more renaming
This commit is contained in:
@@ -25,21 +25,21 @@
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#include "pokeball.h"
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#include "data2.h"
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extern u32 gBattleExecBuffer;
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extern u32 gBattleControllerExecFlags;
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extern u8 gActiveBattler;
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extern u8 gBankSpriteIds[MAX_BATTLERS_COUNT];
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extern u8 gBattlerSpriteIds[MAX_BATTLERS_COUNT];
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extern u8 gActionSelectionCursor[MAX_BATTLERS_COUNT];
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extern u8 gBattlersCount;
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extern bool8 gDoingBattleAnim;
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extern void (*gBattlerFuncs[MAX_BATTLERS_COUNT])(void);
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extern void (*gBattlerControllerFuncs[MAX_BATTLERS_COUNT])(void);
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extern void (*gPreBattleCallback1)(void);
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extern u16 gBattlePartyID[MAX_BATTLERS_COUNT];
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extern u16 gBattlerPartyIndexes[MAX_BATTLERS_COUNT];
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extern u8 gBattleBufferA[MAX_BATTLERS_COUNT][0x200];
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extern u8 gBattleBufferB[MAX_BATTLERS_COUNT][0x200];
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extern struct BattlePokemon gBattleMons[MAX_BATTLERS_COUNT];
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extern struct SpriteTemplate gUnknown_0202499C;
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extern u16 gSpecialVar_ItemId;
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extern u8 gHealthBoxesIds[MAX_BATTLERS_COUNT];
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extern u8 gHealthboxSpriteIds[MAX_BATTLERS_COUNT];
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extern u8 gBattleOutcome;
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extern u16 gBattle_BG0_X;
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extern u16 gBattle_BG0_Y;
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@@ -48,7 +48,7 @@ extern u8 gUnknown_03005D7C[MAX_BATTLERS_COUNT];
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extern u8 gBattleMonForms[MAX_BATTLERS_COUNT];
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extern u16 gPartnerTrainerId;
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extern u8 GetFrontierTrainerFrontSpriteId(u16 trainerId);
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extern u8 gBattleDefender;
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extern u8 gBattleMoveTarget;
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extern u8 gAbsentBattlerFlags;
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extern u8 gUnknown_020244B4[];
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extern u32 gTransformedPersonalities[MAX_BATTLERS_COUNT];
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@@ -202,12 +202,12 @@ static void nullsub_70(void)
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void SetControllerToRecordedOpponent(void)
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{
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gBattlerFuncs[gActiveBattler] = RecordedOpponentBufferRunCommand;
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gBattlerControllerFuncs[gActiveBattler] = RecordedOpponentBufferRunCommand;
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}
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static void RecordedOpponentBufferRunCommand(void)
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{
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if (gBattleExecBuffer & gBitTable[gActiveBattler])
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if (gBattleControllerExecFlags & gBitTable[gActiveBattler])
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{
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if (gBattleBufferA[gActiveBattler][0] < ARRAY_COUNT(sRecordedOpponentBufferCommands))
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sRecordedOpponentBufferCommands[gBattleBufferA[gActiveBattler][0]]();
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@@ -218,23 +218,23 @@ static void RecordedOpponentBufferRunCommand(void)
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static void CompleteOnBankSpriteCallbackDummy(void)
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{
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if (gSprites[gBankSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy)
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if (gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy)
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RecordedOpponentBufferExecCompleted();
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}
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static void CompleteOnBankSpriteCallbackDummy2(void)
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{
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if (gSprites[gBankSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy)
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if (gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy)
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RecordedOpponentBufferExecCompleted();
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}
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static void sub_81865C8(void)
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{
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if (gSprites[gBankSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy)
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if (gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy)
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{
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FreeTrainerFrontPicPalette(gSprites[gBankSpriteIds[gActiveBattler]].oam.affineParam);
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FreeSpriteOamMatrix(&gSprites[gBankSpriteIds[gActiveBattler]]);
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DestroySprite(&gSprites[gBankSpriteIds[gActiveBattler]]);
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FreeTrainerFrontPicPalette(gSprites[gBattlerSpriteIds[gActiveBattler]].oam.affineParam);
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FreeSpriteOamMatrix(&gSprites[gBattlerSpriteIds[gActiveBattler]]);
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DestroySprite(&gSprites[gBattlerSpriteIds[gActiveBattler]]);
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RecordedOpponentBufferExecCompleted();
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}
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}
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@@ -254,8 +254,8 @@ static void sub_8186678(void)
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if (!IsDoubleBattle() || (IsDoubleBattle() && (gBattleTypeFlags & BATTLE_TYPE_MULTI)))
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{
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if (gSprites[gHealthBoxesIds[gActiveBattler]].callback == SpriteCallbackDummy
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&& gSprites[gBankSpriteIds[gActiveBattler]].animEnded)
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if (gSprites[gHealthboxSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy
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&& gSprites[gBattlerSpriteIds[gActiveBattler]].animEnded)
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{
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var = TRUE;
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}
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@@ -263,10 +263,10 @@ static void sub_8186678(void)
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}
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else
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{
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if (gSprites[gHealthBoxesIds[gActiveBattler]].callback == SpriteCallbackDummy
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&& gSprites[gHealthBoxesIds[gActiveBattler ^ BIT_FLANK]].callback == SpriteCallbackDummy
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&& gSprites[gBankSpriteIds[gActiveBattler]].animEnded
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&& gSprites[gBankSpriteIds[gActiveBattler ^ BIT_FLANK]].animEnded)
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if (gSprites[gHealthboxSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy
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&& gSprites[gHealthboxSpriteIds[gActiveBattler ^ BIT_FLANK]].callback == SpriteCallbackDummy
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&& gSprites[gBattlerSpriteIds[gActiveBattler]].animEnded
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&& gSprites[gBattlerSpriteIds[gActiveBattler ^ BIT_FLANK]].animEnded)
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{
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var = TRUE;
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}
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@@ -290,7 +290,7 @@ static void sub_8186678(void)
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}
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gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_9 = 3;
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gBattlerFuncs[gActiveBattler] = sub_8186630;
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gBattlerControllerFuncs[gActiveBattler] = sub_8186630;
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}
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}
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@@ -300,9 +300,9 @@ static void sub_818686C(void)
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bool32 r8 = FALSE;
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if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80 && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive)
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sub_8172EF0(gActiveBattler, &gEnemyParty[gBattlePartyID[gActiveBattler]]);
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sub_8172EF0(gActiveBattler, &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]]);
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if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].flag_x80 && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].ballAnimActive)
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sub_8172EF0(gActiveBattler ^ BIT_FLANK, &gEnemyParty[gBattlePartyID[gActiveBattler ^ BIT_FLANK]]);
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sub_8172EF0(gActiveBattler ^ BIT_FLANK, &gEnemyParty[gBattlerPartyIndexes[gActiveBattler ^ BIT_FLANK]]);
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if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].ballAnimActive)
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{
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@@ -310,13 +310,13 @@ static void sub_818686C(void)
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{
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if (IsDoubleBattle() && !(gBattleTypeFlags & BATTLE_TYPE_MULTI))
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{
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UpdateHealthboxAttribute(gHealthBoxesIds[gActiveBattler ^ BIT_FLANK], &gEnemyParty[gBattlePartyID[gActiveBattler ^ BIT_FLANK]], HEALTHBOX_ALL);
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UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler ^ BIT_FLANK], &gEnemyParty[gBattlerPartyIndexes[gActiveBattler ^ BIT_FLANK]], HEALTHBOX_ALL);
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sub_8076918(gActiveBattler ^ BIT_FLANK);
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SetHealthboxSpriteVisible(gHealthBoxesIds[gActiveBattler ^ BIT_FLANK]);
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SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler ^ BIT_FLANK]);
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}
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UpdateHealthboxAttribute(gHealthBoxesIds[gActiveBattler], &gEnemyParty[gBattlePartyID[gActiveBattler]], HEALTHBOX_ALL);
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UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler], &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], HEALTHBOX_ALL);
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sub_8076918(gActiveBattler);
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SetHealthboxSpriteVisible(gHealthBoxesIds[gActiveBattler]);
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SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler]);
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}
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gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x80 = 1;
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}
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@@ -345,7 +345,7 @@ static void sub_818686C(void)
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if (!IsDoubleBattle())
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{
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if (gSprites[gUnknown_03005D7C[gActiveBattler]].callback == SpriteCallbackDummy
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&& gSprites[gBankSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy)
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&& gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy)
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{
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r8 = TRUE;
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}
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@@ -353,9 +353,9 @@ static void sub_818686C(void)
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else
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{
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if (gSprites[gUnknown_03005D7C[gActiveBattler]].callback == SpriteCallbackDummy
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&& gSprites[gBankSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy
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&& gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy
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&& gSprites[gUnknown_03005D7C[gActiveBattler ^ BIT_FLANK]].callback == SpriteCallbackDummy
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&& gSprites[gBankSpriteIds[gActiveBattler ^ BIT_FLANK]].callback == SpriteCallbackDummy)
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&& gSprites[gBattlerSpriteIds[gActiveBattler ^ BIT_FLANK]].callback == SpriteCallbackDummy)
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{
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r8 = TRUE;
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}
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@@ -366,28 +366,28 @@ static void sub_818686C(void)
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if (IsDoubleBattle() && !(gBattleTypeFlags & BATTLE_TYPE_MULTI))
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{
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DestroySprite(&gSprites[gUnknown_03005D7C[gActiveBattler ^ BIT_FLANK]]);
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SetBankEnemyShadowSpriteCallback(gActiveBattler ^ BIT_FLANK, GetMonData(&gEnemyParty[gBattlePartyID[gActiveBattler ^ BIT_FLANK]], MON_DATA_SPECIES));
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SetBattlerShadowSpriteCallback(gActiveBattler ^ BIT_FLANK, GetMonData(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler ^ BIT_FLANK]], MON_DATA_SPECIES));
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}
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DestroySprite(&gSprites[gUnknown_03005D7C[gActiveBattler]]);
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SetBankEnemyShadowSpriteCallback(gActiveBattler, GetMonData(&gEnemyParty[gBattlePartyID[gActiveBattler]], MON_DATA_SPECIES));
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SetBattlerShadowSpriteCallback(gActiveBattler, GetMonData(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES));
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gBattleSpritesDataPtr->animationData->field_9_x1 = 0;
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gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x20 = 0;
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gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x80 = 0;
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gBattlerFuncs[gActiveBattler] = sub_8186678;
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gBattlerControllerFuncs[gActiveBattler] = sub_8186678;
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}
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}
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static void sub_8186C48(void)
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{
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if (gSprites[gBankSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy
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&& gSprites[gBankSpriteIds[gActiveBattler]].pos2.x == 0)
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if (gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy
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&& gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x == 0)
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{
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if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80)
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{
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sub_8172EF0(gActiveBattler, &gEnemyParty[gBattlePartyID[gActiveBattler]]);
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sub_8172EF0(gActiveBattler, &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]]);
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}
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else
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{
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@@ -405,13 +405,13 @@ static void sub_8186C48(void)
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static void CompleteOnHealthbarDone(void)
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{
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s16 hpValue = sub_8074AA0(gActiveBattler, gHealthBoxesIds[gActiveBattler], HEALTH_BAR, 0);
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s16 hpValue = sub_8074AA0(gActiveBattler, gHealthboxSpriteIds[gActiveBattler], HEALTH_BAR, 0);
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SetHealthboxSpriteVisible(gHealthBoxesIds[gActiveBattler]);
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SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler]);
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if (hpValue != -1)
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{
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UpdateHpTextInHealthbox(gHealthBoxesIds[gActiveBattler], hpValue, HP_CURRENT);
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UpdateHpTextInHealthbox(gHealthboxSpriteIds[gActiveBattler], hpValue, HP_CURRENT);
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}
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else
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{
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@@ -421,9 +421,9 @@ static void CompleteOnHealthbarDone(void)
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static void sub_8186D58(void)
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{
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if (!gSprites[gBankSpriteIds[gActiveBattler]].inUse)
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if (!gSprites[gBattlerSpriteIds[gActiveBattler]].inUse)
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{
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SetHealthboxSpriteInvisible(gHealthBoxesIds[gActiveBattler]);
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SetHealthboxSpriteInvisible(gHealthboxSpriteIds[gActiveBattler]);
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RecordedOpponentBufferExecCompleted();
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}
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}
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@@ -432,10 +432,10 @@ static void sub_8186D9C(void)
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{
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if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive)
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{
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FreeSpriteOamMatrix(&gSprites[gBankSpriteIds[gActiveBattler]]);
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DestroySprite(&gSprites[gBankSpriteIds[gActiveBattler]]);
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EnemyShadowCallbackToSetInvisible(gActiveBattler);
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SetHealthboxSpriteInvisible(gHealthBoxesIds[gActiveBattler]);
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FreeSpriteOamMatrix(&gSprites[gBattlerSpriteIds[gActiveBattler]]);
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DestroySprite(&gSprites[gBattlerSpriteIds[gActiveBattler]]);
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HideBattlerShadowSprite(gActiveBattler);
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SetHealthboxSpriteInvisible(gHealthboxSpriteIds[gActiveBattler]);
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RecordedOpponentBufferExecCompleted();
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}
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}
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@@ -448,7 +448,7 @@ static void CompleteOnInactiveTextPrinter(void)
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static void DoHitAnimBlinkSpriteEffect(void)
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{
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u8 spriteId = gBankSpriteIds[gActiveBattler];
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u8 spriteId = gBattlerSpriteIds[gActiveBattler];
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if (gSprites[spriteId].data[1] == 32)
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{
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@@ -467,12 +467,12 @@ static void DoHitAnimBlinkSpriteEffect(void)
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static void sub_8186EA4(void)
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{
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if (gSprites[gHealthBoxesIds[gActiveBattler]].callback == SpriteCallbackDummy)
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if (gSprites[gHealthboxSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy)
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{
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if (gBattleSpritesDataPtr->bankData[gActiveBattler].behindSubstitute)
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InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_MON_TO_SUBSTITUTE);
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gBattlerFuncs[gActiveBattler] = sub_8186F14;
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gBattlerControllerFuncs[gActiveBattler] = sub_8186F14;
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}
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}
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@@ -481,8 +481,8 @@ static void sub_8186F14(void)
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if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive
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&& !IsCryPlayingOrClearCrySongs())
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{
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if (gSprites[gBankSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy
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|| gSprites[gBankSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy_2)
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if (gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy
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|| gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy_2)
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{
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m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 0x100);
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RecordedOpponentBufferExecCompleted();
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@@ -493,7 +493,7 @@ static void sub_8186F14(void)
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static void sub_8186F94(void)
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{
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if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1
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&& gSprites[gBankSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy)
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&& gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy)
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{
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gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80 = 0;
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gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1 = 0;
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@@ -501,13 +501,13 @@ static void sub_8186F94(void)
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FreeSpriteTilesByTag(0x27F9);
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FreeSpritePaletteByTag(0x27F9);
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StartSpriteAnim(&gSprites[gBankSpriteIds[gActiveBattler]], 0);
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StartSpriteAnim(&gSprites[gBattlerSpriteIds[gActiveBattler]], 0);
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UpdateHealthboxAttribute(gHealthBoxesIds[gActiveBattler], &gEnemyParty[gBattlePartyID[gActiveBattler]], HEALTHBOX_ALL);
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UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler], &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], HEALTHBOX_ALL);
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sub_8076918(gActiveBattler);
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SetHealthboxSpriteVisible(gHealthBoxesIds[gActiveBattler]);
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SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler]);
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CopyBattleSpriteInvisibility(gActiveBattler);
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gBattlerFuncs[gActiveBattler] = sub_8186EA4;
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gBattlerControllerFuncs[gActiveBattler] = sub_8186EA4;
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}
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}
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@@ -516,15 +516,15 @@ static void sub_8187084(void)
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if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive
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&& !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80)
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{
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sub_8172EF0(gActiveBattler, &gEnemyParty[gBattlePartyID[gActiveBattler]]);
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sub_8172EF0(gActiveBattler, &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]]);
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}
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if (gSprites[gUnknown_03005D7C[gActiveBattler]].callback == SpriteCallbackDummy
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&& !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive)
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{
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DestroySprite(&gSprites[gUnknown_03005D7C[gActiveBattler]]);
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SetBankEnemyShadowSpriteCallback(gActiveBattler, GetMonData(&gEnemyParty[gBattlePartyID[gActiveBattler]], MON_DATA_SPECIES));
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gBattlerFuncs[gActiveBattler] = sub_8186F94;
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SetBattlerShadowSpriteCallback(gActiveBattler, GetMonData(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES));
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gBattlerControllerFuncs[gActiveBattler] = sub_8186F94;
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}
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}
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@@ -542,7 +542,7 @@ static void CompleteOnFinishedBattleAnimation(void)
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static void RecordedOpponentBufferExecCompleted(void)
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{
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gBattlerFuncs[gActiveBattler] = RecordedOpponentBufferRunCommand;
|
||||
gBattlerControllerFuncs[gActiveBattler] = RecordedOpponentBufferRunCommand;
|
||||
if (gBattleTypeFlags & BATTLE_TYPE_LINK)
|
||||
{
|
||||
u8 playerId = GetMultiplayerId();
|
||||
@@ -552,7 +552,7 @@ static void RecordedOpponentBufferExecCompleted(void)
|
||||
}
|
||||
else
|
||||
{
|
||||
gBattleExecBuffer &= ~gBitTable[gActiveBattler];
|
||||
gBattleControllerExecFlags &= ~gBitTable[gActiveBattler];
|
||||
}
|
||||
}
|
||||
|
||||
@@ -565,7 +565,7 @@ static void RecordedOpponentHandleGetMonData(void)
|
||||
|
||||
if (gBattleBufferA[gActiveBattler][2] == 0)
|
||||
{
|
||||
size += CopyRecordedOpponentMonData(gBattlePartyID[gActiveBattler], monData);
|
||||
size += CopyRecordedOpponentMonData(gBattlerPartyIndexes[gActiveBattler], monData);
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -577,7 +577,7 @@ static void RecordedOpponentHandleGetMonData(void)
|
||||
monToCheck >>= 1;
|
||||
}
|
||||
}
|
||||
EmitDataTransfer(1, size, monData);
|
||||
BtlController_EmitDataTransfer(1, size, monData);
|
||||
RecordedOpponentBufferExecCompleted();
|
||||
}
|
||||
|
||||
@@ -899,7 +899,7 @@ static void RecordedOpponentHandleSetMonData(void)
|
||||
|
||||
if (gBattleBufferA[gActiveBattler][2] == 0)
|
||||
{
|
||||
SetRecordedOpponentMonData(gBattlePartyID[gActiveBattler]);
|
||||
SetRecordedOpponentMonData(gBattlerPartyIndexes[gActiveBattler]);
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -1132,7 +1132,7 @@ static void SetRecordedOpponentMonData(u8 monId)
|
||||
|
||||
static void RecordedOpponentHandleSetRawMonData(void)
|
||||
{
|
||||
u8 *dst = (u8 *)&gEnemyParty[gBattlePartyID[gActiveBattler]] + gBattleBufferA[gActiveBattler][1];
|
||||
u8 *dst = (u8 *)&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]] + gBattleBufferA[gActiveBattler][1];
|
||||
u8 i;
|
||||
|
||||
for (i = 0; i < gBattleBufferA[gActiveBattler][2]; i++)
|
||||
@@ -1143,33 +1143,33 @@ static void RecordedOpponentHandleSetRawMonData(void)
|
||||
|
||||
static void RecordedOpponentHandleLoadMonSprite(void)
|
||||
{
|
||||
u16 species = GetMonData(&gEnemyParty[gBattlePartyID[gActiveBattler]], MON_DATA_SPECIES);
|
||||
u16 species = GetMonData(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES);
|
||||
|
||||
BattleLoadOpponentMonSpriteGfx(&gEnemyParty[gBattlePartyID[gActiveBattler]], gActiveBattler);
|
||||
BattleLoadOpponentMonSpriteGfx(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler);
|
||||
sub_806A068(species, GetBattlerPosition(gActiveBattler));
|
||||
|
||||
gBankSpriteIds[gActiveBattler] = CreateSprite(&gUnknown_0202499C,
|
||||
GetBankCoord(gActiveBattler, 2),
|
||||
GetBankSpriteDefault_Y(gActiveBattler),
|
||||
gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gUnknown_0202499C,
|
||||
GetBattlerSpriteCoord(gActiveBattler, 2),
|
||||
GetBattlerSpriteDefault_Y(gActiveBattler),
|
||||
sub_80A82E4(gActiveBattler));
|
||||
|
||||
|
||||
|
||||
gSprites[gBankSpriteIds[gActiveBattler]].pos2.x = -240;
|
||||
gSprites[gBankSpriteIds[gActiveBattler]].data[0] = gActiveBattler;
|
||||
gSprites[gBankSpriteIds[gActiveBattler]].oam.paletteNum = gActiveBattler;
|
||||
StartSpriteAnim(&gSprites[gBankSpriteIds[gActiveBattler]], gBattleMonForms[gActiveBattler]);
|
||||
gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x = -240;
|
||||
gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = gActiveBattler;
|
||||
gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = gActiveBattler;
|
||||
StartSpriteAnim(&gSprites[gBattlerSpriteIds[gActiveBattler]], gBattleMonForms[gActiveBattler]);
|
||||
|
||||
SetBankEnemyShadowSpriteCallback(gActiveBattler, GetMonData(&gEnemyParty[gBattlePartyID[gActiveBattler]], MON_DATA_SPECIES));
|
||||
SetBattlerShadowSpriteCallback(gActiveBattler, GetMonData(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES));
|
||||
|
||||
gBattlerFuncs[gActiveBattler] = sub_8186C48;
|
||||
gBattlerControllerFuncs[gActiveBattler] = sub_8186C48;
|
||||
}
|
||||
|
||||
static void RecordedOpponentHandleSwitchInAnim(void)
|
||||
{
|
||||
gBattlePartyID[gActiveBattler] = gBattleBufferA[gActiveBattler][1];
|
||||
gBattlerPartyIndexes[gActiveBattler] = gBattleBufferA[gActiveBattler][1];
|
||||
sub_81885D8(gActiveBattler, gBattleBufferA[gActiveBattler][2]);
|
||||
gBattlerFuncs[gActiveBattler] = sub_8187084;
|
||||
gBattlerControllerFuncs[gActiveBattler] = sub_8187084;
|
||||
}
|
||||
|
||||
static void sub_81885D8(u8 bank, bool8 dontClearSubstituteBit)
|
||||
@@ -1177,28 +1177,28 @@ static void sub_81885D8(u8 bank, bool8 dontClearSubstituteBit)
|
||||
u16 species;
|
||||
|
||||
ClearTemporarySpeciesSpriteData(bank, dontClearSubstituteBit);
|
||||
gBattlePartyID[bank] = gBattleBufferA[bank][1];
|
||||
species = GetMonData(&gEnemyParty[gBattlePartyID[bank]], MON_DATA_SPECIES);
|
||||
gBattlerPartyIndexes[bank] = gBattleBufferA[bank][1];
|
||||
species = GetMonData(&gEnemyParty[gBattlerPartyIndexes[bank]], MON_DATA_SPECIES);
|
||||
gUnknown_03005D7C[bank] = CreateInvisibleSpriteWithCallback(sub_805D714);
|
||||
BattleLoadOpponentMonSpriteGfx(&gEnemyParty[gBattlePartyID[bank]], bank);
|
||||
BattleLoadOpponentMonSpriteGfx(&gEnemyParty[gBattlerPartyIndexes[bank]], bank);
|
||||
sub_806A068(species, GetBattlerPosition(bank));
|
||||
|
||||
gBankSpriteIds[bank] = CreateSprite(&gUnknown_0202499C,
|
||||
GetBankCoord(bank, 2),
|
||||
GetBankSpriteDefault_Y(bank),
|
||||
gBattlerSpriteIds[bank] = CreateSprite(&gUnknown_0202499C,
|
||||
GetBattlerSpriteCoord(bank, 2),
|
||||
GetBattlerSpriteDefault_Y(bank),
|
||||
sub_80A82E4(bank));
|
||||
|
||||
gSprites[gUnknown_03005D7C[bank]].data[1] = gBankSpriteIds[bank];
|
||||
gSprites[gUnknown_03005D7C[bank]].data[1] = gBattlerSpriteIds[bank];
|
||||
gSprites[gUnknown_03005D7C[bank]].data[2] = bank;
|
||||
|
||||
gSprites[gBankSpriteIds[bank]].data[0] = bank;
|
||||
gSprites[gBankSpriteIds[bank]].data[2] = species;
|
||||
gSprites[gBankSpriteIds[bank]].oam.paletteNum = bank;
|
||||
gSprites[gBattlerSpriteIds[bank]].data[0] = bank;
|
||||
gSprites[gBattlerSpriteIds[bank]].data[2] = species;
|
||||
gSprites[gBattlerSpriteIds[bank]].oam.paletteNum = bank;
|
||||
|
||||
StartSpriteAnim(&gSprites[gBankSpriteIds[bank]], gBattleMonForms[bank]);
|
||||
StartSpriteAnim(&gSprites[gBattlerSpriteIds[bank]], gBattleMonForms[bank]);
|
||||
|
||||
gSprites[gBankSpriteIds[bank]].invisible = TRUE;
|
||||
gSprites[gBankSpriteIds[bank]].callback = SpriteCallbackDummy;
|
||||
gSprites[gBattlerSpriteIds[bank]].invisible = TRUE;
|
||||
gSprites[gBattlerSpriteIds[bank]].callback = SpriteCallbackDummy;
|
||||
|
||||
gSprites[gUnknown_03005D7C[bank]].data[0] = DoPokeballSendOutAnimation(0, POKEBALL_OPPONENT_SENDOUT);
|
||||
}
|
||||
@@ -1208,14 +1208,14 @@ static void RecordedOpponentHandleReturnMonToBall(void)
|
||||
if (gBattleBufferA[gActiveBattler][1] == 0)
|
||||
{
|
||||
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0;
|
||||
gBattlerFuncs[gActiveBattler] = DoSwitchOutAnimation;
|
||||
gBattlerControllerFuncs[gActiveBattler] = DoSwitchOutAnimation;
|
||||
}
|
||||
else
|
||||
{
|
||||
FreeSpriteOamMatrix(&gSprites[gBankSpriteIds[gActiveBattler]]);
|
||||
DestroySprite(&gSprites[gBankSpriteIds[gActiveBattler]]);
|
||||
EnemyShadowCallbackToSetInvisible(gActiveBattler);
|
||||
SetHealthboxSpriteInvisible(gHealthBoxesIds[gActiveBattler]);
|
||||
FreeSpriteOamMatrix(&gSprites[gBattlerSpriteIds[gActiveBattler]]);
|
||||
DestroySprite(&gSprites[gBattlerSpriteIds[gActiveBattler]]);
|
||||
HideBattlerShadowSprite(gActiveBattler);
|
||||
SetHealthboxSpriteInvisible(gHealthboxSpriteIds[gActiveBattler]);
|
||||
RecordedOpponentBufferExecCompleted();
|
||||
}
|
||||
}
|
||||
@@ -1235,7 +1235,7 @@ static void DoSwitchOutAnimation(void)
|
||||
{
|
||||
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0;
|
||||
InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_SWITCH_OUT_OPPONENT_MON);
|
||||
gBattlerFuncs[gActiveBattler] = sub_8186D9C;
|
||||
gBattlerControllerFuncs[gActiveBattler] = sub_8186D9C;
|
||||
}
|
||||
break;
|
||||
}
|
||||
@@ -1280,18 +1280,18 @@ static void RecordedOpponentHandleDrawTrainerPic(void)
|
||||
|
||||
DecompressTrainerFrontPic(trainerPicId, gActiveBattler);
|
||||
sub_806A12C(trainerPicId, GetBattlerPosition(gActiveBattler));
|
||||
gBankSpriteIds[gActiveBattler] = CreateSprite(&gUnknown_0202499C,
|
||||
gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gUnknown_0202499C,
|
||||
xPos,
|
||||
(8 - gTrainerFrontPicCoords[trainerPicId].coords) * 4 + 40,
|
||||
sub_80A82E4(gActiveBattler));
|
||||
|
||||
gSprites[gBankSpriteIds[gActiveBattler]].pos2.x = -240;
|
||||
gSprites[gBankSpriteIds[gActiveBattler]].data[0] = 2;
|
||||
gSprites[gBankSpriteIds[gActiveBattler]].oam.paletteNum = IndexOfSpritePaletteTag(gTrainerFrontPicPaletteTable[trainerPicId].tag);
|
||||
gSprites[gBankSpriteIds[gActiveBattler]].oam.affineParam = trainerPicId;
|
||||
gSprites[gBankSpriteIds[gActiveBattler]].callback = sub_805D7AC;
|
||||
gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x = -240;
|
||||
gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = 2;
|
||||
gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = IndexOfSpritePaletteTag(gTrainerFrontPicPaletteTable[trainerPicId].tag);
|
||||
gSprites[gBattlerSpriteIds[gActiveBattler]].oam.affineParam = trainerPicId;
|
||||
gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_805D7AC;
|
||||
|
||||
gBattlerFuncs[gActiveBattler] = CompleteOnBankSpriteCallbackDummy;
|
||||
gBattlerControllerFuncs[gActiveBattler] = CompleteOnBankSpriteCallbackDummy;
|
||||
}
|
||||
|
||||
static void RecordedOpponentHandleTrainerSlide(void)
|
||||
@@ -1301,13 +1301,13 @@ static void RecordedOpponentHandleTrainerSlide(void)
|
||||
|
||||
static void RecordedOpponentHandleTrainerSlideBack(void)
|
||||
{
|
||||
oamt_add_pos2_onto_pos1(&gSprites[gBankSpriteIds[gActiveBattler]]);
|
||||
gSprites[gBankSpriteIds[gActiveBattler]].data[0] = 35;
|
||||
gSprites[gBankSpriteIds[gActiveBattler]].data[2] = 280;
|
||||
gSprites[gBankSpriteIds[gActiveBattler]].data[4] = gSprites[gBankSpriteIds[gActiveBattler]].pos1.y;
|
||||
gSprites[gBankSpriteIds[gActiveBattler]].callback = sub_80A6EEC;
|
||||
StoreSpriteCallbackInData6(&gSprites[gBankSpriteIds[gActiveBattler]], SpriteCallbackDummy);
|
||||
gBattlerFuncs[gActiveBattler] = sub_81865C8;
|
||||
oamt_add_pos2_onto_pos1(&gSprites[gBattlerSpriteIds[gActiveBattler]]);
|
||||
gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = 35;
|
||||
gSprites[gBattlerSpriteIds[gActiveBattler]].data[2] = 280;
|
||||
gSprites[gBattlerSpriteIds[gActiveBattler]].data[4] = gSprites[gBattlerSpriteIds[gActiveBattler]].pos1.y;
|
||||
gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_80A6EEC;
|
||||
StoreSpriteCallbackInData6(&gSprites[gBattlerSpriteIds[gActiveBattler]], SpriteCallbackDummy);
|
||||
gBattlerControllerFuncs[gActiveBattler] = sub_81865C8;
|
||||
}
|
||||
|
||||
static void RecordedOpponentHandleFaintAnimation(void)
|
||||
@@ -1324,8 +1324,8 @@ static void RecordedOpponentHandleFaintAnimation(void)
|
||||
{
|
||||
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0;
|
||||
PlaySE12WithPanning(SE_POKE_DEAD, PAN_SIDE_OPPONENT);
|
||||
gSprites[gBankSpriteIds[gActiveBattler]].callback = sub_8039934;
|
||||
gBattlerFuncs[gActiveBattler] = sub_8186D58;
|
||||
gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_8039934;
|
||||
gBattlerControllerFuncs[gActiveBattler] = sub_8186D58;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1370,7 +1370,7 @@ static void RecordedOpponentHandleMoveAnimation(void)
|
||||
else
|
||||
{
|
||||
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0;
|
||||
gBattlerFuncs[gActiveBattler] = RecordedOpponentDoMoveAnimation;
|
||||
gBattlerControllerFuncs[gActiveBattler] = RecordedOpponentDoMoveAnimation;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1433,7 +1433,7 @@ static void RecordedOpponentHandlePrintString(void)
|
||||
stringId = (u16*)(&gBattleBufferA[gActiveBattler][2]);
|
||||
BufferStringBattle(*stringId);
|
||||
BattleHandleAddTextPrinter(gDisplayedStringBattle, 0);
|
||||
gBattlerFuncs[gActiveBattler] = CompleteOnInactiveTextPrinter;
|
||||
gBattlerControllerFuncs[gActiveBattler] = CompleteOnInactiveTextPrinter;
|
||||
}
|
||||
|
||||
static void RecordedOpponentHandlePrintSelectionString(void)
|
||||
@@ -1443,7 +1443,7 @@ static void RecordedOpponentHandlePrintSelectionString(void)
|
||||
|
||||
static void RecordedOpponentHandleChooseAction(void)
|
||||
{
|
||||
EmitTwoReturnValues(1, RecordedBattle_ReadBankAction(gActiveBattler), 0);
|
||||
BtlController_EmitTwoReturnValues(1, RecordedBattle_GetBankAction(gActiveBattler), 0);
|
||||
RecordedOpponentBufferExecCompleted();
|
||||
}
|
||||
|
||||
@@ -1456,13 +1456,13 @@ static void RecordedOpponentHandleChooseMove(void)
|
||||
{
|
||||
if (gBattleTypeFlags & BATTLE_TYPE_PALACE)
|
||||
{
|
||||
EmitTwoReturnValues(1, 10, ChooseMoveAndTargetInBattlePalace());
|
||||
BtlController_EmitTwoReturnValues(1, 10, ChooseMoveAndTargetInBattlePalace());
|
||||
}
|
||||
else
|
||||
{
|
||||
u8 moveId = RecordedBattle_ReadBankAction(gActiveBattler);
|
||||
u8 target = RecordedBattle_ReadBankAction(gActiveBattler);
|
||||
EmitTwoReturnValues(1, 10, moveId | (target << 8));
|
||||
u8 moveId = RecordedBattle_GetBankAction(gActiveBattler);
|
||||
u8 target = RecordedBattle_GetBankAction(gActiveBattler);
|
||||
BtlController_EmitTwoReturnValues(1, 10, moveId | (target << 8));
|
||||
}
|
||||
|
||||
RecordedOpponentBufferExecCompleted();
|
||||
@@ -1475,8 +1475,8 @@ static void RecordedOpponentHandleChooseItem(void)
|
||||
|
||||
static void RecordedOpponentHandleChoosePokemon(void)
|
||||
{
|
||||
*(gBattleStruct->monToSwitchIntoId + gActiveBattler) = RecordedBattle_ReadBankAction(gActiveBattler);
|
||||
EmitChosenMonReturnValue(1, *(gBattleStruct->monToSwitchIntoId + gActiveBattler), NULL);
|
||||
*(gBattleStruct->monToSwitchIntoId + gActiveBattler) = RecordedBattle_GetBankAction(gActiveBattler);
|
||||
BtlController_EmitChosenMonReturnValue(1, *(gBattleStruct->monToSwitchIntoId + gActiveBattler), NULL);
|
||||
RecordedOpponentBufferExecCompleted();
|
||||
}
|
||||
|
||||
@@ -1494,19 +1494,19 @@ static void RecordedOpponentHandleHealthBarUpdate(void)
|
||||
|
||||
if (hpVal != INSTANT_HP_BAR_DROP)
|
||||
{
|
||||
u32 maxHP = GetMonData(&gEnemyParty[gBattlePartyID[gActiveBattler]], MON_DATA_MAX_HP);
|
||||
u32 curHP = GetMonData(&gEnemyParty[gBattlePartyID[gActiveBattler]], MON_DATA_HP);
|
||||
u32 maxHP = GetMonData(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_MAX_HP);
|
||||
u32 curHP = GetMonData(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_HP);
|
||||
|
||||
SetBattleBarStruct(gActiveBattler, gHealthBoxesIds[gActiveBattler], maxHP, curHP, hpVal);
|
||||
SetBattleBarStruct(gActiveBattler, gHealthboxSpriteIds[gActiveBattler], maxHP, curHP, hpVal);
|
||||
}
|
||||
else
|
||||
{
|
||||
u32 maxHP = GetMonData(&gEnemyParty[gBattlePartyID[gActiveBattler]], MON_DATA_MAX_HP);
|
||||
u32 maxHP = GetMonData(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_MAX_HP);
|
||||
|
||||
SetBattleBarStruct(gActiveBattler, gHealthBoxesIds[gActiveBattler], maxHP, 0, hpVal);
|
||||
SetBattleBarStruct(gActiveBattler, gHealthboxSpriteIds[gActiveBattler], maxHP, 0, hpVal);
|
||||
}
|
||||
|
||||
gBattlerFuncs[gActiveBattler] = CompleteOnHealthbarDone;
|
||||
gBattlerControllerFuncs[gActiveBattler] = CompleteOnHealthbarDone;
|
||||
}
|
||||
|
||||
static void RecordedOpponentHandleExpUpdate(void)
|
||||
@@ -1520,10 +1520,10 @@ static void RecordedOpponentHandleStatusIconUpdate(void)
|
||||
{
|
||||
u8 bank;
|
||||
|
||||
UpdateHealthboxAttribute(gHealthBoxesIds[gActiveBattler], &gEnemyParty[gBattlePartyID[gActiveBattler]], HEALTHBOX_STATUS_ICON);
|
||||
UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler], &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], HEALTHBOX_STATUS_ICON);
|
||||
bank = gActiveBattler;
|
||||
gBattleSpritesDataPtr->healthBoxesData[bank].statusAnimActive = 0;
|
||||
gBattlerFuncs[gActiveBattler] = CompleteOnFinishedStatusAnimation;
|
||||
gBattlerControllerFuncs[gActiveBattler] = CompleteOnFinishedStatusAnimation;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1533,7 +1533,7 @@ static void RecordedOpponentHandleStatusAnimation(void)
|
||||
{
|
||||
InitAndLaunchChosenStatusAnimation(gBattleBufferA[gActiveBattler][1],
|
||||
gBattleBufferA[gActiveBattler][2] | (gBattleBufferA[gActiveBattler][3] << 8) | (gBattleBufferA[gActiveBattler][4] << 16) | (gBattleBufferA[gActiveBattler][5] << 24));
|
||||
gBattlerFuncs[gActiveBattler] = CompleteOnFinishedStatusAnimation;
|
||||
gBattlerControllerFuncs[gActiveBattler] = CompleteOnFinishedStatusAnimation;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1608,16 +1608,16 @@ static void RecordedOpponentHandleCmd40(void)
|
||||
|
||||
static void RecordedOpponentHandleHitAnimation(void)
|
||||
{
|
||||
if (gSprites[gBankSpriteIds[gActiveBattler]].invisible == TRUE)
|
||||
if (gSprites[gBattlerSpriteIds[gActiveBattler]].invisible == TRUE)
|
||||
{
|
||||
RecordedOpponentBufferExecCompleted();
|
||||
}
|
||||
else
|
||||
{
|
||||
gDoingBattleAnim = TRUE;
|
||||
gSprites[gBankSpriteIds[gActiveBattler]].data[1] = 0;
|
||||
gSprites[gBattlerSpriteIds[gActiveBattler]].data[1] = 0;
|
||||
DoHitAnimHealthboxEffect(gActiveBattler);
|
||||
gBattlerFuncs[gActiveBattler] = DoHitAnimBlinkSpriteEffect;
|
||||
gBattlerControllerFuncs[gActiveBattler] = DoHitAnimBlinkSpriteEffect;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1656,7 +1656,7 @@ static void RecordedOpponentHandlePlayFanfareOrBGM(void)
|
||||
|
||||
static void RecordedOpponentHandleFaintingCry(void)
|
||||
{
|
||||
u16 species = GetMonData(&gEnemyParty[gBattlePartyID[gActiveBattler]], MON_DATA_SPECIES);
|
||||
u16 species = GetMonData(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES);
|
||||
|
||||
PlayCry3(species, 25, 5);
|
||||
RecordedOpponentBufferExecCompleted();
|
||||
@@ -1674,14 +1674,14 @@ static void RecordedOpponentHandleIntroTrainerBallThrow(void)
|
||||
u8 paletteNum;
|
||||
u8 taskId;
|
||||
|
||||
oamt_add_pos2_onto_pos1(&gSprites[gBankSpriteIds[gActiveBattler]]);
|
||||
oamt_add_pos2_onto_pos1(&gSprites[gBattlerSpriteIds[gActiveBattler]]);
|
||||
|
||||
gSprites[gBankSpriteIds[gActiveBattler]].data[0] = 35;
|
||||
gSprites[gBankSpriteIds[gActiveBattler]].data[2] = 280;
|
||||
gSprites[gBankSpriteIds[gActiveBattler]].data[4] = gSprites[gBankSpriteIds[gActiveBattler]].pos1.y;
|
||||
gSprites[gBankSpriteIds[gActiveBattler]].callback = sub_80A6EEC;
|
||||
gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = 35;
|
||||
gSprites[gBattlerSpriteIds[gActiveBattler]].data[2] = 280;
|
||||
gSprites[gBattlerSpriteIds[gActiveBattler]].data[4] = gSprites[gBattlerSpriteIds[gActiveBattler]].pos1.y;
|
||||
gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_80A6EEC;
|
||||
|
||||
StoreSpriteCallbackInData6(&gSprites[gBankSpriteIds[gActiveBattler]], sub_818962C);
|
||||
StoreSpriteCallbackInData6(&gSprites[gBattlerSpriteIds[gActiveBattler]], sub_818962C);
|
||||
|
||||
taskId = CreateTask(sub_8189548, 5);
|
||||
gTasks[taskId].data[0] = gActiveBattler;
|
||||
@@ -1690,7 +1690,7 @@ static void RecordedOpponentHandleIntroTrainerBallThrow(void)
|
||||
gTasks[gUnknown_020244B4[gActiveBattler]].func = sub_8073C30;
|
||||
|
||||
gBattleSpritesDataPtr->animationData->field_9_x1 = 1;
|
||||
gBattlerFuncs[gActiveBattler] = nullsub_70;
|
||||
gBattlerControllerFuncs[gActiveBattler] = nullsub_70;
|
||||
}
|
||||
|
||||
static void sub_8189548(u8 taskId)
|
||||
@@ -1700,19 +1700,19 @@ static void sub_8189548(u8 taskId)
|
||||
gActiveBattler = gTasks[taskId].data[0];
|
||||
if (!IsDoubleBattle() || (gBattleTypeFlags & BATTLE_TYPE_MULTI))
|
||||
{
|
||||
gBattleBufferA[gActiveBattler][1] = gBattlePartyID[gActiveBattler];
|
||||
gBattleBufferA[gActiveBattler][1] = gBattlerPartyIndexes[gActiveBattler];
|
||||
sub_81885D8(gActiveBattler, FALSE);
|
||||
}
|
||||
else
|
||||
{
|
||||
gBattleBufferA[gActiveBattler][1] = gBattlePartyID[gActiveBattler];
|
||||
gBattleBufferA[gActiveBattler][1] = gBattlerPartyIndexes[gActiveBattler];
|
||||
sub_81885D8(gActiveBattler, FALSE);
|
||||
gActiveBattler ^= BIT_FLANK;
|
||||
gBattleBufferA[gActiveBattler][1] = gBattlePartyID[gActiveBattler];
|
||||
gBattleBufferA[gActiveBattler][1] = gBattlerPartyIndexes[gActiveBattler];
|
||||
sub_81885D8(gActiveBattler, FALSE);
|
||||
gActiveBattler ^= BIT_FLANK;
|
||||
}
|
||||
gBattlerFuncs[gActiveBattler] = sub_818686C;
|
||||
gBattlerControllerFuncs[gActiveBattler] = sub_818686C;
|
||||
gActiveBattler = savedActiveBank;
|
||||
DestroyTask(taskId);
|
||||
}
|
||||
@@ -1753,7 +1753,7 @@ static void RecordedOpponentHandleDrawPartyStatusSummary(void)
|
||||
if (gBattleBufferA[gActiveBattler][2] != 0)
|
||||
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_5 = 0x5D;
|
||||
|
||||
gBattlerFuncs[gActiveBattler] = sub_818975C;
|
||||
gBattlerControllerFuncs[gActiveBattler] = sub_818975C;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1780,9 +1780,9 @@ static void RecordedOpponentHandleCmd50(void)
|
||||
|
||||
static void RecordedOpponentHandleSpriteInvisibility(void)
|
||||
{
|
||||
if (IsBankSpritePresent(gActiveBattler))
|
||||
if (IsBattlerSpritePresent(gActiveBattler))
|
||||
{
|
||||
gSprites[gBankSpriteIds[gActiveBattler]].invisible = gBattleBufferA[gActiveBattler][1];
|
||||
gSprites[gBattlerSpriteIds[gActiveBattler]].invisible = gBattleBufferA[gActiveBattler][1];
|
||||
CopyBattleSpriteInvisibility(gActiveBattler);
|
||||
}
|
||||
RecordedOpponentBufferExecCompleted();
|
||||
@@ -1798,7 +1798,7 @@ static void RecordedOpponentHandleBattleAnimation(void)
|
||||
if (TryHandleLaunchBattleTableAnimation(gActiveBattler, gActiveBattler, gActiveBattler, animationId, argument))
|
||||
RecordedOpponentBufferExecCompleted();
|
||||
else
|
||||
gBattlerFuncs[gActiveBattler] = CompleteOnFinishedBattleAnimation;
|
||||
gBattlerControllerFuncs[gActiveBattler] = CompleteOnFinishedBattleAnimation;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1822,7 +1822,7 @@ static void RecordedOpponentHandleCmd55(void)
|
||||
FadeOutMapMusic(5);
|
||||
BeginFastPaletteFade(3);
|
||||
RecordedOpponentBufferExecCompleted();
|
||||
gBattlerFuncs[gActiveBattler] = sub_80587B0;
|
||||
gBattlerControllerFuncs[gActiveBattler] = sub_80587B0;
|
||||
}
|
||||
|
||||
static void nullsub_119(void)
|
||||
|
||||
Reference in New Issue
Block a user