more renaming
This commit is contained in:
+14
-14
@@ -27,7 +27,7 @@ extern u16 gTrainerBattleOpponent_B;
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extern u16 gPartnerTrainerId;
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extern u8 gActiveBattler;
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extern u8 gBattlersCount;
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extern u16 gBattlePartyID[MAX_BATTLERS_COUNT];
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extern u16 gBattlerPartyIndexes[MAX_BATTLERS_COUNT];
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extern struct BattlePokemon gBattleMons[MAX_BATTLERS_COUNT];
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extern u16 gChosenMovesByBanks[MAX_BATTLERS_COUNT];
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extern u8 gUnknown_03001278;
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@@ -200,7 +200,7 @@ void sub_8184E58(void)
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}
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}
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void RecordedBattle_SetBankAction(u8 bank, u8 action)
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void RecordedBattle_SetBattlerAction(u8 bank, u8 action)
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{
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if (sRecordedBytesNo[bank] < BANK_RECORD_SIZE && sUnknown_0203C7AC != 2)
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{
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@@ -208,7 +208,7 @@ void RecordedBattle_SetBankAction(u8 bank, u8 action)
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}
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}
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void RecordedBattle_ClearBankAction(u8 bank, u8 bytesToClear)
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void RecordedBattle_ClearBattlerAction(u8 bank, u8 bytesToClear)
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{
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s32 i;
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@@ -221,7 +221,7 @@ void RecordedBattle_ClearBankAction(u8 bank, u8 bytesToClear)
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}
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}
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u8 RecordedBattle_ReadBankAction(u8 bank)
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u8 RecordedBattle_GetBankAction(u8 bank)
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{
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// trying to read past array or invalid action byte, battle is over
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if (sRecordedBytesNo[bank] >= BANK_RECORD_SIZE || sBattleRecords[bank][sRecordedBytesNo[bank]] == 0xFF)
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@@ -1536,14 +1536,14 @@ void sub_818603C(u8 arg0)
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}
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if (j != 4) // player's mon's move has been changed
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{
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RecordedBattle_SetBankAction(bank, ACTION_MOVE_CHANGE);
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RecordedBattle_SetBattlerAction(bank, ACTION_MOVE_CHANGE);
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for (j = 0; j < 4; j++)
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{
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for (k = 0; k < 4; k++)
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{
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if (gBattleMons[bank].moves[j] == sRecordedBattle_PlayerMonMoves[bank / 2][k])
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{
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RecordedBattle_SetBankAction(bank, k);
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RecordedBattle_SetBattlerAction(bank, k);
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break;
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}
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}
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@@ -1561,14 +1561,14 @@ void sub_818603C(u8 arg0)
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u8 array3[8];
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u8 var;
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RecordedBattle_ReadBankAction(bank);
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RecordedBattle_GetBankAction(bank);
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for (j = 0; j < 4; j++)
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{
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ppBonuses[j] = ((gBattleMons[bank].ppBonuses & ((3 << (j << 1)))) >> (j << 1));
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}
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for (j = 0; j < 4; j++)
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{
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array1[j] = RecordedBattle_ReadBankAction(bank);
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array1[j] = RecordedBattle_GetBankAction(bank);
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movePp.moves[j] = gBattleMons[bank].moves[array1[j]];
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movePp.pp[j] = gBattleMons[bank].pp[array1[j]];
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array3[j] = ppBonuses[array1[j]];
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@@ -1591,25 +1591,25 @@ void sub_818603C(u8 arg0)
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{
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for (j = 0; j < 4; j++)
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{
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ppBonuses[j] = ((GetMonData(&gPlayerParty[gBattlePartyID[bank]], MON_DATA_PP_BONUSES, NULL) & ((3 << (j << 1)))) >> (j << 1));
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ppBonuses[j] = ((GetMonData(&gPlayerParty[gBattlerPartyIndexes[bank]], MON_DATA_PP_BONUSES, NULL) & ((3 << (j << 1)))) >> (j << 1));
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}
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for (j = 0; j < 4; j++)
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{
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movePp.moves[j] = GetMonData(&gPlayerParty[gBattlePartyID[bank]], MON_DATA_MOVE1 + array1[j], NULL);
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movePp.pp[j] = GetMonData(&gPlayerParty[gBattlePartyID[bank]], MON_DATA_PP1 + array1[j], NULL);
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movePp.moves[j] = GetMonData(&gPlayerParty[gBattlerPartyIndexes[bank]], MON_DATA_MOVE1 + array1[j], NULL);
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movePp.pp[j] = GetMonData(&gPlayerParty[gBattlerPartyIndexes[bank]], MON_DATA_PP1 + array1[j], NULL);
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array3[j] = ppBonuses[array1[j]];
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}
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for (j = 0; j < 4; j++)
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{
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SetMonData(&gPlayerParty[gBattlePartyID[bank]], MON_DATA_MOVE1 + j, &movePp.moves[j]);
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SetMonData(&gPlayerParty[gBattlePartyID[bank]], MON_DATA_PP1 + j, &movePp.pp[j]);
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SetMonData(&gPlayerParty[gBattlerPartyIndexes[bank]], MON_DATA_MOVE1 + j, &movePp.moves[j]);
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SetMonData(&gPlayerParty[gBattlerPartyIndexes[bank]], MON_DATA_PP1 + j, &movePp.pp[j]);
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}
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var = 0;
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for (j = 0; j < 4; j++)
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{
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var |= (array3[j]) << (j << 1);
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}
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SetMonData(&gPlayerParty[gBattlePartyID[bank]], MON_DATA_PP_BONUSES, &var);
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SetMonData(&gPlayerParty[gBattlerPartyIndexes[bank]], MON_DATA_PP_BONUSES, &var);
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}
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gChosenMovesByBanks[bank] = gBattleMons[bank].moves[*(gBattleStruct->chosenMovePositions + bank)];
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