more renaming

This commit is contained in:
camthesaxman
2018-02-06 13:48:02 -06:00
parent f78fa6aabf
commit 6a4967689e
51 changed files with 5105 additions and 5108 deletions

View File

@@ -23,21 +23,21 @@
#include "pokeball.h"
#include "data2.h"
extern u32 gBattleExecBuffer;
extern u32 gBattleControllerExecFlags;
extern u8 gActiveBattler;
extern u8 gBankSpriteIds[MAX_BATTLERS_COUNT];
extern u8 gBattlerSpriteIds[MAX_BATTLERS_COUNT];
extern u8 gActionSelectionCursor[MAX_BATTLERS_COUNT];
extern u8 gBattlersCount;
extern bool8 gDoingBattleAnim;
extern void (*gBattlerFuncs[MAX_BATTLERS_COUNT])(void);
extern void (*gBattlerControllerFuncs[MAX_BATTLERS_COUNT])(void);
extern void (*gPreBattleCallback1)(void);
extern u16 gBattlePartyID[MAX_BATTLERS_COUNT];
extern u16 gBattlerPartyIndexes[MAX_BATTLERS_COUNT];
extern u8 gBattleBufferA[MAX_BATTLERS_COUNT][0x200];
extern u8 gBattleBufferB[MAX_BATTLERS_COUNT][0x200];
extern struct BattlePokemon gBattleMons[MAX_BATTLERS_COUNT];
extern struct SpriteTemplate gUnknown_0202499C;
extern u16 gSpecialVar_ItemId;
extern u8 gHealthBoxesIds[MAX_BATTLERS_COUNT];
extern u8 gHealthboxSpriteIds[MAX_BATTLERS_COUNT];
extern u8 gBattleOutcome;
extern u16 gBattle_BG0_X;
extern u16 gBattle_BG0_Y;
@@ -47,7 +47,7 @@ extern u8 gUnknown_03005D7C[MAX_BATTLERS_COUNT];
extern u8 gBattleMonForms[MAX_BATTLERS_COUNT];
extern u16 gPartnerTrainerId;
extern u8 GetFrontierTrainerFrontSpriteId(u16 trainerId);
extern u8 gBattleDefender;
extern u8 gBattleMoveTarget;
extern u8 gAbsentBattlerFlags;
extern u8 gUnknown_020244B4[];
extern u32 gTransformedPersonalities[MAX_BATTLERS_COUNT];
@@ -213,12 +213,12 @@ static void nullsub_77(void)
void SetControllerToPlayerPartner(void)
{
gBattlerFuncs[gActiveBattler] = PlayerPartnerBufferRunCommand;
gBattlerControllerFuncs[gActiveBattler] = PlayerPartnerBufferRunCommand;
}
static void PlayerPartnerBufferRunCommand(void)
{
if (gBattleExecBuffer & gBitTable[gActiveBattler])
if (gBattleControllerExecFlags & gBitTable[gActiveBattler])
{
if (gBattleBufferA[gActiveBattler][0] < ARRAY_COUNT(sPlayerPartnerBufferCommands))
sPlayerPartnerBufferCommands[gBattleBufferA[gActiveBattler][0]]();
@@ -229,17 +229,17 @@ static void PlayerPartnerBufferRunCommand(void)
static void CompleteOnBankSpriteCallbackDummy(void)
{
if (gSprites[gBankSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy)
if (gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy)
PlayerPartnerBufferExecCompleted();
}
static void sub_81BAE98(void)
{
if (gSprites[gBankSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy)
if (gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy)
{
nullsub_25(0);
FreeSpriteOamMatrix(&gSprites[gBankSpriteIds[gActiveBattler]]);
DestroySprite(&gSprites[gBankSpriteIds[gActiveBattler]]);
FreeSpriteOamMatrix(&gSprites[gBattlerSpriteIds[gActiveBattler]]);
DestroySprite(&gSprites[gBattlerSpriteIds[gActiveBattler]]);
PlayerPartnerBufferExecCompleted();
}
}
@@ -259,13 +259,13 @@ static void sub_81BAF48(void)
if (!IsDoubleBattle() || (IsDoubleBattle() && (gBattleTypeFlags & BATTLE_TYPE_MULTI)))
{
if (gSprites[gHealthBoxesIds[gActiveBattler]].callback == SpriteCallbackDummy)
if (gSprites[gHealthboxSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy)
r6 = TRUE;
}
else
{
if (gSprites[gHealthBoxesIds[gActiveBattler]].callback == SpriteCallbackDummy
&& gSprites[gHealthBoxesIds[gActiveBattler ^ BIT_FLANK]].callback == SpriteCallbackDummy)
if (gSprites[gHealthboxSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy
&& gSprites[gHealthboxSpriteIds[gActiveBattler ^ BIT_FLANK]].callback == SpriteCallbackDummy)
{
r6 = TRUE;
}
@@ -277,7 +277,7 @@ static void sub_81BAF48(void)
if (r6)
{
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_9 = 3;
gBattlerFuncs[gActiveBattler] = sub_81BAF00;
gBattlerControllerFuncs[gActiveBattler] = sub_81BAF00;
}
}
@@ -286,7 +286,7 @@ static void sub_81BB02C(void)
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive
&& !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].ballAnimActive
&& gSprites[gUnknown_03005D7C[gActiveBattler]].callback == SpriteCallbackDummy
&& gSprites[gBankSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy
&& gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy
&& ++gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_9 != 1)
{
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_9 = 0;
@@ -294,41 +294,41 @@ static void sub_81BB02C(void)
if (IsDoubleBattle() && !(gBattleTypeFlags & BATTLE_TYPE_MULTI))
{
DestroySprite(&gSprites[gUnknown_03005D7C[gActiveBattler ^ BIT_FLANK]]);
UpdateHealthboxAttribute(gHealthBoxesIds[gActiveBattler ^ BIT_FLANK], &gPlayerParty[gBattlePartyID[gActiveBattler ^ BIT_FLANK]], HEALTHBOX_ALL);
UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler ^ BIT_FLANK], &gPlayerParty[gBattlerPartyIndexes[gActiveBattler ^ BIT_FLANK]], HEALTHBOX_ALL);
sub_8076918(gActiveBattler ^ BIT_FLANK);
SetHealthboxSpriteVisible(gHealthBoxesIds[gActiveBattler ^ BIT_FLANK]);
SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler ^ BIT_FLANK]);
}
DestroySprite(&gSprites[gUnknown_03005D7C[gActiveBattler]]);
UpdateHealthboxAttribute(gHealthBoxesIds[gActiveBattler], &gPlayerParty[gBattlePartyID[gActiveBattler]], HEALTHBOX_ALL);
UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler], &gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], HEALTHBOX_ALL);
sub_8076918(gActiveBattler);
SetHealthboxSpriteVisible(gHealthBoxesIds[gActiveBattler]);
SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler]);
gBattleSpritesDataPtr->animationData->field_9_x1 = 0;
gBattlerFuncs[gActiveBattler] = sub_81BAF48;
gBattlerControllerFuncs[gActiveBattler] = sub_81BAF48;
}
}
static void sub_81BB1D4(void)
{
if (gSprites[gBankSpriteIds[gActiveBattler]].animEnded && gSprites[gBankSpriteIds[gActiveBattler]].pos2.x == 0)
if (gSprites[gBattlerSpriteIds[gActiveBattler]].animEnded && gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x == 0)
PlayerPartnerBufferExecCompleted();
}
static void CompleteOnHealthbarDone(void)
{
s16 hpValue = sub_8074AA0(gActiveBattler, gHealthBoxesIds[gActiveBattler], HEALTH_BAR, 0);
s16 hpValue = sub_8074AA0(gActiveBattler, gHealthboxSpriteIds[gActiveBattler], HEALTH_BAR, 0);
SetHealthboxSpriteVisible(gHealthBoxesIds[gActiveBattler]);
SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler]);
if (hpValue != -1)
{
UpdateHpTextInHealthbox(gHealthBoxesIds[gActiveBattler], hpValue, HP_CURRENT);
UpdateHpTextInHealthbox(gHealthboxSpriteIds[gActiveBattler], hpValue, HP_CURRENT);
}
else
{
HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBattler]], gActiveBattler);
HandleLowHpMusicChange(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler);
PlayerPartnerBufferExecCompleted();
}
}
@@ -351,7 +351,7 @@ static void Task_GiveExpToMon(u8 taskId)
u8 bank = gTasks[taskId].tExpTask_bank;
s16 gainedExp = gTasks[taskId].tExpTask_gainedExp;
if (IsDoubleBattle() == TRUE || monId != gBattlePartyID[bank]) // give exp without the expbar
if (IsDoubleBattle() == TRUE || monId != gBattlerPartyIndexes[bank]) // give exp without the expbar
{
struct Pokemon *mon = &gPlayerParty[monId];
u16 species = GetMonData(mon, MON_DATA_SPECIES);
@@ -368,11 +368,11 @@ static void Task_GiveExpToMon(u8 taskId)
gainedExp -= nextLvlExp - currExp;
savedActiveBank = gActiveBattler;
gActiveBattler = bank;
EmitTwoReturnValues(1, RET_VALUE_LEVELLED_UP, gainedExp);
BtlController_EmitTwoReturnValues(1, RET_VALUE_LEVELLED_UP, gainedExp);
gActiveBattler = savedActiveBank;
if (IsDoubleBattle() == TRUE
&& ((u16)(monId) == gBattlePartyID[bank] || (u16)(monId) == gBattlePartyID[bank ^ BIT_FLANK]))
&& ((u16)(monId) == gBattlerPartyIndexes[bank] || (u16)(monId) == gBattlerPartyIndexes[bank ^ BIT_FLANK]))
gTasks[taskId].func = sub_81BB628;
else
gTasks[taskId].func = DestroyExpTaskAndCompleteOnInactiveTextPrinter;
@@ -381,7 +381,7 @@ static void Task_GiveExpToMon(u8 taskId)
{
currExp += gainedExp;
SetMonData(mon, MON_DATA_EXP, &currExp);
gBattlerFuncs[bank] = CompleteOnInactiveTextPrinter;
gBattlerControllerFuncs[bank] = CompleteOnInactiveTextPrinter;
DestroyTask(taskId);
}
}
@@ -405,7 +405,7 @@ static void Task_PrepareToGiveExpWithExpBar(u8 taskId)
exp -= currLvlExp;
expToNextLvl = gExperienceTables[gBaseStats[species].growthRate][level + 1] - currLvlExp;
SetBattleBarStruct(bank, gHealthBoxesIds[bank], expToNextLvl, exp, -gainedExp);
SetBattleBarStruct(bank, gHealthboxSpriteIds[bank], expToNextLvl, exp, -gainedExp);
PlaySE(SE_EXP);
gTasks[taskId].func = sub_81BB4E4;
}
@@ -423,8 +423,8 @@ static void sub_81BB4E4(u8 taskId)
u8 bank = gTasks[taskId].tExpTask_bank;
s16 r4;
r4 = sub_8074AA0(bank, gHealthBoxesIds[bank], EXP_BAR, 0);
SetHealthboxSpriteVisible(gHealthBoxesIds[bank]);
r4 = sub_8074AA0(bank, gHealthboxSpriteIds[bank], EXP_BAR, 0);
SetHealthboxSpriteVisible(gHealthboxSpriteIds[bank]);
if (r4 == -1)
{
u8 level;
@@ -447,7 +447,7 @@ static void sub_81BB4E4(u8 taskId)
gainedExp -= expOnNextLvl - currExp;
savedActiveBank = gActiveBattler;
gActiveBattler = bank;
EmitTwoReturnValues(1, RET_VALUE_LEVELLED_UP, gainedExp);
BtlController_EmitTwoReturnValues(1, RET_VALUE_LEVELLED_UP, gainedExp);
gActiveBattler = savedActiveBank;
gTasks[taskId].func = sub_81BB628;
}
@@ -455,7 +455,7 @@ static void sub_81BB4E4(u8 taskId)
{
currExp += gainedExp;
SetMonData(&gPlayerParty[monId], MON_DATA_EXP, &currExp);
gBattlerFuncs[bank] = CompleteOnInactiveTextPrinter;
gBattlerControllerFuncs[bank] = CompleteOnInactiveTextPrinter;
DestroyTask(taskId);
}
}
@@ -467,7 +467,7 @@ static void sub_81BB628(u8 taskId)
u8 bank = gTasks[taskId].tExpTask_bank;
u8 monIndex = gTasks[taskId].tExpTask_monId;
if (IsDoubleBattle() == TRUE && monIndex == gBattlePartyID[bank ^ BIT_FLANK])
if (IsDoubleBattle() == TRUE && monIndex == gBattlerPartyIndexes[bank ^ BIT_FLANK])
bank ^= BIT_FLANK;
InitAndLaunchSpecialAnimation(bank, bank, bank, B_ANIM_LVL_UP);
@@ -484,10 +484,10 @@ static void sub_81BB688(u8 taskId)
GetMonData(&gPlayerParty[monIndex], MON_DATA_LEVEL); // Unused return value
if (IsDoubleBattle() == TRUE && monIndex == gBattlePartyID[bank ^ BIT_FLANK])
UpdateHealthboxAttribute(gHealthBoxesIds[bank ^ BIT_FLANK], &gPlayerParty[monIndex], HEALTHBOX_ALL);
if (IsDoubleBattle() == TRUE && monIndex == gBattlerPartyIndexes[bank ^ BIT_FLANK])
UpdateHealthboxAttribute(gHealthboxSpriteIds[bank ^ BIT_FLANK], &gPlayerParty[monIndex], HEALTHBOX_ALL);
else
UpdateHealthboxAttribute(gHealthBoxesIds[bank], &gPlayerParty[monIndex], HEALTHBOX_ALL);
UpdateHealthboxAttribute(gHealthboxSpriteIds[bank], &gPlayerParty[monIndex], HEALTHBOX_ALL);
gTasks[taskId].func = DestroyExpTaskAndCompleteOnInactiveTextPrinter;
}
@@ -501,20 +501,20 @@ static void DestroyExpTaskAndCompleteOnInactiveTextPrinter(u8 taskId)
monIndex = gTasks[taskId].tExpTask_monId;
GetMonData(&gPlayerParty[monIndex], MON_DATA_LEVEL); // Unused return value
bank = gTasks[taskId].tExpTask_bank;
gBattlerFuncs[bank] = CompleteOnInactiveTextPrinter;
gBattlerControllerFuncs[bank] = CompleteOnInactiveTextPrinter;
DestroyTask(taskId);
}
static void sub_81BB78C(void)
{
if (gSprites[gBankSpriteIds[gActiveBattler]].pos1.y + gSprites[gBankSpriteIds[gActiveBattler]].pos2.y > DISPLAY_HEIGHT)
if (gSprites[gBattlerSpriteIds[gActiveBattler]].pos1.y + gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.y > DISPLAY_HEIGHT)
{
u16 species = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBattler]], MON_DATA_SPECIES);
u16 species = GetMonData(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES);
nullsub_24(species);
FreeOamMatrix(gSprites[gBankSpriteIds[gActiveBattler]].oam.matrixNum);
DestroySprite(&gSprites[gBankSpriteIds[gActiveBattler]]);
SetHealthboxSpriteInvisible(gHealthBoxesIds[gActiveBattler]);
FreeOamMatrix(gSprites[gBattlerSpriteIds[gActiveBattler]].oam.matrixNum);
DestroySprite(&gSprites[gBattlerSpriteIds[gActiveBattler]]);
SetHealthboxSpriteInvisible(gHealthboxSpriteIds[gActiveBattler]);
PlayerPartnerBufferExecCompleted();
}
}
@@ -523,9 +523,9 @@ static void sub_81BB828(void)
{
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive)
{
FreeSpriteOamMatrix(&gSprites[gBankSpriteIds[gActiveBattler]]);
DestroySprite(&gSprites[gBankSpriteIds[gActiveBattler]]);
SetHealthboxSpriteInvisible(gHealthBoxesIds[gActiveBattler]);
FreeSpriteOamMatrix(&gSprites[gBattlerSpriteIds[gActiveBattler]]);
DestroySprite(&gSprites[gBattlerSpriteIds[gActiveBattler]]);
SetHealthboxSpriteInvisible(gHealthboxSpriteIds[gActiveBattler]);
PlayerPartnerBufferExecCompleted();
}
}
@@ -538,7 +538,7 @@ static void CompleteOnInactiveTextPrinter2(void)
static void DoHitAnimBlinkSpriteEffect(void)
{
u8 spriteId = gBankSpriteIds[gActiveBattler];
u8 spriteId = gBattlerSpriteIds[gActiveBattler];
if (gSprites[spriteId].data[1] == 32)
{
@@ -557,20 +557,20 @@ static void DoHitAnimBlinkSpriteEffect(void)
static void sub_81BB92C(void)
{
if (gSprites[gHealthBoxesIds[gActiveBattler]].callback == SpriteCallbackDummy)
if (gSprites[gHealthboxSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy)
{
CopyBattleSpriteInvisibility(gActiveBattler);
if (gBattleSpritesDataPtr->bankData[gActiveBattler].behindSubstitute)
InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_MON_TO_SUBSTITUTE);
gBattlerFuncs[gActiveBattler] = sub_81BB9A0;
gBattlerControllerFuncs[gActiveBattler] = sub_81BB9A0;
}
}
static void sub_81BB9A0(void)
{
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive
&& gSprites[gBankSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy)
&& gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy)
{
PlayerPartnerBufferExecCompleted();
}
@@ -587,13 +587,13 @@ static void sub_81BB9F4(void)
FreeSpritePaletteByTag(0x27F9);
CreateTask(c3_0802FDF4, 10);
HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBattler]], gActiveBattler);
StartSpriteAnim(&gSprites[gBankSpriteIds[gActiveBattler]], 0);
UpdateHealthboxAttribute(gHealthBoxesIds[gActiveBattler], &gPlayerParty[gBattlePartyID[gActiveBattler]], HEALTHBOX_ALL);
HandleLowHpMusicChange(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler);
StartSpriteAnim(&gSprites[gBattlerSpriteIds[gActiveBattler]], 0);
UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler], &gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], HEALTHBOX_ALL);
sub_8076918(gActiveBattler);
SetHealthboxSpriteVisible(gHealthBoxesIds[gActiveBattler]);
SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler]);
gBattlerFuncs[gActiveBattler] = sub_81BB92C;
gBattlerControllerFuncs[gActiveBattler] = sub_81BB92C;
}
}
@@ -602,20 +602,20 @@ static void sub_81BBAE8(void)
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80
&& !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive)
{
sub_8172EF0(gActiveBattler, &gPlayerParty[gBattlePartyID[gActiveBattler]]);
sub_8172EF0(gActiveBattler, &gPlayerParty[gBattlerPartyIndexes[gActiveBattler]]);
}
if (gSprites[gUnknown_03005D7C[gActiveBattler]].callback == SpriteCallbackDummy
&& !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive)
{
DestroySprite(&gSprites[gUnknown_03005D7C[gActiveBattler]]);
gBattlerFuncs[gActiveBattler] = sub_81BB9F4;
gBattlerControllerFuncs[gActiveBattler] = sub_81BB9F4;
}
}
static void PlayerPartnerBufferExecCompleted(void)
{
gBattlerFuncs[gActiveBattler] = PlayerPartnerBufferRunCommand;
gBattlerControllerFuncs[gActiveBattler] = PlayerPartnerBufferRunCommand;
if (gBattleTypeFlags & BATTLE_TYPE_LINK)
{
u8 playerId = GetMultiplayerId();
@@ -625,7 +625,7 @@ static void PlayerPartnerBufferExecCompleted(void)
}
else
{
gBattleExecBuffer &= ~gBitTable[gActiveBattler];
gBattleControllerExecFlags &= ~gBitTable[gActiveBattler];
}
}
@@ -650,7 +650,7 @@ static void PlayerPartnerHandleGetMonData(void)
if (gBattleBufferA[gActiveBattler][2] == 0)
{
size += CopyPlayerPartnerMonData(gBattlePartyID[gActiveBattler], monData);
size += CopyPlayerPartnerMonData(gBattlerPartyIndexes[gActiveBattler], monData);
}
else
{
@@ -662,7 +662,7 @@ static void PlayerPartnerHandleGetMonData(void)
monToCheck >>= 1;
}
}
EmitDataTransfer(1, size, monData);
BtlController_EmitDataTransfer(1, size, monData);
PlayerPartnerBufferExecCompleted();
}
@@ -984,7 +984,7 @@ static void PlayerPartnerHandleSetMonData(void)
if (gBattleBufferA[gActiveBattler][2] == 0)
{
SetPlayerPartnerMonData(gBattlePartyID[gActiveBattler]);
SetPlayerPartnerMonData(gBattlerPartyIndexes[gActiveBattler]);
}
else
{
@@ -1214,12 +1214,12 @@ static void SetPlayerPartnerMonData(u8 monId)
break;
}
HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBattler]], gActiveBattler);
HandleLowHpMusicChange(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler);
}
static void PlayerPartnerHandleSetRawMonData(void)
{
u8 *dst = (u8 *)&gPlayerParty[gBattlePartyID[gActiveBattler]] + gBattleBufferA[gActiveBattler][1];
u8 *dst = (u8 *)&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]] + gBattleBufferA[gActiveBattler][1];
u8 i;
for (i = 0; i < gBattleBufferA[gActiveBattler][2]; i++)
@@ -1232,28 +1232,28 @@ static void PlayerPartnerHandleLoadMonSprite(void)
{
u16 species;
BattleLoadPlayerMonSpriteGfx(&gPlayerParty[gBattlePartyID[gActiveBattler]], gActiveBattler);
species = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBattler]], MON_DATA_SPECIES);
BattleLoadPlayerMonSpriteGfx(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler);
species = GetMonData(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES);
sub_806A068(species, GetBattlerPosition(gActiveBattler));
gBankSpriteIds[gActiveBattler] = CreateSprite(&gUnknown_0202499C,
GetBankCoord(gActiveBattler, 2),
GetBankSpriteDefault_Y(gActiveBattler),
gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gUnknown_0202499C,
GetBattlerSpriteCoord(gActiveBattler, 2),
GetBattlerSpriteDefault_Y(gActiveBattler),
sub_80A82E4(gActiveBattler));
gSprites[gBankSpriteIds[gActiveBattler]].pos2.x = -240;
gSprites[gBankSpriteIds[gActiveBattler]].data[0] = gActiveBattler;
gSprites[gBankSpriteIds[gActiveBattler]].oam.paletteNum = gActiveBattler;
StartSpriteAnim(&gSprites[gBankSpriteIds[gActiveBattler]], gBattleMonForms[gActiveBattler]);
gBattlerFuncs[gActiveBattler] = sub_81BB1D4;
gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x = -240;
gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = gActiveBattler;
gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = gActiveBattler;
StartSpriteAnim(&gSprites[gBattlerSpriteIds[gActiveBattler]], gBattleMonForms[gActiveBattler]);
gBattlerControllerFuncs[gActiveBattler] = sub_81BB1D4;
}
static void PlayerPartnerHandleSwitchInAnim(void)
{
ClearTemporarySpeciesSpriteData(gActiveBattler, gBattleBufferA[gActiveBattler][2]);
gBattlePartyID[gActiveBattler] = gBattleBufferA[gActiveBattler][1];
BattleLoadPlayerMonSpriteGfx(&gPlayerParty[gBattlePartyID[gActiveBattler]], gActiveBattler);
gBattlerPartyIndexes[gActiveBattler] = gBattleBufferA[gActiveBattler][1];
BattleLoadPlayerMonSpriteGfx(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler);
sub_81BD0E4(gActiveBattler, gBattleBufferA[gActiveBattler][2]);
gBattlerFuncs[gActiveBattler] = sub_81BBAE8;
gBattlerControllerFuncs[gActiveBattler] = sub_81BBAE8;
}
static void sub_81BD0E4(u8 bank, bool8 dontClearSubstituteBit)
@@ -1261,28 +1261,28 @@ static void sub_81BD0E4(u8 bank, bool8 dontClearSubstituteBit)
u16 species;
ClearTemporarySpeciesSpriteData(bank, dontClearSubstituteBit);
gBattlePartyID[bank] = gBattleBufferA[bank][1];
species = GetMonData(&gPlayerParty[gBattlePartyID[bank]], MON_DATA_SPECIES);
gBattlerPartyIndexes[bank] = gBattleBufferA[bank][1];
species = GetMonData(&gPlayerParty[gBattlerPartyIndexes[bank]], MON_DATA_SPECIES);
gUnknown_03005D7C[bank] = CreateInvisibleSpriteWithCallback(sub_805D714);
sub_806A068(species, GetBattlerPosition(bank));
gBankSpriteIds[bank] = CreateSprite(
gBattlerSpriteIds[bank] = CreateSprite(
&gUnknown_0202499C,
GetBankCoord(bank, 2),
GetBankSpriteDefault_Y(bank),
GetBattlerSpriteCoord(bank, 2),
GetBattlerSpriteDefault_Y(bank),
sub_80A82E4(bank));
gSprites[gUnknown_03005D7C[bank]].data[1] = gBankSpriteIds[bank];
gSprites[gUnknown_03005D7C[bank]].data[1] = gBattlerSpriteIds[bank];
gSprites[gUnknown_03005D7C[bank]].data[2] = bank;
gSprites[gBankSpriteIds[bank]].data[0] = bank;
gSprites[gBankSpriteIds[bank]].data[2] = species;
gSprites[gBankSpriteIds[bank]].oam.paletteNum = bank;
gSprites[gBattlerSpriteIds[bank]].data[0] = bank;
gSprites[gBattlerSpriteIds[bank]].data[2] = species;
gSprites[gBattlerSpriteIds[bank]].oam.paletteNum = bank;
StartSpriteAnim(&gSprites[gBankSpriteIds[bank]], gBattleMonForms[bank]);
StartSpriteAnim(&gSprites[gBattlerSpriteIds[bank]], gBattleMonForms[bank]);
gSprites[gBankSpriteIds[bank]].invisible = TRUE;
gSprites[gBankSpriteIds[bank]].callback = SpriteCallbackDummy;
gSprites[gBattlerSpriteIds[bank]].invisible = TRUE;
gSprites[gBattlerSpriteIds[bank]].callback = SpriteCallbackDummy;
gSprites[gUnknown_03005D7C[bank]].data[0] = DoPokeballSendOutAnimation(0, POKEBALL_PLAYER_SENDOUT);
}
@@ -1292,13 +1292,13 @@ static void PlayerPartnerHandleReturnMonToBall(void)
if (gBattleBufferA[gActiveBattler][1] == 0)
{
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0;
gBattlerFuncs[gActiveBattler] = DoSwitchOutAnimation;
gBattlerControllerFuncs[gActiveBattler] = DoSwitchOutAnimation;
}
else
{
FreeSpriteOamMatrix(&gSprites[gBankSpriteIds[gActiveBattler]]);
DestroySprite(&gSprites[gBankSpriteIds[gActiveBattler]]);
SetHealthboxSpriteInvisible(gHealthBoxesIds[gActiveBattler]);
FreeSpriteOamMatrix(&gSprites[gBattlerSpriteIds[gActiveBattler]]);
DestroySprite(&gSprites[gBattlerSpriteIds[gActiveBattler]]);
SetHealthboxSpriteInvisible(gHealthboxSpriteIds[gActiveBattler]);
PlayerPartnerBufferExecCompleted();
}
}
@@ -1318,7 +1318,7 @@ static void DoSwitchOutAnimation(void)
{
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0;
InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_SWITCH_OUT_PLAYER_MON);
gBattlerFuncs[gActiveBattler] = sub_81BB828;
gBattlerControllerFuncs[gActiveBattler] = sub_81BB828;
}
break;
}
@@ -1350,29 +1350,29 @@ static void PlayerPartnerHandleDrawTrainerPic(void)
{
DecompressTrainerBackPic(trainerPicId, gActiveBattler);
sub_806A12C(trainerPicId, GetBattlerPosition(gActiveBattler));
gBankSpriteIds[gActiveBattler] = CreateSprite(&gUnknown_0202499C, xPos, yPos, sub_80A82E4(gActiveBattler));
gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gUnknown_0202499C, xPos, yPos, sub_80A82E4(gActiveBattler));
gSprites[gBankSpriteIds[gActiveBattler]].oam.paletteNum = gActiveBattler;
gSprites[gBankSpriteIds[gActiveBattler]].pos2.x = 240;
gSprites[gBankSpriteIds[gActiveBattler]].data[0] = -2;
gSprites[gBankSpriteIds[gActiveBattler]].callback = sub_805D7AC;
gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = gActiveBattler;
gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x = 240;
gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = -2;
gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_805D7AC;
}
else // otherwise use front sprite
{
DecompressTrainerFrontPic(trainerPicId, gActiveBattler);
sub_806A1C0(trainerPicId, GetBattlerPosition(gActiveBattler));
gBankSpriteIds[gActiveBattler] = CreateSprite(&gUnknown_0202499C, xPos, yPos, sub_80A82E4(gActiveBattler));
gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gUnknown_0202499C, xPos, yPos, sub_80A82E4(gActiveBattler));
gSprites[gBankSpriteIds[gActiveBattler]].oam.paletteNum = IndexOfSpritePaletteTag(gTrainerFrontPicPaletteTable[trainerPicId].tag);
gSprites[gBankSpriteIds[gActiveBattler]].pos2.x = 240;
gSprites[gBankSpriteIds[gActiveBattler]].pos2.y = 48;
gSprites[gBankSpriteIds[gActiveBattler]].data[0] = -2;
gSprites[gBankSpriteIds[gActiveBattler]].callback = sub_805D7AC;
gSprites[gBankSpriteIds[gActiveBattler]].oam.affineMode = 0;
gSprites[gBankSpriteIds[gActiveBattler]].hFlip = 1;
gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = IndexOfSpritePaletteTag(gTrainerFrontPicPaletteTable[trainerPicId].tag);
gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x = 240;
gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.y = 48;
gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = -2;
gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_805D7AC;
gSprites[gBattlerSpriteIds[gActiveBattler]].oam.affineMode = 0;
gSprites[gBattlerSpriteIds[gActiveBattler]].hFlip = 1;
}
gBattlerFuncs[gActiveBattler] = CompleteOnBankSpriteCallbackDummy;
gBattlerControllerFuncs[gActiveBattler] = CompleteOnBankSpriteCallbackDummy;
}
static void PlayerPartnerHandleTrainerSlide(void)
@@ -1382,13 +1382,13 @@ static void PlayerPartnerHandleTrainerSlide(void)
static void PlayerPartnerHandleTrainerSlideBack(void)
{
oamt_add_pos2_onto_pos1(&gSprites[gBankSpriteIds[gActiveBattler]]);
gSprites[gBankSpriteIds[gActiveBattler]].data[0] = 35;
gSprites[gBankSpriteIds[gActiveBattler]].data[2] = -40;
gSprites[gBankSpriteIds[gActiveBattler]].data[4] = gSprites[gBankSpriteIds[gActiveBattler]].pos1.y;
gSprites[gBankSpriteIds[gActiveBattler]].callback = sub_80A6EEC;
StoreSpriteCallbackInData6(&gSprites[gBankSpriteIds[gActiveBattler]], SpriteCallbackDummy);
gBattlerFuncs[gActiveBattler] = sub_81BAE98;
oamt_add_pos2_onto_pos1(&gSprites[gBattlerSpriteIds[gActiveBattler]]);
gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = 35;
gSprites[gBattlerSpriteIds[gActiveBattler]].data[2] = -40;
gSprites[gBattlerSpriteIds[gActiveBattler]].data[4] = gSprites[gBattlerSpriteIds[gActiveBattler]].pos1.y;
gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_80A6EEC;
StoreSpriteCallbackInData6(&gSprites[gBattlerSpriteIds[gActiveBattler]], SpriteCallbackDummy);
gBattlerControllerFuncs[gActiveBattler] = sub_81BAE98;
}
static void PlayerPartnerHandleFaintAnimation(void)
@@ -1404,12 +1404,12 @@ static void PlayerPartnerHandleFaintAnimation(void)
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive)
{
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0;
HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBattler]], gActiveBattler);
HandleLowHpMusicChange(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler);
PlaySE12WithPanning(SE_POKE_DEAD, PAN_SIDE_PLAYER);
gSprites[gBankSpriteIds[gActiveBattler]].data[1] = 0;
gSprites[gBankSpriteIds[gActiveBattler]].data[2] = 5;
gSprites[gBankSpriteIds[gActiveBattler]].callback = sub_8039C00;
gBattlerFuncs[gActiveBattler] = sub_81BB78C;
gSprites[gBattlerSpriteIds[gActiveBattler]].data[1] = 0;
gSprites[gBattlerSpriteIds[gActiveBattler]].data[2] = 5;
gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_8039C00;
gBattlerControllerFuncs[gActiveBattler] = sub_81BB78C;
}
}
}
@@ -1454,7 +1454,7 @@ static void PlayerPartnerHandleMoveAnimation(void)
else
{
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0;
gBattlerFuncs[gActiveBattler] = PlayerPartnerDoMoveAnimation;
gBattlerControllerFuncs[gActiveBattler] = PlayerPartnerDoMoveAnimation;
}
}
}
@@ -1517,7 +1517,7 @@ static void PlayerPartnerHandlePrintString(void)
stringId = (u16*)(&gBattleBufferA[gActiveBattler][2]);
BufferStringBattle(*stringId);
BattleHandleAddTextPrinter(gDisplayedStringBattle, 0);
gBattlerFuncs[gActiveBattler] = CompleteOnInactiveTextPrinter2;
gBattlerControllerFuncs[gActiveBattler] = CompleteOnInactiveTextPrinter2;
}
static void PlayerPartnerHandlePrintSelectionString(void)
@@ -1545,15 +1545,15 @@ static void PlayerPartnerHandleChooseMove(void)
chosenMoveId = BattleAI_ChooseMoveOrAction();
if (gBattleMoves[moveInfo->moves[chosenMoveId]].target & (MOVE_TARGET_x10 | MOVE_TARGET_USER))
gBattleDefender = gActiveBattler;
gBattleMoveTarget = gActiveBattler;
if (gBattleMoves[moveInfo->moves[chosenMoveId]].target & MOVE_TARGET_BOTH)
{
gBattleDefender = GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT);
if (gAbsentBattlerFlags & gBitTable[gBattleDefender])
gBattleDefender = GetBattlerAtPosition(B_POSITION_OPPONENT_RIGHT);
gBattleMoveTarget = GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT);
if (gAbsentBattlerFlags & gBitTable[gBattleMoveTarget])
gBattleMoveTarget = GetBattlerAtPosition(B_POSITION_OPPONENT_RIGHT);
}
EmitTwoReturnValues(1, 10, chosenMoveId | (gBattleDefender << 8));
BtlController_EmitTwoReturnValues(1, 10, chosenMoveId | (gBattleMoveTarget << 8));
PlayerPartnerBufferExecCompleted();
}
@@ -1574,8 +1574,8 @@ static void PlayerPartnerHandleChoosePokemon(void)
for (chosenMonId = 3; chosenMonId < 6; chosenMonId++)
{
if (GetMonData(&gPlayerParty[chosenMonId], MON_DATA_HP) != 0
&& chosenMonId != gBattlePartyID[playerMonIdentity]
&& chosenMonId != gBattlePartyID[selfIdentity])
&& chosenMonId != gBattlerPartyIndexes[playerMonIdentity]
&& chosenMonId != gBattlerPartyIndexes[selfIdentity])
{
break;
}
@@ -1583,7 +1583,7 @@ static void PlayerPartnerHandleChoosePokemon(void)
}
*(gBattleStruct->monToSwitchIntoId + gActiveBattler) = chosenMonId;
EmitChosenMonReturnValue(1, chosenMonId, NULL);
BtlController_EmitChosenMonReturnValue(1, chosenMonId, NULL);
PlayerPartnerBufferExecCompleted();
}
@@ -1601,19 +1601,19 @@ static void PlayerPartnerHandleHealthBarUpdate(void)
if (hpVal != INSTANT_HP_BAR_DROP)
{
u32 maxHP = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBattler]], MON_DATA_MAX_HP);
u32 curHP = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBattler]], MON_DATA_HP);
u32 maxHP = GetMonData(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_MAX_HP);
u32 curHP = GetMonData(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_HP);
SetBattleBarStruct(gActiveBattler, gHealthBoxesIds[gActiveBattler], maxHP, curHP, hpVal);
SetBattleBarStruct(gActiveBattler, gHealthboxSpriteIds[gActiveBattler], maxHP, curHP, hpVal);
}
else
{
u32 maxHP = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBattler]], MON_DATA_MAX_HP);
u32 maxHP = GetMonData(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_MAX_HP);
SetBattleBarStruct(gActiveBattler, gHealthBoxesIds[gActiveBattler], maxHP, 0, hpVal);
SetBattleBarStruct(gActiveBattler, gHealthboxSpriteIds[gActiveBattler], maxHP, 0, hpVal);
}
gBattlerFuncs[gActiveBattler] = CompleteOnHealthbarDone;
gBattlerControllerFuncs[gActiveBattler] = CompleteOnHealthbarDone;
}
static void PlayerPartnerHandleExpUpdate(void)
@@ -1636,7 +1636,7 @@ static void PlayerPartnerHandleExpUpdate(void)
gTasks[taskId].tExpTask_monId = monId;
gTasks[taskId].tExpTask_gainedExp = expPointsToGive;
gTasks[taskId].tExpTask_bank = gActiveBattler;
gBattlerFuncs[gActiveBattler] = nullsub_21;
gBattlerControllerFuncs[gActiveBattler] = nullsub_21;
}
}
@@ -1651,10 +1651,10 @@ static void PlayerPartnerHandleStatusIconUpdate(void)
{
u8 bank;
UpdateHealthboxAttribute(gHealthBoxesIds[gActiveBattler], &gPlayerParty[gBattlePartyID[gActiveBattler]], HEALTHBOX_STATUS_ICON);
UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler], &gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], HEALTHBOX_STATUS_ICON);
bank = gActiveBattler;
gBattleSpritesDataPtr->healthBoxesData[bank].statusAnimActive = 0;
gBattlerFuncs[gActiveBattler] = CompleteOnFinishedStatusAnimation;
gBattlerControllerFuncs[gActiveBattler] = CompleteOnFinishedStatusAnimation;
}
}
@@ -1664,7 +1664,7 @@ static void PlayerPartnerHandleStatusAnimation(void)
{
InitAndLaunchChosenStatusAnimation(gBattleBufferA[gActiveBattler][1],
gBattleBufferA[gActiveBattler][2] | (gBattleBufferA[gActiveBattler][3] << 8) | (gBattleBufferA[gActiveBattler][4] << 16) | (gBattleBufferA[gActiveBattler][5] << 24));
gBattlerFuncs[gActiveBattler] = CompleteOnFinishedStatusAnimation;
gBattlerControllerFuncs[gActiveBattler] = CompleteOnFinishedStatusAnimation;
}
}
@@ -1739,16 +1739,16 @@ static void PlayerPartnerHandleCmd40(void)
static void PlayerPartnerHandleHitAnimation(void)
{
if (gSprites[gBankSpriteIds[gActiveBattler]].invisible == TRUE)
if (gSprites[gBattlerSpriteIds[gActiveBattler]].invisible == TRUE)
{
PlayerPartnerBufferExecCompleted();
}
else
{
gDoingBattleAnim = TRUE;
gSprites[gBankSpriteIds[gActiveBattler]].data[1] = 0;
gSprites[gBattlerSpriteIds[gActiveBattler]].data[1] = 0;
DoHitAnimHealthboxEffect(gActiveBattler);
gBattlerFuncs[gActiveBattler] = DoHitAnimBlinkSpriteEffect;
gBattlerControllerFuncs[gActiveBattler] = DoHitAnimBlinkSpriteEffect;
}
}
@@ -1787,7 +1787,7 @@ static void PlayerPartnerHandlePlayFanfareOrBGM(void)
static void PlayerPartnerHandleFaintingCry(void)
{
u16 species = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBattler]], MON_DATA_SPECIES);
u16 species = GetMonData(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES);
PlayCry3(species, -25, 5);
PlayerPartnerBufferExecCompleted();
@@ -1805,16 +1805,16 @@ static void PlayerPartnerHandleIntroTrainerBallThrow(void)
u8 paletteNum;
u8 taskId;
oamt_add_pos2_onto_pos1(&gSprites[gBankSpriteIds[gActiveBattler]]);
oamt_add_pos2_onto_pos1(&gSprites[gBattlerSpriteIds[gActiveBattler]]);
gSprites[gBankSpriteIds[gActiveBattler]].data[0] = 50;
gSprites[gBankSpriteIds[gActiveBattler]].data[2] = -40;
gSprites[gBankSpriteIds[gActiveBattler]].data[4] = gSprites[gBankSpriteIds[gActiveBattler]].pos1.y;
gSprites[gBankSpriteIds[gActiveBattler]].callback = sub_80A6EEC;
gSprites[gBankSpriteIds[gActiveBattler]].data[5] = gActiveBattler;
gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = 50;
gSprites[gBattlerSpriteIds[gActiveBattler]].data[2] = -40;
gSprites[gBattlerSpriteIds[gActiveBattler]].data[4] = gSprites[gBattlerSpriteIds[gActiveBattler]].pos1.y;
gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_80A6EEC;
gSprites[gBattlerSpriteIds[gActiveBattler]].data[5] = gActiveBattler;
StoreSpriteCallbackInData6(&gSprites[gBankSpriteIds[gActiveBattler]], sub_805CC00);
StartSpriteAnim(&gSprites[gBankSpriteIds[gActiveBattler]], 1);
StoreSpriteCallbackInData6(&gSprites[gBattlerSpriteIds[gActiveBattler]], sub_805CC00);
StartSpriteAnim(&gSprites[gBattlerSpriteIds[gActiveBattler]], 1);
paletteNum = AllocSpritePalette(0xD6F9);
if (gPartnerTrainerId == STEVEN_PARTNER_ID)
@@ -1829,7 +1829,7 @@ static void PlayerPartnerHandleIntroTrainerBallThrow(void)
}
gSprites[gBankSpriteIds[gActiveBattler]].oam.paletteNum = paletteNum;
gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = paletteNum;
taskId = CreateTask(sub_81BE2C8, 5);
gTasks[taskId].data[0] = gActiveBattler;
@@ -1838,7 +1838,7 @@ static void PlayerPartnerHandleIntroTrainerBallThrow(void)
gTasks[gUnknown_020244B4[gActiveBattler]].func = sub_8073C30;
gBattleSpritesDataPtr->animationData->field_9_x1 = 1;
gBattlerFuncs[gActiveBattler] = nullsub_77;
gBattlerControllerFuncs[gActiveBattler] = nullsub_77;
}
static void sub_81BE2C8(u8 taskId)
@@ -1854,20 +1854,20 @@ static void sub_81BE2C8(u8 taskId)
gActiveBattler = gTasks[taskId].data[0];
if (!IsDoubleBattle() || (gBattleTypeFlags & BATTLE_TYPE_MULTI))
{
gBattleBufferA[gActiveBattler][1] = gBattlePartyID[gActiveBattler];
gBattleBufferA[gActiveBattler][1] = gBattlerPartyIndexes[gActiveBattler];
sub_81BD0E4(gActiveBattler, FALSE);
}
else
{
gBattleBufferA[gActiveBattler][1] = gBattlePartyID[gActiveBattler];
gBattleBufferA[gActiveBattler][1] = gBattlerPartyIndexes[gActiveBattler];
sub_81BD0E4(gActiveBattler, FALSE);
gActiveBattler ^= BIT_FLANK;
gBattleBufferA[gActiveBattler][1] = gBattlePartyID[gActiveBattler];
BattleLoadPlayerMonSpriteGfx(&gPlayerParty[gBattlePartyID[gActiveBattler]], gActiveBattler);
gBattleBufferA[gActiveBattler][1] = gBattlerPartyIndexes[gActiveBattler];
BattleLoadPlayerMonSpriteGfx(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler);
sub_81BD0E4(gActiveBattler, FALSE);
gActiveBattler ^= BIT_FLANK;
}
gBattlerFuncs[gActiveBattler] = sub_81BB02C;
gBattlerControllerFuncs[gActiveBattler] = sub_81BB02C;
gActiveBattler = savedActiveBank;
DestroyTask(taskId);
}
@@ -1888,7 +1888,7 @@ static void PlayerPartnerHandleDrawPartyStatusSummary(void)
if (gBattleBufferA[gActiveBattler][2] != 0)
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_5 = 0x5D;
gBattlerFuncs[gActiveBattler] = sub_81BE498;
gBattlerControllerFuncs[gActiveBattler] = sub_81BE498;
}
}
@@ -1915,9 +1915,9 @@ static void PlayerPartnerHandleCmd50(void)
static void PlayerPartnerHandleSpriteInvisibility(void)
{
if (IsBankSpritePresent(gActiveBattler))
if (IsBattlerSpritePresent(gActiveBattler))
{
gSprites[gBankSpriteIds[gActiveBattler]].invisible = gBattleBufferA[gActiveBattler][1];
gSprites[gBattlerSpriteIds[gActiveBattler]].invisible = gBattleBufferA[gActiveBattler][1];
CopyBattleSpriteInvisibility(gActiveBattler);
}
PlayerPartnerBufferExecCompleted();
@@ -1933,7 +1933,7 @@ static void PlayerPartnerHandleBattleAnimation(void)
if (TryHandleLaunchBattleTableAnimation(gActiveBattler, gActiveBattler, gActiveBattler, animationId, argument))
PlayerPartnerBufferExecCompleted();
else
gBattlerFuncs[gActiveBattler] = CompleteOnFinishedBattleAnimation;
gBattlerControllerFuncs[gActiveBattler] = CompleteOnFinishedBattleAnimation;
}
}
@@ -1953,7 +1953,7 @@ static void PlayerPartnerHandleCmd55(void)
FadeOutMapMusic(5);
BeginFastPaletteFade(3);
PlayerPartnerBufferExecCompleted();
gBattlerFuncs[gActiveBattler] = sub_80587B0;
gBattlerControllerFuncs[gActiveBattler] = sub_80587B0;
}
static void nullsub_128(void)