more renaming

This commit is contained in:
camthesaxman
2018-02-06 13:48:02 -06:00
parent f78fa6aabf
commit 6a4967689e
51 changed files with 5105 additions and 5108 deletions
+44 -44
View File
@@ -17,10 +17,10 @@
extern bool8 gDoingBattleAnim;
extern u8 gActiveBattler;
extern u8 gBattleDefender;
extern u16 gBattlePartyID[];
extern u8 gBankSpriteIds[];
extern u8 gHealthBoxesIds[];
extern u8 gBattleMoveTarget;
extern u16 gBattlerPartyIndexes[];
extern u8 gBattlerSpriteIds[];
extern u8 gHealthboxSpriteIds[];
extern struct MusicPlayerInfo gMPlayInfo_BGM;
// this file's functions
@@ -364,9 +364,9 @@ static void Task_DoPokeballSendOutAnim(u8 taskId)
bank = gTasks[taskId].tBank;
if (GetBattlerSide(bank) != B_SIDE_PLAYER)
itemId = GetMonData(&gEnemyParty[gBattlePartyID[bank]], MON_DATA_POKEBALL);
itemId = GetMonData(&gEnemyParty[gBattlerPartyIndexes[bank]], MON_DATA_POKEBALL);
else
itemId = GetMonData(&gPlayerParty[gBattlePartyID[bank]], MON_DATA_POKEBALL);
itemId = GetMonData(&gPlayerParty[gBattlerPartyIndexes[bank]], MON_DATA_POKEBALL);
ballId = ItemIdToBallId(itemId);
LoadBallGfx(ballId);
@@ -378,25 +378,25 @@ static void Task_DoPokeballSendOutAnim(u8 taskId)
switch (throwCaseId)
{
case POKEBALL_PLAYER_SENDOUT:
gBattleDefender = bank;
gBattleMoveTarget = bank;
gSprites[ballSpriteId].pos1.x = 24;
gSprites[ballSpriteId].pos1.y = 68;
gSprites[ballSpriteId].callback = SpriteCB_PlayerMonSendOut_1;
break;
case POKEBALL_OPPONENT_SENDOUT:
gSprites[ballSpriteId].pos1.x = GetBankCoord(bank, BANK_X_POS);
gSprites[ballSpriteId].pos1.y = GetBankCoord(bank, BANK_Y_POS) + 24;
gBattleDefender = bank;
gSprites[ballSpriteId].pos1.x = GetBattlerSpriteCoord(bank, BANK_X_POS);
gSprites[ballSpriteId].pos1.y = GetBattlerSpriteCoord(bank, BANK_Y_POS) + 24;
gBattleMoveTarget = bank;
gSprites[ballSpriteId].data[0] = 0;
gSprites[ballSpriteId].callback = SpriteCB_OpponentMonSendOut;
break;
default:
gBattleDefender = GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT);
gBattleMoveTarget = GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT);
notSendOut = TRUE;
break;
}
gSprites[ballSpriteId].sBank = gBattleDefender;
gSprites[ballSpriteId].sBank = gBattleMoveTarget;
if (!notSendOut)
{
DestroyTask(taskId);
@@ -405,12 +405,12 @@ static void Task_DoPokeballSendOutAnim(u8 taskId)
// this will perform an unused ball throw animation
gSprites[ballSpriteId].data[0] = 0x22;
gSprites[ballSpriteId].data[2] = GetBankCoord(gBattleDefender, BANK_X_POS);
gSprites[ballSpriteId].data[4] = GetBankCoord(gBattleDefender, BANK_Y_POS) - 16;
gSprites[ballSpriteId].data[2] = GetBattlerSpriteCoord(gBattleMoveTarget, BANK_X_POS);
gSprites[ballSpriteId].data[4] = GetBattlerSpriteCoord(gBattleMoveTarget, BANK_Y_POS) - 16;
gSprites[ballSpriteId].data[5] = -40;
sub_80A68D4(&gSprites[ballSpriteId]);
gSprites[ballSpriteId].oam.affineParam = taskId;
gTasks[taskId].tOpponentBank = gBattleDefender;
gTasks[taskId].tOpponentBank = gBattleMoveTarget;
gTasks[taskId].func = TaskDummy;
PlaySE(SE_NAGERU);
}
@@ -458,9 +458,9 @@ static void sub_80756E0(struct Sprite *sprite)
{
sprite->data[5] = 0;
sprite->callback = sub_807574C;
StartSpriteAffineAnim(&gSprites[gBankSpriteIds[sprite->sBank]], 2);
AnimateSprite(&gSprites[gBankSpriteIds[sprite->sBank]]);
gSprites[gBankSpriteIds[sprite->sBank]].data[1] = 0;
StartSpriteAffineAnim(&gSprites[gBattlerSpriteIds[sprite->sBank]], 2);
AnimateSprite(&gSprites[gBattlerSpriteIds[sprite->sBank]]);
gSprites[gBattlerSpriteIds[sprite->sBank]].data[1] = 0;
}
}
@@ -469,17 +469,17 @@ static void sub_807574C(struct Sprite *sprite)
sprite->data[5]++;
if (sprite->data[5] == 11)
PlaySE(SE_SUIKOMU);
if (gSprites[gBankSpriteIds[sprite->sBank]].affineAnimEnded)
if (gSprites[gBattlerSpriteIds[sprite->sBank]].affineAnimEnded)
{
StartSpriteAnim(sprite, 2);
gSprites[gBankSpriteIds[sprite->sBank]].invisible = TRUE;
gSprites[gBattlerSpriteIds[sprite->sBank]].invisible = TRUE;
sprite->data[5] = 0;
sprite->callback = sub_80757E4;
}
else
{
gSprites[gBankSpriteIds[sprite->sBank]].data[1] += 0x60;
gSprites[gBankSpriteIds[sprite->sBank]].pos2.y = -gSprites[gBankSpriteIds[sprite->sBank]].data[1] >> 8;
gSprites[gBattlerSpriteIds[sprite->sBank]].data[1] += 0x60;
gSprites[gBattlerSpriteIds[sprite->sBank]].pos2.y = -gSprites[gBattlerSpriteIds[sprite->sBank]].data[1] >> 8;
}
}
@@ -757,12 +757,12 @@ static void SpriteCB_ReleaseMonFromBall(struct Sprite *sprite)
if (GetBattlerSide(bank) != B_SIDE_PLAYER)
{
mon = &gEnemyParty[gBattlePartyID[bank]];
mon = &gEnemyParty[gBattlerPartyIndexes[bank]];
pan = 25;
}
else
{
mon = &gPlayerParty[gBattlePartyID[bank]];
mon = &gPlayerParty[gBattlerPartyIndexes[bank]];
pan = -25;
}
@@ -795,21 +795,21 @@ static void SpriteCB_ReleaseMonFromBall(struct Sprite *sprite)
gTasks[taskId].tCryTaskPan = pan;
gTasks[taskId].tCryTaskWantedCry = wantedCryCase;
gTasks[taskId].tCryTaskBank = bank;
gTasks[taskId].tCryTaskMonSpriteId = gBankSpriteIds[sprite->sBank];
gTasks[taskId].tCryTaskMonSpriteId = gBattlerSpriteIds[sprite->sBank];
gTasks[taskId].tCryTaskMonPtr1 = (u32)(mon) >> 0x10;
gTasks[taskId].tCryTaskMonPtr2 = (u32)(mon);
gTasks[taskId].tCryTaskState = 0;
}
StartSpriteAffineAnim(&gSprites[gBankSpriteIds[sprite->sBank]], 1);
StartSpriteAffineAnim(&gSprites[gBattlerSpriteIds[sprite->sBank]], 1);
if (GetBattlerSide(sprite->sBank) == B_SIDE_OPPONENT)
gSprites[gBankSpriteIds[sprite->sBank]].callback = sub_8039B58;
gSprites[gBattlerSpriteIds[sprite->sBank]].callback = sub_8039B58;
else
gSprites[gBankSpriteIds[sprite->sBank]].callback = sub_8039E44;
gSprites[gBattlerSpriteIds[sprite->sBank]].callback = sub_8039E44;
AnimateSprite(&gSprites[gBankSpriteIds[sprite->sBank]]);
gSprites[gBankSpriteIds[sprite->sBank]].data[1] = 0x1000;
AnimateSprite(&gSprites[gBattlerSpriteIds[sprite->sBank]]);
gSprites[gBattlerSpriteIds[sprite->sBank]].data[1] = 0x1000;
}
#undef tCryTaskSpecies
@@ -836,24 +836,24 @@ static void HandleBallAnimEnd(struct Sprite *sprite)
bool8 affineAnimEnded = FALSE;
u8 bank = sprite->sBank;
gSprites[gBankSpriteIds[bank]].invisible = FALSE;
gSprites[gBattlerSpriteIds[bank]].invisible = FALSE;
if (sprite->animEnded)
sprite->invisible = TRUE;
if (gSprites[gBankSpriteIds[bank]].affineAnimEnded)
if (gSprites[gBattlerSpriteIds[bank]].affineAnimEnded)
{
StartSpriteAffineAnim(&gSprites[gBankSpriteIds[bank]], 0);
StartSpriteAffineAnim(&gSprites[gBattlerSpriteIds[bank]], 0);
affineAnimEnded = TRUE;
}
else
{
gSprites[gBankSpriteIds[bank]].data[1] -= 288;
gSprites[gBankSpriteIds[bank]].pos2.y = gSprites[gBankSpriteIds[bank]].data[1] >> 8;
gSprites[gBattlerSpriteIds[bank]].data[1] -= 288;
gSprites[gBattlerSpriteIds[bank]].pos2.y = gSprites[gBattlerSpriteIds[bank]].data[1] >> 8;
}
if (sprite->animEnded && affineAnimEnded)
{
s32 i, doneBanks;
gSprites[gBankSpriteIds[bank]].pos2.y = 0;
gSprites[gBattlerSpriteIds[bank]].pos2.y = 0;
gDoingBattleAnim = FALSE;
gBattleSpritesDataPtr->healthBoxesData[bank].ballAnimActive = 0;
FreeSpriteOamMatrix(sprite);
@@ -889,8 +889,8 @@ static void sub_80760F8(struct Sprite *sprite)
}
else if (sprite->data[4] == 315)
{
FreeOamMatrix(gSprites[gBankSpriteIds[sprite->sBank]].oam.matrixNum);
DestroySprite(&gSprites[gBankSpriteIds[sprite->sBank]]);
FreeOamMatrix(gSprites[gBattlerSpriteIds[sprite->sBank]].oam.matrixNum);
DestroySprite(&gSprites[gBattlerSpriteIds[sprite->sBank]]);
DestroySpriteAndFreeResources(sprite);
if (gMain.inBattle)
gBattleSpritesDataPtr->healthBoxesData[bank].ballAnimActive = 0;
@@ -900,8 +900,8 @@ static void sub_80760F8(struct Sprite *sprite)
static void SpriteCB_PlayerMonSendOut_1(struct Sprite *sprite)
{
sprite->data[0] = 25;
sprite->data[2] = GetBankCoord(sprite->sBank, 2);
sprite->data[4] = GetBankCoord(sprite->sBank, 3) + 24;
sprite->data[2] = GetBattlerSpriteCoord(sprite->sBank, 2);
sprite->data[4] = GetBattlerSpriteCoord(sprite->sBank, 3) + 24;
sprite->data[5] = -30;
sprite->oam.affineParam = sprite->sBank;
sub_80A68D4(sprite);
@@ -1183,7 +1183,7 @@ static void DestroySpriteAndFreeResources_(struct Sprite *sprite)
void sub_8076918(u8 bank)
{
struct Sprite *healthboxSprite = &gSprites[gHealthBoxesIds[bank]];
struct Sprite *healthboxSprite = &gSprites[gHealthboxSpriteIds[bank]];
healthboxSprite->data[0] = 5;
healthboxSprite->data[1] = 0;
@@ -1226,7 +1226,7 @@ void DoHitAnimHealthboxEffect(u8 bank)
spriteId = CreateInvisibleSpriteWithCallback(SpriteCB_HitAnimHealthoxEffect);
gSprites[spriteId].data[0] = 1;
gSprites[spriteId].data[1] = gHealthBoxesIds[bank];
gSprites[spriteId].data[1] = gHealthboxSpriteIds[bank];
gSprites[spriteId].callback = SpriteCB_HitAnimHealthoxEffect;
}
@@ -1276,7 +1276,7 @@ void FreeBallGfx(u8 ballId)
static u16 GetBankPokeballItemId(u8 bank)
{
if (GetBattlerSide(bank) == B_SIDE_PLAYER)
return GetMonData(&gPlayerParty[gBattlePartyID[bank]], MON_DATA_POKEBALL);
return GetMonData(&gPlayerParty[gBattlerPartyIndexes[bank]], MON_DATA_POKEBALL);
else
return GetMonData(&gEnemyParty[gBattlePartyID[bank]], MON_DATA_POKEBALL);
return GetMonData(&gEnemyParty[gBattlerPartyIndexes[bank]], MON_DATA_POKEBALL);
}