Rename GF Gname, Rfu, finish bulk of Union Room, more link doc

This commit is contained in:
GriffinR
2021-10-05 23:38:36 -04:00
parent 4efa6c882a
commit 6aaf50ee27
20 changed files with 2092 additions and 2134 deletions

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@@ -1,7 +1,11 @@
#ifndef GUARD_CONSTANTS_UNION_ROOM_H
#define GUARD_CONSTANTS_UNION_ROOM_H
#define MAX_UNION_ROOM_PLAYERS 8
// The number of possible group leaders visible in the Union Room.
// Note that this is different than the number of people actively
// connected as children via the Wireless Adapter, which cannot
// exceed RFU_CHILD_MAX (4), for a total of 5 including the player.
#define MAX_UNION_ROOM_LEADERS 8
#define UNION_ROOM_SPAWN_NONE 0
#define UNION_ROOM_SPAWN_IN 1
@@ -13,8 +17,8 @@
#define ACTIVITY_BATTLE_MULTI 3
#define ACTIVITY_TRADE 4
#define ACTIVITY_CHAT 5
#define ACTIVITY_WONDER_CARD 6
#define ACTIVITY_WONDER_NEWS 7
#define ACTIVITY_WONDER_CARD_DUP 6 // Duplicates of later WONDER constants
#define ACTIVITY_WONDER_NEWS_DUP 7 //
#define ACTIVITY_CARD 8
#define ACTIVITY_POKEMON_JUMP 9
#define ACTIVITY_BERRY_CRUSH 10
@@ -32,9 +36,8 @@
#define ACTIVITY_NPCTALK 19
#define ACTIVITY_PLYRTALK 20
// Duplicate IDs?
#define ACTIVITY_WONDER_CARD2 21
#define ACTIVITY_WONDER_NEWS2 22
#define ACTIVITY_WONDER_CARD 21
#define ACTIVITY_WONDER_NEWS 22
#define ACTIVITY_CONTEST_COOL 23
#define ACTIVITY_CONTEST_BEAUTY 24
@@ -46,15 +49,6 @@
#define IN_UNION_ROOM (1 << 6)
// Used in UR_AddTextPrinterParameterized
#define UR_COLOR_DKE_WHT_LTE 0
#define UR_COLOR_RED_WHT_LTR 1
#define UR_COLOR_GRN_WHT_LTG 2
#define UR_COLOR_WHT_WHT_LTE 3
#define UR_COLOR_WHT_DKE_LTE 4
#define UR_COLOR_GRN_DN6_LTB 5
#define UR_COLOR_DN5_DN6_LTB 6
#define LINK_GROUP_SINGLE_BATTLE 0
#define LINK_GROUP_DOUBLE_BATTLE 1
#define LINK_GROUP_MULTI_BATTLE 2

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@@ -20,10 +20,10 @@
#define RFUCMD_DISCONNECT 0xED00
#define RFUCMD_DISCONNECT_PARENT 0xEE00
#define RFU_SERIAL_A 0x0002
#define RFU_SERIAL_B 0x7F7D
#define RFU_SERIAL_C 0x0000
#define RFU_SERIAL_END 0xFFFF
#define RFU_SERIAL_GAME 0x0002 // Serial number for Pokémon game (FRLG or Emerald)
#define RFU_SERIAL_WONDER_DISTRIBUTOR 0x7F7D // Serial number for distributing Wonder Cards / News
#define RFU_SERIAL_UNKNOWN 0x0000 // Unreferenced acceptable serial number. Gamecube?
#define RFU_SERIAL_END 0xFFFF
#define RECV_QUEUE_NUM_SLOTS 32
#define RECV_QUEUE_SLOT_LENGTH (14 * MAX_RFU_PLAYERS)
@@ -68,8 +68,7 @@ enum {
RFU_ERROR_STATE_IGNORE,
};
// RfuTgtData.gname is read as these structs.
struct GFtgtGnameSub
struct RfuGameCompatibilityData
{
u16 language:4;
u16 hasNews:1;
@@ -79,24 +78,41 @@ struct GFtgtGnameSub
u16 hasNationalDex:1;
u16 gameClear:1;
u16 version:4;
u16 unused:2;
u8 playerTrainerId[2];
};
struct __attribute__((packed, aligned(2))) GFtgtGname
// This struct is sent via the Wireless Adapter as the game name or "gname" data.
// Gname is only applicable during Wireless Single Game Pak Multiplay, when the
// adapter needs this data for connection. Per the RFU manual, during "normal"
// wireless play (the kind the Pokémon games use) the gname data can be used for
// anything the developers want. This struct is what GF decided to use it for.
// It can be up to 13 bytes in size (RFU_GAME_NAME_LENGTH).
// The player's name is sent separately as the username ("uname"), and does not
// use a struct (gHostRfuUsername).
struct __attribute__((packed, aligned(2))) RfuGameData
{
struct GFtgtGnameSub unk_00;
u8 child_sprite_gender[RFU_CHILD_MAX]; // u8 sprite_idx:3;
// u8 gender:1;
// u8 unk_4:3
// u8 active:1
u16 species:10;
u16 type:6;
struct RfuGameCompatibilityData compatibility;
u8 partnerInfo[RFU_CHILD_MAX];
u16 tradeSpecies:10;
u16 tradeType:6;
u8 activity:7;
u8 started:1;
u8 startedActivity:1;
u8 playerGender:1;
u8 level:7;
u8 tradeLevel:7;
u8 padding;
}; // size: RFU_GNAME_SIZE
};
// Constants for getting/setting information in 'partnerInfo' of RfuGameData.
// This data is used to determine what the link partners look like from
// the host's perspective.
// Bits 0-2 are a shortened trainerId
// Bit 3 is the player's gender
// Bits 4-6 are unknown/unused
// Bit 7 is an 'active' flag
#define PINFO_TID_MASK 0x7
#define PINFO_GENDER_SHIFT 3
#define PINFO_ACTIVE_FLAG (1 << 7)
struct RfuBlockSend
{
@@ -136,7 +152,8 @@ struct RfuBackupQueue
/* 0x1e */ vu8 count;
};
struct GFRfuManager
// Stores data needed for the RFU on GF's end
struct RfuManager
{
/* 0x000 */ void (*callback)(void);
/* 0x004 */ u16 state;
@@ -151,7 +168,7 @@ struct GFRfuManager
/* 0x014 */ u8 childRecvBuffer[RFU_CHILD_MAX][CHILD_DATA_LENGTH];
/* 0x04c */ u8 childSendBuffer[CHILD_DATA_LENGTH];
/* 0x05a */ u8 blockRequestType;
/* 0x05b */ u8 unk_5b;
/* 0x05b */ u8 blockSendAttempts;
/* 0x05c */ bool8 blockReceived[MAX_RFU_PLAYERS];
/* 0x061 */ bool8 numBlocksReceived[MAX_RFU_PLAYERS];
/* 0x066 */ u8 idleTaskId;
@@ -170,9 +187,9 @@ struct GFRfuManager
/* 0x100 */ u16 allReadyNum;
/* 0x102 */ u8 unk_102;
/* 0x103 */ u8 filler_103[7];
/* 0x10A */ struct GFtgtGname unk_10A;
/* 0x10A */ struct RfuGameData parent;
u8 filler_;
u8 playerName[PLAYER_NAME_LENGTH + 1];
u8 parentName[RFU_USER_NAME_LENGTH];
/* 0x124 */ struct RfuRecvQueue recvQueue;
/* 0x9e8 */ struct RfuSendQueue sendQueue;
/* 0xc1c */ struct RfuBackupQueue backupQueue;
@@ -180,7 +197,7 @@ struct GFRfuManager
/* 0xc3d */ u8 unk_c3d;
/* 0xc3e */ vu8 childSlot;
/* 0xc3f */ u8 unk_c3f[70];
/* 0xc85 */ u8 unk_c85;
/* 0xc85 */ u8 leaveGroupStatus;
/* 0xc86 */ u8 recvStatus;
/* 0xc87 */ u8 recvCmds[5][7][2];
/* 0xccd */ u8 parentId;
@@ -198,18 +215,18 @@ struct GFRfuManager
/* 0xce2 */ u8 unk_ce2;
/* 0xce2 */ u8 disconnectSlots;
/* 0xce4 */ u8 disconnectMode;
/* 0xce5 */ u8 unk_ce5;
/* 0xce5 */ u8 unk_ce6;
/* 0xce5 */ u8 nextChildBits;
/* 0xce5 */ u8 newChildQueue;
/* 0xce7 */ u8 acceptSlot_flag;
/* 0xce8 */ bool8 unk_ce8;
/* 0xce9 */ u8 unk_ce9;
/* 0xce9 */ u8 incomingChild;
/* 0xcea */ u8 unk_cea[4];
/* 0xcee */ u8 unk_cee[4];
}; // size = 0xcf4
extern struct GFtgtGname gHostRFUtgtGnameBuffer;
extern u8 gHostRFUtgtUnameBuffer[];
extern struct GFRfuManager Rfu;
extern struct RfuGameData gHostRfuGameData;
extern u8 gHostRfuUsername[];
extern struct RfuManager gRfu;
extern u8 gWirelessStatusIndicatorSpriteId;
void WipeTrainerNameRecords(void);
@@ -241,13 +258,13 @@ u32 GetRfuRecvQueueLength(void);
void RfuVSync(void);
void RfuSetIgnoreError(bool32 enable);
u8 RfuGetStatus(void);
struct GFtgtGname *GetHostRFUtgtGname(void);
void UpdateGameData_GroupLockedIn(u8 started);
struct RfuGameData *GetHostRfuGameData(void);
void UpdateGameData_GroupLockedIn(u8 startedActivity);
void GetLinkmanErrorParams(u32 msg);
void RfuSetStatus(u8 status, u16 msg);
u8 Rfu_SetLinkRecovery(bool32 enable);
void LinkRfu3_SetGnameUnameFromStaticBuffers(struct GFtgtGname *buff1, u8 *buff2);
void SetHostRFUtgtGname(u8 activity, u32 child_sprite_genders, bool32 started);
void CopyHostRfuGameDataAndUsername(struct RfuGameData *buff1, u8 *buff2);
void SetHostRfuGameData(u8 activity, u32 partnerInfo, bool32 startedActivity);
void InitializeRfuLinkManager_LinkLeader(u32 a0);
bool32 IsRfuCommunicatingWithAllChildren(void);
void LinkRfu_StopManagerAndFinalizeSlots(void);
@@ -264,22 +281,22 @@ void SendLeaveGroupNotice(void);
void RecordMixTrainerNames(void);
void LinkRfu_CreateConnectionAsParent(void);
void LinkRfu_StopManagerBeforeEnteringChat(void);
void UpdateGameData_SetActivity(u8 activity, u32 flags, bool32 started);
void UpdateGameData_SetActivity(u8 activity, u32 flags, bool32 startedActivity);
void CreateTask_RfuReconnectWithParent(const u8 *src, u16 trainerId);
void SetGnameBufferWonderFlags(bool32 hasNews, bool32 hasCard);
void ClearAndInitHostRFUtgtGname(void);
void SetHostRfuWonderFlags(bool32 hasNews, bool32 hasCard);
void ResetHostRfuGameData(void);
void SetTradeBoardRegisteredMonInfo(u32 type, u32 species, u32 level);
void InitializeRfuLinkManager_EnterUnionRoom(void);
void sub_8012188(const u8 *name, struct GFtgtGname *structPtr, u8 a2);
void TryConnectToUnionRoomParent(const u8 *name, struct RfuGameData *structPtr, u8 a2);
bool32 IsUnionRoomListenTaskActive(void);
void Rfu_SendPacket(void *data);
bool32 PlayerHasMetTrainerBefore(u16 id, u8 *name);
void Rfu_DisconnectPlayerById(u32 playerIdx);
u8 GetLinkPlayerInfoFlags(s32 playerId);
void sub_800EF7C(void);
bool8 LinkRfu_GetNameIfCompatible(struct GFtgtGname *buff1, u8 *buff2, u8 idx);
bool8 LinkRfu_GetNameIfSerial7F7D(struct GFtgtGname *buff1, u8 *buff2, u8 idx);
s32 sub_800E87C(u8 idx);
bool8 Rfu_GetCompatiblePlayerData(struct RfuGameData *player, u8 *username, u8 idx);
bool8 Rfu_GetWonderDistributorPlayerData(struct RfuGameData *player, u8 *username, u8 idx);
s32 Rfu_GetIndexOfNewestChild(u8 bits);
void CreateTask_RfuIdle(void);
void DestroyTask_RfuIdle(void);
void ClearRecvCommands(void);
@@ -298,7 +315,7 @@ bool8 RfuRecvQueue_Dequeue(struct RfuRecvQueue *queue, u8 *dest);
bool8 RfuSendQueue_Dequeue(struct RfuSendQueue *queue, u8 *dest);
void RfuBackupQueue_Enqueue(struct RfuBackupQueue *queue, const u8 *q2);
bool8 RfuBackupQueue_Dequeue(struct RfuBackupQueue *queue, u8 *q2);
void InitHostRFUtgtGname(struct GFtgtGname *data, u8 activity, bool32 started, s32 child_sprite_genders);
void InitHostRfuGameData(struct RfuGameData *data, u8 activity, bool32 startedActivity, s32 partnerInfo);
void CreateWirelessStatusIndicatorSprite(u8 x, u8 y);
void DestroyWirelessStatusIndicatorSprite(void);
void LoadWirelessStatusIndicatorSpriteGfx(void);

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@@ -16,8 +16,8 @@ extern const struct WindowTemplate gTradeEvolutionSceneYesNoWindowTemplate;
s32 GetGameProgressForLinkTrade(void);
void CB2_StartCreateTradeMenu(void);
void CB2_LinkTrade(void);
int CanRegisterMonForTradingBoard(struct GFtgtGnameSub a0, u16, u16, u8);
int GetUnionRoomTradeMessageId(struct GFtgtGnameSub a0, struct GFtgtGnameSub a1, u16 a2, u16 a3, u8 a4, u16 a5, u8 a6);
int CanRegisterMonForTradingBoard(struct RfuGameCompatibilityData a0, u16, u16, u8);
int GetUnionRoomTradeMessageId(struct RfuGameCompatibilityData a0, struct RfuGameCompatibilityData a1, u16 a2, u16 a3, u8 a4, u16 a5, u8 a6);
int CanSpinTradeMon(struct Pokemon*, u16);
void InitTradeSequenceBgGpuRegs(void);
void LinkTradeDrawWindow(void);

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@@ -5,23 +5,30 @@
#include "link.h"
#include "constants/union_room.h"
// Exported type declarations
// In the Union Room the player is only ever connected to ≤ 4 other players.
// However, there can be up to MAX_UNION_ROOM_LEADERS (8) object events to
// represent leaders of recently discovered link groups, and each of those groups
// may have up to MAX_RFU_PLAYERS (5) players in it including the leader.
// These players are represented on-screen by NPC sprites drawn around the leader.
// Thus there can be 40 sprites of other players on-screen, in 8 groups of 5.
#define NUM_UNION_ROOM_SPRITES (MAX_UNION_ROOM_LEADERS * MAX_RFU_PLAYERS)
struct WirelessGnameUnamePair
// The maximum number of recently connected players that can be tracked.
// Note that this is significantly less than NUM_UNION_ROOM_SPRITES, i.e. not
// every player that can be shown in the Union Room can be tracked at once.
// Information such as a group member's gender can instead be read from partnerInfo
// of the leader's RfuGameData by tracking at least all of the group leaders.
#define MAX_RFU_PLAYER_LIST_SIZE 16
struct RfuPlayerData
{
struct GFtgtGname gname;
u8 ALIGNED(4) playerName[PLAYER_NAME_LENGTH + 1];
struct RfuGameData data;
u8 ALIGNED(4) name[RFU_USER_NAME_LENGTH];
};
struct UnkStruct_x1C
struct RfuPlayer
{
struct WirelessGnameUnamePair gname_uname;
u8 active:1;
};
struct UnkStruct_x20
{
struct WirelessGnameUnamePair gname_uname;
struct RfuPlayerData rfu;
u16 timeoutCounter;
u8 groupScheduledAnim:2;
bool8 useRedText:1; // Never set
@@ -29,26 +36,27 @@ struct UnkStruct_x20
u8 filler[3];
};
struct UnkStruct_Main0
struct RfuPlayerList
{
struct UnkStruct_x20 arr[MAX_UNION_ROOM_PLAYERS];
struct RfuPlayer players[MAX_RFU_PLAYER_LIST_SIZE];
};
struct UnkStruct_Main4
struct RfuIncomingPlayer
{
struct UnkStruct_x1C arr[MAX_RFU_PLAYERS];
struct RfuPlayerData rfu;
bool8 active:1;
};
struct UnkStruct_Main8
struct RfuIncomingPlayerList
{
struct UnkStruct_x20 arr[MAX_RFU_PLAYERS];
struct RfuIncomingPlayer players[MAX_RFU_PLAYERS];
};
struct WirelessLink_Leader
{
struct UnkStruct_Main0 *field_0;
struct UnkStruct_Main4 *field_4;
struct UnkStruct_Main8 *field_8;
struct RfuPlayerList *playerList;
struct RfuIncomingPlayerList *incomingPlayerList;
struct RfuPlayerList *playerListBackup;
u8 state;
u8 textState;
u8 delayTimerAfterOk;
@@ -57,8 +65,8 @@ struct WirelessLink_Leader
u8 nPlayerModeWindowId;
u8 listTaskId;
u8 playerCount;
u16 field_14;
u8 field_16;
u16 yesNoWindowId;
u8 unused;
u8 listenTaskId;
u8 activity;
u8 joinRequestAnswer;
@@ -67,20 +75,20 @@ struct WirelessLink_Leader
struct WirelessLink_Group
{
struct UnkStruct_Main0 *field_0;
struct UnkStruct_Main4 *field_4;
struct RfuPlayerList *playerList;
struct RfuIncomingPlayerList *incomingPlayerList;
u8 state;
u8 textState;
u8 field_A;
u8 delayTimerAfterOk; // Unused
u8 listWindowId;
u8 bButtonCancelWindowId;
u8 playerNameAndIdWindowId;
u8 listTaskId;
u8 leaderId;
u8 field_10;
u8 unused;
u8 listenTaskId;
u8 isWonderNews;
u8 field_13;
bool8 isWonderNews;
bool8 showListMenu; // Never set
u8 refreshTimer;
u8 delayBeforePrint;
};
@@ -95,10 +103,10 @@ struct UnionRoomObject
struct WirelessLink_URoom
{
struct UnkStruct_Main0 *field_0;
struct UnkStruct_Main4 *field_4;
struct UnkStruct_Main0 *field_8;
struct UnkStruct_Main4 *field_C;
struct RfuPlayerList *playerList;
struct RfuIncomingPlayerList *incomingChildList;
struct RfuPlayerList *spawnPlayer;
struct RfuIncomingPlayerList *incomingParentList;
u16 unknown; // Never read
u16 field_12;
u8 state;
@@ -107,56 +115,42 @@ struct WirelessLink_URoom
u8 filler[4];
u8 topListMenuWindowId;
u8 topListMenuId;
u8 tradeBoardSelectWindowId;
u8 tradeBoardDetailsWindowId;
u8 tradeBoardMainWindowId;
u8 tradeBoardHeaderWindowId;
u8 unused1;
u8 searchTaskId;
u8 spriteIds[40];
u8 spriteIds[NUM_UNION_ROOM_SPRITES];
u8 unused2;
u8 tradeBoardListMenuId;
u16 playerSendBuffer[6];
u8 activityRequestStrbufs[4][16];
u16 partnerYesNoResponse;
u16 recvActivityRequest[3];
struct UnionRoomObject objects[MAX_UNION_ROOM_PLAYERS];
struct UnionRoomObject objects[MAX_UNION_ROOM_LEADERS];
u8 trainerCardStrBuffer[12][15];
u8 trainerCardColorStrBuffer[48];
u8 trainerCardMsgStrBuffer[200];
};
union WirelessLink_Main
{
struct WirelessLink_Leader *leader;
struct WirelessLink_Group *group;
struct WirelessLink_URoom *uRoom;
};
struct UnionRoomTrade
{
u16 state;
u16 type;
u32 playerPersonality;
u8 offerPlayerId;
u8 filler1;
u16 playerSpecies;
u16 playerLevel;
u16 species;
u16 level;
u16 filler2;
u32 personality;
};
// Exported RAM declarations
extern u8 gPlayerCurrActivity;
extern union WirelessLink_Main gUnknown_02022C30;
extern struct GFtgtGnameSub gPartnerTgtGnameSub;
extern struct RfuGameCompatibilityData gRfuPartnerCompatibilityData;
extern u16 gUnionRoomOfferedSpecies;
extern u8 gUnionRoomRequestedMonType;
// Exported ROM declarations
u8 CreateTask_CreateTradeMenu(void);
void SetUsingUnionRoomStartMenu(void);
void MEvent_CreateTask_CardOrNewsWithFriend(u32 arg0);

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@@ -3,12 +3,12 @@
u8 InitUnionRoomPlayerObjects(struct UnionRoomObject *players);
void DestroyUnionRoomPlayerObjects(void);
void CreateGroupMemberSpritesInvisible(u8 *spriteIds, s32 playerIdx);
void DestroyGroupMemberSprites(u8 *spriteIds);
void CreateUnionRoomPlayerSprites(u8 *spriteIds, s32 playerIdx);
void DestroyUnionRoomPlayerSprites(u8 *spriteIds);
void SetTilesAroundUnionRoomPlayersPassable(void);
void ScheduleUnionRoomPlayerRefresh(struct WirelessLink_URoom *uroom);
void HandleUnionRoomPlayerRefresh(struct WirelessLink_URoom *uroom);
bool32 TryInteractWithUnionRoomMember(struct UnkStruct_Main0 *main0, s16 *directionPtr, s16 *playerIdxPtr, u8 *spriteIds);
void UpdateUnionRoomMemberFacing(u32 currDirection, u32 playerIdx, struct UnkStruct_Main0 *main0);
bool32 TryInteractWithUnionRoomMember(struct RfuPlayerList *main0, s16 *directionPtr, s16 *playerIdxPtr, u8 *spriteIds);
void UpdateUnionRoomMemberFacing(u32 currDirection, u32 playerIdx, struct RfuPlayerList *main0);
#endif //GUARD_UNION_ROOM_PLAYER_AVATAR_H