more renaming
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@@ -15,7 +15,7 @@ extern u8 gAbsentBattlerFlags;
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extern u32 gBattleTypeFlags;
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extern u32 gStatuses3[MAX_BATTLERS_COUNT];
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extern struct BattlePokemon gBattleMons[MAX_BATTLERS_COUNT];
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extern u16 gBattlePartyID[MAX_BATTLERS_COUNT];
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extern u16 gBattlerPartyIndexes[MAX_BATTLERS_COUNT];
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extern u16 gLastLandedMoves[MAX_BATTLERS_COUNT];
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extern u8 gLastHitBy[MAX_BATTLERS_COUNT];
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extern u16 gDynamicBasePower;
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@@ -39,7 +39,7 @@ static bool8 ShouldSwitchIfPerishSong(void)
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&& gDisableStructs[gActiveBattler].perishSongTimer1 == 0)
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{
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*(gBattleStruct->AI_monToSwitchIntoId + gActiveBattler) = 6;
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EmitTwoReturnValues(1, ACTION_SWITCH, 0);
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BtlController_EmitTwoReturnValues(1, ACTION_SWITCH, 0);
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return TRUE;
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}
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@@ -104,7 +104,7 @@ static bool8 ShouldSwitchIfWonderGuard(void)
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continue;
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if (GetMonData(&party[i], MON_DATA_SPECIES2) == SPECIES_EGG)
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continue;
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if (i == gBattlePartyID[gActiveBattler])
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if (i == gBattlerPartyIndexes[gActiveBattler])
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continue;
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GetMonData(&party[i], MON_DATA_SPECIES); // unused return value
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@@ -121,7 +121,7 @@ static bool8 ShouldSwitchIfWonderGuard(void)
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{
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// we found a mon
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*(gBattleStruct->AI_monToSwitchIntoId + gActiveBattler) = i;
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EmitTwoReturnValues(1, ACTION_SWITCH, 0);
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BtlController_EmitTwoReturnValues(1, ACTION_SWITCH, 0);
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return TRUE;
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}
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}
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@@ -202,9 +202,9 @@ static bool8 FindMonThatAbsorbsOpponentsMove(void)
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continue;
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if (GetMonData(&party[i], MON_DATA_SPECIES2) == SPECIES_EGG)
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continue;
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if (i == gBattlePartyID[bankIn1])
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if (i == gBattlerPartyIndexes[bankIn1])
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continue;
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if (i == gBattlePartyID[bankIn2])
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if (i == gBattlerPartyIndexes[bankIn2])
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continue;
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if (i == *(gBattleStruct->monToSwitchIntoId + bankIn1))
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continue;
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@@ -221,7 +221,7 @@ static bool8 FindMonThatAbsorbsOpponentsMove(void)
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{
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// we found a mon
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*(gBattleStruct->AI_monToSwitchIntoId + gActiveBattler) = i;
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EmitTwoReturnValues(1, ACTION_SWITCH, 0);
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BtlController_EmitTwoReturnValues(1, ACTION_SWITCH, 0);
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return TRUE;
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}
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}
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@@ -241,13 +241,13 @@ static bool8 ShouldSwitchIfNaturalCure(void)
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if ((gLastLandedMoves[gActiveBattler] == 0 || gLastLandedMoves[gActiveBattler] == 0xFFFF) && Random() & 1)
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{
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*(gBattleStruct->AI_monToSwitchIntoId + gActiveBattler) = 6;
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EmitTwoReturnValues(1, ACTION_SWITCH, 0);
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BtlController_EmitTwoReturnValues(1, ACTION_SWITCH, 0);
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return TRUE;
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}
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else if (gBattleMoves[gLastLandedMoves[gActiveBattler]].power == 0 && Random() & 1)
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{
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*(gBattleStruct->AI_monToSwitchIntoId + gActiveBattler) = 6;
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EmitTwoReturnValues(1, ACTION_SWITCH, 0);
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BtlController_EmitTwoReturnValues(1, ACTION_SWITCH, 0);
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return TRUE;
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}
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@@ -258,7 +258,7 @@ static bool8 ShouldSwitchIfNaturalCure(void)
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if (Random() & 1)
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{
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*(gBattleStruct->AI_monToSwitchIntoId + gActiveBattler) = 6;
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EmitTwoReturnValues(1, ACTION_SWITCH, 0);
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BtlController_EmitTwoReturnValues(1, ACTION_SWITCH, 0);
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return TRUE;
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}
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@@ -396,9 +396,9 @@ static bool8 FindMonWithFlagsAndSuperEffective(u8 flags, u8 moduloPercent)
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continue;
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if (GetMonData(&party[i], MON_DATA_SPECIES2) == SPECIES_EGG)
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continue;
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if (i == gBattlePartyID[bankIn1])
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if (i == gBattlerPartyIndexes[bankIn1])
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continue;
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if (i == gBattlePartyID[bankIn2])
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if (i == gBattlerPartyIndexes[bankIn2])
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continue;
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if (i == *(gBattleStruct->monToSwitchIntoId + bankIn1))
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continue;
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@@ -426,7 +426,7 @@ static bool8 FindMonWithFlagsAndSuperEffective(u8 flags, u8 moduloPercent)
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if (moveFlags & MOVE_RESULT_SUPER_EFFECTIVE && Random() % moduloPercent == 0)
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{
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*(gBattleStruct->AI_monToSwitchIntoId + gActiveBattler) = i;
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EmitTwoReturnValues(1, ACTION_SWITCH, 0);
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BtlController_EmitTwoReturnValues(1, ACTION_SWITCH, 0);
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return TRUE;
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}
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}
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@@ -504,9 +504,9 @@ static bool8 ShouldSwitch(void)
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continue;
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if (GetMonData(&party[i], MON_DATA_SPECIES2) == SPECIES_EGG)
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continue;
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if (i == gBattlePartyID[bankIn1])
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if (i == gBattlerPartyIndexes[bankIn1])
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continue;
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if (i == gBattlePartyID[bankIn2])
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if (i == gBattlerPartyIndexes[bankIn2])
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continue;
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if (i == *(gBattleStruct->monToSwitchIntoId + bankIn1))
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continue;
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@@ -586,9 +586,9 @@ void AI_TrySwitchOrUseItem(void)
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{
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if (GetMonData(&party[monToSwitchId], MON_DATA_HP) == 0)
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continue;
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if (monToSwitchId == gBattlePartyID[bankIn1])
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if (monToSwitchId == gBattlerPartyIndexes[bankIn1])
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continue;
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if (monToSwitchId == gBattlePartyID[bankIn2])
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if (monToSwitchId == gBattlerPartyIndexes[bankIn2])
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continue;
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if (monToSwitchId == *(gBattleStruct->monToSwitchIntoId + bankIn1))
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continue;
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@@ -611,7 +611,7 @@ void AI_TrySwitchOrUseItem(void)
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}
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}
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EmitTwoReturnValues(1, ACTION_USE_MOVE, (gActiveBattler ^ BIT_SIDE) << 8);
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BtlController_EmitTwoReturnValues(1, ACTION_USE_MOVE, (gActiveBattler ^ BIT_SIDE) << 8);
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}
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static void ModulateByTypeEffectiveness(u8 atkType, u8 defType1, u8 defType2, u8 *var)
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@@ -654,7 +654,7 @@ u8 GetMostSuitableMonToSwitchInto(void)
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if (*(gBattleStruct->monToSwitchIntoId + gActiveBattler) != 6)
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return *(gBattleStruct->monToSwitchIntoId + gActiveBattler);
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if (gBattleTypeFlags & BATTLE_TYPE_ARENA)
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return gBattlePartyID[gActiveBattler] + 1;
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return gBattlerPartyIndexes[gActiveBattler] + 1;
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if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE)
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{
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@@ -706,8 +706,8 @@ u8 GetMostSuitableMonToSwitchInto(void)
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if (species != SPECIES_NONE
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&& GetMonData(&party[i], MON_DATA_HP) != 0
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&& !(gBitTable[i] & invalidMons)
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&& gBattlePartyID[bankIn1] != i
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&& gBattlePartyID[bankIn2] != i
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&& gBattlerPartyIndexes[bankIn1] != i
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&& gBattlerPartyIndexes[bankIn2] != i
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&& i != *(gBattleStruct->monToSwitchIntoId + bankIn1)
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&& i != *(gBattleStruct->monToSwitchIntoId + bankIn2))
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{
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@@ -764,9 +764,9 @@ u8 GetMostSuitableMonToSwitchInto(void)
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continue;
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if (GetMonData(&party[i], MON_DATA_HP) == 0)
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continue;
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if (gBattlePartyID[bankIn1] == i)
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if (gBattlerPartyIndexes[bankIn1] == i)
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continue;
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if (gBattlePartyID[bankIn2] == i)
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if (gBattlerPartyIndexes[bankIn2] == i)
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continue;
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if (i == *(gBattleStruct->monToSwitchIntoId + bankIn1))
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continue;
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@@ -937,7 +937,7 @@ static bool8 ShouldUseItem(void)
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if (shouldUse)
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{
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EmitTwoReturnValues(1, ACTION_USE_ITEM, 0);
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BtlController_EmitTwoReturnValues(1, ACTION_USE_ITEM, 0);
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*(gBattleStruct->chosenItem + (gActiveBattler / 2) * 2) = item;
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gBattleResources->battleHistory->trainerItems[i] = 0;
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return shouldUse;
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