Some script clean up, document secret base secrets show
This commit is contained in:
+238
-244
@@ -41,11 +41,13 @@
|
||||
#include "constants/maps.h"
|
||||
#include "constants/map_types.h"
|
||||
#include "constants/metatile_behaviors.h"
|
||||
#include "constants/metatile_labels.h"
|
||||
#include "constants/moves.h"
|
||||
#include "constants/secret_bases.h"
|
||||
#include "constants/songs.h"
|
||||
#include "constants/species.h"
|
||||
#include "constants/trainers.h"
|
||||
#include "constants/tv.h"
|
||||
|
||||
struct SecretBaseRegistryMenu
|
||||
{
|
||||
@@ -88,13 +90,13 @@ static u8 GetSecretBaseOwnerType(u8 secretBaseId);
|
||||
|
||||
static const struct SecretBaseEntranceMetatiles sSecretBaseEntranceMetatiles[] =
|
||||
{
|
||||
{.closedMetatileId = 0x0026, .openMetatileId = 0x0036},
|
||||
{.closedMetatileId = 0x0027, .openMetatileId = 0x0037},
|
||||
{.closedMetatileId = 0x01a0, .openMetatileId = 0x01a1},
|
||||
{.closedMetatileId = 0x01a8, .openMetatileId = 0x01a9},
|
||||
{.closedMetatileId = 0x01b0, .openMetatileId = 0x01b1},
|
||||
{.closedMetatileId = 0x0208, .openMetatileId = 0x0210},
|
||||
{.closedMetatileId = 0x0271, .openMetatileId = 0x0278},
|
||||
{.closedMetatileId = METATILE_General_SecretBase_TreeLeft, .openMetatileId = METATILE_General_SecretBase_VineLeft},
|
||||
{.closedMetatileId = METATILE_General_SecretBase_TreeRight, .openMetatileId = METATILE_General_SecretBase_VineRight},
|
||||
{.closedMetatileId = METATILE_General_RedCaveIndent, .openMetatileId = METATILE_General_RedCaveOpen},
|
||||
{.closedMetatileId = METATILE_General_YellowCaveIndent, .openMetatileId = METATILE_General_YellowCaveOpen},
|
||||
{.closedMetatileId = METATILE_General_BlueCaveIndent, .openMetatileId = METATILE_General_BlueCaveOpen},
|
||||
{.closedMetatileId = METATILE_Fallarbor_BrownCaveIndent, .openMetatileId = METATILE_Fallarbor_BrownCaveOpen},
|
||||
{.closedMetatileId = METATILE_Fortree_SecretBase_Shrub, .openMetatileId = METATILE_Fortree_SecretBase_ShrubOpen},
|
||||
};
|
||||
|
||||
// mapNum, warpId, x, y
|
||||
@@ -452,10 +454,10 @@ static void EnterNewlyCreatedSecretBase_StartFadeIn(void)
|
||||
|
||||
ScriptContext2_Enable();
|
||||
HideMapNamePopUpWindow();
|
||||
FindMetatileIdMapCoords(&x, &y, 0x220);
|
||||
FindMetatileIdMapCoords(&x, &y, METATILE_SecretBase_PC);
|
||||
x += 7;
|
||||
y += 7;
|
||||
MapGridSetMetatileIdAt(x, y, 0x220 | METATILE_COLLISION_MASK);
|
||||
MapGridSetMetatileIdAt(x, y, METATILE_SecretBase_PC | METATILE_COLLISION_MASK);
|
||||
CurrentMapDrawMetatileAt(x, y);
|
||||
FadeInFromBlack();
|
||||
CreateTask(EnterNewlyCreatedSecretBase_WaitFadeIn, 0);
|
||||
@@ -506,7 +508,7 @@ void InitSecretBaseAppearance(bool8 hidePC)
|
||||
secretBaseId = VarGet(VAR_CURRENT_SECRET_BASE);
|
||||
decorations = gSaveBlock1Ptr->secretBases[secretBaseId].decorations;
|
||||
decorPos = gSaveBlock1Ptr->secretBases[secretBaseId].decorationPositions;
|
||||
for (x = 0; x < 16; x++)
|
||||
for (x = 0; x < DECOR_MAX_SECRET_BASE; x++)
|
||||
{
|
||||
if (decorations[x] > 0 && decorations[x] <= NUM_DECORATIONS && gDecorations[decorations[x]].permission != DECORPERM_SPRITE)
|
||||
ShowDecorationOnMap((decorPos[x] >> 4) + 7, (decorPos[x] & 0xF) + 7, decorations[x]);
|
||||
@@ -515,14 +517,14 @@ void InitSecretBaseAppearance(bool8 hidePC)
|
||||
if (secretBaseId != 0)
|
||||
{
|
||||
// Another player's secret base. Change PC type to the "Register" PC.
|
||||
FindMetatileIdMapCoords(&x, &y, 0x220);
|
||||
MapGridSetMetatileIdAt(x + 7, y + 7, 0x221 | METATILE_COLLISION_MASK);
|
||||
FindMetatileIdMapCoords(&x, &y, METATILE_SecretBase_PC);
|
||||
MapGridSetMetatileIdAt(x + 7, y + 7, METATILE_SecretBase_RegisterPC | METATILE_COLLISION_MASK);
|
||||
}
|
||||
else if (hidePC == TRUE && VarGet(VAR_SECRET_BASE_INITIALIZED) == 1)
|
||||
{
|
||||
// Change PC to regular ground tile.
|
||||
FindMetatileIdMapCoords(&x, &y, 0x220);
|
||||
MapGridSetMetatileIdAt(x + 7, y + 7, 0x20a | METATILE_COLLISION_MASK);
|
||||
FindMetatileIdMapCoords(&x, &y, METATILE_SecretBase_PC);
|
||||
MapGridSetMetatileIdAt(x + 7, y + 7, METATILE_SecretBase_Ground | METATILE_COLLISION_MASK);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1174,48 +1176,60 @@ void SecretBasePerStepCallback(u8 taskId)
|
||||
VarSet(VAR_SECRET_BASE_STEP_COUNTER, VarGet(VAR_SECRET_BASE_STEP_COUNTER) + 1);
|
||||
behavior = MapGridGetMetatileBehaviorAt(x, y);
|
||||
tileId = MapGridGetMetatileIdAt(x, y);
|
||||
if (tileId == 0x234 || tileId == 0x23C)
|
||||
if (tileId == METATILE_SecretBase_Board_Top || tileId == METATILE_SecretBase_Board_Bottom)
|
||||
{
|
||||
if (sInFriendSecretBase == TRUE)
|
||||
{
|
||||
VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | 0x20);
|
||||
VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | SECRET_BASE_USED_SOLID_BOARD);
|
||||
}
|
||||
}
|
||||
else if (tileId == 0x2b8 || tileId == 0x2b9 || tileId == 0x2ba || tileId == 0x2c0 || tileId == 0x2c1 || tileId == 0x2c2 || tileId == 0x2c8 || tileId == 0x2c9 || tileId == 0x2ca)
|
||||
else if (tileId == METATILE_SecretBase_SmallChair
|
||||
|| tileId == METATILE_SecretBase_PokemonChair
|
||||
|| tileId == METATILE_SecretBase_HeavyChair
|
||||
|| tileId == METATILE_SecretBase_PrettyChair
|
||||
|| tileId == METATILE_SecretBase_ComfortChair
|
||||
|| tileId == METATILE_SecretBase_RaggedChair
|
||||
|| tileId == METATILE_SecretBase_BrickChair
|
||||
|| tileId == METATILE_SecretBase_CampChair
|
||||
|| tileId == METATILE_SecretBase_HardChair)
|
||||
{
|
||||
if (sInFriendSecretBase == TRUE)
|
||||
VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, VarGet(VAR_SECRET_BASE_LOW_TV_FLAGS) | 0x01);
|
||||
VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, VarGet(VAR_SECRET_BASE_LOW_TV_FLAGS) | SECRET_BASE_USED_CHAIR);
|
||||
}
|
||||
else if (tileId == 0x239 || tileId == 0x241 || tileId == 0x251 || tileId == 0x259)
|
||||
else if (tileId == METATILE_SecretBase_RedTent_DoorTop
|
||||
|| tileId == METATILE_SecretBase_RedTent_Door
|
||||
|| tileId == METATILE_SecretBase_BlueTent_DoorTop
|
||||
|| tileId == METATILE_SecretBase_BlueTent_Door)
|
||||
{
|
||||
if (sInFriendSecretBase == TRUE)
|
||||
VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, VarGet(VAR_SECRET_BASE_LOW_TV_FLAGS) | 0x04);
|
||||
VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, VarGet(VAR_SECRET_BASE_LOW_TV_FLAGS) | SECRET_BASE_USED_TENT);
|
||||
}
|
||||
else if ((behavior == 0x34 && tileId == 0x26d) || (behavior == 0x35 && MapGridGetMetatileIdAt(x, y) == 0x26a))
|
||||
else if ((behavior == MB_IMPASSABLE_NORTHEAST && tileId == METATILE_SecretBase_Stand_RightCorner)
|
||||
|| (behavior == MB_IMPASSABLE_NORTHWEST && MapGridGetMetatileIdAt(x, y) == METATILE_SecretBase_Stand_LeftCorner))
|
||||
{
|
||||
if (sInFriendSecretBase == TRUE)
|
||||
VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | 0x200);
|
||||
VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | SECRET_BASE_USED_STAND);
|
||||
}
|
||||
else if (behavior == 0xc1 && tileId == 0x23d)
|
||||
else if (behavior == MB_IMPASSABLE_WEST_AND_EAST && tileId == METATILE_SecretBase_Slide_Stairs)
|
||||
{
|
||||
if (sInFriendSecretBase == TRUE)
|
||||
{
|
||||
VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) ^ 0x1000);
|
||||
VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | 0x2000);
|
||||
VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) ^ SECRET_BASE_USED_SLIDE);
|
||||
VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | SECRET_BASE_DECLINED_SLIDE);
|
||||
}
|
||||
}
|
||||
else if (behavior == 0x47 && tileId == 0x23e)
|
||||
else if (behavior == MB_SLIDE_SOUTH && tileId == METATILE_SecretBase_Slide)
|
||||
{
|
||||
if (sInFriendSecretBase == TRUE)
|
||||
{
|
||||
VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | 0x1000);
|
||||
VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) ^ 0x2000);
|
||||
VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | SECRET_BASE_USED_SLIDE);
|
||||
VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) ^ SECRET_BASE_DECLINED_SLIDE);
|
||||
}
|
||||
}
|
||||
else if (MetatileBehavior_IsSecretBaseGlitterMat(behavior) == TRUE)
|
||||
{
|
||||
if (sInFriendSecretBase == TRUE)
|
||||
VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | 0x80);
|
||||
VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | SECRET_BASE_USED_GLITTER_MAT);
|
||||
}
|
||||
else if (MetatileBehavior_IsSecretBaseBalloon(behavior) == TRUE)
|
||||
{
|
||||
@@ -1224,13 +1238,13 @@ void SecretBasePerStepCallback(u8 taskId)
|
||||
{
|
||||
switch ((int)MapGridGetMetatileIdAt(x, y))
|
||||
{
|
||||
case 0x338:
|
||||
case 0x33c:
|
||||
case 0x340:
|
||||
VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, VarGet(VAR_SECRET_BASE_LOW_TV_FLAGS) | 0x02);
|
||||
case METATILE_SecretBase_RedBalloon:
|
||||
case METATILE_SecretBase_BlueBalloon:
|
||||
case METATILE_SecretBase_YellowBalloon:
|
||||
VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, VarGet(VAR_SECRET_BASE_LOW_TV_FLAGS) | SECRET_BASE_USED_BALLOON);
|
||||
break;
|
||||
case 0x228:
|
||||
VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, VarGet(VAR_SECRET_BASE_LOW_TV_FLAGS) | 0x100);
|
||||
case METATILE_SecretBase_MudBall:
|
||||
VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, VarGet(VAR_SECRET_BASE_LOW_TV_FLAGS) | SECRET_BASE_USED_MUD_BALL);
|
||||
break;
|
||||
}
|
||||
}
|
||||
@@ -1238,23 +1252,23 @@ void SecretBasePerStepCallback(u8 taskId)
|
||||
else if (MetatileBehavior_IsSecretBaseBreakableDoor(behavior) == TRUE)
|
||||
{
|
||||
if (sInFriendSecretBase == TRUE)
|
||||
VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | 0x400);
|
||||
VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | SECRET_BASE_USED_BREAKABLE_DOOR);
|
||||
|
||||
ShatterSecretBaseBreakableDoor(x, y);
|
||||
}
|
||||
else if (MetatileBehavior_IsSecretBaseSoundMat(behavior) == TRUE){
|
||||
if (sInFriendSecretBase == TRUE)
|
||||
VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, VarGet(VAR_SECRET_BASE_LOW_TV_FLAGS) | 0x8000);
|
||||
VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, VarGet(VAR_SECRET_BASE_LOW_TV_FLAGS) | SECRET_BASE_USED_NOTE_MAT);
|
||||
}
|
||||
else if (MetatileBehavior_IsSecretBaseJumpMat(behavior) == TRUE)
|
||||
{
|
||||
if (sInFriendSecretBase == TRUE)
|
||||
VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | 0x4000);
|
||||
VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | SECRET_BASE_USED_JUMP_MAT);
|
||||
}
|
||||
else if (MetatileBehavior_IsSecretBaseSpinMat(behavior) == TRUE)
|
||||
{
|
||||
if (sInFriendSecretBase == TRUE)
|
||||
VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | 0x02);
|
||||
VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | SECRET_BASE_USED_SPIN_MAT);
|
||||
}
|
||||
}
|
||||
break;
|
||||
@@ -1417,9 +1431,8 @@ static void SortSecretBasesByRegistryStatus(void)
|
||||
{
|
||||
if ((secretBases[i].registryStatus == 0 && secretBases[j].registryStatus == 1) || (secretBases[i].registryStatus == 2 && secretBases[j].registryStatus != 2))
|
||||
{
|
||||
struct SecretBase temp = secretBases[i];
|
||||
secretBases[i] = secretBases[j];
|
||||
secretBases[j] = temp;
|
||||
struct SecretBase temp;
|
||||
SWAP(secretBases[i], secretBases[j], temp)
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1461,48 +1474,57 @@ bool8 SecretBaseBelongsToPlayer(struct SecretBase *secretBase)
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
#define DELETED_BASE_A (1 << 0)
|
||||
#define DELETED_BASE_B (1 << 1)
|
||||
#define DELETED_BASE_C (1 << 2)
|
||||
|
||||
void DeleteFirstOldBaseFromPlayerInRecordMixingFriendsRecords(struct SecretBase *basesA, struct SecretBase *basesB, struct SecretBase *basesC)
|
||||
{
|
||||
u8 i;
|
||||
u8 sbFlags = 0x0;
|
||||
u8 sbFlags = 0;
|
||||
|
||||
for (i = 0; i < SECRET_BASES_COUNT; i++)
|
||||
{
|
||||
if (!(sbFlags & 0x1)) // 001
|
||||
if (!(sbFlags & DELETED_BASE_A))
|
||||
{
|
||||
if (SecretBaseBelongsToPlayer(&basesA[i]) == TRUE)
|
||||
{
|
||||
ClearSecretBase(&basesA[i]);
|
||||
sbFlags |= 1;
|
||||
sbFlags |= DELETED_BASE_A;
|
||||
}
|
||||
}
|
||||
|
||||
if (!(sbFlags & 0x2)) // 010
|
||||
if (!(sbFlags & DELETED_BASE_B))
|
||||
{
|
||||
if (SecretBaseBelongsToPlayer(&basesB[i]) == TRUE)
|
||||
{
|
||||
ClearSecretBase(&basesB[i]);
|
||||
sbFlags |= 2;
|
||||
sbFlags |= DELETED_BASE_B;
|
||||
}
|
||||
}
|
||||
|
||||
if (!(sbFlags & 0x4)) // 100
|
||||
if (!(sbFlags & DELETED_BASE_C))
|
||||
{
|
||||
if (SecretBaseBelongsToPlayer(&basesC[i]) == TRUE)
|
||||
{
|
||||
ClearSecretBase(&basesC[i]);
|
||||
sbFlags |= 4;
|
||||
sbFlags |= DELETED_BASE_C;
|
||||
}
|
||||
}
|
||||
|
||||
if (sbFlags == 0x7) // 111
|
||||
if (sbFlags == (DELETED_BASE_A | DELETED_BASE_B | DELETED_BASE_C))
|
||||
{
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bool8 sub_80EAD14(struct SecretBase *secretBase, struct SecretBase *secretBases, u8 c)
|
||||
#undef DELETED_BASE_A
|
||||
#undef DELETED_BASE_B
|
||||
#undef DELETED_BASE_C
|
||||
|
||||
// returns TRUE if secretBase was deleted, FALSE otherwise
|
||||
static bool8 ClearDuplicateOwnedSecretBases(struct SecretBase *secretBase, struct SecretBase *secretBases, u8 c)
|
||||
{
|
||||
u8 i;
|
||||
|
||||
@@ -1546,11 +1568,11 @@ void sub_80EAD94(struct SecretBase *basesA, struct SecretBase *basesB, struct Se
|
||||
{
|
||||
basesA[i].sbr_field_1_0 = 1;
|
||||
}
|
||||
if (!sub_80EAD14(&basesA[i], basesB, i))
|
||||
if (!ClearDuplicateOwnedSecretBases(&basesA[i], basesB, i))
|
||||
{
|
||||
if (!sub_80EAD14(&basesA[i], basesC, i))
|
||||
if (!ClearDuplicateOwnedSecretBases(&basesA[i], basesC, i))
|
||||
{
|
||||
sub_80EAD14(&basesA[i], basesD, i);
|
||||
ClearDuplicateOwnedSecretBases(&basesA[i], basesD, i);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1560,9 +1582,9 @@ void sub_80EAD94(struct SecretBase *basesA, struct SecretBase *basesB, struct Se
|
||||
if (basesB[i].secretBaseId)
|
||||
{
|
||||
basesB[i].battledOwnerToday = 0;
|
||||
if (!sub_80EAD14(&basesB[i], basesC, i))
|
||||
if (!ClearDuplicateOwnedSecretBases(&basesB[i], basesC, i))
|
||||
{
|
||||
sub_80EAD14(&basesB[i], basesD, i);
|
||||
ClearDuplicateOwnedSecretBases(&basesB[i], basesD, i);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1571,7 +1593,7 @@ void sub_80EAD94(struct SecretBase *basesA, struct SecretBase *basesB, struct Se
|
||||
if (basesC[i].secretBaseId)
|
||||
{
|
||||
basesC[i].battledOwnerToday = 0;
|
||||
sub_80EAD14(&basesC[i], basesD, i);
|
||||
ClearDuplicateOwnedSecretBases(&basesC[i], basesD, i);
|
||||
}
|
||||
if (basesD[i].secretBaseId)
|
||||
{
|
||||
@@ -1617,6 +1639,17 @@ void sub_80EAEF4(struct SecretBaseRecordMixer *mixers)
|
||||
sub_80EABA4(&mixers[2], 0);
|
||||
}
|
||||
|
||||
#define INIT_SECRET_BASE_RECORD_MIXER(linkId1, linkId2, linkId3) \
|
||||
mixers[0].secretBases = secretBases + linkId1 * recordSize; \
|
||||
mixers[0].version = gLinkPlayers[linkId1].version & 0xFF; \
|
||||
mixers[0].language = gLinkPlayers[linkId1].language; \
|
||||
mixers[1].secretBases = secretBases + linkId2 * recordSize; \
|
||||
mixers[1].version = gLinkPlayers[linkId2].version & 0xFF; \
|
||||
mixers[1].language = gLinkPlayers[linkId2].language; \
|
||||
mixers[2].secretBases = secretBases + linkId3 * recordSize; \
|
||||
mixers[2].version = gLinkPlayers[linkId3].version & 0xFF; \
|
||||
mixers[2].language = gLinkPlayers[linkId3].language;
|
||||
|
||||
void ReceiveSecretBasesData(void *secretBases, size_t recordSize, u8 linkIdx)
|
||||
{
|
||||
struct SecretBaseRecordMixer mixers[3];
|
||||
@@ -1638,48 +1671,16 @@ void ReceiveSecretBasesData(void *secretBases, size_t recordSize, u8 linkIdx)
|
||||
switch (linkIdx)
|
||||
{
|
||||
case 0:
|
||||
mixers[0].secretBases = secretBases + 1 * recordSize;
|
||||
mixers[0].version = gLinkPlayers[1].version & 0xFF;
|
||||
mixers[0].language = gLinkPlayers[1].language;
|
||||
mixers[1].secretBases = secretBases + 2 * recordSize;
|
||||
mixers[1].version = gLinkPlayers[2].version & 0xFF;
|
||||
mixers[1].language = gLinkPlayers[2].language;
|
||||
mixers[2].secretBases = secretBases + 3 * recordSize;
|
||||
mixers[2].version = gLinkPlayers[3].version & 0xFF;
|
||||
mixers[2].language = gLinkPlayers[3].language;
|
||||
INIT_SECRET_BASE_RECORD_MIXER(1, 2, 3)
|
||||
break;
|
||||
case 1:
|
||||
mixers[0].secretBases = secretBases + 2 * recordSize;
|
||||
mixers[0].version = gLinkPlayers[2].version & 0xFF;
|
||||
mixers[0].language = gLinkPlayers[2].language;
|
||||
mixers[1].secretBases = secretBases + 3 * recordSize;
|
||||
mixers[1].version = gLinkPlayers[3].version & 0xFF;
|
||||
mixers[1].language = gLinkPlayers[3].language;
|
||||
mixers[2].secretBases = secretBases + 0 * recordSize;
|
||||
mixers[2].version = gLinkPlayers[0].version & 0xFF;
|
||||
mixers[2].language = gLinkPlayers[0].language;
|
||||
INIT_SECRET_BASE_RECORD_MIXER(2, 3, 0)
|
||||
break;
|
||||
case 2:
|
||||
mixers[0].secretBases = secretBases + 3 * recordSize;
|
||||
mixers[0].version = gLinkPlayers[3].version & 0xFF;
|
||||
mixers[0].language = gLinkPlayers[3].language;
|
||||
mixers[1].secretBases = secretBases + 0 * recordSize;
|
||||
mixers[1].version = gLinkPlayers[0].version & 0xFF;
|
||||
mixers[1].language = gLinkPlayers[0].language;
|
||||
mixers[2].secretBases = secretBases + 1 * recordSize;
|
||||
mixers[2].version = gLinkPlayers[1].version & 0xFF;
|
||||
mixers[2].language = gLinkPlayers[1].language;
|
||||
INIT_SECRET_BASE_RECORD_MIXER(3, 0, 1)
|
||||
break;
|
||||
case 3:
|
||||
mixers[0].secretBases = secretBases + 0 * recordSize;
|
||||
mixers[0].version = gLinkPlayers[0].version & 0xFF;
|
||||
mixers[0].language = gLinkPlayers[0].language;
|
||||
mixers[1].secretBases = secretBases + 1 * recordSize;
|
||||
mixers[1].version = gLinkPlayers[1].version & 0xFF;
|
||||
mixers[1].language = gLinkPlayers[1].language;
|
||||
mixers[2].secretBases = secretBases + 2 * recordSize;
|
||||
mixers[2].version = gLinkPlayers[2].version & 0xFF;
|
||||
mixers[2].language = gLinkPlayers[2].language;
|
||||
INIT_SECRET_BASE_RECORD_MIXER(0, 1, 2)
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -1734,13 +1735,13 @@ void InitSecretBaseVars(void)
|
||||
sInFriendSecretBase = FALSE;
|
||||
}
|
||||
|
||||
void sub_80EB218(void)
|
||||
void CheckLeftFriendsSecretBase(void)
|
||||
{
|
||||
if (VarGet(VAR_SECRET_BASE_IS_NOT_LOCAL) && sInFriendSecretBase == TRUE && !CurMapIsSecretBase())
|
||||
{
|
||||
VarSet(VAR_SECRET_BASE_IS_NOT_LOCAL, FALSE);
|
||||
sInFriendSecretBase = FALSE;
|
||||
sub_80EEA70();
|
||||
TryPutSecretBaseSecretsOnAir();
|
||||
VarSet(VAR_SECRET_BASE_STEP_COUNTER, 0);
|
||||
VarSet(VAR_SECRET_BASE_LAST_ITEM_USED, 0);
|
||||
VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, 0);
|
||||
@@ -1749,252 +1750,245 @@ void sub_80EB218(void)
|
||||
}
|
||||
}
|
||||
|
||||
void sub_80EB290(void)
|
||||
void CheckInteractedWithFriendsDollDecor(void)
|
||||
{
|
||||
if (VarGet(VAR_CURRENT_SECRET_BASE) != 0)
|
||||
VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | 0x800);
|
||||
VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | SECRET_BASE_USED_DOLL);
|
||||
}
|
||||
|
||||
void sub_80EB2C8(void)
|
||||
void CheckInteractedWithFriendsCushionDecor(void)
|
||||
{
|
||||
if (VarGet(VAR_CURRENT_SECRET_BASE) != 0)
|
||||
VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, VarGet(VAR_SECRET_BASE_LOW_TV_FLAGS) | 0x400);
|
||||
VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, VarGet(VAR_SECRET_BASE_LOW_TV_FLAGS) | SECRET_BASE_USED_CUSHION);
|
||||
}
|
||||
|
||||
void sub_80EB300(void)
|
||||
void DeclinedSecretBaseBattle(void)
|
||||
{
|
||||
if (VarGet(VAR_CURRENT_SECRET_BASE) != 0)
|
||||
{
|
||||
VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, VarGet(VAR_SECRET_BASE_LOW_TV_FLAGS) & ~0x3800);
|
||||
VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) & ~0x001);
|
||||
VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, VarGet(VAR_SECRET_BASE_LOW_TV_FLAGS) | 0x2000);
|
||||
VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, VarGet(VAR_SECRET_BASE_LOW_TV_FLAGS) & ~(SECRET_BASE_BATTLED_WON | SECRET_BASE_BATTLED_LOST | SECRET_BASE_DECLINED_BATTLE));
|
||||
VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) & ~(SECRET_BASE_BATTLED_DRAW));
|
||||
VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, VarGet(VAR_SECRET_BASE_LOW_TV_FLAGS) | SECRET_BASE_DECLINED_BATTLE);
|
||||
}
|
||||
}
|
||||
|
||||
void sub_80EB368(void)
|
||||
void WonSecretBaseBattle(void)
|
||||
{
|
||||
if (VarGet(VAR_CURRENT_SECRET_BASE) != 0)
|
||||
{
|
||||
VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, VarGet(VAR_SECRET_BASE_LOW_TV_FLAGS) & ~0x3800);
|
||||
VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) & ~0x001);
|
||||
VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, VarGet(VAR_SECRET_BASE_LOW_TV_FLAGS) | 0x800);
|
||||
VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, VarGet(VAR_SECRET_BASE_LOW_TV_FLAGS) & ~(SECRET_BASE_BATTLED_WON | SECRET_BASE_BATTLED_LOST | SECRET_BASE_DECLINED_BATTLE));
|
||||
VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) & ~(SECRET_BASE_BATTLED_DRAW));
|
||||
VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, VarGet(VAR_SECRET_BASE_LOW_TV_FLAGS) | SECRET_BASE_BATTLED_WON);
|
||||
}
|
||||
}
|
||||
|
||||
void sub_80EB3D0(void)
|
||||
void LostSecretBaseBattle(void)
|
||||
{
|
||||
if (VarGet(VAR_CURRENT_SECRET_BASE) != 0)
|
||||
{
|
||||
VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, VarGet(VAR_SECRET_BASE_LOW_TV_FLAGS) & ~0x3800);
|
||||
VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) & ~0x001);
|
||||
VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, VarGet(VAR_SECRET_BASE_LOW_TV_FLAGS) | 0x1000);
|
||||
VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, VarGet(VAR_SECRET_BASE_LOW_TV_FLAGS) & ~(SECRET_BASE_BATTLED_WON | SECRET_BASE_BATTLED_LOST | SECRET_BASE_DECLINED_BATTLE));
|
||||
VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) & ~(SECRET_BASE_BATTLED_DRAW));
|
||||
VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, VarGet(VAR_SECRET_BASE_LOW_TV_FLAGS) | SECRET_BASE_BATTLED_LOST);
|
||||
}
|
||||
}
|
||||
|
||||
void sub_80EB438(void)
|
||||
void DrewSecretBaseBattle(void)
|
||||
{
|
||||
if (VarGet(VAR_CURRENT_SECRET_BASE) != 0)
|
||||
{
|
||||
VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, VarGet(VAR_SECRET_BASE_LOW_TV_FLAGS) & ~0x3800);
|
||||
VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) & ~0x001);
|
||||
VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | 0x001);
|
||||
VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, VarGet(VAR_SECRET_BASE_LOW_TV_FLAGS) & ~(SECRET_BASE_BATTLED_WON | SECRET_BASE_BATTLED_LOST | SECRET_BASE_DECLINED_BATTLE));
|
||||
VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) & ~(SECRET_BASE_BATTLED_DRAW));
|
||||
VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | SECRET_BASE_BATTLED_DRAW);
|
||||
}
|
||||
}
|
||||
|
||||
void SetSecretBaseSecretsTvFlags_Poster(void)
|
||||
void CheckInteractedWithFriendsPosterDecor(void)
|
||||
{
|
||||
s16 x, y;
|
||||
|
||||
GetXYCoordsOneStepInFrontOfPlayer(&x, &y);
|
||||
switch (MapGridGetMetatileIdAt(x, y))
|
||||
{
|
||||
case 0x31C:
|
||||
case 0x31D:
|
||||
case 0x31E:
|
||||
case 0x31F:
|
||||
case 0x324:
|
||||
case 0x325:
|
||||
case 0x326:
|
||||
case 0x327:
|
||||
case 0x32C:
|
||||
case 0x32D:
|
||||
case 0x330:
|
||||
case 0x331:
|
||||
case 0x332:
|
||||
case 0x333:
|
||||
case 0x334:
|
||||
case METATILE_SecretBase_PikaPoster_Left:
|
||||
case METATILE_SecretBase_PikaPoster_Right:
|
||||
case METATILE_SecretBase_LongPoster_Left:
|
||||
case METATILE_SecretBase_LongPoster_Right:
|
||||
case METATILE_SecretBase_SeaPoster_Left:
|
||||
case METATILE_SecretBase_SeaPoster_Right:
|
||||
case METATILE_SecretBase_SkyPoster_Left:
|
||||
case METATILE_SecretBase_SkyPoster_Right:
|
||||
case METATILE_SecretBase_KissPoster_Left:
|
||||
case METATILE_SecretBase_KissPoster_Right:
|
||||
case METATILE_SecretBase_BallPoster:
|
||||
case METATILE_SecretBase_GreenPoster:
|
||||
case METATILE_SecretBase_RedPoster:
|
||||
case METATILE_SecretBase_BluePoster:
|
||||
case METATILE_SecretBase_CutePoster:
|
||||
if (VarGet(VAR_CURRENT_SECRET_BASE) != 0)
|
||||
VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, VarGet(VAR_SECRET_BASE_LOW_TV_FLAGS) | 0x4000);
|
||||
VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, VarGet(VAR_SECRET_BASE_LOW_TV_FLAGS) | SECRET_BASE_USED_POSTER);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void SetSecretBaseSecretsTvFlags_MiscFurnature(void)
|
||||
void CheckInteractedWithFriendsFurnitureBottom(void)
|
||||
{
|
||||
s16 x, y;
|
||||
|
||||
GetXYCoordsOneStepInFrontOfPlayer(&x, &y);
|
||||
switch (MapGridGetMetatileIdAt(x, y))
|
||||
{
|
||||
case 0x28a:
|
||||
case 0x28b:
|
||||
// Bird Statue
|
||||
case METATILE_SecretBase_GlassOrnament_Base1:
|
||||
case METATILE_SecretBase_GlassOrnament_Base2:
|
||||
if (VarGet(VAR_CURRENT_SECRET_BASE) != 0)
|
||||
VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, VarGet(VAR_SECRET_BASE_LOW_TV_FLAGS) | 0x40);
|
||||
VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, VarGet(VAR_SECRET_BASE_LOW_TV_FLAGS) | SECRET_BASE_USED_GLASS_ORNAMENT);
|
||||
break;
|
||||
case 0x2d8:
|
||||
case 0x2d9:
|
||||
case 0x2da:
|
||||
case 0x2db:
|
||||
case 0x2dc:
|
||||
case 0x2dd:
|
||||
case 0x2e8:
|
||||
case 0x2e9:
|
||||
case 0x2ea:
|
||||
case 0x2eb:
|
||||
case 0x2ec:
|
||||
case 0x2ed:
|
||||
case 0x2ee:
|
||||
case 0x2ef:
|
||||
case 0x2f8:
|
||||
case 0x2f9:
|
||||
case 0x2fa:
|
||||
case 0x2fb:
|
||||
// Plants
|
||||
case METATILE_SecretBase_RedPlant_Base1:
|
||||
case METATILE_SecretBase_RedPlant_Base2:
|
||||
case METATILE_SecretBase_TropicalPlant_Base1:
|
||||
case METATILE_SecretBase_TropicalPlant_Base2:
|
||||
case METATILE_SecretBase_PrettyFlower_Base1:
|
||||
case METATILE_SecretBase_PrettyFlower_Base2:
|
||||
case METATILE_SecretBase_ColorfulFlowers_BaseLeft1:
|
||||
case METATILE_SecretBase_ColorfulFlowers_BaseRight1:
|
||||
case METATILE_SecretBase_ColorfulFlowers_BaseLeft2:
|
||||
case METATILE_SecretBase_ColorfulFlowers_BaseRight2:
|
||||
case METATILE_SecretBase_BigPlant_BaseLeft1:
|
||||
case METATILE_SecretBase_BigPlant_BaseRight1:
|
||||
case METATILE_SecretBase_BigPlant_BaseLeft2:
|
||||
case METATILE_SecretBase_BigPlant_BaseRight2:
|
||||
case METATILE_SecretBase_GorgeousPlant_BaseLeft1:
|
||||
case METATILE_SecretBase_GorgeousPlant_BaseRight1:
|
||||
case METATILE_SecretBase_GorgeousPlant_BaseLeft2:
|
||||
case METATILE_SecretBase_GorgeousPlant_BaseRight2:
|
||||
if (VarGet(VAR_CURRENT_SECRET_BASE) != 0)
|
||||
VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, VarGet(VAR_SECRET_BASE_LOW_TV_FLAGS) | 0x8);
|
||||
VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, VarGet(VAR_SECRET_BASE_LOW_TV_FLAGS) | SECRET_BASE_USED_PLANT);
|
||||
break;
|
||||
case 0x22c:
|
||||
case 0x233:
|
||||
// Fence
|
||||
case METATILE_SecretBase_Fence_Horizontal:
|
||||
case METATILE_SecretBase_Fence_Vertical:
|
||||
if (VarGet(VAR_CURRENT_SECRET_BASE) != 0)
|
||||
VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | 0x40);
|
||||
VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | SECRET_BASE_USED_FENCE);
|
||||
break;
|
||||
case 0x288:
|
||||
case 0x289:
|
||||
// Tire
|
||||
case METATILE_SecretBase_Tire_BottomLeft:
|
||||
case METATILE_SecretBase_Tire_BottomRight:
|
||||
if (VarGet(VAR_CURRENT_SECRET_BASE) != 0)
|
||||
VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | 0x100);
|
||||
VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | SECRET_BASE_USED_TIRE);
|
||||
break;
|
||||
case 0x22d:
|
||||
case 0x22e:
|
||||
case 0x22f:
|
||||
// Bricks
|
||||
case METATILE_SecretBase_RedBrick_Bottom:
|
||||
case METATILE_SecretBase_YellowBrick_Bottom:
|
||||
case METATILE_SecretBase_BlueBrick_Bottom:
|
||||
if (VarGet(VAR_CURRENT_SECRET_BASE) != 0)
|
||||
VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | 0x10);
|
||||
VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | SECRET_BASE_USED_BRICK);
|
||||
break;
|
||||
case 0x287:
|
||||
case 0x28f:
|
||||
case 0x298:
|
||||
case 0x299:
|
||||
case 0x29a:
|
||||
case 0x29b:
|
||||
case 0x29c:
|
||||
case 0x29d:
|
||||
case 0x29e:
|
||||
case 0x29f:
|
||||
case 0x2ab:
|
||||
case 0x2b0:
|
||||
case 0x2b1:
|
||||
case 0x2b2:
|
||||
case 0x2b4:
|
||||
case 0x2b5:
|
||||
case 0x2b6:
|
||||
case 0x2b7:
|
||||
case 0x2cb:
|
||||
case 0x2cc:
|
||||
case 0x2cd:
|
||||
case 0x2ce:
|
||||
case 0x2cf:
|
||||
// Tables
|
||||
case METATILE_SecretBase_SmallDesk:
|
||||
case METATILE_SecretBase_PokemonDesk:
|
||||
case METATILE_SecretBase_HeavyDesk_BottomLeft:
|
||||
case METATILE_SecretBase_HeavyDesk_BottomMid:
|
||||
case METATILE_SecretBase_HeavyDesk_BottomRight:
|
||||
case METATILE_SecretBase_RaggedDesk_BottomLeft:
|
||||
case METATILE_SecretBase_RaggedDesk_BottomMid:
|
||||
case METATILE_SecretBase_RaggedDesk_BottomRight:
|
||||
case METATILE_SecretBase_ComfortDesk_BottomLeft:
|
||||
case METATILE_SecretBase_ComfortDesk_BottomMid:
|
||||
case METATILE_SecretBase_ComfortDesk_BottomRight:
|
||||
case METATILE_SecretBase_BrickDesk_BottomLeft:
|
||||
case METATILE_SecretBase_BrickDesk_BottomMid:
|
||||
case METATILE_SecretBase_BrickDesk_BottomRight:
|
||||
case METATILE_SecretBase_CampDesk_BottomLeft:
|
||||
case METATILE_SecretBase_CampDesk_BottomMid:
|
||||
case METATILE_SecretBase_CampDesk_BottomRight:
|
||||
case METATILE_SecretBase_HardDesk_BottomLeft:
|
||||
case METATILE_SecretBase_HardDesk_BottomMid:
|
||||
case METATILE_SecretBase_HardDesk_BottomRight:
|
||||
case METATILE_SecretBase_PrettyDesk_BottomLeft:
|
||||
case METATILE_SecretBase_PrettyDesk_BottomMid:
|
||||
case METATILE_SecretBase_PrettyDesk_BottomRight:
|
||||
if (VarGet(VAR_CURRENT_SECRET_BASE) != 0)
|
||||
VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | 0x8);
|
||||
VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | SECRET_BASE_USED_DESK);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void SetSecretBaseSecretsTvFlags_LargeDecorationSpot(void)
|
||||
void CheckInteractedWithFriendsFurnitureMiddle(void)
|
||||
{
|
||||
s16 x, y;
|
||||
|
||||
GetXYCoordsOneStepInFrontOfPlayer(&x, &y);
|
||||
switch (MapGridGetMetatileIdAt(x, y))
|
||||
{
|
||||
case 0x291:
|
||||
case 0x294:
|
||||
case 0x297:
|
||||
case 0x2a1:
|
||||
case 0x2a5:
|
||||
case 0x2a9:
|
||||
case 0x2ad:
|
||||
case 0x2bb:
|
||||
case 0x2be:
|
||||
case 0x2c3:
|
||||
case 0x2c6:
|
||||
case METATILE_SecretBase_HeavyDesk_TopMid:
|
||||
case METATILE_SecretBase_RaggedDesk_TopMid:
|
||||
case METATILE_SecretBase_ComfortDesk_TopMid:
|
||||
case METATILE_SecretBase_BrickDesk_TopMid:
|
||||
case METATILE_SecretBase_BrickDesk_Center:
|
||||
case METATILE_SecretBase_CampDesk_TopMid:
|
||||
case METATILE_SecretBase_CampDesk_Center:
|
||||
case METATILE_SecretBase_HardDesk_TopMid:
|
||||
case METATILE_SecretBase_HardDesk_Center:
|
||||
case METATILE_SecretBase_PrettyDesk_TopMid:
|
||||
case METATILE_SecretBase_PrettyDesk_Center:
|
||||
if (VarGet(VAR_CURRENT_SECRET_BASE) != 0)
|
||||
VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | 0x8);
|
||||
VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | SECRET_BASE_USED_DESK);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void SetSecretBaseSecretsTvFlags_SmallDecorationSpot(void)
|
||||
void CheckInteractedWithFriendsFurnitureTop(void)
|
||||
{
|
||||
s16 x, y;
|
||||
|
||||
GetXYCoordsOneStepInFrontOfPlayer(&x, &y);
|
||||
switch (MapGridGetMetatileIdAt(x, y))
|
||||
{
|
||||
case 0x290:
|
||||
case 0x292:
|
||||
case 0x293:
|
||||
case 0x295:
|
||||
case 0x296:
|
||||
case 0x2a0:
|
||||
case 0x2a2:
|
||||
case 0x2a3:
|
||||
case 0x2a4:
|
||||
case 0x2a6:
|
||||
case 0x2a7:
|
||||
case 0x2a8:
|
||||
case 0x2aa:
|
||||
case 0x2ac:
|
||||
case 0x2ae:
|
||||
case 0x2af:
|
||||
case 0x2bc:
|
||||
case 0x2bd:
|
||||
case 0x2bf:
|
||||
case 0x2c4:
|
||||
case 0x2c5:
|
||||
case 0x2c7:
|
||||
case METATILE_SecretBase_HeavyDesk_TopLeft:
|
||||
case METATILE_SecretBase_HeavyDesk_TopRight:
|
||||
case METATILE_SecretBase_RaggedDesk_TopLeft:
|
||||
case METATILE_SecretBase_RaggedDesk_TopRight:
|
||||
case METATILE_SecretBase_ComfortDesk_TopLeft:
|
||||
case METATILE_SecretBase_ComfortDesk_TopRight:
|
||||
case METATILE_SecretBase_BrickDesk_TopLeft:
|
||||
case METATILE_SecretBase_BrickDesk_TopRight:
|
||||
case METATILE_SecretBase_BrickDesk_MidLeft:
|
||||
case METATILE_SecretBase_BrickDesk_MidRight:
|
||||
case METATILE_SecretBase_CampDesk_TopLeft:
|
||||
case METATILE_SecretBase_CampDesk_TopRight:
|
||||
case METATILE_SecretBase_CampDesk_MidLeft:
|
||||
case METATILE_SecretBase_CampDesk_MidRight:
|
||||
case METATILE_SecretBase_HardDesk_TopLeft:
|
||||
case METATILE_SecretBase_HardDesk_TopRight:
|
||||
case METATILE_SecretBase_HardDesk_MidLeft:
|
||||
case METATILE_SecretBase_HardDesk_MidRight:
|
||||
case METATILE_SecretBase_PrettyDesk_TopLeft:
|
||||
case METATILE_SecretBase_PrettyDesk_TopRight:
|
||||
case METATILE_SecretBase_PrettyDesk_MidLeft:
|
||||
case METATILE_SecretBase_PrettyDesk_MidRight:
|
||||
if (VarGet(VAR_CURRENT_SECRET_BASE) != 0)
|
||||
VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | 0x8);
|
||||
VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | SECRET_BASE_USED_DESK);
|
||||
break;
|
||||
case 0x280:
|
||||
case 0x281:
|
||||
case METATILE_SecretBase_Tire_TopLeft:
|
||||
case METATILE_SecretBase_Tire_TopRight:
|
||||
if (VarGet(VAR_CURRENT_SECRET_BASE) != 0)
|
||||
VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | 0x100);
|
||||
VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | SECRET_BASE_USED_TIRE);
|
||||
break;
|
||||
case 0x225:
|
||||
case 0x226:
|
||||
case 0x227:
|
||||
case METATILE_SecretBase_RedBrick_Top:
|
||||
case METATILE_SecretBase_YellowBrick_Top:
|
||||
case METATILE_SecretBase_BlueBrick_Top:
|
||||
if (VarGet(VAR_CURRENT_SECRET_BASE) != 0)
|
||||
VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | 0x10);
|
||||
VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | SECRET_BASE_USED_BRICK);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void SetSecretBaseSecretsTvFlags_SandOrnament(void)
|
||||
void CheckInteractedWithFriendsSandOrnament(void)
|
||||
{
|
||||
s16 x, y;
|
||||
|
||||
GetXYCoordsOneStepInFrontOfPlayer(&x, &y);
|
||||
switch ((int)MapGridGetMetatileIdAt(x, y))
|
||||
{
|
||||
case 0x28d:
|
||||
case 0x28e:
|
||||
// Sand Ornament
|
||||
case METATILE_SecretBase_SandOrnament_Base1:
|
||||
case METATILE_SecretBase_SandOrnament_Base2:
|
||||
if (VarGet(VAR_CURRENT_SECRET_BASE) != 0)
|
||||
VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | 0x4);
|
||||
VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | SECRET_BASE_USED_SAND_ORNAMENT);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user