS_STATE_USED_BAG:
|
||||
StringCopy(gStringVar2, ItemId_GetName(show->secretBaseSecrets.item));
|
||||
sTVShowState = show->secretBaseSecrets.savedState;
|
||||
break;
|
||||
case 20:
|
||||
case SBSECRETS_STATE_USED_CUSHION:
|
||||
// Randomly decide based on trainer ID if the player hugged or hit the cushion
|
||||
if (show->common.trainerIdLo & 1)
|
||||
{
|
||||
sTVShowState = 22;
|
||||
sTVShowState = SBSECRETS_STATE_HUGGED_CUSHION;
|
||||
}
|
||||
else
|
||||
{
|
||||
sTVShowState = 21;
|
||||
sTVShowState = SBSECRETS_STATE_HIT_CUSHION;
|
||||
}
|
||||
break;
|
||||
case 21:
|
||||
sTVShowState = show->secretBaseSecrets.savedState;
|
||||
break;
|
||||
case 22:
|
||||
sTVShowState = show->secretBaseSecrets.savedState;
|
||||
break;
|
||||
case 23:
|
||||
sTVShowState = show->secretBaseSecrets.savedState;
|
||||
break;
|
||||
case 24:
|
||||
sTVShowState = show->secretBaseSecrets.savedState;
|
||||
break;
|
||||
case 25:
|
||||
sTVShowState = show->secretBaseSecrets.savedState;
|
||||
break;
|
||||
case 26:
|
||||
sTVShowState = show->secretBaseSecrets.savedState;
|
||||
break;
|
||||
case 27:
|
||||
sTVShowState = show->secretBaseSecrets.savedState;
|
||||
break;
|
||||
case 28:
|
||||
sTVShowState = show->secretBaseSecrets.savedState;
|
||||
break;
|
||||
case 29:
|
||||
sTVShowState = show->secretBaseSecrets.savedState;
|
||||
break;
|
||||
case 30:
|
||||
sTVShowState = show->secretBaseSecrets.savedState;
|
||||
break;
|
||||
case 31:
|
||||
sTVShowState = show->secretBaseSecrets.savedState;
|
||||
break;
|
||||
case 32:
|
||||
sTVShowState = show->secretBaseSecrets.savedState;
|
||||
break;
|
||||
case 33:
|
||||
sTVShowState = show->secretBaseSecrets.savedState;
|
||||
break;
|
||||
case 34:
|
||||
sTVShowState = show->secretBaseSecrets.savedState;
|
||||
break;
|
||||
case 35:
|
||||
sTVShowState = show->secretBaseSecrets.savedState;
|
||||
break;
|
||||
case 36:
|
||||
sTVShowState = show->secretBaseSecrets.savedState;
|
||||
break;
|
||||
case 37:
|
||||
sTVShowState = show->secretBaseSecrets.savedState;
|
||||
break;
|
||||
case 38:
|
||||
sTVShowState = show->secretBaseSecrets.savedState;
|
||||
break;
|
||||
case 39:
|
||||
sTVShowState = show->secretBaseSecrets.savedState;
|
||||
break;
|
||||
case 40:
|
||||
sTVShowState = show->secretBaseSecrets.savedState;
|
||||
break;
|
||||
case 41:
|
||||
sTVShowState = show->secretBaseSecrets.savedState;
|
||||
break;
|
||||
case 42:
|
||||
sTVShowState = show->secretBaseSecrets.savedState;
|
||||
break;
|
||||
case 43:
|
||||
case SBSECRETS_STATE_HIT_CUSHION ... SBSECRETS_NUM_STATES:
|
||||
sTVShowState = show->secretBaseSecrets.savedState;
|
||||
break;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user